Corrections/Notes: 1. Mysterious Figure in Birth by Sleep was actually added in the international release. It was not present in the original Japanese release. 2. I included Monstro since his Arena fight is just his boss fight like the other superbosses. I know he isn't the most difficult but he's setup sort of like them and his fight is neat to me.
The first fight with Xemnas in Kingdom Hearts 2 is so obviously a callback to that fight for those who experienced it first. Then again I suppose that was meant to be obvious given Xemnas' 'death' quote 'So, it _wasn't_ a fallacy'.
20:16 I think it's worth mentioning that these two bosses need some ridiculous preparations in order to reach them. SkywardWing's "The Kingdom Hearts Secret Boss NO ONE Knows About!" goes into these requirements in detail, but tl;dr especially Bugged Riku requires the usage of StreetPass like features that makes even reaching the boss borderline impossible for a normal player. Though as SkywardWing demonstrates, there is a workaround with some emulation trickery, but is a longwinded process.
I know a lot of people were disappointed that Sephiroth wasn’t in KH3. I just love how in KH2 he kicks your ass until you yourself are good then just brushes it off at the end and pretty much says to bring him Cloud. With KH coming to PC on Steam I wonder how many new fans will be able to take out the various supervosses
It's amazing how many people are still actively begging for the SA2B Chao Garden to come back. It was such a good, balanced, fun mini aspect of that game, I'm convinced Sega just doesn't believe in giving us what we want.
@blankface911 at this point i think the best shot might unironically be in the next game by rgg studios (tho obviously replacing chao for something else like chickens)
Monstro's super boss fight is actually the original idea for the final battle in Monstro world of KH1, but it was scrapped, I forget the reason either time constraints or limitations on the hardware (PS2), but regardless they eventually brought it back in BBS:FM so there we go, a taste of what would've been
Would have made Monstro a much better world tbh like I hated slogging through his stomach but if they had that fight at the end it would have redeemed that world for me
it's pretty incredible how they were able to combine A+ gameplay with A+ cinematics. i really didn't think they could pull it off. i held kh2fm superbosses up as the gold standard and thought they should try and just follow that formula because it couldn't get better, but i was wrong. the kh3 superbosses are more fun to fight, less gimmicky, have less bullshit unfair mechanics and look much better. there are a few kind of lame attacks on a few of the bosses (vanitas has a few stupid attacks that are borderline unreactable and yozora's mech phase of his dm come to mind), but overall the fights are able to blend the visual beauty of kh3 in with an incredibly fun and satisfying combat system without it feeling like you're watching a cutscene like was often the case in the base game, or like the control is being taken from the character in any way. i really didn't think they had it in them but yeah, yozora really was one of the best bosses i've ever fought and the data bosses are just as high quality.
@@SimCon02 yeah i agree. sadly after going back and replaying the base game it's still incredibly underwhelming. it's either a breeze even without links and ever after shotlock on standard low level crit, or a slog and a chore on level 1. i still love my replays of kh2fm on lvl 1 and standard crit. but at least the kh3 dlc delivered in a big way.
@@SynsityGW I remember my first kh3 run on regular crit being as challenging as my first kh2 Critical run was (talking about mandatory fights). The difference between the main game and post optional bosses is always enormous in most kh games. Kh2 data fights + LW on lv1 Critical were very hard but some of them were unfun as always. Zexion basically forces you to abuse duck flare to make the fight not luck based. Currently fighting kh3 Data fights and yozora on Critical + all pro codes and these guys are beyond insane with these restrictions, but they convinced even more that they are the current peak of kh bosses.
@@SimCon02 the issues with kh3 base are not in regards to difficulty. it's plenty difficult it's just nowhere near as fun. to play on level 1 you essentially have to use "kite and poke" methods where you just run away and poke at the bosses when it's safe. kh2 literally *never* had you doing this, even on level 1. as far as standard crit goes, the balance in kh3 is just bad. i swear to god you could get through the game with nothing but simba and ever after shotlock and you wouldn't even break a sweat. not to mention the plethora of other big hitters. the game is hard right up until you realize that links are utterly busted for groups and spectral rays for bosses. kh2, even the version with the broken duck flare, doesn't have this type of balance issue so you have to approach each boss/encounter with an actual plan. you won't get any argument from me about superbosses though, they nailed the kh3 ones in every degree. but the base game is not very good.
Kh3 data fights and yozora are my favourite boss fights in any game. At this point I defeated most of them with pro codes on critical, but my first run (critical) against them is unforgettable, both for difficulty and their amazing design. Also I can't believe how hard Yoko Shimomura went with every single OST in these fights, just amazing.
You forgot to mention that some of the Superbosses in KH1 changed tactics or even became stronger if you used Aero to defend yourself, meaning you had to fight them without using it. For example, the icicles used by the Ice Giant become bigger and stronger if you use Aero, meaning you can no longer guard against them to bounce them back.
As a sucker for superbosses in Square Enix games, I set myself out on a journey to beat KH2 AND KH3 on level 1 Critical mode. The journey is slow and tiring but I am now at the point in BOTH games where I am facing the data org battles and boooy are they trying my patience!
Still remember the first time I beat s Sephiroth in KH2 as a kid. I had been struggling for days against him. Finally after three days i got him to his last health bar and then beat him. I remember shouting so loud my mom came running thinking something was wrong. It was such a wonderful feeling.. until the power went out about 5 minutes later while watching the cutscene where Cloud and Sephiroth are fighting and I didn't save the game. The pain i felt realizing that I'd have to fight him all over again..
