I think you forgot that the moro arc took a small detour to Namek your first call could be good. Still think this roster is a bit thin but for the first game that would be impressive. Im sure they will have dlc so I'm imagining that moro arc and beyond may be DLC.
I'd argue the reason why Tenkaichi was so popular is largely due to character quantity. I think they'd cut a lot of other content before they'd touch the roster.
bingo. Especially now where we have FighterZ for unique movesets, Xenoverse for story and roleplay, Tenkaichi is gonna be the huge rosters and (hopefully) huge sets of maps. I mean xenoverse is kinda that too when you include all the characters from it's DLCs but hopefully tenkaichi 4 will be that right out of the box no $10 dlcs needed.
Trust me - they're going to cut the roster. They already did it with Raging Blast, and that game still reused the same animations from the Tenkaichi games. Even RB2 didn't have as many characters as T2 (let alone T3). I'm doubtful they'll be reusing the same old animations for 'T4', as it's been well over a decade since the last time they were used *and* it's a completely different development studio which probably doesn't have access to all those old assets anyway. This means that the game is being made completely from scratch, so I'd expect a really small roster, made up of mainly DBS content. Maybe we'll get a very small selection of DBZ-only content, such as Cell (Perfect form only) and Kid Buu, but it's unlikely we'll even see characters such as Raditz, Nappa, Recoome, Captain Ginyu, Dr. Gero, Android 16, Dabura or Super Buu, and we can definitely say goodbye to characters like Cui, Dodoria, Zarbon, Guldo, Burter, Jeice, all of Frieza's pre-Final Form forms, King Cold, Android 19, Babidi, Evil Buu, and all movie characters (other than probably Broly and maybe Cooler). Come to think of it, I'd expect the roster to only be slightly bigger than FighterZ, whilst swapping out a few characters for more random DBS garbage.
@@DragonBalLegendsAddict This new game will 100% not have a roster as big as T3. Or T2. Or even T1. I hope yall like DBS filler nonsense joke characters - because this will be the game for it.
I do feel Budakai Tenkaichi 3 made it a bit intimidating in terms of roster size. It not only spanned 3 generations of Dragonball, but you had characters from every individual saga. The game even utilizes freiza grunts!
@@UltraEgoMc I miss the budokai 3 and infinite world days. I just miss the simplicity but now it’s not even a fighting game it’s like an open world game lol
2023: "the launch roster can't be more then 80 characters bcs the company will make dlc for money" 2024:"you sure about that?" (164 characters in the launch roster)
Thats EXACTLY what i was telling people at work. if this has been in dev for more than 3 years. I think its safe to say we gonna get a nice size roster at release.
It might depend on when the rumors started of Budokai Tenkaichi 4 becoming a thing, I heard that being talked about last year and don't know if there was any mention of that in 2021. If it's been in development for a good long time then my assumption would be a late 2024 release next year, if not that then a early 2025 release.
Somewhat unrealistic, but I agree lol. Letting my kid brain take over and not caring about how much effort it actually is to make a game with this big a roster... I want everything! The whole shebang!! The what if stories also. Plus some heroes content (just give me the xeno Goku fit and I'm satisfied tbh)
@@noor_xd9473 Well the fact that we haven't got a a fully developed and unique DB game since 2020 may indicate they have been working on this game for a while (DB breakers doesn't count, it reused Xenoverse 2 graphics and assets). Edit: Well I was right, and everyone who disagreed with me is wrong. According to the producer of the game, development began as early as 2018!
@@gibbygibbstein7858 I think the only Super movie that will be DLC is the DBS Superhero one. It makes no sense to make Broly a DLC character even though his movie will be half a decade old by the time the game comes out
@@suematsu7254 I watched it, and I think the video is wrong about a lot. Bro thought that adult Goten and Trunks have a higher chance of getting into the game than Majin Buu
I think that this really puts into perspective how much work it takes to make something like this. With starting everything from scratch to create characters that look better than they ever have before is going to be a ton of work so it will be shocking if we even get more characters than tenkaichi 1. Either way, I am really excited for tenkaichi 4, easily my most hype thing of the year
they should have done this instead of releasing mid dbz games like xenoverse the past years. no one plays those games. they should just start the roster like Fighterz with Super characters
How??? This guy is not a game dev, don’t let his childish impressions into your head. To create these character models is hard work but the devs have passion, not this guy don’t be fooled they can and will have every character in this game!
@@Iava The irony calling his reasonable take a "childish impression" and then giving your own childish impression. Passion doesn't create time. You seriously think just because the devs are passionate enough they can create 100+ high quality character models from scratch in a limited amount of time? Also, let me remind you that the devs are presumed to be Spike. Their last two games don't exactly scream passion and most of the original BT3 team have left the team.
@@damndude9826 what are you talking of time limitations?? This could be a 2026 title for all we know, and I don’t know why you expect these guys to willingly put something rushed out? This game deserves a chance
Do remember how many of the characters of Tenkaichi 3 were copies of one another The saiyans were all mostly the same with slight visual changes, even having the same attacks and transformation into the oozaru Also as a lot of attacks aren't unique per se, being able to slap Kamehameha or a destructo disk on half of your roster makes it much easier to build
yeah I dont think people will find too much trouble if some non important characters have the 'blast volley' attack or the 'high speed rush' as their moveset lol
As far as legacy characters go, it needs to be characters people will actually play. So a Goku/Vegeta/Gohan that can turn super saiyan as well as his super forms and the main villains of each part. Relative nobodies like 17 or Burter need not apply.
You say that but almost every special attack in BT3 has a different animation, even most of those who are copied have different timings or colors. Even the kamehameha has different versions. Even if some attacks were copied, you can't say that it was easy to make. Every rush has a different animation except some exceptions like ssj4 vegeta who has the same rush as cell arc super vegeta. And if you actually play the game seriously and look at the move list, you'll notice that every character isn't the same.
MINOR MORO ARC SPOILERS!!!!!!!! Quick note: they actually do go to Namek in the Moro Saga. Vegeta actually has a neat little arc there where he talks about the atrocities he committed there back during the Frieza saga.
I think with the technology we have you’re underestimating the roster. I’d also love to see a dlc potential roster cause we know they’re gonna have one
I think around 80 is right again it's not like they're ripping assets from tenkaichi 3 and all they have to do is copy and paste some stuff and make some unique content they're doing this all from scratch alongside characters theres also gonna be modes cutscenes maps all of that alongside the fact that they know they can get away with DLC means putting in 80-100 is the best we'll get think about dragonball fighters that launched with under 30 characters or xenoverse 1 which I believe had 50 -60 on launch which is the last time we had a more traditional dragonball arena fighter made from scratch (xeno 2 got to port a lot of xeno 1 assets)
@@Syrus_Priest that’s sounds appropriate. I’m thinking of it from a business perspective (which we all know by now DB don’t really think like that) where more is better constantly try and push constant
@@Syrus_Priest I just don’t think that make sense tbh 80 to 109 characters isn’t really enough I think it would be much easier to just copy and paste already made models of the characters because no way can an 80 character dbz game hit all the right marks
Even if it is possible I can't imagine how much space this game would take for not just characters but the story from dragon ball all the way to super. The environments , music , moveset variants, plus the dlc will make this a big game
You should keep in mind that the devs can reuse a lot of the character models & movesets, for an example: when they make a base goku, Ssj, ssj2, ssj3 etc. they can use that to make multiple versions of goku ( like tenkaichi 3 had goku beginning, mid, and end) with little to no extra cost, and all those gokus will have similar moves like kamehamehas, spirit bombs etc, so they can easily inflate the roaster roster to 200-300 characters l if they do this with vegeta, Gohan, etc. that’s how tenkaichi 3 had that many characters (not saying it’s easy or that it’s a bad thing, but this they’ll get 200 characters with a 100 character models)
moves were generally th same. basic attack chains were unique tho. so like if you were using ssj goku and went to ssj3 , hed have 1 or 2 more attacks in his chain and his triangle moves would be diff too.
