Condi Renegade has been my favorite condi dps for a while. I love how fluid the rotation is, even if it's complex. Condi ALAC Renegade on the other hand feels weirdly clunky to use as far as the energy management goes so I often just camp shortbow. I feel like you can get 90% of the dps just by camping shortbow and it makes the build a thousand times easier.
"Way more effort for way less in return" is one of the issues the balance team should be focusing on, but for whatever reason ignore it and seem to just make it worse.
I will say though (as a guy who recently returned) that some classes have been made significantly easier than i remember them to be, there are still some outliers which i hope will get fixed, but its gotten better as a guy who returned after several years
Some notes on rotation vs priority list based builds: While most people prefer prio based builds, as they're usually easier to understand and have a lower skill floor, others will have an easier time learning something with a rotation that tells you exactly what button to press in what order. I don't want to sell specifically condi alac renegade as an easy build, the rotation is incredibly punishing if you mess up even slightly, a lot of your damage comes from exact timing/spacing of your shortbow skills, and it's even harder to adapt to real encounters. I just don't like looking at a 20 step rotation and categorically saying that's way too much to follow or remember, because that might scare off new players from other, easier rotation based builds when those might be exactly the thing that would suit them.
I will say as a rev Main, that Condi Alacrigade is easily the hardest Revenant build to play well. I would recommend anyone looking to do Alacrigade to use PowerAlac until you are comfortable with Energy management, then swap to Condi. Power does a lot less damage, but still enough to not drag down the group. I will also say that the skill-difference between Condi Alacrigade and literally any Rev Build is so immense it might as well be a different class. Aside from Energy management, I would consider Revenant a fairly easy class that rewards knowledge of fights, similar to say, Barrier Healers in FF14. Its why I enjoy the class so much, i like learning the ins and outs of fights, and Revenant rewards planning out your energy and when to use what. That might just be me though. If anyone wants to pick up rev, I would recommend going with Power Vindicator, as it is easily the most forgiving, then go Herald and then go renegade. Renegade is the one spec I occasionally still have problems with, while at this point I can play Herald and Vindicator while basically being asleep.
The energy management isn't the same because you're not burning the same skills. Learning to blow the skills crisply and *know* you have spent enough energy is the key to condi revs. Just learn condi dps ren first if you want to learn this, imho.
Great Video! Thanks for covering Renegade and showing the difficulty of nailing the rotation and showing the problem with being so energy hungry. I personaly manage to hit 27k after practicing for half a year and renegade is a great dps on fights where you can't be in melee for a lot of the time and you know when to be in Shortbow. But it is still my least favorite Revenant elite spec. Thinks that you missed: If you use your F2, you can provide 10 Might to your allies, with it's cooldown you give shortly 20 might. Giving that you also create fireflieds (mace 2 and Shortbow 4) and you also have a blast finisher on mace, you can give a lot of might to your party. Of course pressing F2 cost 10 energy which is not much but as the renegade needs a lot of energy it is very tight. Also your Fury uptime is about 63% with endless enmity. If want to give 100% uptime of Fury you can use Relic of the midnight king and occasionally use a CC (As muk pointed out you always have 1 CC available in every weapon set and every legend and you use one of them for your rotation anyway) Both of your legends also have acces to resistance and your kala elite is a lifesteal which can help healing the group. Lastly Kalas utility, which you use in your rotation, also gives a buff to your allies which lets them apply bleeding to your enemy. Since the damage scales with your condition dmg, even power builds profit from this
I’ve been watching your videos for a while, but none detailing how to play a build. This one was great unfortunately not the best build play. Thank you for your time with these videos.
@@sanguin3 Don't remind me, I categorically refuse to join groups that look for HB for fractals. Like, I don't mind a HB in my groups, but I don't want to run with people who think it's the only viable choice.
2:11 This might be one of the easiest classes to keep up alac - proceeds to show video where alac is dropping for quite some time. Muk and Noxxi have amazing comedic talent for their vids :D
This is really validating. Alac Rev was the first build I ever tried for Raids and it felt terrible so I thought I was bad at raids. Then I switched characters and had a better time. I thought maybe it was just because it was my first build, but no it just feels worse than other classes
Just took up rev because both of my raid groups needed a qdps. I've been able to pick up Herald fairly easy as well as Vindicator, but have yet to try Ren. It's wild that it uses bow in Mallyx when condi Herald uses mace + axe there. Guess I just need to give it a go.
