TF2: The Top 10 Best & Worst Maps! [Part 2]

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  • เผยแพร่เมื่อ 25 ม.ค. 2025

ความคิดเห็น • 1.2K

  • @Xezian
    @Xezian 7 ปีที่แล้ว +1196

    wow a video about a 2007 video game starts off with a joke that brings me right back to 2007

    • @mattlanski3901
      @mattlanski3901 7 ปีที่แล้ว +16

      The best map in the game is banana bay because it's my banana's bae no but seriously where is banana bay for the best map?

    • @yanqqo5456
      @yanqqo5456 7 ปีที่แล้ว

      Not a channel okaay that's so fu**ing unfunny and copied too.

    • @Xezian
      @Xezian 7 ปีที่แล้ว +6

      don't reply to me if you're gonna censor the word fucking
      say it or don't don't go half way

    • @yanqqo5456
      @yanqqo5456 7 ปีที่แล้ว

      Xezian I was replying to "not a chanel okay"

    • @Xezian
      @Xezian 7 ปีที่แล้ว +1

      but you're still replying to me since it's under my original comment

  • @juanpablolozanotorres2437
    @juanpablolozanotorres2437 7 ปีที่แล้ว +524

    fun fact: power house was made in 2007 but was never finished until the original creator visited valve and finished the map in 2015, is from the same time of 2fort and dustbowl

    • @Dimitri9511
      @Dimitri9511 7 ปีที่แล้ว +46

      juan pablo lozano so that's why the old bad design 2007/8 maps it has

    • @nshxny
      @nshxny 7 ปีที่แล้ว +23

      Dimitri Petrenko I like your yoda speak

    • @jacehackworth6413
      @jacehackworth6413 7 ปีที่แล้ว +2

      It really shows

    • @charles8740
      @charles8740 7 ปีที่แล้ว +2

      juan pablo lozano
      I am skeptical about the validity of your statement.

    • @jacehackworth6413
      @jacehackworth6413 7 ปีที่แล้ว +3

      Charles Vokal no it's true

  • @spicypainis4074
    @spicypainis4074 7 ปีที่แล้ว +852

    i am still thinking why 2fort has that 3rd spawn

    • @jackhudner3804
      @jackhudner3804 7 ปีที่แล้ว +148

      It's a leftover from the old Team Fortress quake mod, in which that spawn used to actually function as a spawn.

    • @ludobrain
      @ludobrain 7 ปีที่แล้ว +106

      And in The old tf2, there was only 2 health and ammo pack in the entire map (both sewers). The extra spawn was there so the engie and other defense classes could quickly resuply if needed

    • @elmoelmerson172
      @elmoelmerson172 7 ปีที่แล้ว +33

      It's a resupply room.

    • @marxismleninismkanyeism6440
      @marxismleninismkanyeism6440 7 ปีที่แล้ว +15

      it was an actula spawn room back in the original quake mod but court yard and bridge are so different i dont know why the kept it even stairs are different and sewers

    • @thederpscoutreturns8709
      @thederpscoutreturns8709 7 ปีที่แล้ว +8

      I only use the 3rd spawn if an Engie is at the intel room and I'm Pyro. Great so that I can't just go ALL THE WAY up to the surface, and then equip it. Yet, if it was a spawn room, it'll be great. I also used it as a hiding area.

  • @MYG
    @MYG 7 ปีที่แล้ว +224

    worst part about powerhouse is all the achievements for playing the map. If you want 100% of the acheivements you need to win 142 games of powerhouse, THAT'S RIDICULOUS!

    • @cursedhawkins1305
      @cursedhawkins1305 5 ปีที่แล้ว +14

      Just play it on a private server, I mean you'll probably get bored but its better than being frustrated right.

    • @waitressroyal
      @waitressroyal 3 ปีที่แล้ว +4

      there's a lot of those types of achievements tbf.

  • @Dimitri9511
    @Dimitri9511 7 ปีที่แล้ว +542

    Fun fact: mossrock is made by the same creator of sujin. That gal can create good looking maps. But not good design maps.

    • @TheIndigoBros92
      @TheIndigoBros92 7 ปีที่แล้ว +36

      Dimitri Petrenko Or optimized maps.

    • @azathoth7587
      @azathoth7587 7 ปีที่แล้ว +4

      Dimitri Petrenko makes sense

    • @nicholasocampo570
      @nicholasocampo570 7 ปีที่แล้ว +17

      Dimitri Petrenko sujin is unplayable after the pyro update

    • @oscarmccormack1611
      @oscarmccormack1611 7 ปีที่แล้ว +1

      Mr. Moon
      Why?

    • @npc_blob1609
      @npc_blob1609 7 ปีที่แล้ว +39

      Suijin is far more fun in Arena, it's just a shame the TFTeam gave Arena the boot.
      I also want to like Mossrock for its Upward influence but I have to agree with all the arguments against it. Especially the final point. Good grief.

  • @ringsofmars29
    @ringsofmars29 7 ปีที่แล้ว +139

    *How a typical game of Junction goes for me*
    Me: WHERE THE FUCK IS THE POINT I NEED TO BE AT?!

