Fantastic tutorial. Great explanation, very straightforward. My only feedback is that it would be helpful if your font size was larger - it's a bit harder to read. Thanks for this!
I know this is old video, but it's still a great practice. I'm stuck at the bullet problem. It doesn't show up. Everything is correct, I checked atleast five times. The thing is that my player is supposed to move left, right and can jump on the platforms. But I don't think that this can cause the problem.
Hi Muhammed, You can put a button and inside the event say gametimer.stop(); to pause the game and do gametimer.start(); to play again. I didn't need to have a pause option for these type of games because they are single round quick play types of game but you can implement it in ways you want to.
Hi in around the end there's a if statement inside the timer event it goes if( ufo.left < -5 || ... Delete that part from ufo.left to the || symbols in the if statement and game should carry on when the player misses the UFO. Hope this helps
You can add sound quiet easily, if you want to add sound to the program you will need to get a WAV sound file for the sound effect you need and add it the resources for the project. Inside the C# script you can use the SoundPlayer class- here is a sample you can use - stackoverflow.com/questions/3502311/how-to-play-a-sound-in-c-net. All the best.
@@mooict Ok that worked perfectly thank you very much. I have another questions for you. How do I add more UFOs on the screen to appear? I wanted to have the green and pink UFO to appear at the same time, so I could have 5 enemies to shoot.
Please stop being aggressive! Just because you can't understand something doesn't mean you should start freaking out, and writing two comments to ask and complain separately. Calm down ok? =)
its a local variable and the type of the variable is control . PictureBox , gameTimer,Lable these are the controls and we are accesing these controls by creating instance I.e i
Download this project github.com/mooict/Helicopter-flying-and-shooting-game-windows-form
Fantastic tutorial. Great explanation, very straightforward. My only feedback is that it would be helpful if your font size was larger - it's a bit harder to read.
Thanks for this!
Hi, Thanks for the feedback. I'll make adjustments in the future tutorials :)
Thank you, man, that was cool! Continue!
great works BOSS. thank you for sharing and inspiring me to learn more from you.
nice game. I like how you have all the material for download. Great Explanation.
KEEP UP THE GOOD WORK. THUMPS UP
Thanks for sharing. It's really good.
Thanks it worked (:
Tanks bro
I love you ♥️♥️♥️
Done it. Thanks.
OP 😘🙏
hey i have studio 2022 and for me it dousnt work to put keycode in keyisup in keyis down it works fine
I know this is old video, but it's still a great practice. I'm stuck at the bullet problem. It doesn't show up. Everything is correct, I checked atleast five times. The thing is that my player is supposed to move left, right and can jump on the platforms. But I don't think that this can cause the problem.
Well I executed it But the pillers are struck frequently..........What should i do?
You can space the pillars out or make them shorter in the game so it's easier to navigate with the helicopter.
there is an error on the VOID when coding
Its cool but bullet is not working and it is not moving smoothly too can you suggest something ??
Check the timer properties and make sure the interval is set to 20.
I just get a blue box, then the fail box comes up.
Can you share the project?
How to add a timer in this game ?
Thanks You Bro
how to make a pause button to pause the game ? Answer my question pls ASAP
Hi Muhammed, You can put a button and inside the event say gametimer.stop(); to pause the game and do gametimer.start(); to play again. I didn't need to have a pause option for these type of games because they are single round quick play types of game but you can implement it in ways you want to.
How can I make ufos come when also we don't shoot them?
Hi in around the end there's a if statement inside the timer event it goes if( ufo.left < -5 || ... Delete that part from ufo.left to the || symbols in the if statement and game should carry on when the player misses the UFO. Hope this helps
Can you help me with my spacecraft game ? 🙏coding
I have two questions for you. What if I wanted to have more than 1 enemy appear at once? What if I wanted to add a sound every time the player shoots?
You can add sound quiet easily, if you want to add sound to the program you will need to get a WAV sound file for the sound effect you need and add it the resources for the project. Inside the C# script you can use the SoundPlayer class- here is a sample you can use - stackoverflow.com/questions/3502311/how-to-play-a-sound-in-c-net. All the best.
@@mooict Ok that worked perfectly thank you very much. I have another questions for you. How do I add more UFOs on the screen to appear? I wanted to have the green and pink UFO to appear at the same time, so I could have 5 enemies to shoot.
This doesn’t help at all bruh
Please stop being aggressive! Just because you can't understand something doesn't mean you should start freaking out, and writing two comments to ask and complain separately. Calm down ok? =)
WHAT THE F IS X
its a local variable and the type of the variable is control . PictureBox , gameTimer,Lable these are the controls and we are accesing these controls by creating instance I.e i