Well said. /applaud I love my ren I really do, but I fall back to my reaper a lot *specifically* because you are right about not having any real panic buttons and have to work through your extensive rotation to really get everything out of your toon, so if you get hit with something you didn't plan for it you can get over your head real fast. ... then I get frustrated and swap to easy mode; half the time I don't get a full rotation of what I have planned on my reaper and everything around me is dead and I'm dropping my last well on a patch of grass.
In general, the gameplay of alacrigade can be summed up as "swap legends as fast as possible while being below 10% energy". And of course use Order from above when it light up for the alac. The rest isn't that important. 2:39 The difference between swaping weapons and staying on shortbow all the time is about 2k DPS (I'm doing 20k DPS on golem on shortbow, 23k DPS with all the food and stuff). In my opinion, weapon swap is not worth the complexity. Instead I use a staff as my 2nd weapon for the stupid CC. 3:44 I think the culprit is the demon aura (Embrace the Darkness). It does 2 extra torment the pulse after you use a skill that consume energy. However, it only pulse every seconds, so if you use 2+ skills in one second, you'll only get the extra damage once, drastically reducing your damage output. I think that's a case of the Snowcrow golem being extremely unrealistic, as no one will have the brainpower to properly weave their skills in between each pulse. 5:34 Yes, it's important to legend swap at or below 10% energy. It's very easy to do in demon form (Mallyx). For the cat form (Kalla), one thing that make the gameplay much easier is to activate the permanent cat (Soulcleave's Summit) to stop your energy regen (unless you know you are going to need that energy soon for CC or alacrity). 8:56 pretty sure you swap Kalla. Through that's a very large damage loss, so only do that if you're the only one that can cover stability or projectiles.
you'd be surprised. I personally play gw2 because of the timings and rotations, I like gameplays elements to be more shallow than just gcds. I'm pretty sure than most players who play the spec can achieve without much sweat a 90+ percentile rotation. The community isn't retarded. Below 90% it is not a question of cognitive capacities or senescence, it is about being too lazy to do the effort, and most players in a community probably have played long enough and so are naturally there already even the lazy ones.
I love ren! If anyone is interested in trying it out just for fun but the energy management system caused by Charged Mists sounds like a headache to learn, you can easily take Song of the Mists instead just while you get a feel for the abilities/rotation. It wont do AS much damage, but it's a lot easier and more fluid to play around and, for someone who just can't get the hang of Charged Mists, will perform a lot better than if you bang your head against the 10% energy aspect of the trait otherwise. Also some things aside from rotation that will affect your numbers (I'm sure someone already mentioned this below but I ain't reading all that!): Rising Tide makes you do 10% more damage when your health is above 75% and Brutal Momentum increases your crit chance by 33% when your endurance is full, so taking instances where you are low on health for a period of time and/or excessively dodging a lot will see the damage go down.
With the release of JW and Spears the rotation is now way easier than before *and* you can use Staff for CC, this is coming from someone who absolutely hated how CARen used to play and now is one of my favorite Alac DPS If you got the time give it another try, it makes a world of difference (although be wary of SC, as their benchmarks usually use *double spears* and the difficulty spike on those is *tremendous* )
As a main Alacren in fractals (fractal god), I used to play Power Alacren (I lost my static group a year back, and stopped playing fractals since then). I used Condi Alacren only for sunqua, and a dumbed-down version (sb/sb); I never got to really master the condi version, even if I'm quite comfortable with the energy system.
Great series sir! Will you cover the semi-existing build of Condi Alac Druid some day? I would love to see it and get to know if it's even slightly viable ^^ Have a wonderful day y'all!
@@maximetauran3415 Absolutely agreed, and I hope I haven't at all put you off playing power alac Rene, I play one myself fairly often for anything less than raid content.
There is a version that uses Call of the Assassin instead of Charged Mists, does ~3k less damage than benchmark, and is SOOOOO much easier to play, too bad it isn't in any build website, but you can find it on youtube
IME Alac Renegade is like Chrono in that for how hard it is to play there are dedicated players for whom it really clicks and they become absolute monsters topping the DPS chart above most of the "true" DPS.
