Sea Shack | RENDER WITH BACKGROUND IMAGE

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  • เผยแพร่เมื่อ 4 ก.พ. 2025

ความคิดเห็น • 184

  • @TheRealDefacto
    @TheRealDefacto 5 ปีที่แล้ว +22

    Quality tutorial as always Grant! we can also use "alpha over" node in compositor instead of mix so that the node setup will be much more intuitive.

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว +5

      ahh yes good point :)

  • @3dblend38
    @3dblend38 2 ปีที่แล้ว

    Thank-you again Grant. I have nearly finished creating this after a very long break and looking forward to animating the scene with better camera movement this time, a moving rather static camera

  • @theBigNine
    @theBigNine 3 ปีที่แล้ว

    Thanks for the tutorial, Grant!

  • @Ricovision100
    @Ricovision100 5 ปีที่แล้ว +3

    Yay I finished! Just uploaded my video with the turn around and swimming shark. :)
    Your tutorials are fun which definitely helps. Thanks Grant!

  • @DjCtavia
    @DjCtavia 5 ปีที่แล้ว

    Thank you so much for the quality of your content; it is a very good source of learning, I would recommend it to anyone who wants to learn; I hope you will gain visibility, your work deserves more views!

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      Thanks :)

  • @madaboutpuppets
    @madaboutpuppets 4 ปีที่แล้ว +1

    Hi Grant. Just want to start by saying, I'm loving your tutorials. I wanted to say that with the node setup you have, that instead of an image of a solid colour, you could just have an RGB node as the colour input. Also, if you use an Alpha over node rather than a mix node, you do not need to connect the alpha channel for it to work. This keeps everything more simple. Keep up the good work.

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว +2

      Thanks for the info!

    • @srwahs
      @srwahs 2 ปีที่แล้ว +1

      Just switched up my nodes after reading this! Thanks.

  • @raulavendano2844
    @raulavendano2844 5 ปีที่แล้ว +2

    Just finished this scene, this one took me a bit longer than the well and the monster, but the result is incredible :3. Thank you so much !!!

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      Thanks :)

  • @boxofhorrors2906
    @boxofhorrors2906 5 ปีที่แล้ว +6

    I was just wondering how to do this when your video popped up! Thanks for the tutorial!

  • @tud5200
    @tud5200 5 ปีที่แล้ว +3

    Yay, the final tutorial. Now i can begin watching them :D

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว +3

      Although there will be some animation ones coming as extras

    • @tud5200
      @tud5200 5 ปีที่แล้ว +1

      @@grabbitt The more the merrier ! :D

  • @canonical5
    @canonical5 5 ปีที่แล้ว

    Very good tutorial. SO clear, calm and concise. Keep it up. Thanks.

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      Thanks :)

  • @letsbeginagain
    @letsbeginagain 2 ปีที่แล้ว

    This is great, thank you

  • @nikv8881
    @nikv8881 5 ปีที่แล้ว +3

    You are really helping sir, i cant tell you how much, thank you very much

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว +1

      thanks :)

  • @tomster12
    @tomster12 5 ปีที่แล้ว

    Thanks! This also allows you to put gradients behind it as well with some googling and a bit of node magic. Great tutorial series overall really helped me with blender.

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      yes indeed

    • @antuanvazquez9782
      @antuanvazquez9782 5 ปีที่แล้ว +1

      Hi Ive been trying to do this but nothing seems to work for a radial gradient. do you know how to do this by any chance?

  • @gauravbiyani350
    @gauravbiyani350 4 ปีที่แล้ว +3

    Hi, can you make a tutorial for setting up camera position, I tried to set it up but mine camera view looks like the water and sand is stretching too much to the one side.

  • @SteveLombardi58
    @SteveLombardi58 5 ปีที่แล้ว

    On the mac, you can render a ffmpeg to Quicktime, with the Animation codec it supports alpha. Then you can composite in AfterEffects, Motion, or similar. I haven't tried it yet, but this is how I do it in every other 3D app on the Mac.

