I always felt Abe going through a personal struggle every time I hear him say "we need to know... why she left us... in that, horrible place," like he's finally admitting to himself that the place was hell. He was the Employee of the Millennium at RuptureFarms. He had mostly free access to wherever he wanted. He had a buffer. But when he says that, it's like he finally allows himself to see the evil there. I mean, granted, this was just one day after he discovered the Glukkons were going to use the Mudokons as meat, so it could be him finally processing all of the trauma now that he's safe.
I mostly like the redesigns. Exept that the Gluckons dont have those glowing eyes anymore. Also Abe looks a bit to "clean and healthy" in my opinion. He had those dark eye rings in the previous games and his face looked a bit skinnyer. But I like how they made the other mudokins different from Abe, gives em more personality. Same with the Gluckons (just think it would be even better with the glowing eyes)
During the cutscene in Morguer's office we do see his eyes glow for a brief moment when his security chief mentions the uprising. I don't think the Gluckons look as intimidating without the glowing eyes but I thought that was a nice touch.
I agree about the Glukkons, for some reason they also got rid of the various skin colors too. You had purples and green colored Glukks (Even blue in Munch's Oddysee) along with the standard tan/brown variants. As for the eyes, it doesn't make sense to me that just Molluck has the glowing eyes and nobody else does. It's not like they couldn't have given them differently colored glowing eyes. But hey, at least they gave the Sligs some more screen time.
I like to think that Glukkons are normally antisocial with their Slig guards, given their narcissistic, greedy nature. They may trust them, but, not more than business terms. This is the first time Molluck actually is social with his Slig, with that being said, who knows if Molluck will change his demeanour entirely towards his security units. Sure there were other interactions with his Slig aboard his blimp. But never long-term as they’re just meat shields and cannon fodder.
More like Molluck having to say something to get the sligs on his side. You could tell each word dripped with a seething rage. He knew he was boned from the start, but knew he had no choice.
I think it’s very interesting how nearly all of the cutscenes are long conversations with minimal action or music. It’s not what I was expecting, but I actually kinda like it.
The old games were pretty much as cinematic as Soulstorm, I just wish for the rest of the series that they’ll focus more on the gameplay side and cut the cheap deaths
Call me crazy but I reckon if you're a species of greedy and morally corrupt industrialists that has underdeveloped legs and thus relies on your hands to move you around, I don't think wearing a fancy suit that restricts your movement would help you in the long run. (pun not intended) Nor would ripping off the guards that are in a more advantageous position to you and do most of your work.
They wear those suits to hide the fact how pathetic and gross Glukkons really are. Standing on their arms raises them to be over 6 feet tall (that’s the size of a Mudokon on Oddworld) and those suits are also used to intimidate as well as earn respect from other Glukks across Mudos. I think comfort is the last thing on their minds when their ridiculous lifestyle gives them that much power 😂
@@deadbynightupbylunch I'm surprised no glukkons have given themselves anything akin to slig pants so that their actual arms are still capable of moving around, while their legs pilot the pants.
Money only goes so far. Normally, they were able to break promise after promise because the Sligs always had someone to look down on. But with Abe, he could all of a sudden turn your pal into an enemy and use him to kill you. It is also worth noting that Sligs are put in vats that suppress their brain growth so they are kept stupid. But at some point, the most basic of instinct kicks in when you see your friends kill and be killed by each other because of Abe, and that is survival. And if one side is throwing you to the wolves and one is offering you an escape, you go with the latter.
Damn straight! Funny how the Brewmaster of this game kept insisting Abe wasn't real but he's real alright. And that stubbornness is what got the Brewmaster and his partners killed (as the Slig leader said, they do NOT want to get possessed and killed by Abe again lol)
Look carefully at what expressions he’s quivering between. He’s a gluk. No normal glukkon is a fan of losing - no less sharing - any amount of their moolah, as it is their entire pride and existence. Dude can keep his cool, but he looks ready to explode in indignity the longer he sits through the gall of their terms.
@@palecaptainwolfkayls8499 Molluk is a greedy bastard but not an idiot. He needs Sligs on his side and swallowing his pride is the least of his worries . He KNOWS that they might betray him as well if he tries to screw them up later.
