Hi, I’ve seen a lot of comments upset that these commands do not work on their Switch, PlayStation, or Xbox, and that’s because these commands were made for Minecraft Java edition. I would love to make an equivalent video for Bedrock, but have not yet found the time. Sorry for any confusion!
well, the snowball summon tnt command works on switch, and i tried it with and arrow, but the arrow just kept summoning tnt and didnt stop untell you turend it of but not the timber
@@Gusenichka925 if i can remember the command i made 6 months ago without going to look at what it is, /execute at @e[type= spider, nbt= {HurtTime:10s}] run summon spider ~ ~ ~
ahhh i used to remember enjoying very simple commands such as these like making functioning elevator with teleport commands and redstone repeaters along but it now hits different, everything seems small yet big at the same time
Here are some commands I came up with: Note: I am a bedrock player so I only have tested these in bedrock so these might not work in Java. Execute positioned as @e if entity @e if block ~~~ stonecutter_block run damage @e[r=1] 7 none - allows stone cutter to damage you Execute positioned as @e if entity @e if block ~~~ lightning_rod run damage @e[r=1] 3 lightning - makes lightning rods shock you Execute positioned as @e if entity @e if block ~~~ iron_bars run damage @e[r=1] 3 lightning - makes iron bars shock you Execute positioned as @e if entity @e if block ~~~ mud run effect @e[r=1] slowness 12 1 true - makes mud give slowness effect Note 2: make sure to set the command blocks you place these commands in to repeat and always active
Yo bro you look like a command expert can you tell me like how the tnt instantly explodes when he throws the snowball like in pe it just summons a tnt which like takes 3 secs to explode.plz can you tell
OMG UR THE GUY WHO MADE THE WARDEN DATAPACK!!!! I like creating maps more and I've been tweaking with commands to create custom weapons, mobs, and blocks, ur insane dude
Great, digestible tutorial for those just getting into command blocks! I managed to crash my game with “execute @e[type=snowball] unless block ~~-1~ air run summon snowball”
Man I know nobody is going to see this but this is an amazing video! It has customization so you don’t have to just do the same command! And it’s very understandable for a beginner and you are explaining everything! You deserve at least 100k!
These are pretty good commands! One thing that I can suggest doing is that in the first command (the snowball one), you can do “execute at @e[type=snowball,nbt={inGround:1b}] run summon minecraft:tnt”. Since the snowball has the inGround tag, you can do it this way too.
It doesn't have the inGround tag, but it does the have the OnGround tag, as most entities do. Unfortunately, it does not change the value of any of its tags when hitting the ground, as the entity is instantly destroyed. Thus the sort of clumsy awkward workaround I made is the best I could do. I know there's obviously better ways to do this sort of thing in general with more commands and stuff, but of course this video is about simple ideas to explain how commands work.
If the command block is close to the world spawn, or if you use the /forceload command to make the area that the command block is in be always loaded. If you stand on top of the command block and type the following, it should stay loaded! /forceload add ~ ~
Much obliged! Hoping to make another video like this when I have the time, especially considering a lot about commands has changed since this video was released. 😅
Hello everyone! just a thing, if you instead of snowballs you put fire work rockets, you can get a multishot crossbow and rain hell on woodland mansions
I have an extremely hard time with commands Even with tutorial videos in front of me, my creations often fail and I give up because the video didn't go in depth enough However, you perfectly explain and pick apart everything that would normally confuse me. All the way down to the difference between "At" and "As" something no other youtuber I've watched has cared to explain This video is amazing. All it took was "exploding snowballs" to work and you got a new sub
Thanks for this tutorial! Using the jump pad command I actually made it so when you a specific item on a respawn anchor it uses /setblock to open up a door!
I have a suggestion, can you do a bedrock version video for these? I'm an addon creator and these commands are perfect since I'm not good at coding. It'll make the behaviors so much easier.
4:40 btw, if you dont want the player to see their potion effect, put "true" after the effect number. this disables the particles but the effects still work
Also I like the way you edit! What editing software do you use? Sorry for asking so many questions, your channel is so well made and is filled with quality videos which is inspiring me. Thanks!
Wow, your editing and the way you explain how the commands work are the best i've seen from a commands youtuber! It's generic to say but you really do deserve more subs man
How can i make it that it needs a certain tag to explode i mean i know how to do the it needs a tag part but how do i have only specific snowballs have it by like naming it or something
man, great video, can I ask you if there is some way to create an item that when used to attack a mod simply makes it levitate for a few seconds as in the case of the last command you showed only without it going so fast upwards making it look like "levitation"?
