Star Citizen: RIP Drake Corsair

แชร์
ฝัง
  • เผยแพร่เมื่อ 1 ก.พ. 2025

ความคิดเห็น • 396

  • @case1737
    @case1737 3 หลายเดือนก่อน +30

    CIG wants players buying ships. The simplest way to make that happen is to make the ships players have become crappy. They literally state in the ISC on engineering that the intent is to make piloting ships of size troublesome for solo players. As it happens, I have yet to see a scenario where a ship gets purchased by multiple players and they all have access to call it in their hangar.
    But the problem is the same as it has been for the last few years... US.
    A not inconsiderable subset of players white knight for CIG and explain their behavior and practices into something benign.
    It isn't benign. If it was the exact same stuff wouldn't keep happening repeatedly. 1 instance is a mistake-7 of the same instances is a practice.
    But they will call it a mistake and the white knights will back them up.
    Banu defender, MSR, Ares Inferno, Ares Ion, Redeemer, 400I, and the Corsair all got nerfed in insane ways right before new ships got offered that do similar roles or right after the refund period elapsed.

    • @yrovie
      @yrovie 2 หลายเดือนก่อน +1

      Yep! CiG keeps doing things backwards-releasing new ships that overlap with existing ones while ignoring updates to core mechanics that support multicrew gameplay. As a developer with 20+ years of experience, I know that game revenue comes from usable features and stability, not gimmicks, empty promises, or project creep. Reworking current ships like the 600i, Carrack, and Valkyrie would attract both new and existing players. My prediction? In the next 5 years, PU won’t hit 1.0, and another major game company will create an environment with everything SC offers and more. CiG has been sleeping on their genius for years, someone is about to take their lunch.

    • @Ace-Brigade
      @Ace-Brigade 2 หลายเดือนก่อน

      Not to mention the huge backlog of ships they owe us still. They keep using new money to pay for old debts. This is a ponzu scheme that is going to fall under its own weight.

    • @McDamaged
      @McDamaged หลายเดือนก่อน

      reminds me of cell phone companies when they update their phones & it starts making older models not work so you have to upgrade to a new one.

  • @fueler5479
    @fueler5479 3 หลายเดือนก่อน +42

    It's the Ares Ion all over again. Pure bait and switch. They've done it with serveral ships, like the Banu Defenders guns that were sold as one thing then changed after sales had ended. CiG does not respect it's playerbase, just the money.

    • @Droidiak
      @Droidiak 3 หลายเดือนก่อน +1

      Seriously man bought the defender for those singes and man do they suck now.

    • @alexpetrov8871
      @alexpetrov8871 3 หลายเดือนก่อน

      @@Droidiak >those singes and man do they suck now.
      Depends on usage. You can equip 6xS3 singes on some ships, which make 6k alpha at 1500m distance. This is a oneshot death for many light fighters )) It isn't a best choice for duel for sure but for some group skirmiches it may be a tactical solution.
      PS Right now by abusing a bug you can equip that on Ghost and literally oneshot from stealth.

    • @LeifPetersen1986
      @LeifPetersen1986 3 หลายเดือนก่อน

      called alpha balance.

    • @AJ-em2rb
      @AJ-em2rb 3 หลายเดือนก่อน

      i think it's more that Chris Roberts doesn't respect his advisors, forces bad decisions, then lets them fix it once the data shows that his advisors were right. this change is solidly respect for the playerbase, just not to Corsair solos (which should never have been competitive to begin with).

  • @planetwally
    @planetwally 3 หลายเดือนก่อน +56

    very well said .. what made it look really bad is selling the starlancer shortly after nerfing both the corsair and redeemer

    • @InTVS
      @InTVS 3 หลายเดือนก่อน +6

      a total coincidence im pretty sure, CIG wouldn't ever nerf something because of marketing right?

    • @vonrosphe3098
      @vonrosphe3098 3 หลายเดือนก่อน +2

      I may be look bad. But the starlancer isn't a replacement for the old corsair, maybe a bad one for the old redeemer.
      The replacement for the Corsair is the Conni.
      The new redeemer fits much more into the vers. BUT Cig should have decreased the money value for the redeemer and give the owners the difference back.

    • @naoh8026
      @naoh8026 3 หลายเดือนก่อน +1

      yay, nerfing redeemer for TAC, announced galaxy building module will not come out before the BLD, really disgusting

    • @flamebreaker7318
      @flamebreaker7318 3 หลายเดือนก่อน +3

      @@naoh8026bro the tac and the redeemer are incredibly different

    • @Fire-Bound
      @Fire-Bound 3 หลายเดือนก่อน +1

      @@flamebreaker7318 this right here, i don't under stand why people are so pressed about this. the redeemer is 51 meters long and the TAC is 83, they are in a completely different size class.

  • @ArthurLehmann
    @ArthurLehmann 3 หลายเดือนก่อน +54

    CIG, It's a fucking game, give us the thing, let us have fun

    • @cliftongamespoorly6333
      @cliftongamespoorly6333 3 หลายเดือนก่อน +3

      No

    • @rooster1012
      @rooster1012 3 หลายเดือนก่อน +4

      It's about time they balanced it as it is way to powerful for an exploration ship.

    • @0311matt
      @0311matt 3 หลายเดือนก่อน +8

      @@rooster1012 giving half the firepower that was always designed for the pilot, to a co-pilot that will never exist is a piss poor way to execute a balance. besides, it's a pirate ship, that's what corsair literally means, and what Drake builds.

    • @COMMANDERHAWK22
      @COMMANDERHAWK22 3 หลายเดือนก่อน +9

      @@rooster1012 they sold it one way, advertised it that way , then nerfed it because people were using it the way it was advertised.

    • @BigLD
      @BigLD 3 หลายเดือนก่อน +4

      @@rooster1012 I bet you fly a Connie Aquila or Pheonix & think its balanced too huh lol

  • @aglandorf75
    @aglandorf75 3 หลายเดือนก่อน +15

    As a Corsair owner , it feels like: Hmm, lets mount the brake pedal from your car to the passenger side, just for fun and giggles, so the 'Copilot' got something to do....... That would be ridiculous, would´nt it? You want the copilot to do something? Get into one of the f*cking turrets and thats it. And just to add this: Which ship would be the next one to nerf, because it got way to many kills, probably the Conny and what happens after that, another ship to nerf?

  • @kenalbus
    @kenalbus 3 หลายเดือนก่อน +18

    I think the crux of the problem is that CIG is focused on disincentivizing solo play rather than Incentivizing multi crew gameplay. We need a carrot, not a stick.

  • @Ratticus_Black
    @Ratticus_Black 3 หลายเดือนก่อน +61

    I'm an Ares Inferno owner, and a Corsair owner, and I'm honestly done with CIG's bait and switch. If I were Master-Blaster, and my Wallet was Bartertown, I'd inform CIG that the "Embargo is on!"

    • @Luis-lq5yk
      @Luis-lq5yk 3 หลายเดือนก่อน +3

      Inferno is good now. Ion is tragic.

    • @michaelmichaelagnew8503
      @michaelmichaelagnew8503 3 หลายเดือนก่อน

      They have been baiting and switching for the past 8 years. Honestly they have been given so much money there is no reason why the game hasn't came out yet. Honestly I don't think this game will ever come out since CIG wants to keep adding new ideas. Chris will be dead before this game comes out of beta. On that note the corsair was screaming for a nerf since it came out. It being the only ship of its class to for the pilot to be able to use all the weapons at once is just too op. Not its being brought down to the level of the other Large ships, or medium whatever it is.

    • @arcadealchemist
      @arcadealchemist 3 หลายเดือนก่อน +1

      The infernon is how I earned my glave, it nukes at vanduul swarm just because of the missiles

    • @Astelch
      @Astelch 3 หลายเดือนก่อน +3

      Inferno still shreds and they wont take away its s7. Meanwhile If i owned a connie i would be sweating because its now the best solo firepower with 5 s5 pilot controlled weps.

    • @alexpetrov8871
      @alexpetrov8871 3 หลายเดือนก่อน +2

      I think most of Ares or Corsair owners don't even realise that things will change even more dramatically. CIG have plans to abandon "Hull HP" concept in favor of"Armour+Hull penetration+component HP" concept, where to destroy a ship you'll have to target it's components (instead of targeting hull) and either disable them completely or make unstable and blow up. Which means instead of targeting 120m long HH's hull, you'll have to target it's 2m in size components which are still move with HH's speed 150m/s and roll. With Ares SF7E (or so loved by Corsair owners AD5B) projectile speed 900ms it means players will have to keep a distance about 100m or less to hit that damm 2m component if HH is actively changing movement direction(rolling). In other words (at such distance) nor Ares nor multicrew Corsair will be a threat to fully crewed HH unless CIG increases projectile speed significantly or introduce beam weapons.

