These Overclocks Are Worse Than Nothing

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  • เผยแพร่เมื่อ 8 มิ.ย. 2024
  • No, Bullet Hell does not belong on this list. Also I show Facemelter reduces charge shot ammo use. That's not correct - it instead increases your damage per particle by 4, which is approximately just as useful. At 2:47 I say turret whip is almost never limited by turret ammo - it should be the other way around. Turret ammo is almost always the limiting factor, not warthog ammo.
    I'm not sure why my voice sounded so fucked up in this video - it's really throaty, partially froglike, and deeper than usual? Whatever, just glad to be making videos again. I also have put in manual subtitles, for anybody who can't understand or hear my voice in this video. Hopefully the music isn't too loud this time around :). As always, all footage is played on or above Hazard 6x2.
    Also, I'm going to stop liking every comment - it really hurts me when I feel obligated to like something I utterly disagree with. Know that I still will be reading every single one though!
    0:00 Introduction
    0:43 MICRO FLECHETTES
    1:42 MINI SHELLS
    3:13 HEAT PIPE
    3:39 OVERCHARGER
    4:36 FLOW RATE EXPANSION
    6:00 TUNED COOLER
    6:58 FACEMELTER
    8:35 GOO BOMBER SPECIAL
    10:50 FAT BOY
    12:15 OVERTUNED PARTICLE ACCELERATOR
    13:50 HIPSTER
    17:52 BODKIN BOLTS
  • เกม

ความคิดเห็น • 887

  • @pvewaste
    @pvewaste  10 หลายเดือนก่อน +270

    Juicy comments section for this one! I'll address some of the criticism I've seen in the comments - I published this video knowing full well the type of flak, players, and comments I'd attract, though I am slightly disappointed one of the top comments is as... vitrolic and dismissive as it is. I do super appreciate those of you taking your time to consider my opinions, how and why they might clash with yours, and leaving thoughtful and respectful comments on why you like these overclocks or why they're still fun despite perhaps being weaker than other options. That being said, I still stand by the relevancy of my content and especially its accuracy, and I'll address some common criticisms here.
    1. Everything works on Hazard 5
    Why does this matter in the slightest? I (and I presume many of you) could beat it with no overclocks (or mods, for that matter), and have. Assuming that everybody can and because of that build optimization shouldn't matter, however, is elitist and just, if not more, out of touch than whatever Lx2EX_b09 custom difficulty build recommendation is. My content is not aimed towards Haz 5 vets who spent 500 hours sleepwalking through the difficulty with meme loadouts, it's aimed towards people who are trying to play on difficulties they struggle on. If you can clear every enemy on the map with Overtuned Particle Accelerator on scout in Haz 5 then good for you! However, not everybody can do that on every difficulty (regardless of whether it's Haz 4 or Haz 6x2), and assuming I'm trying to give advice towards people who can wipe the map with objectively mediocre grunt clear on the class with the objectively worst grunt clear is completely misguided. For the player that's playing a difficulty they struggle on, ostensibly you would not be able to kill every threatening enemy like that, and if you can't kill all the enemies then you should be trying to kill the most threatening ones, which OPA does not accomplish (nor does Hipster). I try to make content that helps people win more, and pretending that all build options are equal and that none are bad does not do that.
    2. Your opinion is invalid because you play 6x2
    Okay, cool. I don't see how this is particularly relevant, since you should refute the points in the video and not my qualities as an individual, but we'll briefly talk about 6x2 balance in relation to vanilla hazards. Let me make it clear first, though - I was once a very good (I'd like to think) Hazard 5 player. I held most of these opinions then. I have talked to many very good Haz 5 players who share many of these opinions. Hazard 6x2 is not a difficulty where ammo economy doesn't matter at all. It's not a difficulty where AOE weapons dominate heavily. It's not easier, and if you think that you've never played a lick of 6x2 in your life. If this were true, as some of you claim, why would I rate Fat Boy so low? It has all the qualities - it's extremely ammo hungry in exchange for huge AOE dense clear. It's still not good. My reason for rating the cryo OCs badly is also because of bad ammo efficiency. If anything, 6x2 puts more of a burden on single target weapons - doubled single targets take approximately double the single target damage output to take care of, while AOE weapons are... AOE, and scale with enemy density. What 6x2 does make worse than vanilla is generalist weapons - typically, each class will hyperspecialize a lot more, since having a bunch of specialists is usually better than having a bunch of generalists, but even that's not really a strict rule of thumb. Ammo economy... is kind of more forgiving...ish? but only after you've gotten your footing? Nitra starves are very common in the beginning of nonlinear mission types, and double bugs, surprise surprise, consume more ammo. There's also more enemies than in vanilla, so if anything overclocks like Mini Shells get more use than they would otherwise - I've genuinely never run out of ammo with Mini Shells in vanilla, but I can't say the same for modded. We post 6x2 EDDs with 60 nitra, and you can often see that even in typical gamplay, at least in 6x2, we don't actually call many more resupps than typical Haz 5 games, as you tend to be significantly more ammo efficient when you only shoot the enemies relevant to you - just tonight, I played a 6x2 refinery with 2 greenbeards where we called in 4 resupplies and had 300 nitra left in the bank. Watch my scout solo speedrun for more info. All things considered there is exactly one overclock on this list which is negatively impacted by these: Hipster. OPA is not a generalist. It specializes into CQB grunt killing and is absolutely terrible at it. Hipster, as I said, might not belong on this list. But that takes us to our next point.
    3. Background footage (and other videos) show X
    *Sure, but refute the actual content of the video, not its filler background*. I've heard a lot of talk about Hipster and its functions as a "generalist". Please tell me how it's productive to "generalize" into being realistically worse at killing grunts and HVTs in exchange for more LST DPS. Genuinely - I want real discourse instead of mud-slinging. Show me sandbox tests where you kill swarms faster and more ammo efficiently with OPA compared to base Drak (which is also bad, fight me) and then show me gameplay clips where OPA's extra DPS is worth the HUGE hit in accuracy. Also, the parts of the video that aren't those two overclocks exist! Explain to me how facemelter forcing you into flamethrower's worst playstyle for any sort of overclock benefit is beneficial. Explain to me how the stream is actually a huuuuge part of cryo and why that makes Tuned Cooler really good, actually. Explain to me why the burst freeze playstyle of FRE provides unique benefits, and so on. Don't call the video bad, my opinions irrelevant, completely fail to address the actual content of the video, and then move on.

