Star Wars Unlimited Clarified: Lurking TIE Phantom Menace!

แชร์
ฝัง
  • เผยแพร่เมื่อ 16 ต.ค. 2024

ความคิดเห็น • 48

  • @APSTLSL
    @APSTLSL 2 หลายเดือนก่อน +3

    Great card, great video! Didn't even know there were official additional rulings for this!

    • @Oneidos_Gaming
      @Oneidos_Gaming  2 หลายเดือนก่อน +3

      Thanks for the support mate! Link to the additional rulings added to the description ;)

  • @DJ-jq3pm
    @DJ-jq3pm 2 หลายเดือนก่อน +2

    This makes sense. In MtG cards often say “target player/opponent sacrifices a creature”. So if SWU card said “target player defeats a unit they control” things would be different. So far SWU card say target opponent chooses a unit, and the card itself says defeat the unit, so the action is coming from the card still and not from the player. Thanks for the clarification!

    • @Oneidos_Gaming
      @Oneidos_Gaming  2 หลายเดือนก่อน

      Glad you found it useful! Sometimes it's a struggle for MtG players (myself included, although it's been quite a while) to get into a different mindset when it comes to applying rules. The power of habit I guess 😅

    • @justwill8239
      @justwill8239 22 วันที่ผ่านมา +1

      The wording on the MTG card effects are actually different.
      On MTG, those cards (hexproof) usually say "they cannot be targeted".
      TIE phantom, on the other hand, can still be targeted.

  • @SWUDAD
    @SWUDAD 2 หลายเดือนก่อน +2

    Good stuff man! The phantom is cool. I think as long as you have a plan for it when deck building that it is fairly easy to deal with.

    • @Oneidos_Gaming
      @Oneidos_Gaming  2 หลายเดือนก่อน +1

      @@SWUDAD Indeed! Can even be used as bait for make an opening and similar cards ;)
      Traitorous is a nightmare though :p

  • @oldboysnewtoys
    @oldboysnewtoys 2 หลายเดือนก่อน +2

    Great and useful as always. This makes Evacuate an even better Cunning tool

    • @Oneidos_Gaming
      @Oneidos_Gaming  2 หลายเดือนก่อน

      Thanks guys!
      I find Evacuate too risky to rely upon. Pretty expensive and with so many cards having When Played abilities, you might get yourself in trouble. In certain cases it might turn the tides, but I still hesitate to add it to a deck.

  • @nebnesnah
    @nebnesnah 2 หลายเดือนก่อน +2

    What's the interaction with Cad Bane's effect if I have Tie Phantom and one other unit out. Can I choose Tie Phantom and then then no damage hits similar to power of the dark side as you described?

    • @oldboysnewtoys
      @oldboysnewtoys 2 หลายเดือนก่อน +1

      If you have the Tie in play, you can pick this unit to take the damage and it’ll take zero damage. It’s a great equalizer for Cad, Bo-katan, Vader etc

    • @Oneidos_Gaming
      @Oneidos_Gaming  2 หลายเดือนก่อน +1

      Yes! It essentialy allows you to make "opponent chooses a unit, damage/defeat that unit" abilities to fizzle.

  • @rafaeljonathancamiloveraro4199
    @rafaeljonathancamiloveraro4199 2 หลายเดือนก่อน +1

    You also can apply other abilities like in Mandalorian yellow deck that you put this card back to the owner hand and then you can discard it, as discarding is not defeating 😇

  • @SWUHarvest
    @SWUHarvest 2 หลายเดือนก่อน +1

    Very helpful. That's the good stuff!

    • @Oneidos_Gaming
      @Oneidos_Gaming  2 หลายเดือนก่อน

      @@SWUHarvest Thanks! Glad you like the video! Great to see fellow content creators in the comment section!

  • @derwolvi
    @derwolvi 2 หลายเดือนก่อน +2

    First Round. You have the initiative. Playing Scanning Officer and hit 1 or 2 smuggling Unit ressources from the opponent. (Since you were going First, his ressources were ready). Does the opponent have to play the new top deck ressources ready or exhausted (in the last case, you would completely denie is round)

    • @jessewallace3805
      @jessewallace3805 2 หลายเดือนก่อน +1

      Hopefully

    • @Oneidos_Gaming
      @Oneidos_Gaming  2 หลายเดือนก่อน +1

      Hey, thanks for the great question!
      According to rule 1.5.4.B: "Each non-leader unit and resource enters play exhausted. Upgrades are neither ready nor exhausted" -> Yes, your opponent does put his resources into play exhausted.
      To further support this, think of Superlaser Tech. His ability reads: "You may put this unit into play as a resource and ready it."

  • @jayneofarc
    @jayneofarc 2 หลายเดือนก่อน +1

    Traitorous, imprison, power failure, frozen in Carbonite, all great options

  • @whyareyousosalty896
    @whyareyousosalty896 2 หลายเดือนก่อน +1

    Waylay and traitorous are good cards to use as well.

    • @Oneidos_Gaming
      @Oneidos_Gaming  2 หลายเดือนก่อน +1

      Yes, they are! I actually try to have waylay in hand when playing the Phantom, in order to counter Traitorous!