I think the glowing eyes really only occurs when the Glukkons are in low-light environments. It could also be tied into the more occult nature of Supernatural powers that members of the Glukkon family tree possess. Like those teleporting Gloktigi from Stranger's Wrath. Although from what I can recall, the supernatural stuff is meant to be more closed door, reminiscent of some secret societies in our own world and other fictional settings.
Well how else should they walk? They walk on big hands in tight suits, this is how they look without them static.wikia.nocookie.net/oddworld/images/a/a5/B5F4D48B-10BA-4F9A-A857-A4ED8695741C.jpeg
Aw wow...The animation of this game is so beautiful, I love it! I remember when I was a little girl I was nervous about playing it on the PS1 because my Dad used to yelp extremely loud when a slig chased him. Now I started playing New n' Tasty and I really want to gradually get up to this game. I can't stop admiring the quality of art, animation, acting and story lore put into this game that I asked my sister to get my the art of Abe book for my birthday...So sad that this game didn't do well for sales. I'm guessing we won't get a sequel to find out about the Mother? :( Would of been really cool to see more.
Also one thing about the mother is that she is actually a Queen to all of the mudokons meaning that she actually reproduce and lays egg the repopulate the mudokon population what i am saying is that oddworld actually has a Queen structures and also mudokons Queen or their mother is actually name is sam queen sam
@@notchthegreatlion6805 Not to mention that the reasoning behind to why Sam just lets her eggs be used for slave labor is due to the Glukkons using a Shrink on her to keep her happy and productive to making eggs for more slave labor. But who knows. We may get a sequel for Soulstorm by the Legendary Limitless Lucious Lorne Lanning. And maybe a reimagining of Munch's Oddysee.
@@MTD9 just got past them :-) hated the ending though i expected more from an Exodus Remake no fleeche nor leeches no scarabs or pyramites no Soulstorm blowing up very weak
@@Error404PageNottFound Yeah it's a bit disappointing they cut out enemies. The Soulstorm brewery does blow up in bad ending though, you can see here : th-cam.com/video/jYbtv-AdEOI/w-d-xo.html
@@RescoeZ I think she was wrongly credited, I think she did the sound effects. It is revealed that Josh (Lorne's old roomate) is the composer on the first two games on a video. Look up "Fagments of Silicon (S11E24A): Josh Gabriel is Working on Soulstorm" Lorne explains that Josh was actually the composer.
@@Tchernobog that could explain it. I find it odd (heh) the credits for Oddysee say Josh was the audio producer and Ellen did the sound design and music, whereas Exoddus says Josh is the sound producer and Ellen Meijers-Gabriel did sound and composition. Perhaps they did some of them together but she mainly worked on sound? Either way, they did a great job with the originals and I get what they tried with Soulstorm, but the originals are much more memorable and distinct to me. Thanks for the info btw :-)
I felt pity when I saw the 3 glukkons get gunned down by firing squad. Technically the ending isnt all that better from the bad ending I mean if the tainted brew got distributed to the factories in time before Molluck blew up Soulstorm brewery then the ending could be better but I doubt they have such efficient piping methods and that they could drink or store all the extra brew before the pipeline fires reached the other factories.
So why exactly remind the Sligs and Glukkons of Nazis? Maybe not the old ones but especially from that game and the Slig with the cap reminds of Radec from Killzone and their people are supposed to be Nazis.
Moral of the story: Compensate your lackeys otherwise they'll mutiny
You're in charge exactly as long as the guys with guns let you stay in charge.
And power without responsibility is tyranny. (And responsibility without power is slavery) That can only last so long before rebellion.
I'm sure eating you're employees people plays a small part as well.
Well, no but also yes. A story like this could be well summarized as don't be an enormous asshole in pursuit of profit if you want to keep making it.
@@MagicalMaster this is absolutely true.
I always felt Abe going through a personal struggle every time I hear him say "we need to know... why she left us... in that, horrible place," like he's finally admitting to himself that the place was hell. He was the Employee of the Millennium at RuptureFarms. He had mostly free access to wherever he wanted. He had a buffer. But when he says that, it's like he finally allows himself to see the evil there. I mean, granted, this was just one day after he discovered the Glukkons were going to use the Mudokons as meat, so it could be him finally processing all of the trauma now that he's safe.