@@Omnivoid22 Yes but you can use simiralities to have a larger roaster. In example Dyspo and Burter can have a similar attack pattern, they go for full speed after all and nobody will critic them for doing this. Also in the Anime/Manga they recicle things. Just twist some stats, add different details and work done. Duplicating is not bad, until you don't make every character feel the same!
@@claudiopalana yep but then again they also do this with legends and be super lazy af cause thats just easy for them lol. but yea most of them going to have like full power energy wave or like high speed rush lol. and wonder if they add appule
if this is here to replace somehow xenoverse 3 then absolutely. if this game will be focused a little bit to maintain a competitive scene (as we could suppose since it was showed in a tournament) then probably not that much re-using, and definitely not 80 characters. more so around 50 if we are lucky. jump force had 40 at launch, and i doubt they'll keep the same route as that game, so im guessing it'll be hugely inspired in CC2 games
Found it kinda odd that you don't mention when cutting from Ur roster that the manga characters would be the first to go, and aren't likely to get into the game in the first place. Moro, Gas, Granola are very unlikely, imo.
@@electroshock1021: There's nothing to confirm that the anime would adapt those arcs of the manga. With the existence of the Superhero movie, it should be more likely for the anime to continue moving forward in the timeline and introducing brand new material of its own.
@@beta5017that's how dbs works, they have 3 different ways of telling the story with the manga, anime and movies. And this is for the merchandising. For sure Molo, Gas, Granolah and UE Vegeta will not be in the main roster, same for Beast Gohan and Orange Piccolo (maybe with an SuperHero DLC). But still the people cannot accept this
I always thought the extra forms where super easy for game makers due to many just being hair and color changes. Vegito/Vegetto and Gogeta has the same face, and so on. But cloning the same model over and over start to take up a lot of space after a while.
I don't think making the characters in and of itself isn't super difficult considering how similar all the move sets were, I definitely think it's more of a storage issue
They did this on the PS2, how could it take up that much more space? You telling me a decade and a half of technological advancements and making more character models would be hard? They'll get lazy and under deliver because they are greedy. Just you wait for the Lackluster roster and another quick cash grab from people's nostalgia
Games are nowadays like 50 to 100gb and if I can get all the chars from db to db super including movies I am happy to use that space on my ps5. Sadly I think they will go with dlc route since they are in it for money and know full well people will play this game whenever it has 20,50 or 100 chars. Man,capitalism sucks ass.
No Vegeta Z? That’s probably the only head scratcher I have about your hypothetical roster. Otherwise, I definitely see your point about how this will need to be much smaller than the previous games, and understand your reasoning for the characters included and excluded.
My only head-scratcher is why assume we're getting characters cut in the first place? The game's website specifies the series is known for it's massive roster, it's mostly why it became so popular in the first place.
@@Going4Broke2528 80 characters is still a massive roster though. And unlike Storm Connections where they’ve confirmed they’re using the same old models, BT4 is obviously using brand new models, so any and every returning character needs to be remade from scratch. That takes a lot of time, money and man-power. Cutting things is the only way they can both make this game *and* make a reasonable profit off of it.
@@GurrenPrime In terms of time, they've definitely been working on this for a long time already. It's not like they just started development on it and released a trailer, that's highly unrealistic. And in terms of budget and man-power, it's Bandai Namco, they can spare it realistically, since so many people are hyped about it, therefore it's reasonable to expect high sales numbers. I am tired of normalizing less-than-quality games on release because of dlc potential and unwillingness by developers to attribute the time and effort required to make good games. If the game is good, it will make them money. It's Dragon ball, for god's sake. If it was some small anime series with a niche audience, it'd be unrealistic to expect high numbers, but it's one of the 3 biggest anime/manga series of all time. It will sell enough to make well beyond what they invest.
I think our main concern should be the mechanics, the attention of details, the modes and how they can bring all those stuff into this new era while respecting and add upgrades in this new error.
100% that's also what I think is the most important, it's good to have the huge roster but the gameplay, details to attention shows how much the developers cared about this game. I don't want them to JUST update the graphics, have an average size roster and fuck the gameplay up. I need this game to deliver and make people stop modding Tenkaichi 3.
@@Nierez Budokai Tenkaichi was mainly fan service than it was competitive. Yes, competitive BT exists but it's in the same vein as competitive XenoVerse; not very well balanced.
People are gonna harp on the DEVs for the roster. But we have to remind each other that BT3 was more than a huge roster. It had alot of fun and replayable features that have since been deleted from Modern Gaming entirely, and i think we should make sure they give us what we deserve content wise instead of drip feeding up Character DLC packs over the course of several years.
@@Tomas-mn8vvit made sense at the time, but now we have more info and better context, this mfs have been cooking up this game for 5 YEARS, yup, the roster is gonna be much bigger than this and i'm glad
Him cutting goten and and kid trunks is an immediate red flag the game wouldnt honestly feel the same if you just have a few og charachters and then have charachters like cell max manga charachters goku black etc
The entire premise of this video is bad because he assumes that manga characters would be in the game (which they wont since leakers have revealed that DBS 2 has not even started production yet, they have been working on Daima and Superhero since 2020).
Gonna be very interesting seeing how they update the battle mechanics considering the game will naturally have a strong online focus. I've seen people wish for the return of unbalanced characters like the old games, but then the online will just be a sea of the strongest characters like the fusions and UI/Ego.
y eah but its gonna be skill based for sure. I mean think about it. Only real thing is remmber how if use youd kid gohan vs someone way more powerful than him. That person wouldnt flinch . Only flinching when the lesser char was at max power. That mechanic was not bad. broly was a pain tho. OR like base teen gohan. wouldnt make broly flinch until he went ss2. Even ss1 broly wouldnt flinch.
That's part of the charm like it was really fun to see how useless characters like Hercule and Trunks were against a giant freaking monkey, not that it was impossible to beat them though, it just meant that you'll have to use am actual strategy
I have to say that there are stuff that many people don't take into account with this Roster Prediction you made, first of all, I doubt they'll separate the Characters by Eras like Tenkaichi 3 did (Like Early, Mid and End and in the case of this roster, Goku and Frieza (DBS)) this was done back in the day because they nedded the Gokus with Different Moveset depending of the Era, the way Raging Blast solved this was by making the Moveset Customizable and the Characters aren't stuck to just 2 Super Attacks. Cases like Vegeta (Scouter) and Trunks (Armor) which stayed on the Raging Blast transition are due to Characterization (and Moveset) and Fighting Style (Scouter is still Evil while Trunks Armor doesn't have the Sword) Another thing is that unlike Budokai and XVs, Kaioken isn't treated as an Transformation (in Tenkaichi's Context, a different Character), but is rather an Skill that boosts your stats (and obviously makes you red) Also, while I get that the main selling point would be the DBSuper content, I highly doubt they'll severly compromise the Z roster because of it, The Ginyu Force are staples of Dragon Ball and most of hasn't missed an single one Dragon Ball game (Well, at least Ginyu hasn't) and GT and Movie content has to at least be present in some way (Minimum Goku, Vegeta and Gogeta SS4 and Omega Shenron for GT and Bardock and Broly for Movies) and whatever or not they'll put manga content is if the Anime has been 100% Confirmed to Return (Which hasn't) and even then, the only DBSuper stuff that XV2 had on Release was just Hit (and Goku Black and Trunks (DBS) as preorder bonus, and that was when the Goku Black Saga just barely started)
The roster size is something that I've calmed down about since the announcement. Thinking about it more, given the support that other recent DB games have gotten, we could be seeing Budokai Tenkaichi 4 get years of DLC after release. So even if we get a roster that is comparable or smaller than OG BT, by the time they wrap up shelf life, we could be looking at a roster even bigger than BT3.
people always hated on this, but I'd rather have every single character with a lot of reused move sets, than just 30 characters with all unique animations, the other games always missed that one character you wanted to use
This is a really good video with a realistic outlook on the game release where most of the characters will probably be added over time using DLC but i'm still going to cope HARD that the base game has at least 200 characters
To be fair, I do believe that they know that most of their popularity is from their huge rosters, so I'm sure they're gonna work their asses off, and honestly, I don't mind waiting. And to be fair, XV2 Has 90 CHARACTERS counting dlc but without counting costume/version changes, so yea, I have faith.