Much of what will have cost you damage was the way you were mashing your shortbow skills while the demon stance elite was pulsing. The elite does bonus torment on the tick after using a skill that costs energy, so you want to spend a touch more time in demon stance and make sure you hit the skills from 2-5 one second apart from each other. Skill 2 is a 1 sec cast-time so that's the only one where you immediately mash another skill afterwards. Skills 3-5 you generally do 1 auto attack between each one as a spacer. The way you mashed the skills, you lost 2 stacks of torment every other pulse of the elite, and you lost the stacks of bleeding from the spacer autos. The rapid mashing to deplete your energy faster would also have cost you 1-2 possible extra pulses from the elite since demon stance is where much of your condi damage comes from and you're usually going to sit in it a bit longer unlike renegade stance where you want to swap back out of it asap. I would normally upon swapping to shortbow while in demon stance, hit the elite then go 3, 5, 4, 2, then prioritise 3 then 4 for any remaining skills before swapping depending on energy after F4 for Alac. You're not going to be in demon stance long enough for scorchrazor to come back off cooldown, but you can definitely hit skill 3 again for 7 more stacks of torment as long as you used it first after weapon+stanceswap. Basically speaking, to get the best out of condi Alac renegade there's a rhythm to the skill use while you're in demon stance, and while demon stance elite is ticking you want to prioritise hard-hitting cheaper cost skills that have shorter cooldowns so you can get them off more than once before swap. If you rush the skills-use you will lose two thirds of your damage from every other tick of the elite.
Isnt the dmg diff in condi coming from the fact that one of the cats summoned scales up to 5ppl making them apply bleed stacks that count towards your dps? I'm also playing a super simplified version of this as my main with 2 short bows. Way more comfy (Masel has a guide from 1 year ago)
I considered running a healer build Rev but the energy mechanic among other things convinced me to look elsewhere... Revenant isn't bad by any means but it has several considerations that make it's learning curve rather steep.
Revenant is perhaps the hardest class to actually use effectively. You need to learn resource management a lot harder than you do for most other classes. And it GENERALLY pays out very well, but like you saw with Power Renegade, some builds got left behind.
Nah. Only revenant is hard out of all renegades, because it takes the talent that increases resource when switched legend under 10%. Herald and vindi are pretty easy.
There is one thing i noticed, you had not used the Empowered Kalla skills, were you use one Kalla skill, and the one immediatly is empowered So for example the cc is was lower than 600, and the DPS is way lower than using the skills empowered Maybe that helps to you
You will play Quick harb next video. I want you to listen to me very carefully Muk, if the next video is NOT a video about quick Harb, I will go about my day and wait some more.
It’s not. The snowcrows benchmark of the condi build is the fakest golem dps ever. There’s no way anyone is consistently weaving shortbow autos correctly in real content. Renegade is just a bit weak at the moment.
Obviously it feels horrible to play if you haven't practiced the rotation a lot. It is for sure the hardest alac build to play. I have played it for a long time and chase dps players in dps while doing great cc. But you have to prepare for cc. The build heavily relies on fully understanding the rotation and energy system. But once you have understood the build, it does feel great to play. Late Note on the heal: it costs 5 energy which takes 1s to build. There should be no situation where you really struggle having the energy for it. Stun breaks on rev are always expensive, but most builds don't even run stun breaks
"Know the encounter" is not a valid counterpoint to the "don't make me spam my tools on CD" complaint. Unless you're playing extensively with a static group, you can't time things that precisely. Hell, even with a static, there's still a lot of variance below the upper percentiles of players. DPS numbers fluctuate, people go downstate, people miss mechanics, people eff up their rotations, et cetera. For most players there is always a very real possibility of those tools not being there when you need them.
it felt so so so much better before they reworked renegade and butured the enginiers bow that they removed from engi bow becuase it felt aweful to use into the class for no other reasosn than soemoen felt sad the "mechanic" felt aweful to use and noone liked it -.- I would normaly not be salty towards devs but like this kind of thing is just out of touch and dumb to do for no other reason than becuase they were sad, they knew it wasnt fun and yet put it onto a class that needed a rework but rather than actualy rework the class and improve it they just glued this mess onto it -.-
This spec is literally just: "Change one trait, do your usual dps rotation and remember to SMASH DAT F4 BUTTON!" Weapon switch is really only necessary in sweaty scenarios.