  • @odcon
    @odcon 3 หลายเดือนก่อน +27

    It still says in the Corsair Q&A that the four main guns will be controlled by the pilot by default. This is sales material used to sell the ship and it is no longer true. I won't be giving CIG anymore money knowing they 1) blatantly lie in their marketing material, 2) nerf to upsell, and 3) are willing to call that copilot seat gimbaled guns and remote turret setup a push toward multicrew -- no one wants to use that seat.

    • @georgea5991
      @georgea5991 3 หลายเดือนก่อน +1

      That, and Spectrum restricts what you can say worse than YT or FB, combined. But that copilot seat is fine for the remote turret, _or_ if there is slaving to the pilot by default like the Redeemer still does (RIP that ship too), with the option to control it.
      But ya, they cater to the trolls who will just buy an Arrow and grief people trying to make an effort at deeper gameplay (and spending).
      Two ships, BIS last year, relegated to the trash heap. And if that happens to the soul of my fleet, only to see one of those ships revived in yet one more of the same price, the only thing I'm looking to do now is recoup my embarrassing amount of money in this billion dollar -game- alpha.

  • @SpikeWheelGaming
    @SpikeWheelGaming 3 หลายเดือนก่อน +17

    Glad I saw this… I was about to upgrade to a Corsair. I refuse to get Ion’d again.

    • @COMMANDERHAWK22
      @COMMANDERHAWK22 3 หลายเดือนก่อน +1

      might be a good idea to not buy anymore ships at all whos to say you wont buy a ship you like down the road and the same thing happens.

    • @AHMANNII
      @AHMANNII 3 หลายเดือนก่อน +4

      I upgraded from a Cutlass Black knowing the changes to the Corsair. I can’t compare to before the changes but I will say the Corsair has been awesome running bounty missions. The guns do awesome damage and even though you lose 2 you still have 2x S5s along with the 2x S4s. I will say I do miss the Cutty B but I don’t think I’d get rid of the Corsair to get it back rather than just having both

  • @Gofr5
    @Gofr5 3 หลายเดือนก่อน +10

    Corsair and Redeemer got done dirty. No ifs ands or buts.

    • @manuelszczygielski565
      @manuelszczygielski565 3 หลายเดือนก่อน

      facts !!! i bought the deemer becuase of how it was advertised !!!!!

  • @straidenlagh5237
    @straidenlagh5237 3 หลายเดือนก่อน +10

    It's another classic bait and switch. Keep in mind, I /do/ fly this multicrew with my friends. Thing is, I can't fill every seat every time. The pilot having access to the forward facing guns simply made sense. That's it. Having people on turrets with that? Was a blast. Now my three person crew? Has one person wanting to be on co-pilots seat for...for what exactly? to hit a single button when I say I'm hitting the button? To have a lack of actual player input in anything?
    The range on the bottom guns are so minimal that calling them decently turretable is a lie. The reason behind this is a lie. The connie still has as much if not more firepower at this point WITH full pilot control of the forward facing guns, and RSI is of course...Chris' favorite ship producer, and the connie is his favorite ship on record. Now, the corsair isn't dead, but who's to say they won't attempt to make changes /again/ because head honcho wants more cool RSI things out? Or because once again they change their mind on something at the last second and make sweeping changes?
    When balance is up to what the leads idea of what is 'cool' or what his 'favorite' is, you should never consider backing a game like that with your IRL money. Especially when we're going on ten years, with the last four or so being "SQ42 is only two years away guys!"
    Also, if anyone says "This ship SHOULD be nerfed, it's an exploration ship!" you're cracked. This ship ain't made for exploring. It barely has anything 'exploration like' in it. It was made to explore other peoples friggin cargo. Enhanced sensor suite my ass. It means nothing in the state the game is in now, and almost guaranteed years down the line it'll be a minimal boost to sensors.
    We all know CIG lies out their asses. They lie about the state of the game, they lie about their own hiring and workers conditions, they're going to also lie about balance after sales are made, and then push the new biggest thing like some used car dealership pushing lemons out of a lot.
    Don't buy ships with real money, end of story. You can believe and want the project to succeed, and hopefully be great...but be smart about it if you're going to. Get a base package, 40 dollars for something like this ain't bad at all.

  • @imushavem4061
    @imushavem4061 3 หลายเดือนก่อน +29

    I feel they made the $250 Corsair weaker in every way to the $200 Taurus. Those guns gave it that extra $50 value. I can't even downgrade to the Taurus without melting and losing my LTI without buying a LTI token. That is the BS to me.

    • @matthewbrady5274
      @matthewbrady5274 3 หลายเดือนก่อน +1

      Should have access to at least one store credit buy back, think it resets every year.

    • @lordsheogorath3377
      @lordsheogorath3377 3 หลายเดือนก่อน

      @@matthewbrady5274 once every quarter.

    • @naoh8026
      @naoh8026 3 หลายเดือนก่อน +1

      I will upgrad my corsair to a practical 1536scu ironclad for cargo hauling, this time I know I'll never buy any firepower attracted ship in the future

    • @schlagzahne6741
      @schlagzahne6741 3 หลายเดือนก่อน +6

      Shouldn't have bought for power then. I kept mine because I love the aesthetic and styling.
      If you fly solo then choose solo ships, who says taurus will remain the way it is? Maybe Connie's drop back to 4x size 4s.
      Also once engineering goes live, all solo players on multi crew ships will be borked when systems start shutting down.
      Also....
      DONT BUY FOR POWER - cig might just change that.
      Don't fly multicrew ships solo. Expect changes. Look at the changes as a whole- even with 4 guns the corsair is nuking larger ships, shields overall have lower hp pools and so on.
      I feel if they make the copilot guns a 180 degree rotating turret it would be fine.

    • @karmabad6287
      @karmabad6287 3 หลายเดือนก่อน

      ​@matthewbrady5274 you get 4 buyback tokens every year that can be used to buy back melted ships with store credit.

  • @garretthunter3381
    @garretthunter3381 2 หลายเดือนก่อน +4

    As a corsair owner, very dissapointed. It really kinda ruined my core gameplay as that was the ship I used for everything but now it’s slow, fragile, lumbering, AND has half the fire power it used to. It’s a worse Connie in every way other than looks and looks alone aren’t enough to save it. They’re should be an option to slave those bottom guns to the pilot or bump up the size of the two guns we can use, otherwise it’s just… sub average. And for them to use “balance” as a way to justify the halving of its damage output is rediculous, they did nothing about the f8 when they introduced it because they knew they could make money on it. Now that less people are buying the corsair and just having fun using it NOW it’s a problem…

  • @Nayrock
    @Nayrock 10 วันที่ผ่านมา +1

    There should be no large ships that are solo friendly. CIG really needs to push towards promoting more multicrew gameplay and having solo players fly in fighters. I also hope they scrap the AI blade concept

  • @Taylosh545
    @Taylosh545 3 หลายเดือนก่อน +12

    This game is slowly straying away from a solo space experience to a more coop/streamer mmo focused only game.

    • @angerskarin9222
      @angerskarin9222 3 หลายเดือนก่อน

      that because they want it to be a mmo they said it many time, also multicrew ship are 200% for coop and shouldn't be soloable.

    • @ghostinme.
      @ghostinme. 2 หลายเดือนก่อน

      There is no solo in space . Think again what you say man . Or either you just can’t see it .

    • @Frank-costanza
      @Frank-costanza 2 หลายเดือนก่อน +3

      ​@ghostinme. The majority of the player base play solo. They'll be missing out on lots of money if they continue on this path.

    • @ghostinme.
      @ghostinme. 2 หลายเดือนก่อน

      @ the game was not meant for solo players . Players have to understand it . They have to be part of an objective not just lifeless sentient beings wandering doing random stuff .

    • @Frank-costanza
      @Frank-costanza 2 หลายเดือนก่อน +1

      @@ghostinme. read their goals again, you seem to be mistaken

  • @Cybersqueek
    @Cybersqueek 2 หลายเดือนก่อน +4

    They destroyed the character and feel of the Corsair with this nerf. I loved my Corsair so much that I bought one. However, now it upsets me so much that I only flew it once since the nerf. I hate to say it and it may be over the top but I feel betrayed and it has really soured my feelings for the game as a whole.

