Unreal Engine 4 - How To Create a Main Menu in 4 minutes (Tutorial)

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  • เผยแพร่เมื่อ 23 ธ.ค. 2024

ความคิดเห็น • 185

  • @Beardgames
    @Beardgames  3 ปีที่แล้ว +27

    For anyone wondering why I left the Main Menu so plain was because the design choices are completely up to you! If you'd like to download the Background Image + Button image seen in the thumbnail check the description. From there simply set the BG image as your Image background (talked about in the last minute), and for the buttons look in the button details and change the hoovered, clicked, pressed settings for each :) Good Luck Game Dev Team

  • @gavingui1861
    @gavingui1861 3 ปีที่แล้ว +179

    For anyone who cannot move the character, try to "Get Player Controller" and add "Set Input Mode Game Only" before "Open Level".

    • @mouassimanesabdenour
      @mouassimanesabdenour 3 ปีที่แล้ว +5

      Thank you so much

    • @miturtow
      @miturtow 3 ปีที่แล้ว +4

      This needs to be higher up! Thank you very much Gavin!

    • @splitupgamesofficial
      @splitupgamesofficial 3 ปีที่แล้ว

      It doesnt workkk

    • @StarCats
      @StarCats 3 ปีที่แล้ว +9

      @@splitupgamesofficial it's working. after on Pressed (play) add > "Set Input Mode Game Only" then add Get Player Controller to it's blue hole = object. "don't connect on pressed (play) to open level."

    • @splitupgamesofficial
      @splitupgamesofficial 3 ปีที่แล้ว +2

      @@StarCats OK thank you so much

  • @Freah_Meat
    @Freah_Meat 2 ปีที่แล้ว +7

    FAST clear and direct to the point, no lengthy rambling vids here - THANKYOU!

    • @Beardgames
      @Beardgames  2 ปีที่แล้ว +1

      That's what we do here 🙂👍

  • @Skyleneee
    @Skyleneee 3 ปีที่แล้ว +65

    I had an issue with black screen when I was done and I saw some people in the comments had it too. This worked for me->
    at 0:50 you need to hook "event beginplay" node to "create main menu WB Widget" .
    Hope it helps!

    • @RandomClips22023
      @RandomClips22023 3 ปีที่แล้ว

      How did you create that event?
      I can't find it

    • @Skyleneee
      @Skyleneee 2 ปีที่แล้ว

      @@RandomClips22023 event begin play is a standard event, it should be there :0 maybe you misspelled it? Its one of the greyed out events when you create a new blueprint

    • @RandomClips22023
      @RandomClips22023 2 ปีที่แล้ว

      @@Skyleneee Idk, which version are you using?

    • @EthanC69
      @EthanC69 2 ปีที่แล้ว

      THANK YOU SO MUCH!!!!!

    • @JhonatanosRJ
      @JhonatanosRJ 2 ปีที่แล้ว +1

      Not every hero wears a cape

  • @SciFi-F
    @SciFi-F ปีที่แล้ว +5

    Man you're insane, this is super helpful, it's night and day compared to the dreaded 30 mins tutorials to do simpler things. Much appreciated!

  • @zerofrenzy2743
    @zerofrenzy2743 2 ปีที่แล้ว +6

    Quick, straight to the point. Excellent tutorial.

  • @svens3722
    @svens3722 2 ปีที่แล้ว +3

    thanks a lot for this good and short tutorial without unnecesary bs. great work.

    • @Beardgames
      @Beardgames  2 ปีที่แล้ว +1

      Thanks a lot Sven really appreciate it 🙂 thanks for supporting the channel amigo!

