You can tell Claire's Quickdraw Army is not a Colt SAA, by the adjustable frontsights. Also, I'd love to see Claire running around with an actual Colt SAA loaded with 6 rounds ready to go. Anyone who knows this error will understand that she'd likely shoot her foot off! That's definitely a newer designed Ruger Blackhawk.
Ethan Jessen that just takes away from the realism like even the samurai edge sounds the same idk if you played resident evil 5 the samurai edge in that game had like a strong boom sound to it and even resident evil 7 for not a hero samurai edge had like strong kick sound
It's quite realistic because usually same calibre and bullets make the same sound. Although I do agree that diferent sounds with more kick for the more powerful weapons would have been much more enjoyable!
@@NarutoninjaXV I mean the matilda and the quickdraw army did sound different to me but I might be wrong. But you are right all pistols do sound similar except for the hand cannon.
the real names of the guns: handguns: Matilda: german Heckler und Koch VP70 M19: the same hybrid pistol from RE7, it looks like a canadian LD45 with part of a Smith & Wesson pistol , bit it' supposed to a 1911 JMB: named after its creator John Moses Browing, the american-belgian High-power classic pistol Broom: an old german pocket Mauser HSC ,aka the "triangle pistol" SLS60: based about a pocket revolver (J-frame ) from the american Smith & Wesson Quickdraw: a Ruger Redhawk, modernized 45. clone of the Colt SAA or Peacemaker Samurai edge pistols: Beretta 92FS variants with Brigadiers slides and Beautiful colours MUP: HK USP9 , same german firm who made the VP70 Lightning Hawk: Desert eagle. The model is different from the original PS1 game , with more fantaisist details, i wonder why Capcom has modified it bigger weapons: W-870: american Remington M870. it's the only shotgun in the game unlike the original where it can be upgraded into a 1100 semi-auto variant MQ11: american-made Ingram Mac-11 LE5: HK MP5A3 with 380. loading , because the ammo boxes is the same for the two SMGs minigun: portable Genral electrics M134 , similar to the ones seen in movies like Terminator 2 or Predator or games like Crysis or Team fortress Sparkshot: futuristic electric rifle made by Umbrella, to neutralize their creatures and calm them down i guess Flametrower: Umbrella-made flamethrower , for desperate situations GM79: Model 79 grenades launcher aka the "Thumper" Anti-tank: american M220 Flash ATM4: swedish Bofors AT4 recoiless launcher
Any way to disable the 45. handgun in play through B? Things kind of useless and holds way less ammo than Leon's Matilda. Plus it can't he upgraded to my knowledge, deals the same amount of damage and you only get 2-3 bullets per find compared to 8-9 for the regular handgun. Plus it takes away all handgun ammo pickups and replaces it with 45.
it kinda bothers me that almost every handgun has the exact same sound also some reload animations look incredible stiff especially when your not aiming
Well, handguns will make the same sound firing if they're the same cartridge. In this, the 9mm sounds different that the .45 ACP, like it would in real life. Almost all 9mm pistols sound the same, and almost all .45 ACP pistols sound the same.
@@winterdaboi4284 This isn't rl it's a video game from a company that has the budget for better sound variety. They cut out a ton of things from the original game or altered them but can't be bothered to have more then one sound for the pistols, and a real sad peashooter sound to boot. Which is fitting for the handguns in this game I suppose.
@@valen9835 it amazes me how you people search for any reason to complain about the game. I bet if the sounds were more "variety" from each other you would complain in the same way. "Oh a 2019 game with no realistic guns sound,fu Capcom,RE is dead."
Any particular reason Leon holds his M19 like he's making a gangsta killshot? It doesn't bother me or anything I just find it kind of odd and interesting that he'd do that! lol Also, the upgraded Spark Shot looks like something out of a Ratchet and Clank game!
How come ingame, the matilda doesnt have the slide back when you are out of ammo like the samurai edge? Does it not do that in real life? Pretty sure the ones leon has in re4 and re6 do it. Is this an oversight?
