How To Use New Road Tools In Cities Skylines 2! | Basics Tutorial

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  • เผยแพร่เมื่อ 17 ก.ค. 2024
  • This tutorial covers the very basics of all the new road tool features that are included with Cites Skylines 2. Including the new cut and fill feature, what the new options mean, how to stack roads and use roads as waterfront quays. I hope you find this helpful.
    Please enjoy, like and subscribe for more CS2 content.
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  • เกม

ความคิดเห็น • 296

  • @PhoenX19
    @PhoenX19 8 หลายเดือนก่อน +492

    I feel like there probably shoud be a "Keep level" feature (keeps at 0.0% grade) and "Force cut and fill" / "Force bridge" (like some modded tools in CS1 allowed you too choose if you wanted to)

    • @LiLBitsDK
      @LiLBitsDK 8 หลายเดือนก่อน +8

      that would be really nice for sure... I hate the curvy quays... but if terrain tools are free then fine I guess

    • @meowritz
      @meowritz 8 หลายเดือนก่อน +30

      Seriously how did they not add that from the get go, i feel like the developers just looked over really basic features from the mods they themselves were inspired by

    • @rapidfire4202
      @rapidfire4202 8 หลายเดือนก่อน +6

      yes and a snap to hight...

    • @3DMVR
      @3DMVR 8 หลายเดือนก่อน

      Missing the forst terrain leveling but its a cheat terrain costs soil and shit as game balance

    • @TheTaxxor
      @TheTaxxor 8 หลายเดือนก่อน +10

      Keep level would be a big request from me, just let us start a bridge at 5m and then no matter where we draw it, the endpoint will be at the exact same height instead of being 5m above whatever ground we place it. I've found that you still need to level the sea floor to get a straight bridge....

  • @zaphod4245
    @zaphod4245 8 หลายเดือนก่อน +114

    I suspect the need to upgrade every section of road to add grass, trees etc will get tedious, esp as you have to do it twice. Should be a keybind like shift which means that it will do both sides at once

    • @OVERCHARGEDEGG
      @OVERCHARGEDEGG  8 หลายเดือนก่อน +6

      Yeah, it's a very hard old habit to break

  • @DendrummerMC
    @DendrummerMC 8 หลายเดือนก่อน +63

    Random thought that came to mind while watching this video... whether through vanilla, dlc or through mods, I think it'd be interesting to see graffiti appear on the cut and fill walls when the wall is above road-level. Could perhaps even tie into crime to generate tags. Maybe even set certain cut-and fill walls to allow graffiti art.

    • @rsWill525
      @rsWill525 8 หลายเดือนก่อน +3

      SC4 had that. It was linked to local crime, which was broken down into varying types and severity. Miss those little details...

    • @bretthousman8317
      @bretthousman8317 8 หลายเดือนก่อน

      @@rsWill525 I'm an SC4 fan as much as the next guy. Got CS1 but went right back to SC4. Was playing it pretty recently. With this new game though...I feel guilty saying I don't see myself going back to SC4 for a WHILE. CS2 is great so far about 25 hours in.

  • @emtims1670
    @emtims1670 8 หลายเดือนก่อน +18

    With the retaining walls and stacked roads, you can make a way more interesting downtown/urban area.

  • @VainEldritch
    @VainEldritch 8 หลายเดือนก่อน +4

    Absolutely essential viewing for someone coming into CSL2 blind with no previous CSL1 experience.... bravo!

  • @Shaunus82
    @Shaunus82 8 หลายเดือนก่อน +7

    Absolutely brilliant tutorial. I really struggled with my roads when I first started playing, but this has really helped me to understand how everything works, and I can see that there are almost infinite possibilities of what you could achieve. Definitely one to bookmark. Thank you so much.

  • @davidgasc
    @davidgasc 8 หลายเดือนก่อน +9

    Thank you. This is exactly the sort of video I have been waiting for. I like the way you demonstrate everything at a nice relaxed pace. We need more of these tutorials to show us the basics of all the new tools and features in the new game.