    • @rainrunya
      @rainrunya 7 ปีที่แล้ว +4

      I played Junction twice to do that thing siN showed where you can block the point from that lamppost thing.
      took me more to find the actual point than to get fucking killed in that spot

    • @gstv8453
      @gstv8453 7 ปีที่แล้ว +1

      Dark Star -how every game goes for me-

    • @jonathanpierzchala9157
      @jonathanpierzchala9157 7 ปีที่แล้ว +3

      How every match on cp_steel goes, even for experienced players

    • @d1mensi0n70
      @d1mensi0n70 7 ปีที่แล้ว +1

      That’s me with Steel

    • @SlimbTheSlime
      @SlimbTheSlime 7 ปีที่แล้ว

      follow the signs

  • @StickMaster500
    @StickMaster500 7 ปีที่แล้ว +548

    I hope that in the distance future, Valve decides to re-add CTF_Well, CTF_Sawmill and CP_5Gorge back into the casual rotation since there’s no reason why they got removed when Meet your Match came out and fix maps like Junction, Turbine, Dustbowl, Gorge, Powerhouse and 2Fort for example so they become more balance and fun to play rather than one class dominating the entire match like making them into those pro maps that add little things to those maps that completely changes the way you play the map.

    • @thejohn3583
      @thejohn3583 7 ปีที่แล้ว +8

      Agreed

    • @sebasrtrd
      @sebasrtrd 7 ปีที่แล้ว +14

      Ctf sawmill was one of my favorite maps

    • @rajaryanpandey19
      @rajaryanpandey19 7 ปีที่แล้ว +6

      StickMaster500 I agree but, you are still on literally every video I see

    • @Icke-existant
      @Icke-existant 7 ปีที่แล้ว +10

      OH GOD HE IS HERE TOO!
      IS THERE ANY TF2 VIDEO THAT U HAVE NOT COMMENTED. (I'm not mad I'm just mind blown)

    • @atomspare2487
      @atomspare2487 7 ปีที่แล้ว +8

      An actual serious comment by the stickmaster?

  • @mrcomp1971
    @mrcomp1971 7 ปีที่แล้ว +309

    The third spawn in 2fort is helpful for teams who need to clean out enemy engineer nests in your own intel.

    • @gstv8453
      @gstv8453 7 ปีที่แล้ว +14

      mrcomp you're right

    • @alacan
      @alacan 7 ปีที่แล้ว +13

      That is more uncommon than a telefrag, bad design in my opinion

    • @mrcomp1971
      @mrcomp1971 7 ปีที่แล้ว +25

      Aperture Bonnie it's very common in community servers.
      Except I'm the engineer in their intel.

    • @AnotherAshenSoul
      @AnotherAshenSoul 7 ปีที่แล้ว +6

      2fort was designed and balanced around the very original Quakeworld Team Fortress.
      It was brought into TFC because TFC was a remake of Quakeworld Team Fortress.

    • @iug5672
      @iug5672 7 ปีที่แล้ว

      Tbh,I don't think engies should be able to nest other teams intels to begin with.That's pretty bad desgin.
      Yeah,that spawn room should just be another spawn place;it would be slight better than that one spawn that makes you have to chose between going the long way across your base or daring to cross the Sniper point in the place that they have twice the upper hand against you
      I don't think we should discuss the original 2fort from Quake because...well,that game played around 75% different than TF2.Hell;nowadays TF2 plays fairly different from Launch days TF2,not that it justifies it being bad now,but I think it's kind of hard to know what they were going for with that map when you consider it's from such a long time ago
      .

  • @zug9479
    @zug9479 7 ปีที่แล้ว +209

    *starts video* gir kills everyone
    There you happy

    • @PolyFranchesco
      @PolyFranchesco 7 ปีที่แล้ว +1

      yeah, i loved the gir reference

    • @DonderNashawk
      @DonderNashawk 7 ปีที่แล้ว

      ZUG ITS GIR YOU IDIOT

    • @merpo2806
      @merpo2806 7 ปีที่แล้ว

      IT WAS GIR

  • @gigaswardblade7261
    @gigaswardblade7261 7 ปีที่แล้ว +99

    *talks about how splatoon maps have equal advantages for both teams*
    *shows footage of saltspray rig*

  • @DashFlashTheLife
    @DashFlashTheLife 7 ปีที่แล้ว +82

    Great list, but I would have liked to see Upward. It is a very open map with a lot of potential to both rocket jump and flank, it is fun to play, and has really balanced sentry spots.

    • @stratacat
      @stratacat 5 ปีที่แล้ว +12

      Ikr I love upward

    • @antt2228
      @antt2228 4 ปีที่แล้ว +6

      Upward is probably my favorite map. Followed by swiftwater, then 5gorge

    • @somo4227
      @somo4227 4 ปีที่แล้ว +6

      where is badwater? never got bad maches on it,only epic ones

    • @draforgg5594
      @draforgg5594 4 ปีที่แล้ว +10

      @@somo4227 its a fun map overall... Except the last point.
      Like, theres no balance in the last point. Either blu is unstoppable or red is too overpowered.

    • @archimedesnovac6918
      @archimedesnovac6918 4 ปีที่แล้ว

      i personally dont like upward that much. probably because payload is my least favorite mode besides special delivery and mannpower

  • @npc_blob1609
    @npc_blob1609 7 ปีที่แล้ว +60

    I always thought that Powerhouse was quite a pretty map, with the blue sky, red rock and white concrete/metal (like in Hydro), but I can see why it can be labelled as bland, too.
    I really want to like it, and I've had great matches on it, I just think mid is too easily campable.

    • @floogg
      @floogg 5 ปีที่แล้ว +2

      Powerhouse is kinda incomplete, theres like a whole section that was cancelled

  • @ArcAngelaGaming
    @ArcAngelaGaming 7 ปีที่แล้ว +31

    Hey Ace, just adding to your line of thought:
    Maps should also be evaluated not only by welcoming all classes, but also all playstyles, a map can welcome snipers pretty well, but sometimes huntsman sniper is left out, and so on~

    • @joanaguayoplanell4912
      @joanaguayoplanell4912 4 ปีที่แล้ว +2

      In that case every map I terrible because the Classic, Righteous Bison and many others suck in all of them.