  • @DanakarEndeel
    @DanakarEndeel 3 หลายเดือนก่อน +4

    Such a kneejerk move to pull those fixed guns from the pilot and put it on a co-pilot who can't even see properly while also needing to control that remote turret up top.
    Instead CIG could have just changed those guns from S5 to S4, or turn those guns into an actual remote turret (while then automating the small one up top).
    But yeah, with the Redeemer nerf a week before CIG releases that Starlancer TAC which now got everything the original Redeemer had really feels like it's intentional. They nerf perfectly fine ships just to sell this new thing. Also no NPC crew, yet another 2 years waiting for SQ42, etc.etc.
    Heck, then there was John Crewe flat-out stating that the Galaxy wasn't going to get basebuilding while just one year back the Game Director was on stage during CitCon doing a basebuilding presentation where he specifically showed the Galaxy and stated it could build Small to Large structures. But John was all "nah fam, that's all speculative until the ship is ingame"; but had to do a 180 after he got slapped in the face with the receipts (and probably slapped by his boss too for creating a potential PR nightmare). So 5 hours later he had to post a retraction where the Galaxy would get a basebuilding module (but when is anybody's guess). This just reeked of more crap where they wanted to pull stuff away from one ship they sold with said features just to sell that deformed penis ship.
    Oh, and suddenly the Pioneer is now the ONLY ship that can suddenly build space stations; but ofcourse it's 'limited' so no CCUs; only the full price (and you won't even get LTI on it).
    I'm really starting to lose faith in CIG. Too many (intentional) crap happening, Marketing basically running the show, and zero communication. Merely another "Just 2 more years" and then in 2026 I expect that SQ42 will take another 2 more years because Chris saw some new pointless gimmick that he wants to put in (similar to that pointless 'bedsheet deformation' that nobody cares about).

  • @stevenlong9632
    @stevenlong9632 3 หลายเดือนก่อน +4

    The Corsair gave up cargo space and missile count for those two extra pilot guns, it's in the design docs. Giving control of two main guns to the co-pilot with a small view and limited firing solution was just stupid and lazy. The Corsair sucked in MP crew play, now it sucks even more. And not a word from CIG about their intent going forward. If you are going to take away something, how about giving something back to make the ship better in MP.

  • @BigLD
    @BigLD 3 หลายเดือนก่อน +1

    What blows my mind the same people who defend CIG for the nerf are the same people who cried when the Galaxy was announced was no longer for Base Building & cry for the same reason - its not what was advertised & its why people bought into it - the only difference is one is flight ready, one is concept
    People LOVE to argue when it doesn't affect them, but love to spew the same reason when it does affect them

  • @KingFate20
    @KingFate20 3 หลายเดือนก่อน +8

    My issue with this whole thing is that average turrerts make no sense for players.
    Twin size 1/2/3 turrets are IMO NPC seats. They aren't for getting kills, they are for zone control. Pepper the target's shields enough to get them to fly evasively or pull away before breaking shields.
    Turrets right now have super high sustained DPS, but it doesn't matter because you have no control of your own range and firing arcs (which are awful because turrets are generally in the stupidest spots).
    The only time a player would ever actually want to be in those seats, is if they were already on that ship for some other reason like mining. Sadly that is where we DON'T see turrets. The Mole should 100% have a remote turret or 2.
    So really they should just bite the bullet and add NPC crew that are just locked into seats. You hire them, then put them in seat slots like ship components and just use the current NPC turret AI (shoot at anything hostile to the pilot). NPC crew will 99% of the time just be seat warmers for turrets when they are added anyway. No one is risking having a Quantanium rock blow up in their face because a stupid computer is programmed to intentionally be worse than a player.

    • @therevcloud
      @therevcloud 3 หลายเดือนก่อน +1

      i really hope they dont cave to the idea of making npcs intentionally shit. they need to keep to the old concept of the npcs being hard to identify from players

  • @yrovie
    @yrovie 2 หลายเดือนก่อน +4

    I don’t own a Corsair, but I get the frustration. CiG keeps building and modifying ships for multiplayer, yet neglects core mechanics that would enhance crew gameplay. For example, multicrew ship logouts-if you design ships for crew use, make sure everyone can log off on the ship. This would speed up mission starts and maximize ship potential. CiG keeps doing things "Bass Ackwards"!

  • @bigdaddy4432
    @bigdaddy4432 3 หลายเดือนก่อน +2

    Spent a little over $1000 over the years for ships and paint etc.. I don't mind supporting the development of a game I believe in. But this incessant need to force those of us who dislike playing with others into having to have crew to be effective in ships we have spent real money on is asinine. If you want to give us more, bigger ships than original or more equipment etc that's fine, but making our investment, pledge, or subscription less than what we paid for is a non-starter. I flat out refuse to spend another penny on anything CIG tries to sell me until this stops. I'm sure they will lose all kinds of sleep over this, but our wallets are all they care about so we should speak with them.

  • @Ace-Brigade
    @Ace-Brigade 2 หลายเดือนก่อน +5

    Remember when they said the co-pilot would be able to control the missiles? Yeah they can't get anything right that's why I refuse to give this company anymore money.

  • @shawnc5188
    @shawnc5188 3 หลายเดือนก่อน +20

    The Corsair is still ok for ERT - switch the bottom guns to ballistic so there’s more capacitor for the pilot guns. 2x M7 + 2x M6 still blows Hammerheads, which it still out ranges, and it reloads slightly faster now.
    Yea, the copilot gunnery range is very limited, and yeah, I now prefer the Connie Taurus to my Corsair, as the Taurus has the cargo capacity for two ERTs worth of loot before I RTB.

    • @KingFate20
      @KingFate20 3 หลายเดือนก่อน +2

      Pretty sure the bottom guns don't effect the top guns capacitors. I took them off the other day to test it and my other guns had the exact same number of shots with or without the bottom 2 size 5s.

    • @AHMANNII
      @AHMANNII 3 หลายเดือนก่อน +1

      I’ve enjoyed the Corsair; recently upgraded from a Cutty B and it feels like I’m flying its bigger, stronger brother. While I do miss the Black I would honestly buy it again and keep the Corsair. I’m sure 6 guns was amazing back in the day but the 2xS5s + 2xS4s are really nice still

    • @shawnc5188
      @shawnc5188 3 หลายเดือนก่อน

      @@KingFate20 I just tried an ERT with rubber banding NPCs that crashed into my Connie, so I went back in my Corsair. At all power to guns it’s 13-15 shots, and the recharge rate is quite fast, especially compared to my Connie (same Mil A components and M7A cannons)

    • @shawnc5188
      @shawnc5188 3 หลายเดือนก่อน

      @@AHMANNII lol, I had a MSR that was pretty useless, so I CCU’ed to a Corsair for the firepower. I now have a Zeus which is very zippy in the current patch, and it’s S4 guns are quite useful

    • @AHMANNII
      @AHMANNII 3 หลายเดือนก่อน

      @ Yeah the Zeus is def a good looking ship; have a buddy with one. IMO it’s an RSI Cutlass with a bit less cargo, atleast the ES variant.

  • @karsonkammerzell6955
    @karsonkammerzell6955 3 หลายเดือนก่อน +3

    While I have issue with the fact that the ship's pilot firepower agency was a selling point confirmed during Q&A and left in for YEARS only to get pulled RIGHT before they unveil the Starlancer which really doesn't help the criticism, my REAL issue is how the ship was VERY clearly not made flyable with this intended.
    In concept art and such, yeah, it genuinely looks like a turret, but when they released it flyable that was no longer the case. No mention was ever made that the current state of it wasn't the intended use, either, NOR did they put out patch notes or any information until bug reports got dropped; then the answer was a nebulous, "It's intended, yeah we know it feels bad." And that's it. That's all anyone got. Not even a mention of their end goal with the ship and its role in multi-crew.
    So now defenders of the change are saying people are just whining, but that's not what most are complaining about.
    The complaints are that the entire thing screams rushed and, arguably, to sweeten new concept ship sales. No patch notes, no explanations until called out, no follow up about the future intent for the ship; nothing.

  • @P5ykoOHD
    @P5ykoOHD 3 หลายเดือนก่อน +2

    Melted my Inferno, melted my Redeemer (as it no longer fit the playstyle I used it for), Was going to buy the Ion ... but they nerfed it before I did (at least no loss there) ... and now I'm thinking about melting my Corsair too.
    Might hold off on melting it too soon, as I want to see if CIG will backtrack on their decision or not, but in a few months, it will also probably be melted.
    CIG needs to stop pulling these bait and switch moves, and if they're so worried some ships stole the spotlight, then instead of nerfing them, how about buffing others to incentivize players to buy those instead, promoting healthy variety and competition between ships ...
    You can't just sell something for about 300€ then change the terms of the deal later down the line and not expect people to be unhappy about it.