Bravo for pointing that obvious error out! With all that running around and tumbling she's doing, that firing pin would smash right through the primer and a SAA would blow a nice chunk out of her foot! But alas, that gun is actually modeled after a newer Ruger Blackhawk. Check the adjustable sights and the grip. Also the trigger guard from the Super Blackhawk is a dead giveaway.
Joel Virki someone did a video comparing them, just go look at it, also the original edge is obtained through an S or higher rank on standard, the original edge has a 15 round magazine and infinite ammo
TH-cam has that issue sometimes where the video keeps playing but the sound stops. It doesn’t catch up at times and your audio is behind the video once it resumes. To fix it, just reload the video. It sucks and it’s been an issue for a lot of people for a long time, but hopefully I was of some help.
Re2 guns possible real life counterparts: Matilda: this is Leon’s signature VP70 from the classic games, albeit it now contains 12 rounds instead of 18 (despite being wrong), and is more based off of the later models of the VP70, which doesn’t have the tactical rubber grips with it, can still attach the stock to it, which is real believe it or not (the burst is much higher RPM in real life than in game, I believe being around 2000 RPM) M19: This is most obviously John Browning’s famous M1911 that we all know and love, most likely based off of a later model such as the A1 variants, the side grip holding is a subtle nod to Leon’s classic costumes from RE2, which had him fire any pistol to the side like a stereotypical gangster JMB Hp3: This is based off of another one of John Browning’s famous pistols, the Browning HP (High Power), which Claire originally used as her starting handgun is RE2 Broom Hc: this tiny pistol mainly seems to be based off of the German Walther PPK handgun MUP: this pistol is most obviously based off of a full-size USP, particularly the 9mm variants, seems to also be 2-toned SLS 60: this odd pistol is some sort of S&W J-frame that also has a snub-nose, uses 9mm despite revolvers typically using 38 and not 9mm, can also magically swap from 9mm to 357 when upgrades which doesn’t exactly make sense, but whatever QuickDraw Army: this revolver is based off of a secret weapons from classic RE2, now being given to the player free on a B-scenario, it’s based off of the old school Colt SAA, using a form of 45. Caliber Samurai edge (and all the models): heavily modified M9 beretta, typically handed out to STARS members of the RPD, there’s a pretty good series on it made by KendoGunShop, I recommend you check it out as he’ll have a better explanation that me Lightning Hawk: this is probably one of the most obvious ones in this list, but it’s based off of a slightly modified version of the Israeli Desert Eagle, most famous for being a large and impractical pistol, but being cool and expensive, most known for being in video games and movies as the “Super pistol” that’ll really pack a punch on targets, typically killing in 1-2 shots, sometimes it’s even gold plated W-870: this shotgun is actually not an 870 like the name says, but a Remington 1100 with a cut down modification, can later be upgraded back to full size MQ11: despite what many might believe, this is not an Uzi, but the Ingram Mac-11, an updated form of the Ingram Mac-10 Le5: this is simply an MP5, more specifically a folding stock variant, also comes with an odd looking reflex sight of sorts Minigun: most likely an M134 minigun, most notable for being in a plethora of action movies and even games, like DOOM (although Doom’s is technically a chaingun but close enough) Spark shot: I really don’t know about this one, the best you’ll get out of me is that it’s a giant pump action taser Chemical flamethrower: I literally have no idea, the best I can compare it to is the Boring Company flamethrower with a mix of the one from the “Alien” films GM79: An M79, break action single barreled grenade launcher, ‘nuff said Anti-tank rocket: The M202 flash, a large quad barreled launcher that was used some time near the Cold War/Vietnam war, I believe it had incendiary ammo as well ATM-4: A Swedish AT-4 HS launcher EMF visualizer: “It’S sEcReT wEaPoN tImE” Combat knife: dude… it’s literally just a military model knife Infinite knife: same goes here, except this one looks like a fancy butter knife Flash grenade: I forgot which specific model this was, I think it was an M37 flash grenade (correct me if I’m wrong) Hand grenade: it’s a fragmentation grenade, I believe it’s based off of a Frag M26a2 or something like that
I don't like how it too slow rof(rate of fire) in pistol. I feel most pistol's rof is too same. And M19(aka. M1911) & Quickdraw Army(aka. Colt SAA) Sound is too much lack of power.
