Magical fruit? Sanderson must have never heard of a little manga called One Piece. 😄 (obviously devil fruits work differently than this idea, but that's immediately what my mind went to).
Literally as they were talking more I couldn't help but think about this. Someone pls link either Brandon or Dan to OP so they can do a follow up on this
To be fair devil fruits in one piece are fruit, but are super rare, there is only one of each. He's talking about something like an actual fruit you can cultivate a lot of.
It doesn't work in my head because the lyric I know isn't "magical fruit," but "musical fruit." I know they rhyme, but my head is wrapped around the concept instead of the sound and in that respect they're completely different.
Hey Brandon, the role-playing game Exalted (White Wolf) has a fruit called the Peaces of Immortality. A certain number of bites, I think, does different things. They also have Ambrosia and Celestial Wine (where a certain amount drank can heal some number of health levels). They only grow in Yu-shan, a Heaven-like realm of the spirits. It's one of their arch crimes to steal the peaces. There's a somewhat open question in the game of "what is someone were to just eat the rinds or drink the wine dregs". All of them are extremely valuable, with some having effectively no price and are only attainable through favors or spirit/bureaucratic rank. People in Creation have effectively no access to these things, but a creative Storyteller could make them part of an arc (some moreso than others). Many times when I read Stormlight and you talk about the Cognitive Realm, there's a certain uncanny similarity to the spirit courts in Exalted and the major Shards are quite similar to the Incarna and certain extant Primordials such as Gaia.
Brandon's desire to have total control of his story consumption is opposite how i love it. I absolutely loved finishing a warcraft 3 campaign and EARNING that fantastic cinematic cutscene that acts as a climax of the story i had been playing through
Talking about the story influencing the gameplay, I wonder if at some point the game developers approach Dan and tell him "This guy is too strong, can you make him lose an arm?"
Magical horticulture and agriculture exists in my D&D game! Recently my players discovered a pepper that increases one's movement speed by 5 feet (a creature can only gain the benefits once). They're already trying to figure out how to cultivate it for multiple plants.
I'll be honest, before this episode I had a lot of trouble wrapping my head around exactly what Moonbreaker was. Hearing you talk about it really clarified that and helped me understand what is so exciting about it.
I had 2 thoughts about magic fruit: 1) Value of a greenhouse is huge! 2) An orchard takes a long time to mature These provide strategic locations for conflict to develop in a situation where houses are fighting for control
Have you seen or heard of One piece? It's magic system is fruits that give powers. But its only 1 fruit for each power and they respawn when the user dies
Building on the magic fruit idea, I'd bring in metabolism and digestion into the equation. Faster metabolism and digestion; shorter duration of effect, but more potent. Slower metabolism and digestion; longer duration of effect, but less potent. Then you can mix and match, and I'd say you can really play with that in addition to the points of potency, shelf-life, and cultivation Dan and Brandon already brought up.
We definitely need an episode where they make a tier list of the Bad Story Ideas that they've talked about, taking into account the TH-cam comments (e.g. what people have been able to do using the ideas as starting points).
Like the golden apples from greek mythology? The hesperides (?) Had an orchard of golden apples and a dragon protecting the fruit i think, and Herakles (?) Had to steal them as one of his tasks. Might be able to modernize and adapt that story for a fantasy setting.
I haven't listened to this but from the description it feels like the "color stories" from the League of Legends champions. And is a super good way to introduce the lore.
Yeah, on that planet the soil would be Invested, and the Investiture is drawn through the roots and the trunk and finally into the fruit, where it can be accessed by someone eating the fruit.
So magical Turkish delight would work with this fruit magic system. It would be subtle and maybe the sugar made it do something special. It could be a whole culinary magic system
I generally like the magical fruit idea partially because it plays into my favorite magic systems which are around borrowed, or otherwise temporary, magical power.
My DnD game has a bar that uses potions as mixers in their drinks. So a drink mixed with a potion of haste is like a red bull vodka. I could see this magical fruit thing mixing in nicely.