  • @AJ-em2rb
    @AJ-em2rb 3 หลายเดือนก่อน +2

    i thought it was stupid to give the pilot 6 guns when the Corsair launched and i still have that opinion. as a proud Corsair owner, i don't really care one way or the other about the change, but i am worried that it's 4-player firepower may be nerfed as a result. the ship has 12 guns, but with this change only 10 will be usable at a time most likely as the copilot will be expected to choose between the remote turret up top or the chin guns.

  • @alm.8989
    @alm.8989 3 หลายเดือนก่อน +6

    people are gonna stop buying ships

  • @EvilSage42
    @EvilSage42 3 หลายเดือนก่อน +6

    I'm gonna melt a bunch of my Drake ships for the MFD colour update alone, the new colour is horrible, looks too washed out like baby puke/peasoup, I enjoyed the hacker feel of the green display, made it feel more fixed on the fly aesthetic.

  • @solidkreate5007
    @solidkreate5007 3 หลายเดือนก่อน +28

    This is the exact reason I stopped buying ships.

    • @mcbrite
      @mcbrite 3 หลายเดือนก่อน +2

      This is the way! And from the ashes a Microsoft-Phoenix shall eventually rise! Trust the prophecy!!!

  • @3go3versor
    @3go3versor 3 หลายเดือนก่อน +2

    I pledged in 2013. I have every year or so I jumped back on to see what's up. I have a group of people that I usually try it out with. about a week ago we started up again. We have not been able to do anything. Can't mine with ROCs cause non of the nodes are minable. Tried bunker missions but get crime stats and fail because guards and hostiles spawn inside each other. So far only mining with a Mole has worked but that is still bugged cause doors wont open. This is outside of just jank bugs. Cant dock cause stations wont respond to hails. Power on ship not working, QT just not jumping, elevators not working, doors not working, SCU pods vanishing. I really want to play and enjoy the game, but 90% of the time spent is just dealing with bugs.

  • @FreeFragUK
    @FreeFragUK 22 วันที่ผ่านมา +1

    As others have highlighted, the question regarding weapon control was raised as part of the sales Q&A and CIG clearly stated that the Pilot would have control over those 6 weapons. Instead of trying to go down the route of adjusting capacitors, applying ship specific ammo bins (which really, why the hell isn't this a thing?), making it a ship quirk that the size 5's can only fire in a staggered firing pattern due to the capacitor or even looking at reducing said weapon sizes they instead opted to rip control of the weapons from the pilot. Further to this the weapon positioning and firing arcs only go against the co-pilot's existing responsibilities for the remote turret and other potential systems such as power, missiles etc.
    The change comes across as a spit in the face and it comes across as being poorly tested while simultaneously being based on a metric that doesn't offer any actual in-game value. Basing a nerf on the number of kills a chassis obtains is arbitrary and subject to too many additional variables. Further to this the Corsair is meant to have weak defence but a strong offence which is a direct contrast to the Constellation Andromeda's more evenly distributed balance between offence and defence. Simple logic dictates that the Corsair will have more kills (against AI) than the Constellation due to a faster time to kill. Basing balance purely off NPC kills completely fails to take into consideration a huge range of variables that all contribute towards making these ships what they are. Further to this such balancing techniques fly in the face of the game's claim to being a sim. Each ship should be unique and its balance should be derived from its intended role and intended capability, not something as flawed and arbitrary as NPC kills. Hell, if they're going to use NPC kills as a balancing metric then there are a lot of ships that either need nerfing or buffing.
    The only thing CIG have succeeded in doing is harming their own relationship with the player-base, breaching player/customer trust and ultimately sent people to other ships. Why would I pick a Corsair over the Andromeda or even the Taurus (which isn't meant to be a combat variant)? Better than that, why would I trust CIG with my money in future?

  • @detpackman
    @detpackman 3 หลายเดือนก่อน +2

    as a corsair owner its not that CIG balancing is the issue , its how they went about it is dumb . if there focus is to focus more on multicrew with the ship fine im ok with that if the changes actually did that , no instead we have a mulitrole situation where you loose firepower cuz the one person cant use both the guns and the remote and that the foward guns just dont have the mobility to make it a fun experience IMO
    CIG could have done this a correct way , instead of a lazy one . i would have preferred a change to the gun sizes and upped the turret sizes to balence it out . or a more work intensive would be to turn those forwards guns into the turret we saw in the concept art ETC either one would have made more sense then what CIG DID .
    i dont mind change if it makes sense , cuz i can then see CIG points , this change makes none

  • @lordante4665
    @lordante4665 3 หลายเดือนก่อน +6

    i didn't see a single Corsair since it was nerfed.
    Great move from CIG: destroying a ship and making people never want to trust them again.
    They managed to close so many wallet just before the biggest sales of the year.

    • @innominatecitizen
      @innominatecitizen  3 หลายเดือนก่อน +3

      Let’s hope many pilots remember this and change their ship buying habits. I’m not optimist though. As soon as the new shiny ships are revealed, the excitement and urge rushes in our vessels!

  • @Nosferatus29
    @Nosferatus29 3 หลายเดือนก่อน +14

    If you play alone, don't take ships with more than three players, CIG is putting multicrew in place and it will be worse later with the components that break, fires, etc...

    • @alexpetrov8871
      @alexpetrov8871 3 หลายเดือนก่อน +3

      we'll still be able fly molticrew solo without fighting

    • @Astelch
      @Astelch 3 หลายเดือนก่อน +1

      @@Nosferatus29 ironclad is and will be my only big ship. Imo I think it’s soloable bcuz it’s armored and will have a c2 cargo grid on steroids.

    • @Nosferatus29
      @Nosferatus29 3 หลายเดือนก่อน +1

      @@alexpetrov8871 But maybe the others will want to fight you, and then, it will become very very painful to manage everything at the same time !

    • @Nosferatus29
      @Nosferatus29 3 หลายเดือนก่อน +1

      @@Astelch Just be aware that large slow ships played solo will all be priority targets for all other players...

    • @alexpetrov8871
      @alexpetrov8871 3 หลายเดือนก่อน +1

      ​@@Nosferatus29 >But maybe the others will want to fight you
      My 2 years experience in SC shows that there is like 5% of players who really want to fight you , and you can just run away from half of them. Which means about 2% of encounters will really endanger you when you play solo in multicrew ship. Just clench your teeth, press altF4 and relog.

  • @kVidStream
    @kVidStream 3 หลายเดือนก่อน +3

    I'm giving CIG a big FU this November if they decide to F us further.

  • @carsk6903
    @carsk6903 6 วันที่ผ่านมา +1

    My stance is that multicrew should be rewarding, but not forced. Being a newer player in the past year, the one thing I've been able to do with my friends is during free trial week/weekends I'm able to gather up a couple friends to hangout and run missions together using my Cutlass, but the problem is that there's 3 of us and only 2 of us really get to do something in the Cutlass that I bought. The co-pilot seat doesn't really add much on the gameplay features that we like to do compared to the pilot and turret seats. I think CIG must've seen a similar thing with the Corsair but now force part of the weaponry to be locked to the co-pilot, rather than having the option to switch over. The one ship I want is the Redeemer so that my friends can all have a turret and something to do combat-wise, but I see many lists and people saying it isn't that great overall so I've just stuck with my Cutlass.

  • @drancon101
    @drancon101 3 หลายเดือนก่อน +1

    I personally have no issues with the Corsairs nerf, and im a Corsair owner. I will agree with the notion of CIG should have done more consideration in going about the nerf, but I guess it could've been worse. CIG's issue is that they have no idea what they're doing with nerfs, and they're going to keep making mistakes like this, its the reality of game development, especially so when it comes to SC. This may seem like a hot take, but people need to honestly stop buying ships from CIG, because they think that it'll be meta, or OP, solo or otherwise. People buying a Corsair, only because it had crazy firepower, or any other ship in that matter, need to realize that CIG are anti OP and anti meta, and will nerf a ship if its over preforming, and also you shouldn't buy a ship only because you think it'll be OP or meta. And also on top of the fact, that this change is most likely not even permanent, and that if people keep voicing their concerns to CIG, and complaining, they might revert the change, or make a more sensible change. It would be nice to have control for the four main guns given back to the pilot. But if thats not doable, then, at least in my opinion, make the two guns for the co-pilot turreted, so that they aren't just fixed forwards. Honestly, people probably would've been fine with the nerf, if they made the chin guns a turret for the co-pilot.

