Easily its; Xenogears - Finding out combinations within the attack that lead to special moves, was and will always be fun...plus switching to your mech on the fly was just perfect. Final Fantasy 10; How it beats its predecessors? You can switch weapons and characters mid battle....then there's limit break system, which can be built up in various ways, like taking damage, giving it, or even using magic. Mario RPG; Timed attacks, defense and special moves...made the monotony of grinding, always enjoyable. It was simplistic yet addictive....made even more appealing when certain defeated enemies would drop an item or "Once again" token that let you attack again. The special moves were both fun and comedic as well as extremely thematic. Obviously it being the GOAT comes with reason. Like a Dragon; mixing timed defense with turn based combat that included the chance that you can use obstacles in the area, is a perfect combination of Yakuza's classic beat-em-up style with a classic turn based system. It was brilliant, made combat fun and it never got tiring. P5R; If you're in the scene, this is obviously, everyone's "Arkham Knight", it is definitely the best version of the combat system of all the games before it, and it does so in a very stylish and simple way. After P5, you're going to be spoiled, as its a system you'd care to see in many other games. From the baton system, to the random abilities in combat that your teammates perform unlocked via social ranks, are both fun and extremely helpful. Honestly, ATLUS has set the standard, that they themselves, can't beat.
persona uses the 1-more system, which is sort of a spin off of the press turn system, but not the same. In press turn, each turn is a resource which maybe divide up how you wish, you get one per party member, and you can pass to turn it into a blinking icon. Blinking icons are essentially half turns in which you can use spell, attack, or use an item but if you pass you lose said blinking press turn (with the exception of in smt 5). Whereas in the 1-more system each turn is allocated specifically to that party member and you have no means of passing that turn to someone else (bar baton pass in 5, which works quite differently from passing in smt,) if you don't use that turn on said party member you lose it. 1-more also doesn't skip your turn if you hit an absorb/reflect or get rid of 2 turns for hitting a null. I for one prefer press turn, but to each their own.
I get they are not the same and I like them both but Press Turn is as good as it is becouse it is always mixed with All Out Attacks. It would not work nearly as well without it In my Opinion. (My 2nd favorite SMT Game in terms of gameplay is SMT 5 with my favorite being Persona 5R. Overall looks very different)
Ok I had a good feeling finding your channel through Twitter and subbing, as soon as I clicked on the first video and saw Trails & Cold Steel mentioned I knew I was at the right place! The press turn is my favorite jrpg turn based battle system for all the reasons you mentioned, great video good sir!
Thank you so much! And golly isn’t Trails friggin fantastic?! I’m just now getting to IV on switch but it’s home to me lol. Love the game and characters. 💕
@@DevilMayPie you are a gamer if find class and cultured taste! It’s for sure in my top 5 all time. Love cold steel. Really want the Crossbell arc localized as I don’t typically play fan translations or mods.
@@HallowedBeThyGame I really hope they localize them in some shape or form, the second Crossbell game is actually my favorite in the entire series and one of the best JRPGs I ever played! It’s a shame that these two games are not easily accessible for more fans.
something to note, Persona uses a simplified version of the press turn system known as the 1-more system, while Press Turn is completely symmetrical, limits turn count to 8, and allows you to loose turns, 1-more doesn't allow you to loose turns, enemies can't pull all out attacks, and if the turn order is right, you can have up to 16 actions before the enemies move even once, plus in the most recent two entries (p5 and p3R) you have a mechanic that allows you to change party members, which wasn't in the original releases of 3, or in any version of 4
A mix between Grandia II, Chrono Trigger and games like Shadow Hearts 2 or the super mario rpgs would be perfect for me. Take the arena style gameplay from Grandia II with an emphasis on movement (where you are and where the enemies are for better AoE Attacks) + the IP gauge from Grandia II (turn order) with the ability to move enemies back on the gauge or cancel them, take the combo attacks from Chrono Trigger and then add timing elements for execution of attacks and spells like in shadow hearts 2 or the mario rpgs. + benefits like learning attacks from enemies like in breath of fire IV when you defend. That woul be THE GAME for me :O
Def knew what #1 was gonna be haha! I’ll add an honorable mention for you. Resonance of fate! Turnbase but skill base. It was the most unique turnbase I ever played. Complete learning curve though but great game! Awesome list brother! Stay awesome HBTG!