2:22 JMB holds 12 rounds(double stack mag) plus chamber = 13 extended mag should double the mag which would be 12+12 plus chamber = 25 lazy ass intern doubled mag and chamber together.
Elias Nicolas Miranda plus a dual mag serves as a Quadstock magazine on an M4, Eighteen round capacity M3 Shotgun and Wrist breaker recoil Desert Eagle
I don't think my comment holds true, to have the 13th round to count as the one in the chamber, the character would have to put the magazine pull the slide take off the magazine put another one in the mag, which makes the gun 13+1, guess I was just that dumb.
But we can still complain about protagonists not getting infected by the bites and scratches, being able to survive big falls, and close range grenade and rocket launcher explosions.
5:02,5:07 mmm. Is that s&w bodyguard 38spl or s&w model 329 44magnum?? And it's less powerful than Leon's desert eagle. Right?? 8:09 what a satisfied sound!! 8:15 , 9:02 not bad. But I would more hype if it was cod desert eagle sound. 5:36 damn! She could reloading that hard-to-reload gun by not even use the eye!
There isn't one in the original, and considering how effective the snipers were in previous over the shoulder games were, I think it would have been overpowered.
@@sharyngratton4752 The SAA uses .45 Long Colt which isnt the same as .45 ACP. The difference is the LC cartridge is (surprise surprise) longer then the ACP and the .45 LC uses "weaker" black powder while .45 ACP uses more powerful smokeless powder.
have you play the original RE2 and unlocked the special costumes? it's a reference to the special costume of Leon in RE2 you aim like a gangsta in the original if you use that costume
No- that defeats the whole point of the game being survival horror if you just go blowing every zombie's head off with a Desert Eagle that never runs out of bullets.
note if you hear it with headphones you can hear little different gunshot specially when you heard the Matilda next to the M19 is like Battlefield gunshots
Fucking sucks that the arsenal of RE3 Remake is worse than RE2 Remake and even the original RE3 (no Sig Sauer SP2009, no Winchester M29, no S&W M629. RE3 Remake has a fetish for Glocks) and the whole game is short, dissapointing and feels rushed considering that RE3 Remake made by M2 or other secondary devs of Capcom instead of in house made by Capcom first devs (same with RE7) makes sense
It's all cool but there is one flaw- TOO MANY HANDGUNS. I know it's a survival horror true of it's name, but please? Can't we get some more interestig weapons instead of handguns?
I really wish the didn’t have to hold the those handguns like that. It almost ruins it for me especially the 45acp. What a disgrace capcom this is no GTA
Re2: Mp5 is a smg with no recoil and can have a tactical scope x3 zoom. Is perfect. Cod mobile: dude, you can't put a tactical x3 scope on the Mp5, is impossible. Is useless. Resident evil lies. F****NG cod mobile. I still want a Mp5 can shoot like a m4
lmao Leon uses that m1911 like a gangsta
That's what i said.
It's a reference to the original Resident Evil 2, as Leon would use certain pistols the same way if wearing one of his extra costumes.
wasent the m19 in resident evil 7
Reference to Kevin from outbreak °_° RE3 REMAKE is coming for sure, to many references.
AlphaLeader772 its M19 not M1911
5:35 The reload time is so....exhilarating!
I love to reload during a battle
@@hasanhaitham276 there is no feeling like slamming long silver bullet into well greased chamber
Six bullets..more than enough to kill anything that moves.
There's nothing like the feeling of Leon's slamming his long silver bullet into Claire's well-greased chamber. 😊
@@DoppelDyne"Leon, hurry the fuck up and reload the damn thing!"
"This thing is an ANTIQUE, Claire!"
Kinda wished the handguns made a better variety of noises.
use headphones
you can heard little different gunshots
You can say the same with battlefield despite having good sounds. But people say caliber is also a sound determination
@Yousef Briggs @Matthias Aron Screw off, shills.
True. Back in the day, resident evil outbreak has variety of gunsounds in each pistols
Would be funny that Mr X shows up from all the weapon testing.
Nexus Prime42 you’ll know he’s coming when you hear a faint “X gon give it to ya!”