With the magic fruit system, I'm imagining battle-mages go into battle holding potted fruit trees. Or if the trees grow to big for one person to hold, have the army pull them in wagons.
Magical fruits make the concept of fighting over the Rhine River much more important. World powers sharing or not sharing their indigenous magical fruit. Small island nation discovers rare fruit that grants some fantastic power. Go
With the magic fruit idea my mind immediately goes to some of the potential world building. Seasonal fruits mean that certains powers are only available at certain times of the year, though greenhouses may be able to extend this a bit. Winter also implies less magic. Countries closer to the equator would be more powerful due to a longer growing season. Etc.
shoot. I had a very similar magical food idea related around gardening a few weeks ago as a worldbuilding exercise. No idea what kind of story I would tell in that world, but multiple facets of it sound very similar to what Brandon and Dan are discussing here. Consumed particular kinds of food --> Magic spells, sorta. I did permit for the possibility of mass production, though, and trade between countries which grow different things.
Brandon, have you tried Moondrop Grapes or Cotton Candy Grapes, they're very tasty. ... and Red Delicious apples are tasty when young & crisp, they just get soft & lose their flavor quickly.
Just looked at some trailers and reviews, and like others in the comment section have expressed, so wish your awesome characters were more articulated. Maybe in the future we can get a cinematic scene with them?
I imagine a short story in which a character is trying to get a fresh, living plant across a great distance to heal some important person. The plant needs to be alive, so they use a specially built chamber with soil and water that keeps it alive. In the course of travel, the device is destroyed, so the character needs to find a suitable environment in which to keep this plant alive. The twist: the Plant grows only where death is greatly concentrated (like a warfield potent with freshly spilled blood. This plant can survive in this death-rich environment. When the device containing death-rich soil is destroyed, she must find a substitute environment, like a living person held on the brink of death. She can root the plant in the body of the person who is artificially kept at death’s threshold and it will thrive. The moral quandaries are obvious, but if the person she’s saving might go on to save the world, she might be willing to “kill” as many people as necessary to keep the plant alive in transit.
magical fruit made me think of pokemon instantly. they have different fruit you can feed your pokemon that do different things. im sure other video games/anime have done similar things. would be fun for it to be the focus of a story
I think the usual thing with magical plant x, is that it's either super abundant (i.e. a weed) or a "if you know, you know" where only a few know that it's medicinal/magical (i.e. Knobweed or King's foil/ Athelas).
I'm currently writing a story with magical fruit. They grow on two trees in a specific location that had a city built around them in a mostly inhospitable locale.
If it’s not to late have them put in a “story mode” for non gamers where we get to explore the world without having cultivated our thumb coordination since childhood
There were alchemy dedicated farms and gardens all over skyrim though. It's a pre-industrial society so, agriculture is about as mass-production as it gets.
What would the seedy side of magical fruit be? How would "basement pharmacists" refine the fruit to a point where it produces effects that are more potent than even cultivated fruit. What crazy setups would they have to make it. What would the effects be, and how long would they last. If I had a powder that let me fly at supersonic speeds for say 20 minutes, what would the withdrawal from such a substance be? Maybe my perception of time slows down while I'm recovering. Or maybe I become weighted down and can't move from my bed, and if I do it enough one day the bed collapses under me?