power alac can do a lot of dps if u play it with GS/sword sword. It has an amaizing burst for fractals if u start with icerazor, then GS5, citadel bombartment, legen swap, activate hammers or imposible odds, weapon swap, Sword 4, sword 5 and sword 2. That combo is uffff... amaizing hahaha
I'm not bothered by the skill count, I list that more for people to be informed. I think the thing that made me "bad" the most was the energy system. Like if I wanted to give stability I need to make sure that button is off cooldown, AND that im in the right legend, AND that I have enough energy. 3 requirements must be met instead of 1 for all skills
Kinda disappointed you didn’t even mention how insane power alacren is in fractals. It’s an incredible build that has insane burst dmg and that can cover a lot of mechanics. And it’s actually hard to min max, while being extremely rewarding to play. I agree it’s not the point of the video, but you should have at least mention it because a lot of people don’t consider this build enough. Playing power alac ren in fractals is a blast and i would recommand everyone to at least try it
This is why I dislike Rev as a profession because everything is energy based and the Ultilies are what you get, there's no choice. No wonder I named it "Hardly Revenant"
Can't use your kit cause you need it for DAMAGE. "Build". Stuff like this comes across like the other end of the bell curve of people wearing mismatched stats and runes.
"A lot of work for a lot less output than other classes" hasn't that been the story of Revenant since it came out? As far as I can remember, when it came to DPS and DPS+alac builds it always felt like that was the case. I like to play Rev, but man, it always feels like a bit of a struggle.
Honstly, that is the one statement in the vid that I think isn't fair to the build. Because if you do the work properly, you do have a significantly higher damage output than most other boon dps builds. While lacking utility, fair, but there are enough encounters where the boon dps doesn't really need to bring anything besides their main boon, dps, and maybe some cc. It is a lot of hard work, yes, but not for less output once you've put in enough of it to be at a high level with the build. Edit: what I'm trying to say is the build isn't generally bad, it's just very hard to learn and thus bad for new and/or casual players.
People keep focusing on how OPTIMAL and EFFICIENT and WELL DESIGNED their build is instead of focusing on how FUN it is... In my opinion, as long as any build can provide the basic requirements and not be shit, i don't care about crazy DPS or crazy efficiency. Remember, you are playing a GAME for the FUN of it, these are not the Olympics qualifications or finals lol
Tldr, don't waste time on this build and just learn alac scourge or specter. Or even better, don't play an alacdps because then you can't bring qdps herald, the best boon dps in the game.
Condi Renegade has been my favorite condi dps for a while. I love how fluid the rotation is, even if it's complex. Condi ALAC Renegade on the other hand feels weirdly clunky to use as far as the energy management goes so I often just camp shortbow. I feel like you can get 90% of the dps just by camping shortbow and it makes the build a thousand times easier.
"Way more effort for way less in return" is one of the issues the balance team should be focusing on, but for whatever reason ignore it and seem to just make it worse.
I will say though (as a guy who recently returned) that some classes have been made significantly easier than i remember them to be, there are still some outliers which i hope will get fixed, but its gotten better as a guy who returned after several years
Some notes on rotation vs priority list based builds: While most people prefer prio based builds, as they're usually easier to understand and have a lower skill floor, others will have an easier time learning something with a rotation that tells you exactly what button to press in what order.
I don't want to sell specifically condi alac renegade as an easy build, the rotation is incredibly punishing if you mess up even slightly, a lot of your damage comes from exact timing/spacing of your shortbow skills, and it's even harder to adapt to real encounters.
I just don't like looking at a 20 step rotation and categorically saying that's way too much to follow or remember, because that might scare off new players from other, easier rotation based builds when those might be exactly the thing that would suit them.
I will say as a rev Main, that Condi Alacrigade is easily the hardest Revenant build to play well. I would recommend anyone looking to do Alacrigade to use PowerAlac until you are comfortable with Energy management, then swap to Condi. Power does a lot less damage, but still enough to not drag down the group.
