@@FaticusDolphinius Ai is cringe, deceptive, associated with scams and overall disgusting to listen to. People hate it, and react poorly to it as well for moral reasons. So, he was very smart to simply use his real voice, which he is actively doing in his more recent videos. I would have blocked his channel had I heard this video first, it's good I watched his newer stuff first, or I wouldn't have a shred of respect for this channel. He did the right thing.
Hi Anul, i would like to know as a game developer how you earn money as a indie game developer. also I just want to know which platform is good mobile or web to publish games.
I would highly suggest checking out the Godot engine, specifically 4.3 (there's a 3.x and a 4.x branch, 4.x is newer and completely stable now). It's easy to learn, you can program in C#, GDScript (language made specifically for the engine), and there's now plenty of material out there to learn. I know it's not Unreal or Unity, but as a long-term dev who jumped the Unity ship years ago, I assure you it's going places / basically already there.
"Easy" is an infinite trap. What you need to learn to make a game will always be the same things at different levels of complexity. When you are seeking the easiest path only, resistance will always leave you running to the next easiest thing. But at some point, easy becomes a trap you can't escape and your options become more and more narrow and dissatisfying because they can't achieve your actual goals. Easy = simplification, but from simplicity comes constraints, and from constraints there are inevitable limits to what you can do, or achieve. The easiest game engine does everything for you, something trashy like Easy Game Engine, but in the end the product won't resemble what you want. From there, you have more complex engines like Bitsy, ct.js, Sratch, Microsoft Code Arcade, then stuff like Construct 3, GDevelop, Buildbox, RPG Maker, Bakin, up to stuff like Phaser, Defold, Cocos, until you reach Godot, Unity, Unreal, and if you want more complexity and control you'd look toward monogame, raylib and other frameworks, and eventually land at the act of creating an engine, or doing pure assembly coding if you've got the pure madness energy. But the simplisty offered at the lowest end of the spectrum, ultimately constricts what you can do so much, it stops being worth doing. At some threshold, you must learn something difficult to create something worthy. You can spin your wheels on avoiding hard work for months and months only to realize this conclusion, or you can come to that conclusion early and dive beyond comfort zone and learn something that both challenges and rewards you now rather than later. I recommend the latter.
Yes, but the size is ov version 4 ist sadly a lot bigger then in version 3. The egine / Godot itself is so small, I wish they could improve the output in size too.
So, I'm gonna go off on a limb and assume you're not only using AI for your voice and coding, but also to write the script for your videos. Get-rich quick videos but make it game dev? Damn...
Keep making videos. I never thought about this option. I thought playstore and steam are only the options.
why my games are rejects from crarzy game everytime and my game have no bug and issue?
Hey man, very informative video, thanks for the nice tips!
I am glad you liked it! 🫡
Do you think unity 6 with their new web build system will be suited to publish on such platforms?
Very insightful!
how do i upload the game on a server? can i upload it on itchio and give them the link ? since they asked for a playable link
Yes, hosting on itch io and sharing works!
you contents are good but try not to use ai voice
Yes sir, in my future videos 🫡
Question what’s the issue with ai voice? If it wasn’t that it would have been some other robot voice
@@Anoool1 nah.. just use ai voice. With your voice 😂
@@FaticusDolphinius
Ai is cringe, deceptive, associated with scams and overall disgusting to listen to. People hate it, and react poorly to it as well for moral reasons. So, he was very smart to simply use his real voice, which he is actively doing in his more recent videos. I would have blocked his channel had I heard this video first, it's good I watched his newer stuff first, or I wouldn't have a shred of respect for this channel. He did the right thing.
@@honaleri ah so you have a fundamental misunderstanding of what ai is and have associated all ai with the bad actors.
Great video
Do you have to buy a domain for each game?
Nope, I upload with partner platforms - so they have their own hosting!
Does poki accept only exclusive games for revenue share contract?
great info ! can you share which computer you are using for game dev ?
Using MacBook Air M1!
Hi Anul, i would like to know as a game developer how you earn money as a indie game developer. also I just want to know which platform is good mobile or web to publish games.
I have a question about telegram games, how do they generate money and give it to users who are in the TON network?
For web2 games, they can show ads!
For web3 games, I guess in-app purchases through TON - I am not too sure on that!
What tool do you use for the AI voice?
eleven labs
That's a really helpful video I was wondering if you know a way to use unity on my android device or something? Thank you for your time!
What is the easiest game engine to learn for a beginner
I would highly suggest checking out the Godot engine, specifically 4.3 (there's a 3.x and a 4.x branch, 4.x is newer and completely stable now). It's easy to learn, you can program in C#, GDScript (language made specifically for the engine), and there's now plenty of material out there to learn. I know it's not Unreal or Unity, but as a long-term dev who jumped the Unity ship years ago, I assure you it's going places / basically already there.
Construct 3 Gdevelop
"Easy" is an infinite trap. What you need to learn to make a game will always be the same things at different levels of complexity. When you are seeking the easiest path only, resistance will always leave you running to the next easiest thing. But at some point, easy becomes a trap you can't escape and your options become more and more narrow and dissatisfying because they can't achieve your actual goals. Easy = simplification, but from simplicity comes constraints, and from constraints there are inevitable limits to what you can do, or achieve. The easiest game engine does everything for you, something trashy like Easy Game Engine, but in the end the product won't resemble what you want. From there, you have more complex engines like Bitsy, ct.js, Sratch, Microsoft Code Arcade, then stuff like Construct 3, GDevelop, Buildbox, RPG Maker, Bakin, up to stuff like Phaser, Defold, Cocos, until you reach Godot, Unity, Unreal, and if you want more complexity and control you'd look toward monogame, raylib and other frameworks, and eventually land at the act of creating an engine, or doing pure assembly coding if you've got the pure madness energy.
But the simplisty offered at the lowest end of the spectrum, ultimately constricts what you can do so much, it stops being worth doing.
At some threshold, you must learn something difficult to create something worthy. You can spin your wheels on avoiding hard work for months and months only to realize this conclusion, or you can come to that conclusion early and dive beyond comfort zone and learn something that both challenges and rewards you now rather than later.
I recommend the latter.
Do they pay well ?
What's the game called at th-cam.com/video/vZGDeT79fms/w-d-xo.html - i used to love that game
Godot is heterophobic. The CEO called people toxic that said keep politics out of game engines!
Godot compiles perfectly to web too.
Yes, but the size is ov version 4 ist sadly a lot bigger then in version 3. The egine / Godot itself is so small, I wish they could improve the output in size too.
@ I haven’t noticed any difference when I moved from 3 to 4 in the wasm size.
Why have web games become popular again?
voice 😢
More info about Poki would be great
I will try my best!
use your own voice bro
Yes sir, in my future videos 🫡
No... I like this voice... You don't have to use your real voice!!.. This fits well@@Anoool1
use your own voice pls
Yes sir, in my future videos 🫡
@@Anoool1or at least choose a less annoying one lol
So, I'm gonna go off on a limb and assume you're not only using AI for your voice and coding, but also to write the script for your videos. Get-rich quick videos but make it game dev? Damn...
Script was written by me, writing on multiple platforms since ~2 years now!
Is your video script compatible with Linux too?