  • @Icke-existant
    @Icke-existant 7 ปีที่แล้ว +51

    7:43 meet the baby face engie. No srysly wtf engie holding babyface blaster

    • @spysappingmahinternet
      @spysappingmahinternet 6 ปีที่แล้ว +6

      Noah Vagic it is probably a randomizer map

    • @No_Sleepee
      @No_Sleepee 4 ปีที่แล้ว

      have you never heard of randomizers before?

  • @melonfelon1574
    @melonfelon1574 7 ปีที่แล้ว +50

    8:04
    Gaben: thanks, and my favorite class is the spy

  • @ithinkinoahguy1581
    @ithinkinoahguy1581 4 ปีที่แล้ว +19

    3:56
    "dont get me wrong it has potential."
    *11 seconds later:*
    4:07

  • @azzy158
    @azzy158 7 ปีที่แล้ว +38

    And as always... everyone forgets Landfall exists...

    • @asandvichman6186
      @asandvichman6186 7 ปีที่แล้ว +17

      Landfall is one of the better CTF maps and deserves its place in Casual

    • @maybach5787
      @maybach5787 3 ปีที่แล้ว +3

      Landfall is a good thing, though i think it's that the ways to get there are too many good sentry spots too far apart from eachother, so you can't reliably get thru them...also one way to get there is a sightline so far you could kill someone in a different postal code.

  • @egor4973
    @egor4973 7 ปีที่แล้ว +17

    22:43
    Ace: And there are always sentries in this intel room!
    Me: Intelroom?

    • @maybach5787
      @maybach5787 3 ปีที่แล้ว +2

      the map was so bad he thought it was CTF

  • @craigmegley
    @craigmegley 7 ปีที่แล้ว +241

    Sad that ctf_well and ctf_sawmill got removed.
    Like, why?
    Edit: Yay ace noticed me

    • @dsutas9929
      @dsutas9929 7 ปีที่แล้ว +14

      Annocule They remove good ctf maps but the shit ones stay

    • @Gonnluv
      @Gonnluv 7 ปีที่แล้ว +15

      Because of cp_well and koth_sawmill. Less maps means more players in each server, so faster and better queuing. Similar to how in early meet your match, there were even less maps than there are now.
      I assume the TFteam thought the maps were similar enough, so if you wanted to play on them, you would be streamlined to these, the "more popular" ones.
      Also this is just my speculation, this isn't confirmed.

    • @badfrad1754
      @badfrad1754 7 ปีที่แล้ว +5

      Dude doublecross is good ctf

    • @FungalFury
      @FungalFury 7 ปีที่แล้ว +2

      your forgetting about landfall

    • @boldCactuslad
      @boldCactuslad 7 ปีที่แล้ว +5

      >good CTF maps
      No.

  • @Techhunter_Talon
    @Techhunter_Talon 7 ปีที่แล้ว +23

    Fun Fact: Power House is actually a very old map. Like... release build of TF2 old. Why wasn't it released with the game? Don't know for certain other than the 'wasn't finished at the time of the game's release' assumption but the original dev of the map just randomly came into the TF Team's office and finished up the map. Then we got it in Gun Mettle*. (*Originally put it down as 'Meet Your Match' for when this map was released)
    At least, that's how the story goes. Bright side to all this: This map is like Hydro in aesthetic but with different gameplay and structure.
    PS: I THINK I found the area that you were talking about, Ace, and my mind is just thinking of the possibilities it would have offered if it was connected to the rest of the map.

    • @Techhunter_Talon
      @Techhunter_Talon 7 ปีที่แล้ว

      Yeah, aware of how Valve works. Also corrected my mistake.

    • @Underqualified_Gunman
      @Underqualified_Gunman 7 ปีที่แล้ว +1

      That portion of the map I am pretty sure was a playable space during development of it the bridge area looked like it used to have windows facing the unused canal not to mention some strange metal door things on either side of the canal next to the bridge

    • @Techhunter_Talon
      @Techhunter_Talon 7 ปีที่แล้ว

      If you go through those doors via no clip you'll see some basic geometry for hallways that seem to lead to the area that is behind the final control point. Honestly, if that area was re-opened then I'd move the spawn rooms away from the point a bit more. Maybe somewhere up that inaccessible road to the right/left of spawn and have it also enter the rooms that used to be spawn?

    • @thederpscoutreturns8709
      @thederpscoutreturns8709 7 ปีที่แล้ว

      8 years in development for this?

    • @Techhunter_Talon
      @Techhunter_Talon 7 ปีที่แล้ว +1

      It's not like it was being worked on at all during the time between release and the update that added it. Again, the original dev of the map just randomly came in one day to finish it and it shipped with Gun Mettle.

  • @r10101
    @r10101 7 ปีที่แล้ว +37

    Regarding that Spy problem with friendly/truce mode in Ghost Fort, that was actually patched in the last Scream Fortress, wasn't it? I haven't had any Spies sapping sentries in truce mode last Scream Fortress.
    Anyway, regarding the debacle that's happening with this video's visibility, i managed to get a whole bunch of ads on this video as of right now, and i'm planning to not skip them for ya, hope it helps your income increase by a few cents, at least.
    This second part of the list was well worth the wait, throughly i enjoyed it. ^^ throughly

  • @tarflariston3534
    @tarflariston3534 7 ปีที่แล้ว +62

    mearsmus made my game last 3 hours THREE

    • @coolchouzhao
      @coolchouzhao 7 ปีที่แล้ว

      XD

    • @NotBigSurprise
      @NotBigSurprise 7 ปีที่แล้ว +10

      "This is taking too long, mortals. Perhaps Merasmus should tell you where he is. Hey, you, yes you, Merasmus is the supply cabinet in the middle of the map! No, not in your spawn!"