  • @James-xx7yt
    @James-xx7yt 8 หลายเดือนก่อน +32

    I absolutely love what you were able to do with cut & fill + stacked roads to create tiered urban areas in this video! I'm always trying to do things like this in C:S1 (mostly with quays as the retaining wall networks/ploppable surfaces/procedural objects combo is beyond my poor PC's ability to take on any more mods 😩)

    • @OVERCHARGEDEGG
      @OVERCHARGEDEGG  8 หลายเดือนก่อน +2

      And that's just the tip of the iceberg! Cheers James!

    • @LiLBitsDK
      @LiLBitsDK 8 หลายเดือนก่อน +3

      yeah I got a few highway interchanges in mind with those cut n fill tools to keep a sunken highway and have the city above it with roads crossing and ramps going up n down

  • @CosmicFurFace
    @CosmicFurFace 8 หลายเดือนก่อน +2

    Managed to miss this one a few days ago, glad I tripped across it now that I've had most of the problems you describe. Good to see more useful and enjoyable CS2 videos these days. Thanks for your work, I usually come away with something new to try in my game!

  • @VelvetGlove
    @VelvetGlove 8 หลายเดือนก่อน

    Excellent video, one of the very best I've seen so far - I can't thank you enough for all these tips and insights into using the various road tools that are now available in CS2. Very helpful!

  • @MrCai01
    @MrCai01 8 หลายเดือนก่อน +1

    The parallel tool showing the train line was really useful, thanks!

  • @DWinfred
    @DWinfred 8 หลายเดือนก่อน +3

    Great explanation of the road tools Egg! I can't wait to see what you develop in your first vanilla CS2 series with these awesome improvements from CS1.

  • @kellyhope9574
    @kellyhope9574 8 หลายเดือนก่อน +3

    Always enjoy your videos. Thank you for the nice road tutorial. Looking forward to experimenting with these tools!

  • @ShrimplyTheBestCo
    @ShrimplyTheBestCo 8 หลายเดือนก่อน +2

    Cut and fill looks amazing!
    Thanks for these tutorials OE! This plus your maps ranking have me set!

  • @RamblinRick_
    @RamblinRick_ 8 หลายเดือนก่อน +7

    That Parallel Tool is a godsend. Thanks for the quay tutorial. I subscribed just now. I look forward to your future CS2 tutorials

  • @Phoenixfeuer909
    @Phoenixfeuer909 8 หลายเดือนก่อน +1

    Thanks for this tutorial!! I always had trouble with building this "accelerate" and "slow down" side roads, now i know better thanks to you. The Building "Road over Road" was also unknown to me! Good lesson learned.

  • @rrael
    @rrael 8 หลายเดือนก่อน +1

    Great video! I really appreciate it after playing CS1 with mods, which sometimes felt overwhelming between all the tools and the janky natural of vanilla roads. This is such a huge improvement. Can't wait to see what the modders get up to.

  • @TiGGowich
    @TiGGowich 8 หลายเดือนก่อน

    Omg the Cowan Fill is a life changer. This is the first video I have seen that showcased this... I didn't even know this was a thing until now. I have been struggling with terraforming and trying to make the landscape look less awkward for so long now.... but this makes it look so much better and more natural - thank you kind sir.

  • @g-hmd
    @g-hmd 8 หลายเดือนก่อน

    that cut and fill example you gave for the raised terrain is absolutely fantastic, will 100% try that out at some point!! can see it being so good next to a retaining sea wall when the terrain is much steeper/harsher than other areas.

  • @krissscott2432
    @krissscott2432 8 หลายเดือนก่อน +1

    Thanks for the clear explanation!
    I'm kinda glad to see that your cut and fill roads have ground cutting glitches. I tried it before and got those glitches and I thought I was doing something wrong, but now I can see I was okay and it was just the engine. Hopefully they will fix those glitches in a patch.