I will also say that the skill-difference between Condi Alacrigade and literally any Rev Build is so immense it might as well be a different class. Aside from Energy management, I would consider Revenant a fairly easy class that rewards knowledge of fights, similar to say, Barrier Healers in FF14. Its why I enjoy the class so much, i like learning the ins and outs of fights, and Revenant rewards planning out your energy and when to use what. That might just be me though.
If anyone wants to pick up rev, I would recommend going with Power Vindicator, as it is easily the most forgiving, then go Herald and then go renegade. Renegade is the one spec I occasionally still have problems with, while at this point I can play Herald and Vindicator while basically being asleep.
The energy management isn't the same because you're not burning the same skills. Learning to blow the skills crisply and *know* you have spent enough energy is the key to condi revs.
Just learn condi dps ren first if you want to learn this, imho.
Q: aside the anime dodge are the benefits of St.V&Arc? I know one is healing, but ppl poo poo it alot.
Great Video! Thanks for covering Renegade and showing the difficulty of nailing the rotation and showing the problem with being so energy hungry. I personaly manage to hit 27k after practicing for half a year and renegade is a great dps on fights where you can't be in melee for a lot of the time and you know when to be in Shortbow. But it is still my least favorite Revenant elite spec.
Thinks that you missed:
If you use your F2, you can provide 10 Might to your allies, with it's cooldown you give shortly 20 might. Giving that you also create fireflieds (mace 2 and Shortbow 4) and you also have a blast finisher on mace, you can give a lot of might to your party. Of course pressing F2 cost 10 energy which is not much but as the renegade needs a lot of energy it is very tight.
Also your Fury uptime is about 63% with endless enmity. If want to give 100% uptime of Fury you can use Relic of the midnight king and occasionally use a CC (As muk pointed out you always have 1 CC available in every weapon set and every legend and you use one of them for your rotation anyway)
Both of your legends also have acces to resistance and your kala elite is a lifesteal which can help healing the group.
Lastly Kalas utility, which you use in your rotation, also gives a buff to your allies which lets them apply bleeding to your enemy. Since the damage scales with your condition dmg, even power builds profit from this
I’ve been watching your videos for a while, but none detailing how to play a build. This one was great unfortunately not the best build play. Thank you for your time with these videos.
FYI I believe power ren is still used in fractals due to it being able to burst.
Also people are so used to Quick Heal Firebrand in Fractal that they don't even realize Heal Chrono can do pretty much the same thing.
@@sanguin3 Don't remind me, I categorically refuse to join groups that look for HB for fractals. Like, I don't mind a HB in my groups, but I don't want to run with people who think it's the only viable choice.
@@sanguin3 And now you've gone and reminded me that I need to set up a harrier set for my Chrono as well...
@@student76543 These days people ask for QH/AH and Qdps/Adps. HB is still popular, but the times are changing.
@@sanguin3 I think it really lacks clone regen on power Cm fractals, therefore it can lack boons, didnt try it so my opinion isn't fully viable
2:11 This might be one of the easiest classes to keep up alac - proceeds to show video where alac is dropping for quite some time. Muk and Noxxi have amazing comedic talent for their vids :D
Yeah I think that was my first strike with it. My worst performance lol
I like Renegade.
I'm not GOOD at Renegade, but I like it.
Same.
This is really validating. Alac Rev was the first build I ever tried for Raids and it felt terrible so I thought I was bad at raids. Then I switched characters and had a better time. I thought maybe it was just because it was my first build, but no it just feels worse than other classes
You were bad in raids and also bad as alac rev. Now you are good in raids but still bad in alac rev.
Just took up rev because both of my raid groups needed a qdps. I've been able to pick up Herald fairly easy as well as Vindicator, but have yet to try Ren. It's wild that it uses bow in Mallyx when condi Herald uses mace + axe there. Guess I just need to give it a go.
Typically you would want to use the mace/axe in demon, and bow in renegade, as ren has more range on abilities compared to demon.
Well said. /applaud
I love my ren I really do, but I fall back to my reaper a lot *specifically* because you are right about not having any real panic buttons and have to work through your extensive rotation to really get everything out of your toon, so if you get hit with something you didn't plan for it you can get over your head real fast.
... then I get frustrated and swap to easy mode; half the time I don't get a full rotation of what I have planned on my reaper and everything around me is dead and I'm dropping my last well on a patch of grass.