I'm not gonna lie, dude: seeing how beautifully well these KH graphics and combat animations aged, and how dope these bosses look, I'm *really* tempted to get fully invested into the games.
if you have a ps just get psplus for a month or two, whatever tier needed, cuz the collection of all games kh1 to kh2 are free, just got through my first run on proud and even tho it's mechanically shite sometimes, it's really only specific quality of life changes, the game is p fucking optimised and polished in total. the first one that is, i'm very excited for kh2 as well
Great video. When you got to the bbs section, you somehow made the bosses sound fun and interesting, but as someone that platinumed bbs on critical, none of them are really fun :(. giving bbs a d rank at the end felt very deserved
"Bosses still have the same satisfaction from beating them - it seems that the series was on an upward trend and would continue to deliver those engaging and rewarding challenges." Foreshadowing followed by Birth By Sleep
Biggest problem i had with kh3 was the endgame. I was hoping it would be the first main game that was actually complete. So when I finished it, i never went back. Being left completely unsatisfied with the superboss. I gave up on the game and unistalled. I just now found out there was dlc watching this video. Im interested enough to try it again. Also bbs was really cool with the battle deck imo. I really liked being able to customize my abilities. the experience made me forget i was playing a portable game at all.
the DLC is BY FAR the most fun I had with KH3, and I think that's a pretty shared sentiment with most people. new moves for Sora, the data org/yozora all feel more like KH2 bosses, and a bunch of juiced up themes for the data real-org fights to make them all feel fresh and worth experiencing for alone. also the remind episode was pretty cool and a little more satisfying of a finale than the base game, but i found it to be a little forgettable relative to limitcut stuff
How the hell you don't know about remind? I don't even fuck with DLC but Dragon Ball, Spider and Kingdom Hearts made me change my mind. Boy, do you even follow KH??? Not sorry cuz that shit came out years ago even if you didn't buy it... Talk about under a rock
@MikoArkamei I followed and completed all the the games since its inception. As I said kh3 was so disappointing for me that I uninstalled and paid it no mind for years. Also no I don't live under a rock I just have a job like most people and I cannot allocate as much time to play games like when I was 12.
@@joshuafallet5690 Same, I finished up 3 and thought to myself "That was it?" I knew there was DLC, never cared to check on it because I thought it was going to be more slop thrown at the game as a cash grab.
13:30 Another interesting loophole in VR's cure mechanic - the Group Cure and it's variations do not trigger that response. So you CAN bring a less limited healing option... But because it's not a Spell, you can't use your Magic Haste abilities to reload them faster.
My personal super boss is the damned Emeralad Sonata from Days. There's a mission where you have to kill a few of them as they run away from you in the Wonderland hedge maze and WOW, it was so so frustrating to get full rank in that mission
I have a save file for Days that is basically 99% complete. The only thing I'm missing is one emblem from the hard variation of Leechgrave. I can't for the life of me get all three emblems needed to finish everything.
I’m almost sure when Azura says his skills aren’t needed yet that was the devs taking a poke at square for not letting him make the final fantasy character
When I revisited KH1 I remember leveling 30 levels through Sephiroth before beating Unknown. Once you know Sephiroth's Moveset and abuse Leaf Bracer to I-Frame his oneshot skill, he becomes pretty tame.
This is a great watch! ^_^ I loved learning more about the series' superboss history; I never knew BBS had so many! I only ever hear people mention Mysterious Figure when discussing the game. I've recently been going through KH3 critical mode AND limit cut for the first time. I'd always been intimidated by KH's highest difficulty and superbosses in the past- I never was able to beat the Data Org. in KH2 back in the day even on normal- so I figured that that intense challenge just wasn't for me. However, I've been finding both critical mode and KH3's data org. to be so much fun! It absolutely kicks my butt, but the challenge feels fair, the cinematic presentation of the bosses is awesome and all the music remixes are top tier. Makes me wanna replay KH2 at some point to tackle the Data Org. in earnest!
To this day Yozora is the hardest video game boss fight I’ve ever had. It took me months to take him down because I’d second guess myself and that 1/100th second mistake is all it would take for him to come back and beat me. I was so excited and proud when I finally beat him.
Always have a part of me that wants to tackle the super bosses, but I'm not sure I'll ever have the persistence to pull them off. I've only ever beaten Kurt Zisa/Phantom/Ice Titan in KH1, and Sephiroth in Kh2, so there are quite a lot I haven't managed at all (I used tornado cheese with ventus the Vanitas fight in BBS but I don't feel like I can accept that xD) There's always a part of me that wants to, but I won't be surprised if at best I can get myself to beat KH1 Sephiroth if I pick up the series again. Data Org and the like all feel so daunting to me lmao
Honestly, I have beaten many of the superbosses, but the hardest ones have just......kicked my ass. Unknown, Lingering Will, all the BBS ones except for Venitas, Julius, and Xehanort & Yozora all have eluded me.
I beat everything in KH1, 2, and BBS. I was VERY mad at what they did to Kairi in KH3, so I only played for the plot. I took a swing at Data Larxene and lost in 10 seconds. I didn't see Yozura coming and I lost in 5 seconds without a retry. I haven't played KH3 since...
Kh3 may have not been a perfect game by pacing standards but it perfected the combat, the data fights feel more like a dance after learning them, since on critical you get hit once and end up at 1 hp. And being designed to be played at max level they don't leave room for grinding, the only thing between losing or winning is YOUR physical execution
3:11 I like that you say he has a variety of attacks and patterns that you have to learn while in the background using Strike Raid, an attack that can make you completely invincible to him for the entire fight if youre built right. Not sure if intentional, but funny.
I cheesed Sephiroth in KH2 using the Fatal Crest method. Got a ton of Elixers, used my Magic to unleash Trinity Limit, then used the Berserk Charge to endlessly wreck Sephi's shit, use Elixer, rinse and repeat, then hit him with a finisher to end the fight.
@@niklasw.1297 yeah! The only downside is that you need to have a ton of Elixirs (though anything that heals you to full and isn't magic will work) to do it. You're basically constantly refilling your HP and using berserk charge and trinity limit over and over again.