Detect at player is better for warp points, the execute command is good for effect wool or carpets however I find that detect is better for teleport as you don’t require a trigger block & the player becomes the trigger Repeating command block /detect @p ~ ~ ~ Next to a chain command block /tp @p ~ ~ ~ & if you require a larger detect area you can use the radius or DXYZ function being Repeater: /detect @p ~ ~ ~ [dx=~,dy=~,dz=~] Chain: /tp @p ~ ~ ~ Or Repeating: /Detect @p ~ ~ ~[r=~] Chain: /tp @p ~ ~ ~ Again, the detect command turns your player into the trigger while teleport will select the block the player is spawned to, ~ being the coordinates & in the brackets ~ on the Radius or DXYZ would be the area relative to the selected coordinate
Although execute is better for effect blocks as I was able to use this command to make effect water too Can’t really recall the syntax of my mind & have it wrote down somewhere however it could be changed by now as I was playing on the MSoft edition & the 1.18 update altered a lot of the command block syntax so I’d have to update or rework the code I believe it was something like Repeating command block: /execute @p[x=~,y=~,z=~] ~ ~ ~ detect ~ ~ ~ water 0 effect @p instant_health 1 1 true Was able to make a similar one with poison water by switching to effect to poison instead of instant heal however I’m almost positive this syntax only worked by filling in the coordinates in the brackets only & the second & third set of ~ where only to separate the commands to have in all on one block opposed to using a chain command block There’s prob a better way of doing that & I know this doesn’t work anymore as of 1.18 due to the block type being registered differently however I’m no coder so it’s the most I can remember without testing it and getting back to ya
Your ideas in this video are really amazing! Some of this stuff I didnt know how to do. Knowing that you are very advanced in command blocks, is there a way to make it so a certain player takes a certain amount of damage without using the instant damage effect. For example if I want to take exactly one heart of damage using a command.
Do you know how to make a phere particle command and a circle particle command. Also a way to summon an arrow or any projectile that has been shot at a certain direction.
broo thanks so much you are so cool ...the videos' music is so great and so relaxing while watching and thanks so much bro you are cool i will subscribe now so keep making videos and go on to famous :]
Some of the commands word on bedrock edition if anybody is asking. If you try to modify the command, exit out, and it stops working. You have to go back into the command block, make it impulse, go back in, and make it repeating. From there you can exit out the command block and it will work. I’m a bedrock edition computer player btw.
I just came across your channel and I saw that it was great from the first video and especially the timber part here, so I will be able to do everything without mods :D If you can, is there a command that works when a block is placed anywhere (any coordinate in the world)?+1 subscriber
At 5:13 a better way to do this would be to use @r instead so if there are multiple people in the world it will just give it to the person on top of the lime and not everyone
notes that command block needs to run at nearby player rendered loaded distance otherwise it wont activate even when you set it always active repeating command block at some point i recommend making files for your worlds datapack folder put everysingle command syntax inside a file checking the wiki for more advanced behavior like priority or smth saved it remember to named that file to tick mcfunction
Thats very very helpful. Do you know how to do a punch like saitama's? Where it basically do lots of explosion in the way you punched/you are looking. I've seen some datapacks, but i've never seen it in java command block.
I havent tried those out yet but im pretty sure there are some bugs or mistakes. If the snowball tests if there is air below it it would .... -not explode when it hits a wall -explode when it hits the build limit -explode when it goes below bedrock The timber effect could... -easily be abused to grief the spawn or other buildings -not work on big trees -- Maybe make the item summon an armourstand with a tag that then checks every block next to it or above it - also diagonal then the armourstand would destruct the log it is in rn and summon a new armourstand with the tag at the pos of detected logs and then let it kill itself, this would work on big trees and trees with branches, idk if there is a smarter solution to this OOOPS FORGOT THAT THATS DONE WITH MARKERS NOW LOLOLOLOL But this video was actually veery good subbed
Im in the process of making a game in minecraft that me and my sister cane up with cakled space tag, this is very useful especially the effects wgen u steo on wool
even in bedrock if u know a tiny bit of command blocks and commands u can have real fun, like with the command execute at @e[type=snowball] unless block ~ ~-1 ~ air setblock ~ ~ ~ flowing_lava it becomes a ton of fun, sadly the tnt doesnt insta explode but its kinda funny to see it spawn and be like "run or else" lol
I learned "unless block", but NBT checks can lag someone's world, if they use too many of them. So, it would have been better to add a way to make them run not every tick, but only when they're needed.