I mostly like the redesigns.
Exept that the Gluckons dont have those glowing eyes anymore.
Also Abe looks a bit to "clean and healthy" in my opinion. He had those dark eye rings in the previous games and his face looked a bit skinnyer.
But I like how they made the other mudokins different from Abe, gives em more personality.
Same with the Gluckons (just think it would be even better with the glowing eyes)
During the cutscene in Morguer's office we do see his eyes glow for a brief moment when his security chief mentions the uprising. I don't think the Gluckons look as intimidating without the glowing eyes but I thought that was a nice touch.
I agree about the Glukkons, for some reason they also got rid of the various skin colors too. You had purples and green colored Glukks (Even blue in Munch's Oddysee) along with the standard tan/brown variants. As for the eyes, it doesn't make sense to me that just Molluck has the glowing eyes and nobody else does. It's not like they couldn't have given them differently colored glowing eyes.
But hey, at least they gave the Sligs some more screen time.
I guess Abe being free would probably make him more healthy.
@@Southern_Crusader fair point
@@Southern_Crusader you’d think but then the brewmaster says at 5:15 that it’s a day after the farms destruction
“you tell them, where in this together”
I wonder if that was intentional social commentary
I like to think that Glukkons are normally antisocial with their Slig guards, given their narcissistic, greedy nature. They may trust them, but, not more than business terms. This is the first time Molluck actually is social with his Slig, with that being said, who knows if Molluck will change his demeanour entirely towards his security units. Sure there were other interactions with his Slig aboard his blimp. But never long-term as they’re just meat shields and cannon fodder.
@@darktooth4576 mullok could get his own spin off bit he's not going to be that heroic
More like Molluck having to say something to get the sligs on his side. You could tell each word dripped with a seething rage. He knew he was boned from the start, but knew he had no choice.
Just a smart way not to actually promise them anything.
@@Maksapihvi apparently he still followed through with there terms
"You Inbreds" is an interesting insult to throw at your BROTHERS, Mr. Brewmaster sir.
Also, #MolluckRedemptionArc
I think it’s very interesting how nearly all of the cutscenes are long conversations with minimal action or music. It’s not what I was expecting, but I actually kinda like it.
The old games were pretty much as cinematic as Soulstorm, I just wish for the rest of the series that they’ll focus more on the gameplay side and cut the cheap deaths
I think that’s because it was made to be realistic, since in reality, you don’t hear music coming out from thin air at most times.
Call me crazy but I reckon if you're a species of greedy and morally corrupt industrialists that has underdeveloped legs and thus relies on your hands to move you around, I don't think wearing a fancy suit that restricts your movement would help you in the long run. (pun not intended)
Nor would ripping off the guards that are in a more advantageous position to you and do most of your work.
They wear those suits to hide the fact how pathetic and gross Glukkons really are. Standing on their arms raises them to be over 6 feet tall (that’s the size of a Mudokon on Oddworld) and those suits are also used to intimidate as well as earn respect from other Glukks across Mudos. I think comfort is the last thing on their minds when their ridiculous lifestyle gives them that much power 😂
youd be suprised how much power you can hold with just a facade and a silver tongue
Hehe, kinda reminds you a bit of real life, huh?
be fair i think glukks are a little bit powerful, enormous amounts of arm strength.
@@deadbynightupbylunch I'm surprised no glukkons have given themselves anything akin to slig pants so that their actual arms are still capable of moving around, while their legs pilot the pants.
Well, this time we'll hopefully get a fully finished series!
The Sligs were always used by the Glukkons. It was clear at some point that the Sligs betray them and i like it.
Money only goes so far. Normally, they were able to break promise after promise because the Sligs always had someone to look down on. But with Abe, he could all of a sudden turn your pal into an enemy and use him to kill you. It is also worth noting that Sligs are put in vats that suppress their brain growth so they are kept stupid. But at some point, the most basic of instinct kicks in when you see your friends kill and be killed by each other because of Abe, and that is survival. And if one side is throwing you to the wolves and one is offering you an escape, you go with the latter.
I was hoping that Sligs would join the Mudokons and earn their own moon like Munch.