@@kenzo5096 Most characters in XV2 don't transform, actually. And a majority of the in-game Awokens belong exclusively to CACs, a majority of which completely change your moveset.
the thing is... creating Yamcha for example is harder than creating SSJ Goku or transformations for other characters excluding ozarun and big forms that change the character modle a lot so i think we could get aroun 100 110 characters and 40 or 50 in DLC packs
I believe after the game releases for 6-7 years it will be the same roster that you had in mind without removing any characters and with bardock and all the z movies character with a dragon ball story and characters
This video (thankfully) aged like a fine bacteria encrusted milk 💀 - No Super anime - The game is already in late stage development - The roster (according to the Japanese website) is straight up the biggest character roster for a Dragon Ball game I knew this video would end up way off the mark back then but I’m just glad to see it live. SPARKING IS BACK!
@@reggitopia ah I see thanks I never paid attention to the anime’s return since manga has better stuff and it seems to me the anime won’t be adapting those manga parts I perfer
The fact they ended up adding at least 182 base roster and now we have 20+ coming in dlc…this is awesome and bc of this, the video technically didn’t age well which is a HUGE W
They are the ones who decided to make a new Tenkaichi... so THEY have decided to follow a certain standart. So THEY should be the ones to be blamed should the roster suck, NOT the fans. If making Tenkaichi 4 is an impossible task, then they should have NEVER started it.
That’s why the prob won’t call it 4. So if you they look at it as 4 then that’s just tough. Shit I held tournaments in my basement for BT3 but even I know it doesn’t matter how we feel, it doesn’t mean it’s reasonable.
@@ryanstarr2389 The stigma will still be there no matter what. Because even calling it anything but Tenkaichi 4, won't shield the game from a rightful sheetstorm if it somehow has less characters than Tenkaichi 1 itself. If they can't be bothered to preserve the charme of the saga, and what made it so well received, then they shouldn't have tampered with it to begin with.
Also one thing that could make it easier one the dev team is that alot've models could be generally reused such as Goku's transformations same with attacks like Kamehameha, still not gonna be massive but just hopefully allows that bit extra in the roster.
I don’t think they’re gonna have the Moro and Granolah Arc in the game. I would take it they probably put Goku on Namek just as a placeholder map, but if you’re saying that the Super Hero movie is too soon and may become a DLC, I highly doubt we’ll get the Moro and Granolah Arc who haven’t even aired yet. Those actually seem more likely to be dlc
When your Twitter poll results showed that people were expecting a roster of over 200 characters, it showed me that the fans don't really know how game development works. The reason why the Tenkaichi 3 had such a large roster is because it used the same engine from the previous Tenkaichi games, meaning they were able to just port over the older characters and focus their development time making new characters. However, this is a brand new Tenkaichi game being made by scratch, meaning they have to make every character from the ground up. And making over 200 characters from scratch is practically impossible. So I think this is a pretty fair roster you made. A shame you had to cut like all of the movie characters, but I guess there is always DLC.
They could make 200 characters from scratch. It would just take longer is all and I'd rather have a delayed game that's eventually good at release than a game that's rushed out and trash at release.
I mean it depends on when they started working on all the characters. We got the trailer out of the blue and dont know when development began. They might have been working on this for a way longer time than we think so im kinda optimistic in that regard. Cuz a budokai tenkaichi isnt complete without almost all characters from every db franchise
I didn’t wait more than 15 years just to have this small roster, we already got Dragon Ball Z games that were reboot of Budokai Tenkaichi. If it’s just going to be a game with tons of DLC, it’s going to be one of the most disappointing game of all time
Great video. I agree it is pretty much impossible to figure out what characters make the cut for the base game, which are saved for DLC, and which are not important enough I hope you revisit these roster predictions when the games release and see how close you were
Tbh its not harder than it was back then. Its just easier to replicate back then's content because of our new tech. But back than it was just as hard as now for them to do ps2 graphics and 150 characters as it is for us to do ps5 graphics and 150 characters. And bandai is a huge development company they had the time and the money to do this.
Dont they go to new namek in the moro arc? Also You forget that a huge majority of tenkaichi characters were basically just skins. Like extreemely minor differences between them. I would be shocked if they made literally all of the charcters unique
@@s3studios597 lol they really didn’t play exactly the same a lot of characters had differences even tho some did not all like I had fun anyways if they were the same and that’s what matters
@@Gfromda23 most of them were reskins with the same basic moves of 'full power energy volley' or 'high speed rush' only the real important character had major differences and even then you could taste how similar they still felt
@@yummynubs3646 I do admit some of them did but nah man playing the game again of course some characters have the same moves jus look at the show a lot of people got like super volley or kamehame ha but they do feel different in their play style like I do feel a difference when I transform from ssj1 and ssj3, now xenoverse 2 lol is a different story feel like everyone got them same ultimate attacks it’s crazy
Dude this is such a well researched and thought out video and I appreciate that. I hyped as much as the next guy but we need to keep expectations in check
Its wild how most of the inaccuracies of this list is assuming manga exclusive stuff would even be considered? Sonce manga stuff never get used...but it was a very nuanced list based on the restrictions
The problem with this video is that you included manga characters, who likely won't be in this game. When you remove the manga characters, you free up an extra 15 character slots.
They should definitely add Adult Goten in the game. I'm actually surprised out of some of the characters from GT they added, they never added him. And it would make more sense than characters like Appule who made it in the roster. APPULE!
I think they’ll keep it simple initially. Focus on Super and the “core” Z cast of hero’s and villains, and do more “niche” picks like Super Buuhan or GT characters as DLC.
@@linoleon100 Probably because a lot of us have been down this road before and have their expectations set accordingly. I remember the transition from Budokai Tenkaichi to Raging Blast. This doesn't even apply to just DBZ games. In many fighting games, when a developer is making the transition to new platforms, working with a new engine, starting from scratch, cuts almost always happen. It's a lot of work. We also don't really know what their plan is with this new game. Is it going to be like past BT games where a lot of the characters played super similarly with minor differences? Or will they try to make the characters more unique? We don't know. Does that mean there won't be a lot of characters? Not necessarily. But I think most of the people in this camp agree that it's better to set your expectations low and be pleasantly surprised by the amount we get rather than have them placed too high get upset when the number is half of what you thought.
I think you are correct in the number of characters on launch. I also believe that the DLCs will be huge packs with the supporting characters for each arc, pride trooper pack, Super Hero pack, Movie pack, Sayians Pack, eventually reaching about 200 characters.
yeah dlc will be a huge thing in this one. back then companies had to release a complete game as there was now way to do an "update" unless you re shipped the game . most of the time bugs and stuff got fixed games sequels if they had a second one. Now they can implement new chars thought the games life. So yeah i do believe roster will grow to the same size if not moe than bt3 over time.
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I think after the latest trailer they confirmed the game has been in devlopment for 5 years so a larger roster is not as unrealistic as you think
You're being very optimistic that they would include all these forms. Just cause these forms do technically exist doesn't mean that the games would model them. Base forms for Gotenks and Gogeta are highly unlikely, even base Vegito is unlikely. I don't think they would include Moro until the anime comes out, but if it came out (unlikely before BT4), then it'd probably only include the version of Moro with 73 absorbed. Same story with Gas. He's unlikely to make the cut, but if he did, only his adult form that he did most of his fighting in would be included. Granola's also unlikely to make the cut. In their places, I think we'd get Orange Piccolo and Beast Gohan. Whis isn't really much of a fighter and hasn't used fighting moves really, just a little sparring. He's not a necessary character and will likely be excluded. Toppo is a more important character and should make the cut, along with his Destroyer transformation. I think only him and Jiren are making it from their universe. Roshi isn't as necessary, and his transformation even less so. His buff form def won't be included, his base form may. Regular Zamasu (not Goku Black) should be in the game. Also, you left out the Z forms of Goku and Vegeta. Would be a bit odd for them to not be there if they're gonna have a story involving Z villains.