"Cmon guys I was trying to sleep"
5:26 John Marston and Arthur Morgan liked this.
What about Red Harlow?
Everybody gangstah 'til Arthur Morgan starts fannin' Thanos with a Winchester
Quality as always. Hoping it takes off.
Single Action Army huh?
Revolver Ocelot would be proud. :)
"You pretty good"
That's not a Single Action Army
Astonvman007 what model is it? 😯
@@seanboyle7391 Ruger Blackhawk.
I've got 12 shots.
_Holy shit didn't expect you to cover RE2 remake. Thanks for the effort._
You can tell Claire's Quickdraw Army is not a Colt SAA, by the adjustable frontsights. Also, I'd love to see Claire running around with an actual Colt SAA loaded with 6 rounds ready to go. Anyone who knows this error will understand that she'd likely shoot her foot off! That's definitely a newer designed Ruger Blackhawk.
make sense in a 90s urban setting.
HUNK, looking badass as always I see
Mr. X: *stares blankly at Leon*
Leon: *holds M19 sideways* da fuck you lookin at, punk?
Who else got excited when they saw leon use the m1911 like a gangster and Claire use the quickdraw army like a cowgirl
The matilda burst when you play it with a 2.0x playback speed sounds epic
The real version shoots even faster than that.
Why do all pistols sound the same
Ethan Jessen that just takes away from the realism like even the samurai edge sounds the same idk if you played resident evil 5 the samurai edge in that game had like a strong boom sound to it and even resident evil 7 for not a hero samurai edge had like strong kick sound
It's quite realistic because usually same calibre and bullets make the same sound.
Although I do agree that diferent sounds with more kick for the more powerful weapons would have been much more enjoyable!
@@NarutoninjaXV I mean the matilda and the quickdraw army did sound different to me but I might be wrong. But you are right all pistols do sound similar except for the hand cannon.
@Ken narville they did the same in Revelations and Revelations 2 reused the RE6 gunshots
Elias Nicolas Miranda only Revelations 2 reused the RE6 Gunshots because the first Revelations came out before RE6
the real names of the guns:
handguns:
Matilda: german Heckler und Koch VP70
M19: the same hybrid pistol from RE7, it looks like a canadian LD45 with part of a Smith & Wesson pistol , bit it' supposed to a 1911
JMB: named after its creator John Moses Browing, the american-belgian High-power classic pistol
Broom: an old german pocket Mauser HSC ,aka the "triangle pistol"
SLS60: based about a pocket revolver (J-frame ) from the american Smith & Wesson
Quickdraw: a Ruger Redhawk, modernized 45. clone of the Colt SAA or Peacemaker
Samurai edge pistols: Beretta 92FS variants with Brigadiers slides and Beautiful colours
MUP: HK USP9 , same german firm who made the VP70
Lightning Hawk: Desert eagle. The model is different from the original PS1 game , with more fantaisist details, i wonder why Capcom has modified it
bigger weapons:
W-870: american Remington M870. it's the only shotgun in the game unlike the original where it can be upgraded into a 1100 semi-auto variant
MQ11: american-made Ingram Mac-11
LE5: HK MP5A3 with 380. loading , because the ammo boxes is the same for the two SMGs
minigun: portable Genral electrics M134 , similar to the ones seen in movies like Terminator 2 or Predator or games like Crysis or Team fortress
Sparkshot: futuristic electric rifle made by Umbrella, to neutralize their creatures and calm them down i guess
Flametrower: Umbrella-made flamethrower , for desperate situations
GM79: Model 79 grenades launcher aka the "Thumper"
Anti-tank: american M220 Flash
ATM4: swedish Bofors AT4 recoiless launcher
Hello. Thank you real list weapons. 😮🤔👏👍💎
Doing the Lord's work
im going to make some edits soon
That LE-5, I think I saw Hank did the HK slap upon reloading, which is what the MP5 is known for
1:48 The initials on that brand resemble’s James Bond
I think we've really hit the peak for game graphics at this point. This is as real as it gets.
You can actually see the anti tank launcher reload animation in the ghost survivors
Today I learned the only reason the mup has no recoil is because the character it's supposed to be used with is a trained soldier.
