I have made a couple of lego solenoid engines. I went from a handmade distributor made from a lego wheel hub to using a proximity sensors that powered the solenoids. I strongly advise to resist from using any kind of mechanical switches here. in your case the lose wires have a light magnetic attraction to the spring when electrified and are magnetically sticking to it in your switch box which is causing your disconnect problems here. Also the spark/back emf that will come out the solenoids will cause additional of problems too. Thats the reason why I insist on not using mechanical switches for such a device cause your in effect creating a spark gap. If you want to make a solenoid engine with a good power stroke it will need to be switchless in design.
hello! happy to see you again! an ambitious idea: maybe the stationary engine could drive a conveyer belt crane, the gearbox could be a distribution gearbox to drive the rotation, elevation and conveyer belt of the crane... regardless of what you make, i am looking forward to your future content! the games look very promising! groetjes vanuit België ;-)
Very cool! Your videos are always inspiring to get up and build something, I’ve actually had my go at some water engines and stuff like that. Great to see a new video!
Maybe a reed switch and a magnet on the flywheel would work more reliably. Then again, I'm not sure if the magnetic field of solenoids will mess up the reed switch.
That would work, though the switch would only be on for a very short moment. You do want to power the solenoid for most of the stroke, to get the most power.
Switches do not like solenoids because of the high voltage backwards electromotive force that happens when the switch turns off...Its exactly how a coil works in an automobile. You are getting a high voltage spike in reverse everytime the switch turns off. I install a flyback diode in parallel with my solenoids and they run a lot smoother and the switch doesnt get putted or burnt....you might google flyback diode and you'll see what im talking about. This is a really cool build...would love to see you refine it.👍
I do still have some footage of a failed water engine design, but I need to come up with something more for an actual quality video :) Once I got some cool ideas build there definitely will be a new one!
I have made a couple of lego solenoid engines. I went from a handmade distributor made from a lego wheel hub to using a proximity sensors that powered the solenoids. I strongly advise to resist from using any kind of mechanical switches here. in your case the lose wires have a light magnetic attraction to the spring when electrified and are magnetically sticking to it in your switch box which is causing your disconnect problems here. Also the spark/back emf that will come out the solenoids will cause additional of problems too. Thats the reason why I insist on not using mechanical switches for such a device cause your in effect creating a spark gap. If you want to make a solenoid engine with a good power stroke it will need to be switchless in design.
Sure, a sensor + MOSFET will do the job, but what's the fun in that? haha :D
You are definitely right, but I enjoy the mechanical stuff too much :)
2:08 OWO... 😹
nice to see you back
Hiiiii :)
Nice to see you back man!!
Happy to be back :)
hello! happy to see you again!
an ambitious idea: maybe the stationary engine could drive a conveyer belt crane, the gearbox could be a distribution gearbox to drive the rotation, elevation and conveyer belt of the crane...
regardless of what you make, i am looking forward to your future content! the games look very promising!
groetjes vanuit België ;-)
I have made a crane before, but not the way you described it. May definitely be a neat idea :) thanks
Very cool! Your videos are always inspiring to get up and build something, I’ve actually had my go at some water engines and stuff like that. Great to see a new video!
Awesome to hear, got more coming!
neat
excited for the next part
Maybe a reed switch and a magnet on the flywheel would work more reliably. Then again, I'm not sure if the magnetic field of solenoids will mess up the reed switch.
That would work, though the switch would only be on for a very short moment. You do want to power the solenoid for most of the stroke, to get the most power.
Switches do not like solenoids because of the high voltage backwards electromotive force that happens when the switch turns off...Its exactly how a coil works in an automobile. You are getting a high voltage spike in reverse everytime the switch turns off.
I install a flyback diode in parallel with my solenoids and they run a lot smoother and the switch doesnt get putted or burnt....you might google flyback diode and you'll see what im talking about.
This is a really cool build...would love to see you refine it.👍
oh yeah, forgot about flyback diodes. Been too long. I should definitely put those on. Thanks :)
can we expect more water engine episodes in the future? i really liked that series!
I do still have some footage of a failed water engine design, but I need to come up with something more for an actual quality video :)
Once I got some cool ideas build there definitely will be a new one!
Bro just magically came back
Must be those newfangled Crawly Wizards!
Can you please upload more of these short series as you did 2 years ago?
Working on it :) Almost ready to edit the next video!