  • @Nuunuu69385
    @Nuunuu69385 8 หลายเดือนก่อน

    Very helpful video! Learned a lot, thank you. Hopefully you gonna make more videos like this about CS2.

  • @rafaeljose3128
    @rafaeljose3128 8 หลายเดือนก่อน +2

    Great video! Very helpful to understand all the new tools 🤩

  • @DerMattinger
    @DerMattinger 8 หลายเดือนก่อน +8

    The complex curve tool is especially useful when connecting parallel rails.

  • @ElShotte
    @ElShotte 8 หลายเดือนก่อน +1

    What a great tip video. Clear and concise information explaining all the tools. Also, tips that otherwise would be very difficult to figure out like with the quay road. Well done mate. 👌Thank you.

    • @OVERCHARGEDEGG
      @OVERCHARGEDEGG  8 หลายเดือนก่อน

      Glad you thought so, cheers 🙏

  • @fewcandy
    @fewcandy 8 หลายเดือนก่อน +9

    Great intro video Egg, the tools are so much improved from CS1!!

    • @OVERCHARGEDEGG
      @OVERCHARGEDEGG  8 หลายเดือนก่อน +1

      Thanks FewC! Looking forward to your cs2 content too! 😊

  • @ThE4EvRPs3GaMeR
    @ThE4EvRPs3GaMeR 8 หลายเดือนก่อน

    I was contemplating this game for a while as my first city builder. Ive always watched people build these beautiful metropolises with individual trees and rocks.

  • @paraflax9198
    @paraflax9198 8 หลายเดือนก่อน +1

    I like with the 3 way preset interchanges, you can addon them to existing highways without having to delete the roads beforehand. It snaps onto adding the remaining asset of the interchange.

  • @AoEGamingYT
    @AoEGamingYT 8 หลายเดือนก่อน

    Thank you for the tips seeing as I didn't get early access. they will be great to know when I'm streaming Tuesday. Keep up the great work OE.

  • @user-ut9pl4jz4w
    @user-ut9pl4jz4w 24 วันที่ผ่านมา +1

    Thanks for your video!
    I learned a lot of new things!

  • @wernercollins1319
    @wernercollins1319 8 หลายเดือนก่อน +1

    thank you for this, i really like the stacked roads, this was a great tutorial

  • @kohlwinters6289
    @kohlwinters6289 8 หลายเดือนก่อน

    My guy, i came her solely because of the stacked roads. Thank you for such a clear thumbnail, it saved me from all kinds of video surfing.

  • @vladchocolat5756
    @vladchocolat5756 8 หลายเดือนก่อน +1

    Thank you for the video, was so awesome to see the functionality.

  • @RubleTrillions
    @RubleTrillions 8 หลายเดือนก่อน

    I’m new to CS. Never played CS1. This was incredibly helpful. Thank you!

  • @lisa-azrabroad4137
    @lisa-azrabroad4137 8 หลายเดือนก่อน +2

    Thank you for all this help, there was so much I didn't know :)

    • @OVERCHARGEDEGG
      @OVERCHARGEDEGG  8 หลายเดือนก่อน

      Glad it was helpful!

  • @sjguy1962
    @sjguy1962 8 หลายเดือนก่อน +1

    Excellent video and tutorial well thought out and presented, looking forward to your other content.

  • @quaz18
    @quaz18 7 หลายเดือนก่อน

    really great tutorial! One of the crazy things is that the cars use blinkers to indicate what turns they do. Very cool and in depth!

  • @ChrisS-xb3kj
    @ChrisS-xb3kj 8 หลายเดือนก่อน +6

    I just want to say...the quay roads do not work like that for me...

  • @mtuumut8400
    @mtuumut8400 8 หลายเดือนก่อน +1

    Stack roads are insane, man. I love the video. Much appreciated.

