It's crazy that these have been out for awhile now and hardly anyone uses or even is aware of the new exodia tech. In 20 years I hope these cards are worth a pretty penny.
Right! Me too. It’s crazy how good the deck can be. I’ve had so many people rage quit because they didn’t know how to stop the deck. It’s not a combo deck either which is nice
1:00-1:26 AND THATS MY POINTS people cry about tenpai as if these other decks dont do the SAME SHIT with their oppressive ass turn 1 boards smh, anyway great profile i been thinking of picking this deck up when the pieces drop
Me too! I’m 36+ and been watching the anime since its release and playing the game since 2002/2003. I am also one of the oldest at my locals. So I feel like it’s fitting. Been 5 months now with this deck and I feel like I’m starting to master it
Always love when your exodia lists drop! I’ve discovered a little tech choice to add in. Lord of the heavenly prison x2. You can have it protect your set cards, then you can summon it & set an Ankh for next turn to activate
Should drop the muddragon and play instant fusion for millenium eyes restrict and play psychic end punisher. Sengingen plus ash gets him and it can be a win condition in itself.
It’s something I very rarely go into. But, it’s nice when I do. I don’t like Instant Fusion in the deck, because LP are our attack and summoning currency
I don't like Instant Fusion in this deck. MER would get destroyed during End Phase. If you want MER, it's better to run Veiler for a normal summon to synchro into Muddy Mudragon with Shield and also run The Dark - Hex Sealed Fusion for a normal summon to go straight into MER with another monster. If you see Dark Hex, you can also set it and Super Poly to go into a whole host of different monsters, Dragoon, Dark Cavalry, Mirrorjade, MER, etc.
Yo.man. love your content Broseph. I run this deck. People don't understand the absolute ability of this deck. It can lock out so many decks right now. And has plenty of playability. I run floodgates and battle phase cancellation cards in it for certain decks. If they can't attack, they can't win. And this deck can shit down so many decks. Stay positive Broseph. And keep up the good work.
I also run dimensional fissure as well because I don't stress on the graveyard. Also. The blaze is a heavy storm that can make room for your back row for the pieces to get that 10k punch. I have a few other combos as well. Would love to talk with you about it.
@@christophermiller1595 Blaze IS NOT a Heavy Storm, HS destroys ALL Spell and Trap Cards on THE FIELD, Obliterate Blaze destroys as many cards in the SPELL & TAP Zones as possible, Spell & Trap zones are the backrow and IT DOES NOT INCLUDE the Field Spell Card Zone, that zone is a totally different beast
Awesome video, those explanations are beautiful. With Maliss looming on the horizon, have you considered using the trap card "Imperial Iron Wall"? Continuous trap card that while active Cards cannot be banished.
What’s your opinion on using the dark hex sealed fusion instead of needing to use 4 cards to get into restrict? Darks effect + shield can be instant restrict.
Great video and explanation! But are you sure Millennium-Eyes Restrict can be played? In other languages it's spelled differently and can't be played (or at least, can't stay on field after Ankh)
As far as I am aware it can stay on the field. But, I’m not 100% sure. I’m probably going to take Veiler out for Droll, and add I:P and BLS link-3, or something to extra deck instead
Millennium-Eyes Restrict having the word "Millenium" on it's name, and being a monster makes it a Millennium Monster, unintendedly but it does, so, it stays on the field after Ankh activation
At my locals most people I duel against play Imperm, and the 2 Dominus Traps. Therefore my Talents were mostly bricks. The games with Exodia don’t go much more than Turn 3-6.
i would also recomend play rage at 2. an extra card to draw into instead of exodia pieces, plus its searchable in both end phases so it can come up a lot
The game goes far too quickly to ever use 2. If you’re going into turn 4+ you’re most likely losing. Turn 1, set up a boss monster and Exodd + 1-2 interrupts. You will pretty much win if you survive the turn
Why do you prefer this card count over 50? I’ve heard that people like to play 50 so it stops u from drawing exodia bricks and they play super poly main deck
It's crazy that these have been out for awhile now and hardly anyone uses or even is aware of the new exodia tech. In 20 years I hope these cards are worth a pretty penny.
Right! Me too. It’s crazy how good the deck can be. I’ve had so many people rage quit because they didn’t know how to stop the deck. It’s not a combo deck either which is nice
In case you didn’t know millennium-eyes can be super poly target because it only says a “relinquished card” so you can anima + your opponent’s monster
Millennium Eyes Restrict can only use Relinquished or a monster that replaces a monster for a fusion summon. It doesn’t say “Relinquished Card”.
Always look forward to your Millennium updates. Ontario exodia mains gotta represent 💪
Thanks! Appreciate the love!! 💪🏽🧙🏽♂️ Will be doing a “How to play” Exodia video tomorrow
Great video once again!
Thanks fam! 💪🏽🧙🏽♂️
1:00-1:26 AND THATS MY POINTS people cry about tenpai as if these other decks dont do the SAME SHIT with their oppressive ass turn 1 boards smh, anyway great profile i been thinking of picking this deck up when the pieces drop
I Don’t think the deck is going to get much cheaper than it already is. If you don’t get everything QCSR it’s cheap.
