Also from a scrapped level concept of a level that took place at the sky But it was scrapped so quickly that there's basically no info about this level, just that it was considered at some point
There are parts where the level is pretty confusing, but overall this looks like an awesome and fun level! Could be the most Pizza Tower-like level I've seen so far.
Achievement Ideas: 1. Alien Cow Redux: Don't get kicked by a single cow before starting Pizza Time. 2. Hot Take: Complete the Flying Priest Hallway Segment in pizza time without losing the transformation once. 3. Dynamite: Destroy every TNT barrel in a single run.
Can I just say how absolutely insane this level matches to the original game. It really blows me away to see how much creativity this level has like the fact that the last secret towards the end of the level was in a out of place normal house is definitely a 10 out of 10.
finally a cyop map that doesn't go crazy with the collectable mini toppins and you actually have to work for your combo for it to not run out. amazing level.
some of my levels are like that but in reverse. there's like usually 2 - 4 mini toppins to collect quickly before your combo running out because you made a mistake, once.
While the Pilots and Kentucky Kennys are well placed, the Anchovies' positions could use some changing, and it'd be nice if the French Fencer and Pizzard were removed during the escape. Also, the level's consistency could use a bit of work to make it more in-line with the base game's levels (IE: make the escape sequence's whole gimmick be that you're almost constantly levitating/low-grav in a sense) If they don't want to, that's fine, but that's my two cents. I like the ideas shown here of Cow chains and the cloud/airship theming, they're quite impressive.
ok the second secret room uses those mechanics amazingly needless to say i will be using that idea for when i get the patience to make my own level in cyop
freefallin the name of the song is from a discarded level of pizza tower. the backgrond of the level is related to john gutter and the level has its own escape music called collapse but in the pizza tower mods the ost was set to be snick's escape music
I like this level since it's been the one that could actually be a Pizza Tower Level, it has it's own song, it's own little secret and title card leitmotifs, it actually uses the mechanics in a loyal and unique way, and unlike every single CYOP level i've seen so far, it has John Blocks. It actually has different models and enemies, and I really like this.
holy shit, this is pretty good I hate the cloudy part tho, where you literally have no fucking idea where to go, but whatever, it's super cool anyways!
I have a custom level planned called Overfloated which is part of my Floor X: The Basement tower, which is about levels with themes scrapped or not planned for Pizza Tower The other levels: Meatball Crater Chef's Got Talent
@@JustCalmy09 IDK how did you know he created those musics, but at least the good is I got the tutorial for making a title jingle. Even tho making custom tiles might be easy, but uploading them on CYOP might be confusing.
B/10. It's ok, extra points for original concepts, but needs some work and has a lot of elements either in the wrong places (an inescapanle cow treadmill is a cool idea! why would you force it on the player during pizza time tho?) or far too disconnected from the rest of the level. There are way too many assets just strewn about and the flow of movement seems heavily interrupted by seemingly random collectible placement. All in all, a lot of great ideas, but the execution could use some work. It looks like it tries to have a theme, but it doesn't feel like it sticks to it much. Very nice for something you'd be playing around with, but not exactly a level that feels finished or cohesive. Plus like most CYOP levels the pizza timer isn't worth a damn. You finished with 18 seconds but you did two whole laps in which you pretty much stopped and smelled the roses on every screen and took every time loss you could. At that point I'd expect Pizza face to be chasing you, otherwise it looks like you could beat that timer in two laps without ever using Mach 1 even.
This level is great but one small problem i have eoth it is that some of the main fake walls have eyes come out when you break them, this makes it hard to tell the difference between the main path and a secret
get the palette of an enemy then add new colors and export that to your sprites folder then go to your enemy and add the variable "spr_palette" then put in the name of your exported palette then add the variable "paletteselect" and 1 should be your new palette if the enemy isnt a cheeseslime you have to add a "usepalette" variable and set that to 1
wait how did you make pillar John say something in the hub? if you can, can you please tell me how to do it? if I ever use it in a video or something I’ll give credit
you dont have to give credit but i basically added a granny pizza and added a "showgranny" variable that gets set to 0 aka false (it works as a sorta hitbox) added a sprite of John on a different layer over the granny then added a variable called background_spr to add a custom bg for the text box
peppino going into the toilet to escape the airplane feels exactly like something that would be in the actual game
“Oh Shit!” 💀
@@pseudomori. how to unlock sercet sewer level in sprzzer towar
@elitefanmanoffical it gets stored in a tank
They had something similar in the jail cell in Pig City, that’s where Jerome’s door is
This is the best fan made level I've seen in a while, taking inspiration from dragon lair and an unused ost, wow.