Budokai tenkaichi 1 has 90 characters. So even 80 wouldn't be the biggest roaster they've made from scratch. I also don't get why you think there will be manga characters in the base game.
Here’s some easy cuts for you: characters from the Moro and Granolah Arcs. Those are currently manga-only and the games tend to focus primarily on the anime.
@@GrandeBigdor And? What’s your point? Just because he *thinks* the anime will cover those parts doesn’t mean that it will. It’s highly unlikely that the anime will cover those parts considering the anime return still hasn’t even been announced and that’s two whole arcs.
One of my favorite things about Tenkaichi is being able to play as the smaller characters that rarely ever (if not never) get playable spots in games. The Frieza Soldiers, Babidis, King Colds, Fashas, and Grandpa Gohans of the Dragon Ball world. But, unfortunately, Dragon Ball has gotten so big that even just the essentials of Super, GT, DB, the movies, and Z alone would probably make for more characters than the entirety of Tenkaichi 3. On the plus side Xenoverse 2 does have a bunch of character models they could probably just reuse, but I think the playing field has gotten too big for us to see the little guys return, and that's a shame in my opinion. Might be premature but I'm mourning my boys Dr. Wheelo, Pilaf Machine, Devilman, and Burter already lmao
Thank you Raycon! Go to buyraycon.com/globku for 15% off your order!
well the issue is toei never puts manga only stuff in games so you'd need to remove the moro and granola stuff
I'm not worried just give me super for now i can wait on on dlc for this I'm expecting atleast 5 season
imagine DBT4 takes 10Y in dev and adds EVERY FUCKING CHARACTER IN THE ANIME.
I think you forgot that the moro arc took a small detour to Namek your first call could be good. Still think this roster is a bit thin but for the first game that would be impressive. Im sure they will have dlc so I'm imagining that moro arc and beyond may be DLC.
Full power Jiren where? You put the base only
As long as Cell still randomly finds the androids minding their own business to transform himself, I'm good
Great attention to detail
Some of yall make me laugh so much with these random ass comments I didn't even think about but now it's just so funny to remember xD
They will add this lmao
@@Ativetah exactly
The way dimps did it was fine by me.
This video did not age well and I think that’s the best thing to happen Us.
yea, they’ve already reveal that there will be 180+ characters
LETS GOOOOOO
@@dariusm9210 and 20+ characters in dlc
I'd argue the reason why Tenkaichi was so popular is largely due to character quantity. I think they'd cut a lot of other content before they'd touch the roster.
bingo. Especially now where we have FighterZ for unique movesets, Xenoverse for story and roleplay, Tenkaichi is gonna be the huge rosters and (hopefully) huge sets of maps. I mean xenoverse is kinda that too when you include all the characters from it's DLCs but hopefully tenkaichi 4 will be that right out of the box no $10 dlcs needed.
tenkaichi is also popular because of the awesome combat. like the techniques you can do are amazing and combos feel so nice.
Trust me - they're going to cut the roster.
They already did it with Raging Blast, and that game still reused the same animations from the Tenkaichi games. Even RB2 didn't have as many characters as T2 (let alone T3).
I'm doubtful they'll be reusing the same old animations for 'T4', as it's been well over a decade since the last time they were used *and* it's a completely different development studio which probably doesn't have access to all those old assets anyway. This means that the game is being made completely from scratch, so I'd expect a really small roster, made up of mainly DBS content. Maybe we'll get a very small selection of DBZ-only content, such as Cell (Perfect form only) and Kid Buu, but it's unlikely we'll even see characters such as Raditz, Nappa, Recoome, Captain Ginyu, Dr. Gero, Android 16, Dabura or Super Buu, and we can definitely say goodbye to characters like Cui, Dodoria, Zarbon, Guldo, Burter, Jeice, all of Frieza's pre-Final Form forms, King Cold, Android 19, Babidi, Evil Buu, and all movie characters (other than probably Broly and maybe Cooler).
Come to think of it, I'd expect the roster to only be slightly bigger than FighterZ, whilst swapping out a few characters for more random DBS garbage.
its less likely for them to cut the roster and more likely for them to just not have time to make a very large one
@@DragonBalLegendsAddict
This new game will 100% not have a roster as big as T3. Or T2.
Or even T1.
I hope yall like DBS filler nonsense joke characters - because this will be the game for it.
Actually, Goku Blue on Namek might be BECAUSE of Moro Arc
That's what I was thinking. I guess Globku hasn't read the manga!
smart
@@avdylosmanollaj9979 he might have forgot it, since I also forget they went to Namek in the Moro arc
Yup ! We getting the anime this year I believe it
Nah I think that's against policy
I do feel Budakai Tenkaichi 3 made it a bit intimidating in terms of roster size. It not only spanned 3 generations of Dragonball, but you had characters from every individual saga.
The game even utilizes freiza grunts!
But when I played xenoverse for the first time, I noticed that there’s literally no one in there
@@juliangonzalez4038Xenoverse characters sucked
@@UltraEgoMc the game sucks as a whole.
@@juliangonzalez4038 It really does, it makes me frustrated we haven’t had a true good 3d Dragon Ball game in over 10 years
@@UltraEgoMc I miss the budokai 3 and infinite world days. I just miss the simplicity but now it’s not even a fighting game it’s like an open world game lol
I'm boutta be so excited to use "Full Power Energy Wave," the ultimate move of a truely needed and necessary character
Ah good ole Pui Pui 🐐
Welp, fourth form cooler had full power energy wave💀
Let's be honest whooping ass with Frieza Soldier is hardcore. Everyone knows who's top dog after that.
Tekaichi's 'Zenkai Fist' 😂
shut up
2023: "the launch roster can't be more then 80 characters bcs the company will make dlc for money"
2024:"you sure about that?" (164 characters in the launch roster)
Exactly what I was thinking🤣
yep this vid didnt age well LOL
To be fair that speculation based on maybe what the last image of the trailer is
@@riilz1 very glad it didn't age well lol
@@Stargazing_night_skyit’s like 180 now 😮
With every trailer that passes, this ages worse and worse and worse.
lol
Not really so far it’s 164 not including the 20+ dlc so it close to 200
@@rezzy1788 yeah really close to 200 + 1 for that "?" character
lol
@@rezzy1788 With each trailer that passes, your comment ages worse and worse.
He called us crazy... Who's the crazy one now?
we win those
It really just depends on how long they've been developing the game before the announcement and how much more development till release
Thats EXACTLY what i was telling people at work. if this has been in dev for more than 3 years. I think its safe to say we gonna get a nice size roster at release.
He says it like most of the transformations dont have shared moves between each other
@@gravitybeetle9593 DBS is literally "Goku this is the fifteenth time this week you've shown us super saiyan." "Yeah but this one is Red"
I just compare it to TagTeam and how that had 70 characters for the psp. I'd say over 100, but not over 150.
It might depend on when the rumors started of Budokai Tenkaichi 4 becoming a thing, I heard that being talked about last year and don't know if there was any mention of that in 2021. If it's been in development for a good long time then my assumption would be a late 2024 release next year, if not that then a early 2025 release.
Honestly, that first little segment that you just did I’m all for it. I want all the characters in all the iterations.
Somewhat unrealistic, but I agree lol. Letting my kid brain take over and not caring about how much effort it actually is to make a game with this big a roster... I want everything! The whole shebang!! The what if stories also. Plus some heroes content (just give me the xeno Goku fit and I'm satisfied tbh)
Watching this after seeing the new trailer when at the end they show the roster is 164 characters is kinda funny
Hilarious
@@TotalWeapon26 loder leder
I think we are slowly learning why it took Bamco 15 years to go back to this series lol
I do not envy their position rn
Mhm hopefully they been workin on this previously
@@projectzfoundation3065 they are not it's an early game that's why we only got a teaser
@@noor_xd9473 Well the fact that we haven't got a a fully developed and unique DB game since 2020 may indicate they have been working on this game for a while (DB breakers doesn't count, it reused Xenoverse 2 graphics and assets).