    • @svens3722
      @svens3722 2 ปีที่แล้ว

      @@Beardgames your welcome, i need the videos to develop my game :D

  • @DieAxtimWaldeImSpieleWald
    @DieAxtimWaldeImSpieleWald 23 วันที่ผ่านมา

    Perfect tutorial! Simple and working, even in UE5.5 :)

  • @thegreatchameleonwar7192
    @thegreatchameleonwar7192 3 ปีที่แล้ว +11

    Great Tutorial! I had one issue though where F11 for fullscreen wasn't working and default 3rd person controls were not registering input after clicking play and loading the first level. Here was the solution: after creating Add to Viewport in the MainMenuMap I created "Set Input Mode Game and UI" instead of just "Set Input Mode Game UI Only" and I think that fixed everything. This is in version 4.27.1. I am super new to Unreal so if this doesn't work or messes something else up, my bad. Worked for me though. Again, awesome video :)

    • @milhouseburns
      @milhouseburns 3 ปีที่แล้ว +2

      THANK YOU SO MUCH~!!! THIS SOLVED MY CURRENT PROBLEM OMG

    • @IISinoshII
      @IISinoshII 2 ปีที่แล้ว

      Hey, i had same issues and used your workaround but now my mouse-inputs are only active aslong as i hold Leftclick. so to look around i have to hold a button. any idea how this could happen?

    • @obeeey
      @obeeey ปีที่แล้ว

      This works, thanks!

    • @kazuya_minegishi
      @kazuya_minegishi ปีที่แล้ว

      @@IISinoshII Rather than adding "Set Input Mode game UI only" or "Set Input Game and UI" , I just added "Set input Mode Game Only" and It worked well am using unreal 5.1

  • @ColeWithAGoal
    @ColeWithAGoal 2 ปีที่แล้ว +4

    This was perfect, no 15-30min explanation, just right to the point. Cheers!

  • @tmvwulf3423
    @tmvwulf3423 3 ปีที่แล้ว

    I'm new to this whole Dev thing, but your VIDEOS are solid my man!

  • @MattTheDug
    @MattTheDug ปีที่แล้ว +1

    If enemies are not moving when level loads in after menu try this:
    Go to Edit -> Project Settings ->
    Navigation Mesh ->
    Runtime Generation from Static to -> Dynamic

  • @jasonh7554
    @jasonh7554 5 หลายเดือนก่อน

    straight to the point . i like it, i subscribed

  • @blackcatanimations8396
    @blackcatanimations8396 3 ปีที่แล้ว +5

    Loving your tutorials man. Any chance you'll end up doing any intermediate or advanced menu or ui tutorials in the future? Would love one on how to set up a realtime gameplay background for the main menu and having the camera angles animate to different positions when a button like settings or difficulty or something is pressed. Keep up the good work man! 🔥

    • @Beardgames
      @Beardgames  3 ปีที่แล้ว +2

      Hey blackcat thanks so much for the kind words! And yeah that it something I'd really love to do but it wouldn't be for quite some time as I've got so many videos planned for the future haha. Will look into it at some point for sure :)

    • @blackcatanimations8396
      @blackcatanimations8396 3 ปีที่แล้ว

      @@Beardgames No doubt lol I look forward to them!

  • @anbecharts
    @anbecharts 3 ปีที่แล้ว +2

    Clear and on point. Good job my friend! :)

  • @holtrixstudios
    @holtrixstudios 3 ปีที่แล้ว

    Thank you sir, i wasnt motivated to do anything in ue4 bec i cant work on it, you really made me happy, thank you for the fast and easy tutorail

    • @Beardgames
      @Beardgames  3 ปีที่แล้ว +1

      Anytime my friend!! Keep at it and rocking it :)

  • @PencilMercenary
    @PencilMercenary ปีที่แล้ว

    thank you. i also learned how to make a pause menu! this was really helpful and i barely used the video for the pause menu!

  • @daniellemorley2628
    @daniellemorley2628 2 ปีที่แล้ว +1

    Very helpful however, whenever I start the game it doesn’t actually open the level, the widget just remains without doing anything when I click start

  • @erickfranca2002
    @erickfranca2002 ปีที่แล้ว

    I'm having a problem and when I open the level I can't move the character, can you help me with this problem?

