Damage/Combat Handling

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  • เผยแพร่เมื่อ 29 ม.ค. 2025

ความคิดเห็น • 3

  • @ghostinforever8834
    @ghostinforever8834 7 วันที่ผ่านมา +2

    That ducking chicken did not deserve this 😂😭😭

  • @Scooty
    @Scooty 7 วันที่ผ่านมา +1

    Very cool idea, and the execution seems very neat. Im assuming when it comes to interacting to most mobs or other players it'll be a system similar to VATS for targeting?

    • @Site21Central
      @Site21Central  4 วันที่ผ่านมา

      Thank you!!!! I assume you mean VATS from Fallout, which I probably won't implement. Combat will be real-time, so it'll be chance-based instead. I might make it so that higher combat skills increase the likelihood of hitting vital parts. Though, you could technically target a specific part through the surgery menu.