    • @kismet4918
      @kismet4918 10 หลายเดือนก่อน +33

      Took the words right out of my mouth. I was ready to rant under all these garbage takes; I think now I’ve realized that some people just believe what they want to believe in face of all the facts. Like, OPA is bad, and he said exactly why, if you can’t buy that then idk what to say.
      Good on you for not losing your mind; I would be pretty upset if half of my comment section was a bunch of know-it-alls.

    • @isiffrin
      @isiffrin 10 หลายเดือนก่อน +4

      when you mean 2 greenbeards are you talking about new players or just players new to the 6x2 difficulty?

    • @bullet3417
      @bullet3417 10 หลายเดือนก่อน +4

      @@kismet4918 well that always happens when you criticize something that many people enjoy

    • @Terravisor
      @Terravisor 10 หลายเดือนก่อน +36

      This game appeals mostly to casual gamers, and those kinds of players tend to be sensitive to criticism on how they play. Most aren't giving any critical thought, just giving an emotional response. Not worth engaging in discussion with.

    • @D4nK0d2
      @D4nK0d2 10 หลายเดือนก่อน +32

      Can i give an opinion as a dude who has no business being here?
      Im a "low level player" (100 something) and i play on console, i didnt bother plugging mouse and keyboard until very recently and play with controller 80% of the time, so i stick to haz 4 in general and have more fun that way, seeing higher dificulteis only on dives. I dont think i could pull off the stuff in this footage even with a mouse, not in my dreams could i do it on a dualshock.
      I would bet a lot of people play on vanilla difficulties, not even maxing it, I've seen 3 red stars players on lower difficulties plenty.
      I've seen this type of discussion in a lot of PVE games over the years and i respect the high level tryhards - its a lie, i hate yall most of the time and your damn meta talk! - i respect your skill tho, i would probably just be stressed out in the situation of the footage of this video, not even enjoying it.
      I think extremely skilled players, tryhards, almost pro player at this shit dudes, and people of the kind could be greatly benefited and benefit the community of their games by openly saying they are so, and so its the content they make.
      Understand that you're the 10 or 1% and maybe rebrand this shit, " These Overclocks Are Worse Than Nothing *for high level play* ", " These Overclocks Are Worse Than Nothing *on 6x2 modded dificulties* "
      If you make statements that shit should be avoided but dont specify this dont apply to casuals (on a game with a super casual player base like most are) you shouldn't be surprised that casuals will be up in arms or rubbed the wrong way.
      I'm glad that people that play your way have this space, and voice and i admire your skill. Rock and stone and all that.

  • @Gasmaskmax
    @Gasmaskmax 10 หลายเดือนก่อน +1242

    I do not personally agree with a couple of the statements made in this TH-cam video and am therefor now extremely angry. You will be hearing from my lawyers about this.

    • @hah-vj7hc
      @hah-vj7hc 6 หลายเดือนก่อน +6

      I can't give you the 667th like out of religious reasons. .So take this instead

    • @re1_m4
      @re1_m4 5 หลายเดือนก่อน +3

      ah me too

    • @timcal2136
      @timcal2136 4 หลายเดือนก่อน

      @@hah-vj7hchuh?

  • @esbernhawkins5912
    @esbernhawkins5912 10 หลายเดือนก่อน +726

    Some of these OCs were definitely made as a "dumb fun over raw power" sort of option, and are likely popular for that reason. Given the ammo count, I pretty much figured that Fat Boy is probably terrible in comparison to other builds even before I started using it... but dear lord am I happy that the devs added a "fuck everything in that general location" gun for chill games. Same for Facemelter, playing a sort of trap-setting playstyle with Sticky Flames seems to be the best use for the CRISPR as a whole... but sometimes I just want to unga-bunga melt bug faces off for that T5b 50%-chance of a dopamine hit. It's not surprising that weaker yet flashier OCs are popular when pretty much any crazy thing can work on vanilla Hazards if you're good enough.
    Also... ngl, it's kind of nice to hear somebody not sing Hipster's praises for once. Don't get me wrong, I LOVE it on Elimination/Sabotage, I swap between it and SCC depending on my mood. But when people tell you to 3-tap grunts instead of using something like Active Stability System to buff your BUILT-IN grunt one-shot tool for a blowthrough build? It drives me up a goddamn wall, it's like people have never charged a focus shot in their life.