    • @tarflariston3534
      @tarflariston3534 4 ปีที่แล้ว

      @Thot Destroyer Why do you think i was even on that map

    • @benismann
      @benismann 4 ปีที่แล้ว

      I don't think this map is bad, by my god Halloween missions made me hate it

  • @OGXenos
    @OGXenos 5 ปีที่แล้ว +2

    I think Harvest's crippling flaw is the utter domination of the Sniper class. Moreso than any other KOTH map, a single uncontested Sniper has sightlines on 80% or more of the map from that stupid shack in the back corner, or has direct corner control of the most common exit route from spawn if he chooses the window. Both spots are extremely powerful and hard to contest without going out of your way just to deal with the Sniper or hope the Spy can take care of him. Especially with the shack location, getting near him is just quite literally not possible without pure luck, as you either HAVE to walk in his sights directly towards him or risk walking past the entire enemy team's spawn and suddenly having a Heavy, Soldier or Pyro exit right on top of you. You also then have to pass under the shack and around to the back to get up on it to even kill him. Essentially, a bad enough Sniper problem can FORCE a class change just to deal with it so that you're allowed to walk anywhere near the control point without getting your head taken off. Two or three snipers in multiple locations can make Harvest downright infuriating because they can dominate 90% of the map unopposed.
    Harvest can be a blast, but the potential for absolute rage is extremely high, and all it takes to reach that point is to have two enemies pick Sniper.

  • @waifulover6946
    @waifulover6946 6 ปีที่แล้ว +3

    Little did Ace know, that his favourite maps would be added to the game.

  • @jacehackworth6413
    @jacehackworth6413 7 ปีที่แล้ว +52

    Moss rock is fun until the first point is capped, at that point disconnecting is much more fun

    • @norsegoat1408
      @norsegoat1408 6 ปีที่แล้ว

      Jace Hackworth lmao

    • @spanghzcom6602
      @spanghzcom6602 6 ปีที่แล้ว

      BUT I NEED MY EXP TO INFLATE MY EGO

  • @rainrunya
    @rainrunya 7 ปีที่แล้ว +14

    I bought a strange prof ks BFB with 2.54 euro and spent a key on a strange spec ks winger and strange spec ks boston basher after watching your BFB video.
    i regret nothing.

  • @cosmicpotato3849
    @cosmicpotato3849 4 ปีที่แล้ว +4

    Junction and Powerhouse: *exist*
    Me: *laughs in ambidextrous*

  • @sgtpuncake1007
    @sgtpuncake1007 6 ปีที่แล้ว +1

    I capped on mossrock once. The train literally clutched the game for us. The moment they came out of spawn after a push, it blocked all spam and took out a heavy medic combo. literally saved us like 10 seconds and we won.

    • @AceTheOcarinaMaker
      @AceTheOcarinaMaker  6 ปีที่แล้ว

      That has got to be the single best turn around ever! XD

    • @sgtpuncake1007
      @sgtpuncake1007 6 ปีที่แล้ว

      Ace TheOcarinaMaker I'm just glad that- wait please tell me I did the contract...

  • @amplif13d91
    @amplif13d91 6 ปีที่แล้ว +7

    I love how CTF_Well and Sawmill and 5gorge were readded. I still had a ton of fun on CP_Well tho

    • @iamme2739
      @iamme2739 4 ปีที่แล้ว

      My favorite maps are the well variants and 2fort, i have learned so many ways to kill an engineer.

  • @somefries3101
    @somefries3101 4 ปีที่แล้ว +2

    Doublecross is my favorite CTF map, and the fact that you putted it in the 1st best tf2 map really cheered me up

  • @barackobama2750
    @barackobama2750 6 ปีที่แล้ว +3

    well the blue moon update must have been you blessing
    "give us back ctf well, ctf sawmill, and 5gorge please value!"
    *snap* " done"
    "they were such go- wait what?"
    "wish granted go"
    "HOLY SHIT YOU RESPONDED!"

  • @Xenotric
    @Xenotric 4 ปีที่แล้ว +2

    funny how almost all the bad maps only really became that bad with the class items, like turbine is so much more balanced with stock classes, no rescue ranger and t1 dispensers only meant nests werent anywhere near as impenetrable

  • @hayward325
    @hayward325 7 ปีที่แล้ว +141

    Doublecross is definitely an awesome map, but I still would have replaced mossrock with Mercenary Park. I hate that map with a passion. It’s so awful, I almost hate it more than turbine.

    • @hayward325
      @hayward325 7 ปีที่แล้ว +3

      Uncle Gandhi oh you poor, delusional fool.

    • @MineNAdventurer
      @MineNAdventurer 7 ปีที่แล้ว +9

      FlyingYak ________________ Eh I like it too, yet the last is pretty choke pointy, but now with the updated version it's less of 1 choke point and a weak flank route that never works to a and a powerful flank route that can easily take out your sentries if you arn't careful... if soldiers would just go through the little door and spam the Sentry.

