How To Give Block Displays Collision
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- เผยแพร่เมื่อ 14 ต.ค. 2024
- This video will show you how you can give block displays in Minecraft collision! Turns out that you can use shulkers because they seem to be the only mob with collision. So with that you can give your block displays some nice collision and trick your friends!
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The command: You don't need all of this. This is just the commands for the oak_planks being thrown on the ground to summon the block display to show off the collision!
repeat: /execute as @e[type=item,nbt={OnGround:1b,Item:{id:"minecraft:oak_planks"}}] at @s run summon minecraft:block_display ~ ~ ~ {Tags:["collisionBlock"],block_state:{Name:"minecraft:diamond_block"}}
chain: /execute as @e[type=item,nbt={OnGround:1b,Item:{id:"minecraft:oak_planks"}}] at @s run kill @s
repeat: execute as @e[tag=collisionBlock] at @s unless entity @e[tag=collisionInteraction,distance=..1] run summon minecraft:interaction ~.5 ~ ~.5 {Tags:["collisionInteraction"]}
repeat: execute as @e[tag=collisionInteraction] at @s unless entity @e[tag=collisionShulker,distance=..1] run summon minecraft:shulker ~ ~ ~ {NoAI:1,NoGravity:1,Tags:["collisionShulker"]}
chain: execute as @e[tag=collisionShulker] at @s run ride @s mount @e[tag=collisionInteraction,distance=..1,limit=1,sort=nearest]
chain: execute as @e[tag=collisionShulker] at @s run effect give @s minecraft:invisibility infinite 1 true
repeat: execute as @e[tag=collisionInteraction] at @s unless entity @e[tag=collisionBlock,distance=..1] run kill @s
chain: execute as @e[tag=collisionShulker] at @s unless entity @e[tag=collisionBlock,distance=..1.5] run kill @s
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Thanks for watching
I think its kind of funny how everyone is saying that the new block displays are allowing us to make moving walls and stuff, when it really is just a much easier way compared to the falling block entity stuff. I'm not saying that blockdisplays aren't revolutionary for adventure maps (they are super useful) but they are really just making it easier.
Yup the good old days with falling blocks
Wow thanks! this is extremely helpful for an adventure map I want to make. I knew having the new display entities could be used for faking moving walls, but this is much better than the cheeky method of using setblock to have real blocks underneath for collision.
Yup, it is super cool!
first it's called an interaction block no wait- it's not called an interaction block it's called an INTEraction - famous words from Vivitorsing
The video should be called: I Gave Block Displays Collision
Can I Add COLLISION To Block Displays In VANILLA Minecraft?!
why??? theres no difference
@@deleted_handle it's not a tutorial
can you do this with a block display that is 1.5f, 4f, 1.5f??
with multiple of them and size attribute
Unfortunately no way to do this with rotated display entities
I mean we can put a bunch of tiny shulkers, it will be a pain but it will be super close and super cool
i think the minecraft physics engine straight up doesn't support angled hitboxes
Hope no more CRAZY stuff
More crazy stuff guarantee!
This breaks Minecraft
Don't worry, I'll break Minecraft even more with these in like 2-3 weeks!
Not working.
Oh i forgot you can make them collide lmao thanks for the reminder : D
Your welcome!