    • @bilge677
      @bilge677 10 หลายเดือนก่อน +73

      you only truly realize how satisfying fat boy can be when you're doing a point defense objective such as drop pod fixing on salvage missions, and all the bugs start coming out of a small opening on the wall. Seeing that with fat boy equipped gives me joy before i even commit war crimes.

    • @SuperiorPosterior
      @SuperiorPosterior 10 หลายเดือนก่อน +28

      @@bilge677 Very true! Though I'll whole-heartedly admit that, as an Engineer Main, I only pull out the Fat Boi to screw with my roommate, who is a Driller Main. He can C4 the Scout all he wants, but I can fight back.

    • @bulldozer8950
      @bulldozer8950 10 หลายเดือนก่อน +15

      Honestly, hipster shines most on a charge shot build. If you take the focus shot damage bonus, blow through, and the damage upgrade instead of ammo it’s basically just a charge shot build that has more ammo. Still one shots grunts on haz 5 for charge shots, but just has really good total ammo pool. you basically lose out on 7 damage for 48 ammo, which i think is worth it because that 7 extra damage doesn’t put you thorough any meaningful break points really. I understand wanting the ability to move while focus shooting though, but I think hipster (ironicly enough) is still really good and in fact best as a focus shot build.

    • @fishyfungus5026
      @fishyfungus5026 10 หลายเดือนก่อน +4

      Omfg somebody ACTUALLY TALKED ABOUT ACTIVE STABILITY SYSTEM

    • @YOUTUBEMarten
      @YOUTUBEMarten 10 หลายเดือนก่อน +4

      The only reason I run hipster consistently above everything else is because my ass can't hit shots 😅. I see why most like it though, aiming sometimes is just something people can't be bothered with (including me).

  • @kinderx16_38
    @kinderx16_38 10 หลายเดือนก่อน +258

    I love fat boy, and probably use it more than any other OC, but I’ve noticed that anything you kill with fat boy, probably could’ve been killed with 2 incendiary shots from a regular PGL.
    Regular PGL dosent have the really nice sound effect tho

    • @duchoang5410
      @duchoang5410 10 หลายเดือนก่อน +36

      It also doesn’t have the dopamine hit of the huge plume of grunt gibs

    • @WarcrimeDragon
      @WarcrimeDragon 8 หลายเดือนก่อน +35

      See you COULD be more efficient and smart with your resources.... OR-

    • @EricWulfe
      @EricWulfe 6 หลายเดือนก่อน +6

      ​@@WarcrimeDragoni mean, you COULD

    • @dededank7652
      @dededank7652 2 หลายเดือนก่อน +3

      @@EricWulfeBe Oppenheimer

  • @AndrewPeters321
    @AndrewPeters321 10 หลายเดือนก่อน +263

    As a Driller main who really only uses Crispr, the Facemelter critique is fair, but I do think that it’s the most fun of all the Crispr OCs- something about just melting everything in front of you hits different

    • @darkconch5244
      @darkconch5244 10 หลายเดือนก่อน +29

      I think the main problem with face melter is how much you handicap yourself when using it, the flow rate bonus + tank penalty completely destroys the flamethrowers good sustained dps and the range penalty makes taking the tank size upgrade to compensate for your lack of ammo incredibly punishing since you have to be close enough to smell the damn bugs to hit them, I think they should switch the flow rate bonus with a 50% heat bonus and replace either the tank or range penalty with a total ammo nerf so you don’t have basically a burst damage flamethrower

    • @haotatyan
      @haotatyan 10 หลายเดือนก่อน

      Yeah me too

    • @Saurygiel
      @Saurygiel 9 หลายเดือนก่อน +9

      @@darkconch5244 using facemelter actually taught me how to efficiently use all my kit and made me a better player and while that sounds bad it's actually really viable when you do that and it's really fun. mostly just use it for an anti-rivals build though, but im too lazy to change it for regular missions.

    • @snoweh1
      @snoweh1 9 หลายเดือนก่อน +20

      I exclusively play Haz 5 and use Facemelter on Crispr. Works on my machine.

    • @JacobZorio
      @JacobZorio 8 หลายเดือนก่อน +8

      I use Face Melter specifically so I can light stuff on fire almost instantly with little bursts of flame and then temp shock them with the Wave Cooker. I usually let Grunts burn out, and temp shock Slashers and Guards to finish them off. This also works extremely well on large enemies, since you can ignite them quickly and temp shock for huge chunks.

  • @scar656
    @scar656 10 หลายเดือนก่อน +139

    Hipster user here. I tried it after trying several other meta scout primaries (ASS, BoM, etc) and found that 22213 hipster's the one that works for me. It's more of a generalist weapon because to be honest, 90% of the things I shoot with scout are still grunts and trash, simply because those are the enemies that spawn and the enemies that feel safe to shoot. Killing praetorians I use grenades or point blank spam fire anyways.
    When I would use the M1000 normally, I felt like missing focus shots was too punishing and often put me in danger. Furthermore it felt bad to spam M1 at individual grunts or swarmers, the ammo economy of the M1000 simply doesn't support that playstyle unless you are precise with your shots, which I'm frankly not when I'm avoiding swarms.
    I think a better comparison is Hipster vs GK2, and Hipster is almost strictly better. It has better DPS, better total damage, better damage per clip, better penetration, etc. And the GK2 is a great gun that many people prefer over the M1000. Of course you could say the M1000 is just a better gun than the GK2 either way, but for me hipster captures most of the playstyle advantages the GK2 has while sacrificing very little (about 25% damage).