Buffing Charged Mists to trigger when under 15 or even 20 energy would go such a long way to help make Renegade more accessible
In general, the gameplay of alacrigade can be summed up as "swap legends as fast as possible while being below 10% energy". And of course use Order from above when it light up for the alac. The rest isn't that important.
2:39 The difference between swaping weapons and staying on shortbow all the time is about 2k DPS (I'm doing 20k DPS on golem on shortbow, 23k DPS with all the food and stuff). In my opinion, weapon swap is not worth the complexity. Instead I use a staff as my 2nd weapon for the stupid CC.
3:44 I think the culprit is the demon aura (Embrace the Darkness). It does 2 extra torment the pulse after you use a skill that consume energy. However, it only pulse every seconds, so if you use 2+ skills in one second, you'll only get the extra damage once, drastically reducing your damage output. I think that's a case of the Snowcrow golem being extremely unrealistic, as no one will have the brainpower to properly weave their skills in between each pulse.
5:34 Yes, it's important to legend swap at or below 10% energy. It's very easy to do in demon form (Mallyx). For the cat form (Kalla), one thing that make the gameplay much easier is to activate the permanent cat (Soulcleave's Summit) to stop your energy regen (unless you know you are going to need that energy soon for CC or alacrity).
8:56 pretty sure you swap Kalla. Through that's a very large damage loss, so only do that if you're the only one that can cover stability or projectiles.
you'd be surprised. I personally play gw2 because of the timings and rotations, I like gameplays elements to be more shallow than just gcds. I'm pretty sure than most players who play the spec can achieve without much sweat a 90+ percentile rotation. The community isn't retarded. Below 90% it is not a question of cognitive capacities or senescence, it is about being too lazy to do the effort, and most players in a community probably have played long enough and so are naturally there already even the lazy ones.
I love ren! If anyone is interested in trying it out just for fun but the energy management system caused by Charged Mists sounds like a headache to learn, you can easily take Song of the Mists instead just while you get a feel for the abilities/rotation. It wont do AS much damage, but it's a lot easier and more fluid to play around and, for someone who just can't get the hang of Charged Mists, will perform a lot better than if you bang your head against the 10% energy aspect of the trait otherwise.
Also some things aside from rotation that will affect your numbers (I'm sure someone already mentioned this below but I ain't reading all that!): Rising Tide makes you do 10% more damage when your health is above 75% and Brutal Momentum increases your crit chance by 33% when your endurance is full, so taking instances where you are low on health for a period of time and/or excessively dodging a lot will see the damage go down.
With the release of JW and Spears the rotation is now way easier than before *and* you can use Staff for CC, this is coming from someone who absolutely hated how CARen used to play and now is one of my favorite Alac DPS
If you got the time give it another try, it makes a world of difference (although be wary of SC, as their benchmarks usually use *double spears* and the difficulty spike on those is *tremendous* )
As a main Alacren in fractals (fractal god), I used to play Power Alacren (I lost my static group a year back, and stopped playing fractals since then). I used Condi Alacren only for sunqua, and a dumbed-down version (sb/sb); I never got to really master the condi version, even if I'm quite comfortable with the energy system.
Great series sir! Will you cover the semi-existing build of Condi Alac Druid some day? I would love to see it and get to know if it's even slightly viable ^^ Have a wonderful day y'all!
If I can find viable information on it, sure 👍
Power Alac Rene is such a fun build. If only it dealt actual damage :
I still use it because i like it and it is fun and simple. I don't do hard mode or raids anyway so who cares if the damage is lower?
@@maximetauran3415 Absolutely agreed, and I hope I haven't at all put you off playing power alac Rene, I play one myself fairly often for anything less than raid content.
hey can anyone please answer me, how does he have the permanent swiftness and other buffs that keep refreshing ?
This is in the testing room in the aerodrome, you can activate permanent boons in there for testing purposes.
@@MuklukTH-cam ohh ok i see
Thank you
There is a version that uses Call of the Assassin instead of Charged Mists, does ~3k less damage than benchmark, and is SOOOOO much easier to play, too bad it isn't in any build website, but you can find it on youtube
IME Alac Renegade is like Chrono in that for how hard it is to play there are dedicated players for whom it really clicks and they become absolute monsters topping the DPS chart above most of the "true" DPS.
