Golgari adventures for me just screams Knights with Lucky clover and Smitten Swordmaster. Tried it couple years ago and it was pretty fun. With addition of Mosswood Dreadnight it might be even better. Need to give it a try :)
I don't know what's so bad about the great henge at least two of them in the cof really really help it's a powerhouse especially since you added lovestruck beast nice matches though!
Thanks Nate! I think the great henge is great, I’m just not sure what id cut for it / if it’s actually necessary. We already have a lot of card advantage potential and a nice mix of aggro and midrange, so I’m not sure what gap it fills for us
@@DumpsterCatoh ok maybe a 1misery shadow and one in keeper? That's just a rough estimate I see what you mean about the card advantage now but it wouldn't hurt to try😅
In running the same base deck but added 2 great henges as top of my curve. Would be be able to make a video with it ? Also 2 riders, 2 decay and 2 trophy’s !
I’m not really sure, as I haven’t tested out a jund list. The mana would likely be terrible, but the inclusion of the red cards could be worth it. I’ll always stick to two color decks in pioneer at the moment, but who knows!
In Match 3 was there a reason u didn’t want to kick Tear Asunder to exile the Kroxa? Or just simply missed it? I feel that could’ve maybe bought u a few turns to try to answer that Lily
Ahhh no worries. Still great to see ur decks and gameplay. It’s been reminding me of the adventure decks I played in standard. Great to see its FNM viable in pioneer now. Mosswood is just a great card
The mana base could indeed use a small clean-up. Frank Karsten's articles tell us for a 24 land deck that we need 19 sources of each mana type to reliably have BBG or BGG mana by turn 3. The list in the video is running 22 black sources and 18 green sources. To get 19/19 we could go something like: 4 x Overgrown Tomb 4 x Darkbore Pathway 3 x Blooming Marsh 2 x Deathcap Glade 2 x Castle Locthwain 2 x Hive of the Eye Tyrant 2 x Lair of the Hydra 1 x Takenuna, Abandoned Mire 1 x Boseiju, Who Endures 1 x Swamp 3 x Forest This gives us 4 creature lands that can enter untapped and 4 utility lands from the Locthwains and channel lands.
@@SomeNerd970 It's not just the mana colours though. The problem is the lands coming into play tapped. You simply cannot afford to do nothing for turns 1 and 2 when you're playing in Pioneer, you at least need to be able to have enough mana to have used some removal by that point.
Golgari adventures for me just screams Knights with Lucky clover and Smitten Swordmaster. Tried it couple years ago and it was pretty fun. With addition of Mosswood Dreadnight it might be even better. Need to give it a try :)
Sounds sick!
I don't know what's so bad about the great henge at least two of them in the cof really really help it's a powerhouse especially since you added lovestruck beast nice matches though!
Thanks Nate! I think the great henge is great, I’m just not sure what id cut for it / if it’s actually necessary. We already have a lot of card advantage potential and a nice mix of aggro and midrange, so I’m not sure what gap it fills for us
@@DumpsterCatoh ok maybe a 1misery shadow and one in keeper? That's just a rough estimate I see what you mean about the card advantage now but it wouldn't hurt to try😅
@@NateBullock-ow6on definitely! It’s always worth trying new things out
In running the same base deck but added 2 great henges as top of my curve. Would be be able to make a video with it ? Also 2 riders, 2 decay and 2 trophy’s !
Haha I may need some convincing about the great henge. What have you cut for it?
Nice I have a deck very similar
Do you think this list better than a jund adventures with luck clover, bonecrusher and questing druid // seek the beast?
I’m not really sure, as I haven’t tested out a jund list. The mana would likely be terrible, but the inclusion of the red cards could be worth it. I’ll always stick to two color decks in pioneer at the moment, but who knows!
In Match 3 was there a reason u didn’t want to kick Tear Asunder to exile the Kroxa? Or just simply missed it? I feel that could’ve maybe bought u a few turns to try to answer that Lily
Ah yeah I think I missed that one. Thanks for pointing it out!
Ahhh no worries. Still great to see ur decks and gameplay. It’s been reminding me of the adventure decks I played in standard. Great to see its FNM viable in pioneer now. Mosswood is just a great card
@@MikeHandled agreed! Dreadknight opens up so many possibilities for us
Way tooooo many taplands imho. Lochtwain, Hive and Cottage are risky. If you open an hand with Cottage, Hive, Deathcap, u tear apart the deck :D
The mana base could indeed use a small clean-up. Frank Karsten's articles tell us for a 24 land deck that we need 19 sources of each mana type to reliably have BBG or BGG mana by turn 3.
The list in the video is running 22 black sources and 18 green sources. To get 19/19 we could go something like:
4 x Overgrown Tomb
4 x Darkbore Pathway
3 x Blooming Marsh
2 x Deathcap Glade
2 x Castle Locthwain
2 x Hive of the Eye Tyrant
2 x Lair of the Hydra
1 x Takenuna, Abandoned Mire
1 x Boseiju, Who Endures
1 x Swamp
3 x Forest
This gives us 4 creature lands that can enter untapped and 4 utility lands from the Locthwains and channel lands.
@@SomeNerd970 It's not just the mana colours though. The problem is the lands coming into play tapped. You simply cannot afford to do nothing for turns 1 and 2 when you're playing in Pioneer, you at least need to be able to have enough mana to have used some removal by that point.
Slow your play man, talk about possible options given your information. Youre missing out on equity when your opponent gives you free info
I feel like I do this most of the time. Are you talking about a specific situation? Thanks!
360p only? :(
oh It seems it was slow to upload, all good now
@@BigMek123 yeah sorry about that, the upload was a little wonky on this one
Doesnt load
Sorry about that! It should be in working order now