Bought Moonbreaker and the founder's pack because of Brandon's name on it but gotta say, I have huge regrets, if I could refund the game I would. I buy my games first and foremost for story, then single player gameplay, then graphics/sound, then if it has pvp I may or may not check it out but its almost never the draw of a game for me. This is why seeing brandon's name made this game a draw for me, video game story can be hit or miss but Brandon's name was like a seal of approval that Moonbreaker both would be story based, and would have a great story. Instead what I found was a game largely devoid of any and all story. Moonbreaker seems like it was meant to just be pvp, which doesn't set it self up to really have a story. What little single player it has right now (and its VERY little) could have story, but doesn't. Whatever else you might feel about the actual gameplay (which I find okay if a bit repeitive and with a terrible onboarding for new players), I suspect a lot of players will buy this game, like myself, not for the gameplay, but for the promised Brandon Sanderson integrated story, to finally watch a Brandon story play at visually for the first time since White Sands. As a result, I fear disapointment may be common with this game. And I really don't get it. Getting Brandon Sanderson to do your story, and then making a pvp game with out story is like getting a Micheal Jordan in his prime to play for your basketball team, and then assigning him to be the be the team massuese but then still advertising your team as "featuring Micheal Jordan in his prime!". The audio short stories are fine, but your misusing your Sanderson if that's all your going to use him for, and its certainly creating incorrect expectations by head lining Brandon on the game.
I agree. Especially since the audio is being released months apart. I thought I needed to unlock it or something and couldn’t figure it out for the longest time. I wouldn’t mind unlocking it tbh. It would be far better than just sitting around waiting for two months. The game just doesn’t have enough to keep me drawn in. I feel like there’s no progression
Also, how tf am I supposed to keep track of anything two months apart? There’s a reason tv shows release weekly. Especially so when they change all of the character pov every time
You should, it's a blast! It would be one of my favorite games even if it was just the normal gameplay, but the painting brings it to a whole new level. I've been painting a mini while listening to this episode lol
My favorite bad story idea is hands down the world with the little planet on the big planet with a giant pushing the smaller planet on the bigger one and the people living on the smaller rolling planet.
One piece does the Magical Fruit thing ofcourse but Black Panther and Dune also basically do the same thing, where a natural resource gives you superpowers. Dune goes into detail about the ecology and economy around the spice as well. This is the exact opposite of a bad idea lol.
I think the game will just need a good reach to the pubblic and creators to start becouse otherwise it would be overlooked, there are a lot of people that would enjoy this kind of game but that haven't tried anything like this before so they don't know
What? I thought the last ten minutes of 10 Cloverfield Lane made the whole movie worth it. Structurally such a crazy decision, but it worked for me and blew me away.
how about magical beards. the longer the facial hair the more powerful the wizard. maybe beards and mustaches have different magical properties, and different styles and combinations give different strengths and weaknesses.
@@waggy401 sure why not? Or maybe it has more to do with hair in general, there's a lot of different ways to go with it. Even if you did go the men only route, you could explore how that impacts society, or have their magic expressed in a different physical trait, there's still a lot of variety you can get out of the idea. I just think it needs to be as ridiculous as possible,
Fruit super power idea thought - people just straight up juicing on fruit punch and wine to get powers? I mean it sounds like a great mechanic for a story that doesn't need to take itself too seriously Also, I would put the 7 layer burrito world over the baking spin off 🤷♂ QUESTION on Moonbreaker - is it only being developed for Steam? Or are other platforms being considered?
To be honest, I thought "general" picture of any artist is "super unreliable" as in "I need my muse" and stuff like that :) Brandon is definitely exception to this belief (which I don't even know if it is based on truth). But yeah in software development, deadlines are very rarely met, there are simply too many unforsean circumstances that can happen.
I had a story idea kind of like this, but I went in a different direction from where Sanderson is going, but still Potions I guess. So my idea was looking at drugs or rather alcohol, like grapes and corn are everywhere, but it takes talent to create wine or moonshine right? I was thinking what if that is how you get magic. Like alcohol is literally magic. Then I got deep into research on how to make moonshine, and I thought about an oppressive fantasy regime who is trying to block the creation of it, and control the magic flow. So I basically got this Idea for probation style magic Moonshiners. I think it's a sold world I've got an idea for here, but my biggest snag is I can't figure out what the magic actually does.
