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map tab shows "completing the atlas" info better than the atlas itself
holding alt shows it even better
That's not on accident. It's still there if you're a free player but it's easier to get the info if you spent money. I think this is the best kind of "pay to win" in games where a payer has an advantage but the free player has the same thing but a bit worse.
I can see GGG putting the T0 div cards as a T17 exclusive drop
Finally. Burial Chambers boss is the worst...
Soul eater and detonate dead 💀
Enter Core boss instead
tell me you lack single target without telling me you lack single target 😂
@@G33KST4Rshe's super rippy too. Unless they change DD this league burial chambers is the worst boss on the atlas IMO
@@xXVintersorgXx She can only DD corpses and only gains souleater buffs from the minions you kill. If you just attack her she's one of the weakest bosses in the game.
T17s should exist on The Atlas, at the top and unconnected.
Fr ?
If there's no space left at the top, then just put them on the side next to favourite map slots.
Maybe one in each corner?
To indicate at least indicate which set of maps drops which t17
It should be connected tho, why not?
@@Logined85 why would it? The atlas connected maps are more a sign of “required” maps to complete.
This could mean that we’ll be able to modify which cards are in which maps. A feature like that would justify this UI.
I mean, divination scarabs already do that, the favorite maps one
@@eldoctorosoin the 3.24 qna, mark did mention wanting to add an orb that switches the card drops between 2 maps. Maybe it won't be added this league, but this certainly seems like a step towards implementing it.
@@Zdog696If they add it, I guess it will be rarer than a div at the very least
@@daedalus6433 oh for sure.
this is cool I like the simplification and clarity without having to look it up
Really nice to have this considering there are so many cards you would never see without running 100/1000s of 1 map unless ur running max quant and MF.
I think critting bleeding enemies will generate Rage and give increased chance to bleed. Both weapons yesterday and today hint at chance to bleed is increased by crit. Both weapons Kongor's and Lioneye's have "Hits can't be Evaded" and Kongor's also has the line "Your Critical Strikes do not deal extra Damage" suggesting that you should scale crit chance and accuracy but not multipliers. Kongor's last line is "You gain Onslaught for 4 seconds on Critical Strike" Onslaught is quite similar to Rage perhaps hinting at that you will generate more rage while critting a bleeding enemy. And then lose it all at once when you're not critting something that bleeds as we saw in the Simulacrum clip. In the Map Device clip the character has a Fleshripper that has 50% crit chance.
"your critical strikes deal no extra damage" doesn't block DoT multi from crits or Perfect Agony, it's why Ungil's Harmony is a default starter choice on poison assassins. Given Perfect Agony already exists, it seems more likely you'd get at least some crit multi just because it's lying around near the crit chance nodes.
I'm not sure what you mean, are you saying that ANY time you critically strike a bleeding enemy you will just gain rage by default? I can't imagine that would be the case but I could see it getting worked into an ascendancy or a unique or something
@@kylebusc3624 Yes I'm sure there will be some variations and talents that change the behavior of rage generation. But I think it's while critting because they keep gearing the characters with crit chance and leaving other crit related items as drops in the clips. Unless they changed the Diamond flask adding a bleed chance or additional rage mod but that would be too lazy I feel for GGG so it has to be under some other condition, GGG loves their conditions.
this videos are amazing, every day consistently after work i can sit down and check what is new in 3.25 and your insights are always interesting and worth noting while pushing these changes into life
thanks mate!
No Loyalty in Grotto, no Chaotic Disposition in Poorjoy's... are we looking at a purge of small currency cards? If so, I'll miss the doggo. And Castle Ruins for Memory of Survivor's Guilt, though that may have just been a personal meme.
Could also be the case that small currency cards get shifted to pure rng while only those above a certain threshold are linked to maps. I'd probably welcome that, otherwise this info on mouse over is going to get really cluttered.
They already said they are unhappy with how easy it is to get some of the chase unique items like mageblood, etc.
I dont think they would remove these cards but I can imagine them tying those very high value div cards like apothecary to some really awkward places like t17 bosses or something to reduce the supply substantially
they make t17 maps drops 100x loot, add curation scarabs etc then say they are unhappy about mageblood. Problem are t17 maps and scarabs not mageblood itself
Has there been a statement on GGG's contentedness with t0's since 3.24 launch? Last I saw was I think Mark talking about buffing the base drop rate for Mageblood and Headhunter in the pre-release ZiggyD Q&A for 3.24 (clips.twitch.tv/EnchantingCrypticAardvarkKappaRoss-z-NtfHM2tX5cZFT3 ). If anything that says they want them to be more accessible not less.
