Thank you so much! I'm a univ student in Korea, and I'm studying Unreal Engine since last month. Your tutorials are reallyyyyyyyyyyy healpful. I wish I could show you my final project on this Nov.
I watched the video to see what to do with music and Bam you linked up the footstep animations and so I got distracted by doing the same on my game, and it is pretty cool. Now back to music control, lol. Thank you for such a succinct set of instructions.
Interesting intro tutorial thanks so much for your contribution to the community. Nonetheless, I would rather rephrase captions and intro comments to state that this is truly basic, as event driven programming nowadays is pretty much obsolete in video game sound design
I am making a 3d platformer. I have it so when the player hits the water, a drowning animation will play which plays a splashing sound. The player can jump out of the water 2 times before he actually drowns if he doesnt jump on land. How do I stop the splashing sound when he cancels it by jumping out of the water?
THANK YOU, I tried making my audio file a .WAV when I exported it from iMovie but for some reason it just wouldn’t work with unreal engine and I tried cloud convert and now it works!!!
How to replicate footstep sound, and sound cues for multiplayer game? I have a problem that the footsteps of server are heard by client, but not vice versa. 😢
Hey man, on the footsteps sound, if i keep pressing W (to go forward) he only does the sound the number of times i have notifys (i have 6 footstep notifies on the run animation). So if i keep pressing forward it does 6 sounds and stops, i supose it should loop right?
Okay. How do you add sound effects to Paper 2d? Your tutorial (AND MANY others) involve using animation graphs. Paper 2D sprites do NOT have anim blueprints......
That's a very good question my friend, well you'll have to setup a walk sound when your characters movement is above a certain value. Then you can still use the line trace hitting the floor to determine which ground and sound should be outputted :)
Fantastic tutorial! Fast, simple. No wasting of time. Tons of stuff covered in 6 minutes. Thanks very much!
Anytime Bluespawn!!
Thank you so much! I'm a univ student in Korea, and I'm studying Unreal Engine since last month. Your tutorials are reallyyyyyyyyyyy healpful. I wish I could show you my final project on this Nov.
That's so awesome to hear Sumin! Jump into the discord and post it in the show your work channel, I'd love to see it :)
Just want to say, this has cleared up so much headache for me,
Thank you for the great video, straight to the point!!
Just the tutorial I needed and you came to save my project real fast. Thank you!
Wauw, Well done! Thx
I watched the video to see what to do with music and Bam you linked up the footstep animations and so I got distracted by doing the same on my game, and it is pretty cool. Now back to music control, lol. Thank you for such a succinct set of instructions.
Man, this was so helpful. There's no much content about this online, I realle appreciate you sharing your knowledge. Thank you. New suscriber here
Hey no problem Joao! Really appreciate you supporting the channel 🙂
Thank you sir.
Coming to Unreal Engine your tutorials are very helpful, thanks!
thank you so so much for this tutorial :DD
Anytime my vegan brother keep it cool
Great and well meda tutorial, really appreciate your hard work. Good job Beardgames👍
Anytime Balazs 🙂
Simple, yet effective 👌
Good job brother! 😊
Thanks my man :D
@@Beardgames you're welcome 😊
Whoah. That was really quick, fast-paced and extremely useful. Thank you very much!
Anytime nick, with great knowledge comes great responsibility it's up to you now, make us proud🙏❤️
Very nice! Thanks for sharing your knowledge. Also love your friendly enthusiastic voice mate!
Excellent tutorial.
Damn this video is awesome! And suuuper quick helpful straight to the point. Keep it up. Good job!
you seave my life in 6 minuts :D
Do not use switch but single play sound at location with select based on E_Surface_Type
could you please elaborate or link some documentation or video explaining this?
Amazing tutorial
Hi, thanks for the video I found it most useful. I’m new to Unreal this really helps with what I’m trying to make.
Anytime Christian thanks for supporting the channel dude :)
Great tutorial straight to the point and right speed. Keep it up!!
Exactly what I needed when I needed it hahah
Another great one! Thanx mate!
Anytime brother :)
Many many thx. Great Job. Thank you
Interesting intro tutorial thanks so much for your contribution to the community. Nonetheless, I would rather rephrase captions and intro comments to state that this is truly basic, as event driven programming nowadays is pretty much obsolete in video game sound design
Another amazing video keep it going!
Ive learned something new again today 😆 thank you teacher 🙏 can you also teach us about source control and creating a back up for our project 😅😂
Awesome.
Great tutorial ! It helped me a lot for my project with the Y at UQAC
GOOD
i was just gonna look for this.
random surface sounds is also nice so it dont soun repettetive
thx for the tutorial but i have a terrian mat so i cant use the diffrent physical can you help
If it's not too much, could you do a tutorial on making a video player with a playlist?
I am making a 3d platformer. I have it so when the player hits the water, a drowning animation will play which plays a splashing sound. The player can jump out of the water 2 times before he actually drowns if he doesnt jump on land. How do I stop the splashing sound when he cancels it by jumping out of the water?
How can we play the sound included in a Media Player or a Bink Player? Thanks.
THANK YOU, I tried making my audio file a .WAV when I exported it from iMovie but for some reason it just wouldn’t work with unreal engine and I tried cloud convert and now it works!!!
Glad I could help Amelia 😇
How to replicate footstep sound, and sound cues for multiplayer game? I have a problem that the footsteps of server are heard by client, but not vice versa. 😢
I like it
How do we do the animation footsteps bit for first person character
♥
"wahvvv" lol
at 4:15 why did you do a new notify called "Footstep" but then for the second one you did a "skeleton notify" called "footstep" which is lower-case?
What about VFX for footstep(include your asset)?
Hey man, on the footsteps sound, if i keep pressing W (to go forward) he only does the sound the number of times i have notifys (i have 6 footstep notifies on the run animation). So if i keep pressing forward it does 6 sounds and stops, i supose it should loop right?
-vector is missing? what is the alternative?
What if you can't right click? When I right click I only get half the menu the rest is of screen
anyone konws the ID of the track at the very end of the video ?
Okay. How do you add sound effects to Paper 2d? Your tutorial (AND MANY others) involve using animation graphs. Paper 2D sprites do NOT have anim blueprints......
Like
not working for me 😥
How do i create footsteps for a fps character that Haß no body and no walk Animations?
That's a very good question my friend, well you'll have to setup a walk sound when your characters movement is above a certain value. Then you can still use the line trace hitting the floor to determine which ground and sound should be outputted :)
This is just one way of doing it I'm unsure if it's the best but it would definitely work!
@@Beardgames i´ll try that out, ty
you said Waaav. not wave how odd lol
Dis you just say... Waahv? XD like a sound waahv?
Unreal Engine can't play mp3? Wow. Such advanced engine. Just wow.
lol "wav". It's a wave file. Nobody calls them wavs, it's why the player is called a wave player.
Apologies 😌
I work in industry and everyone on my team calls it a wav file. Just because you call it a wave file doesn't mean everyone does.
I wish all tutorials were as concise as this, instead of 50% of them being "uhh... um..." ect ect
Appreciate it thanks for the kind words🙂
if you said WAV one more time im going to lose it , its WAVE......
Hehe sorry, never got taught how to pronounce it
@@Beardgames im just thinking how old i am getting most people back in the 90s said wave...file... now i hear wAV file makes me think omg
Unfitting music, but thank you.
the music was annoying. please dont add music to your tutorials