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      yes indeed :)

  • @gregorymarx1750
    @gregorymarx1750 3 ปีที่แล้ว

    Thank you!!!

  • @mickyr171
    @mickyr171 5 ปีที่แล้ว +1

    I think you can add an RGB node too instead of the solid color image, still your way is handy for those that want to make a background externally aswell

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว +1

      yeah there's a few ways. Probably a way in the world tab also but not tried it :)

  • @rax-9483
    @rax-9483 4 ปีที่แล้ว

    Thx you for all tutorials dude !

  • @two_dymensional
    @two_dymensional 3 ปีที่แล้ว

    thx mate

  • @tiguianinikiema7180
    @tiguianinikiema7180 4 ปีที่แล้ว

    thanks

  • @RafaelRibeiro-id3tu
    @RafaelRibeiro-id3tu 3 ปีที่แล้ว +1

    Hi Grant thanks for the amazing content, I'm very inspired to learn Blender again when I stumbled on this series.
    I have a question, there's a way to put a Plane behind the scene, with a material color blue, and do the 360º animation without the camera crossing inside the plane?

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว +1

      Yes but it gets a little difficult to explain. I might have dinner stuff in my quick tips playlist that may help

  • @jacopotamberi5562
    @jacopotamberi5562 5 ปีที่แล้ว

    thanks for this tutorial! i asked for this in the last video,really thanks!!

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      Thanks :)

  • @pxlbltz
    @pxlbltz 5 ปีที่แล้ว +1

    Really love the overall style and this "aquarium-like" scenery gives me some ideas for dioramas that I'd love to try out. It's very inspiring. I think I would like to create the water surface with a perlin noise bump map to animate it in a loop.. that should be possible, right?

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว +2

      it is indeed

    • @pxlbltz
      @pxlbltz 5 ปีที่แล้ว

      @@grabbitt Just found your new upload 🙂This series is super helpful. Thanks.

  • @ElazarDavydov
    @ElazarDavydov 5 ปีที่แล้ว +1

    This is amazing. Can you show how you rotated the image and maybe animate the fish, water and applied sound effects for newbies like me. Please do a modern interior architecture step by step. Thank you.

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว +1

      yes i have a video on rotating search camera rotation. I will be doing some animation stuff very shortly

    • @ElazarDavydov
      @ElazarDavydov 5 ปีที่แล้ว

      Grant Abbitt you are awesome

  • @Vframesvinothkumar
    @Vframesvinothkumar 4 ปีที่แล้ว

    hi grant how can import photoshop image into blender u didint tell about it

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว

      drag and drop

  • @SketchTV
    @SketchTV 5 ปีที่แล้ว

    Awesome! Thanks for making this man!

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      thanks :)

  • @maxherngren3601
    @maxherngren3601 3 ปีที่แล้ว

    I'm struggling quite a bit to get the nice reflections and dancing of the sun on the top of the water. I followed your material and light setup dot for dot but can't seem to get a similar result. It's like the top of the waves aren't catching the lighting unless at a very very specific angle.

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว +1

      you can add a light and give it an angle to reflect of the surface

  • @himanshupandey7564
    @himanshupandey7564 4 ปีที่แล้ว +2

    Hi Grant. Amazing tutorial series. Love how you reply to every comment. I'm facing an issue with lighting. My scene appears too dull. I want it to be bright like yours but I just can't figure out how. I've tried increasing the power of the sun lamp but it doesn't work as good.

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว

      go to the world settings and increase the background node

  • @ayushdicholkar12
    @ayushdicholkar12 4 ปีที่แล้ว +1

    how do i get a white gradient in the center of the background please say

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว

      Answered

  • @Maxboun3204
    @Maxboun3204 ปีที่แล้ว

    there is some issue , for some reason every time i zoom in the scene a shadow overlaps the whole scene making it very dark

  • @Outmind01
    @Outmind01 4 ปีที่แล้ว

    Is there a way of making that vignette look without leaving Blender? Sometihng involving gradients or changing the camera's focal length perhaps?