Any way to disable the 45. handgun in play through B? Things kind of useless and holds way less ammo than Leon's Matilda.
Plus it can't he upgraded to my knowledge, deals the same amount of damage and you only get 2-3 bullets per find compared to 8-9 for the regular handgun. Plus it takes away all handgun ammo pickups and replaces it with 45.
I don't think there is.
Sucks all pistols kind of sound the same :( in RE 4 each pistol had their own sound effect
@@KoolAidDinkyTV use headphones
it seems it still deal a little more of damage
it kinda bothers me that almost every handgun has the exact same sound also some reload animations look incredible stiff especially when your not aiming
use headphones you can heard little differences
Well, handguns will make the same sound firing if they're the same cartridge. In this, the 9mm sounds different that the .45 ACP, like it would in real life. Almost all 9mm pistols sound the same, and almost all .45 ACP pistols sound the same.
@@winterdaboi4284 This isn't rl it's a video game from a company that has the budget for better sound variety. They cut out a ton of things from the original game or altered them but can't be bothered to have more then one sound for the pistols, and a real sad peashooter sound to boot. Which is fitting for the handguns in this game I suppose.
@@valen9835 it amazes me how you people search for any reason to complain about the game.
I bet if the sounds were more "variety" from each other you would complain in the same way.
"Oh a 2019 game with no realistic guns sound,fu Capcom,RE is dead."
@@MrViniciusBlade People find anything to complain about. Cant please them. They literally just have nothing better to do.
Any particular reason Leon holds his M19 like he's making a gangsta killshot? It doesn't bother me or anything I just find it kind of odd and interesting that he'd do that! lol Also, the upgraded Spark Shot looks like something out of a Ratchet and Clank game!
It's a homage to the classic RE2 where Leon also holds his pistol like that while wearing a special costume.
@@Hectorlo No foolin? Huh, neat! I gotta look this up!
6:01
What is it with video game characters using their magic fingers instead of the extractor.
Damn, the Matilda burst mode has such a slow rpm
What handgun does the sheriff use in ghost survivors?
Broom Hc
@@Hectorlo Thanks
Whenever I play any game that has guns, i always try to empty the entire clip before I reload. Makes it exilirating for me.
Lighting Hawk feels like gonna shoot through a brick wall
Claire: *kills zombie in one shot by discharging the Spark Shot*
Also Claire: What the hell!?
The noise of the guns practically sound the same shotguns handguns and magnums all sound the same
Man it feels good to gangster
nice twist on the elbow on the magnum to observe the recoil
Great video mate thank you 🙂💙
Those sounds are pure dopamine 🥰
damn you were fast.
12:49 "a lot of damage" phil swift be like after stabbing a bucket
Very underrated 😂😂😂😂😂😂
How come ingame, the matilda doesnt have the slide back when you are out of ammo like the samurai edge? Does it not do that in real life? Pretty sure the ones leon has in re4 and re6 do it. Is this an oversight?
Interesting on how Claire loads the single action with all cylinders rather than keeping one chamber free.
There's no need for safety when she needs/has the gun ready at all times, i guess.
Bravo for pointing that obvious error out! With all that running around and tumbling she's doing, that firing pin would smash right through the primer and a SAA would blow a nice chunk out of her foot! But alas, that gun is actually modeled after a newer Ruger Blackhawk. Check the adjustable sights and the grip. Also the trigger guard from the Super Blackhawk is a dead giveaway.
7:59 라이트닝 호크 색깔은 초기 발매판 부터는 메탈색이였다가 나중에 레지던트 이블 3 리메이크가 발매되면서 색이 구작과 유사한 은색으로 변경되었지만 확장 배럴은 메탈색 그대로 나옵니다.
I really like Mr.death's looks.
Quality videos 👍
You should do one over resident evil 7 with all the DLC and stuff! That was a good game
I'll consider it.
This is ASMR-like.
