This was totally brilliant. So well scripted / paced / edited / funny - Oh, and it also gave me by far the best introduction to the game / mechanics that I've found. 10/10
Dang. I love this video. I especially loved what art pieces you choose for the jokes and little animations, that must have been a ton of work. Wonderful, wonderful, WONDERFUL.
Awesome review, really impressive production and a lot of good points shared about the game. I feel so blessed that my friends have been down to play 30+ games of Oath over the past year
Ok I've watched at least 4 overview videos of this game. Not a single one was as simplified and clear as this one. You are very talented. Thank you for this absolutely amazing work
Great overview of the game. Thanks. A bit too fast for me to follow, thus requiring stop/rewind/restart over and over, but all to the benefit of a short(ish) video, which is good in my view. Thanks!👍 Edit: Subscribed!
Nicce a new review! After your fort review I've been waiting for more leder games review from you. Will you be reviewing Root aswell? Also, those are some nice nails!
@@MaxAlias It seems to have been removed together with some other, older reviews. As much as I can remember, she gave the base game an 8 or 9 and with the expansion a 9 or 10 (out of 10).
Yes! Sorry, I made a lot of videos private when joining SUSD. Some because they were before my transition, some because they were no longer accurate. I'll be making more, though!
My partner: "I will play any game Emily tells me to play". Me "Honey she hasn't even got to the bit where she tells us if it's good yet.'" Them: "I don't care.. "
I have played it a few times at 2 players since the review and I really did not enjoy it very much. I think it's 3 minimum for me :/ There's a good text review by Adrian Pop on Board Game Geek that covers the game at 2 players. Might be worth checking out 😊 boardgamegeek.com/thread/2893083/our-boardgame-story-oath-mostly-2-player-review
@@EmilyandThings Thank you for getting back to me so quickly! Yeah I assumed that was the case, and sadly I don't have a consistent group to play with, which I feel like you should have for Oath. Anyway, thank you, and great video btw! You made a huge complicated game understandable and funny to follow in such a short video! Keep up the good work
@@augustlewen you thought that was quick 😛 no problem! Yeah, you definitely benefit a lot from a consistent group. Very hard to come by, I feel your pain. Thank you so much 😊 glad you enjoyed it!
the way you talk about this game reminds me of why I like PC games like stellaris and crusader kings - they are, ostensibly, "strategy" games, but the reason I like them has less to do with trying to be the biggest-brain strategist possible and more to do with building a story out of a bunch of weird disparate mechanics
Nice review. Good sounds & images & ice cream. The problem I have found & others I've played with have said this too, is it is difficult to get player investment in the world, if the physical game isn't yours. Plus there tends to be hyper player fixation on win conditions. Which totally dominates the game with all the setting & theme falling to the side. Which bums me out. Plus the economy seems to perpetually be dissatisfying, leading to many disappointing turns, as you mention. Anywho be interesting to see what they do with the expansion. Cole Wehrle seems to be the new BG guru. I think new BG terminology is on the horizon.
Yeah, I can completely understand that. The expansion sounds like it will do a little more to make all players invested, which would be neat to see. It's definitely a tough game to break into for many reasons. Thanks for watching 😊
It's just one of the many options. If you think you are in a bad place, you might want to join the larger power and try to win from there. Or set yourself to be in a better position for the next game, where you can then become the successor or make a move to become an exile again and have made lots of progress. I've never done it successfully myself haha but it's an option!
@@EmilyandThings Yes, i get that. But, for example, if u are a Chancellor, and one rebel player is doing really bad, why would u offer him citizenship, and get him back right into the game with chance to be successor. What benefit does Chancellor have for offering something like that. So, if u are winning as rebel, u dont need to be citizen, if u are losing as rebel, chancellor doesnt want to risk with bringing rebel back into game. Little bit weird. By the way, great videos, keep up the good work
@@worlddd7777 I guess it's up to the Chancellor to decide if it's worth it. There are definite benefits like the citizen's warbands are then turned into the chancellor's instead, and the citizens can't do anything to harm the Chancellor. So, if the Chancellor will get those benefits, while also feeling confident that they can keep the citizens under their control, it may be worth it :) thank you very much for watching!