  • @AgharGrin
    @AgharGrin 2 หลายเดือนก่อน +1

    i scored a playset o these in my box. sometimes i LIKE getting dupes.

    • @Oneidos_Gaming
      @Oneidos_Gaming  2 หลายเดือนก่อน

      Nice! I really hope I pull a hyperfoil one at some point!

  • @julienrombouts774
    @julienrombouts774 หลายเดือนก่อน +1

    And what about traitrous ??

    • @Oneidos_Gaming
      @Oneidos_Gaming  หลายเดือนก่อน

      Works like a charm! It's the reason I always try to have some way to bounce phantom.

  • @greglott4977
    @greglott4977 2 หลายเดือนก่อน +1

    You can also steal it, like with Traitorous.

    • @Oneidos_Gaming
      @Oneidos_Gaming  2 หลายเดือนก่อน

      Indeed! When playing this, you should also be ready to counter it yourself! Traitorous is a very popular play against the phantom.

  • @furious_boye
    @furious_boye หลายเดือนก่อน

    Would it follow, then, that Grand Inquisitor could target Lurking Tie Phantom with its leader ability (Deal 2 damage to a friendly unit with 3 or less power and ready it). And the result would be 0 damage to Lurking Tie Phantom? And the unit would ready, following principle of “do as much as you can?”

    • @Oneidos_Gaming
      @Oneidos_Gaming  หลายเดือนก่อน +1

      Hey! Thanks for watching!
      Note that Lurking TIE Phantom ability reads
      "This unit can’t be captured, damaged, or defeated by ENEMY card abilities."
      So yes, you can use GI ability on TIE Phantom but it will be both damaged and readied.

    • @furious_boye
      @furious_boye หลายเดือนก่อน +1

      @@Oneidos_Gaming ah you’re right! Totally missed that.

    • @furious_boye
      @furious_boye หลายเดือนก่อน +1

      Thank you for responding. Your breakdowns are so thorough and informative.

    • @Oneidos_Gaming
      @Oneidos_Gaming  หลายเดือนก่อน

      @@furious_boye Thanks for the kind words, means a lot!

  • @caliban5334
    @caliban5334 16 วันที่ผ่านมา

    How does it interact with concord dawn interceptor?

    • @Oneidos_Gaming
      @Oneidos_Gaming  16 วันที่ผ่านมา

      Sentinel works like it does against any other unit. Is there a specific scenario you have in mind?

    • @caliban5334
      @caliban5334 16 วันที่ผ่านมา

      @@Oneidos_Gaming Say you attack Concord Dawn Interceptors with the Tie Phantom. Would the +2 the Interceptors get on defense damage the Phantom?

    • @Oneidos_Gaming
      @Oneidos_Gaming  16 วันที่ผ่านมา +1

      @@caliban5334 Yes. The +2 is a power modifier applied to concord, no matter what attacks it. Moreover, combat damage is dealt to the phantom the same way as to any other unit.

  • @DJPawelB
    @DJPawelB 2 หลายเดือนก่อน +1

    plus you can use Traitorous on him

    • @Oneidos_Gaming
      @Oneidos_Gaming  2 หลายเดือนก่อน +1

      @@DJPawelB Indeed! If you can't kill it, convert it to your side 😉

  • @thore5047
    @thore5047 2 หลายเดือนก่อน +1

    Hi, I just wondered about “Strike true”: A friendly unit deals damage equal to its power to an enemy unit.
    Should this also defeat the Phantom?
    It would be the unit that applies the damage.
    Thank you!

    • @MrNbkelly
      @MrNbkelly 2 หลายเดือนก่อน +1

      No, that's exactly the same as his overwhelming barrage example. Watch that part again.

    • @Oneidos_Gaming
      @Oneidos_Gaming  2 หลายเดือนก่อน

      According to the official additional ruling that was issued: " Lurking TIE Phantom can’t be damaged directly by card abilities that deal damage, regardless of how those abilities deal damage."
      It might be the fiendly unit dealing the damage, but it's doing so through Strike True.

  • @thegainsayerstalker
    @thegainsayerstalker 2 หลายเดือนก่อน +1

    Ποιό τραγούδι παίζει;

    • @Oneidos_Gaming
      @Oneidos_Gaming  2 หลายเดือนก่อน +2

      Music track is: th-cam.com/video/58PCM-x7jlg/w-d-xo.html by Karl Casey @ White Bat Audio

    • @thegainsayerstalker
      @thegainsayerstalker 2 หลายเดือนก่อน +1

      @@Oneidos_Gaming Ωραίος!

  • @StylishJedi
    @StylishJedi 2 หลายเดือนก่อน

    This doesn’t make sense. You’re still using a card to defeat the phantom. I think you’re wrong.

    • @Oneidos_Gaming
      @Oneidos_Gaming  2 หลายเดือนก่อน

      @@StylishJedi Hey, happy to clarify! Which scenario are you referring to?

    • @StylishJedi
      @StylishJedi 2 หลายเดือนก่อน

      @@Oneidos_Gaming The phantom cannot be defeated using cards, only other units.

    • @Oneidos_Gaming
      @Oneidos_Gaming  2 หลายเดือนก่อน

      @@StylishJedi It can be defeated by cards such as Make an Opening since it's not being directly defeated by the card.