  • @Banthah
    @Banthah 8 หลายเดือนก่อน +7

    Brilliant video thanks for posting. My favourite road guide by far.
    I’m still struggling with my quay walls so this is gonna help me a lot (I hope).
    You make it look so easy though lol.
    Gotta say, I am loving this game. So much better than CS1, but I am missing Move It. Once that becomes available (with TMPE) it’ll be glorious!
    Oh, and prop line tool

    • @OVERCHARGEDEGG
      @OVERCHARGEDEGG  8 หลายเดือนก่อน

      Practice makes perfect! 😌

  • @sebesams
    @sebesams 8 หลายเดือนก่อน +1

    Absolutely very useful. Thanks for creating and sharing!

    • @OVERCHARGEDEGG
      @OVERCHARGEDEGG  8 หลายเดือนก่อน

      No problem, glad it could help 😁

  • @welshcoastcatdad
    @welshcoastcatdad 8 หลายเดือนก่อน +1

    Can’t wait for the next one 😁🧡🏴󠁧󠁢󠁷󠁬󠁳󠁿

  • @Echo_4609
    @Echo_4609 8 หลายเดือนก่อน +1

    Im sure this will help me eventually, probably gonna stockpile this video, cant wait for the game to come out tomorrow!

  • @Nyzzio
    @Nyzzio 8 หลายเดือนก่อน +1

    This tutorial is amazing when it gets to the complex stuff like the cut and fill stuff.

  • @bagussriadjipamekas4286
    @bagussriadjipamekas4286 8 หลายเดือนก่อน +2

    very usefull, to the point without wasting time.. thank you

  • @stephansteele657
    @stephansteele657 8 หลายเดือนก่อน +1

    I have played many hours already, and have a huge city compared to anything I ever managed in CS1, and I had NO IDEA you could stack roads! THANK YOU!

  • @cheungchingtong
    @cheungchingtong 8 หลายเดือนก่อน +1

    31:23 This is a game changer for me to build a city on a island with skyscrapers and villas in high density from the bottom to the mountains as what Hong Kong Island looks like in reality.
    Good job on the video btw!

    • @withnail29
      @withnail29 8 หลายเดือนก่อน

      Yeah that blew my mind. We are going to see some truely unique Cities using elevation

  • @carriegarrisonvos4433
    @carriegarrisonvos4433 8 หลายเดือนก่อน +1

    Very nice tutorial for the road tools! Big difference from CS1!! Thanks for doing this!🤩

  • @niamhfoa3291
    @niamhfoa3291 8 หลายเดือนก่อน

    Very helpful thank you! 🎉

  • @michaelw6222
    @michaelw6222 8 หลายเดือนก่อน +9

    Great stuff to kick off our new experiences with CS2. As would be expected, a lot of the pre-release creator content was a bit generic looking. Now that more of the options and features can be freely explored and exploited, we are going to start seeing some really cool stuff with the cut and fill and stacked roads and so much more. With the lack of props, stuff like layers, zoning, and road layouts are going to be even more important.

  • @Itz_Phoenix
    @Itz_Phoenix 8 หลายเดือนก่อน

    Thanks for the tip, I’ll go test it later!

  • @Matric0623
    @Matric0623 8 หลายเดือนก่อน

    It's so easy to understand! Thanks

  • @D_in_DC
    @D_in_DC 8 หลายเดือนก่อน

    Excellent tutorial. Thank you!

  • @frankfariello2347
    @frankfariello2347 5 หลายเดือนก่อน

    Brilliant! Just what I needed...

  • @waldo109
    @waldo109 8 หลายเดือนก่อน +64

    It's honestly such a shame there are no simple quay walls that use the road tool like Cities: Skylines 1 has. The cut and fill is great (when it works) but it shouldn't be a replacement when it makes quays more time consuming to make than the previous game.

    • @LiLBitsDK
      @LiLBitsDK 8 หลายเดือนก่อน +4

      yeah quays without roads would be nice (just walking paths or bike paths.... where are bikes?)

    • @kanojune5754
      @kanojune5754 8 หลายเดือนก่อน +3

      ​@@LiLBitsDKmaybe in the next expansion via DLC.....