Much of what will have cost you damage was the way you were mashing your shortbow skills while the demon stance elite was pulsing. The elite does bonus torment on the tick after using a skill that costs energy, so you want to spend a touch more time in demon stance and make sure you hit the skills from 2-5 one second apart from each other. Skill 2 is a 1 sec cast-time so that's the only one where you immediately mash another skill afterwards. Skills 3-5 you generally do 1 auto attack between each one as a spacer.
The way you mashed the skills, you lost 2 stacks of torment every other pulse of the elite, and you lost the stacks of bleeding from the spacer autos. The rapid mashing to deplete your energy faster would also have cost you 1-2 possible extra pulses from the elite since demon stance is where much of your condi damage comes from and you're usually going to sit in it a bit longer unlike renegade stance where you want to swap back out of it asap.
I would normally upon swapping to shortbow while in demon stance, hit the elite then go 3, 5, 4, 2, then prioritise 3 then 4 for any remaining skills before swapping depending on energy after F4 for Alac. You're not going to be in demon stance long enough for scorchrazor to come back off cooldown, but you can definitely hit skill 3 again for 7 more stacks of torment as long as you used it first after weapon+stanceswap.
Basically speaking, to get the best out of condi Alac renegade there's a rhythm to the skill use while you're in demon stance, and while demon stance elite is ticking you want to prioritise hard-hitting cheaper cost skills that have shorter cooldowns so you can get them off more than once before swap. If you rush the skills-use you will lose two thirds of your damage from every other tick of the elite.
Isnt the dmg diff in condi coming from the fact that one of the cats summoned scales up to 5ppl making them apply bleed stacks that count towards your dps?
I'm also playing a super simplified version of this as my main with 2 short bows.
Way more comfy (Masel has a guide from 1 year ago)
Now u feel are pain man ! Rev main
As a fractal player, I tend to switch out Kalla if I need to bubble.
I considered running a healer build Rev but the energy mechanic among other things convinced me to look elsewhere... Revenant isn't bad by any means but it has several considerations that make it's learning curve rather steep.
Being top dps as boon dps is both worrying and feels great.
Thanks Noxi for letting the "cut Here"-cue in! You da real MVP!
I use these builds in WvW as a solo roamer and pretend I’m providing boons to friends when Im getting squished by Maguuma.
Revenant is perhaps the hardest class to actually use effectively. You need to learn resource management a lot harder than you do for most other classes. And it GENERALLY pays out very well, but like you saw with Power Renegade, some builds got left behind.
Nah. Only revenant is hard out of all renegades, because it takes the talent that increases resource when switched legend under 10%. Herald and vindi are pretty easy.
There is one thing i noticed, you had not used the Empowered Kalla skills, were you use one Kalla skill, and the one immediatly is empowered
So for example the cc is was lower than 600, and the DPS is way lower than using the skills empowered
Maybe that helps to you
Thanks to explain why people have hard play whit this class.
what
You will play Quick harb next video. I want you to listen to me very carefully Muk, if the next video is NOT a video about quick Harb, I will go about my day and wait some more.
Not sure if it'll be the next video, but he has already done it on stream, so it'll come out sooner rather than later.
sad to hear that power alac rev is so much worse in dps
It’s not. The snowcrows benchmark of the condi build is the fakest golem dps ever. There’s no way anyone is consistently weaving shortbow autos correctly in real content. Renegade is just a bit weak at the moment.
And I was glad to hit 21k with my adps Tempest... which has at least a as complicated rotation as this one. Now I fear your future video about it.
Obviously it feels horrible to play if you haven't practiced the rotation a lot. It is for sure the hardest alac build to play. I have played it for a long time and chase dps players in dps while doing great cc. But you have to prepare for cc. The build heavily relies on fully understanding the rotation and energy system. But once you have understood the build, it does feel great to play.
Late Note on the heal: it costs 5 energy which takes 1s to build. There should be no situation where you really struggle having the energy for it. Stun breaks on rev are always expensive, but most builds don't even run stun breaks
"Know the encounter" is not a valid counterpoint to the "don't make me spam my tools on CD" complaint. Unless you're playing extensively with a static group, you can't time things that precisely. Hell, even with a static, there's still a lot of variance below the upper percentiles of players. DPS numbers fluctuate, people go downstate, people miss mechanics, people eff up their rotations, et cetera. For most players there is always a very real possibility of those tools not being there when you need them.