    • @pvewaste
      @pvewaste  10 หลายเดือนก่อน +68

      These are some good points! I strictly disagree with the idea that Hipster is better for grunts though, as outlined in the video. It's probably the build that can be built to most comfortably shoot at every enemy without thinking, but I don't know if that means it's the best generalist. I do think the comparison of Hipster to GK2 is a good one, though and I do agree that GK2 is just worse than M1K lol. AISE is probably a good foil, and I will remind you has more weakpoint DPS and better ranged performance than Hipster.

    • @thenirow5843
      @thenirow5843 10 หลายเดือนก่อน +11

      Hipster DPS is not better than BoM GK2 and sustained DPS is worse than AISE, the ammo efficiency against single targets is also worse. And as stated in the video regular blow through builds are more ammo and time efficient than hipster at clearing hordes. The thing you are sacrificing compared to GK2 is total ammo, single target capability and ease of use. It is still useable and granted maybe more generalist than GK2 but generalist weapons just don't do that well in DRG and remember that there is also the secondary slot which often makes up for the shortcomings of more specialized builds.

    • @elrondxiloscient
      @elrondxiloscient 10 หลายเดือนก่อน +7

      @@pvewaste i use hipster because i often play solo or in a team of two, and so i cant just focus on high value targets. it still may not be the best dps but being able to use it against anything is what sells it for me. that being said, i usually use it with special powder builds so im kinda just muckin about anyway lol. from a meta standpoint, hipster seems to just be worse zukovs but i may be wrong

    • @Cappy_Cat
      @Cappy_Cat 10 หลายเดือนก่อน +3

      ​@@thenirow5843I don't know man, I never seem to run out of ammo with hipster. I know the whole point of it is to spam fire but if you're careful with how you do it you can clear out hvts and any packs of grunts that come after you with ease. Also, the ammo efficiency on beefy targets isn't really as bad as you make it out to be, you still absolutely shred through them with little thought and you are able to keep moving, which is definitely a much harder thing to do with a regular m1000 build when there's a swarm. BOM and AISE may be better at burst or sustained, but it still is a lot easier to use than either of them in places such as solo play, where it's a bit harder to be able to proc BOM and in intense situations you probably don't have the time to line up perfect crit shots the entire time with AISE. Sure they are outright better on paper, but you don't always know how a mission will go. Although really none of this matters because as long as you're good enough you can make anything work in modded content, and if you're playing modded content you're at that skill level to make stuff work.

    • @zeromythosver.
      @zeromythosver. 10 หลายเดือนก่อน +3

      I think the only loadout that makes Hipster even in the same realm of viability in high Haz or Elite Dives is pairing it with Cryo Zhukovs
      The spamfire, the blowthrough, even the high ammo count mean nothing if you’re spending all your time running from swarms trying to bite your ankles instead of actually being able to do important things like gather minerals, play objectives, etc.
      Hipster without a support weapon to make you safer when getting mobbed and/or create space that’ll help you reposition or get a blowthrough lineup angle, is way worse than AI Stability and a good secondary imo

  • @fenrirsrage4609
    @fenrirsrage4609 7 หลายเดือนก่อน +35

    Honestly I just admire how some of these overclocks dont really care for the mindset of people who want to optimize everything or focus on meta or some stuff like that. Sometimes they wanna let you have some fun, experiment. Use your weapons in a way very different from how you used to.
    I have seen some crazy things with the fat boy. Like how it can just utterly destroy Omen or a Caretaker's healthbars. I will also admir having felt Schadenfreude from seeing a swarmer tunnels just absolutely dissolve when they spawn from a well-timed fat boy.
    Overall while you are pretty harsh on some of these overclocks and think they're worse than nothing. I do find myself wanting to try some of them out from time to time just to spice things up.

  • @Frozen_Hope
    @Frozen_Hope 7 หลายเดือนก่อน +15

    Forgot an obvious upside of Hipster: More ammo= more reload ping

    • @scrub_jay
      @scrub_jay 8 วันที่ผ่านมา +1

      Exactly why I take max ammo but not clip size lmao

  • @troller9838
    @troller9838 9 หลายเดือนก่อน +33

    Return to sender used to be really strong, but then the devs nerfed it to death.

  • @UsingGorillaLogic
    @UsingGorillaLogic 10 หลายเดือนก่อน +38

    The only thing I don't get is what IS Nothing At All? I never heard of that overclock.

    • @caramelada6687
      @caramelada6687 10 หลายเดือนก่อน +13

      It's The secret black overclock, it even has no description!

    • @w1q2e3r4t5
      @w1q2e3r4t5 10 หลายเดือนก่อน +5

      @@caramelada6687 Plus side, it's actually auto-equipped whenever you don't have one. People just don't realise.