  • @_MartimParames_Lokromatico
    @_MartimParames_Lokromatico 8 หลายเดือนก่อน

    Forgot to mention to conect Event BeginPlay to the rest of the eventgraph widgets. Made me rewatch your vid 3 times in slomo to realise it for myself.
    thanks a lot 😶

  • @omerrudnick8195
    @omerrudnick8195 2 ปีที่แล้ว +1

    After I do the whole menu, when I press play, I can still see my character appear at the beginning of the empty level (the menu one). How do I avoid that?

  • @foolsanticsstudio
    @foolsanticsstudio 11 หลายเดือนก่อน

    For main menus, do people create a whole new level for them or do they just hide everything behind a picture? If you were wanting to have an animated menu you'd want it to have it's own space right? But if it's a simple phone game then turning off the player controller, changing the sound and switching to a widget with a picture that fills the whole screen sounds like it would work too.

  • @seupyrassic3144
    @seupyrassic3144 3 ปีที่แล้ว +5

    so when I hit play for some reason I can not move my character when I start the game lol

    • @KrenArt
      @KrenArt 3 ปีที่แล้ว +5

      Hi! I don't know if you still have this issue, but I may have found the solution to this:
      In the level that you open when clicking "play", open its level blueprint and add "Event BeginPlay", drag the white arrow and write "Set Input Mode Game And UI" and for the "Player Controller" use the return value of "Get Player Controller".
      - imgur.com/a/u6aNIB8
      The issue was that when we we're launching the game we switched to the input mode "UI Only" + Showing the cursor, and we weren't switching back to the default settings when changing level.
      Hopefully this is the right thing to do (I just started using this program) and this will fix your problem.

    • @HamzaKhan-hj8ti
      @HamzaKhan-hj8ti 3 ปีที่แล้ว +2

      @@KrenArt Thanks! I had the same issue as Seu, and thought i would have to restart

    • @KrenArt
      @KrenArt 3 ปีที่แล้ว

      @@HamzaKhan-hj8ti np :))

    • @bakje
      @bakje 3 ปีที่แล้ว +1

      @@KrenArt Thanks for the help but now i have another problem. Now it is always in Mouse Control mode and i can only look around in my game by holding down Left Mouse Button. Im not sure if this is still the same when i package the game but its really annoying for testing. So how do i fix this?

    • @personpeople8815
      @personpeople8815 3 ปีที่แล้ว +1

      @@bakje all you need to do is instead of "set input mode game and UI" have "set input mode game only" and it should work

  • @auramaster6606
    @auramaster6606 3 ปีที่แล้ว +2

    Thanks for the Video, although I've come across an issue that when i start the game I cant move my third person character. Is there a way to fix this issue?

    • @thegreatchameleonwar7192
      @thegreatchameleonwar7192 3 ปีที่แล้ว +2

      I had the same issue! Here was the solution: after creating "Add to Viewport" in the MainMenuMap I created "Set Input Mode Game and UI" instead of just "Set Input Mode Game UI Only" and I think that fixed everything. This is in version 4.27.1. I am super new to Unreal so if this doesn't work or messes something else up, my bad. Worked for me though.

    • @mx-gamesdev8287
      @mx-gamesdev8287 2 ปีที่แล้ว +1

      All you need is ...begin play create widget add to viewport set mouse curor checked and player controller no need for anything else in 4.27 otherwise the character will not move

  • @yairmagnivow1361
    @yairmagnivow1361 6 หลายเดือนก่อน

    thanks man keep it up!!!., i appreciate your time creating it ! thanks alot . btw how you know how to create what and what order ,did you learned it somewhere. ?

  • @WhiteBuddy.
    @WhiteBuddy. 6 หลายเดือนก่อน

    tysm bro it helped me a lot.