    • @nikkotek6033
      @nikkotek6033 7 ปีที่แล้ว +3

      FlyingYak ________________ dude mercany park is 2fort with cp's

    • @dakotaraptor5918
      @dakotaraptor5918 7 ปีที่แล้ว +4

      I played it yesterday, you would not believe how cramped it still is with pyros it was so bad I couldn’t even get a sentry to level 2 (I’m an engiee main) it didn’t help that there was also a solider and a demo on the enemy team as well

    • @d1mensi0n70
      @d1mensi0n70 7 ปีที่แล้ว +4

      I mean, it’s bad with 15 million Pyros, but if you find a game without too many pyros crowding the tight corners, it’s made some pretty competitive games for me.

  • @Mystic-Midnight
    @Mystic-Midnight 7 ปีที่แล้ว +18

    Woah Well Was Removed!? It is a Better CTF Map than 2fort in my opinion, but then again I only like 2fort because I started out on those servers.

    • @badcatalex
      @badcatalex 6 ปีที่แล้ว +1

      Arutero not anymorr

    • @MrCoolioPants
      @MrCoolioPants 3 ปีที่แล้ว

      I have no idea why he said that, they weren't removed from the game at all. They only took them off of the stock competitive mode map rotation

  • @dropofhotsauce3716
    @dropofhotsauce3716 7 ปีที่แล้ว +9

    There should be an entire steam group dedicated to bringing back ctf_well

  • @palathaxx
    @palathaxx 3 ปีที่แล้ว +1

    I love Doublecross too, but only for one reason: The first minute. I love that initial moment of the game where both teams charge onto the main bridge and duke it out with only a truck, some boxes, and a literal pile of dirt for cover. It makes me feel as if I’m fighting in an actual battle, and I love it.

    • @Kewertate
      @Kewertate ปีที่แล้ว

      I just like messing with snipers

  • @dg3red36
    @dg3red36 7 ปีที่แล้ว +42

    ay... I got 2 ads watching this vid...

    • @Bubblebutterz
      @Bubblebutterz 7 ปีที่แล้ว

      DG3 Red same

    • @ineedpineapples
      @ineedpineapples 7 ปีที่แล้ว +10

      That's good. Watch those ads. They give him money and it gives the people who made the ad money. It's called monetization

    • @withers102
      @withers102 7 ปีที่แล้ว +2

      Sir Pineapple
      There's a update video explaining the entire situation on Ace's channel. He's not just an idiot saying "woah ads"

    • @bl1tz533
      @bl1tz533 7 ปีที่แล้ว

      4

    • @iamme2739
      @iamme2739 4 ปีที่แล้ว +1

      @@ineedpineapples or he is still demonotised and youtube is taking his cut of the profits

  • @ondrxj
    @ondrxj 5 ปีที่แล้ว +2

    Yea, i really like when merasmus lvl 645744 spawns on the last second of the game

  • @sockaroka5057
    @sockaroka5057 5 ปีที่แล้ว +4

    Blue moon update: *drops*
    Ace the ocarina maker: *craps himself*

  • @jotarofatso5743
    @jotarofatso5743 7 ปีที่แล้ว +1

    Ctf_well is my favorite spy map. Its so easy to hide in that GIANT base, and you can easelly snipe oblivious engies with ambassador.

  • @hihiguy5716
    @hihiguy5716 7 ปีที่แล้ว +66

    I also absolutely loathe turbine.. it's just shit

    • @boha7234
      @boha7234 7 ปีที่แล้ว +14

      I fucking love turbine

    • @nejlaakyuz4025
      @nejlaakyuz4025 7 ปีที่แล้ว +5

      Its a good map for dm on mid and occasional spawncamping but its shit at serious play

    • @hihiguy5716
      @hihiguy5716 7 ปีที่แล้ว +2

      The Poorly Drawn Tyrannosaurus it's mother should be embarrassed

    • @Ommelanden
      @Ommelanden 6 ปีที่แล้ว +1

      Me too
      It's not only 2fort level of stalematey, it is also the most bland and uninspired looking map design (not counting dev textured maps)
      But it looks like it is designed in one hour.

    • @delsin1126
      @delsin1126 6 ปีที่แล้ว

      hihiguy I play it as a meme, back in the day when I did play tf2. I used to play a server that ONLY had Turbine

  • @boldCactuslad
    @boldCactuslad 7 ปีที่แล้ว +17

    ACE: Consider not putting TF2 in tags or titles or audio. Everyone knows what your channel is about: You could re-upload a "censored, 'advertiser friendly'' version of this video.
    You're putting a lot of work in for us, and getting none of the reward you earned.
    Maybe we need to fight stupid with stupid?

  • @waffles6280
    @waffles6280 5 ปีที่แล้ว +3

    Actually, I've noticed something else about Turbine.
    Excluding the central room and depending on your definition the intel rooms, the *entire* map is made out of choke points.
    Direct approach to intel? Choke point
    Vents? The tightest choke point in all of Team Fortress 2
    Spawn Hallway? Choke point + Enemy spawn
    This is why Turbine is so terrible.
    But if there is no engies or snipers, Turbine can be a pretty fun Deathmatch map.
    A big open area with (albeit small) height differences and cover is ideal DM land.
    Just a shame it can be covered by a whopping single sentry gun and has atleast 2 snipers at all times watching it.

  • @MisterFishedHer
    @MisterFishedHer 6 ปีที่แล้ว +1

    I actually think Pit of Death is a really good map tbh. It has a place for all classes, and the weakest class for is sniper due to being squishy and not being in the thick of combat. All classes can have big moments where they can shine in it.