Summon Cats, followed by Turn into Demon... I fail to see the difference... 😆
One thing you were most likely missing was double proc’ing your sigils. Those go off with both legend swap and weapon swap
yeh agree
but 1 thing with renegade is ....... i have never bother learning the rotation, you just mashing some random bullshit buttons and it worked
it felt so so so much better before they reworked renegade and butured the enginiers bow that they removed from engi bow becuase it felt aweful to use into the class for no other reasosn than soemoen felt sad the "mechanic" felt aweful to use and noone liked it -.-
I would normaly not be salty towards devs but like this kind of thing is just out of touch and dumb to do for no other reason than becuase they were sad, they knew it wasnt fun and yet put it onto a class that needed a rework but rather than actualy rework the class and improve it they just glued this mess onto it -.-
This spec is literally just: "Change one trait, do your usual dps rotation and remember to SMASH DAT F4 BUTTON!"
Weapon switch is really only necessary in sweaty scenarios.
power alac can do a lot of dps if u play it with GS/sword sword. It has an amaizing burst for fractals if u start with icerazor, then GS5, citadel bombartment, legen swap, activate hammers or imposible odds, weapon swap, Sword 4, sword 5 and sword 2. That combo is uffff... amaizing hahaha
how's a former healmech main this bothered by rev's ability count? isn't heal kit + elixir gun + mech F1-2-3 exactly as many abilities as rev..?
I'm not bothered by the skill count, I list that more for people to be informed. I think the thing that made me "bad" the most was the energy system.
Like if I wanted to give stability I need to make sure that button is off cooldown, AND that im in the right legend, AND that I have enough energy. 3 requirements must be met instead of 1 for all skills
@@MuklukTH-cam another fair response woulda been "because i was trying to learn it from scratch in one afternoon, you ass"
I just camp kala and I am happy. :)
I'm laughing in ele main
with ele you at least have those brief times to rest when you go down state 🤣
Kinda disappointed you didn’t even mention how insane power alacren is in fractals. It’s an incredible build that has insane burst dmg and that can cover a lot of mechanics. And it’s actually hard to min max, while being extremely rewarding to play.
I agree it’s not the point of the video, but you should have at least mention it because a lot of people don’t consider this build enough.
Playing power alac ren in fractals is a blast and i would recommand everyone to at least try it
Honestly I didn't mention it because I didn't know that. I've been focused on testing these builds in 10 man content.
This is why I dislike Rev as a profession because everything is energy based and the Ultilies are what you get, there's no choice.
No wonder I named it "Hardly Revenant"
Can't use your kit cause you need it for DAMAGE. "Build". Stuff like this comes across like the other end of the bell curve of people wearing mismatched stats and runes.
"A lot of work for a lot less output than other classes" hasn't that been the story of Revenant since it came out? As far as I can remember, when it came to DPS and DPS+alac builds it always felt like that was the case. I like to play Rev, but man, it always feels like a bit of a struggle.
Honstly, that is the one statement in the vid that I think isn't fair to the build. Because if you do the work properly, you do have a significantly higher damage output than most other boon dps builds. While lacking utility, fair, but there are enough encounters where the boon dps doesn't really need to bring anything besides their main boon, dps, and maybe some cc.
It is a lot of hard work, yes, but not for less output once you've put in enough of it to be at a high level with the build.
Edit: what I'm trying to say is the build isn't generally bad, it's just very hard to learn and thus bad for new and/or casual players.
I like how I wouldn't even dare PUGing if I benched 22k and this guy is "yep, time to make a video"... xD
People keep focusing on how OPTIMAL and EFFICIENT and WELL DESIGNED their build is instead of focusing on how FUN it is... In my opinion, as long as any build can provide the basic requirements and not be shit, i don't care about crazy DPS or crazy efficiency.
Remember, you are playing a GAME for the FUN of it, these are not the Olympics qualifications or finals lol
Tldr, don't waste time on this build and just learn alac scourge or specter. Or even better, don't play an alacdps because then you can't bring qdps herald, the best boon dps in the game.
Soulja Boy off in it, oh
watch me crank it, watch me roll