Edit: Well I was right, and everyone who disagreed with me is wrong. According to the producer of the game, development began as early as 2018!
@@jantheking7028 they literally said it's on early development so yeah unfortunately no.
@@noor_xd9473 where did they say “early”? All we have is a teaser video and it just says the footage is in development.
I can only imagine the crazy amount of DLC that's gonna be in the game
I imagine Dbz and super will at minimum be free, maybe GT too.
I expect Z movie and super movie characters to be Dlc though
@@gibbygibbstein7858 I think the only Super movie that will be DLC is the DBS Superhero one. It makes no sense to make Broly a DLC character even though his movie will be half a decade old by the time the game comes out
@@gibbygibbstein7858 then you didnt learn anything from the video. Learn to appreciate how much work goes in these games
@@jantheking7028 you should watch the video first
@@suematsu7254 I watched it, and I think the video is wrong about a lot. Bro thought that adult Goten and Trunks have a higher chance of getting into the game than Majin Buu
this aged so bad its actually good i love it
Edit: 180 ON RELEASE LMFAO THEY'RE FEEDING US
I think that this really puts into perspective how much work it takes to make something like this. With starting everything from scratch to create characters that look better than they ever have before is going to be a ton of work so it will be shocking if we even get more characters than tenkaichi 1. Either way, I am really excited for tenkaichi 4, easily my most hype thing of the year
they should have done this instead of releasing mid dbz games like xenoverse the past years. no one plays those games. they should just start the roster like Fighterz with Super characters
i think they went to named in the moro saga
How??? This guy is not a game dev, don’t let his childish impressions into your head. To create these character models is hard work but the devs have passion, not this guy don’t be fooled they can and will have every character in this game!
@@Iava The irony calling his reasonable take a "childish impression" and then giving your own childish impression. Passion doesn't create time. You seriously think just because the devs are passionate enough they can create 100+ high quality character models from scratch in a limited amount of time? Also, let me remind you that the devs are presumed to be Spike. Their last two games don't exactly scream passion and most of the original BT3 team have left the team.
@@damndude9826 what are you talking of time limitations?? This could be a 2026 title for all we know, and I don’t know why you expect these guys to willingly put something rushed out? This game deserves a chance
Damn brother predicted 100 less characters than actual launch, that's nuts
This aged poorly😂
really poorly 😔😭
Bro said dbs anime was cmoming back in 2023 oh no 😭
Do remember how many of the characters of Tenkaichi 3 were copies of one another
The saiyans were all mostly the same with slight visual changes, even having the same attacks and transformation into the oozaru
Also as a lot of attacks aren't unique per se, being able to slap Kamehameha or a destructo disk on half of your roster makes it much easier to build
That’s what I say. No excuse to not have a roster include the DBZ versions
yeah I dont think people will find too much trouble if some non important characters have the 'blast volley' attack or the 'high speed rush' as their moveset lol
As far as legacy characters go, it needs to be characters people will actually play. So a Goku/Vegeta/Gohan that can turn super saiyan as well as his super forms and the main villains of each part. Relative nobodies like 17 or Burter need not apply.
You say that but almost every special attack in BT3 has a different animation, even most of those who are copied have different timings or colors. Even the kamehameha has different versions. Even if some attacks were copied, you can't say that it was easy to make. Every rush has a different animation except some exceptions like ssj4 vegeta who has the same rush as cell arc super vegeta.
And if you actually play the game seriously and look at the move list, you'll notice that every character isn't the same.
That was problem on tenkaichi 2 not 3
MINOR MORO ARC SPOILERS!!!!!!!!
Quick note: they actually do go to Namek in the Moro Saga. Vegeta actually has a neat little arc there where he talks about the atrocities he committed there back during the Frieza saga.
No spoilers bro that’s his whole point
Yeah, Vegeta killed a whole lot of children for no reason whatsoever. People forget how evil he actually was.
@@NekMinuteG oh shit you're right, I'll edit that, sorry!
@@odd-eyes6363
Not no reason
Just a very selfish amoral reason
I dont feel like they going to use manga
this is by far the worst aged roster prediction of all time especially after the recent leaks lmao
I think with the technology we have you’re underestimating the roster. I’d also love to see a dlc potential roster cause we know they’re gonna have one
This isn’t a hate thread or any a opportunity to hate just a strong opinion. All respects to the creator and this video is great and captivating🔥
I think around 80 is right again it's not like they're ripping assets from tenkaichi 3 and all they have to do is copy and paste some stuff and make some unique content they're doing this all from scratch alongside characters theres also gonna be modes cutscenes maps all of that alongside the fact that they know they can get away with DLC means putting in 80-100 is the best we'll get think about dragonball fighters that launched with under 30 characters or xenoverse 1 which I believe had 50 -60 on launch which is the last time we had a more traditional dragonball arena fighter made from scratch (xeno 2 got to port a lot of xeno 1 assets)
@@Syrus_Priest that’s sounds appropriate. I’m thinking of it from a business perspective (which we all know by now DB don’t really think like that) where more is better constantly try and push constant
@@Syrus_Priest I just don’t think that make sense tbh 80 to 109 characters isn’t really enough I think it would be much easier to just copy and paste already made models of the characters because no way can an 80 character dbz game hit all the right marks
Even if it is possible I can't imagine how much space this game would take for not just characters but the story from dragon ball all the way to super. The environments , music , moveset variants, plus the dlc will make this a big game
You should keep in mind that the devs can reuse a lot of the character models & movesets, for an example: when they make a base goku, Ssj, ssj2, ssj3 etc. they can use that to make multiple versions of goku ( like tenkaichi 3 had goku beginning, mid, and end) with little to no extra cost, and all those gokus will have similar moves like kamehamehas, spirit bombs etc, so they can easily inflate the roaster roster to 200-300 characters l if they do this with vegeta, Gohan, etc. that’s how tenkaichi 3 had that many characters (not saying it’s easy or that it’s a bad thing, but this they’ll get 200 characters with a 100 character models)
moves were generally th same. basic attack chains were unique tho. so like if you were using ssj goku and went to ssj3 , hed have 1 or 2 more attacks in his chain and his triangle moves would be diff too.
@@Omnivoid22 Yes but you can use simiralities to have a larger roaster. In example Dyspo and Burter can have a similar attack pattern, they go for full speed after all and nobody will critic them for doing this. Also in the Anime/Manga they recicle things. Just twist some stats, add different details and work done.
Duplicating is not bad, until you don't make every character feel the same!
@@claudiopalana yep but then again they also do this with legends and be super lazy af cause thats just easy for them lol. but yea most of them going to have like full power energy wave or like high speed rush lol. and wonder if they add appule
I thought it was kinda obvious this would happen. Bandai is making the game and they already did this with dbfz.
if this is here to replace somehow xenoverse 3 then absolutely. if this game will be focused a little bit to maintain a competitive scene (as we could suppose since it was showed in a tournament) then probably not that much re-using, and definitely not 80 characters. more so around 50 if we are lucky.
jump force had 40 at launch, and i doubt they'll keep the same route as that game, so im guessing it'll be hugely inspired in CC2 games
Found it kinda odd that you don't mention when cutting from Ur roster that the manga characters would be the first to go, and aren't likely to get into the game in the first place. Moro, Gas, Granola are very unlikely, imo.
wasn't the point he made that the manga characters WOULD have made it to anime by the point this game comes out, since dbs will come back this year?
@@electroshock1021: There's nothing to confirm that the anime would adapt those arcs of the manga. With the existence of the Superhero movie, it should be more likely for the anime to continue moving forward in the timeline and introducing brand new material of its own.
@@EmeralBookwise ... what?