  • @MoDeLi370
    @MoDeLi370 2 หลายเดือนก่อน +2

    Yea no the corsair is done all they had to do was nerf the size of the guns since they upped litterally everythings gun up by 1 then on top of doing what they did it looks stupid when it shoots. Turrets are multicrew not pilot guns the drake design language is to have powerful weaponry. They fucked it im sad i bought it cause it looks like a ship from star wars, now it looks stupid while in use im sad. But they dont do this on purpose it does suck though.

  • @TheTankerTurtle
    @TheTankerTurtle 3 หลายเดือนก่อน +1

    Honestly I don't mind the idea of trying to make the Corsair more crew leaning. When engineering comes to play its going to force these type of ships to atleast have another friend, someone or something to help aid in such. So I can get behind the idea of it but what I can't get behind is the way they did it.
    The way they try to balance the ship is just a flat nerf vs a reorganization of how we play the ship. Right now the Corsair is left in a bad spot due to this base off of pve info.
    One solution would have been just to simply downsize the pilot guns by one and up size the gunner guns by one
    Another solution if they are dead set to having the copilot have two size fives is to set it up like the C2 gunner seat where moving between the two turrets is easy and simple aswell as giving the two size fives have more range of motion vs the small cone it has right now
    And last solution if they want to have all guns be able to fire at once. Give the co-pilot size 5s more range of motion aswell as adding another crew member to the ship either turning one of the crew rooms into a bunk bed so turns this ship from a four man to a five man and that new crew member would be in charge of engineering and gunning the top turret from the engineering room
    In the current state even before nerf one crew member would be engineer/gunner and would need to possibly leave the gun at some point to do engineering task. With adding another member to the crew it would allow both gunners to stay on the guns without running back to the back of the ship to do engineering tasks
    Even with another crew member it doesn't hurt the flow of the ship but improves it. Ursa rover can hold six dudes or you can do a cyclone and hover bike setup for ground vics and lastly for boarding enemy or trade ships you can rock a four man team with the pilot saying on board or three man if both engineer and pilot stay on board during such.
    I'm more in favor of making these ships more crew based but how they did it now is awful.

  • @theamericanaromantic
    @theamericanaromantic 3 หลายเดือนก่อน +2

    I think the sales numbers this IAE will be very telling

    • @hawkzulu5671
      @hawkzulu5671 3 หลายเดือนก่อน

      Let me break out my crystal ball.. Last year they were 4 million behind their all time record when IAE started .. remember it was the 'no $ until pyro .. its all crumbling' .. then day 1 of IAE CIG set an all time record for the most $ earned in a single day in the companies history and went on to smash their all time earnings record - yet Another year
      This year they will start IAE about 6 million behind last years all - time record ..can you guess whats going to happen next? ..IAE day 1 with the StarLancer, return of things to the store like the now flyable Polaris and other concept ships like the Ironclad and pioneer, flyable ships like the new hornet series and possible surprises like the fat - fury ..
      You honestly think CIG is not going to repeat and set a new record on IAE and then again at the end of the year with probably the biggest jump since 2020 when they hit 50 million in a year for the first time - to today when they earn 100 million easily

  • @Redrabbit_studios
    @Redrabbit_studios 22 วันที่ผ่านมา +1

    Trying to make the Corsair work post-nerf feels like dragging a heavy anchor. It’s just not the same ship it used to be, and every encounter is a reminder of what it’s lost. Frustrating is an understatement.
    😥

  • @mobius6772
    @mobius6772 3 หลายเดือนก่อน +2

    It's a little dirty. If i spent 300 bucks on a ship and they nerf it into not being useful those people have a right to be mad.

  • @jaype886
    @jaype886 3 หลายเดือนก่อน +1

    RIP my god old ugly friend DRAKE Corsair. we both had a lot of fun, but unfortunately CIG doesn't grant us that. 😢

  • @sandiguha
    @sandiguha 2 หลายเดือนก่อน +1

    4:30 You are saying this now that no incentive for playing together (such as progression system or special rewards), but when CIG would give you more incentive to play with others or as a clan, you would say otherwise, that CIG is leaning towards groups instead of solo players.
    Progression systems are for MMOs and RPG games and SC is none of them.

  • @redbarchetta8782
    @redbarchetta8782 3 หลายเดือนก่อน +10

    Why? Because when you buy a ship and then get that ship only to be told a few years later they'll nerf it you should be upset. You spent REAL MONEY on it.
    Would you like it if you bought a new car with a super charged V8, then two years later they come back in the middle of the night and replace it with a 3 cylinder out of a Geo Metro? Nah, doubt it.

    • @shidera8936
      @shidera8936 3 หลายเดือนก่อน

      You playing an alpha. If you thought its balanced right away your are delusional

    • @COMMANDERHAWK22
      @COMMANDERHAWK22 3 หลายเดือนก่อน

      on one hand your not wrong on the other they have been doing this for years and they wont stop because they have no reason not to nerf a ship in order to sell another one.

    • @404inc
      @404inc 3 หลายเดือนก่อน +1

      Wtf Dude. U dont get it

  • @rewerker566
    @rewerker566 3 หลายเดือนก่อน +5

    This is why I’m not buying more ships!

    • @mattslivar5174
      @mattslivar5174 3 หลายเดือนก่อน

      You can Get them ingame its your own fault it you pend real money

  • @YouCountSheep
    @YouCountSheep 3 หลายเดือนก่อน +1

    SC needs missions where you are basically allowed just one ship, and you need some sort of vehicle, and beside a bigger target ship also quite a few smaller ones so it forces you to have gunners. And those missions should also have a really good reward.
    That is just an outline, but that is the only way people are genuienly forced to use multicrew. Even in big org events what usually happens you get maybe one slightly crewed multicrew ship and a ton of fighters. Its just more efficient.
    Its also not that hard to do to limit a mission to one bigger ship. All the mission has to give you is an item you have to have on your ship that does some sort of IFF scrambling and anyone who doesn't have one gets obliterated by sneaky low signature turrets that are in the mission area. Like Klescher defenses for example.
    But yeah for the ingame price the corsair was just a bit too strong, so ofc everyone got one and that drove the statistics up. ERTs are not different in a Connie, but people don't use them as much because of the cockpit struts and the sometimes iffy elevators and thats it.
    Thats my opinion on it. I bought a Taurus in game but obviously I had the money to get a Corsair. That was way before that nerf. And I only got the Taurus because of the tractor beam so I could flip ERT bounty soft death ships on moons to properly loot them or easily tractor the big cargo containers in a cozy seat rather than using the handheld one on a windy and sometimes rainy surface. Thats the only reason I spent a few millions more for what was the same firepower at that time.

  • @PelenTan
    @PelenTan 3 หลายเดือนก่อน +11

    One of the biggest issue with this are CIG's lies about it. They said it's to balance. Things weren't out of balance. Full stop. Yeah, a lot of people were using the Corsair for what it was purchased for with real money. But that's not a balance issue. That's a preference issue. They said it was to encourage group-play. The co-pilot is reduced to pushing a single button. Then they compounded the lie by doubling down and saying "well they still have the gimble motion to control". Another lie. While you have a few degrees of motion, it's not even a tease. It's a lie about control. And then there is the lie about it always supposed to be that way. If that were true, they would have separate capacitors they would be running off of.
    That's what is really pissing people off about CIG. Lie after lie after lie.

    • @vinct7023
      @vinct7023 3 หลายเดือนก่อน

      Alpha After alpha about alpha. Nothing in final, everything will change. You read concept AND translate it in written in stone.

    • @PelenTan
      @PelenTan 3 หลายเดือนก่อน +1

      @@vinct7023 I'm guessing English isn't your first language. My point was that the anger isn't at the changes as much as it is over their _lying_ about the changes.

  • @BLACKSYNTH
    @BLACKSYNTH 3 หลายเดือนก่อน +2

    You need powerful ships and things to work for, otherwise you might as well just rock a Cutless forever.

    • @innominatecitizen
      @innominatecitizen  3 หลายเดือนก่อน

      Another point we can make is to work security and law enforcement in different sectors. Rebalancing seems to by trying to balance ships on a plane field as if everywhere they go is the Wild West. Eve online has got it right.