  • @august101wheatley8
    @august101wheatley8 7 ปีที่แล้ว +5

    I think the reason they removed ctf_well, ctf_sawmill and cp_5gorge is because A. Their reskins of pre exsiting maps and B. They don't fell diffrent in terms of game play (At least in their minds). Case and point: Gorge has 3 version, A/D (Won't meantion) and 5cp and ctf, but the diffrents between ctf_gorge and normal ctf is ctf_gorge is a Mannpower map! And ctf_well doesn't have that flare to it.

  • @TooltipTinkerer
    @TooltipTinkerer 7 ปีที่แล้ว +23

    Y'know what, Ace? You can fight me. Junction could use some changes, but I still love it.

  • @artmex7815
    @artmex7815 7 ปีที่แล้ว +10

    i had lot of fun on ctf_sawmill when i was f2p i had cloak and dagger and i was camping in enemy intel room with enemy engie he had sentry nest there and i was about to destroy it but was too scare to do it so i was standing still in one corner but spy (me, idk why when im playing normaly classes doesnt saying anything) was still saying something and i didnt even know about these support voicelines (like: thx,medic,put despenser sentry......) and enemy engie heard me and he was looking for me but he couldnt find me it was so funny to watch that angry engie that was shooting into every corner to find me :D
    (sorry for my eng)

  • @Irobert1115HD
    @Irobert1115HD 5 ปีที่แล้ว +1

    i once played pyro in ctf_well. i won the game because i turned the pants of the single enemy spy brown by guarding the intell. the guy knew i knew he was in the room. what he didnt knew was that i didnt knew where he did hide (he was behind the blast screen on the rocket).

  • @jldragon7855
    @jldragon7855 7 ปีที่แล้ว +4

    i wish we’d get both ctf_well and ctf_sawmill back. i really missed those maps, and though landfall was cool, it doesn’t make up for the loss. i’m praying we get more ctf maps

  • @tomlawson4713
    @tomlawson4713 6 ปีที่แล้ว +2

    Was literally just thinking about the looping footage on turbine when that text came up.
    Also yes, Powerhouse...
    I remember playing a 6 hour long game on that map.

  • @ethbeatthem4836
    @ethbeatthem4836 7 ปีที่แล้ว +6

    I know what he talking about, and the wort part you can see them on PowerHouse Still.
    This would of made demos and scout more usable.
    Then there were some more nice Spy spots for Spy to hide, then Engineers would need a Pyro to help, or even ask a Heavy to Check Since if he when to check, the spy can sneak by and sap the Sentry.

    • @rdn9991
      @rdn9991 7 ปีที่แล้ว

      EthBeatThem you talking about cannals?

  • @spadesartificer4211
    @spadesartificer4211 6 ปีที่แล้ว +2

    August 2018 "Dude, Sawmill, Well and 5Gorge are back!!"

  • @tomzhangg
    @tomzhangg 5 ปีที่แล้ว +3

    These problems can be solved by:
    Removing random crits
    Banning level 3 sentries after the first point is capped

  • @Krzztl
    @Krzztl 4 ปีที่แล้ว +1

    I love how TF2 is such an exaggerated game a realistic looking map such as Turbine got classified as one of the worst

  • @GatorRay
    @GatorRay 7 ปีที่แล้ว +3

    Glad to see that this is back up. Also Ace it really saddens me that this will be the last video of this type on your channel. But at least I can say that these list videos are going out on a high note.

  • @sethleoric2598
    @sethleoric2598 4 ปีที่แล้ว +1

    I have mixed feelings on Turbine,on one hand: it's REEAALLY kinda boring to play Engineer because all you do is camp shite. On the other hand: i do like playing spy and scout on that map, i feel like they should make it a Koth map for some reason, maybe make it more open as well

  • @valtio
    @valtio 7 ปีที่แล้ว +37

    cp_process is actually insane map

    • @theyiannosgames5596
      @theyiannosgames5596 4 ปีที่แล้ว

      It is an Amazing competitive map but a flawed casual map

  • @antennahead4978
    @antennahead4978 5 ปีที่แล้ว +1

    I recently played a powerhouse match and it took 45 minutes to finish one round but it was honestly very fun

  • @nadiezdatamosauske4782
    @nadiezdatamosauske4782 7 ปีที่แล้ว +13

    it's not called flipped mirrored it is called rotationale.

  • @hib7295
    @hib7295 4 ปีที่แล้ว +2

    Turbine is so chaotic that I like it lmao

  • @Joznia
    @Joznia 6 ปีที่แล้ว +3

    I actually like how whiterock looks more than mossrock

  • @aweirddude3829
    @aweirddude3829 6 ปีที่แล้ว +1

    Interesting thing about powerhouse, there's an awesome area with flanking doors and a badass waterfall which could easily save the map and get rid of almost all it's problems, but it was scrapped.

  • @KingTigerGuy
    @KingTigerGuy 7 ปีที่แล้ว +27

    Though i do agree, Turbine is shit, but what i found when i played it, either it turned into a TDM stalemate, or if one team breaks the defense once they instantly win as the other team cant ever seem to recover to stop the continuous capping, making it even worse imo.

    • @latenightspecialist5879
      @latenightspecialist5879 7 ปีที่แล้ว

      This happens with me

    • @jacehackworth6413
      @jacehackworth6413 7 ปีที่แล้ว +4

      Every time I play it I get completely steam rolled. Half the people just installed so they don't know it's the worst map, the other half are 1,000+ hours who go there because they know how to completely lock it down with their friends. And I don't have any friends so I'm always on the losing side.

    • @GANGST
      @GANGST 7 ปีที่แล้ว

      FaolanTheLoneWolf Going back to that TDM statement. Turbine may be one the best maps to level up strange weapons as quickly as possible, (not included friendly servers)which is one of the reasons why I love it. Despite all of the downsides.