  • @JRK663
    @JRK663 2 ปีที่แล้ว

    Hey Beardgames, I followed your tutorial, now, its much easier than the ones that include 14 minutes and blah blah blah. do you think you can do a short tutorial about character customization?

  • @MrPstewart84
    @MrPstewart84 3 ปีที่แล้ว +1

    Fantastic tutorial!

    • @Beardgames
      @Beardgames  3 ปีที่แล้ว

      Thanks so much Paul :)

  • @zapgamingpro8983
    @zapgamingpro8983 ปีที่แล้ว

    When i hit play and go to my level it does not let me interact with the main level i went to.. How to fix that?

  • @DaveUnreally
    @DaveUnreally 2 ปีที่แล้ว +1

    Great work! Very helpful.

    • @Beardgames
      @Beardgames  2 ปีที่แล้ว

      Anytime Dave thanks for watching and supporting the content :)

  • @AdeptusIncompetus
    @AdeptusIncompetus 3 ปีที่แล้ว

    Not sure if this is just a UE5 thing, but I had to uncheck the "Context Sensitive" box when searching for the "Set Active Widget Index". For whomever it may concern in the future.

  • @tomgamer1414
    @tomgamer1414 10 หลายเดือนก่อน

    Bro Can You Help Me Please The Level Part Select Level Its Not Appering And Im Using Unreal Engine 4. If You Could Help Thank You Soo Much! :)

    • @caliboinate09
      @caliboinate09 9 หลายเดือนก่อน

      I figured it out. In the "MainMenuMap" tab, you have to draw a line from "Event BeginPlay" to "Create Main Menu WB Widget" node for it to work.

  • @jaybirdthegamer4412
    @jaybirdthegamer4412 2 ปีที่แล้ว

    I had a problem where the screen was black when I would start it but fixed it by connecting something I forgot to connect, now when ever I press play it closes out and says the map location is invalid, but when I went to look for myself, it was still there. Do you know how to fix this?

  • @ime4rth434
    @ime4rth434 3 ปีที่แล้ว

    If your falling through the map after you click start on your main menu, move your network player spawn to where you want to spawn and delete your 2d character that you dragged into the map.

  • @megtwin
    @megtwin 3 ปีที่แล้ว +1

    Do you have any plans to show how to use a gamepad with an inventory menu? I've been searching and I can only find either just an inventory system or a gamepad UI system that doesn't actually integrate an inventory system.

    • @Beardgames
      @Beardgames  3 ปีที่แล้ว +2

      Hey Meg sorry for the incredibly slow response! I missed this comment for some reason, at the moment I have no plans on doing this but this is something I could think about further down the line :) Sorry I can't be of more help for now but I'll have a think about how I could do it!

    • @megtwin
      @megtwin 3 ปีที่แล้ว +1

      @@Beardgames No worries, thanks

    • @Pontos420
      @Pontos420 3 ปีที่แล้ว +1

      I just solved this kind of situation for my own project (XBox Controller / Gamepad) and I remembered this comment. (took ma awhile to find it though)
      Anyway here is what I did and it "kinda" worked for me:
      Go to the Widget where the buttons are.
      Select the Button and enable "is Focusable" in the details section of all the buttons.
      Then in the event of the same widget (where the buttons are) create:
      Event Construct -> Delay for 0.1 Seconds -> Set Keyboard Focus
      On "Set Keyboard Focus" put in one of the Buttons (from the varibals section of the widget)
      That should work. It did for me. :)
      Play around with the settings a little to find the right way for you. But the Delay before the "Set Keyboard Focus" is the whole trick to make it work.

    • @megtwin
      @megtwin 3 ปีที่แล้ว +1

      @@Pontos420 Thanks, I will try this out.

  • @3DAntonio47
    @3DAntonio47 3 ปีที่แล้ว +1

    Thanks for this, super quick and straight to the point!
    How could I change this to work with a game pad as well as keyboard and mouse?
    Thanks for sharing this with us!