If you still check the comments on this video then please say how you did the punch and then the enemy got launched up in the Sky. it would help a lot, ive been trying for hours
Bedrock idea: 1st command(repeating): /tp @e[name=(anything you like)] @p 2nd command(repeating too): /effect @p invisibility 1 1 3rd command: /gamerule commandblockoutput false Now rename the name tag "(the name that is the command block)" That's how you control mobs in minecraft
the snowball command was awesome! and it does work in bedrock! but it takes the summon tnt part quiet LITTERLY beacause it spawns ignited tnt but does not make the snowball explode instantly but only in bedrock i guess?
Hi, I’ve seen a lot of comments upset that these commands do not work on their Switch, PlayStation, or Xbox, and that’s because these commands were made for Minecraft Java edition. I would love to make an equivalent video for Bedrock, but have not yet found the time. Sorry for any confusion!
Is this work on bedrock edition?
press T???? Pressing / is more effective
Bedrock would be nice
well, the snowball summon tnt command works on switch, and i tried it with and arrow, but the arrow just kept summoning tnt and didnt stop untell you turend it of but not the timber
I typed it all just to see this comment😭
This is great, I just made a command block that summons a spider when you hurt a spider... I cant wait to see what other abominations I create
Oh no, they’re spreading!
How did you do this?
@@Gusenichka925 if i can remember the command i made 6 months ago without going to look at what it is, /execute at @e[type= spider, nbt= {HurtTime:10s}] run summon spider ~ ~ ~
@@chuckpatty1760 thanks
None of the command not working
ahhh i used to remember enjoying very simple commands such as these like making functioning elevator with teleport commands and redstone repeaters along
but it now hits different, everything seems small yet big at the same time
Here are some commands I came up with:
Note: I am a bedrock player so I only have tested these in bedrock so these might not work in Java.
Execute positioned as @e if entity @e if block ~~~ stonecutter_block run damage @e[r=1] 7 none - allows stone cutter to damage you
Execute positioned as @e if entity @e if block ~~~ lightning_rod run damage @e[r=1] 3 lightning - makes lightning rods shock you
Execute positioned as @e if entity @e if block ~~~ iron_bars run damage @e[r=1] 3 lightning - makes iron bars shock you
Execute positioned as @e if entity @e if block ~~~ mud run effect @e[r=1] slowness 12 1 true - makes mud give slowness effect
Note 2: make sure to set the command blocks you place these commands in to repeat and always active
Yo bro you look like a command expert can you tell me like how the tnt instantly explodes when he throws the snowball like in pe it just summons a tnt which like takes 3 secs to explode.plz can you tell
Thank you!💖
replace e[r=x] to e[distance=..x] for java
yeah this is cool i tried making a stonecutter one myself it works on java /execute at @e if block ~ ~ ~ minecraft:stonecutter run damage @n 5
Ok
I am quite an experienced command-blocker myself, and the way you did the timber effect was very smart! Good job!
imagine dropping a log in my friends wood house
@@tanbaid7476lol😂
@@tanbaid7476 dont word it like that "DrOpPiNg A lOg" no
Yo can u please show a command that just makes eggs and snowballs knockback entities like in 1.8.9 pvp? I wanna add that into my 1.21 server.
Execute at @e[type=snowball] unless block ~ ~-1 ~ air run summon tnt
Change tnt with ener crystals
Execute at @e[type=snowball] unless block~~-1 ~ air run summon tnt
It don't work for me it just makes them bigger
@@harrymaguire_ i find more bad thing than this cristal this is snowball and my game crashed
thanks
OMG UR THE GUY WHO MADE THE WARDEN DATAPACK!!!! I like creating maps more and I've been tweaking with commands to create custom weapons, mobs, and blocks, ur insane dude
Great, digestible tutorial for those just getting into command blocks! I managed to crash my game with “execute @e[type=snowball] unless block ~~-1~ air run summon snowball”
execute @e[type=snowball] unless block ~~-1~ air run summon tnt
amazing quality, funny and super underrated. videos like these make me so happy knowing the creators will go really far :)
Man I know nobody is going to see this but this is an amazing video! It has customization so you don’t have to just do the same command! And it’s very understandable for a beginner and you are explaining everything! You deserve at least 100k!
I have seen it and I greatly appreciate it! More command videos soon! If I may ask, what would you want to see in a tutorial next?