  • @seanreed1158
    @seanreed1158 หลายเดือนก่อน +1

    If they were overly worried about this ship, then here is a simple fix. Remove the 2 S4 guns and leave the pilot with the 4 S5. Add maybe a missile rack in the place of the now gone guns. Now we have a Drake Andromeda ta dah. Being as the Connie is the direct competitor. The co-pilot seat can no longer go down into that area of the ship. Now as an OWNER of a Cosair before the cult of offended jumps my bones here if I don't declare to own one and have flown it around for a while to have an opinion on the matter. I spent my hard earned Denaro on this sucker as well and I am highly put out by the fact that Solo Pyro is a bit of a bummer, but not the end of the world. The nerd that blessed off on this in my opinion needs to be smacked. They went full retard on the nerf and will have to fix it to get the players off of their ass. I think the aforementioned idea is a reasonable one way more so than them trying to sell us on the half assed nerf they put forth. That or Starlancer/Constellation sales will go up and this ship will become a relic only the true die hards will fly. Back to the Cutti Black for most of us Drake owners it would seem.

  • @aitvaras5271
    @aitvaras5271 3 หลายเดือนก่อน +2

    Regardless of the initial promises, the rebalance was poorly thought through.
    The co-pilot is overloaded with tasks it needs to do now. It can't simultaneously shoot the turret and also manage the shields, the powermanagement, etc.
    The rebalance would have been better if the ship received a third seat that could take over the ship management.

  • @jlGuitarGuy7
    @jlGuitarGuy7 2 หลายเดือนก่อน +1

    The music, your voice and commentary, b-roll.. Really enjoy your videos👍

    • @innominatecitizen
      @innominatecitizen  2 หลายเดือนก่อน

      @@jlGuitarGuy7 I’m glad you liked the video. Thanks for watching.

  • @AWARHERO
    @AWARHERO 3 หลายเดือนก่อน +12

    Never NERF stuff , always BUFF everything else

    • @bic255
      @bic255 3 หลายเดือนก่อน

      looking forward to take down javelins with my aurora

  • @Monyamu
    @Monyamu หลายเดือนก่อน +1

    I believe its about them wanting us to buy other ships.
    Drake is a jack of all trade, master of none oriented manufacturer. They should balance dps, cargo and utility. Not max out dps, then have everything else too.
    I know it was more than great, but ffs... you shouldn't choose a ship because it is the overall best in everything. SInce there shouldn't be a ship like that in the first place.
    This nerf wasn't a punishment, or weakening it to an unbearable level. It is a balance thing so it won't dominate the pve combat meta even single seated, while it haul things like a freighter, and endure like an exploration ship, and .... have multi crew capacities where the extra crews only role is not just to switch lcds or operate a tractor beam.
    Its just too good overall

  • @Storm-Cleaver
    @Storm-Cleaver 3 หลายเดือนก่อน +2

    The "Corsair Nerf" is still nothing compared to what's been done to the Ares or the 400i.

  • @Nemoticon
    @Nemoticon 2 หลายเดือนก่อน +1

    This was proof that most owners only liked the Corsair because of it's firepower.... remove that one selling point and those 'loyal' owners immediately melted it. They didn't actually care about anything else, not the personality, the utility or about the intended purpose of the ship, not the assumed purpose of it. Additionally, it was NEVER a solo ship, the Corsair has ALWAYS been a 4 man crew ship, there is NO argument or debate against that FACT. We all know that aspects and details of the ships are subject to change, from day 1 over 10yrs ago, there's a disclaimer on EVERY ship. The backers need to know what's going on YES but that doesn't entitled you to be a poiled child because you failed to manage your own expectations and made assumptions despite the facts being made clear from the start. The community saying "CIG nerf ships on purpose" are no different to those who copy paste 'Scam Citizen' everywhere. They're just not following development.

  • @p5ychojoe138
    @p5ychojoe138 3 หลายเดือนก่อน +2

    I never really planned on using it much for combat unless I somehow get roped into it as I intended 99.9% of my flight time to be solo. But now it just feels defenseless without a crew. Which on one hand, cool more reason to interact with others. On the other hand, blows when I'm unable to get a crew and wanna fly her. So, to the melt tank she goes much to my dismay.

    • @karsonkammerzell6955
      @karsonkammerzell6955 3 หลายเดือนก่อน +1

      It feels defenseless WITH a crew, lol.
      Enemy AI and ship combat missions aren't built to support the turret fantasy at all.
      They just joust you, there's no swarming, nothing. That's why people just used three ships + Corsair instead of a fully crewed Corsair. Side turrets and remote turret had next to nothing to do.
      And that's my problem with this change; it did nothing to promote multi-crew negate NO ONE wants to multi-crew in ANY ship except for TH-cam. And now they want to do it even less in a Corsair, lol.

    • @p5ychojoe138
      @p5ychojoe138 3 หลายเดือนก่อน

      @@karsonkammerzell6955 I would like to clarify how it feels, more than the unholy impracticality of turrets and such ships provide. Yes, I was flying a brick with maneuverability comparative to a drunken whale, but at least the extra bite I had with the extra guns made me just a little more confident if shit did go down. Now I feel like I went from having a bite with some broken teeth with a few more missing.

  • @ShadeSide21
    @ShadeSide21 3 หลายเดือนก่อน +1

    The copilot guns are useless now, so what is the point of that? For me, they just rush a decision just to sell new ships forgetting to sort out the copilot situation properly. Because no way somebody at cig can think "oh now is good, the bottom guns work better now". At least make them more mobile with a better view

  • @PSC4.1
    @PSC4.1 3 หลายเดือนก่อน +2

    Avenger Players: You can't Nerf Me into forced multi-crew big dog since I can only have one person!

    • @louisfrederich8777
      @louisfrederich8777 3 หลายเดือนก่อน

      Exactly, plus it’s an exploration ship, not Gunship… I have both Corsair and Redeemer and the Redeemer nerf annoys me a bit more because it was it’s role… I still love both anyways, you just have to stop playing solo, I use my Scorpius for that to destroy things 🤷🏻‍♂️

  • @0311matt
    @0311matt 3 หลายเดือนก่อน +4

    yeah... I dont think I'll be pledging any more money to CIG after this year. It would be good if CIG had SOME kind of long term vision on what they want in the game before releasing multi-hundred dollar ships. I dont know if they lie to us, or themselves more.

  • @Dazvanu
    @Dazvanu หลายเดือนก่อน +1

    For less they desteoyed the redeemer, corsair really was a monster, really unbalnaced both in firepower than tankiness.

  • @solidicone
    @solidicone 3 หลายเดือนก่อน

    The main issue is what is best for the game as it is now versus when these ships were first designed and advertised.
    Ship combat has changed alot in the past year, and its not done yet. Most of the things that will define what these ships can or cannot do isn't even in the game yet.
    For example the hammerhead. Right now its a glorified floating casket, sure it can spit alot of DPS but it doesn't have the umph it needs to justify just how many people you have to cram into it in order to actually use it to its full potential. One guy in a corsair can and does regularly beat a fully crewed hammerhead.
    Once actual ship armor is in you're going to see where the multicrew ships are going to be the apex predators of the verse. The hammerhead with those additions could sit perfectly still and have 2-3 people in one man fighters shooting at it and it just won't care. They won't have the required punch to actually bring it down.
    Changes like this are happening now so they can actually ease people into the idea that multicrew ships are meant to be just that, multicrewed and the benefit is they are behemoths, but you just cant get the most out of them as a solo player. Maybe with AI blades or crew members it will help but they will never be as effective as an actual ass in that seat.

  • @sandiguha
    @sandiguha 2 หลายเดือนก่อน +1

    I think the balance should be pushed towards multi-crew experience.
    People are always riled up about something. If you want solo experience, buy a solo ship, you can't expect fly a Bengal carrier by yourself alone.
    Most of the people are introverts and don't have friends, so they just want every ship to be solo ship just like Elite D.
    It might be CIG's ploy to sell more ships but as a Space fan, I think they did a right choice.

  • @kobodera8261
    @kobodera8261 3 หลายเดือนก่อน

    Honestly, as a corsair owner I don't mind the switching of the bottom guns to the co-pilot nearly as much as I mind the fact that the bottom guns have such a bad fire arc. If that ark was increased I wouild not mind it at all actually.
    In fact, I would like to take the changes further. Instead of having pea shooters in the turrets and big guns at the hands of the pilot, it want the damge and gun sizes to be reversed. Big ships should have no pilot controlled guns, or at best pea shooters, while the turrets can have a lot bigger firepower.
    Having a pilot with thousands of DPS and a turret gunner in the low hundreds is just wrong if you ask me... and it makes it so that having two ships is almost always better than having one fully crewed ship.
    If they move the majority of the DPS to the turrets the general SC community would have a fit of apoplexy for sure, but from my standpoint that would make multicrew not only a novelty but a necessity... and no, I am against blades and npc crew in a MMO setting.
    Oh, and also... if you have the crew there should NEVER be a silent gun. Every single gun should be able to fire from a ship at the same time if you have the crew to man them. Not like the Reclaimer where you have 7 guns but can only fire three of them at the same time... that is bollocks to me.