Wow you helped me articulate why I like KH1 more than KH2. Before I never put much thought into it but KH1 has more emphasis on the classic JRPG aspects than KH2 like how you describe the phantom superboss. In the past KH2 was my favorite but KH1 has a special charm to me now.
i remember back then when i was still a kid, i couldnt beat Lingering Will, which my brother couldnt also beat, i felt so defeated back then i sulked and never opened KH2 ever again, until i came back when i was middle school and finally beat him after years of defeat
I'd argue the superbosses in KH2 and KH3 are better puzzles than KH1. If we want to talk about Phantom, for example, that fight's "puzzle" is matching colours and making sure you brought enough ethers for a 6-10 minute fight. For Ice Titan, that one's more about timing your blocks correctly. For KH2 and KH3, the puzzle is finding out when you're able to damage the boss without getting damaged yourself. Both of games have bosses unleashing barrages of attacks on you, but unlike BBS and DDD, the bosses have consistent openings that can be taken advantage of. However, you need to find the openings and some of the later fights do a really good job of hiding where the openings are.
@keystone5750 The learning where openings are kinda applies more to kh3 than kh2. The problem with kh2 superbosses (and enemies in general) is that their revenge value is so flawed that players found more ways to break them than to fight them normally, without actually learning their moveset.
I was incredibly sad when I realized that Sephiroth wasn't in KH3 at ALL, even as DLC. Given how well he acted as a final test of your abilities in the first two games, having him in KH3 would've been awesome. I HOPE that when KH4 drops, they not only have Sephiroth as a super boss, but they use his FF7 Remake depiction, and his fight has him tear up the city hub world that was teased in the reveal trailer, and chuck buildings and cars at Sora. Would be a great way to test the player's knowledge of KH3's mobility as well as whatever new gimmicks KH4 introduces, notably the grappling hook.
How many times we have to face sephiroth? Kh3 dlc gave us the best bosses in the whole series so I can't complain about the fights we had. Also in kh2 he was more a tutorial for the actual superbosses (data org/terra) similar to what dark inferno is to the true data org and yozora in kh3
@@SimCon02 what’s the problem? Sephiroth is an awesome villain (cooler in design than any original KH villains) and was a fantastic fight in the first two games. We’ve fought almost every org 13 member at least twice now, yet three times is too many for Sephiroth? Give him an updated move set and design more akin to FF7 Remake or Rebirth.
@@FrogWalrus I'm not against Sephiroth; I like his fights in the series, and I like him as a character, but I can't see how his absence can be used as an argument against the superbosses we have had in the DLC; him being a good villain doesn't disprove the gameplay masterpiece that the data fights and Yozora were. I'm way more satisfied with new things like yozora or lingering will back in the days, rather than something we already know everything about. If we had Sephiroth instead of Dark Inferno, it would have been better for sure, but if I must choose between him and Yozora, I would take Yozora without any doubts. The perfect situation would have been Sephiroth + Data Org + Yozora in the same dlc.
I still have nightmares only thinking about Sephiroth KH2, and the organization 13 secret boss of KH3! Doing a ranking of all the Bosses in KH franchise (Secret boss and normal boss) will be a really good video!!!
I love how the hardest boss in each game is a teaser for the future entry KH 1 secret boss is KH 2 final boss KH 2 secret boss is one of the KH BBS protagonists KH BBS secret boss is tge main antagonist of KH DDD Anf KH 3 Re Mind secret boss will be relevant in KH IV
Mad man : “how interesting . I’m going to kill them all on level 1.” Data org : “you’re bluffing.” Mad man : “on critical mode.” Data org : “Are you insane?!” Mad man : “on level 1” Data org : “lol, there is no way” Mad man : “it’s morbin time!” So began a long standing tradition of super bosses in kh being massacred by Sora.
Still the first videogame series that comes to mind when I think of the term "Superbosses". I even appreciate some of the questionably/objectively awfully designed stuff like Mysterious Figure (and most of the superbosses in the handheld entries, really) on some level, because I genuinely can't find that blend of top tier aesthetics and genuinely bonkers "was this even playtested" encounter design in any other series. That said, True Data Org into Yozora is one of the best boss gauntlets I've experienced in the medium. Genuinely can't wait to see if KH4 has boss design to match it, be it in the base game or in DLC (And tbh, I think I'd almost prefer the latter)
Mysterious Figure is easily the worst superboss of the first game. It's literally just a technical, learn-as-you-go fight until he fuckin' whips out the random-ass command-menu-instant-death if you don't get lucky. It's luck. I've seen so many strategies, tutorials, all of it. When you play that fight, you're just praying to every god you can think of that you nail it or you literally just die. Fuck that boss for that reason alone. Seph was fun to learn.
I remember completely wrecking Unknown in KH1FM. Mainly because when I finally got around to beating him, I had gotten to Max Level and did all the synthesis stuff. I also summoned Tinkerbell as a precaution, but really didn't end up needing her. The free healing was nice though, but Unknown went down so fast I was kind of surprised that people said he was a very difficult boss fight. But I'm sure he would have been on a lower level as I was 100 with the Ultimate Weapon. Still fun boss fight though
8:35 really surprised me because not to toot my own horn too much but my last few play through on Proud and Critical Mode had me obtaining the gold crown before reaching 70. Not to say the fights weren’t a grind each on their own though. I got pretty competent with Lingering Will’s Revenge Counter and reflecting his penultimate attack near the second phase. The only time I maxed out Lvl. 99 was on vanilla KH II for naught💀
Impossible bosses if you have no patience: KH 1 - The Clocktower Phantom (If you have little MP gauge and no items, you're screwed) KH COM - No Superboss KH Days - Duskflier (You have to fight 6 bosses before u even start to fight it) KH BBS - Xehanort's Armor (It's harder than Ghost Vanitas and time travel Xehanort) KH 2 - Every Data Battles (Lingering Will is actually easy, his health decreases more the longer your combo) KH 3 - Yozora (You need to be a Darksouls player)
BBS superbosses biggest issue (felt the same during the final boss) is that your main commands dont work anymore. Ars solumn doesnt works even if you have an opening due to the ranom stagger break, and many other commands just.... dont do anything. Thus the play has to spam rolls and surges to do any meaningful damage. Revenge value would have been much better here
My older brother introduced me to KH when I was 4, and it was really awesome to do the KH3 superbosses together. We were both level 58, and it was crazy how we would get them within 5 or so attempts relative to each other 😂. I’m a huge Dark Souls fan, and I absolutely love the data battles, since it’s basically like there’s 13 bosses that make Malenia look like a bitch crammed into one game.