@@divinityai even before this outlier league they said they would want them to be rarer
Sure this league t17+ scarabs are the leading cause for this huge fiesta when it comes to the situation. Doesn't change that they are unhappy with the overall availability of these chase uniques the past few leagues.
And most of the mageblood/headhunters on the market come from div cards. So it's not that hard to imagine that they will need the acquisition of those div cards in some way
@@divinityai100% dude. Before affliction t0 was in pretty healthy state. The good solution now is just balance rewards between t16&t17 content and limit t0s from exponential droprate scaling.
I love this change. I'm all for having information available in the game vs having to go to the wiki. This also would allow them to more easily add an orb or something that you click on one map, and then another in the atlas window and have their cards swapped either permanently or temporarily. Basically a sextants that solely does this (not randomly)
I'm liking all these changes so far. Pretty excited for this new league for sure. Cheers man
Chase cards gonna be in unique maps, mark my words!
This would make sense but be a huge bummer imo
If the curation scarab is unchanged that would make sense.
I thought the same thing. I feel like most are underutilized/under-ran, aside from just completing the atlas.
Finally, a map that you can farm brothers gift without being cock blocked by brothers stash
brother's edging over...
RIP
In this game. I mean path of exile. U have loot filter. U can hide all u want or downgrade it
@@user-xo8ui1nj9oplaying siamese is better
@@CARRION-ss6enthat is not the point?????
@@CARRION-ss6en You’ve missed my point entirely. When a stash drops, it could’ve been a gift. Meaning no matter what filter sound it makes, it cock blocked you from a gift. Now on burial chambers, when you roll the required rng to get a brother drop, it’s going to be a gift which is HUGE!
I'm assuming drop-anywhere cards will be excluded from those displays but curious about common cards that are currently tied to one or more specific tilesets, like Loyalty or The Journalist. Seems like including those in the display would be too much for some maps, but it would still be nice to know where they are found. Looking forward to getting more info
Just realized, Fiend is on Poorjoy's that Might mean that T0 Unique Divination Cards Might be all Moved to Unique Maps.
O boy people will be pissed. =).
Seems like they will try to make chase items more like chase items after last league's disaster
Way to say you didn't play when synthesis was the league. They had to run a flash back league with syn. Imagine thinking last league was a disaster it literally printed everything.
I'm very sure almost nobody would compare synthesis league with necropolis league.
@@brawndothirstmutilator5863 it was disaster because it printed everything, had worst interface since forever etc.
@@divinityai you didn't have to play that part of the league. Normal players being able to get MB/HH or any other top tir items= disaster Hookay Buddy.
@@brawndothirstmutilator5863its have no logic to have economy where you can earn for mythic and iconic items for 15 mins of grind (HH / kalandra touch).
I might speculate, Doctor and Apothecary might be global drop with way lower rates that can't be targeted anymore (Mirror Rarity, I mean 40%+ MB on Poe ninja in past 2 leagues, aspiring T0 unique my ass), while other cards that would be giving MB and HH will be same as before.
Burial chambers might not be showing the doctor because of the current map tier. It's only a tier 10 in the screenshot.
But if you look at the screenshot it shows the tier requirements for each card to drop. But that's a good point, maybe the card types change when void stones are applied.
@@archetypical1694 👀 oh...
i wonder if all t0 unique will drop from unique maps now makes sense so you can’t blast 100 of the same maps to get cards easily
I do not like how they release info like this without showing where Doctor is now dropping. It makes it seem like they might remove it, or put it somewhere stupid like unique maps or t17s. Just show it so hype can build and not uncertainty.
I really hope they just moved the Doctor, because i dont see people farming towers just to get a HH so it would increase the price a bit possibly
I guess this change lets them shuffle div cards locations more often. I wish they would let us hold alt over maps/in stash, inventory and kirac missions and get this information too with ability to toggle it on and off.