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว

      compositor

  • @neangsamnang5600
    @neangsamnang5600 4 ปีที่แล้ว

    I do really love this tutorial and do have one question how can you spin your sea shack?

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว

      See quick tips playlist

  • @georgiebearpaws
    @georgiebearpaws 4 ปีที่แล้ว +1

    Hi Grant, my goal for now, is to just load up a backround scene (PNG image)
    with the camera locked on Front view and render short animations with 3D characters.
    So, I loaded an outdoor cartoon scene (PNG). lined it up with camera aimed at it "Front view"
    looks great in Blender. But doesn't show up in Render view. What am I doing wrong?

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว

      Check object properties

  • @XelNagaMan
    @XelNagaMan 4 ปีที่แล้ว

    So if you are using photoshop... do you have to do all that process with all the images created? In my case 250 for the camera rolling.

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว

      not sure in photoshop

  • @amansinghchhonkar
    @amansinghchhonkar 5 ปีที่แล้ว

    Awesome

  • @frozen_ntime
    @frozen_ntime 5 ปีที่แล้ว

    Hi Grant, great videos. Although I was hoping you'd show us how you made the final turntable that you show in the beginning of all these videos. Did you make it in blender? Because I can't quite seem to figure out how you added the vignette to the background image without the image changing based on the camera rotating in the turntable. In short, how did you do your vignette? Thanks

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      search camera turnaround on my channel

  • @rigatoniryan
    @rigatoniryan 4 ปีที่แล้ว +1

    how do you get that gradient effect for the backround image in the render?

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว

      I did that in a different programme

  • @Andy_S79
    @Andy_S79 5 ปีที่แล้ว +1

    ♥️♥️♥️

  • @rajs4012
    @rajs4012 3 ปีที่แล้ว

    I came back to this tutorial after making my own scene, I can't figure out how to output the animation. I can view it by going to render and then view animation, but how do I download it?

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว

      See my video on rendering animations

  • @DeathxStrike18
    @DeathxStrike18 5 ปีที่แล้ว

    Theres a simpler way in the world set a mix node and set its factor to light ray and set the other color to an image texture or generated material of your choosing then just record the object being rotated and save the animation

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      I thought there might be but used the composer instead

    • @DeathxStrike18
      @DeathxStrike18 5 ปีที่แล้ว

      @@grabbitt I'll send you a picture of the node group

  • @johntrueblue
    @johntrueblue 5 ปีที่แล้ว

    I see you do all your suff using eevee.
    I make the blue background and works in eevee but as soon as you switch too cycles you dont get the Blue background.
    For one I dont use eevee, so how would you apply the blue background using cycles?

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      should be the same way

  • @isaacbrewer1174
    @isaacbrewer1174 5 ปีที่แล้ว

    Thank You!!!!!

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      Thanks :)

  • @AbdullahYazbahar
    @AbdullahYazbahar 5 ปีที่แล้ว +1

    I was undecided among these software. Whichever you suggest, I will begin to learn it. Can you help me ? ( My english is so bad , sorry ) I'm Turkish (:

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      I would strongly recommend learning Blender

  • @johnshaftmaker
    @johnshaftmaker 4 ปีที่แล้ว

    Thanks Grant for your great Tutorials! I was trying to setup a camera following a path around the shack and making an animation with transparence and then a background like done here. It worked but now when I try to get still shots/renders from the scene, placing my camera elsewhere the rendered image always seem to be frame 88 from my old camera/follow path rendering results? How can I fix this? I unparented the camera and the circle.. I deleted both of them and created a new camera, but nothing seems to help. I am stuck at frame 88 of the old rendering I was doing.. This is quite annoying. Any help would be greatly appreciated. Many thanks and keep up the great work!

    • @johnshaftmaker
      @johnshaftmaker 4 ปีที่แล้ว +1

      Actually I also have a problem in compositing mode, perhaps they are linked. The render layers node is empty, my shack wont show up..