As far as KH1 superbosses go, I think the title for hardest boss goes to Sephiroth still, and that is based on level 1 runs. I watched someone do a level 1 run on KH1FM. They beat Enigmatic Man, or Unknown, in around 50 attempts. Definitely under 100. They have yet to beat Sephiroth, which they've done 400 attempts on, give or take.
Xemnas is the only kh1 superboss you can cheese afaik. You can loop him using gravity. It's not as trivial as negative combo spam but it's definitely cheese.
You can't mention Recoded without the Eliminator, a much stronger version of the Defender heartless that can appear and chase you in lategame floors. It's a quick KO if you're not prepared.
@otdreamer193 kh3 + remind + the various patches we had, are basically the equivalent of a final mix version. Kh2 started as a vanilla version as well,, with ton of things only added and adjusted in the final mix, two years after the first realease. Kh4 will not be any different from kh3 under this point, because the concept of dlc is omnipresent in the videogames marketing nowadays.
Funfact: Enigmatic Solider (remember that name?) has the most difficult patterns for any KH boss in the series still, because of not only starting differently based on some variables hardly comprehensible but also based on equipment he changes his attack patterns and overall he has about 142(?) attack patterns to show off. He still is my favorite boss in the entire series. Xion wins by emotional tie for me (also because she has the best KH3 battle theme for me, I dont rly like the others being over orchestrated in there) but Enigmatic Soldier/Lingering Will wins in terms of fair comprehensive challenge!
My older brother played kingdom hearts, I was a bit too young. I had never heard of a secret boss before, much less of Sephiroth. I thought Sephiroth was bringing in the end of the world. My older brother let me try the fight and I died in 30 seconds. I flipped when he finally beat Sephiroth.
Even tho I have mixed feelings with Kh3 still to this day, ReMind carried the game with its super bosses and a bit of story, and yes I do agree that ReMind superbosses is one the toughest super bosses we have in the series and I'm glad Osaka team didn't make them BS like in BBS, gave us a hint in 0.2 and base 3 (i guess)
Corrections/Notes:
1. Mysterious Figure in Birth by Sleep was actually added in the international release. It was not present in the original Japanese release.
2. I included Monstro since his Arena fight is just his boss fight like the other superbosses. I know he isn't the most difficult but he's setup sort of like them and his fight is neat to me.
Hehe "I just think it's neat!"
A little cool detail about all these bosses is how they all collectively fuck my ass up the same
I keep lube in my dresser for a reason. I have since 2002.
The cool thing about the Unknown boss fight is that its a KH2 fight in KH1
Unknown kicked my ass so hard. Probably the most memorable moment I had with KH 1 Final Mix.
The first fight with Xemnas in Kingdom Hearts 2 is so obviously a callback to that fight for those who experienced it first. Then again I suppose that was meant to be obvious given Xemnas' 'death' quote 'So, it _wasn't_ a fallacy'.
20:16 I think it's worth mentioning that these two bosses need some ridiculous preparations in order to reach them. SkywardWing's "The Kingdom Hearts Secret Boss NO ONE Knows About!" goes into these requirements in detail, but tl;dr especially Bugged Riku requires the usage of StreetPass like features that makes even reaching the boss borderline impossible for a normal player. Though as SkywardWing demonstrates, there is a workaround with some emulation trickery, but is a longwinded process.
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I know a lot of people were disappointed that Sephiroth wasn’t in KH3. I just love how in KH2 he kicks your ass until you yourself are good then just brushes it off at the end and pretty much says to bring him Cloud.
With KH coming to PC on Steam I wonder how many new fans will be able to take out the various supervosses
Given that KH3 didn't have any Final Fantasy characters AT ALL until the DLC, the lack of Sephiroth doesn't really surprise me tbh
@@PlayerZeroStarttbf i would like another final fantasy boss that wasnt sephiroth, it got stale for me after the kh2 fight
@@mantrakicould you imagine if Kefka was a super boss in KH?
We are cut from the same cloth. Love the Sonic Adventure theme, 20 years later still hoping for a Chao comeback.
Came to a KH video, didn't expect chao
(currently replaying sa2 fresh save)
A surprise to be sure, but not an unwelcome one
It's amazing how many people are still actively begging for the SA2B Chao Garden to come back. It was such a good, balanced, fun mini aspect of that game, I'm convinced Sega just doesn't believe in giving us what we want.
@blankface911 at this point i think the best shot might unironically be in the next game by rgg studios (tho obviously replacing chao for something else like chickens)
Same here. 😂
Calling it 179 killed me 😭
To this day I still haven’t beaten lingering will
You can just cheese him with the air attack and the Fenrir KB.
I beat him in 5 tries 🤓🧂
@@ogelpeace4610 what difficulty
@@nixregis280im playing in critical if you try and try one day u get it
@@nixregis280critical mode
EJ: "to get some digital trophies on playstation?"
Me: YEAH!
EJ: "no for glory"
Me: "Oh yeah..."