Or it's now behind T16 tag and you see it only after having all voidstones
Maybe Headhunter card moved to a global drop rather than burial chambers specific
I think they'll make 4 div cards per map to fit UI so that means div scarabs also nerfed
Nah, there's plenty non-map-specific div cards. And it means that scarab that gives you div cards from favourite maps gonna be 10+div again
I have a feeling that Doctor, Apothecary and some other T0 cards will drop in any map, but with alot lower rate
I can't say how much I love seeing some quality of life info added into the game. Its so frustrating when they change things and then I question if the wiki is accurate due to changes or not. Having it in game should really help a lot.
10 years later.....
@@brawndothirstmutilator5863 yea you are not wrong. I have been complaining for a long time about how little transparency of information there is within the game. Still though, glad to see some change on this front.
Chris Wilson must be locked in a Orathian prison, no more doctor in Burial Chambers? 😭
didn't they say they were gonna be making some of the more sought after items uber exclusive at one point?
i think moving this feature to the divination cards themselves to show "where does THIS card drop" would be better.
Especially considering that many cards can only drop from specific enemy, or specific variant of that specific enemy (i'm looking at you Vaal Architects)
the cards were a bit hard to read with the video in video.
But keep it up!
Probably the big div cards are in unique maps now? the fiend was in shrine map before...
They want to nerf the current strategy for t17 and scarab of curation
Watch them making t0 unique item cards drop exclusively in unique maps 😅
I hope the S-tier cards aren't hidden from the map view - that would be confusing. But I could see GGG wanting to implement such a thing for the discovery aspect.
Kind of huge. I hope they add new cards for target farming cool stuff though. I think having a deterministic way to chase legendary items specifically could be really nice. Obviously, not every unique should drop this way, but I think some should be more deterministic.
GGG doesnt make div cards. All of them are made by people that still have submissions for div cards for way back in the day when they were part of the supporter packs. GGG decides the stack size, drop location and rarity. none of the cards are made by them
Sad you didn't hold up 11 fingers :(
Ah, reminded me of Bex, and how I kinda miss her still..
yeah Bex was awesome
doctor : cells
apo : core
Thank you for your consistancy!!!!!
And one more question: Can we have information about the source of the card inside the divination card stasch tab (so does this card come from the global pool, map, map boss, stongbox, etc.)? I know that this one would require reveal of all of the cards in the stasch tab but this would be a good QoL if we can look for all of them and filter out what we need and know the source.
Maybe mageblood, hh cards are in core drops and only specific cards are map dependent drops?
I hope fortunate remain unchanged that my main endgame div farm
Love this map UI change, choosing maps for target farming got more accessible and fun.
I didn't really want to play this league but the teasers are pretty cool so far. Maybe i will
What if divination cards now rotate, and that necessitated this UI?
Wow. I freaking hate having a wiki open just to play... Wait. I guess I just shouldn't play PoE then if that's the case... Anyway, it's awesome that I don't have to check the (possibly outdated / incorrect) wiki for divination cards, if I ever wanted to farm them... which I didn't. But maybe now I will?
make sure you are using poewiki and not fandom
also I kinda like wiki games so my opinion might be in the minority
I wonder which will be the next Best divi card farming map....
Burial Chambers - The Doctor.....is not IN!
Another great wrap up, cheers.
Soild ideas for the UI
Maybe its because Burial Chambers is not in the map pool rotation this time and the doctor has been moved to some other map for the timebeing.
But the issue with that is why make the atlas show the map thats not in rotation. So maybe its permanently shifted.
It'll be a permanent shift - Burial is T5 in 3.24, so the T10 is based on 3.25 for sure.
Doctor's in a few other locations in 3.24 anyway
no 11th finger sadge
My guess about the Div cards being gome from their classic maps: they are making it so that when they generate the atlas layout per league they also assign cards to maps on a "per tileset" basis. Once cards have been assigned to a map, they cannot be reassigned to another one (or something along those lines).
They obviously have noticed that most people settle on a handful of maps instead of poking around the atlas every league. This makes maps less homogenous. I like this
Poe classic, when?
Come on ,....people gotta stop complaining over the slightest things that might anoy them when playing.
Cards showing for 0.1 (or less) sec while you hover over map icon when moving mouse does NOT matter at all. And why would you need it to not show if you on purpes hover over a node ? There is no reason for being able to hide it.
I VERY rarely hover over my map icon , and when i fnially do it is because i seek infomation, not trying to hide it ! :P
Grab yourself a beer!!