    • @hah-vj7hc
      @hah-vj7hc 6 หลายเดือนก่อน

      Wait till you find out about it joining missions when they're almost over. It's so OP, my message will auto delete once they find it

  • @simplyyunak3189
    @simplyyunak3189 7 หลายเดือนก่อน +24

    And as always: the overclock does not really matter as long you know what you are doing/having fun. Playing below haz 5 also helps

    • @timcal2136
      @timcal2136 4 หลายเดือนก่อน +5

      For a lot of veteran players, playing below hazard 5 just isnt really worth it though in terms of xp

    • @Summersong2262
      @Summersong2262 3 หลายเดือนก่อน +3

      @@timcal2136 Those same veteran players don't need the XP though, so who cares?

    • @timcal2136
      @timcal2136 3 หลายเดือนก่อน +5

      @@Summersong2262 i didnt mention it in the comment, but a big part of it is also the challenge level. Im only at level 131, but i cant bring myself to play at anything below Haz 4 because it just feels so slow and boring

    • @Summersong2262
      @Summersong2262 3 หลายเดือนก่อน +2

      @@timcal2136 I mostly play at 4 and 5 myself, and as far as I can tell, Haz 4 seems to be the most popular level of play.
      Either way, upping the hazard does next to nothing for XP, at that level most likely you've unlocked everything for every class and all you're doing now is grinding OCs, probably mostly down to cosmetic ones at that.
      Sure, you can play Haz 5 for the challenge, but XP ain't the motive there. Especially if you're finishing faster with lower Haz levels.

    • @bugjams
      @bugjams 3 หลายเดือนก่อน +2

      @@Summersong2262 What does your comment accomplish here? "Overclock doesn't matter if you play at braindead difficulty levels." Okay, cool. Luckily this video can be safely ignored if you're not a Haz 5 player who cares about optimizing their build.
      Also, players can actually play video games for... get this... fun. Not just to make numbers go up. And Haz 5's difficulty... is fun. Hope this helps.

  • @evilmemelord7535
    @evilmemelord7535 9 หลายเดือนก่อน +14

    your game looks sad

  • @OscarGreenworth
    @OscarGreenworth 7 หลายเดือนก่อน +42

    The fact that there is no death animations or ore break is super distracting

    • @dakotahondalock5621
      @dakotahondalock5621 2 หลายเดือนก่อน +7

      it's an fps mod that removes some unnecessary particles and environmental visual effects, it's sort of a requirement in modded difficulties due to the sheer number of bugs and things your pc has to calculate with them enabled

    • @SuperMegaBober
      @SuperMegaBober 14 วันที่ผ่านมา

      @@dakotahondalock5621 not only in modded. i use this one with only ver. modes too because amount of particles on haz 5 (especially on escort) makes my eyes bleed

  • @ahmadasfour6715
    @ahmadasfour6715 5 หลายเดือนก่อน +9

    I got micro fléchettes a bit ago and I was immediately like "yeah I'll stick to lead spray instead"

    • @perz1val
      @perz1val 3 หลายเดือนก่อน +2

      They have the use of switching what is primary and secondary for times you want to make an extremely goofy gunner build with very ammo hungry primary weapon build.

  • @TooFewSecrets
    @TooFewSecrets 10 หลายเดือนก่อน +30

    It's strange just how much better ice storm is than face melter. C'mon devs.

    • @Appletank8
      @Appletank8 3 หลายเดือนก่อน +1

      Cyro does have a way bigger ammo pool, and it does even more damage when cold radiance kicks in.

    • @tadferd4340
      @tadferd4340 3 หลายเดือนก่อน

      Ice Storm is the only time I've had Drillers be a major threat to my health. It's damage is insane.

  • @pizzaman10203
    @pizzaman10203 10 หลายเดือนก่อน +40

    this man is so powerful he makes bugs literally blip from existence

  • @armadis4168
    @armadis4168 9 หลายเดือนก่อน +13

    I think face melter is supposed to be used on grunt bugs to explode them and damage big bugs in a horde

    • @Corium1
      @Corium1 9 หลายเดือนก่อน +9

      I've always used it with the wave emitter's thermal shock. makes taking out bigger enemies surprising simple.

  • @JustGiveMeAName
    @JustGiveMeAName 10 หลายเดือนก่อน +75

    i can taste the sheer hatred for OPA

    • @squeezyjibbs6643
      @squeezyjibbs6643 10 หลายเดือนก่อน +5

      I honestly kinda like it in cryo Zhukovs/Boltshark builds. You just don't have to aim at weakpoints of frozen targets.

    • @Bunga_404
      @Bunga_404 10 หลายเดือนก่อน +2

      What's OPA?

    • @squeezyjibbs6643
      @squeezyjibbs6643 10 หลายเดือนก่อน +9

      @@Bunga_404 Unstable overclock for drak-25 - Overtuned Particle Accelerator - a lot more damage per shot, but more heat per shor, less ammo, and A LOT bigger spread.

  • @connecting1409
    @connecting1409 8 หลายเดือนก่อน +28

    I noticed you never talked about charged shot upgrade on Hipster as opposed to clip size. It may seem counter-intuitive but charged shot hipster is actually really good... It enables oneshotting grunts again, even with blowthrough. I have no idea if you tried it and just didnt mention it, but if you didnt, you definitely should.

    • @tinyturtle1898
      @tinyturtle1898 4 หลายเดือนก่อน +8

      I think some people forget that your allowed to charge shot with hipster. I just use chageshot on Hipster to stun big enemies with the Tier 5a upgrade

    • @Summersong2262
      @Summersong2262 3 หลายเดือนก่อน +14

      He skips a lot of stuff. Totally misses the accuracy and precision advantages with flechettes. He's got a very narrow focus on how upgrades affect the gun.