@@BlockerLockerYT How to make weapons give potion effects
"Minecraft but" Creators:
WRITE THAT DOWN, WRITE THAT DOWWWN!!!!
DO IT
Dude this is gonna be so OP :D
Thanks for the Tutorial :)
You're editing is magical!
Your editing is amazing! I love your videos!
The editing is insane!! Editor needs a raise. Keep up the entertaining videos man.
These are pretty good commands! One thing that I can suggest doing is that in the first command (the snowball one), you can do “execute at @e[type=snowball,nbt={inGround:1b}] run summon minecraft:tnt”. Since the snowball has the inGround tag, you can do it this way too.
It doesn't have the inGround tag, but it does the have the OnGround tag, as most entities do. Unfortunately, it does not change the value of any of its tags when hitting the ground, as the entity is instantly destroyed. Thus the sort of clumsy awkward workaround I made is the best I could do.
I know there's obviously better ways to do this sort of thing in general with more commands and stuff, but of course this video is about simple ideas to explain how commands work.
@@BlockerLockerYT I see, thanks for the explanation!
@@BlockerLockerYT Please tell me how, when throwing a snowball at a player, the player would rise into the air for a certain time.
@@fasty_waves I don't know much but I think you can use effect give @p lavitation after run command 😅
Snowballs dont have that tag, however you can make this with arrows
Hello! I have a question. How can you increse range of command block? It woud be really helpfull. Also i really like this video! 😊
If the command block is close to the world spawn, or if you use the /forceload command to make the area that the command block is in be always loaded. If you stand on top of the command block and type the following, it should stay loaded!
/forceload add ~ ~
TYSM! I CAN USE THE JUMPPAD COMMANDS FOR MY NEW PARKOUR SEREVR! This video deserves more likes and this guy more subs!
Really well-explained :) This is not a simple topic for most people but you nailed it.
Much obliged! Hoping to make another video like this when I have the time, especially considering a lot about commands has changed since this video was released. 😅
Great video (: remember me when your famous
Hello everyone! just a thing, if you instead of snowballs you put fire work rockets, you can get a multishot crossbow and rain hell on woodland mansions
Bro this is just the best video i ever seen, you don't know how you just saved me
i love how you make it intresting other than just let people copy and paste it
im new btw
and i still like your videos
keep going man!
I have an extremely hard time with commands
Even with tutorial videos in front of me, my creations often fail and I give up because the video didn't go in depth enough
However, you perfectly explain and pick apart everything that would normally confuse me. All the way down to the difference between "At" and "As" something no other youtuber I've watched has cared to explain
This video is amazing. All it took was "exploding snowballs" to work and you got a new sub
Thanks for this tutorial! Using the jump pad command I actually made it so when you a specific item on a respawn anchor it uses /setblock to open up a door!
bro you deserve more subscribers this is amazing
I have a suggestion, can you do a bedrock version video for these? I'm an addon creator and these commands are perfect since I'm not good at coding. It'll make the behaviors so much easier.
Same here Chief
I am nearly sure it is just 'execute @e ~~~ YOURCOMMAND'
Btw for bedrock edition, gametests are also good alternative
Aztons Vanilla Fantasy addon? Bro you're amazing at coding, better than 99% of mcpdl creators
Im on bedrock but it spawns tnt when it lands?
Fantastic video. Very simple explanations. Great flow. Excellent editing.
these are so cool you deserve more subs and likes
Despite being on switch and not Java, I made the timber and snowball command
these commands help a lot thank you so much
This is amazing! You are so underrated!
I love all your commands
Great video, I learned a lot about commands😉❤
Thank I love the jump pad
And the snowball TNT
4:40 btw, if you dont want the player to see their potion effect, put "true" after the effect number. this disables the particles but the effects still work
Yoooooo,loved your commands,thats why i subscribe to ya
I am so thankful for this video, I’m a noob in command blocks and this video helped me so much
This is really cool! Thanks for teaching this!
I love your videos! Also what music do you use in your intros?
Also I like the way you edit! What editing software do you use? Sorry for asking so many questions, your channel is so well made and is filled with quality videos which is inspiring me. Thanks!
Thank you! Most of my music is from Super Mario 3D World. I edit with Adobe Premiere Pro.
@@BlockerLockerYT Thanks for the information! Also cant wait to see what you will make in your next video!
Wow, your editing and the way you explain how the commands work are the best i've seen from a commands youtuber! It's generic to say but you really do deserve more subs man
I really appreciate that! Thank you so much!