  • @曹操-n6r
    @曹操-n6r 4 ปีที่แล้ว

    Thanks Grant for your great Tutorials!But when I synthesize, the picture is always gray, that is, there is no color short. What is the reason?

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว +1

      not sure with that one

  • @oliviakedd6226
    @oliviakedd6226 4 ปีที่แล้ว

    Great video!! thanks so much for making them :) Any idea why in the compositing I only get an empty black box instead of my scene?

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว

      Have you got a hidden object

    • @manavnayyar
      @manavnayyar 3 ปีที่แล้ว

      I know it's very late and I experienced the same problem. Solution: Just place a camera in your scene and it fixes the problem.

  • @shoxdanger
    @shoxdanger 4 ปีที่แล้ว

    why i cant get the water be transparent like yours my keeps being a mirror and i see the hdri on it

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว

      change the roughness slightly

    • @shoxdanger
      @shoxdanger 4 ปีที่แล้ว

      @@grabbitt did do that but not the same result but i got something that looks the same and its not that bad

  • @mahmoudshalabi8613
    @mahmoudshalabi8613 4 ปีที่แล้ว

    As u said we need to be using RGBA, however I am making an animation so what should I do sir : ) ?

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว

      Same. But put them all together in an editing programme

    • @mahmoudshalabi8613
      @mahmoudshalabi8613 4 ปีที่แล้ว

      @@grabbitt Ok thanks!

  • @yuridegtyarev7229
    @yuridegtyarev7229 5 ปีที่แล้ว

    nice vid as always! keep up the great work! also can you please tell me how to render images when i press F12 to render the images pops up after a few seconds but it's all very blocky and pixelated.

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      are you in cycles or eevee maybe show a screen shot so i know whats going on

    • @yuridegtyarev7229
      @yuridegtyarev7229 5 ปีที่แล้ว

      @@grabbitt i'm in eevee, i just select eevee and render without doing any changes to the render settings. (i also don't know how to send a screenshot sry)

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      @@yuridegtyarev7229 you could email me

    • @yuridegtyarev7229
      @yuridegtyarev7229 5 ปีที่แล้ว

      @@grabbittoh i find out how it works, incredibly sorry for wasting your time.

  • @felipealbuquerque6309
    @felipealbuquerque6309 5 ปีที่แล้ว

    hum... I did it changing the World , used a Light Path node "Is Camera Ray" plugged to the factor of a Mix Shader, where I have the HDRI Background top and the Other color Background bottom.
    This way I can have everything reacting to the HDRI but the background seen from the camera the color I choose(this works with Eevee too)
    Are there any disavantages of using this approach?

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว +1

      no it's pretty much the same as what i did but in the shader rather than the compositor

  • @blenderadventurer3143
    @blenderadventurer3143 3 ปีที่แล้ว

    I can't seem to get the viewer node working in compositor...

    • @blenderadventurer3143
      @blenderadventurer3143 3 ปีที่แล้ว

      Nvm, figured it out. I needed to render the image first.

  • @Carlos-kr4nz
    @Carlos-kr4nz 5 ปีที่แล้ว

    Thanks for this wonderful tutorial. However, I have a problem in Compositing mode, because I can´t see the little scene in the Render Leyers node and I don´t know what I am doing wrong. Can you help me, please? Thanks in advance

    • @Carlos-kr4nz
      @Carlos-kr4nz 5 ปีที่แล้ว

      Edit: You need to have a previous render or you won´t see anything inside your Render layers node. Then, after going to Compositing node, you only need to click in this Render Layers node with Shift + Control + Left bottom mouse and you´ll have the Render layers node with the small image inside of it plus the view node plus the image of your render in the background. All at once.

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      glad you managed to sort it. sorry for my poor explanation

    • @Carlos-kr4nz
      @Carlos-kr4nz 5 ปีที่แล้ว

      @@grabbitt Please! I think you are a great teacher and I (and a lot of more people) am learning a lot. I really enjoy your way to explain and "making" mistakes and solve then. It´s a very good way to teach. I expect you to teach us some day how to make an asset like a haunted house or something similar playing around with lights, shadows, emissions, that sort of things. Color and the good use of lights can turn out a normal work in a wonderful work.

