Very cool idea, and the execution seems very neat. Im assuming when it comes to interacting to most mobs or other players it'll be a system similar to VATS for targeting?
Thank you!!!! I assume you mean VATS from Fallout, which I probably won't implement. Combat will be real-time, so it'll be chance-based instead. I might make it so that higher combat skills increase the likelihood of hitting vital parts. Though, you could technically target a specific part through the surgery menu.
That ducking chicken did not deserve this 😂😭😭
Very cool idea, and the execution seems very neat. Im assuming when it comes to interacting to most mobs or other players it'll be a system similar to VATS for targeting?
Thank you!!!! I assume you mean VATS from Fallout, which I probably won't implement. Combat will be real-time, so it'll be chance-based instead. I might make it so that higher combat skills increase the likelihood of hitting vital parts. Though, you could technically target a specific part through the surgery menu.