@@BlockerLockerYT hello
@@BlockerLockerYT is there a way to set the players on fire too? It does everything but the player in data modify entity @s Fire set value 80.
True
Your video is amazing good job and thank you for commands!
Can you make a video over 5 cool tricks with one command block in bedrock edition?
Im trying to find a game engine to make retro games with, this'll keep me busy and sharp while waiting for a good laptop. Im subbing
How can i make it that it needs a certain tag to explode i mean i know how to do the it needs a tag part but how do i have only specific snowballs have it by like naming it or something
WOW! That was actually a very crazy video! Thanks!
Glad this works on bedrock now your the GOAT
omg thank you so so much i learned so much
Bro This video is 100000000000000/10 good job! thanks for the commands! GOD tier editing!
I love the concept for this video
man, great video, can I ask you if there is some way to create an item that when used to attack a mod simply makes it levitate for a few seconds as in the case of the last command you showed only without it going so fast upwards making it look like "levitation"?
omg this video whas so helpful and made my minecraft world so fun
i subed for sure but question how to make my fist hit every mob and they get struck by lightning
execute as @e[nbt={HurtTime:1s}] run summon lightning
Detect at player is better for warp points, the execute command is good for effect wool or carpets however I find that detect is better for teleport as you don’t require a trigger block & the player becomes the trigger
Repeating command block
/detect @p ~ ~ ~
Next to a chain command block
/tp @p ~ ~ ~
& if you require a larger detect area you can use the radius or DXYZ function being
Repeater:
/detect @p ~ ~ ~
[dx=~,dy=~,dz=~]
Chain: /tp @p ~ ~ ~
Or
Repeating:
/Detect @p ~ ~ ~[r=~]
Chain: /tp @p ~ ~ ~
Again, the detect command turns your player into the trigger while teleport will select the block the player is spawned to, ~ being the coordinates & in the brackets ~ on the Radius or DXYZ would be the area relative to the selected coordinate
Although execute is better for effect blocks as I was able to use this command to make effect water too
Can’t really recall the syntax of my mind & have it wrote down somewhere however it could be changed by now as I was playing on the MSoft edition & the 1.18 update altered a lot of the command block syntax so I’d have to update or rework the code
I believe it was something like
Repeating command block:
/execute @p[x=~,y=~,z=~] ~ ~ ~ detect ~ ~ ~ water 0 effect @p instant_health 1 1 true
Was able to make a similar one with poison water by switching to effect to poison instead of instant heal however I’m almost positive this syntax only worked by filling in the coordinates in the brackets only & the second & third set of ~ where only to separate the commands to have in all on one block opposed to using a chain command block
There’s prob a better way of doing that & I know this doesn’t work anymore as of 1.18 due to the block type being registered differently however I’m no coder so it’s the most I can remember without testing it and getting back to ya
Your ideas in this video are really amazing! Some of this stuff I didnt know how to do. Knowing that you are very advanced in command blocks, is there a way to make it so a certain player takes a certain amount of damage without using the instant damage effect. For example if I want to take exactly one heart of damage using a command.
The command '/effect give @s wither 1 1 true' is a very convenient way to deal 1 heart of damage to the player in Java Edition.
@@BlockerLockerYT Thanks!
Do you know how to make a phere particle command and a circle particle command. Also a way to summon an arrow or any projectile that has been shot at a certain direction.
This is one of the bests commands videos as I ve seen
broo thanks so much you are so cool ...the videos' music is so great and so relaxing while watching and thanks so much bro you are cool i will subscribe now so keep making videos and go on to famous :]
hi ,these commands are very cool but,the snowball one only works if it hits the ground,is there a solution like, tou cant blow up walls pls tell me
/execute at @e[type=snowball] unless block ~ ~-1 ~ air run
This started my entire commanding journey that still is pushing 2 years of progress
So glad I could be a part of that journey!
You explain better than other videos
Hello for the first command, just remove the give of run give effect and make sure that the command block is in reprat mode and always active
Coloured wools blocks are now useful yay :)
The snow ball one works for a little bit...instead of it causing an explosion once it hits the ground it like actually summons tnt so it has a delay
The first one actually really works
Some of the commands word on bedrock edition if anybody is asking. If you try to modify the command, exit out, and it stops working. You have to go back into the command block, make it impulse, go back in, and make it repeating. From there you can exit out the command block and it will work. I’m a bedrock edition computer player btw.