  • @Fikarblackproject
    @Fikarblackproject 2 ปีที่แล้ว

    Hai i want to ask something, when we create menu, we only make it at same level Map? Cause im trying to make A Map ( menu ) & B map ( game ), i set A map as default map , but when i play the game from B map it doesnt start from A map ( default ), And when i package the game its only package 1 map , help please

  • @adriantome278
    @adriantome278 3 ปีที่แล้ว +2

    You deserve more subs, i hope you get more with the unreal engine 5 popularity.
    How can i add a parallax effect with the background image?

    • @Beardgames
      @Beardgames  3 ปีที่แล้ว

      Thanks Adrian appreciate it amigo :) What do you mean by parallax effect my friend, could you expand on this

    • @adriantome278
      @adriantome278 3 ปีที่แล้ว

      @@Beardgames I mean that kind of image offset on base the mouse cursor position. Like destiny 2 UI, when u move the cursor to the right, some elements move too.

    • @Beardgames
      @Beardgames  3 ปีที่แล้ว

      @@adriantome278 I'm not entirely sure amigo! I think you'd have to get current mouse position, then based on this position if the mouse has a certain x/y axis, animate your buttons to move places. Watch this video to see how you can animate your widget :) th-cam.com/video/fKoKhuStEjk/w-d-xo.html

  • @Tanya_0320_
    @Tanya_0320_ 13 วันที่ผ่านมา

    what is this map1 over here ?

  • @DeltaGroundSanes
    @DeltaGroundSanes 3 ปีที่แล้ว

    this works at hello neighbor mod kit? it's in Unreal Engine 4 but when i start player the main menu dont show up and character falls down

  • @NatePlayzGamez
    @NatePlayzGamez 2 ปีที่แล้ว

    Awesome man! thank you so much :)

  • @tayam92
    @tayam92 3 ปีที่แล้ว

    Why does the Start Menu has to be in a new level all by itself? Why wouldn't it work if we put it in the same map/level we're working on? Just trying to save levels/maps/resources if possible...

  • @tala4577
    @tala4577 2 ปีที่แล้ว

    How do you get back to the main menu while playing the game?

  • @thaoriginalog9572
    @thaoriginalog9572 3 ปีที่แล้ว

    Great video! got everything working good, but I can see my characters HUD when i am in the menu how do i fix this??

    • @Beardgames
      @Beardgames  3 ปีที่แล้ว

      Have the menu in a separate blank level, then your character won't load the HUD :)

    • @thaoriginalog9572
      @thaoriginalog9572 3 ปีที่แล้ว

      @@Beardgames Sweet!! you earned a sub forsure, helped out a ton. cheers!

    • @Beardgames
      @Beardgames  3 ปีที่แล้ว

      @@thaoriginalog9572 anytime brother :)

  • @diseasedpanda7418
    @diseasedpanda7418 2 ปีที่แล้ว

    Hopefully you see this so my menu works perfect when testing in standalone game in editor I did make it so that the play button opened into a level select and there's buttons for each level but when I build the project the level buttons act like the back to main menu button any ideas as to why this is

    • @Eyedaaa201
      @Eyedaaa201 9 หลายเดือนก่อน

      Not at all sure if you solved this, but make sure you have the select level buttons linked to an Open level node.

  • @esam71
    @esam71 ปีที่แล้ว

    Sir,which version it is?

  • @natecoet3291
    @natecoet3291 3 ปีที่แล้ว

    Very informative, thanks :)

  • @adgVelaepyaety
    @adgVelaepyaety 3 ปีที่แล้ว +2

    Whenever I enter the game The controls don’t work

    • @stevokrzton3056
      @stevokrzton3056 3 ปีที่แล้ว +1

      me too

    • @thegreatchameleonwar7192
      @thegreatchameleonwar7192 3 ปีที่แล้ว +2

      @@stevokrzton3056 I had the same issue. Here was the solution: after creating Add to Viewport in the MainMenuMap I created "Set Input Mode Game and UI" instead of just "Set Input Mode Game UI Only" and I think that fixed everything. This is in version 4.27.1.

