Why Guilty Gear Strive Isn't A Guilty Gear Game

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  • เผยแพร่เมื่อ 6 ม.ค. 2025

ความคิดเห็น • 11

  • @ardidsonriente2223
    @ardidsonriente2223 หลายเดือนก่อน +5

    Strive is the most aproachable one. Say what you want about the others, they will never be as influential, relevant and actually liked, explored and played, by so many people, as Strive.
    No matter what you can feel about it, the truth is the previous ones where just a preparation for the important one.
    I still find the whole franchise is too inconsistent to be considered a truly grea game... but Strive is the most functional.

    • @Superdude-rd2gs
      @Superdude-rd2gs หลายเดือนก่อน +1

      strive sacrificed it's artistic and mechanical integrity for mass appeal that's the equivalent of selling out and saying the old game we're just preparation for strive is inconsiderate to the fact that Daisuke and his team unfiltered, undiluted vision and the fact that guilty gear had an impact on fighting games long before strive.

    • @ardidsonriente2223
      @ardidsonriente2223 หลายเดือนก่อน

      @@Superdude-rd2gs I don't think hermetic and convoluted is the same as undiluted and unfiltered. And of course GG had an impact before Strive. It just wasn't even a fourth of the impact Strive has made. The specialized 3d motor for the character animations alone has been a gamechanger example to follow for all kind of game developers. It is truly amazing in tech and concept. And the troves of new players Strive has introduced to fighting games... just fabulous.

    • @Superdude-rd2gs
      @Superdude-rd2gs หลายเดือนก่อน

      @ardidsonriente2223 Daisuke himself said that he believes games should be hard, that's why they seem hermetic and convoluted, the difficulty was an intentional design choice and is one of the reasons people say strive feels souless and strive might have gathered more players but it didn't start a whole subgenre of fighting games and create a bunch of mechanics that were carried over to other fighting games.

    • @ardidsonriente2223
      @ardidsonriente2223 หลายเดือนก่อน

      @@Superdude-rd2gs I don't think we are talking abou the same thing. UNIST and KoF are hard because the motion inputs. Tekken is hard because the knowledge checks. SF is hard because the spacing. Rising is hard because the resource management. Even MK is hard for the poor input implementation and lack of buffering. ALL fighting games are hard because there is another person creating layers of mindgames against you.
      So yes, GG is hard. Strive is hard too.
      But hermetic and convoluted is not the same as hard. And hard for the sake of hard is not a good thing either.

    • @Superdude-rd2gs
      @Superdude-rd2gs หลายเดือนก่อน

      @ardidsonriente2223 then what do you mean by hermetic and convoluted and the arcsys devs themselves said the objective was to make strive a simpler game and destroy xrd.
      Difficulty is only bad when applied poorly, when properly implemented it gives players an obstacle to overcome which can be very satisfying, why do you think dark souls got so popular.

  • @itsrumspringaa
    @itsrumspringaa หลายเดือนก่อน +2

    Guilty Gear Strive isn’t bad for trying something new, yea I could understand the base game being a shellshock but that’s because it was a legacy game. Every mainline guilty gear before it was built on the same bones. That’s why it’s Xrd (XXX) it’s a sequel to XX. I think in it’s current state (bugs aside) it’s a great guilty gear game

  • @Vangoh32
    @Vangoh32 หลายเดือนก่อน

    I kind of agree with him, the characters changed so much they don't feel like the old versions. Is still a good game, but also the fast paced combat is gone. I do wish they'd keep trying new things like Isuka and Overture, those are awesome games

  • @MrMattx2012
    @MrMattx2012 หลายเดือนก่อน

    In my opinion strive is not the wrost guilty gear don't get wrong i liked guilty gear xrd but strive is pretty decent

  • @ciaranmccullagh9246
    @ciaranmccullagh9246 หลายเดือนก่อน

    Nah....