Seriously shiny deck, I went full fan boy when I heard this was getting grandpas blue eyes, as a 35+ year old I feel connected to this deck
Me too! I’m 36+ and been watching the anime since its release and playing the game since 2002/2003. I am also one of the oldest at my locals. So I feel like it’s fitting. Been 5 months now with this deck and I feel like I’m starting to master it
That Blue-Eyes is so special. It’s the one Kaiba cowardly ripped.
@ Yessum
Always love when your exodia lists drop!
I’ve discovered a little tech choice to add in. Lord of the heavenly prison x2. You can have it protect your set cards, then you can summon it & set an Ankh for next turn to activate
Hmmm sounds like a great going second card that forces your opponent to use resources or your going to get Ankh and OTK
Should drop the muddragon and play instant fusion for millenium eyes restrict and play psychic end punisher. Sengingen plus ash gets him and it can be a win condition in itself.
It’s something I very rarely go into. But, it’s nice when I do. I don’t like Instant Fusion in the deck, because LP are our attack and summoning currency
I don't like Instant Fusion in this deck. MER would get destroyed during End Phase. If you want MER, it's better to run Veiler for a normal summon to synchro into Muddy Mudragon with Shield and also run The Dark - Hex Sealed Fusion for a normal summon to go straight into MER with another monster. If you see Dark Hex, you can also set it and Super Poly to go into a whole host of different monsters, Dragoon, Dark Cavalry, Mirrorjade, MER, etc.
@@SageKillahYGO good point for sure
Yo.man. love your content Broseph. I run this deck. People don't understand the absolute ability of this deck. It can lock out so many decks right now. And has plenty of playability. I run floodgates and battle phase cancellation cards in it for certain decks. If they can't attack, they can't win. And this deck can shit down so many decks. Stay positive Broseph. And keep up the good work.
I also run dimensional fissure as well because I don't stress on the graveyard. Also. The blaze is a heavy storm that can make room for your back row for the pieces to get that 10k punch. I have a few other combos as well. Would love to talk with you about it.
I love it! Thanks broski! Appreciate the love 💪🏽🧙🏽♂️
I’ve thought of using that tech. It’s just in my Runick deck, and been too lazy to deconstruct the deck lol
@@christophermiller1595 Blaze IS NOT a Heavy Storm, HS destroys ALL Spell and Trap Cards on THE FIELD, Obliterate Blaze destroys as many cards in the SPELL & TAP Zones as possible, Spell & Trap zones are the backrow and IT DOES NOT INCLUDE the Field Spell Card Zone, that zone is a totally different beast
Agreed
Always a great video king
Thanks king!
Awesome video, those explanations are beautiful.
With Maliss looming on the horizon, have you considered using the trap card "Imperial Iron Wall"? Continuous trap card that while active Cards cannot be banished.
I have it. Hmm 🤔 Definitely will think about adding it. What should I replace it with?
Ever tried a bystial package with lubellion, regained for draw power? Or hop ear squad for black rose or ruddy during opponent turn?
Where would I fit it? What would I take out for it?
What’s your opinion on using the dark hex sealed fusion instead of needing to use 4 cards to get into restrict? Darks effect + shield can be instant restrict.
I’d try it if I had a playset.
Great video and explanation!
But are you sure Millennium-Eyes Restrict can be played?
In other languages it's spelled differently and can't be played (or at least, can't stay on field after Ankh)
As far as I am aware it can stay on the field. But, I’m not 100% sure. I’m probably going to take Veiler out for Droll, and add I:P and BLS link-3, or something to extra deck instead
It stays on the field on nexus.
Good! 💪🏽🧙🏽♂️👍🏽
Millennium-Eyes Restrict having the word "Millenium" on it's name, and being a monster makes it a Millennium Monster, unintendedly but it does, so, it stays on the field after Ankh activation
@ Heck yes it does 💪🏽🧙🏽♂️
No triple tactics thrust? I’m surprised since you can search for a dimension barrier, or get triple tactics talents, terraforming, and even anhk.
At my locals most people I duel against play Imperm, and the 2 Dominus Traps. Therefore my Talents were mostly bricks. The games with Exodia don’t go much more than Turn 3-6.
I was nervous they were going to ruin this deck with limiters hopefully it stays under the radar!
I knew the archetype itself was safe. But, I was worried about the tech cards like Shifter getting hit
preparing for my first regional, taking exodia with me, any advice on the experiance as a whole, like what do i expect??
i would also recomend play rage at 2. an extra card to draw into instead of exodia pieces, plus its searchable in both end phases so it can come up a lot
The game goes far too quickly to ever use 2. If you’re going into turn 4+ you’re most likely losing. Turn 1, set up a boss monster and Exodd + 1-2 interrupts. You will pretty much win if you survive the turn
Expect games to go quickly. Know your opponent’s deck, and what cards to negate/stop
What can be played in place of cards greater than $15 in this build? Trying to go as budget as possible
What cards are above $15? USD or CAD? Cause the QCSRs are all over $15
@ those little jelly fish dudes lol
They’re like $100+ each lol And! Not even worth playing in this deck
Love your deck bro. Btw I'm close to 2K subs on TH-cam
Keep it up! 💪🏽🧙🏽♂️🤘🏽
Why do you prefer this card count over 50? I’ve heard that people like to play 50 so it stops u from drawing exodia bricks and they play super poly main deck
I prefer 40-45 cards. My efficiency drawing into what you need
I think people should be playing 2 golem
I was thinking of cutting it and adding Melody of The Awakening Dragon to get 2x Heart of Blue Eyes