I've been thinking about it this way too! The idea of making magic "wine"/potions and having culture built around it. I didn't yet think of the prohibition Moonshiner idea though, that's a great one! I was thinking that "wine magic" (and other fruit based culinary or "alcohol" items) would lend itself well to a more high society political intrigue or romance setting, like maybe Regency era stuff. I've also been having trouble deciding what the magic actually _does_ too though. My instincts are elemental manipulation because I love classical elements and nature magic, but Avatar already did it so well! I also really like the idea of emotion and sensory manipulation, but those feel less likely to be used for combat. I can't for the life of me decide what the magic should do in a way that lends itself to a quicker paced action-adventure story. It doesn't help that I've been reading Mistborn lately and can only really think of re-inventing Allomancy and Feruchemy but with fruits instead of metals lol.
A bunch of fruits that give powers, but you don't necessary know what powers you'll get? Sounds just crazy enough to become the highest selling comic of all time. All you need to do now is just make every fruit's name a pun based on onomatopoeia and you're on your way to fame and fortune.
I think a pirate setting might be best for this magic fruit system
Magical fruit? Sanderson must have never heard of a little manga called One Piece. 😄 (obviously devil fruits work differently than this idea, but that's immediately what my mind went to).
Lol yeah arguably one of the most popular stories in the world uses this "bad idea" as the main magic system (other than Haki I guess)
Came here to say this.
Literally as they were talking more I couldn't help but think about this. Someone pls link either Brandon or Dan to OP so they can do a follow up on this
Literally the second he said "magical fruit" I was like, "ohhhhh devil fruit"
@@Bobbalou I laughed when Dan mentioned the deer too xD Like, "Chopper!!"
Magical fruit doesn’t sound like a good idea initially tbh, until you realize one piece exists and absolutely killed it lol
To be fair devil fruits in one piece are fruit, but are super rare, there is only one of each. He's talking about something like an actual fruit you can cultivate a lot of.
@@rincwind666 oh yeah totally. My mind just shot to one piece as soon as I heard magical fruit lol
EVERY time I heard the words “Magical Fruit” my brain completed the Bean song “The more you eat the more you toot.”
It's a kind of magic!
It doesn't work in my head because the lyric I know isn't "magical fruit," but "musical fruit." I know they rhyme, but my head is wrapped around the concept instead of the sound and in that respect they're completely different.
@@cykeok3525 pp
2:00 what I’m hearing is the setting for a food heist book
A magical food heist!
Hey Brandon, the role-playing game Exalted (White Wolf) has a fruit called the Peaces of Immortality. A certain number of bites, I think, does different things. They also have Ambrosia and Celestial Wine (where a certain amount drank can heal some number of health levels). They only grow in Yu-shan, a Heaven-like realm of the spirits. It's one of their arch crimes to steal the peaces. There's a somewhat open question in the game of "what is someone were to just eat the rinds or drink the wine dregs". All of them are extremely valuable, with some having effectively no price and are only attainable through favors or spirit/bureaucratic rank. People in Creation have effectively no access to these things, but a creative Storyteller could make them part of an arc (some moreso than others).
Many times when I read Stormlight and you talk about the Cognitive Realm, there's a certain uncanny similarity to the spirit courts in Exalted and the major Shards are quite similar to the Incarna and certain extant Primordials such as Gaia.
the fact that sanderson knows what slay the spire is makes me happy. that game is awesome
Brandon's desire to have total control of his story consumption is opposite how i love it. I absolutely loved finishing a warcraft 3 campaign and EARNING that fantastic cinematic cutscene that acts as a climax of the story i had been playing through
Talking about the story influencing the gameplay, I wonder if at some point the game developers approach Dan and tell him "This guy is too strong, can you make him lose an arm?"
OMG you're reading my mind. -Charlie
Holy crap, just listened to episode 1 of Moon Breaker on audible and it was fantastic.