Never underestimate Abe!
The Legend Lives!
Damn straight! Funny how the Brewmaster of this game kept insisting Abe wasn't real but he's real alright. And that stubbornness is what got the Brewmaster and his partners killed (as the Slig leader said, they do NOT want to get possessed and killed by Abe again lol)
I love how they can inject so many emotions to such bizarre looking aliens
6:55 just love how surprised he is about how little they want, vs what normally is demanded in trades.
Look carefully at what expressions he’s quivering between.
He’s a gluk. No normal glukkon is a fan of losing - no less sharing - any amount of their moolah, as it is their entire pride and existence.
Dude can keep his cool, but he looks ready to explode in indignity the longer he sits through the gall of their terms.
@@palecaptainwolfkayls8499
Molluk is a greedy bastard but not an idiot. He needs Sligs on his side and swallowing his pride is the least of his worries . He KNOWS that they might betray him as well if he tries to screw them up later.
Something always scares me seeing a machine the size of a building shaking and vibrating that much.
It feels... Unstable, as if it was going to blow at any moment except... It isn't
@@glowdonk in an alternate timeline… it did…
10:12 love the bgm
7:38 - 7:50 best moment
Execute order 66
Basicly
8:45 Morguer trying to use Aslik as a meat-shield lmaoooo
I thought that slig said a human beach I was like "wait there are humans in oddworld?"
Me too
Humid not Human
I love the new detail on the glukkons but I wish they kept their big glowing eyes..they seem less intimidating without them
New designs makes them more relatable.
I think the glowing eyes really only occurs when the Glukkons are in low-light environments. It could also be tied into the more occult nature of Supernatural powers that members of the Glukkon family tree possess. Like those teleporting Gloktigi from Stranger's Wrath. Although from what I can recall, the supernatural stuff is meant to be more closed door, reminiscent of some secret societies in our own world and other fictional settings.
8:28
Cap. Slig: Okay boys. Execute order 66
4:35 Slig: 🖕
Glukkons may have power.
But the Sligs got guns. And guns don't care what side they are one. It's which side they kill.
Awesome graphics and yet the glukkons still walk like that.
Well how else should they walk? They walk on big hands in tight suits, this is how they look without them static.wikia.nocookie.net/oddworld/images/a/a5/B5F4D48B-10BA-4F9A-A857-A4ED8695741C.jpeg
I love it!
They look so goofy and the strange thing is that this game should be, as lanning said, the serious version of abe's exoddus
@OriginalGangsterGrow yeah just how they must be. Ugly and greedy
@@MTD9 PFFTTT
Aw wow...The animation of this game is so beautiful, I love it! I remember when I was a little girl I was nervous about playing it on the PS1 because my Dad used to yelp extremely loud when a slig chased him. Now I started playing New n' Tasty and I really want to gradually get up to this game. I can't stop admiring the quality of art, animation, acting and story lore put into this game that I asked my sister to get my the art of Abe book for my birthday...So sad that this game didn't do well for sales. I'm guessing we won't get a sequel to find out about the Mother? :( Would of been really cool to see more.
Also one thing about the mother is that she is actually a Queen to all of the mudokons meaning that she actually reproduce and lays egg the repopulate the mudokon population what i am saying is that oddworld actually has a Queen structures and also mudokons Queen or their mother is actually name is sam queen sam
@@notchthegreatlion6805 Not to mention that the reasoning behind to why Sam just lets her eggs be used for slave labor is due to the Glukkons using a Shrink on her to keep her happy and productive to making eggs for more slave labor. But who knows. We may get a sequel for Soulstorm by the Legendary Limitless Lucious Lorne Lanning. And maybe a reimagining of Munch's Oddysee.
"yeah you bet" flips off his boss
a tenner says sligstorm is the next quintology game, or at least it will be number 4.
Hoping Sligstorm ends up having a similarly unique gameplay as the previous quintology's Stranger's Wrath
Now ``DO IT``!