  • @nickstoneham5629
    @nickstoneham5629 5 หลายเดือนก่อน +7

    As an engineer, I am quite proud how few of our OCs made it on the list. (I did notice Return to Sender didn't have its own chapter in the video, so I nearly missed it at first.) When it comes to Fat Boy, I really get why people love it, and why people don't. Those 3 shots are really limiting, and playing in groups make it hard to coordinate without hurting a teammate, especially if playing with randos with no mic. However, it is extremely cool regardless. Probably the flashiest overclock on the market. I have no doubt in my mind that when I get it, I will have a blast (pun intended) with it for a while.

    • @jakestaheli8532
      @jakestaheli8532 3 หลายเดือนก่อน

      What do you think of the fat boy with all ammo upgrades activated?

  • @Famelhaut
    @Famelhaut 10 หลายเดือนก่อน +156

    Surprised you didn't mention any of Stubby's OC's, but at that point it might be better to just put the entire gun on the list.

    • @_E135_
      @_E135_ 10 หลายเดือนก่อน

      The electric focused upgrades are a trap to convince the populace that its supposed to be a group crowd control weapon, hiding the fact that switching off of em can turn it into a weapon more akin to the raw prateorian and dreadnought slaughtering potential of the BRT7 when you run the balanced overclock that boosts rate of fire.

    • @ericraululyeetusdelyeetus5028
      @ericraululyeetusdelyeetus5028 10 หลายเดือนก่อน +32

      'cept for the turret related OCs if the stubby.
      Those get a niche pass.

    • @zewps9502
      @zewps9502 10 หลายเดือนก่อน +21

      My first and only stubby OC is the turret electric explosion thing and ngl I love the gun just for that. Running double turrets too it makes zoning so easy

    • @LegoGoblin
      @LegoGoblin 10 หลายเดือนก่อน +8

      none of those overclocks are worse than nothing to the gun in my opinion

    • @Bignigdrew
      @Bignigdrew 10 หลายเดือนก่อน

      @@ericraululyeetusdelyeetus5028 EM discharge is actually pretty good if you play around you’re turrets

  • @steambot3000
    @steambot3000 10 หลายเดือนก่อน +10

    I kinda hate how the epc gets turned into a one trick pony with tcf. I mean its good but overshadows everything

    • @spring_nottheseason2484
      @spring_nottheseason2484 6 หลายเดือนก่อน

      and radiance mods make literally all flamethrower/cryo OCs be useful by a factor of "does it interfere with radiance tho??"

    • @danshakuimo
      @danshakuimo 3 หลายเดือนก่อน

      @@spring_nottheseason2484 HOnestly as a driller main I never thought for that until watching this video

    • @bugjams
      @bugjams 3 หลายเดือนก่อน +3

      Honestly based take. TCF was a mistake that never should've existed, and now that it does, if the devs nerf it, they'll just make everyone unhappy.
      The fact it deals set damage is stupid. The biggest change I'd like to see to it is making its damage scale with Charge Shot damage, somehow. Not directly, but somehow. Also, I honestly think the concave blast should be smaller and weaker the shorter the charge shot has traveled. Making it more powerful the longer it travels would severely gimp the close-range TCF spam strategy, which is what makes it so oppressive, while emphasizing its role as... ya know, a gimmicky mining tool.

  • @morgan3392
    @morgan3392 10 หลายเดือนก่อน +44

    14:48 Don't worry, I saw that sick ledge grab.

  • @zunlise2341
    @zunlise2341 10 หลายเดือนก่อน +11

    I run Hipster with a Cryo/Pheromone boltshark, because precision is much less needed for frozen enemies, and because I need to make up the loss of total damage on the build.

  • @virryn
    @virryn 10 หลายเดือนก่อน +21

    clickbait game on point as usual

  • @_E135_
    @_E135_ 10 หลายเดือนก่อน +21

    In my experience, flow rate expansion is actually one of the better overclocks for the cryo cannon, as even with the penalties your overall freezing power versus swarms is relatively unaffected, while making it easier to tap fire to keep up the pressure to freeze bigger targets that normally you can't keep enough sustained pressure to actually freeze em. It's basically Snowball but without the accidental ammo wastage if you have a bad habit to spam reload for the animations like I do. It doesn't even need the extra flow rate.

    • @w1q2e3r4t5
      @w1q2e3r4t5 9 หลายเดือนก่อน +4

      You can cancel the alt firing by swinging your pickaxe. Works well as well if your targets are dead as well, and you're midway through a charge.

  • @NameIsDoc
    @NameIsDoc 10 หลายเดือนก่อน +17

    Goo bomber stinks...except when against an omen. For some reason the globs count as being on all 3 levels at once making for quick omen destruction...also mixing it with heat epc allows you to set up some dps and slow on dreads even if it isn't as fast as anything else.

  • @nathanbarth7628
    @nathanbarth7628 10 หลายเดือนก่อน +95

    You should do an overclock tierlist if youre up for it. Im curious to see what you think.

    • @somedood9989
      @somedood9989 10 หลายเดือนก่อน +2

      Might have to split it up for different classes, that would take forever.