Almost. 😁
5:26 the Quickdraw is the best gun🔫
Nope
What a difference is in original, jill model, Chris model and Albert's model of samurai edge?
read their descriptions
@@rena8215 but I mean they are the same but different ways how to get it: original is in game others are from micro transactions
@@yesanameirequested1682 oh, well I have no clue 'bout that
Joel Virki someone did a video comparing them, just go look at it, also the original edge is obtained through an S or higher rank on standard, the original edge has a 15 round magazine and infinite ammo
The albert variant is obtained at the desk in his office at the RPD.
The sound of custom/upgraded shotgun is much less satisfying in the remake.
more logical
come on just by putting some custom parts and shoots the same caliber you think it can have that ridiculous recoil of the original game
In the original game it's literally the same sound as the regular but high pitched...
ابدااااع افضل ريميك في العالم 👍
is this my headphone or the sound out of sync
It seems alright on my end, hopefully someone else can can confirm.
I didn't notice any problems on my end.
TH-cam has that issue sometimes where the video keeps playing but the sound stops. It doesn’t catch up at times and your audio is behind the video once it resumes. To fix it, just reload the video. It sucks and it’s been an issue for a lot of people for a long time, but hopefully I was of some help.
Re2 guns possible real life counterparts:
Matilda: this is Leon’s signature VP70 from the classic games, albeit it now contains 12 rounds instead of 18 (despite being wrong), and is more based off of the later models of the VP70, which doesn’t have the tactical rubber grips with it, can still attach the stock to it, which is real believe it or not (the burst is much higher RPM in real life than in game, I believe being around 2000 RPM)
M19: This is most obviously John Browning’s famous M1911 that we all know and love, most likely based off of a later model such as the A1 variants, the side grip holding is a subtle nod to Leon’s classic costumes from RE2, which had him fire any pistol to the side like a stereotypical gangster
JMB Hp3: This is based off of another one of John Browning’s famous pistols, the Browning HP (High Power), which Claire originally used as her starting handgun is RE2
Broom Hc: this tiny pistol mainly seems to be based off of the German Walther PPK handgun
MUP: this pistol is most obviously based off of a full-size USP, particularly the 9mm variants, seems to also be 2-toned
SLS 60: this odd pistol is some sort of S&W J-frame that also has a snub-nose, uses 9mm despite revolvers typically using 38 and not 9mm, can also magically swap from 9mm to 357 when upgrades which doesn’t exactly make sense, but whatever
QuickDraw Army: this revolver is based off of a secret weapons from classic RE2, now being given to the player free on a B-scenario, it’s based off of the old school Colt SAA, using a form of 45. Caliber
Samurai edge (and all the models): heavily modified M9 beretta, typically handed out to STARS members of the RPD, there’s a pretty good series on it made by KendoGunShop, I recommend you check it out as he’ll have a better explanation that me
Lightning Hawk: this is probably one of the most obvious ones in this list, but it’s based off of a slightly modified version of the Israeli Desert Eagle, most famous for being a large and impractical pistol, but being cool and expensive, most known for being in video games and movies as the “Super pistol” that’ll really pack a punch on targets, typically killing in 1-2 shots, sometimes it’s even gold plated
W-870: this shotgun is actually not an 870 like the name says, but a Remington 1100 with a cut down modification, can later be upgraded back to full size
MQ11: despite what many might believe, this is not an Uzi, but the Ingram Mac-11, an updated form of the Ingram Mac-10
Le5: this is simply an MP5, more specifically a folding stock variant, also comes with an odd looking reflex sight of sorts
Minigun: most likely an M134 minigun, most notable for being in a plethora of action movies and even games, like DOOM (although Doom’s is technically a chaingun but close enough)
Spark shot: I really don’t know about this one, the best you’ll get out of me is that it’s a giant pump action taser
Chemical flamethrower: I literally have no idea, the best I can compare it to is the Boring Company flamethrower with a mix of the one from the “Alien” films
GM79: An M79, break action single barreled grenade launcher, ‘nuff said
Anti-tank rocket: The M202 flash, a large quad barreled launcher that was used some time near the Cold War/Vietnam war, I believe it had incendiary ammo as well
ATM-4: A Swedish AT-4 HS launcher
EMF visualizer: “It’S sEcReT wEaPoN tImE”
Combat knife: dude… it’s literally just a military model knife
Infinite knife: same goes here, except this one looks like a fancy butter knife
Flash grenade: I forgot which specific model this was, I think it was an M37 flash grenade (correct me if I’m wrong)
Hand grenade: it’s a fragmentation grenade, I believe it’s based off of a Frag M26a2 or something like that
nice
For rainy days 17:23
Which weapons are used for certain characters i is confuzzled @.@
All characters:
- Normal and Infinite knifes
- Both types of grenades
- All Samurai Edge handguns
- MP5
Leon Only:
- Matilda
- Shotgun
- Lightning Hawk
- Flamethrower
- Rocket Launcher
- M1911
Claire only:
- Revolver
- HP Browning
- Grenade Launcher
- Sparkshot
- Gattling gun
- Colt Single Action Revolver
Hunk only:
MUP handgun
Ada only:
- Broom Hc
Ooo thx
I don't like how it too slow rof(rate of fire) in pistol.