Also from a scrapped level concept of a level that took place at the sky
But it was scrapped so quickly that there's basically no info about this level, just that it was considered at some point
Pizza tower mods are actually just pan made fan made pizza
@@JustCalmy09hmmm, weird because I didn't know that.
@@JustCalmy09 atleast the ost had its appearance in demo 2.
@@theevahamilton2071 Yeah, and it was also Snick's escape sequence song, right?
There are parts where the level is pretty confusing, but overall this looks like an awesome and fun level! Could be the most Pizza Tower-like level I've seen so far.
Maybe signs made of clouds to show the right way?
Because it was meant 2 be a level
Achievement Ideas:
1. Alien Cow Redux: Don't get kicked by a single cow before starting Pizza Time.
2. Hot Take: Complete the Flying Priest Hallway Segment in pizza time without losing the transformation once.
3. Dynamite: Destroy every TNT barrel in a single run.
The title card should be a Tyler the creator falling reference that would be the most funniest thing ever
Can I just say how absolutely insane this level matches to the original game. It really blows me away to see how much creativity this level has like the fact that the last secret towards the end of the level was in a out of place normal house is definitely a 10 out of 10.
finally a cyop map that doesn't go crazy with the collectable mini toppins and you actually have to work for your combo for it to not run out. amazing level.
some of my levels are like that but in reverse.
there's like usually 2 - 4 mini toppins to collect quickly before your combo running out because you made a mistake, once.
2:54 Peppino stares at your soul with face saying:What have you done,Bastard.
God is looking down and saying
"Look at that! My creations are trying to mimic me!
While the Pilots and Kentucky Kennys are well placed, the Anchovies' positions could use some changing, and it'd be nice if the French Fencer and Pizzard were removed during the escape.
Also, the level's consistency could use a bit of work to make it more in-line with the base game's levels (IE: make the escape sequence's whole gimmick be that you're almost constantly levitating/low-grav in a sense) If they don't want to, that's fine, but that's my two cents.
I like the ideas shown here of Cow chains and the cloud/airship theming, they're quite impressive.
thanks for the criticism ill take it into account when possibly redesigning the levels later
@@rappareprofl5427You could've just P-rank the level again
4:49 forgot the priest can fly while in air like this,I'm pretty sure no vanilla level actually uses this
I think the flying priests were used for old versions of Wasteyard but im not sure
@@rappareprofl5427 I also think they were used in pizzaland
@@rappareprofl5427they were in the eggplant build version of Wasteyard
ive really been looking at rapparep content without even realizing this is amazing
thanks sibottle
@@rappareprofl5427o what the song of this part? 3:41 I really like that
@@SupahStriker tarragon pizza
5:54 Perfect beat lmao
You mean 8:15?
I used to think this was going to be like bowsers airship from old mario games but this concept of the level is good as well!
Looks amazing! I like how you flush yourself out of the airplane at 1:11
These are my favorite types of custom levels, as in the types that look like they'd be a part of the vanilla game. Great work!
It's actually a scrapped level recreation! (Which explains why it's so good)
This level looks funky fresh as hell
*S* PERFECT
this is what happens when you actually playtest your level and realize that putting effort in levels take a while.
why are u sad my guy, u shouldn't be when lookin that fly
@@goldenidioti had that moment with actual custom tilesetd and bgs before my brother fuckin' DELETED THE CYOP DATA.
gotta love the orange cheeseslime at 4:23 fucking ZOOMING before dying
ok the second secret room uses those mechanics amazingly
needless to say i will be using that idea for when i get the patience to make my own level in cyop
what does cyop mean
*C* reate *Y* our *O* wn *P* izza
@@Kart_Kidchef yellow on pie
@@Kart_Kid create your own pizza
@@Kart_Kid completing your operation pawn
From one level creator to another, this is hands down the best custom level I’ve seen. Bravo! 🎉
i like how the whole house is a secret placement 4:50
I ALWAYS WANTED TO SEE WHAT FREEFALLIN WOULD PLAY LIKE
TWO unused levels in one? What a steal!