@@beta5017that's how dbs works, they have 3 different ways of telling the story with the manga, anime and movies. And this is for the merchandising. For sure Molo, Gas, Granolah and UE Vegeta will not be in the main roster, same for Beast Gohan and Orange Piccolo (maybe with an SuperHero DLC). But still the people cannot accept this
@@beta5017 can you not read? What he said made perfect sense and was very comprehensive...
I always thought the extra forms where super easy for game makers due to many just being hair and color changes. Vegito/Vegetto and Gogeta has the same face, and so on. But cloning the same model over and over start to take up a lot of space after a while.
I don't think making the characters in and of itself isn't super difficult considering how similar all the move sets were, I definitely think it's more of a storage issue
They did this on the PS2, how could it take up that much more space? You telling me a decade and a half of technological advancements and making more character models would be hard? They'll get lazy and under deliver because they are greedy. Just you wait for the Lackluster roster and another quick cash grab from people's nostalgia
@@chance4827 let's just hope that they skip last gen consoles so we don't have to suffer from last gen limitations
Depending on how they handle it, cloning the model isn't necessary. You can recycle the base model and just swap the hair in-engine.
Games are nowadays like 50 to 100gb and if I can get all the chars from db to db super including movies I am happy to use that space on my ps5.
Sadly I think they will go with dlc route since they are in it for money and know full well people will play this game whenever it has 20,50 or 100 chars.
Man,capitalism sucks ass.
If you have Goku (Z) you need a Vegeta (Z), that goes without saying
yep and I don't think there's going to be a Goku (S) without super saiyan, it's used a lot in Super
@@perreban that’s exactly what I was thinking too
Yes and kaioken should be a power up he can do in any form (except ui)
Majin Vegeta is a must so yes ofc
this video keeps aging worse LMAO! 😂
No Vegeta Z? That’s probably the only head scratcher I have about your hypothetical roster. Otherwise, I definitely see your point about how this will need to be much smaller than the previous games, and understand your reasoning for the characters included and excluded.
Z Vegeta had the most fights in Z as well. Having no Z Vegeta basically means……No Z story at all.
He forgor lol
My only head-scratcher is why assume we're getting characters cut in the first place? The game's website specifies the series is known for it's massive roster, it's mostly why it became so popular in the first place.
@@Going4Broke2528 80 characters is still a massive roster though. And unlike Storm Connections where they’ve confirmed they’re using the same old models, BT4 is obviously using brand new models, so any and every returning character needs to be remade from scratch. That takes a lot of time, money and man-power. Cutting things is the only way they can both make this game *and* make a reasonable profit off of it.
@@GurrenPrime In terms of time, they've definitely been working on this for a long time already. It's not like they just started development on it and released a trailer, that's highly unrealistic. And in terms of budget and man-power, it's Bandai Namco, they can spare it realistically, since so many people are hyped about it, therefore it's reasonable to expect high sales numbers. I am tired of normalizing less-than-quality games on release because of dlc potential and unwillingness by developers to attribute the time and effort required to make good games. If the game is good, it will make them money. It's Dragon ball, for god's sake. If it was some small anime series with a niche audience, it'd be unrealistic to expect high numbers, but it's one of the 3 biggest anime/manga series of all time. It will sell enough to make well beyond what they invest.
I think our main concern should be the mechanics, the attention of details, the modes and how they can bring all those stuff into this new era while respecting and add upgrades in this new error.
100% that's also what I think is the most important, it's good to have the huge roster but the gameplay, details to attention shows how much the developers cared about this game. I don't want them to JUST update the graphics, have an average size roster and fuck the gameplay up. I need this game to deliver and make people stop modding Tenkaichi 3.
I mean maybe. Will they go more anime or more competitive?
@@Nierez Budokai Tenkaichi was mainly fan service than it was competitive. Yes, competitive BT exists but it's in the same vein as competitive XenoVerse; not very well balanced.
People are gonna harp on the DEVs for the roster. But we have to remind each other that BT3 was more than a huge roster. It had alot of fun and replayable features that have since been deleted from Modern Gaming entirely, and i think we should make sure they give us what we deserve content wise instead of drip feeding up Character DLC packs over the course of several years.
Coming back after the new trailer made me realize this video is hella wrong and it put a smile on my face
If Bergamo is in, anyone can make it 😭
Knew from the start that the roster would be stacked. Don't know what he was thinking
@@Tomas-mn8vvit made sense at the time, but now we have more info and better context, this mfs have been cooking up this game for 5 YEARS, yup, the roster is gonna be much bigger than this and i'm glad
Him cutting goten and and kid trunks is an immediate red flag the game wouldnt honestly feel the same if you just have a few og charachters and then have charachters like cell max manga charachters goku black etc
The entire premise of this video is bad because he assumes that manga characters would be in the game (which they wont since leakers have revealed that DBS 2 has not even started production yet, they have been working on Daima and Superhero since 2020).
Kakunsa is in now 😂
Not even mentioning Vegeta Z is INSANE
Super vegeta is a classic he has to be in there. Maybe just straight up make it his SSJ2 form
Yes no way they make a game without majin vegeta
This is why I think they’ll cover Z all the way up to super with gt and OG Dragon Ball being dlcs alongside the movies
Is there even any reason to have separate Z versions of Goku and Vegeta? Shouldn't they just be alt costumes with fewer transformations?
no@@EmeralBookwise
Gonna be very interesting seeing how they update the battle mechanics considering the game will naturally have a strong online focus. I've seen people wish for the return of unbalanced characters like the old games, but then the online will just be a sea of the strongest characters like the fusions and UI/Ego.
Yeah but Budokai Tenkaichi games are loved thanks to it being unbalanced.
There will probably be a setting for level equalization like in Xenoverse
y eah but its gonna be skill based for sure. I mean think about it. Only real thing is remmber how if use youd kid gohan vs someone way more powerful than him. That person wouldnt flinch . Only flinching when the lesser char was at max power. That mechanic was not bad. broly was a pain tho. OR like base teen gohan. wouldnt make broly flinch until he went ss2. Even ss1 broly wouldnt flinch.
That's part of the charm like it was really fun to see how useless characters like Hercule and Trunks were against a giant freaking monkey, not that it was impossible to beat them though, it just meant that you'll have to use am actual strategy
What in the actual hell was this guy thinking… the whole point of a tenkaichi game is a big roster
You make some great points, can't wait for this game to come out with 500 characters and one of them to be SSJ3 Broly or whatever
Or ssj3 broly
I have to say that there are stuff that many people don't take into account with this Roster Prediction you made, first of all, I doubt they'll separate the Characters by Eras like Tenkaichi 3 did (Like Early, Mid and End and in the case of this roster, Goku and Frieza (DBS)) this was done back in the day because they nedded the Gokus with Different Moveset depending of the Era, the way Raging Blast solved this was by making the Moveset Customizable and the Characters aren't stuck to just 2 Super Attacks. Cases like Vegeta (Scouter) and Trunks (Armor) which stayed on the Raging Blast transition are due to Characterization (and Moveset) and Fighting Style (Scouter is still Evil while Trunks Armor doesn't have the Sword)
Another thing is that unlike Budokai and XVs, Kaioken isn't treated as an Transformation (in Tenkaichi's Context, a different Character), but is rather an Skill that boosts your stats (and obviously makes you red)
Also, while I get that the main selling point would be the DBSuper content, I highly doubt they'll severly compromise the Z roster because of it, The Ginyu Force are staples of Dragon Ball and most of hasn't missed an single one Dragon Ball game (Well, at least Ginyu hasn't) and GT and Movie content has to at least be present in some way (Minimum Goku, Vegeta and Gogeta SS4 and Omega Shenron for GT and Bardock and Broly for Movies) and whatever or not they'll put manga content is if the Anime has been 100% Confirmed to Return (Which hasn't) and even then, the only DBSuper stuff that XV2 had on Release was just Hit (and Goku Black and Trunks (DBS) as preorder bonus, and that was when the Goku Black Saga just barely started)
This aged terribly and I love it lmao. I knew I had to come back someday to drop this comment
The roster size is something that I've calmed down about since the announcement. Thinking about it more, given the support that other recent DB games have gotten, we could be seeing Budokai Tenkaichi 4 get years of DLC after release. So even if we get a roster that is comparable or smaller than OG BT, by the time they wrap up shelf life, we could be looking at a roster even bigger than BT3.