I feel most pistol's rof is too same.
And M19(aka. M1911) & Quickdraw Army(aka. Colt SAA) Sound is too much lack of power.
What Is the difference between all the different variants of the samurai edge?
Original = Infinite ammo
Jill = Faster draw
Chris = More accurate
Albert = More damage
¿ Harás de los demás juegos de Resident Evil ?
No creo.
The Matilda upgraded is pretty much a HK vp70
It is a VP70 even without mods.
Yeah I know
@@rymd1875 how can i found you here?are you watching pc gaming video and tigerfield's video as well?
VP70M actually
Poor Statue
Are all the infinite ammo with the purchase of the dlc
M1911 gangsta shooting yeaah👍👍👍👍👍👍👍
Omg i swear to god.. Its only M19 not M1911.. M1911 is more wider and padded and uses 9mm.. M19 is just a short version of it that use large cal.
That's not M1911.🤦♂️
how to play with all weapons in new game? i mean when we has finish storyline and get all weapons?
You can't, only the infinite ammo weapons are available from the start.
owh if like resident evil 4,5,6 its so good if can use all weapon we has get.
Couldn't give the pistols any different sounds?
M19 is called para ordnance lda m1911
Almost all the pistol sound the same. Back then in resident evil outbreak. Different pistol different sound.
Hello, people. Perfect job. 🤔👍 Здравствуйте, многие. Достойная работа. 😮👏💎🍩☕
2:22 JMB holds 12 rounds(double stack mag) plus chamber = 13
extended mag should double the mag which would be 12+12 plus chamber = 25
lazy ass intern doubled mag and chamber together.
this is coming for a franchise that can put 100 rounds in a 10 magazine pistol
Elias Nicolas Miranda plus a dual mag serves as a Quadstock magazine on an M4, Eighteen round capacity M3 Shotgun and Wrist breaker recoil Desert Eagle
I don't think my comment holds true, to have the 13th round to count as the one in the chamber, the character would have to put the magazine pull the slide take off the magazine put another one in the mag, which makes the gun 13+1, guess I was just that dumb.
But we can still complain about protagonists not getting infected by the bites and scratches, being able to survive big falls, and close range grenade and rocket launcher explosions.
I don't like the trigger of the 1911, i prefer more the original trigger of this handgun
5:02,5:07 mmm. Is that s&w bodyguard 38spl or s&w model 329 44magnum??
And it's less powerful than Leon's desert eagle. Right??
8:09 what a satisfied sound!!
8:15 , 9:02 not bad. But I would more hype if it was cod desert eagle sound.
5:36 damn! She could reloading that hard-to-reload gun by not even use the eye!
Yes, that IS the bodyguard upgraded to look like a model 649! Bravo!
No sniper ?
there wasn't a sniper in RE2
There isn't one in the original, and considering how effective the snipers were in previous over the shoulder games were, I think it would have been overpowered.
@@ravenlover7924 I hope we have it in RE3 Remake.
@@ilovequake833 I agree.
do some more test on zombies to some the damages inflicted
M870 shotgun shell sound could hear this game but i cannot listen that in RE4 DUH
are the samurai edge guns dlc?
Yeah.
Why do all pistols have the same sound?