    • @mhgscrubadub9917
      @mhgscrubadub9917 8 หลายเดือนก่อน +1

      trying to get the wall to actually place properly ist just too much of a hassle especially since its tech that literally existed in their first game

    • @LiLBitsDK
      @LiLBitsDK 8 หลายเดือนก่อน +1

      @@mhgscrubadub9917 the "no water" requirement is super annoying when building at the water since they need to be higher than needed to make it work... which is annoying... remove the "no water" requirement and it wil be much better... and make it so we don't need roads there which will make it nicer too in case we don't want roads all over the coast line

    • @NineEyeRon
      @NineEyeRon 8 หลายเดือนก่อน +1

      It needs to be a toggle rather than just a trigger. Both would be great.

  • @RLJSlick
    @RLJSlick 8 หลายเดือนก่อน +1

    Excellent work as always Overcharged!

  • @Jean_Mi
    @Jean_Mi 8 หลายเดือนก่อน +1

    Thank you for your demonstration
    This is exactly the tool that was missing in CS1

  • @samhamwich6763
    @samhamwich6763 8 หลายเดือนก่อน +1

    One of the more neat things you might want to mention if you haven't yet, in addition to the advanced road services, you can also add low voltage power lines right to the roads as well which adds a bit of realism to some streets!

  • @BIGKILL215
    @BIGKILL215 8 หลายเดือนก่อน

    Very helpful thank for the tutorial . Love you video

  •  7 หลายเดือนก่อน +1

    This video was incredibly useful! Thank you very uch for sharing

    • @OVERCHARGEDEGG
      @OVERCHARGEDEGG  7 หลายเดือนก่อน

      Glad it was helpful!

  • @MadocComadrin
    @MadocComadrin 8 หลายเดือนก่อน +1

    Embanked roads are awesome, but I wish the made it a toggle instead of height-depedent. Sometimes you really do want a low bridge.

  • @cheesetoasties.
    @cheesetoasties. 8 หลายเดือนก่อน +6

    thanks for the tutorial i will be needing this on tuesday

    • @ogomes7424
      @ogomes7424 8 หลายเดือนก่อน +2

      Yeah me too😂

    • @Jazmento
      @Jazmento 8 หลายเดือนก่อน

      @@ogomes7424 Me three

    • @OVERCHARGEDEGG
      @OVERCHARGEDEGG  8 หลายเดือนก่อน +1

      No problem 👍

  • @jonasjohansson5038
    @jonasjohansson5038 8 หลายเดือนก่อน

    Very good, informative video!

  • @Maanta360
    @Maanta360 8 หลายเดือนก่อน +1

    it means a lot to start a video wishing everyone a beautiful day, little but still wholesome, deserved a new sub

    • @OVERCHARGEDEGG
      @OVERCHARGEDEGG  8 หลายเดือนก่อน

      Thanks for the sub! Appreciate ya :)

  • @user-tz8mi9hn1l
    @user-tz8mi9hn1l 8 หลายเดือนก่อน +1

    thanks for giving a detailed road tool tutorial!! ❤❤

  • @TheHitmanSF
    @TheHitmanSF 8 หลายเดือนก่อน

    That special technique you teach at 27:14 is amazing.

  • @stevekirkby6570
    @stevekirkby6570 8 หลายเดือนก่อน

    Essential Viewing, Thanks OverchargedEgg!

  • @grayone9sargent257
    @grayone9sargent257 8 หลายเดือนก่อน

    Excellent video, thx for your patience, it will help us noobs out a lot.

  • @DrGonzo-k
    @DrGonzo-k 8 หลายเดือนก่อน

    Amazingly helpful!
    Those shadows along the retaining wall are a bit weird though. Hopefully fixable down the line.

  • @rosaria8384
    @rosaria8384 8 หลายเดือนก่อน +9

    Tbh quays should also be a standalone thing alongside the road combos, though I love the cut and fill feature, something that takes a ton of mods and hours to get right.