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      @@Carlos-kr4nz nice idea maybe a Halloween theme

    • @Carlos-kr4nz
      @Carlos-kr4nz 5 ปีที่แล้ว

      @@grabbitt Yeah! That was what I was thinking.

  • @joshuadav10
    @joshuadav10 3 ปีที่แล้ว

    Can I animate the background color to change colors?

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว +1

      Yes check out my node school playlist it will explain some of that

    • @joshuadav10
      @joshuadav10 3 ปีที่แล้ว

      @@grabbitt thank you do much, will do

  • @serjeelranjan8345
    @serjeelranjan8345 5 ปีที่แล้ว

    You are the reason why I updated to 2.8 things are bit messed up there.

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      what things?

    • @serjeelranjan8345
      @serjeelranjan8345 5 ปีที่แล้ว

      @@grabbitt new interface and keyboard commands.

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว +1

      @@serjeelranjan8345 I see :)

  • @jonathanwalsh7427
    @jonathanwalsh7427 5 ปีที่แล้ว

    Why can't I see the image in the "Render Layers" node when I go into the compositor, I had the same problem in 2.79?

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      i'm not sure?

    • @barttheghost8328
      @barttheghost8328 5 ปีที่แล้ว

      It's been a while i see, so i don't know if it whas solved or not but seeing i had the same problem and no solution here, i tought it would be good to say how i fixed it.
      I googled it. After i found a post that helped i can say for me it worked when in the output properties under post proccesing, i dechecked sequencer. With a re-render it showed up.

  • @rahulvishwa1735
    @rahulvishwa1735 5 ปีที่แล้ว

    Grant🙋

  • @AbdullahYazbahar
    @AbdullahYazbahar 5 ปีที่แล้ว +2

    Can you make cinema 4d tutorials ? Because nobody does good things like you right now.

    • @bap60E
      @bap60E 5 ปีที่แล้ว

      Abdullah Yazbahar why not switch to blender? It s free and the community is big

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว +1

      Thanks but i dont own the software :)

    • @AbdullahYazbahar
      @AbdullahYazbahar 5 ปีที่แล้ว

      @@grabbitt I'm using crack cinema 4D.
      I was undecided among these software. Whichever you suggest, I will begin to learn it. Can you help me ? ( My english is so bad , sorry ) I'm Turkish (:

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      Yes just use blender then you dont have to worry about licenses as it's free

    • @AbdullahYazbahar
      @AbdullahYazbahar 5 ปีที่แล้ว

      Grant Abbitt Thanks but I’m going to use Cinema 4D 😂

  • @mewmew8909
    @mewmew8909 4 ปีที่แล้ว

    I have no shadows under the objects inside the glass/sea in Eevee or Cycles. :(

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว

      Yeah glad is tricky to get the setting correct

  • @RaduButarascu
    @RaduButarascu 5 ปีที่แล้ว +1

    So, would you consider this Part 7?

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว +2

      YEs but it's kind of an extra. There will be more extras coming

    • @RaduButarascu
      @RaduButarascu 5 ปีที่แล้ว +1

      @@grabbitt Looking forward to them, thank you!

  • @VascoCC95
    @VascoCC95 4 ปีที่แล้ว

    Easier than the new image input is to just use an RGB input with the desired color

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว

      nice idea :)

  • @nitinsharmax129
    @nitinsharmax129 5 ปีที่แล้ว

    alpha over would work too i guess?

  • @talat2k4
    @talat2k4 4 ปีที่แล้ว +1

    You can add a background color without using composition or other software.
    Check this: th-cam.com/video/S1gsqfbHMEU/w-d-xo.html

  • @journey2970
    @journey2970 3 ปีที่แล้ว

    when I render it it has no background in it

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว +1

      Look up hdri.

  • @rufuscoppertop330
    @rufuscoppertop330 4 ปีที่แล้ว +2

    I've found the series great up until here. When I try to render, I get absolute garbage. Either it's waaaay too bright in Eevee or it looks like a crayon drawing in Cycles. I have no idea what I'm doing wrong.