The Doctor card drops in Abomination. My initial impression is they will move all of the big ticket div cards (there are not that many) to t17s and make them drop exclusively there. It might be a solution that also hints at curation scarab staying in the game unchanged. We will see I hope I am wrong on this cause I don't like this "solution" at all.
I could see this being done with T0s and mirror shard cards.
As for curation scarabs - div scarabs as a class should go. Every time they get more accessible, there's sweeping compensatory nerfs to div card drop rates. Div scarabs can't be balanced and should just disappear.
3:03 ❤
It could be fun if they would change div cards farming from specific map into system where cards are random for each day, and you have 4 of chosen signed to each map. So each day you could play different maps for the same drop rather than spaming same map for half of the league. It will also benefit certain strategies that are mostly connected to certain map like simu splinter farming, or legion farming to ocasionaly get nice drop during the league. Its just a teory from my, but as we see missing doctor and brothers location change i would expect something like this.
Yeah I could get behind div cards changing daily or hourly if it was announced. At least as an experiment - it might be worse than the status quo but it would be worth trying out.
This is the idea im getting right now. I hope they are trying to do something like it. I want to play my favourite map while getting jackpot drops.
This system could also fix issue with div scarab, as div cards could be limited to 4 per map for a certain time, and not always there will be posible to pick all good cards via favourite maps. While this would not affect as much other strategies or casuals.
good QoL, too low bitrate
HUGE for SSF, I LOVE THIS CHANGE! 🎉 can finally target farm specific div cards in SSF
Praying for MF nerfs
Also I HATE party MF...
my characters never survive to maps, if this information is from holding down a button, can I get the same functionality on campaign areas.
you almost never will get div cards in campaign areas as you have no atlas to boost drops, no map quant, no scarabs... play std if you never reach maps.
Never reach maps??!!! Bro.....wtf lmao
but softcore isn't fun tho
@@redrum3ryeah i am sure never reaching endgame is more fun L
I mean u do u as long as u enjoying urself its all that matters
Is the doctor gone cause its a boss drop?
Would be interesting if Doctor was drop disabled from maps and could only be collected from Patient/Nurse and stacked decks
or possibly shoved into unjuiceable content (unique maps, bosses) or something like that. I guess we'll see.
That's beyond dumb both ideas how about randomise all cards just play the game. People over here trying to make the game a job.
I hate this div card tier map change...
Thank god.I would very much prefered all meta cards are gone, or even better: all div cards are gone for trade leagues.
why make trade more RNG heavy? SSF is where people go to opt into harsher RNG
🍺
T0 divs will be t17 maps
More pressure to t17 supply and increasing value of them for both bosskillers and mappers not sounds balanced.
finally no headhunter worth only10 divs. good that they got rid of the doctor!
😂😂 we don't need doctors from bc anyway .. 😅
Apothecary will be the biggest one
irrelevant, u never gonna get 1 if not magic find with mirror items and spending 10divs pero map
and not tier S cards, are ALL sh*t
That's an exaggeration, Johnny Casual can compile a set of The Fortunate in two play sessions, and if he gets a bit better, he can compile two sets per session (or find one Brother's Gift or Seven Years Bad Luck in most but not all sessions).
But as long as div scarabs and back to basics exist, rare cards have to be crazily rare or else the items they gate become worthless - witness HH this league. Hopefully GGG gut those scarabs and B2B.
Imo they should remove all div cards for mageblood and headhunter. Make them real chase uniques again, not builds 95% of builds use.
moo
Div cards are such a poorly done mechanic
Needs to be ALT pressing...
Regardless, div cards are too available and grant everything, it's boring? Everyone can farm everything everywhere, stupid game design
Don't play the game then. You don't have to pick up the cards and you don't have to buy them either. Stupid game design BTW
@@brawndothirstmutilator5863dude chill
@@brawndothirstmutilator5863 There was a time where chase uniques were valuable and hard to obtain. That time was PoE at it's best. That time is over, and it sucks to see loot showering everywhere; and Headhunter being worth 25 divines one week into the league...
too available? It's literally because they added t17 and bunch of scarabs dropping stacks of doctors and apothecaries. Go play ruthless if you want, it's literally mod where you don't have div cards and everything is harder to obtain.
Wtf are you talking Bout? Ive played 10k+ hours and dropped 1 mageblood and 1 Headhunter...I ran 2k Crimson Temple maps last league and didnt drop a single Apothecary...@@kokorochin01