Monstro's super boss fight is actually the original idea for the final battle in Monstro world of KH1, but it was scrapped, I forget the reason either time constraints or limitations on the hardware (PS2), but regardless they eventually brought it back in BBS:FM so there we go, a taste of what would've been
Would have made Monstro a much better world tbh like I hated slogging through his stomach but if they had that fight at the end it would have redeemed that world for me
@@SquidKingSalazar same
Yozora gotta be one of the greatest jrpg bosses of all time
it's pretty incredible how they were able to combine A+ gameplay with A+ cinematics. i really didn't think they could pull it off. i held kh2fm superbosses up as the gold standard and thought they should try and just follow that formula because it couldn't get better, but i was wrong. the kh3 superbosses are more fun to fight, less gimmicky, have less bullshit unfair mechanics and look much better. there are a few kind of lame attacks on a few of the bosses (vanitas has a few stupid attacks that are borderline unreactable and yozora's mech phase of his dm come to mind), but overall the fights are able to blend the visual beauty of kh3 in with an incredibly fun and satisfying combat system without it feeling like you're watching a cutscene like was often the case in the base game, or like the control is being taken from the character in any way. i really didn't think they had it in them but yeah, yozora really was one of the best bosses i've ever fought and the data bosses are just as high quality.
@@SynsityGW kh3 limit cut + secret episode managed to reach peaks that kh2 never managed to reach, in my experience at least
@@SimCon02 yeah i agree. sadly after going back and replaying the base game it's still incredibly underwhelming. it's either a breeze even without links and ever after shotlock on standard low level crit, or a slog and a chore on level 1. i still love my replays of kh2fm on lvl 1 and standard crit. but at least the kh3 dlc delivered in a big way.
@@SynsityGW I remember my first kh3 run on regular crit being as challenging as my first kh2 Critical run was (talking about mandatory fights). The difference between the main game and post optional bosses is always enormous in most kh games.
Kh2 data fights + LW on lv1 Critical were very hard but some of them were unfun as always. Zexion basically forces you to abuse duck flare to make the fight not luck based.
Currently fighting kh3 Data fights and yozora on Critical + all pro codes and these guys are beyond insane with these restrictions, but they convinced even more that they are the current peak of kh bosses.
@@SimCon02 the issues with kh3 base are not in regards to difficulty. it's plenty difficult it's just nowhere near as fun. to play on level 1 you essentially have to use "kite and poke" methods where you just run away and poke at the bosses when it's safe. kh2 literally *never* had you doing this, even on level 1. as far as standard crit goes, the balance in kh3 is just bad. i swear to god you could get through the game with nothing but simba and ever after shotlock and you wouldn't even break a sweat. not to mention the plethora of other big hitters. the game is hard right up until you realize that links are utterly busted for groups and spectral rays for bosses. kh2, even the version with the broken duck flare, doesn't have this type of balance issue so you have to approach each boss/encounter with an actual plan. you won't get any argument from me about superbosses though, they nailed the kh3 ones in every degree. but the base game is not very good.
Kh3 data fights and yozora are my favourite boss fights in any game. At this point I defeated most of them with pro codes on critical, but my first run (critical) against them is unforgettable, both for difficulty and their amazing design. Also I can't believe how hard Yoko Shimomura went with every single OST in these fights, just amazing.
You forgot to mention that some of the Superbosses in KH1 changed tactics or even became stronger if you used Aero to defend yourself, meaning you had to fight them without using it.
For example, the icicles used by the Ice Giant become bigger and stronger if you use Aero, meaning you can no longer guard against them to bounce them back.
This must have been a final mix thing because this never happened to me.
@stevenrodan5160 It was in the vanilla release. I still remember it and I have not touched the rereleases.
As a sucker for superbosses in Square Enix games, I set myself out on a journey to beat KH2 AND KH3 on level 1 Critical mode. The journey is slow and tiring but I am now at the point in BOTH games where I am facing the data org battles and boooy are they trying my patience!
Did you beat em yet
Still remember the first time I beat s
Sephiroth in KH2 as a kid. I had been struggling for days against him. Finally after three days i got him to his last health bar and then beat him. I remember shouting so loud my mom came running thinking something was wrong. It was such a wonderful feeling.. until the power went out about 5 minutes later while watching the cutscene where Cloud and Sephiroth are fighting and I didn't save the game. The pain i felt realizing that I'd have to fight him all over again..
Shoutout to decisive pumpkin and retaliate combo in kh2, that’s how I beat sephy the first time
I'm not gonna lie, dude: seeing how beautifully well these KH graphics and combat animations aged, and how dope these bosses look, I'm *really* tempted to get fully invested into the games.
I personally recommend that you give it a shot. The 1.5 + 2.5 collection is a great place to jump in if you want to get into the series.
I honesty 2.5 may be my favorite game of all time since it's combat was just so fun
if you have a ps just get psplus for a month or two, whatever tier needed, cuz the collection of all games kh1 to kh2 are free, just got through my first run on proud and even tho it's mechanically shite sometimes, it's really only specific quality of life changes, the game is p fucking optimised and polished in total. the first one that is, i'm very excited for kh2 as well
Those Sonic Adventure 2 references in graphics and music... love them
Great video. When you got to the bbs section, you somehow made the bosses sound fun and interesting, but as someone that platinumed bbs on critical, none of them are really fun :(. giving bbs a d rank at the end felt very deserved
"Bosses still have the same satisfaction from beating them - it seems that the series was on an upward trend and would continue to deliver those engaging and rewarding challenges." Foreshadowing followed by Birth By Sleep
Biggest problem i had with kh3 was the endgame.
I was hoping it would be the first main game that was actually complete. So when I finished it, i never went back.
Being left completely unsatisfied with the superboss. I gave up on the game and unistalled. I just now found out there was dlc watching this video.
Im interested enough to try it again.