6:11
The cows kicks synced perfectly with the song
1:12 that was cool
This is something special, fantastic work! Looks straight out of the base game!
@@DXCCC1bus you are kid
actually awesome looking level holy frick
good job rapp
@@DXCCC1what
@@MOVEDACCOUNT-d1nsup twin.
1:15 Why was that well timed lol
Thank you I couldn’t find that stupid second secret
teacher: let finger paint!
the Italian chef peppino getting teleported 10.000 feet in the air:
i used to think freefallin' would be something exclusive for snick for some reason
only thing missing was "collapse!" playing instead of pizza time
If custom It’s Pizza Time themes were a thing in CYOP, then that would’ve be perfect. But sadly, we don’t. Only way is to mod it in.
I'm very disappointed that Hallelujah Mamma Mia isn't in this
9/10
fun fact: Kentucky Kenny has a different version called Kentucky Lenny which instead of throwing spicy chicken at you he would throw fireballs at you
HOW DID YOU GUYS MAKE THIS PART SO PERFECTLY 8:08
The fact you made rat balloons actually useful. I am speechless
goofy ahh youtube emojis
Hold up... IS THAT THE SNICK'S ESCAPE MUSIC!?
Yup
What an interesting looking layout for the first secret room!
In all seriousness good job on this Rapparep.
thanks
Don't forget to test areas with pizzaface to see if impossible room
Thanks to this level I got inspired to recreate the funny kratos meme in my own tower, although it's very bad
Did that fish just do a bodyslam
elite behavior
I love how the song resembles that of Hallelujah Mama Mia
freefallin the name of the song is from a discarded level of pizza tower. the backgrond of the level is related to john gutter and the level has its own escape music called collapse but in the pizza tower mods the ost was set to be snick's escape music
good level
its soo original
an the ost is good
Lets be honest, the kid cheese slime fits way more with Peppinos pizza.
Even in heaven the enemies aren't safe.
We need a CYOP accessible without mods! WHO AGREES?
It would be way cooler if the level was called sky dining
I think it would be better if you used collapse as the escape music
you cant set custom escape music in cyop yet sadly
missed opportunity to make the treasure cotton candy
6:14 is it just me or the cows are doing the pizza time song
I just like the concept of C H E E S E P L A N E
I can't believe you styled on that poor Cheeseslime kid after destroying its home and killing both its parents Q_Q
I like this level since it's been the one that could actually be a Pizza Tower Level, it has it's own song, it's own little secret and title card leitmotifs, it actually uses the mechanics in a loyal and unique way, and unlike every single CYOP level i've seen so far, it has John Blocks. It actually has different models and enemies, and I really like this.
most of the stuff was ripped from an unfinished pizza tower build. (MOST. NOT ALL.)
@@Mana-Pixelthe entire level is pretty much just a "completed" version of Free Fallin', so it makes sense
@@Mana-Pixel Give one example of something ripped from an old version that isn't the music
There are idiots who make levels without John blocks?
*LINK ME TO THEM.*
finally, a custom level that isn't "run like hell"
Love how you just destroy that little child cheese's house right in front of him
holy shit, this is pretty good
I hate the cloudy part tho, where you literally have no fucking idea where to go, but whatever, it's super cool anyways!
Thats a pretty sus secret room 🤨📷
nice level! would be cool if you added the hallelujah mama mia and the collapse song to the level
Ecape like: Fre fall, but upard
RIP FREE FALLIN!
I have a custom level planned called Overfloated which is part of my Floor X: The Basement tower, which is about levels with themes scrapped or not planned for Pizza Tower
The other levels:
Meatball Crater
Chef's Got Talent
ohhh you were supposed to go through the toilet
This feels like aether for me, its not like pizza tower where the focus is speed, it looks like its kinda a sky level with many exploration.
Also they should used Hallelujah Mamma Mia instead of Tarragon Pizza
I've never seen use of flying priests
the first secret 💀
I wish you added collapse, otherwise, amazing level
this. is. AWESOME
The music is the same as peppino's 25 combo
THE. BEST. FAN. LEVEL.
Talent
man this fr shud be in floor 3 or pt dlc
I thought this level just gonna be falling really fast and really something idk
Cool levels & tower, but have you made those musics (The Hub, Title Jingle, In-Game, & Secret)?