I'd be fine if it captures the key moments of Z before heading into Super, mainly because I just want Kid Buu more than anything...
Yeah we just have to pay 300 bucks for all of thos xD
@@Chronos42 only 300? that's rookie numbers gotta get that higher
Who tf wants to pay money for characters who were already in the previous game. Imagine thinking that that's a positive.
@@crowfather0249they would not be bruh if you got dbs sh dlc it would be all new
I mean the appeal is to have many characters. Honestly, they should do it similarly in that characters share combo strings and animations
people always hated on this, but I'd rather have every single character with a lot of reused move sets, than just 30 characters with all unique animations, the other games always missed that one character you wanted to use
It worked for bt3, and I'd definitely want to play as the character "nobody" uses like general blue, pui pui and cui
Xenoverse does the same soooo
Watching this after the full roster reveal is absolutely HILARIOUS.
its funny watching this after the new trailers, it makes it more fun
Look man, all I'm saying is as long as we still have Goku (Mid), the game will be fire.
He's in!
This video aged like milk
164 characters
Bro had his roster doubled 😅
This is a really good video with a realistic outlook on the game release where most of the characters will probably be added over time using DLC but i'm still going to cope HARD that the base game has at least 200 characters
If it has less than 150 characters, it isn't worth buying imo
@@66ixty9ine so, be prepared to not buying it
@@jonatasaraujo3586 will do
@@66ixty9ine You want quantity over quality?
well well well now we get
160+ roster
To be fair, I do believe that they know that most of their popularity is from their huge rosters, so I'm sure they're gonna work their asses off, and honestly, I don't mind waiting. And to be fair, XV2 Has 90 CHARACTERS counting dlc but without counting costume/version changes, so yea, I have faith.
He's thinking like this is a fighting game and not an arena fighter. Those are two WILDLY different things.
I get your point but XV2 you got the same attacks for your transformation , Tenkaichi is a whole different character when you transform
@@kenzo5096 Most characters in XV2 don't transform, actually. And a majority of the in-game Awokens belong exclusively to CACs, a majority of which completely change your moveset.
''counting dlc'' sad truth.. sad harsh reality nowadays
@@coolwaterbirds It's still a lot of characters even without dlc 💀
the thing is...
creating Yamcha for example is harder than creating SSJ Goku or transformations for other characters excluding ozarun and big forms that change the character modle a lot so i think we could get aroun 100 110 characters and 40 or 50 in DLC packs
Right
judging from other db games base rosters I'd say 70 maybe 80 if were lucky and then they go ham on the dlc for the next ten years just like xenoverse
For real, SSJ1 gets IT Kamehameha. The rest of his forms are just redskins lol.
I believe after the game releases for 6-7 years it will be the same roster that you had in mind without removing any characters and with bardock and all the z movies character with a dragon ball story and characters
Are you sure about that?
Funny how wrong he is, 160+ characters and no one past t.o.p in base game
There is character past ToP... Broly movie is based game
I believe the game will start with a 50-60 character roster. And it will end with a roster around 150-175 characters. After years of DLC.
I hate DLC, but as long as the characters look great and play great I can accept it. That's just me tho
Not counting forms right
@@diamonshade7484 175 without forms is astonishing You could probably even fit gine in there somehow
This video (thankfully) aged like a fine bacteria encrusted milk 💀
- No Super anime
- The game is already in late stage development
- The roster (according to the Japanese website) is straight up the biggest character roster for a Dragon Ball game
I knew this video would end up way off the mark back then but I’m just glad to see it live. SPARKING IS BACK!
What do you mean by no super anime? (And to be clear I am genuinely asking idk what you mean)
@@zerousdragous7472 The anime didn’t return in 2023 like he said it was “confirmed to”
@@reggitopia ah I see thanks I never paid attention to the anime’s return since manga has better stuff and it seems to me the anime won’t be adapting those manga parts I perfer
I really love how this video aged like milk
The fact they ended up adding at least 182 base roster and now we have 20+ coming in dlc…this is awesome and bc of this, the video technically didn’t age well which is a HUGE W
They are the ones who decided to make a new Tenkaichi... so THEY have decided to follow a certain standart.
So THEY should be the ones to be blamed should the roster suck, NOT the fans. If making Tenkaichi 4 is an impossible task, then they should have NEVER started it.
That’s why the prob won’t call it 4. So if you they look at it as 4 then that’s just tough. Shit I held tournaments in my basement for BT3 but even I know it doesn’t matter how we feel, it doesn’t mean it’s reasonable.
@@ryanstarr2389
The stigma will still be there no matter what.
Because even calling it anything but Tenkaichi 4, won't shield the game from a rightful sheetstorm if it somehow has less characters than Tenkaichi 1 itself.
If they can't be bothered to preserve the charme of the saga, and what made it so well received, then they shouldn't have tampered with it to begin with.
There has been no news of the Dragon Ball Super anime returning in 2023.
This video won't age well
Also one thing that could make it easier one the dev team is that alot've models could be generally reused such as Goku's transformations same with attacks like Kamehameha, still not gonna be massive but just hopefully allows that bit extra in the roster.
Well.... this video aged horribly
It was recently confirmed that the roster will have 164 characters xD
This didn't age quite so well... At all lol.
I don’t think they’re gonna have the Moro and Granolah Arc in the game. I would take it they probably put Goku on Namek just as a placeholder map, but if you’re saying that the Super Hero movie is too soon and may become a DLC, I highly doubt we’ll get the Moro and Granolah Arc who haven’t even aired yet. Those actually seem more likely to be dlc
this aged like milk with over 200+ confirmed characters
1:22 It's funny that people voted for ~200 characters and we know there will be 164 of them so looking back it's just makes me laugh everytime
The fact that there's around 180 without dlc is crazy
I really really really hope they spend/spending a LOT of time on making it so everyone can be included
When your Twitter poll results showed that people were expecting a roster of over 200 characters, it showed me that the fans don't really know how game development works. The reason why the Tenkaichi 3 had such a large roster is because it used the same engine from the previous Tenkaichi games, meaning they were able to just port over the older characters and focus their development time making new characters. However, this is a brand new Tenkaichi game being made by scratch, meaning they have to make every character from the ground up. And making over 200 characters from scratch is practically impossible. So I think this is a pretty fair roster you made. A shame you had to cut like all of the movie characters, but I guess there is always DLC.
They could make 200 characters from scratch. It would just take longer is all and I'd rather have a delayed game that's eventually good at release than a game that's rushed out and trash at release.
We also don't know how long they been working on the game. So it could still be a good amount.
@Carlos Gabriel good for you
@Carlos Gabriel who cares
@Carlos Gabriel bro then just play tenkaichi 3 if you want a lot of z characters. You sound really dumb.
I mean it depends on when they started working on all the characters. We got the trailer out of the blue and dont know when development began. They might have been working on this for a way longer time than we think so im kinda optimistic in that regard. Cuz a budokai tenkaichi isnt complete without almost all characters from every db franchise
Yup they've been developing this for 5 years already lol
I didn’t wait more than 15 years just to have this small roster, we already got Dragon Ball Z games that were reboot of Budokai Tenkaichi. If it’s just going to be a game with tons of DLC, it’s going to be one of the most disappointing game of all time
Great video. I agree it is pretty much impossible to figure out what characters make the cut for the base game, which are saved for DLC, and which are not important enough
I hope you revisit these roster predictions when the games release and see how close you were
Honestly I can't wait for the game, the roaster would be insane also Champa and Vados weren't mentioned yet maybe they'll be with the universe 6 pack
The roaster?