Magical horticulture and agriculture exists in my D&D game! Recently my players discovered a pepper that increases one's movement speed by 5 feet (a creature can only gain the benefits once). They're already trying to figure out how to cultivate it for multiple plants.
as a One Piece fan magic fruits is a wonderful idea. I love the Sanderson spin on the idea. Sounds like a really cool idea tbh
I'll be honest, before this episode I had a lot of trouble wrapping my head around exactly what Moonbreaker was. Hearing you talk about it really clarified that and helped me understand what is so exciting about it.
Bought it, played it, loved it. The painting part sounds like a gimmick but for anyone who paints minis, you will adore it
I had 2 thoughts about magic fruit:
1) Value of a greenhouse is huge!
2) An orchard takes a long time to mature
These provide strategic locations for conflict to develop in a situation where houses are fighting for control
Will Wight’s Cradle series includes magic fruit where there is a shelf life and each fruit does something discrete.
That was my first thought as well. I'm reading Wintersteel right now. So good.
Yeah I thought about that too. Seems pretty close to Brandon’s idea
Have you seen or heard of One piece? It's magic system is fruits that give powers. But its only 1 fruit for each power and they respawn when the user dies
I think Brandon needs to start reading One Piece, :P I think he would appreciate the epicness, the character work and the excellent world-building.
I love these "bad story ideas" i get some really great world building inspiration for D&D games from every single one of them.
Building on the magic fruit idea, I'd bring in metabolism and digestion into the equation. Faster metabolism and digestion; shorter duration of effect, but more potent. Slower metabolism and digestion; longer duration of effect, but less potent. Then you can mix and match, and I'd say you can really play with that in addition to the points of potency, shelf-life, and cultivation Dan and Brandon already brought up.
Works both ways. You'd in effect breed people for slow digestion.
If Sanderson did a story with these magic fruits, I would not be one bit surprised
Aviar, not sure which cosmere novels you've read so I'll just leave the name here in case you encounter it as to not spoiler much
The "magical fruit" idea pretty solidly overlaps with common xianxia/cultivation systems.
We definitely need an episode where they make a tier list of the Bad Story Ideas that they've talked about, taking into account the TH-cam comments (e.g. what people have been able to do using the ideas as starting points).
Dan: how is this different from herbalism?
Brandon: [gives a long answer]
Ro: Am I the only one who remembers Popeye and his cans of spinach?!
I just found out about this game, and am happy to learn about Brandon's connection to it.
A MAGICAL FRUIT FOOD HEIST
Like the golden apples from greek mythology? The hesperides (?) Had an orchard of golden apples and a dragon protecting the fruit i think, and Herakles (?) Had to steal them as one of his tasks.
Might be able to modernize and adapt that story for a fantasy setting.
I haven't listened to this but from the description it feels like the "color stories" from the League of Legends champions. And is a super good way to introduce the lore.
I am from Brazil and i'm reading your book "O caminho dos reis"(The way of kings). I'm loving it.
That magic system fits perfectly into the 6th of Dusk universe Brandon, you can totally use it :)
Yeah, on that planet the soil would be Invested, and the Investiture is drawn through the roots and the trunk and finally into the fruit, where it can be accessed by someone eating the fruit.
@@jeffweskamp3685 well theres already the birds that derive their power from the worms that only exists in that one grove on the island
So magical Turkish delight would work with this fruit magic system. It would be subtle and maybe the sugar made it do something special. It could be a whole culinary magic system
The way you get lore and background on the characters reminds me a bit of Genshin Impact's friendship system
I dig it!
Clearly, the time has come for Brandon to read One Piece...
Thanks Dan and Brandon!
I generally like the magical fruit idea partially because it plays into my favorite magic systems which are around borrowed, or otherwise temporary, magical power.
Magical fruits? So… One Piece?
The bit about flying deer eating magical fruit to get magical powers reminds me a bit about the Feybeasts in the Bookworm series of light novels.
reminds me of train to busan
Imagine a magical fruit food heist!