  • @indecisiongamesstudio3938
    @indecisiongamesstudio3938 3 ปีที่แล้ว

    I was there you know... I was there when you started.
    Good job for getting this far your content is very good. Nice

    • @Beardgames
      @Beardgames  3 ปีที่แล้ว

      Hey that's so awesome man! When did you first subscribe? that's really cool you've stayed with me :)

    • @indecisiongamesstudio3938
      @indecisiongamesstudio3938 3 ปีที่แล้ว

      @@Beardgames When I saw your very first Reddit post

    • @Beardgames
      @Beardgames  3 ปีที่แล้ว

      @@indecisiongamesstudio3938 that's so awesome dude thank you so much for joining me on this journey! I hope we can continue to stay in contact for years to come 😎

  • @K0UK0U
    @K0UK0U ปีที่แล้ว

    Good job !

  • @Player1Vemo
    @Player1Vemo 2 ปีที่แล้ว

    How come I don’t have the option to show mouse cursor?

    • @Beardgames
      @Beardgames  2 ปีที่แล้ว

      Make sure you're dragging off the player controller my good sir

  • @StickyCerealStudios
    @StickyCerealStudios ปีที่แล้ว

    How do I add stuff to settings?

  • @davidfruchtman5234
    @davidfruchtman5234 2 ปีที่แล้ว

    Крутотень!!! Для самостоятельного обучения - идеально

  • @Dackky
    @Dackky 3 ปีที่แล้ว

    When will you update the Combat System?

    • @Beardgames
      @Beardgames  3 ปีที่แล้ว

      I'm afraid I can't give you an exact Date Dackky, i've just finished my 30 topic tutorial series and now have a few other videos planned I've always wanted to do. When they are out the way I will make some more updates for it :) Sorry I can't give you an exact date!

    • @Dackky
      @Dackky 3 ปีที่แล้ว

      @@Beardgames No problem, I'm able to learn from your videos. so just your videos alone are good enough for me!

  • @hexsusstudio327
    @hexsusstudio327 3 ปีที่แล้ว

    its broke my first person controller :( how can i fix this?

  • @rodneydavisii163
    @rodneydavisii163 2 ปีที่แล้ว

    You never said or showed to connect to event beginplay node, for beginners this is important.

  • @Matoi
    @Matoi 3 ปีที่แล้ว

    When i Start the game another Level Shows up first? How to fix it?

    • @connorboyle
      @connorboyle 2 ปีที่แล้ว

      You have to set this level as your default game mode

  • @MachromaPlays
    @MachromaPlays ปีที่แล้ว

    You make no sense.
    Buttons dont show up on the Event Graph in Variables
    and missing out with the event beginplay node to create main menu

  • @sirgwindortvinuel
    @sirgwindortvinuel 3 ปีที่แล้ว

    Dude i made everything the same but i cannot see the menu when i press play

  • @ski_ba
    @ski_ba 3 ปีที่แล้ว

    It's probably a longshot that you will reply, but I followed your steps exactly and when I get to 3:33 my Event Buttons are grayed out... any ideas?
    Well, I figured it out. I had the instance "running" and when I clicked stop, I was able to ge tout of read only mode. I'll leave this comment up because maybe someone else will run into this! Thanks for the video mate
    Edit 2 - Well now I have a different issue... when I go to play the MainMenu nothing shows..no buttons.. just a black screen
    Helllp :/
    Final Edit - LETS GOOOO!!! This video is a golden corner of Unreal Engine and the comments below are answered in other comments here. Thats enough babbling from me, thanks 100x over man!!

    • @Beardgames
      @Beardgames  3 ปีที่แล้ว +1

      I always do my best to reply my friend 😉 hmm black screen, I'm unsure why this would be happening. Make sure you're adding your menu to your viewport!