    • @taytay6255
      @taytay6255 7 ปีที่แล้ว +2

      Yeah, it's that way for me too. Stalemate, or complete steamroll.

    • @taytay6255
      @taytay6255 7 ปีที่แล้ว +2

      Toa Pohatu Once, I was on Harvest, and all we did was camp the enemy spawn. I went Phlog Pyro (Not just to be a jerk, I was also working on it's contract), and completely camped the other team's spawn. Once one person got out, I killed them, then activated crits, killing the people that followed. If I died, my team kept the camp until I respawned, rushed over, and rejoined them. It was fun for us, but probably the worst for the other team. They didn't cap once the rest of the game.
      That's what it would be like in Turbine, if defenses were destroyed and they got into the spawn area.

  • @BizarreWords
    @BizarreWords 7 ปีที่แล้ว +1

    welp, gonna wait for that Powerhouse video. Thanks!

  • @joaquinvelazquez521
    @joaquinvelazquez521 7 ปีที่แล้ว +4

    13:20 is that the fucking audio from the Artifact reveal? xD

  • @jugheadjack6413
    @jugheadjack6413 4 ปีที่แล้ว +2

    The Turbine has to be the WORST for one reason: Spawn Camp
    I don't even know why people love it

  • @Icke-existant
    @Icke-existant 7 ปีที่แล้ว +5

    0:01 that was quick

  • @draconocor
    @draconocor 6 ปีที่แล้ว

    Quick note about DoubleCross: Using the Atomizer you can jump from the central bridge to the battlements, even while bonked. You can triple-cap before engineers know what to do.

  • @Goofball86
    @Goofball86 4 ปีที่แล้ว +4

    If anyone was wondering about the intro to turbine: it was when valve announced something to do with artifact, probably one of the worst valve games ever

  • @tomsky4751
    @tomsky4751 6 ปีที่แล้ว +1

    Am I the only one who wants scream fortess maps to be just a permanent addition to casual mode

  • @indescrepit9973
    @indescrepit9973 7 ปีที่แล้ว +5

    Thank you for bringing back Invader Zim memories

  • @ameliafoley4156
    @ameliafoley4156 5 ปีที่แล้ว +1

    I really like breaking long stalemates in cramped areas. It's fun having your base be under siege and you have to ward off the other team. My ideal game of TF2 lasts like 45 minutes. Even though Double Cross is better designed, my favorite maps are Turbine and 2Fort by far. They suit how I like to play the game the best. There is a problem with Turbine (as well as 2Fort and Double Cross) that I don't think you mentioned, though. If a team puts a sentry in the middle area of a map, they basically break the game for a while. Not in a fun "oh boy gotta get these enemy gamers out of my sewers" type of way. The middle areas are so wide open that there's no where for the team to attack the sentry while not getting seen and killed by it before hand. It's good that most ctf engineers just turtle in the intel room.

  • @eagonwild
    @eagonwild 7 ปีที่แล้ว +4

    I personally hate Ghost Fort, just because of its GOD-AWFUL capture time. You cannot control the point for 7 minutes without being interrupted by Merasmus, who, I agree, is a great character, but he can appear WAY too frequently for my liking, which can be super annoying since he has increasingly more health, and you need to drop everything that you're doing to fight him. But that's just my opinion, and you have yours.

    • @Techhunter_Talon
      @Techhunter_Talon 7 ปีที่แล้ว +2

      Had that occur where he kept on appearing and it took hours to finish a round. What made it worse is that me and many other people were doing the mission to kill Merasmus and had it done after the first kill. I think almost everyone was sick of the map and I'm pretty sure A LOT of players left the server after.

  • @emgee2807
    @emgee2807 3 ปีที่แล้ว +1

    I had a fun map idea for a payload/payload race map involving getting the cart from the base of a mountain camp to the summit of a mountain, I don't think it's a theme that's been really done yet.

  • @Sam-eg3mm
    @Sam-eg3mm 7 ปีที่แล้ว +3

    I would have replaced turbine with cp_sunshine, and powerhouse with cp_steel. Why? Because:
    1) How sunshine ALWAYS turns out is that one team manages to get straight to the last point, and then it's a ridiculously long stalemate until either the attacking team manages to cap the point with an uber push and the defenders lose, OR the stalemate continues until time runs out, which means the attacking tem wins anyway.
    2) CP_STEEL IS SO GODDAMN CONFUSING THAT I HAVE NO FUCKING IDEA WHERE I AM MOST OF THE TIME!!!! Also, the map is never in the rotation, so no one actually learns their way around. Also also, all you need to do to win is to send someone who actually knows their way around to cap the last point. (Like that's ever gonna happen.) Oh, and by the way, WHY IS THE LAST POINT ABLE TO BE CAPPED FROM THE START?!

  • @somniad
    @somniad 6 ปีที่แล้ว +2

    That was a pretty good reference to the reveal of Artifact when you revealed Turbine. idk how many other people caught that. I got a really good laugh out of that.

  • @financialproblems9308
    @financialproblems9308 7 ปีที่แล้ว +6

    powerhouse: Ace is mad pt3.15

  • @SnivyTries
    @SnivyTries 7 ปีที่แล้ว +1

    Oh yeah, I was in the stream where we discovered that hidden section of the map, OH MY GOD it really could have fixed the problems of that map!

  • @yanqqo5456
    @yanqqo5456 7 ปีที่แล้ว +3

    Powerhouse is easily in my top 10. With this map Valve showed that they can actually make something different than dustbowl. Btw peeking spot isn't to going to win you every game...people can just snipe you idk man.