Also bbs was really cool with the battle deck imo. I really liked being able to customize my abilities. the experience made me forget i was playing a portable game at all.
the DLC is BY FAR the most fun I had with KH3, and I think that's a pretty shared sentiment with most people. new moves for Sora, the data org/yozora all feel more like KH2 bosses, and a bunch of juiced up themes for the data real-org fights to make them all feel fresh and worth experiencing for alone.
also the remind episode was pretty cool and a little more satisfying of a finale than the base game, but i found it to be a little forgettable relative to limitcut stuff
How the hell you don't know about remind? I don't even fuck with DLC but Dragon Ball, Spider and Kingdom Hearts made me change my mind. Boy, do you even follow KH??? Not sorry cuz that shit came out years ago even if you didn't buy it... Talk about under a rock
@MikoArkamei
I followed and completed all the the games since its inception.
As I said kh3 was so disappointing for me that I uninstalled and paid it no mind for years.
Also no I don't live under a rock I just have a job like most people and I cannot allocate as much time to play games like when I was 12.
@@joshuafallet5690 Same, I finished up 3 and thought to myself "That was it?" I knew there was DLC, never cared to check on it because I thought it was going to be more slop thrown at the game as a cash grab.
I just want to let you know that I see and really appreciate the BoJack horseman reference at the beginning of the video
13:30 Another interesting loophole in VR's cure mechanic - the Group Cure and it's variations do not trigger that response. So you CAN bring a less limited healing option... But because it's not a Spell, you can't use your Magic Haste abilities to reload them faster.
Loved the Shadow Wizard Money Gang references. Good video. Subbed.
I was, like, "... have I seen this video before?" lol Oh well, just as entertaining and informative the 2nd time around!
0:49 bro rlly hit the “Hollywoo stars and celebrities, what do they know? Do they know things? Let’s find out
As a fellow KH and Sonic Adventure 2 enjoyer, this video is perfection.
My personal super boss is the damned Emeralad Sonata from Days. There's a mission where you have to kill a few of them as they run away from you in the Wonderland hedge maze and WOW, it was so so frustrating to get full rank in that mission
I have a save file for Days that is basically 99% complete. The only thing I'm missing is one emblem from the hard variation of Leechgrave. I can't for the life of me get all three emblems needed to finish everything.
I'm not really a KH fan, but that og KH1 cover goes unreasonably hard, I absolutely love it
Hey, Phantom Aqua in 0.2 would be a preparation for ReMind where there are red glow attacks all over the place that shatter guards
I’m almost sure when Azura says his skills aren’t needed yet that was the devs taking a poke at square for not letting him make the final fantasy character
When I revisited KH1 I remember leveling 30 levels through Sephiroth before beating Unknown.
Once you know Sephiroth's Moveset and abuse Leaf Bracer to I-Frame his oneshot skill, he becomes pretty tame.
This video is a banger. The sonic adventure 2 edits and music blend so well with kingdom hearts. 100/10 my dude.
I don't know what the difference is, but it's still a great video.
Loved the Bojack reference at the very beginning!
This is a great watch! ^_^ I loved learning more about the series' superboss history; I never knew BBS had so many! I only ever hear people mention Mysterious Figure when discussing the game.
I've recently been going through KH3 critical mode AND limit cut for the first time. I'd always been intimidated by KH's highest difficulty and superbosses in the past- I never was able to beat the Data Org. in KH2 back in the day even on normal- so I figured that that intense challenge just wasn't for me.
However, I've been finding both critical mode and KH3's data org. to be so much fun! It absolutely kicks my butt, but the challenge feels fair, the cinematic presentation of the bosses is awesome and all the music remixes are top tier. Makes me wanna replay KH2 at some point to tackle the Data Org. in earnest!
To this day Yozora is the hardest video game boss fight I’ve ever had. It took me months to take him down because I’d second guess myself and that 1/100th second mistake is all it would take for him to come back and beat me.
I was so excited and proud when I finally beat him.
I still can't believe they've put Batman in there as a knight.
(joke at the design of Lingering Will)
I can’t even imagine how fast and mix up heavy sephiroth would have been if he was in kh3. I can’t believe they didn’t include him
Always have a part of me that wants to tackle the super bosses, but I'm not sure I'll ever have the persistence to pull them off. I've only ever beaten Kurt Zisa/Phantom/Ice Titan in KH1, and Sephiroth in Kh2, so there are quite a lot I haven't managed at all (I used tornado cheese with ventus the Vanitas fight in BBS but I don't feel like I can accept that xD)
There's always a part of me that wants to, but I won't be surprised if at best I can get myself to beat KH1 Sephiroth if I pick up the series again. Data Org and the like all feel so daunting to me lmao
Beating Yozora took so much patience and is one of my proudest gaming accomplishments. Sephiroth 1 and 2 too.
Honestly, I have beaten many of the superbosses, but the hardest ones have just......kicked my ass. Unknown, Lingering Will, all the BBS ones except for Venitas, Julius, and Xehanort & Yozora all have eluded me.
I beat everything in KH1, 2, and BBS. I was VERY mad at what they did to Kairi in KH3, so I only played for the plot. I took a swing at Data Larxene and lost in 10 seconds. I didn't see Yozura coming and I lost in 5 seconds without a retry. I haven't played KH3 since...
Kh3 may have not been a perfect game by pacing standards but it perfected the combat, the data fights feel more like a dance after learning them, since on critical you get hit once and end up at 1 hp. And being designed to be played at max level they don't leave room for grinding, the only thing between losing or winning is YOUR physical execution
The sa2 aesthetic goes so well with Kingdom Hearts, you might be a genius
3:11 I like that you say he has a variety of attacks and patterns that you have to learn while in the background using Strike Raid, an attack that can make you completely invincible to him for the entire fight if youre built right. Not sure if intentional, but funny.
I cheesed Sephiroth in KH2 using the Fatal Crest method. Got a ton of Elixers, used my Magic to unleash Trinity Limit, then used the Berserk Charge to endlessly wreck Sephi's shit, use Elixer, rinse and repeat, then hit him with a finisher to end the fight.