    • @Beardgames
      @Beardgames  3 ปีที่แล้ว

      0:40 We add our widget to our viewport

    • @ski_ba
      @ski_ba 3 ปีที่แล้ว

      @@Beardgames Well, I am now running into this forsaken 39% initializing thing...where Ue4 won't load the proiect. Which is insanely odd seeing how there is literally no assets or anything to compile...I gues I'll just let this thing run for half an hour which seems to be the fix I could find Googling.
      Thanks for the replies man you are the goat

    • @ski_ba
      @ski_ba 3 ปีที่แล้ว

      @@Beardgames okay. new issue. The menus work, but now upon reaching the first level I don't have control of the character, but rather just a camera? Lol thanks for the help so far man really

    • @Beardgames
      @Beardgames  3 ปีที่แล้ว

      @@ski_ba make sure you've set to control your character in the world settings🙂

  • @YuvaBalaji-u8d
    @YuvaBalaji-u8d ปีที่แล้ว

    hi i followed every step but ended up with error can anyone help me please! TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/FirstPersonBP/Maps/FirstPersonExampleMap'. Shutting down PIE.

  • @nooketh6235
    @nooketh6235 5 หลายเดือนก่อน

    черный экрн кнопок нету что делать

  • @jakpat_
    @jakpat_ 3 ปีที่แล้ว +1

    I have a black screen :(

  • @ЯрикСтудия
    @ЯрикСтудия ปีที่แล้ว +1

    LOL MENU HELLO NEIGHBOR ALPHA 1

  • @favGModplz
    @favGModplz 3 ปีที่แล้ว

    I did this now my character wont move

  • @PrabhjotSingh_
    @PrabhjotSingh_ 2 ปีที่แล้ว

    very cool

  • @devformation
    @devformation 3 ปีที่แล้ว

    just thinking about it)

  • @2_kp
    @2_kp 2 ปีที่แล้ว

    my play button doesnt work even if i followed the vid properly

  • @beb_zone1359
    @beb_zone1359 2 ปีที่แล้ว

    Basics how to speedrun main menu creating

  • @BLOODDRIVEGAMING
    @BLOODDRIVEGAMING 2 ปีที่แล้ว +2

    I like your tutorial but you go to fast at times my guy and it feels rushed. Remember if we are watching this its cause we wanna learn not watch the video 8500 times trying to rehear what you said right other than that great vid lol.

    • @Beardgames
      @Beardgames  2 ปีที่แล้ว +1

      Thanks Blood drive I appreciate that :) A lot of people want to go fast but I also understand some people like to go slower, I do my best to find the in between! Thanks for supporting the channel my friend =)

    • @BLOODDRIVEGAMING
      @BLOODDRIVEGAMING 2 ปีที่แล้ว

      @@Beardgames yeah no worries I watch alot of unreal tutorials being a solo dev and you're definitely helping gonna owe you a high 5 when I get this game done lol.

    • @Beardgames
      @Beardgames  2 ปีที่แล้ว +1

      @@BLOODDRIVEGAMING you got this man get it done for me😎

  • @Vulture545
    @Vulture545 ปีที่แล้ว

    not working

  • @coltontull3990
    @coltontull3990 2 ปีที่แล้ว

    Tutorial on how to improve microphone audio quality. Use a f**king pop filter. Love the tutorial!

  • @davidfruchtman5234
    @davidfruchtman5234 2 ปีที่แล้ว

    find the difference newbs

  • @boyvatgaming
    @boyvatgaming 3 หลายเดือนก่อน

    Nothing works guys ignore this video

  • @CJinsoo
    @CJinsoo 3 ปีที่แล้ว

    5 minutes

    • @Beardgames
      @Beardgames  3 ปีที่แล้ว +1

      Take away the skippable intro and outro my friend and we're in the 4 minute mark ;)

    • @CJinsoo
      @CJinsoo 3 ปีที่แล้ว

      @@Beardgames fair enough