    • @jacehackworth6413
      @jacehackworth6413 7 ปีที่แล้ว +1

      tRU powerhouse is literally the same art style and hydro which was in the game since it came out, I'm sure you know about how it was supposed to come out but the guy who worked on it didn't finish it.

    • @yanqqo5456
      @yanqqo5456 7 ปีที่แล้ว

      Jace Hackworth I didn't really mean the artstyle, I just like the map layout idk.

  • @kittypine42
    @kittypine42 7 ปีที่แล้ว +2

    Ghost fort is amazing if you get on top one of the wooden tower as engineer. Got around 170 points by having a sentry up there.

  • @Prince_Echo
    @Prince_Echo 7 ปีที่แล้ว +3

    i'll admit, i love powerhouse. but i spent a good 30% of my beginner playtime in it. so~~~~ yeah, i'm biassed. BUT i can see it's flaws now that they're somewhat pointed out.

  • @NAFProjects
    @NAFProjects 4 ปีที่แล้ว +2

    I genuinely forgot the 3rd "Spawn" in 2Fort, like how you genuinely forgot Upward.

  • @thetrashman3626
    @thetrashman3626 7 ปีที่แล้ว +4

    I disagree with your placement of double cross. It's does sound and look real good in theory, but in practice in an actual game it's a different story. Personally it's one of my least favorite.

    • @maybach5787
      @maybach5787 3 ปีที่แล้ว

      same, like the roof engies... because the one thing i need is to finally push the enemies out of our base, just for Uber to run out and us to get fucked by the 2-3 engies camping on the roof, with NO WAY TO GET TO THEM WITHOUT BEING IN DIRECT SPAM OR LINE OF FIRE, from Engies, or Snipers...OR BOTH! Plus the Game is so easily back capped by one Scout with the winger or atomizer. or worse, a soldier.

  • @georgemarks8841
    @georgemarks8841 7 ปีที่แล้ว

    I've been spawn camped so many times by pyros on doublecross and all the extra routes allows enemy engineers to place teleporters where they want allowing the team to instantly teleport straight to your spawn.

  • @keybladebard4089
    @keybladebard4089 7 ปีที่แล้ว +3

    Already emailed the TF team about all 3 maps but more of you do it just to be sure

  • @luxiken6719
    @luxiken6719 5 ปีที่แล้ว

    I love mossrock since there is a spot where the soldier's taunt kill doesn't kill him but kills you, it's real fun

  • @pootmaster2439
    @pootmaster2439 7 ปีที่แล้ว +7

    I love banana bay

  • @MrPain-nk3wh
    @MrPain-nk3wh 5 ปีที่แล้ว +1

    I recognized DoubleCross and... *shudder shudder*... PowerHouse

  • @christopherthomas484
    @christopherthomas484 7 ปีที่แล้ว +3

    I definitely agree with double cross, turbine, and powerhouse

  • @Qrani
    @Qrani 4 ปีที่แล้ว

    With 2Fort, the resupply room in the basement is there because it was in Quake World Team Fortress and Team Fortress Classic. And it was there because there were no ammo packs on the ground, and Engineers needed some way to build up their Sentry Guns and Dispensers. A lot of people tend to forget that TF2 has the "2" in it, and that 2Fort, Well, Dustbowl, and Badlands are from earlier games and their layout couldn't be changed as a result of that. And yet they did change them quite a bit, with 2Fort they changed the ramp room/courtyard to have a slightly different layout, changed the underwater cave to a sewer, removed the elevator for stairs, added a platform on top of the bridge, and moved the capture point from the battlements to the basement.

  • @gigaswardblade7261
    @gigaswardblade7261 7 ปีที่แล้ว +4

    22:23 faloober charge

  • @aciefiedspade3510
    @aciefiedspade3510 6 ปีที่แล้ว +1

    a little curious what the second map was, but as soon as i saw it, i screamed YES FUCK TURBINE

  • @averageeverydaygamer8489
    @averageeverydaygamer8489 7 ปีที่แล้ว +15

    It WORKS!!!!!!!

    • @rdn9991
      @rdn9991 7 ปีที่แล้ว +2

      Probably a bot that mistaked the video for clickbaiting channel that they were supposed to type.

  • @entothechesnautknight1762
    @entothechesnautknight1762 7 ปีที่แล้ว +1

    Why does everyone suddenly hate banana bay? It's just a fun Payload race map like Hightower. It's not as good, but it's still fun.

  • @steffake7772
    @steffake7772 7 ปีที่แล้ว +5

    There was a map that noone plays on an d noone likes.... What was it called?

  • @solgerWhyIsThereAnAtItLooksBad
    @solgerWhyIsThereAnAtItLooksBad 4 ปีที่แล้ว +1

    I started playing around Jungle Inferno. They remove maps? CTF well didn’t exist at one point?

  • @HeavyTF2real
    @HeavyTF2real 7 ปีที่แล้ว +22

    I enjoy turbine, but I agree.

  • @coolchouzhao
    @coolchouzhao 7 ปีที่แล้ว

    8:54 finally someone mentioned it, I first time played this on a medic vs engineer zombie server

  • @WilliamD.Gaster2000
    @WilliamD.Gaster2000 7 ปีที่แล้ว +3

    My Most favorite map in tf2 - Thunder Mountain
    My Most Hated Map in tf2 - powerhouse

  • @fireringdeath
    @fireringdeath 5 ปีที่แล้ว

    that feeling when ace forgets about the worst sniper spot in anything on doublecross (which is still super amazing imo)