Lovely list of titles here. Never played Radiant Historia, although I hear/see that game mentioned from time to time. You raised a great point of the Press Turn for Persona and I do enjoyed that actually when you find and explore enemy's weakness. If you ever find the time to make a seperate video for Fire Emblem, will be looking forward to that. Lovely vid Hallowed 🍻👍
Thanks so much! I am very much looking forward to talking about Fire Emblem more in the future. I really can't praise Radiant Historia enough, it's so fun! I love the 3DS and DS rpgs. Persona's press-turn system is so fun tho and I will always love Persona 3 and SMT Nocturne for giving the world that system haha.
@@HallowedBeThyGame I see people praise the Press Turn system a lot, but at closer inspection it's not as good as it seems. An extra turn is amazing and it is fun to pull off, but I don't think it adds any strategic depth to the gameplay, this is because there is no reason not to use press turn. There will be times you will want to heal or lay down some debuffs/buffs instead of attacking, but 90% of the time you will be attacking enemy weakness for press turn, no reason not too as there is no negative consequence of doing so. Personally I think Radiant Historia should be #1, but good video nonetheless.
Pretty good video, I'm always thinking of ways to make TBC actuslly fun because most games are just a boss with a stupid HP bar and just hit it until it reaches 0 and heal from time to time.
I usually dont comment but I must say this is an amazing review of your personal favorites. I didnt thing my two favorite games xenogears and chrono trigger would also be a big favorite for so many others in terms of battle system. I must ask have you played Grandia 2 for the dreamcast? That is also up there on my top favorite rpgs and battle systems.
Hell yea man, what a video. You dove deep! Chrono Trigger is amazing, one of the best ever, and I’d have to agree with the entire list. Nothing beats a nice (and sometimes simple) turn based rpg. Great stuff
This might be the weirdest mention Marvel Avengers Alliance, a dead facebook game had a class based system with different beneficts depending on the class. For example green gets an extra turn when hitting red (so a miniature press-turn, that it the actual best battle system), but red get a free crit that ignores defense against blue, and so and so on for all 5 classes
Have you ever tried a JRPG-turn-based-style game from Zeboyd Games? Either Penny Arcade episodes 3 or 4, Cthulhu Saves Christmas or Cthulhu Saves The World? They're a type of challenge I wasn't initially ready for. For every turn that a creature survives, it usually grows stronger. So it demands you finish them off as fast as possible. A fight in the beginning of the game is just as challenging as a final boss and the style never gets stale. It's rough, at first, but as you go on- well, it stays rough. No coasting through these games, ever!
press turn system is amazing, but I still prefer the co-op system from Deep Strange Journey more. The potential for team comps and more diverse playthroughs make the game way more replayable.
Falcom's games, battles, story, and MUSIC top basically any Triple A studio. You really need to play Shadow Hearts if you haven't. Grandia, also, is just an awesome battle system.
Grandia 2 has the best battle system of all time. it's a masterpiece of turn based combat design. I couldn't believe how good it was, as much as i want to, I can't explain it all in one comment, you'll just have to play it one day
Hello, I recently discovered your channel and enjoyed this video. I am a novice to RPGs and have not attempted any games with the 'Press Turn Battle System'. For a newbie, what one or two games on the NSW would you recommend for getting my feet wet? thanks!
So happy you found the channel! I think a great starting point with the press turn system would be Persona 4 Golden or Persona 5 Royal. You can play them in either order but have a great introduction period to combat. Hope you enjoy and Tysm for watching!
@@HallowedBeThyGame Ok, thanks, I'll give one of those a try. I've considered trying the forthcoming SMT III: Nocturnes. Am I jumping of the deep end with this one? Have you done a video on this one or any SMT games in general?
@@johnbailey2933 I’ve discussed it before in passing but what’s awesome about the new nocturne title is they are adding a more approachable difficulty option and refining some of the more difficult aspects of making a team. I think it’ll be a great entry point now! It was pretty tough to approach before but now I think it’ll be great!
Awesome video as always my friend. I agree I do y know why the Chrono trigger battle system wasn’t implemented in more games. But yet they put that horrible battle system in Chrono cross... shame
I still need to play Chrono Cross. It seems really decisive as it seems people either love it or can't stand it. I'm happy I know ahead of time that it plays different that Chrono Trigger.
@@HallowedBeThyGame I’ve tried multiple times to play and get into Chrono cross. More recently last month I dedicated a whole day to nothing but that, and I really hated myself for it. I’ve heard it gets better but I can’t get into it.