I didn't know there is a cheese for Sephiroth. Impressive
@@niklasw.1297 yeah! The only downside is that you need to have a ton of Elixirs (though anything that heals you to full and isn't magic will work) to do it. You're basically constantly refilling your HP and using berserk charge and trinity limit over and over again.
Wow you helped me articulate why I like KH1 more than KH2. Before I never put much thought into it but KH1 has more emphasis on the classic JRPG aspects than KH2 like how you describe the phantom superboss. In the past KH2 was my favorite but KH1 has a special charm to me now.
Yozora stealing the kupo coin pissed me off so much lmao, even your inventory isn't safe from him
i remember back then when i was still a kid, i couldnt beat Lingering Will, which my brother couldnt also beat, i felt so defeated back then i sulked and never opened KH2 ever again, until i came back when i was middle school and finally beat him after years of defeat
combining my two favorite video games together in a vid is so crazy for me
The transition at 17:54 was very clean
I'd argue the superbosses in KH2 and KH3 are better puzzles than KH1. If we want to talk about Phantom, for example, that fight's "puzzle" is matching colours and making sure you brought enough ethers for a 6-10 minute fight. For Ice Titan, that one's more about timing your blocks correctly. For KH2 and KH3, the puzzle is finding out when you're able to damage the boss without getting damaged yourself. Both of games have bosses unleashing barrages of attacks on you, but unlike BBS and DDD, the bosses have consistent openings that can be taken advantage of. However, you need to find the openings and some of the later fights do a really good job of hiding where the openings are.
@keystone5750 The learning where openings are kinda applies more to kh3 than kh2. The problem with kh2 superbosses (and enemies in general) is that their revenge value is so flawed that players found more ways to break them than to fight them normally, without actually learning their moveset.
Kingdom Hearts video with Sonic Adventure 2 OST, you’re the best bro🖤👽
You forgot a superboss in KH1. Fighting Tidus, Wakka, and Selphie at the same time
I was incredibly sad when I realized that Sephiroth wasn't in KH3 at ALL, even as DLC. Given how well he acted as a final test of your abilities in the first two games, having him in KH3 would've been awesome.
I HOPE that when KH4 drops, they not only have Sephiroth as a super boss, but they use his FF7 Remake depiction, and his fight has him tear up the city hub world that was teased in the reveal trailer, and chuck buildings and cars at Sora. Would be a great way to test the player's knowledge of KH3's mobility as well as whatever new gimmicks KH4 introduces, notably the grappling hook.
How many times we have to face sephiroth? Kh3 dlc gave us the best bosses in the whole series so I can't complain about the fights we had. Also in kh2 he was more a tutorial for the actual superbosses (data org/terra) similar to what dark inferno is to the true data org and yozora in kh3
@@SimCon02 what’s the problem? Sephiroth is an awesome villain (cooler in design than any original KH villains) and was a fantastic fight in the first two games. We’ve fought almost every org 13 member at least twice now, yet three times is too many for Sephiroth? Give him an updated move set and design more akin to FF7 Remake or Rebirth.
@@FrogWalrus I'm not against Sephiroth; I like his fights in the series, and I like him as a character, but I can't see how his absence can be used as an argument against the superbosses we have had in the DLC; him being a good villain doesn't disprove the gameplay masterpiece that the data fights and Yozora were.
I'm way more satisfied with new things like yozora or lingering will back in the days, rather than something we already know everything about.
If we had Sephiroth instead of Dark Inferno, it would have been better for sure, but if I must choose between him and Yozora, I would take Yozora without any doubts. The perfect situation would have been Sephiroth + Data Org + Yozora in the same dlc.
Amazing video with such detail! Will return to form and play these games too. Subscribed!
I still have nightmares only thinking about Sephiroth KH2, and the organization 13 secret boss of KH3! Doing a ranking of all the Bosses in KH franchise (Secret boss and normal boss) will be a really good video!!!
I love how the hardest boss in each game is a teaser for the future entry
KH 1 secret boss is KH 2 final boss
KH 2 secret boss is one of the KH BBS protagonists
KH BBS secret boss is tge main antagonist of KH DDD
Anf KH 3 Re Mind secret boss will be relevant in KH IV
...I now have a strong urge to play Sonic Adventure 2.
kh2 video with sa2 music, a video made for me specifically
We have the re:member fan mod by ven, but I can’t wait to see how Sora incorporates Yozora’s moves from the dlc.
Recently 100%’ing KH 1.5 & 2.5 FM, I can safely say beating Sephiroth and Lingering Will gave me a joy that I’ll hold onto for awhile lol
Shadow wizard money gang is just a perfect rendition of that organization
Mad man : “how interesting . I’m going to kill them all on level 1.”
Data org : “you’re bluffing.”
Mad man : “on critical mode.”
Data org : “Are you insane?!”
Mad man : “on level 1”
Data org : “lol, there is no way”
Mad man : “it’s morbin time!”
So began a long standing tradition of super bosses in kh being massacred by Sora.
Still the first videogame series that comes to mind when I think of the term "Superbosses". I even appreciate some of the questionably/objectively awfully designed stuff like Mysterious Figure (and most of the superbosses in the handheld entries, really) on some level, because I genuinely can't find that blend of top tier aesthetics and genuinely bonkers "was this even playtested" encounter design in any other series.
That said, True Data Org into Yozora is one of the best boss gauntlets I've experienced in the medium. Genuinely can't wait to see if KH4 has boss design to match it, be it in the base game or in DLC (And tbh, I think I'd almost prefer the latter)
Mysterious Figure is easily the worst superboss of the first game. It's literally just a technical, learn-as-you-go fight until he fuckin' whips out the random-ass command-menu-instant-death if you don't get lucky. It's luck. I've seen so many strategies, tutorials, all of it. When you play that fight, you're just praying to every god you can think of that you nail it or you literally just die. Fuck that boss for that reason alone.
Seph was fun to learn.