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว

      Check hidden objects

  • @bnz_mtvx
    @bnz_mtvx 5 ปีที่แล้ว

    How to fix this. when I export to .fbx file why the transparency is gone. ? other materials doesn't display right.

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว +1

      you cant export the materials you need to recreate them in the programme you export them to

    • @bnz_mtvx
      @bnz_mtvx 5 ปีที่แล้ว

      Thanks Grant.. You help a lot of begginers like me. Please do some tutorial exporting 3d files with materials and uploading to other website like sketchfab. 😊

    • @bnz_mtvx
      @bnz_mtvx 5 ปีที่แล้ว

      @@grabbitt Thanks Grant.. You help a lot of begginers like me. Please do some tutorial exporting 3d files with materials and uploading to other website like sketchfab. 😊

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว +1

      @@bnz_mtvx i'll try and include that eventually

  • @Yahyabutnot
    @Yahyabutnot 2 ปีที่แล้ว

    .
    how can i do it in cycles

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว

      exactly the same

    • @Yahyabutnot
      @Yahyabutnot 2 ปีที่แล้ว

      @@grabbitt well I did the same but it didn't work
      Thanks anyway
      I will look it up

  • @Ms10429
    @Ms10429 4 ปีที่แล้ว

    i followed everything in the compositor and its still blank doesn't show the color background

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว

      Not sure with this

    • @myselfayush007
      @myselfayush007 4 ปีที่แล้ว

      I think you missed the 4:19 step

  • @LoldemortII
    @LoldemortII 4 ปีที่แล้ว +1

    Well... the background thing in Blender crashed it :D I guess I will edit it in^^

  • @warlord76i
    @warlord76i 5 ปีที่แล้ว

    Strange...i had to put between the image and the mix node a scale node otherwise my background image was only half of the render despite that i choose the right size for the background.

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      strange??

    • @warlord76i
      @warlord76i 5 ปีที่แล้ว

      @@grabbitt yapp :-) or weird

  • @FatPirateCat
    @FatPirateCat 4 ปีที่แล้ว

    It seems like my water is more of a blurry mess, yours looks clearer on the sides while the top is more reflective. Up until last episode mine looked like yours, was there any changes between last video and this one? Here is a picture of what mine looks like at the start of this video. i.imgur.com/GNy3jFs.png

    • @matthewkurtz4615
      @matthewkurtz4615 4 ปีที่แล้ว

      adjust the strength of the hdri background in the world tab

  • @melkerholmgren4875
    @melkerholmgren4875 5 ปีที่แล้ว +2

    comment

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      comment back

    • @melkerholmgren4875
      @melkerholmgren4875 5 ปีที่แล้ว

      @@grabbitt reply

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      @@melkerholmgren4875 replying back :)

    • @melkerholmgren4875
      @melkerholmgren4875 5 ปีที่แล้ว

      @@grabbitt a reply to a reply should be called a comment but it's still called a reply

  • @JohnLarryGroff
    @JohnLarryGroff 5 ปีที่แล้ว

    Great tips thank you. I just watched another video that explained how to do this yet another way to work around the limitations of just turning on the transparency in the film settings ( so you can have a solid color background of your choosing while still working on your scene not sure if it helps with rendering like your suggestions though ( it involves using a mix shader and but still get the lighting from the hdri while using eevee.) here is the link... th-cam.com/video/5pAuwNSlwrk/w-d-xo.html

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      Yes that is another sensible way :)

    • @DouglasStory1
      @DouglasStory1 4 ปีที่แล้ว

      Larry, thank you! This worked like a champ (once I figured out that when he said "press shiffey" he meant, "press Shift-A.") Now I'm able to make a fun movie with the pretty blue background built in. Yay.

  • @petrkratochvil6751
    @petrkratochvil6751 4 ปีที่แล้ว

    i have a bad quality when im start to render :/
    Or just worse than you:/