Read One Piece chapter one lmao
@@flowhannesburg1912 I've read all of them... so far. I had a bigger heist in mind. ;)
I can't wait for Season 2 of moonbreaker to drop.
Please don't let J.J. Abrahams even sniff one of your stories Brandon.
My DnD game has a bar that uses potions as mixers in their drinks. So a drink mixed with a potion of haste is like a red bull vodka. I could see this magical fruit thing mixing in nicely.
Okay, we all know this fruit-based magic system is going to show up in a Cosmere story....
Oh! I was thinking of Moonfall! Aw. Now I want you guys to talk about that movie.
Also this game sounds interesting.
Everytime he mentions Subnautica, and not Natural Selection, I cry a little inside.
Opening conversation describes the lore for an alchemical story I'm organising.
With the magic fruit system, I'm imagining battle-mages go into battle holding potted fruit trees. Or if the trees grow to big for one person to hold, have the army pull them in wagons.
Even tho its not even similar when he said magical fruits One Piece immediately popped into my head.
Magical fruits make the concept of fighting over the Rhine River much more important. World powers sharing or not sharing their indigenous magical fruit. Small island nation discovers rare fruit that grants some fantastic power. Go
That world needs a food heist. Story in the background of a some greater conflict.
Priory of the Orange Tree did magical fruits, but it wasn't explored in as much depth as Brandon is probably thinking
Obviously, your limitation is that the magic trees don't fruit every season, and exaust the soil.
With the magic fruit idea my mind immediately goes to some of the potential world building. Seasonal fruits mean that certains powers are only available at certain times of the year, though greenhouses may be able to extend this a bit. Winter also implies less magic. Countries closer to the equator would be more powerful due to a longer growing season. Etc.
shoot. I had a very similar magical food idea related around gardening a few weeks ago as a worldbuilding exercise. No idea what kind of story I would tell in that world, but multiple facets of it sound very similar to what Brandon and Dan are discussing here. Consumed particular kinds of food --> Magic spells, sorta. I did permit for the possibility of mass production, though, and trade between countries which grow different things.
Brandon, have you tried Moondrop Grapes or Cotton Candy Grapes, they're very tasty. ... and Red Delicious apples are tasty when young & crisp, they just get soft & lose their flavor quickly.
Just looked at some trailers and reviews, and like others in the comment section have expressed, so wish your awesome characters were more articulated. Maybe in the future we can get a cinematic scene with them?
That's just devil fruits from one piece
I imagine a short story in which a character is trying to get a fresh, living plant across a great distance to heal some important person. The plant needs to be alive, so they use a specially built chamber with soil and water that keeps it alive. In the course of travel, the device is destroyed, so the character needs to find a suitable environment in which to keep this plant alive.
The twist: the Plant grows only where death is greatly concentrated (like a warfield potent with freshly spilled blood. This plant can survive in this death-rich environment. When the device containing death-rich soil is destroyed, she must find a substitute environment, like a living person held on the brink of death. She can root the plant in the body of the person who is artificially kept at death’s threshold and it will thrive. The moral quandaries are obvious, but if the person she’s saving might go on to save the world, she might be willing to “kill” as many people as necessary to keep the plant alive in transit.
Well that escalated quickly
Hate to break it to you, but that idea sounds rich & strong enough for a whole novel! :)
When you finish writing this let me know so I can read it!
magical fruit made me think of pokemon instantly. they have different fruit you can feed your pokemon that do different things. im sure other video games/anime have done similar things. would be fun for it to be the focus of a story
I think the usual thing with magical plant x, is that it's either super abundant (i.e. a weed) or a "if you know, you know" where only a few know that it's medicinal/magical (i.e. Knobweed or King's foil/ Athelas).
And it all comes back to The Great bakeoff with magical fruit
Adoooonalsium
I'm currently writing a story with magical fruit. They grow on two trees in a specific location that had a city built around them in a mostly inhospitable locale.
Guys they did it!! They didn’t talk about anything else!!!! After about 11 minutes.