Well done
Can someone create an FPS mod for RE2? Oh, and #notificationsquad
Its great ;)
It seems like people are already on it.
Why does Leon hold the 1911 sideways???
It's a reference to the og re2 where he could hold certain pistols in the sideway style you see here
and how did he get 121 handgun ammos?
But the Colt singe action army isn't 45 acp?
It is
@@sharyngratton4752 no it's not
@@sharyngratton4752 The SAA uses .45 Long Colt which isnt the same as .45 ACP. The difference is the LC cartridge is (surprise surprise) longer then the ACP and the .45 LC uses "weaker" black powder while .45 ACP uses more powerful smokeless powder.
@@ISAFSoldier Oh OK thanks I never knew that.
Claire Redfield - 18 Years - Never touched a gun in her whole life.
Shoot's a High-Caliber revolver fast as a profissional cowboy
In what country do they carry matilda's as a standardized weapon ? Now we know why racoon city was overrun !
They don't it was Leon's personal pistol
RPD lets their policemen choose and customize their own weapons
Nice game
How to get m19 ?
Can I run this game ?
Why don't they have an assault rifle in the game?
because this is Resident Evil 2 not 5 or 6
RE3 Had an assault rifle for carlos
WHY DO ALL THE GUNS SOUND EERILY SIMILAR?
Leon why the fuck are shooting that M1911 like if its freaking San Andres
have you play the original RE2 and unlocked the special costumes?
it's a reference to the special costume of Leon in RE2 you aim like a gangsta in the original if you use that costume
1:28
Capcom should add infinite ammo to deagle:(
No- that defeats the whole point of the game being survival horror if you just go blowing every zombie's head off with a Desert Eagle that never runs out of bullets.
@@grimes558 but minigun or rocket luncher is ok?
@@earthrealm576 Oh, sorry, for some reason I thought you meant like, by getting it from an attachment, It would be fine if it was getting S rank.
@@earthrealm576 They aren't even infinite ammo anyway, that's why it's not a problem in the first place
ah yes, SLS 60 are Compared or Similarly to Ruger LCR
Reloads like a fucking boss...if u know whut i mean
(They dont look at the gun)
every type of pistol sounds about the same
Pretty good but not realistic (reloading system)
Realism in Resident Evil?
@@eliasnicolasmiranda4940 Stupid comment. Like "Oh it's a video game !" So what ?
@@Darkjack-FR again, realism in a game that you fight zombies and giant biological weapons
Samurai gold leon
Samurai gold claire
All the pistols sound the same...
just like Code Veronica X
note if you hear it with headphones you can hear little different gunshot specially when you heard the Matilda next to the M19
is like Battlefield gunshots
Just like re1-3 and code veronica
I hate Claire B scenario's revolver!
at least with the parts you can use Magnum rounds
The only nice gun leon get is the m19 aka 1911 that sucks
Fucking sucks that the arsenal of RE3 Remake is worse than RE2 Remake and even the original RE3 (no Sig Sauer SP2009, no Winchester M29, no S&W M629. RE3 Remake has a fetish for Glocks) and the whole game is short, dissapointing and feels rushed considering that RE3 Remake made by M2 or other secondary devs of Capcom instead of in house made by Capcom first devs (same with RE7) makes sense
M19
It's all cool but there is one flaw- TOO MANY HANDGUNS. I know it's a survival horror true of it's name, but please? Can't we get some more interestig weapons instead of handguns?
I really wish the didn’t have to hold the those handguns like that. It almost ruins it for me especially the 45acp. What a disgrace capcom this is no GTA
Isn't that how people hold handguns lol? If you talking about Leon gangsta gun holding, it's a reference to old re2 when he wearing special costume
Disappointed that almost all handguns sound the same. Also, no bowgun? Absolute crap.
I think it exaggerates a little
5:00
8:10
Re2: Mp5 is a smg with no recoil and can have a tactical scope x3 zoom. Is perfect.
Cod mobile: dude, you can't put a tactical x3 scope on the Mp5, is impossible. Is useless. Resident evil lies.
F****NG cod mobile. I still want a Mp5 can shoot like a m4
8:10 8:49