Interesting. I don't know about SMT but as much as I love Persona its combat for me got boring after a while to the point where every battle played out the same and felt like fighting Zubats in Pokémon, even on the hardest difficulty. Just hit enemies weak point - All out attack - win - rince and repeat. For 100+ hours. It gets old real quick.
I hate ATB so much. I feel like it ruins all the fun of thinking and tactics of the classic turn based system might as well play Devil May Cry or any hack and slash game if I want an active/fast paced system.
Easily its;
Xenogears - Finding out combinations within the attack that lead to special moves, was and will always be fun...plus switching to your mech on the fly was just perfect.
Final Fantasy 10; How it beats its predecessors? You can switch weapons and characters mid battle....then there's limit break system, which can be built up in various ways, like taking damage, giving it, or even using magic.
Mario RPG; Timed attacks, defense and special moves...made the monotony of grinding, always enjoyable. It was simplistic yet addictive....made even more appealing when certain defeated enemies would drop an item or "Once again" token that let you attack again. The special moves were both fun and comedic as well as extremely thematic. Obviously it being the GOAT comes with reason.
Like a Dragon; mixing timed defense with turn based combat that included the chance that you can use obstacles in the area, is a perfect combination of Yakuza's classic beat-em-up style with a classic turn based system. It was brilliant, made combat fun and it never got tiring.
P5R; If you're in the scene, this is obviously, everyone's "Arkham Knight", it is definitely the best version of the combat system of all the games before it, and it does so in a very stylish and simple way. After P5, you're going to be spoiled, as its a system you'd care to see in many other games. From the baton system, to the random abilities in combat that your teammates perform unlocked via social ranks, are both fun and extremely helpful.
Honestly, ATLUS has set the standard, that they themselves, can't beat.
persona uses the 1-more system, which is sort of a spin off of the press turn system, but not the same. In press turn, each turn is a resource which maybe divide up how you wish, you get one per party member, and you can pass to turn it into a blinking icon. Blinking icons are essentially half turns in which you can use spell, attack, or use an item but if you pass you lose said blinking press turn (with the exception of in smt 5). Whereas in the 1-more system each turn is allocated specifically to that party member and you have no means of passing that turn to someone else (bar baton pass in 5, which works quite differently from passing in smt,) if you don't use that turn on said party member you lose it. 1-more also doesn't skip your turn if you hit an absorb/reflect or get rid of 2 turns for hitting a null. I for one prefer press turn, but to each their own.
in P5 you have the option of using "baton passing" which is basically a worse press turn
I get they are not the same and I like them both but Press Turn is as good as it is becouse it is always mixed with All Out Attacks. It would not work nearly as well without it In my Opinion.
(My 2nd favorite SMT Game in terms of gameplay is SMT 5 with my favorite being Persona 5R. Overall looks very different)
The Grandia series has to be my favourite battle systems.
The BP system in the Octopath games is the most satisfying turn based combat I’ve played so far
Ok I had a good feeling finding your channel through Twitter and subbing, as soon as I clicked on the first video and saw Trails & Cold Steel mentioned I knew I was at the right place! The press turn is my favorite jrpg turn based battle system for all the reasons you mentioned, great video good sir!
Thank you so much! And golly isn’t Trails friggin fantastic?! I’m just now getting to IV on switch but it’s home to me lol. Love the game and characters. 💕
@@HallowedBeThyGame it’s my favorite JRPG franchise currently! Enjoy CSIV!
@@DevilMayPie you are a gamer if find class and cultured taste! It’s for sure in my top 5 all time. Love cold steel. Really want the Crossbell arc localized as I don’t typically play fan translations or mods.
@@HallowedBeThyGame I really hope they localize them in some shape or form, the second Crossbell game is actually my favorite in the entire series and one of the best JRPGs I ever played! It’s a shame that these two games are not easily accessible for more fans.
something to note, Persona uses a simplified version of the press turn system known as the 1-more system, while Press Turn is completely symmetrical, limits turn count to 8, and allows you to loose turns, 1-more doesn't allow you to loose turns, enemies can't pull all out attacks, and if the turn order is right, you can have up to 16 actions before the enemies move even once, plus in the most recent two entries (p5 and p3R) you have a mechanic that allows you to change party members, which wasn't in the original releases of 3, or in any version of 4
Persona does not use the press-turn system.
it does but it’s a spinoff of it
Sum Guy: Love how you get deep into the intricacies of the game and what mechanics really made the game your top choice. Love it!
Well thank you so much! I really appreciate it and so happy you enjoyed!
FF7R atb, Persona and SMT press turn, Bravely and Default and the FFX one.