Play moonbreaker, its so fun
Deer eats magic fruit? Chopper?
Magic fruits instantly reminded me of Legend of Mana's orchard.
Magical fruit food heist!
Brandon reinvented One Piece.
If it’s not to late have them put in a “story mode” for non gamers where we get to explore the world without having cultivated our thumb coordination since childhood
Are you talking about Moonbreaker? Because you really don't need *any* thumb coordination for that game. It's basically a tactical tabletop game.
There were alchemy dedicated farms and gardens all over skyrim though. It's a pre-industrial society so, agriculture is about as mass-production as it gets.
I am absolutely putting Moonbreaker on my list!
What would the seedy side of magical fruit be? How would "basement pharmacists" refine the fruit to a point where it produces effects that are more potent than even cultivated fruit. What crazy setups would they have to make it. What would the effects be, and how long would they last. If I had a powder that let me fly at supersonic speeds for say 20 minutes, what would the withdrawal from such a substance be? Maybe my perception of time slows down while I'm recovering. Or maybe I become weighted down and can't move from my bed, and if I do it enough one day the bed collapses under me?
How is magical fruit a "bad story idea". As he explains it I'm wanting to read this book. This sounds like the perfect cosmere magic system.
Bought Moonbreaker and the founder's pack because of Brandon's name on it but gotta say, I have huge regrets, if I could refund the game I would.
I buy my games first and foremost for story, then single player gameplay, then graphics/sound, then if it has pvp I may or may not check it out but its almost never the draw of a game for me. This is why seeing brandon's name made this game a draw for me, video game story can be hit or miss but Brandon's name was like a seal of approval that Moonbreaker both would be story based, and would have a great story.
Instead what I found was a game largely devoid of any and all story.
Moonbreaker seems like it was meant to just be pvp, which doesn't set it self up to really have a story. What little single player it has right now (and its VERY little) could have story, but doesn't. Whatever else you might feel about the actual gameplay (which I find okay if a bit repeitive and with a terrible onboarding for new players), I suspect a lot of players will buy this game, like myself, not for the gameplay, but for the promised Brandon Sanderson integrated story, to finally watch a Brandon story play at visually for the first time since White Sands. As a result, I fear disapointment may be common with this game.
And I really don't get it. Getting Brandon Sanderson to do your story, and then making a pvp game with out story is like getting a Micheal Jordan in his prime to play for your basketball team, and then assigning him to be the be the team massuese but then still advertising your team as "featuring Micheal Jordan in his prime!". The audio short stories are fine, but your misusing your Sanderson if that's all your going to use him for, and its certainly creating incorrect expectations by head lining Brandon on the game.
I agree. Especially since the audio is being released months apart. I thought I needed to unlock it or something and couldn’t figure it out for the longest time. I wouldn’t mind unlocking it tbh. It would be far better than just sitting around waiting for two months. The game just doesn’t have enough to keep me drawn in. I feel like there’s no progression
Also, how tf am I supposed to keep track of anything two months apart? There’s a reason tv shows release weekly. Especially so when they change all of the character pov every time
Magical fruit? Like One Piece? Probably not.
The magic system in The Vineart War books might tickle that natural fruit based magic system idea
You make me want to get the game
You should, it's a blast! It would be one of my favorite games even if it was just the normal gameplay, but the painting brings it to a whole new level. I've been painting a mini while listening to this episode lol
My favorite bad story idea is hands down the world with the little planet on the big planet with a giant pushing the smaller planet on the bigger one and the people living on the smaller rolling planet.
the stephen king aproach to magic system
"what if fruits were scary" ex: little shop of horrors
"What if fruits were magic"
One piece does the Magical Fruit thing ofcourse but Black Panther and Dune also basically do the same thing, where a natural resource gives you superpowers. Dune goes into detail about the ecology and economy around the spice as well. This is the exact opposite of a bad idea lol.