  • @Tate_THG
    @Tate_THG 2 หลายเดือนก่อน +2

    I got SC about 6 months ago, I was grinding for this ship was 100k away from buying when the balances were wiped I took a break until now was preparing for the grind again just to see this…

    • @innominatecitizen
      @innominatecitizen  2 หลายเดือนก่อน +1

      It’s frustrating. But no matter how we feel, it is a pre-release game and prone to frequent changes along the way. Can the developers navigate the process better than this? Absolutely!

  • @AndreyBorisovBoris
    @AndreyBorisovBoris 3 หลายเดือนก่อน +1

    i would accept such changes if they extend the size 2 to size 3 or even 4 for side and back turrets and make the low 5 size gimbal working in two modes - 1st like it works now, the second one is remote turrets like A2 wit ability turn completely back.

  • @littlefoot2869
    @littlefoot2869 3 หลายเดือนก่อน +1

    bait and switch was galaxy we are never going to see that base mod ever they said to shut us up

  • @karsonkammerzell6955
    @karsonkammerzell6955 3 หลายเดือนก่อน

    From the launch Q&A, verbatim:
    Q: Does the pilot control the 4x S5 front AND 2x S4 ring wing guns?
    A: The pilot controls these weapons by default, although in the future (like other ships) their control will be able to be delegated to another station.
    They had two years to change their mind and only did so just before unveiling new ships, without mentioning the change anywhere until called out, nor even giving additional input on a new vision for the Corsair? That's incredibly suspect.
    People complaining that people are complaining either were never around during the Corsair's marketing or forgot. If these critics had a ship they bought and paid for changed from what was stated at sale in this fashion (no word, no plan, no communication about it) they'd be pissed too. They just want to be on the bandwagon of hating anyone who owned a Corsair because reasons, I guess.

    • @michaelmichaelagnew8503
      @michaelmichaelagnew8503 3 หลายเดือนก่อน

      Well most of us saw this comming when it was introduced. You know what this isn't the first ship they have done this too. You also know what its been obvious that they purposly bait and switch to get people to buy new ships comming out so they can keep the cash flow then nerf them later when another ship comes out.

  • @Bronwyn031
    @Bronwyn031 3 หลายเดือนก่อน +2

    You actually think CIG cares what happens to released ships? Pfft... They already have your money and then spent it.
    CIG only cares about upcoming ship sales.

  • @ModularNites
    @ModularNites 3 หลายเดือนก่อน +1

    Their reason is 'based on data' they didn't know that if you give a pilot 4 size 5's and 2 size 4's it would rack up more kills for that ship ...... not the smartest kids on the block then hmm.

  • @rederickfroders1978
    @rederickfroders1978 3 หลายเดือนก่อน +4

    Its an alpha and more balancing is going to happen before 1.0 release.
    Besides, it a Drake chassis. If you want that firepower, you're logically gonna have to make up for it with extreme explodability. Since CIG didnt make the ship explode so easily, it nerfed its guns.
    Besides, the corsair is an exploration ship. Doesnt mean it isnt able to do combat, but its not a combat ship. About the same as a freighter.
    Besides, any ship that is medium sized will function better with atleast one other person on it.
    If you want one man capital ships go play EVE.

  • @scepeon
    @scepeon 3 หลายเดือนก่อน +1

    I think it would be better if they removed the S4 guns from the wings and put them in the co-pilot's turret, and returned the S5 guns to the pilot's control.

  • @midtown3221
    @midtown3221 3 หลายเดือนก่อน

    I melted my Corsair IMMEDIATELY when it was first confirmed in a video. I have turned to the Connie Taurus and it is better. A blessing in disguise for me.

  • @auxiliodei6811
    @auxiliodei6811 15 วันที่ผ่านมา +1

    I CCU'ed over from the Corsair to the Guardian QI. If they are going to nerf ships like the corsair and the conny (bound to happen right? it's a 4 crew ship people like to solo right?) then I am sticking to 1/2 crew ships. I'd love to upgrade to the corsair and have it back. I love everything about the ship even if it handles like a pig it bites like a t-rex (well...used to). I have a cutter with LTI all lined up to upgrade, now its just on CIG.

  • @ASMR_cafe
    @ASMR_cafe หลายเดือนก่อน +1

    Yeah to be honest I was on the edge about buying a more expensive ship, I'm really loving the game, and now... with this corsair nerf... all I can think is what's going to happen to my ship in the future? And it straight up makes me not want to buy ANYTHING until they're done fucking it up! Just focus on making elevators work! Focus on making Servers work! You have enough work to do, why are you insisting on unsetting the community? Let them have fun!?

  • @IceSki117
    @IceSki117 3 หลายเดือนก่อน +7

    "The end of the Corsair as we know it" is probably the best statement. It's not killing the Corsair, just CIG bringing it more in line with their plans.

    • @CrispyMuffin2
      @CrispyMuffin2 3 หลายเดือนก่อน +3

      Wasn't it a dedicated explorer as well? I always thought it was a bit weird to have such a ship basically behave like a Corvette or Frigate

    • @elruchal
      @elruchal 3 หลายเดือนก่อน +2

      @@CrispyMuffin2 had no sense. I enjoyed giving it a try 1st days, but had no sense. Too powerful

    • @ChannelHandlePending
      @ChannelHandlePending 3 หลายเดือนก่อน +3

      ​@@CrispyMuffin2 Not a dedicated explorer, even if it was it has less pilot firepower now than the aquila but with non of the bells and whistles. the aquila comes with, like a snub fighter, a very well placed (at least compared to the corsairs turrets) turret with 2x size 3's on it, a dedicated scanning station that makes in an explorer, and so on. Not to mention all the connies have a larger cargo grid than the corsair and at minimum I think have the same missile payload. So if the corsair needed to be nerfed this badly because of the extra 2 size 4 guns why did they buff the connies at the same time as they pushed the nerf through?

    • @karsonkammerzell6955
      @karsonkammerzell6955 3 หลายเดือนก่อน +1

      In line with what vision? They stated at the launch of the ship that it was SUPPOSE to be up-gunned because it's the DRAKE theme; sheetmetal ship, questionable amounts of firepower. They said the pilot having all those guns was intended. Hell, even in-lore they stated that the ONLY reason DRAKE calls it an expedition/explorer ship was to avoid taxes for giving it that much firepower, lol.
      The reason people are upset is because they ADMITTED this was a stop-gap, quick fix, and that they know it doesn't feel good for players to fly the ship. Then said NOTHING about what they're actually going to do to address that.
      People are upset because they never put it in patch notes and ONLY admitted they did anything when bug reports came out.
      That is NOT the practice of someone trying to sell a redesign or convince the community a ship needs a change of scope; that's people hiding shit and hoping no one notices.

  • @cobaltblue1975
    @cobaltblue1975 3 หลายเดือนก่อน +1

    I melted my Corsair and used some of the credits to get the Zeus CL. I won't be putting any new money into the game. I no longer trust them. They do this repeatedly. I have a Constellation Taurus and I'm fully expecting them to pull the same crap again when its time to peddle the next big thing. I bet you these ships would be perfectly balanced upon release if there were laws that forced them to refund money to match future nerfs.

  • @cyranobuckminster1970
    @cyranobuckminster1970 3 หลายเดือนก่อน

    CIG's grand plans for the future are all well and good but they also need to keep players (even we lowly solo players) engaged and interested in playing NOW. 1.0 is still years away. Even the vaunted 4.0 - if it even comes out in 2024 at all - will just be a shell of what was promised. If I have to re-focus my interest - and income - towards another game in the meantime, then come back to Star Citizen a few years down the road when it's closer to launch, I will. Assuming they don't continue to erode the trust of their loyal player-base with bait-and-switch ship sales and ever-moving goal-posts, in which case the wheels will eventually fall off completely and there will never be a launch.

    • @therevcloud
      @therevcloud 3 หลายเดือนก่อน

      they need to do some actual basic balancing already. leaving ships like the 890jump with the hp of a corsair for years is downright retarded and thats just one of hundreds of examples of common sense balancing fixes that could be handled by just one guy adjusting the numbers to something that at least makes SOME sense.

