Unreal 4 - Animating Sprites and Character sprites

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  • เผยแพร่เมื่อ 20 ธ.ค. 2024

ความคิดเห็น • 36

  • @blackheartgaming6121
    @blackheartgaming6121 2 ปีที่แล้ว +1

    The palm tree looks like it would have been on a windows 98 and or a Macintosh lol love it

  • @owengriffiths6924
    @owengriffiths6924 5 ปีที่แล้ว

    I shit you not this old youtube tutorial helped me more than my tutor in a quicker and efficient way too. I looked at a tutorial from my tutor which she taught for over an hour. I didn't have a clue and she implemented very weird blueprints. Come to this very short tutorial which does it in a few clicks. You're a hero lmao

  • @raphaeltufenkjian6020
    @raphaeltufenkjian6020 7 ปีที่แล้ว +15

    This would've taken me hours to figure out. Thanks!

  • @GuiPurri
    @GuiPurri 3 ปีที่แล้ว +1

    why is there a shotgun sound when you press play at the end? 6:20

    • @MegaBcoyle
      @MegaBcoyle  3 ปีที่แล้ว

      Older versions of unreal would have a sound okay when you pressed the okay button.

  • @suito6116
    @suito6116 7 ปีที่แล้ว +2

    Got here by chance, glad I did! Awesome tutorial! Thanx!

  • @CanalDojogames
    @CanalDojogames 3 ปีที่แล้ว +1

    Very very useful! Thank you. So each flipbook is an animation section right?
    Do i need to make an animation controller or just make the flipbooks and thats good to go as long as i keep setting the blueprint code like you did?

  • @delreno3462
    @delreno3462 7 ปีที่แล้ว +3

    also do i add the flipbook or the layers to the character blueprint?

  • @OminousAdventures
    @OminousAdventures 5 ปีที่แล้ว +1

    Would you happen to know how to go about using several 2D mouths/eyes on a 3D character in UE4 for talking animations? I can't find a standard way to go about it in my workflow. Any help would be greatly appreciated!

    • @MegaBcoyle
      @MegaBcoyle  5 ปีที่แล้ว

      I think you could use sprite components in your character blueprint then switch between the different animations for those sprite through scripting.

  • @delreno3462
    @delreno3462 7 ปีที่แล้ว +3

    im lost. where did you get the bp for the paper 2d character ?

    • @bennyuchiha8501
      @bennyuchiha8501 5 ปีที่แล้ว

      Go to pintrest search for sprites, cut and paste the frames then select the individually as he said it works I'm telling you

    • @vegitoblue2187
      @vegitoblue2187 3 ปีที่แล้ว

      Paper2D character as base class

    • @vegitoblue2187
      @vegitoblue2187 3 ปีที่แล้ว

      @@bennyuchiha8501 he means the BP class

  • @magnus00125
    @magnus00125 5 ปีที่แล้ว

    Great video. Helpful for beginners!

  • @bennyuchiha8501
    @bennyuchiha8501 5 ปีที่แล้ว +1

    Thanks very much bro I just made my first vide game thanks to you man I'm grateful God bless

  • @gozacarparts8960
    @gozacarparts8960 4 ปีที่แล้ว

    why can i not see a configure for sprites option on right click?

    • @gozacarparts8960
      @gozacarparts8960 4 ปีที่แล้ว

      ah it is now sprite actions, apply 2dpaper texture settings

  • @Jikimo_286
    @Jikimo_286 4 ปีที่แล้ว

    Plz help cuz when I try putting the file it will cause a lot of errors

  • @jordiinglada1097
    @jordiinglada1097 4 ปีที่แล้ว

    How can you cast shadows from Sprites? Thanks for the video!! 🔥🔥👍👍

  • @tantarudragos
    @tantarudragos 7 ปีที่แล้ว +2

    thanks! well explained

  • @vodkastrats
    @vodkastrats 6 ปีที่แล้ว

    I don't know if you'll still see this, but, after creating the flip book, can I delete the frames and/or original images from Unreal?

    • @MegaBcoyle
      @MegaBcoyle  6 ปีที่แล้ว +2

      I dont believe you can

    • @vodkastrats
      @vodkastrats 6 ปีที่แล้ว

      @@MegaBcoyle OK, thanks man

  • @beelson5169
    @beelson5169 3 ปีที่แล้ว

    this was helpful thank you

  • @MCsonic537
    @MCsonic537 4 ปีที่แล้ว

    Thanks, this was really useful!!

  • @romanbruni
    @romanbruni 4 ปีที่แล้ว

    awesome ! loved that is extremely short to the point !
    is there a limit to number of spritestates ? could you do 256 poses ?

    • @MegaBcoyle
      @MegaBcoyle  4 ปีที่แล้ว +1

      I'm not sure, I would say there is if it doesn't get into memory limits.

  • @TGA19
    @TGA19 8 ปีที่แล้ว +3

    What size are you suppose to safe the character sprites?

    • @MegaBcoyle
      @MegaBcoyle  8 ปีที่แล้ว +1

      I wouldn't say there is a safe size, depends on the screen resolution and platform you are developing for i suppose.

  • @julianheldebaume
    @julianheldebaume 5 ปีที่แล้ว

    how to jump ?

  • @noelribeiro8836
    @noelribeiro8836 4 ปีที่แล้ว

    Obrigado amigo ,salvou meu dia.

  • @programpurpose9782
    @programpurpose9782 6 ปีที่แล้ว +1

    Nice video, Can you make a video about creating 2D pixel art for Unreal Engine?

    • @MegaBcoyle
      @MegaBcoyle  6 ปีที่แล้ว

      It's not really my area. You should look up tutorials for asesprite

    • @programpurpose9782
      @programpurpose9782 6 ปีที่แล้ว

      @@MegaBcoyle oh, thank you.

  • @lobos9182
    @lobos9182 8 ปีที่แล้ว +1

    thanks a lot