    • @That_Goddamn_Scout
      @That_Goddamn_Scout 10 หลายเดือนก่อน +10

      He already has done it

    • @somedood9989
      @somedood9989 10 หลายเดือนก่อน

      @@That_Goddamn_Scout can you link it? I can't find it.

    • @Diego000793
      @Diego000793 10 หลายเดือนก่อน +1

      @@somedood9989 it's his tier list video. It should be listed as 2 months ago

    • @somedood9989
      @somedood9989 10 หลายเดือนก่อน

      @@Diego000793 the "best builds for each weapon and tier of each weapon" video? Don't think I really count that as a ranking of all the overclocks.

  • @Corium1
    @Corium1 9 หลายเดือนก่อน +8

    i feel like some of these are made better in combo builds. Which isnt really a bad thing.

    • @Corium1
      @Corium1 9 หลายเดือนก่อน

      I will agree with the hipster one. I've switched off if and simply go for bigger clips. It's the damage that does it for on hipster.

  • @WolvericCatkin
    @WolvericCatkin 10 หลายเดือนก่อน +7

    Tbh, when my primary freezing tool is the Wave Cooker, I don't find the low uptime with Flow Rate Expansion a problem against anything but large, single-targets... it means you can put out, short and sharp streams of cryo fuel, to chill the bulk of a swarm, below switching to the Wave Cooker to inflict chained Temp. Shock, and switch back almost immediately to a fully repressurised Cryo Cannon, if your chain breaks...
    As for those single targets: Ok, they can be a pain on their own, but if they're in the middle of a swarm, it doesn't matter that they warm quickly, the insta-freeze from the rest of the targets around them will get them almost immediately, and they'll just become part of the chain...

  • @Chicken-yq4tv
    @Chicken-yq4tv 9 หลายเดือนก่อน +9

    I don't think you seeing the potential of bodkins. With magnetic shafts you can consistently kill 3 grunts or slashers in one bolt and occasionally the arrow will ricochet into a wall giving you extra arrows. Once you hit the damage breakpoint then it's an amazing crowd clearing weapon.

    • @Appletank8
      @Appletank8 4 หลายเดือนก่อน

      One of the criticisms I've run across for the Bodkin is that if you're using the Arrows for damage/crowd clear, the shotgun generally does it much better. Clearing 3 grunts for 20 arrows pales in comparison to something like 10 Grunts for 22 Double Barrel blasts, that can also still do heavy damage to Praets or Guards. It's just not what the Boltshark really excels at. Don't get me wrong it's really fun to use still.

    • @Summersong2262
      @Summersong2262 3 หลายเดือนก่อน

      I mean it's the only way I like to use the Crossbow. It's such a comfy waveclear method, and the basic shots are mediocre otherwise.

    • @Summersong2262
      @Summersong2262 3 หลายเดือนก่อน

      @@Appletank8 Why would you be killing 10 grunts each firing, though? That's not realistic. And Bodkins are flexible in that sense, they don't care about enemy layout.

    • @Appletank8
      @Appletank8 3 หลายเดือนก่อน

      @@Summersong2262 the more clumped Grunts are, the more you can kill in a single blast. IFG or a bit of kiting can make a really big blob that get annihilated with Double Barrel. LazyMaybe's S4 video has a section demonstrating how powerful it is. Again, you can get up to 200 splash damage in a circle in front of you, this is basically a pocket grenade.
      You may not get 10 every single time, but getting 4 or 5 is pretty likely, and that puts it 50% better than Bodkin already.

    • @Appletank8
      @Appletank8 3 หลายเดือนก่อน +1

      @@Summersong2262 If you want to use the Crossbow for wave clear, Fire is way more powerful. Phero + 1 or 2 arrows means a stack of Heat that will burn most of them to death. Cyro does decently well too.

  • @WillowWontYou
    @WillowWontYou 10 หลายเดือนก่อน +6

    The bastion soundtrack was such a throwback

  • @Old_Man_Bernard
    @Old_Man_Bernard 10 หลายเดือนก่อน +7

    Hipster is very fun when I use cryo bolts, it can one tap a frozen grunt, and breakpoints matter a lot less than they would otherwise with cryo in general. I can agree that in modded difficulties it's a lot less useful, but I feel that for base game it can be a very nice pairing for cryo while not sacrificing too much in the process.

  • @bluebuffoon5313
    @bluebuffoon5313 9 หลายเดือนก่อน +3

    Overtuned Particle Accelerator (OPA) is definitely a weird overclock to wrap your head around IMO. I personally really enjoy it, since it helps Scout clear large swarms in case he gets into hot water. Sure you can use cryo grenades or the stun sweeper and take 'em out that way, but you only have so many grenades. Meanwhile, you have a ton of primary ammo to go around. Yes, the accuracy is a big problem, even with the upgrades letting you make it as accurate as possible, but I see 3 possible solutions to this. 1. Use the tier 4 splash damage upgrade, 2. Use the crossbow for your secondary to use for long range combat, or 3. Go all in on close range and use the boomstick with either special powder for more mobility, giving you a very fast hit and run playstyle, or a high damage overclocks you can use your primary till it overheats, then swap to your shotgun and blast them, then by the time you reload your shotgun, your primary should be cooled off by now, especially with the tier 1 cooling upgrade. You can also use the auto reload upgrade for the boomstick. Course ceiling bugs will be a pain, but you'll be a beast up close. Is it the best way to play Scout? No, most likely not. Is it really fun though? Well, at last in my opinion, yes