I remember not having much trouble with him but it took me literal years to beat Sephiroth. I was probably just in the groove by the time I got to him
Awesome editing with the theme and tracks of sa2b
omg! Xion is my favorite fight too! actually, she's my favorite boss fight in any game ever!
RUNNING AROUND AT THE SPEED OF SOUND, GOT PLACES TO GO GOTTA **FOL-LOW MY RAIN-BOW!!!!**
A Kingdom Hearts video with Sonic Adventure 2 music... I love it.
I remember completely wrecking Unknown in KH1FM. Mainly because when I finally got around to beating him, I had gotten to Max Level and did all the synthesis stuff. I also summoned Tinkerbell as a precaution, but really didn't end up needing her. The free healing was nice though, but Unknown went down so fast I was kind of surprised that people said he was a very difficult boss fight. But I'm sure he would have been on a lower level as I was 100 with the Ultimate Weapon. Still fun boss fight though
Sepherioth was voiced by NSYNC member Lance Bass in KH1, and I just love the boss fight! 😍😍
Calling it 179 days hurt
Lmao I thought I was having a stroke when I heard that😂
8:35 really surprised me because not to toot my own horn too much but my last few play through on Proud and Critical Mode had me obtaining the gold crown before reaching 70. Not to say the fights weren’t a grind each on their own though. I got pretty competent with Lingering Will’s Revenge Counter and reflecting his penultimate attack near the second phase. The only time I maxed out Lvl. 99 was on vanilla KH II for naught💀
Respects for mentioning Dust Flier from Kh 358 days. He had no business being that epic.
I like for the SA2 themes and video concept
Impossible bosses if you have no patience:
KH 1 - The Clocktower Phantom (If you have little MP gauge and no items, you're screwed)
KH COM - No Superboss
KH Days - Duskflier (You have to fight 6 bosses before u even start to fight it)
KH BBS - Xehanort's Armor (It's harder than Ghost Vanitas and time travel Xehanort)
KH 2 - Every Data Battles (Lingering Will is actually easy, his health decreases more the longer your combo)
KH 3 - Yozora (You need to be a Darksouls player)
I like how this guy uses Sonic music for the series
I came here to listen more of my favorite series but leaving to want to play Sonic Adventure 2 😅
17:56 we gotta put some resepct on that
Also if you try to hit Mysterious Figure with a keyblade combo rather than a command ability, he REWINDS TIME. Absurdly broken boss
BBS superbosses biggest issue (felt the same during the final boss) is that your main commands dont work anymore. Ars solumn doesnt works even if you have an opening due to the ranom stagger break, and many other commands just.... dont do anything. Thus the play has to spam rolls and surges to do any meaningful damage. Revenge value would have been much better here
3 of my favourite secret bosses of all time
Watching sora use metal chocobo against bosses where you need to use magic (or at all, it’s awful) is painful. Higher MP = stronger spells (in KH1).
BRUH THE HOURS I SPENT TRYING TO BEAT LINGERING WILL JUST TO SEE THAT!!
My older brother introduced me to KH when I was 4, and it was really awesome to do the KH3 superbosses together. We were both level 58, and it was crazy how we would get them within 5 or so attempts relative to each other 😂. I’m a huge Dark Souls fan, and I absolutely love the data battles, since it’s basically like there’s 13 bosses that make Malenia look like a bitch crammed into one game.
5 attempts in your first run for the data fights? were you on critical or below?
My hot take is I think Lingering Will was harder than Yozura.
There's a reason Mysterious Figure's initials are MF.
MF DOOM??!?!?!?!?!
re coded had the best command system
You're wild.
Unkown in KH1 was funny, since I beat him on my first try by spamming the one move that gave invuln during the animation
23:25 lmfao
As far as KH1 superbosses go, I think the title for hardest boss goes to Sephiroth still, and that is based on level 1 runs. I watched someone do a level 1 run on KH1FM. They beat Enigmatic Man, or Unknown, in around 50 attempts. Definitely under 100. They have yet to beat Sephiroth, which they've done 400 attempts on, give or take.
How did he not mention the heartless angel can be interrupted in kh2 💀
Xemnas is the only kh1 superboss you can cheese afaik. You can loop him using gravity. It's not as trivial as negative combo spam but it's definitely cheese.
You can't mention Recoded without the Eliminator, a much stronger version of the Defender heartless that can appear and chase you in lategame floors. It's a quick KO if you're not prepared.
I’m still upset we didn’t get a full Final Mix treatment for KH3.
@otdreamer193 kh3 + remind + the various patches we had, are basically the equivalent of a final mix version.
Kh2 started as a vanilla version as well,, with ton of things only added and adjusted in the final mix, two years after the first realease.
Kh4 will not be any different from kh3 under this point, because the concept of dlc is omnipresent in the videogames marketing nowadays.
Funfact: Enigmatic Solider (remember that name?) has the most difficult patterns for any KH boss in the series still, because of not only starting differently based on some variables hardly comprehensible but also based on equipment he changes his attack patterns and overall he has about 142(?) attack patterns to show off. He still is my favorite boss in the entire series. Xion wins by emotional tie for me (also because she has the best KH3 battle theme for me, I dont rly like the others being over orchestrated in there) but Enigmatic Soldier/Lingering Will wins in terms of fair comprehensive challenge!
some kh3 superbosses are harder and more complex than lingering will and its not even close
My older brother played kingdom hearts, I was a bit too young. I had never heard of a secret boss before, much less of Sephiroth. I thought Sephiroth was bringing in the end of the world. My older brother let me try the fight and I died in 30 seconds. I flipped when he finally beat Sephiroth.
Even tho I have mixed feelings with Kh3 still to this day, ReMind carried the game with its super bosses and a bit of story, and yes I do agree that ReMind superbosses is one the toughest super bosses we have in the series and I'm glad Osaka team didn't make them BS like in BBS, gave us a hint in 0.2 and base 3 (i guess)