Hub: no
Title Card: yes
Title Card jingle: yes
Song: no
Secret: yes
@@JustCalmy09 Damn. I wish I could make my own title card jingles. Can you teach me to make one?
@@KingMPHS i am not the one that made the thing lol
But i know what was made by the creator and what was from Old Pizza tower
@@JustCalmy09 IDK how did you know he created those musics, but at least the good is I got the tutorial for making a title jingle. Even tho making custom tiles might be easy, but uploading them on CYOP might be confusing.
B/10. It's ok, extra points for original concepts, but needs some work and has a lot of elements either in the wrong places (an inescapanle cow treadmill is a cool idea! why would you force it on the player during pizza time tho?) or far too disconnected from the rest of the level. There are way too many assets just strewn about and the flow of movement seems heavily interrupted by seemingly random collectible placement. All in all, a lot of great ideas, but the execution could use some work. It looks like it tries to have a theme, but it doesn't feel like it sticks to it much. Very nice for something you'd be playing around with, but not exactly a level that feels finished or cohesive. Plus like most CYOP levels the pizza timer isn't worth a damn. You finished with 18 seconds but you did two whole laps in which you pretty much stopped and smelled the roses on every screen and took every time loss you could. At that point I'd expect Pizza face to be chasing you, otherwise it looks like you could beat that timer in two laps without ever using Mach 1 even.
1:11 he went in tolit
Edit(s):
I am asking, did you suscessfully P rank it?
He's Lucky Bcs He Has Current Level Editor And I Have Old
this is great
This level is great but one small problem i have eoth it is that some of the main fake walls have eyes come out when you break them, this makes it hard to tell the difference between the main path and a secret
I know this question probably wont be answered, but how do you change an enemy's color palette?
get the palette of an enemy then add new colors and export that to your sprites folder
then go to your enemy and add the variable "spr_palette" then put in the name of your exported palette
then add the variable "paletteselect" and 1 should be your new palette
if the enemy isnt a cheeseslime you have to add a "usepalette" variable and set that to 1
@@rappareprofl5427 is the palette file a png our is it another type of file?
@@possiblycoolperson png
Flying Battery Zone reference?
5:18 How did you managed to change the treasure's sprite in a CYOP level? I thought you couldn't do that
You can hold alt and double click the treasure and change its sprite_index to a different number
Idk but if put the start melody notes reversed is gonna sound like snick escape song
i think i already know what the r stands for
What do you think it stands for?
@@GabrielAidley rapparep
Unsued get restored
02:23 yikes
whats some good advice for making a good designed level such as this? and also a good program for making custom tilesets..
I'd say make your levels spacious so it wont feel claustrophobic or hard to navigate
also I used asesprite for the tilesets and all the art
wait how did you make pillar John say something in the hub? if you can, can you please tell me how to do it? if I ever use it in a video or something I’ll give credit
he probably used sprite index on the granny pizza, or made it invisible and put the john obj over it.
you dont have to give credit but i basically
added a granny pizza and added a "showgranny" variable that gets set to 0 aka false (it works as a sorta hitbox)
added a sprite of John on a different layer over the granny
then added a variable called background_spr to add a custom bg for the text box
Great job! Now P rank it. :troll:
0/10 needs at least one regular cheeseslime in the first room
rip this level lmao
Plane…
Tower…
No…
NO…
Peppino trying to stop 9/11 from happening
cool, but the sad is no collapse song :(
how did you make the cheeseslime orange?
Lore of FreeFallin' Full Level S-Rank | Pizza Tower CYOP Momentum 100
Didnt freefallin never get past a concept? Peculiar that it got a whole song
what I wanna know is how you made John's text bubble background a diffrent sprite from the usual pizza granny sprite
to clarify, I would like to use diffrent text backgrounds for my diffrent characters the pizza granny sprite doesn't really fit
3:41 is this dragon lair reference?
How did you add the cheese dragon just wondering, as I want to use the cheese dragon and have been trying for like a hour straight
How did you get the special enemys cuz idk how tf you got em cuz i needa know
I messed with the variables and stuff
@@rappareprofl5427 Thanks and OMG ONE OF MY FAV YTER'S REPLYED TO MY COMMENT
What do you think about Scrapped Floor's freefall?
its cool, better interpretation of freefalling than mine lol
@@rappareprofl5427
level design practice evolves.
keep making!