@@worlddd7777 in my opinion, citizenship is something the game attaches so few incentives and punishments to that its use will be entirely dictated by the play style preferences of the group playing, and it's something that everyone has to figure out their own relationship to. I make the most offers of citizenship out of anyone in my playgroup (30+ games) and I'll explain why. It's extremely difficult to build an advantage that lasts multiple chronicle phases. When players can't stop you from winning, they'll frequently try to weaken your position for next game. If you make an offer of citizenship to another player you and that player are still competing, but at least they're interested in building strength that you share. I also frequently bake-in constraints to the deal that reduce the avenues of conflict I have to worry about, such as a mutual promise that we won't campaign against each other. This makes the position of chancellor slightly less stressful and improves the odds of building an empire that might actually last. Tl;Dr: the grand scepter is the most powerful relic in the game because it's the only one that can make friends for you.
@@worlddd7777 If the chancellor is losing, he can better his/her odds. One less exile to get attacked by and 1 more citizen to keep the remaining exiles in check. Is there a risk that the fresh citizen might become the successor - sure. Everything has risks - you just pick the risk that is best for you.
There are too many ingredients in this Biscoff infused, chocolate chip sprinkled, Kinder bueno and Kit kat topped cake. But it sure looks good at the cake counter. I don't think the game is well designed. Cole Werhle is full of great ideas but I think he often gets lost within his designs. All of his games are well polished and work within their own constraints but there are too many elbows and ratchets to the rules. It's like he created a great game but forgot to pick up his toolbox once he was finished.
This was totally brilliant. So well scripted / paced / edited / funny - Oh, and it also gave me by far the best introduction to the game / mechanics that I've found. 10/10
Been watching so many vids about Oath lately, and yours is so well made! The humour caught me off guard! Hope to see more reviews soon. :)
“Pawn’s site” 🤣🤣👏🏻
Dang. I love this video. I especially loved what art pieces you choose for the jokes and little animations, that must have been a ton of work. Wonderful, wonderful, WONDERFUL.
I am so pleased!! Absolutely surreal. Your art is incredible, Kyle! But you already know that ✨
Awesome review, really impressive production and a lot of good points shared about the game. I feel so blessed that my friends have been down to play 30+ games of Oath over the past year
Thank you for the kind words and thanks for watching! They sound like a great group :)
Really good overview of the game. Thanks!
I still don't think I understand everything because of how dense the game seems, but it certainly helped
Thanks :) Happy to help, Evan!
Ok I've watched at least 4 overview videos of this game. Not a single one was as simplified and clear as this one.
You are very talented. Thank you for this absolutely amazing work
Thank you so much for watching! I'm glad you're enjoying them 🥰
3 weeks left to Oath day! Invited three friends to spend the whole day with Oath. So hyped!!
The dream!! So exciting, hope you have a great time! ✨
This video is almost as perfect as the game. Well done!
the ice cream bit was hilarious 🤣
Hello! This was a STELLAR video. Love your humour and edits. Stoked to watch this channel grow!!
Thank you so much, Florjan! I'm glad you like it!
This was probably the most edible introduction to oath I’ve seen so far. Subbed
Brilliant video! Not only It made me want to buy the game, but also made me laught a lot.
Thank you! So glad you liked it :)
Does Oath have any expansions to the base game? Just a curiosity. Thank you for your review, I enjoyed your jokes.
Not at the moment but they're currently working on one apparently! Exciting! :) thanks for watching
Great overview of the game. Thanks. A bit too fast for me to follow, thus requiring stop/rewind/restart over and over, but all to the benefit of a short(ish) video, which is good in my view. Thanks!👍 Edit: Subscribed!
Nicce a new review! After your fort review I've been waiting for more leder games review from you. Will you be reviewing Root aswell? Also, those are some nice nails!
Thank you so much, Thomas! I'd love to review more Leder Games, they're doing great things :) Keep an eye out!
@@EmilyandThings Haha, I'll definitely keep the notifications on! :)
Oh yes! A review for Vast: The Mysterious Manor please!
Wait, where can I find the Fort review? Doesn't seem to be on this channel?
@@MaxAlias It seems to have been removed together with some other, older reviews.
As much as I can remember, she gave the base game an 8 or 9 and with the expansion a 9 or 10 (out of 10).
Didn't you have another video explaining FORT as well? i wasn't able to find it. And also some Q&As?
Yes! Sorry, I made a lot of videos private when joining SUSD. Some because they were before my transition, some because they were no longer accurate. I'll be making more, though!
My partner: "I will play any game Emily tells me to play". Me "Honey she hasn't even got to the bit where she tells us if it's good yet.'" Them: "I don't care.. "
Wonderful video, must have been a lot of work!
Thanks, Leon ✨ I hope it was worth it!
Would you consider this game viable and fun to play as 2 players?