Magical fruit so one piece?
Subnautica was great it's cool that Brandon is a fan of that game as well!
Xanth series (1977-present) has magic fruit.
Another interesting limitation is if the fruit is not ripe enough. The magic could be to potent/concentrated for people.
It's could add the risk of more power over disastrous results.
Interesting Dan bringing up a deer eating a magical fruit
Highlight of the week.
I want to eat an apple full of investiture!
It has been FOUR MONTHS 😭💔 When will we get a film adaptation announcement?
I think the game will just need a good reach to the pubblic and creators to start becouse otherwise it would be overlooked, there are a lot of people that would enjoy this kind of game but that haven't tried anything like this before so they don't know
Of all the games I'll never play (which is basically all of them), this one sounds cool
What? I thought the last ten minutes of 10 Cloverfield Lane made the whole movie worth it. Structurally such a crazy decision, but it worked for me and blew me away.
I love you guys!
how about magical beards. the longer the facial hair the more powerful the wizard. maybe beards and mustaches have different magical properties, and different styles and combinations give different strengths and weaknesses.
One problem. Does that limit magic to men, or are the women able to grow facial hair?
@@waggy401 sure why not? Or maybe it has more to do with hair in general, there's a lot of different ways to go with it. Even if you did go the men only route, you could explore how that impacts society, or have their magic expressed in a different physical trait, there's still a lot of variety you can get out of the idea. I just think it needs to be as ridiculous as possible,
I’m not a video game player, but I wish I could see this.
Fruit super power idea thought - people just straight up juicing on fruit punch and wine to get powers? I mean it sounds like a great mechanic for a story that doesn't need to take itself too seriously
Also, I would put the 7 layer burrito world over the baking spin off 🤷♂
QUESTION on Moonbreaker - is it only being developed for Steam? Or are other platforms being considered?
To be honest, I thought "general" picture of any artist is "super unreliable" as in "I need my muse" and stuff like that :) Brandon is definitely exception to this belief (which I don't even know if it is based on truth). But yeah in software development, deadlines are very rarely met, there are simply too many unforsean circumstances that can happen.
I had a story idea kind of like this, but I went in a different direction from where Sanderson is going, but still Potions I guess.
So my idea was looking at drugs or rather alcohol, like grapes and corn are everywhere, but it takes talent to create wine or moonshine right?
I was thinking what if that is how you get magic. Like alcohol is literally magic. Then I got deep into research on how to make moonshine, and I thought about an oppressive fantasy regime who is trying to block the creation of it, and control the magic flow.
So I basically got this Idea for probation style magic Moonshiners.
I think it's a sold world I've got an idea for here, but my biggest snag is I can't figure out what the magic actually does.
I've been thinking about it this way too! The idea of making magic "wine"/potions and having culture built around it. I didn't yet think of the prohibition Moonshiner idea though, that's a great one! I was thinking that "wine magic" (and other fruit based culinary or "alcohol" items) would lend itself well to a more high society political intrigue or romance setting, like maybe Regency era stuff.
I've also been having trouble deciding what the magic actually _does_ too though. My instincts are elemental manipulation because I love classical elements and nature magic, but Avatar already did it so well! I also really like the idea of emotion and sensory manipulation, but those feel less likely to be used for combat. I can't for the life of me decide what the magic should do in a way that lends itself to a quicker paced action-adventure story. It doesn't help that I've been reading Mistborn lately and can only really think of re-inventing Allomancy and Feruchemy but with fruits instead of metals lol.
Aren't magic fruits the magic system behind sixth of the dusk?
A bunch of fruits that give powers, but you don't necessary know what powers you'll get? Sounds just crazy enough to become the highest selling comic of all time. All you need to do now is just make every fruit's name a pun based on onomatopoeia and you're on your way to fame and fortune.
the great british fakeoff was good, but time travel disaster tourism gameshow is the best
Brandon. I am already writing a novel just like this 😂