Or kaba
@@T.Y.th3Poet Cabba was mentioned
@@WalloIndacutlol
Why would any of the angles be characters if there’s little reference for what they can do
I think we are underestimating how far game development has gone
Tbh its not harder than it was back then. Its just easier to replicate back then's content because of our new tech. But back than it was just as hard as now for them to do ps2 graphics and 150 characters as it is for us to do ps5 graphics and 150 characters. And bandai is a huge development company they had the time and the money to do this.
Dont they go to new namek in the moro arc? Also You forget that a huge majority of tenkaichi characters were basically just skins. Like extreemely minor differences between them. I would be shocked if they made literally all of the charcters unique
Yes. They did. And yes, they were. Pretty much everyone in Tenkaichi played exactly the same.
Which why i hope they have a minimal roster with dlc so it great for everyone in the end
@@s3studios597 lol they really didn’t play exactly the same a lot of characters had differences even tho some did not all like I had fun anyways if they were the same and that’s what matters
@@Gfromda23 most of them were reskins with the same basic moves of 'full power energy volley' or 'high speed rush' only the real important character had major differences and even then you could taste how similar they still felt
@@yummynubs3646 I do admit some of them did but nah man playing the game again of course some characters have the same moves jus look at the show a lot of people got like super volley or kamehame ha but they do feel different in their play style like I do feel a difference when I transform from ssj1 and ssj3, now xenoverse 2 lol is a different story feel like everyone got them same ultimate attacks it’s crazy
I just wanna see Uub, haven’t seen him since T3.
He's in Xenoverse....
@@silverwalker2934 and he is important in the manga again
I can't believe Tekken 3 had a character from Dragon Ball
"We've never gone to namek in Dragon Ball Super"
Moro: ...
Dude this is such a well researched and thought out video and I appreciate that. I hyped as much as the next guy but we need to keep expectations in check
The most funny thing he tried to defend NxB storm collections and he stopped and starts supporting DBSZ cuz they did it right
Its wild how most of the inaccuracies of this list is assuming manga exclusive stuff would even be considered? Sonce manga stuff never get used...but it was a very nuanced list based on the restrictions
2023: DBS is confirmed to come back in 2023
2024: yeah about that
" the drafon ball super anime is coming back in 2023" and people are STILL coping saying its 2024
The problem with this video is that you included manga characters, who likely won't be in this game. When you remove the manga characters, you free up an extra 15 character slots.
They should definitely add Adult Goten in the game. I'm actually surprised out of some of the characters from GT they added, they never added him. And it would make more sense than characters like Appule who made it in the roster. APPULE!
Can't believe the Dragon Ball Super anime returned in 2023 🤯
Its pretty obvious that they are NOT touching the manga at all since even dokkan and legends don’t have manga stuff and those are gacha games.
I think they’ll keep it simple initially. Focus on Super and the “core” Z cast of hero’s and villains, and do more “niche” picks like Super Buuhan or GT characters as DLC.
are you serious?
Why the fuck is everyone cutting the game and having so low expectations
@@linoleon100 Probably because a lot of us have been down this road before and have their expectations set accordingly. I remember the transition from Budokai Tenkaichi to Raging Blast. This doesn't even apply to just DBZ games. In many fighting games, when a developer is making the transition to new platforms, working with a new engine, starting from scratch, cuts almost always happen. It's a lot of work. We also don't really know what their plan is with this new game. Is it going to be like past BT games where a lot of the characters played super similarly with minor differences? Or will they try to make the characters more unique? We don't know.
Does that mean there won't be a lot of characters? Not necessarily. But I think most of the people in this camp agree that it's better to set your expectations low and be pleasantly surprised by the amount we get rather than have them placed too high get upset when the number is half of what you thought.
Why the fuck would any Buu form be discatded?
@@Phantom-kc9ly You could say the same thing for any single character bro chill
I think you are correct in the number of characters on launch.
I also believe that the DLCs will be huge packs with the supporting characters for each arc, pride trooper pack, Super Hero pack, Movie pack, Sayians Pack, eventually reaching about 200 characters.
BT3 had 186. There were more new DB characters added since then. Way more than 14.
yeah dlc will be a huge thing in this one. back then companies had to release a complete game as there was now way to do an "update" unless you re shipped the game . most of the time bugs and stuff got fixed games sequels if they had a second one. Now they can implement new chars thought the games life. So yeah i do believe roster will grow to the same size if not moe than bt3 over time.
I think after the latest trailer they confirmed the game has been in devlopment for 5 years so a larger roster is not as unrealistic as you think
This aged like milk
Indeed
The way you depicted “business” moves from the company visually perfect is crazy
Did your vision of the roster change now that we know that Bergamo is in the game? 🤣
this video did not age well lol its actually 200 characters from scratch on Sparking zero
Never been so happy one of your videos aged so bad 😂 about a week left boys 🥳🥳🥳
You're being very optimistic that they would include all these forms. Just cause these forms do technically exist doesn't mean that the games would model them. Base forms for Gotenks and Gogeta are highly unlikely, even base Vegito is unlikely. I don't think they would include Moro until the anime comes out, but if it came out (unlikely before BT4), then it'd probably only include the version of Moro with 73 absorbed. Same story with Gas. He's unlikely to make the cut, but if he did, only his adult form that he did most of his fighting in would be included. Granola's also unlikely to make the cut. In their places, I think we'd get Orange Piccolo and Beast Gohan. Whis isn't really much of a fighter and hasn't used fighting moves really, just a little sparring. He's not a necessary character and will likely be excluded. Toppo is a more important character and should make the cut, along with his Destroyer transformation. I think only him and Jiren are making it from their universe. Roshi isn't as necessary, and his transformation even less so. His buff form def won't be included, his base form may. Regular Zamasu (not Goku Black) should be in the game. Also, you left out the Z forms of Goku and Vegeta. Would be a bit odd for them to not be there if they're gonna have a story involving Z villains.
I counted the slots for the main roster and it's 163! Which of course includes transformations!
1st/Suppressed Form Frieza was in DBS too!
I remember my first reaction to Tenkaichi 4's announcement being "Heck yeah! Get ready for Super Vegeta vs Vegeta (Super)!"
Budokai tenkaichi 1 has 90 characters. So even 80 wouldn't be the biggest roaster they've made from scratch. I also don't get why you think there will be manga characters in the base game.
This gets funnier every day I can't
this didnt age well as with just the first two confirmed dlc we have more than 200 characters and we have more dlc coming on the way
If there’s not over 200+ characters I’m going SS5 and destroying Japan
Here’s some easy cuts for you: characters from the Moro and Granolah Arcs. Those are currently manga-only and the games tend to focus primarily on the anime.
He literally said before the cuts part that he is considering that the anime will cover this arcs before the game releases
@@GrandeBigdor And? What’s your point? Just because he *thinks* the anime will cover those parts doesn’t mean that it will. It’s highly unlikely that the anime will cover those parts considering the anime return still hasn’t even been announced and that’s two whole arcs.
@@Hawkcam1996 its literally not my fault. Why you saying this as If was MY point, It is Globku's point lol
@@GrandeBigdor He’s not the one that decided to reply to my comment in a condescending manner. That was you.
@@Hawkcam1996 not my fault if you didnt see the first part of the video
And chill out dude, you look like u mad bro
Raging blast was literally so underrated, it was 🔥🔥🔥
One of my favorite things about Tenkaichi is being able to play as the smaller characters that rarely ever (if not never) get playable spots in games. The Frieza Soldiers, Babidis, King Colds, Fashas, and Grandpa Gohans of the Dragon Ball world. But, unfortunately, Dragon Ball has gotten so big that even just the essentials of Super, GT, DB, the movies, and Z alone would probably make for more characters than the entirety of Tenkaichi 3. On the plus side Xenoverse 2 does have a bunch of character models they could probably just reuse, but I think the playing field has gotten too big for us to see the little guys return, and that's a shame in my opinion.
Might be premature but I'm mourning my boys Dr. Wheelo, Pilaf Machine, Devilman, and Burter already lmao