  • @Fractal379
    @Fractal379 2 หลายเดือนก่อน

    Small time = Marvel Snap - Buy cards that do X at purchase, but in a few months it might be a completely different card.
    Big time - Star Citizen - Buy ships ^^
    The Conundrum: Are game companies right to balance their games at the expense of the player?

  • @Mimas810
    @Mimas810 3 หลายเดือนก่อน +4

    every new ship gets the...i call it.. hype-armor. and they just take away the old hype-armor from the corsair. its a multicrew explorer. not a gun ship. and before they change the corsair to a gunship(and force exploration players to buy a new exploration ship) they would build an extra drake gunship for the people that have use the corsair as a gunship.

    • @vonrosphe3098
      @vonrosphe3098 3 หลายเดือนก่อน +2

      The Corsair was never a explorer ship. It was always a Drake "explorer" ship. The "explorer" was only a Drake marketing gag.
      And CIG could easily change other stats of the ship. Make it slower. More sluggish. Less durable.
      But taking away two guns from the pilot was a bad move.
      Apart from having only the highest kill count because of silly missions.

    • @flaxensaxon6052
      @flaxensaxon6052 3 หลายเดือนก่อน +1

      ​@@vonrosphe3098 yeah I'm sick of these goons claiming it's an explorer. Cig said from the beginning it has no dedicated scanning suites, and it's radars that are state of the art are state of the art for drake, which means average. They sold it as a pirate ship with a lot of pilot guns.

    • @Runefrag
      @Runefrag 3 หลายเดือนก่อน

      More than half of the """ship classifications""" are completely misleading at best.

    • @imushavem4061
      @imushavem4061 3 หลายเดือนก่อน

      If you go back to the promotional commercial for the Corsair, you'll hear a pirate shanty singing in the background. It was never intended to be a "traditional' exploration ship.

  • @Starkiller5177
    @Starkiller5177 3 หลายเดือนก่อน

    I mean when the ship was almost released CIG literally said it and showed it off as a really good crew ship with its centered engineering room. It was nerfed yeah but honestly its still really good and if you bought it expecting solo gameplay you just weren't paying any attention.

  • @jaykay5838
    @jaykay5838 3 หลายเดือนก่อน +1

    I don't even play the game anymore, i just watch videos. I have 3 specific ships i feel they screwed me over on, the Hornet MKI, The 400i , and teh Corsair. I gave up. They can have my money, i'll cut the loss , and just watch from the sidelines.

  • @swaroopr34
    @swaroopr34 3 หลายเดือนก่อน +1

    I love the Corsair soo much it was the only ship in my hangar for years until i bought a F7A both are actually good together even though this disappointing I’ll keep it forever🥲 never spending a single penny on RSI again lol

    • @innominatecitizen
      @innominatecitizen  3 หลายเดือนก่อน +1

      Until the next big shop sale! But I hear you. You have a nice duo.

  • @mrthekiller5994
    @mrthekiller5994 21 วันที่ผ่านมา +1

    Wtf man, i really liked that ship

  • @maxvonkrieger5043
    @maxvonkrieger5043 12 วันที่ผ่านมา +1

    They have made less revenue this year, it's still a lot but if 2025 will have less revenue then 2024, their strategy is failing and needs to change.

  • @gittyupalice96
    @gittyupalice96 23 วันที่ผ่านมา +1

    eh.. I think people are over reacting as usual, its not the final decision here xD You guys do realize, that they put out things see how people react, see how it actually is working, and look at the data coming in and then decide if they need to make a change. Hence the FUEL changes. You see some ships that used to barely be able to go 50 million KM, now all of a sudden can go almost 200 million KM, why??? because they recognized what they had before wasn't working well for people and decided to change that. The combat abilities of every single ship in the game will be changed again, and again and again and again and again. They are no where near what its going to look like 5 years from now today. SO, panic not. The reality is, the ship was too powerful and can still be solo'd even with the nerf. ( now the Redeemer and Paladin situation is another story, but I'm not talking about that here. However Those will be nerfed and buffed several times in the future anyway that's not final either. )

  • @blackcobra8849
    @blackcobra8849 3 หลายเดือนก่อน +3

    This is major problem for all ships. False advertisement. I purchased the Corsair as first advertised. I don’t care about data. IT NOT MY PROBLEM. I PURCHASED $250.00 Drake Corsair and that what I want. If someone wants to keep up, then buy a Corsair. I did.

  • @mdtron5145
    @mdtron5145 19 วันที่ผ่านมา +1

    Ya, doesn't make sense to not have all main guns under pilot and/or copilot control... I like the ship, I don't agree with why they made this choice. the ship can be taken down by a light fighter.... no reason the ship shouldn't give u the option between copilot and pilot to controls all main weapons, should be able to choose who controls what weapons.

  • @Tbernard-s2n
    @Tbernard-s2n 3 หลายเดือนก่อน

    This disregard for the players cost them $700 that I know I would have spent during IAE. IF the corsair nerf had been done with care as opposed to with a hammer, I could be more understanding of their reasons. The fact that the corsair is more expensive then the Taurus ( I hate the connies so much I won't fly them ) but now is much less capable of a ship, really gets under my skin.

  • @christophercurtis9392
    @christophercurtis9392 3 หลายเดือนก่อน

    As someone who owned a Corsair, Redeemer, and Ion... I sold my fleet and walked away. 5k lesson learned. CIG are fucking Scammers

  • @Fire-Bound
    @Fire-Bound 3 หลายเดือนก่อน

    The Corsair has a 10% DPS difference than a connie, and it looses half of its HP for that. Don't even pull the "corsair is OP BS" you just don't want your precious connie to have a rival. not directed at you Innominate

  • @BlackLethalDragon
    @BlackLethalDragon 3 หลายเดือนก่อน

    The only thing that might scrap up confidence in it being a solo-friendly ship is when they add the AI modules so multi0crew turrets become automated

  • @Durion7
    @Durion7 2 หลายเดือนก่อน +1

    Pissing of the people that are paying your bills... CIG needs the players much more than the Players need CIG. Without the people financing their entire Company they are all unemployed. Without CIG we just have to go back playing something else.

  • @eoconnor2000
    @eoconnor2000 3 หลายเดือนก่อน +1

    I like how you said CIG nerfed the Corsair because of the data. Could it be there are a lot of solo players and they love this ship more than any other ship hence the data shows this ship has higher kills than any other ship. This one was a blow, I know these are pledge ships but to a backer it is still an investment. I have several ships still in concept and the ships I do have are being nerfed. No ship is safe. The best recommendation is dont buy ships with real money.

  • @TheModelOmega
    @TheModelOmega 3 หลายเดือนก่อน

    They should have lowered the ship armor in my opinion, embracing the glass cannon aspect of the ship.

  • @heraklesfarnese960
    @heraklesfarnese960 3 หลายเดือนก่อน

    A Corsair nerf was needed, but there has to be a better solution. Just make it like 6xS4 for the pilot or something like that.
    The same problem with the connie. Why have Freighters and "Explorers" with more firepower than ANY military ship. Just makes no sense.

  • @SendIt-11B
    @SendIt-11B 3 หลายเดือนก่อน

    I'm tired of them constantly changing things, breaking things, partially fixing things, then changing them and breaking them anew. They just need to stop. Develop what they have, fix things, and put the game out. I wish people would stop buying ships, as long as they keep dropping money on the game, CIG will keep pulling stuff like this in order to prolong development and keep raking in the money. I am a backer since day 1 almost and I am really unhappy with their push towards MMO/multiplayer. Have that as an option sure, but don't force people to it.

  • @Zamugustar
    @Zamugustar 3 หลายเดือนก่อน

    All they had to do was remove the wing guns...Then it would have the exact same pilot controlled front facing 4S5s that the Connie's have. As of now I am probably going to CCU to an Aquila as it has the better HP, the same shields, better pilot controlled firepower, more cargo capacity that is easier to access, and the scanner turret. This ship should not be outgunned by the Taurus...

    • @EdwardDragon96
      @EdwardDragon96 3 หลายเดือนก่อน

      Except it would then be weaker than the Connie aswell because the Connie has double the health and a metric f*ckton of missiles.

  • @stibosis
    @stibosis 3 หลายเดือนก่อน

    its odd that the corsair got a nerf when the connie didn't and then they drop zeus with only 2 guns the starlancer with 4 guns on it.
    with the delay of engineering the point of multicrew is backburnered its only purpose was to make other ships more viable which in theory is good but still terrible in execution.