I just came across your channel and I saw that it was great from the first video and especially the timber part here, so I will be able to do everything without mods :D If you can, is there a command that works when a block is placed anywhere (any coordinate in the world)?+1 subscriber
At 5:13 a better way to do this would be to use @r instead so if there are multiple people in the world it will just give it to the person on top of the lime and not everyone
notes that command block needs to run at nearby player rendered loaded distance otherwise it wont activate even when you set it always active repeating command block at some point i recommend making files for your worlds datapack folder put everysingle command syntax inside a file checking the wiki for more advanced behavior like priority or smth saved it remember to named that file to tick mcfunction
The timber effect was genius
beutiful video this changes everything i know love the game cuz i can do aloot of things i wanted to do but without mods thank you
this is the best command vid ever ngl
Very cool thanks!
Your the best I subscribed and liked!
thanks this will help me cut down trees faster on my survival world
Hi. Great video. Thank you for this fun commands
Thats very very helpful. Do you know how to do a punch like saitama's? Where it basically do lots of explosion in the way you punched/you are looking. I've seen some datapacks, but i've never seen it in java command block.
I havent tried those out yet but im pretty sure there are some bugs or mistakes.
If the snowball tests if there is air below it it would ....
-not explode when it hits a wall
-explode when it hits the build limit
-explode when it goes below bedrock
The timber effect could...
-easily be abused to grief the spawn or other buildings
-not work on big trees -- Maybe make the item summon an armourstand with a tag that then checks every block next to it or above it - also diagonal then the armourstand would destruct the log it is in rn and summon a new armourstand with the tag at the pos of detected logs and then let it kill itself, this would work on big trees and trees with branches, idk if there is a smarter solution to this
OOOPS FORGOT THAT THATS DONE WITH MARKERS NOW LOLOLOLOL
But this video was actually veery good subbed
the pig at 4:13 🤣🤣🤣
I loved the first command so much ❤❤❤
Im in the process of making a game in minecraft that me and my sister cane up with cakled space tag, this is very useful especially the effects wgen u steo on wool
6:01 Bedrock tree scene
Nc video. Can I ask if you can do the snowball one but with like a specific name?
This video got me subscribed to your chanel and its the first video i saw from you
btw for the exploding snowballs, if you go far and throw the snowball, it wont explode
THATS SICK
keep it up this helpt now im going to start a survivale wit the tree thing thanks
even in bedrock if u know a tiny bit of command blocks and commands u can have real fun, like with the command
execute at @e[type=snowball] unless block ~ ~-1 ~ air setblock ~ ~ ~ flowing_lava
it becomes a ton of fun, sadly the tnt doesnt insta explode but its kinda funny to see it spawn and be like "run or else" lol
you just dont know what power you gave me. I mean uhh love your videos i always learn command blocks like this so im gonna subscribe :D
Great video
How to crash a server: make it so when you throw a snowball it spawns a snowball
True
I did this with eggs on a world I really cared about :(
@@kreepykreeper5000 rip
@@kreepykreeper5000 cant u like deactivate the command in the world settings?
@@Onetimewalk oh... I could rejoin the world but its permanently frozen, I press a button and it stays down, ect.
I hope you make more command related videos. I wanna know much as possible about commands but bedrock doesn't explain stuff well enough for me.
The tnt snow ball makes a lit tnt bit it takes like 3 seconds to explode
use ender_crystal
I learned "unless block", but NBT checks can lag someone's world, if they use too many of them.
So, it would have been better to add a way to make them run not every tick, but only when they're needed.
If you still check the comments on this video then please say how you did the punch and then the enemy got launched up in the Sky. it would help a lot, ive been trying for hours
Bedrock idea:
1st command(repeating):
/tp @e[name=(anything you like)] @p
2nd command(repeating too):
/effect @p invisibility 1 1
3rd command:
/gamerule commandblockoutput false
Now rename the name tag "(the name that is the command block)"
That's how you control mobs in minecraft
the snowball command was awesome! and it does work in bedrock! but it takes the summon tnt part quiet LITTERLY beacause it spawns ignited tnt but does not make the snowball explode instantly but only in bedrock i guess?
the NBT of fuse (time until explosion) is set to a predetermined factor on bedrock, while on java it is set to 0, so it explodes instantly
thank you!
No problem!
@@BlockerLockerYT thank you for making this video clear and helpful for beginners because i suck with command blocks
If I want arrows I just replace the snowball with arrows?