You should check out the grandia battle system
A mix between Grandia II, Chrono Trigger and games like Shadow Hearts 2 or the super mario rpgs would be perfect for me. Take the arena style gameplay from Grandia II with an emphasis on movement (where you are and where the enemies are for better AoE Attacks) + the IP gauge from Grandia II (turn order) with the ability to move enemies back on the gauge or cancel them, take the combo attacks from Chrono Trigger and then add timing elements for execution of attacks and spells like in shadow hearts 2 or the mario rpgs. + benefits like learning attacks from enemies like in breath of fire IV when you defend. That woul be THE GAME for me :O
Love this video! Pretty much love all of these! Really love the battle System in Bravely default 2!
I’ve heard so good things! It’s definitely one I can’t wait to try out. Thanks for watching my friend!
Def knew what #1 was gonna be haha! I’ll add an honorable mention for you. Resonance of fate! Turnbase but skill base. It was the most unique turnbase I ever played. Complete learning curve though but great game! Awesome list brother! Stay awesome HBTG!
Yes I have got to check resonance of fate out! It and Shadow Hearts get recommended a lot. Gonna have to bust out emulation!
Lovely list of titles here. Never played Radiant Historia, although I hear/see that game mentioned from time to time.
You raised a great point of the Press Turn for Persona and I do enjoyed that actually when you find and explore enemy's weakness.
If you ever find the time to make a seperate video for Fire Emblem, will be looking forward to that.
Lovely vid Hallowed 🍻👍
Thanks so much! I am very much looking forward to talking about Fire Emblem more in the future. I really can't praise Radiant Historia enough, it's so fun! I love the 3DS and DS rpgs. Persona's press-turn system is so fun tho and I will always love Persona 3 and SMT Nocturne for giving the world that system haha.
@@HallowedBeThyGame I see people praise the Press Turn system a lot, but at closer inspection it's not as good as it seems. An extra turn is amazing and it is fun to pull off, but I don't think it adds any strategic depth to the gameplay, this is because there is no reason not to use press turn. There will be times you will want to heal or lay down some debuffs/buffs instead of attacking, but 90% of the time you will be attacking enemy weakness for press turn, no reason not too as there is no negative consequence of doing so. Personally I think Radiant Historia should be #1, but good video nonetheless.
Pretty good video, I'm always thinking of ways to make TBC actuslly fun because most games are just a boss with a stupid HP bar and just hit it until it reaches 0 and heal from time to time.
Radiant Historia looks so good. The battle system is right up my alley.
It's fantastic! Hope you enjoy it if you try it out!
I usually dont comment but I must say this is an amazing review of your personal favorites. I didnt thing my two favorite games xenogears and chrono trigger would also be a big favorite for so many others in terms of battle system. I must ask have you played Grandia 2 for the dreamcast? That is also up there on my top favorite rpgs and battle systems.
Wow, thanks! And I’m excited to play Grandia 1 and 2 this year!
Hell yea man, what a video. You dove deep! Chrono Trigger is amazing, one of the best ever, and I’d have to agree with the entire list. Nothing beats a nice (and sometimes simple) turn based rpg. Great stuff
Thanks so much for watching! Such variety and that’s the spice of life!
You should check out Divinity Original Sins 2
This might be the weirdest mention Marvel Avengers Alliance, a dead facebook game had a class based system with different beneficts depending on the class. For example green gets an extra turn when hitting red (so a miniature press-turn, that it the actual best battle system), but red get a free crit that ignores defense against blue, and so and so on for all 5 classes
Great upload! Thank you. Really good information.
Thanks so much for watching! Glad you enjoyed it 😀
Megaten's turn based supremacy
It’s true
I never played xenogears but man it looks dope!! I have so many childhood memories with chrono trigger..most definitely in my top 5 rpgs
Yeah I hadn't played it for the longest time either but loved it. Its story is wild too, mega deep haha. You'll have to let me know if you try it!
@@HallowedBeThyGame will do brother
Have you ever tried a JRPG-turn-based-style game from Zeboyd Games? Either Penny Arcade episodes 3 or 4, Cthulhu Saves Christmas or Cthulhu Saves The World? They're a type of challenge I wasn't initially ready for. For every turn that a creature survives, it usually grows stronger. So it demands you finish them off as fast as possible. A fight in the beginning of the game is just as challenging as a final boss and the style never gets stale. It's rough, at first, but as you go on- well, it stays rough. No coasting through these games, ever!