I have played it a few times at 2 players since the review and I really did not enjoy it very much. I think it's 3 minimum for me :/
There's a good text review by Adrian Pop on Board Game Geek that covers the game at 2 players. Might be worth checking out 😊
boardgamegeek.com/thread/2893083/our-boardgame-story-oath-mostly-2-player-review
@@EmilyandThings Thank you for getting back to me so quickly! Yeah I assumed that was the case, and sadly I don't have a consistent group to play with, which I feel like you should have for Oath. Anyway, thank you, and great video btw! You made a huge complicated game understandable and funny to follow in such a short video! Keep up the good work
@@augustlewen you thought that was quick 😛 no problem! Yeah, you definitely benefit a lot from a consistent group. Very hard to come by, I feel your pain. Thank you so much 😊 glad you enjoyed it!
Next John company second edition, i like the edit of this video!.
the way you talk about this game reminds me of why I like PC games like stellaris and crusader kings - they are, ostensibly, "strategy" games, but the reason I like them has less to do with trying to be the biggest-brain strategist possible and more to do with building a story out of a bunch of weird disparate mechanics
Nice review. Good sounds & images & ice cream. The problem I have found & others I've played with have said this too, is it is difficult to get player investment in the world, if the physical game isn't yours. Plus there tends to be hyper player fixation on win conditions. Which totally dominates the game with all the setting & theme falling to the side. Which bums me out. Plus the economy seems to perpetually be dissatisfying, leading to many disappointing turns, as you mention. Anywho be interesting to see what they do with the expansion. Cole Wehrle seems to be the new BG guru. I think new BG terminology is on the horizon.
Yeah, I can completely understand that. The expansion sounds like it will do a little more to make all players invested, which would be neat to see. It's definitely a tough game to break into for many reasons. Thanks for watching 😊
please please please tell me the rest of this channel is as good as this one
lol this vid is almost impeccably produced, how is it possible that your channel is so undersubscribed?!
Only one thing i never understood, what is point of offering or becoming a citizen
It's just one of the many options. If you think you are in a bad place, you might want to join the larger power and try to win from there. Or set yourself to be in a better position for the next game, where you can then become the successor or make a move to become an exile again and have made lots of progress. I've never done it successfully myself haha but it's an option!
@@EmilyandThings Yes, i get that. But, for example, if u are a Chancellor, and one rebel player is doing really bad, why would u offer him citizenship, and get him back right into the game with chance to be successor. What benefit does Chancellor have for offering something like that. So, if u are winning as rebel, u dont need to be citizen, if u are losing as rebel, chancellor doesnt want to risk with bringing rebel back into game. Little bit weird. By the way, great videos, keep up the good work
@@worlddd7777 I guess it's up to the Chancellor to decide if it's worth it. There are definite benefits like the citizen's warbands are then turned into the chancellor's instead, and the citizens can't do anything to harm the Chancellor. So, if the Chancellor will get those benefits, while also feeling confident that they can keep the citizens under their control, it may be worth it :) thank you very much for watching!
@@worlddd7777 in my opinion, citizenship is something the game attaches so few incentives and punishments to that its use will be entirely dictated by the play style preferences of the group playing, and it's something that everyone has to figure out their own relationship to. I make the most offers of citizenship out of anyone in my playgroup (30+ games) and I'll explain why.
It's extremely difficult to build an advantage that lasts multiple chronicle phases. When players can't stop you from winning, they'll frequently try to weaken your position for next game. If you make an offer of citizenship to another player you and that player are still competing, but at least they're interested in building strength that you share. I also frequently bake-in constraints to the deal that reduce the avenues of conflict I have to worry about, such as a mutual promise that we won't campaign against each other. This makes the position of chancellor slightly less stressful and improves the odds of building an empire that might actually last.
Tl;Dr: the grand scepter is the most powerful relic in the game because it's the only one that can make friends for you.
@@worlddd7777 If the chancellor is losing, he can better his/her odds. One less exile to get attacked by and 1 more citizen to keep the remaining exiles in check.
Is there a risk that the fresh citizen might become the successor - sure. Everything has risks - you just pick the risk that is best for you.
There are too many ingredients in this Biscoff infused, chocolate chip sprinkled, Kinder bueno and Kit kat topped cake. But it sure looks good at the cake counter.
I don't think the game is well designed. Cole Werhle is full of great ideas but I think he often gets lost within his designs. All of his games are well polished and work within their own constraints but there are too many elbows and ratchets to the rules.
It's like he created a great game but forgot to pick up his toolbox once he was finished.
boarb jame
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