    • @Hannodb1961
      @Hannodb1961 8 หลายเดือนก่อน +1

      Why? I never understood the point in quays with unusable space on top of them. As far as I've seen in real life, Quays almost always have some sort of road on top of them, or even a pedestrian promonade. It always annoyed me in CS1 that you can't put a path on top of the quay.

    • @TheTaxxor
      @TheTaxxor 8 หลายเดือนก่อน

      @@Hannodb1961 but the quays are used by pedestrians if you connect it to a pedestrian path

    • @Hannodb1961
      @Hannodb1961 8 หลายเดือนก่อน

      @@TheTaxxor The modded ones, not the vanilla ones. I tried in vain to connect them to pedestrian paths.

    • @rosaria8384
      @rosaria8384 8 หลายเดือนก่อน

      @@Hannodb1961 some quays are meant for pedestrians to use in real life.

    • @TheTaxxor
      @TheTaxxor 8 หลายเดือนก่อน

      @@Hannodb1961 I never used modded ones, the one you have in the base game and those that came in with a CCP all connect to paths

  • @Zarosian_Ice
    @Zarosian_Ice 8 หลายเดือนก่อน

    The complex curve tool is my favorite tool, i use it so freaking often, it allows you to get defined curves you otherwise wouldn't get.

  • @hughhiggin
    @hughhiggin 8 หลายเดือนก่อน +2

    Your videos have been getting me so excited for the game! I’m wondering if you can stack on top of stacked roads (so you could do a double level highway for example)?

    • @OVERCHARGEDEGG
      @OVERCHARGEDEGG  8 หลายเดือนก่อน +1

      You can yes 😊 thank you!

  • @biedl86
    @biedl86 8 หลายเดือนก่อน

    There are just some basic things I didn't know. I was annoyed that I cannot remove cross walks and stop signs after removing traffic lights. This already helped me out tremendously. And the cowan fill is amazing. Very handy, thank you.

  • @duckpond7856
    @duckpond7856 8 หลายเดือนก่อน

    Really helpful tutorial. The tricks with the quays will come in handy. (That was a huge fire department btw!)

  • @qunewsguy
    @qunewsguy 8 หลายเดือนก่อน +1

    Excellent tutorial. Thanks for this! I've got thousands of hours in CS1 but this new road building system was confusing the heck out of me

    • @OVERCHARGEDEGG
      @OVERCHARGEDEGG  8 หลายเดือนก่อน

      You're very welcome!

  • @Bahraini1970
    @Bahraini1970 8 หลายเดือนก่อน

    Informative video thanks a lot

  • @josephbickerton2335
    @josephbickerton2335 8 หลายเดือนก่อน +1

    Great video, lots of useful tips.

    • @OVERCHARGEDEGG
      @OVERCHARGEDEGG  8 หลายเดือนก่อน

      Glad it was helpful!

  • @WhiskeyHunterVAT69
    @WhiskeyHunterVAT69 5 หลายเดือนก่อน +1

    Thank you. learned a lot.

    • @OVERCHARGEDEGG
      @OVERCHARGEDEGG  5 หลายเดือนก่อน +1

      Glad it was helpful!

  • @randallcromer66
    @randallcromer66 8 หลายเดือนก่อน

    I so very much appreciate you doing this video for us, I wasn't going to buy Cities Skylines 2 for at least a year's but my wife knows how much of a fan I'm of Cities Skylines 1 so she decided for my coming birthday to purchase it for me as a early birthday gift. Which I really do appreciate it but we all know that game isn't anywhere were it should be to be released. So I guess I'll make to most of a bad situation and try to enjoy the game and community as I can until we finally get the game we deserved at launch. Thank you for helping make Cities Skylines community one of the best one's in all of gaming and for sharing content like this that helps us all push passed the games many faults and help us try to enjoy what is good about this new installment, hopefully one day we'll look back and realize just how far the game and us as a community have come over the next couple of year's. So please keep up the awesome work and I promise to keep coming back for more..🤟😉👍