Well hot dang, no I havne't but this is absolutely right up my alley. Thank you so much for this recommendation! Truly appreciated!
press turn system is amazing, but I still prefer the co-op system from Deep Strange Journey more. The potential for team comps and more diverse playthroughs make the game way more replayable.
So glad you liked Trails of Cold Steel
😁💖👍
Oh I love it so much! It’s such a stellar series! Thanks for watching!
Falcom's games, battles, story, and MUSIC top basically any Triple A studio.
You really need to play Shadow Hearts if you haven't. Grandia, also, is just an awesome battle system.
Grandia is actually on my list to play and I'm really hoping one day I can't play the Shadow Hearts' series. Thanks for the recommendations.
@@HallowedBeThyGame hopefully you got a few new followers. I tossed your page on an RPG Facebook group.
@@aaronglazer4173 gosh that’s so kind of you! I sincerely appreciate it!
@@HallowedBeThyGame great page! I really hope it takes off
@@aaronglazer4173 Thanks again and I’m stoked to be nerding out with you all!
Grandia 2 has the best battle system of all time. it's a masterpiece of turn based combat design. I couldn't believe how good it was, as much as i want to, I can't explain it all in one comment, you'll just have to play it one day
Wow, awesome list! Great to see some of my favorites and some games to play. Cheers and new sub from me. Rock on!
Thank you so much! Glad you enjoyed and psyched to have ya!
@@HallowedBeThyGame Awesome! Cheers to great gaming now and in the future!
Chrono Trigger has to be on the list for sure...such an iconic game. As far as Persona...I totally agree! 👍
Haha heck ya, great minds think alike! Thanks for stopping by!
chrono trigger has atb system I believe?
It is not turn based
Hello, I recently discovered your channel and enjoyed this video. I am a novice to RPGs and have not attempted any games with the 'Press Turn Battle System'. For a newbie, what one or two games on the NSW would you recommend for getting my feet wet? thanks!
So happy you found the channel! I think a great starting point with the press turn system would be Persona 4 Golden or Persona 5 Royal. You can play them in either order but have a great introduction period to combat. Hope you enjoy and Tysm for watching!
@@HallowedBeThyGame Ok, thanks, I'll give one of those a try. I've considered trying the forthcoming SMT III: Nocturnes. Am I jumping of the deep end with this one? Have you done a video on this one or any SMT games in general?
@@johnbailey2933 I’ve discussed it before in passing but what’s awesome about the new nocturne title is they are adding a more approachable difficulty option and refining some of the more difficult aspects of making a team. I think it’ll be a great entry point now! It was pretty tough to approach before but now I think it’ll be great!
Xenogears and Chrono Trigger are my favorite JRPG battle systems. ❤
Fantastic picks!
Agree with these great choices
Thanks for watching!
Not sure what systems but octopath traveler followed by ffx.
Quality picks, thanks for sharing!
Mario Luigi super star saga (i make games, come look)
Awesome video as always my friend. I agree I do y know why the Chrono trigger battle system wasn’t implemented in more games. But yet they put that horrible battle system in Chrono cross... shame
I still need to play Chrono Cross. It seems really decisive as it seems people either love it or can't stand it. I'm happy I know ahead of time that it plays different that Chrono Trigger.
@@HallowedBeThyGame I’ve tried multiple times to play and get into Chrono cross. More recently last month I dedicated a whole day to nothing but that, and I really hated myself for it. I’ve heard it gets better but I can’t get into it.
@@LameDadRetroGamer totally understand, there’s a couple of mega popular games I couldn’t get into either.
@@HallowedBeThyGame maybe one day we will get another Chrono trigger type game
@@LameDadRetroGamer omg that’d be so amazing haha 😂
Slightly disappointed that Undertale isn't on it but great video otherwise
Interesting. I don't know about SMT but as much as I love Persona its combat for me got boring after a while to the point where every battle played out the same and felt like fighting Zubats in Pokémon, even on the hardest difficulty. Just hit enemies weak point - All out attack - win - rince and repeat. For 100+ hours. It gets old real quick.
Chrono Trigger is not turned based. It uses the ATB system.
I hate ATB so much. I feel like it ruins all the fun of thinking and tactics of the classic turn based system might as well play Devil May Cry or any hack and slash game if I want an active/fast paced system.
for this very reason you can change it from active to wait, and viola! it's fixed.
NAMCO X CAPCOM
atb system is older than chrono trigger, see final fantasy iv and v, years older than CT
Yep, it's just me linking it with Chrono Trigger is the iteration I played first and fell in love with