Thanks for this one i ragequit after numerous attempts, gonna try that smoke technique now :-)
No problem, it took me a few tries to get past these 2 big robots, the smoke screen may give you a bit of time to throw stuff at them :)
@@MTD9 just got past them :-) hated the ending though i expected more from an Exodus Remake no fleeche nor leeches no scarabs or pyramites no Soulstorm blowing up very weak
@@Error404PageNottFound Yeah it's a bit disappointing they cut out enemies. The Soulstorm brewery does blow up in bad ending though, you can see here : th-cam.com/video/jYbtv-AdEOI/w-d-xo.html
@@MTD9 yeah i saw that too that Shot of it blowing up looks really good and well done it's a sad ending though :(
tragedy of darth plagueis the unwise
4:28 they look like they shat themselves
14:21 "music by Josh Gabriel"
wow! that's the composer from Oddysee and Exoddus!
It's pretty ironic because people say whoever did the music in Soulstorm needs to be fired and bring back the original guy and yet...
I thought Ellen Meijers did the music for Oddysee and Exoddus.
@@RescoeZ I think she was wrongly credited, I think she did the sound effects.
It is revealed that Josh (Lorne's old roomate) is the composer on the first two games on a video. Look up "Fagments of Silicon (S11E24A): Josh Gabriel is Working on Soulstorm" Lorne explains that Josh was actually the composer.
@@Tchernobog that could explain it. I find it odd (heh) the credits for Oddysee say Josh was the audio producer and Ellen did the sound design and music, whereas Exoddus says Josh is the sound producer and Ellen Meijers-Gabriel did sound and composition. Perhaps they did some of them together but she mainly worked on sound?
Either way, they did a great job with the originals and I get what they tried with Soulstorm, but the originals are much more memorable and distinct to me.
Thanks for the info btw :-)
An authority must be obeyed or it must be overthrown.
This bossfight nearly made me ragequit, seriously that bomb at 1:03 is timed WAY too close to you opening the valve.
Who's your daddy?
Sligs: 🤙🤙🤙🤙🤙
7:16 Who’s your daddy?
🤘
🤙 yeah
say, any see a mudokon hand print on the moon at 9:29?
I'm kinda disappointed that there was no boss music to this sorta boss fight
The whole soundtrack was pretty disappointing for me compared to the original game.
@@MTD9 yeah the old soundtrack was nostalgic
Oh yeah, this is such an Oddworld game...
idk why but it reminds me of ratchet and clank
Aww that DO IT! at 6:26 takes me back to Exodus!
Jesus christ that is one good looking game.
Bro really did a Night of The Broken Glass
Why no music, no possessing the bosses like in exoddus?
It seems like it's missing something.
This game is what "Exoddus" was suppose to be like if it wasn't for Executive meddling.
I got robbed. The ending didn't play for me, it just went straight to credits. I've officially had it with this game.
We need a new game fr
You're Good at Oddworld Soulstorm. But I Don't Have The Game Yet I'm Just Waiting For The Game Come Out On The Nintendo Switch :)
This is the best
I always thought that the Sliggs were hands for the Glukkons.
They're more like mercs, if ya don't pay them then they will betray you the moment they find some better boss
This is the "final fight" really? It looks so fucking dull and the SS brewery guy's face just feels so pointless. Like he should be saying angry shit,
4/5, didnt feel quite as expansive as exoddus did
I felt pity when I saw the 3 glukkons get gunned down by firing squad. Technically the ending isnt all that better from the bad ending I mean if the tainted brew got distributed to the factories in time before Molluck blew up Soulstorm brewery then the ending could be better but I doubt they have such efficient piping methods and that they could drink or store all the extra brew before the pipeline fires reached the other factories.
I doubt Molluck blew up the factory.
So why exactly remind the Sligs and Glukkons of Nazis? Maybe not the old ones but especially from that game and the Slig with the cap reminds of Radec from Killzone and their people are supposed to be Nazis.
Nazi bad
anyone else see what i see in the thumbnail?
Awesome
4:20 hitler and stalin talkimg not knowimg that they will be betrayed by their own kin.
♥️
I picked a weird time to jump out of console gaming. All well...maybe next life time.
Damn, unfortunately I can’t understand them cause I don’t speak bureaucratese
bro they turned this game into rayman origins wtf
This game wud be 100% better 3d
The cutscenes in this game are so good but the game jus looks stuck in the 90s very boring
Is the entire game this boring? What is with the sound mixing?