  • @OettesCities
    @OettesCities 8 หลายเดือนก่อน

    Great tutorial mate...
    😊😊😊
    Can't wait to play CSII by myself...
    Just two days left.
    🥳🥳🥳

  • @Starlingstudio
    @Starlingstudio 8 หลายเดือนก่อน

    very good video , thank you

  • @markoleary1120
    @markoleary1120 8 หลายเดือนก่อน +2

    These tools are beautiful. They really tapped into the ocd of their audience with all of these lovely, symmetrical options lol

  • @juliet4093
    @juliet4093 8 หลายเดือนก่อน

    No turns doesn’t make the road unusable. It forces traffic to go straight, very useful

  • @staenker1983
    @staenker1983 8 หลายเดือนก่อน +1

    Welcome to a simple … road tutorial - so he says in the intro of a 40 minute video training 😂😂😂
    Don’t get me wrong, I’m loving it, I just party your definition of simple :)

  • @ben0329
    @ben0329 8 หลายเดือนก่อน +1

    Cut & fill and the stacked roads are amazing!

  • @aresivrc1800
    @aresivrc1800 8 หลายเดือนก่อน +2

    Thank you for the video. May I request that you do a power plant comparsion for CS2?

  • @mpcamposz
    @mpcamposz 8 หลายเดือนก่อน

    4:56 - "I don't know for what reason you would need to do this, but, if you want to you can do"
    This should be the MAIN principle of this and any other sanbox/simulation game ever!

  • @r.tintifax4723
    @r.tintifax4723 8 หลายเดือนก่อน

    awesome video. thx

  • @kristhebard
    @kristhebard 8 หลายเดือนก่อน +1

    That makeshift quay wall is brilliant. Looks better than the one in cs1 with the road on top

  • @daver7465
    @daver7465 8 หลายเดือนก่อน

    Very helpful, thank you. I wish there was a way to set stop signs at intersections for only one or two legs rather than an all stop intersection

  • @BiffaPlaysCitiesSkylines
    @BiffaPlaysCitiesSkylines 8 หลายเดือนก่อน +1

    Great video 👍😁

  • @MattR336
    @MattR336 8 หลายเดือนก่อน +1

    Hopefully they fix the jagged shadows and water running through the areas where terrain is tearing. Super excited for tomorrow's release and more videos to come!

  • @brinedpickle
    @brinedpickle 8 หลายเดือนก่อน

    I thought after having watched your 3 part series I’d figured out how to do quay walls….I was wrong. Gotta give it another go w/the height tip

  • @Bikeadelic
    @Bikeadelic 7 หลายเดือนก่อน

    The fine adjustment on upgrading roads is so useful. I wish there was a fine adjust tool with no limits to use for any road even without upgrading

  • @cykoop194
    @cykoop194 8 หลายเดือนก่อน +1

    Thank you for this tutorial. I think I will use very much retaining walls. It would be good to have them as brick walls.

  • @ysharros
    @ysharros 8 หลายเดือนก่อน +2

    I will absolutely be referring to this again when I start messing about with the cut & fill functionality. While some launch aspects of CS2 may be a little disappointing, the network tools look like a dream.

  • @mohdnohhussin6793
    @mohdnohhussin6793 8 หลายเดือนก่อน

    cant wait to play .. been waiting for months

  • @bronney
    @bronney 8 หลายเดือนก่อน

    I subbed because 17:53. Thank you very much, sir.

  • @almightysosa3007
    @almightysosa3007 8 หลายเดือนก่อน

    I always thought you should be able to stack roads in CS1, I’m glad they added that into the vanilla game

  • @cvatanen1
    @cvatanen1 8 หลายเดือนก่อน +1

    Great video! I love how you explain these things without revealing spoilers for the story. This video will save me a lot of time when I start up the game.

    • @cdog25z
      @cdog25z 8 หลายเดือนก่อน

      The story? Cities Skylines has a story lol?

  • @starburst23
    @starburst23 8 หลายเดือนก่อน

    Eggcellent tutorial.