  • @blakenilsen9852
    @blakenilsen9852 10 หลายเดือนก่อน +9

    Can we get an M1000 build guide? Maybe the best secondary with it? I saw your video saying how good it was and I'm struggling with it since I'm so used to the first primary of scout lol

    • @reimuhakurei2123
      @reimuhakurei2123 10 หลายเดือนก่อน +1

      Idk i use t4 penetration and t5 stun for m1000 helps me handle swarms of grunts like the first primary

    • @pvewaste
      @pvewaste  10 หลายเดือนก่อน +4

      M1000 is in the works but it's a uniquely challenging script to write simply due to how many options there are with the gun and how numbers-heavy its virtues are

  • @borgar_pizza_cat
    @borgar_pizza_cat 2 หลายเดือนก่อน +2

    The reason of Face Melter and Heat Pipe being in such poor state is being nerfed to the ground. I remember good old times when these were a pretty good overclocks.
    Previously, Face Melter had lesser damage bonus, but same RoF buff, but with speed reduction while firing and less ammo.
    And this was a powerful one, pretty comfortable to play with.
    The only bad thing was that Face Melter and Sticky Flames were the only playable options back in the days. and playing around applying DoT or any other overclocks (FSD and CFV) was useless.
    Later, the t2b mod for CRSPR got buffed and placing status effect on bugs became as good, as applying direct damage or ground flames. Also, this change made an indirect buff to FSD, making sniper flamer viable. CFV became pretty great too, adding so much upsides to this OC. But Face Melter got reworked - buffing the dmg bonus, but receiving less range and less tank capacity (less overall damage) as downsides. This rework actually became a huge nerf, crippling this OC and destroying it's former glory. Now Sticky Fuel enjoyers are still having fun, there is a balanced OC squad here and Face Melter struggles. I hope that GSG will rework this gun to make it great again.
    Heat Pipe have been shining as well. The downside for a better charged shot was more heat by regular shots - some kind of reversed Heavy Hitter. This gun could use both TCF and Flying Nightmare with ease. Downside was forgiving to proc TCF with next regular shot though. And that was pretty good as well.
    Then reworks and tweaks came out, merging Hot Bullets with Flying Nightmare, adding new gimmicks. And also GSG nerfed Heat Pipe, adding this heat generation downside, crippling combo with TCF, forcing to use Burning Nightmare instead (and overheating in process). Eh, it's bad. Even Overcharger is better for Burning Nightmare and Energy Rerouting is way better for EPC mining. I see two ways to buff this weapon is changing or weakening existing downside or making a new t5 mod for a better charged shot (while moving regular splash shot elswhere or changing it for a new mod). And maybe this OC will be viable again.

  • @dingding7289
    @dingding7289 10 หลายเดือนก่อน +22

    its nice seeing someone actually just trash on some oc's ya the community will tell u everything can work and its all for ur own fun and it is BUT, when there are people who had their fun and wanna try to get to hard content they need the best of the best and without extensive solo testing they will need to relay on the help of the community which is mostly for fun and everything can work orianted, so its nice to see someone who can give it straight this oc is bad this oc is op, no fun or everything is viable factor in play just pure stats and facts.
    thank you.

  • @Gundolf300
    @Gundolf300 5 หลายเดือนก่อน +1

    Mini shells worth less than nothing? Damn. This one is is glued to my warthog. Probably the best OC for it.

  • @arlwiss5110
    @arlwiss5110 12 วันที่ผ่านมา

    interesting. i struggle a lot with parsing the sheer amount of stats involved in builds in this game and this has helped me make a bit more sense of some of them

  • @spoopyboi1882
    @spoopyboi1882 10 หลายเดือนก่อน +25

    Man some of these comments are insane. Wild to think these are the same people who praise the drg community for how nice it is...
    I'm personally a fan of Face Melter, i find it more enjoyable than the sticky flames playstyle(especially in multiplayer where my teammates just steal kills anyways so efficiency is ruined) but yeah... it really needs a rework. I love the unga bunga face damage of it, but it's got too many downsides to compete with sticky flames right now outside of fun factor. I'm curious if you'd be down to torture yourself with a face melter run though? I personally run 12311. It's worked on haz 5 at least(tho anything does ig)
    Anyways, good video. These comments are insane. Hoping and coping for s5 changes/buffs to these overclocks(i personally wanna see FM, MS, Fat Boy, and MF changed the most)

    • @w1q2e3r4t5
      @w1q2e3r4t5 10 หลายเดือนก่อน +2

      While I'd LOVE a facemelter buff (Maybe a little bigger magazine size?), the devs 100% do NOT balance around modded gameplay at all. So i wouldn't expect one any time soon.
      Also, for the base game at least, diversity in playstyles is important. If everyone just wanted to do the best, you'd see NTP everywhere, which... thank god that doesn't happen. So having a flamethrower that can melt grunts directly is good. And let's be realistic, there's a reason waste's weapon tier list video has sticky flames on its own, it's just not something you're going to compete with, generally.

    • @spoopyboi1882
      @spoopyboi1882 10 หลายเดือนก่อน +2

      @@w1q2e3r4t5 where did i mention anything about modded gameplay? And yes, diversity in playstyle is important, which is exactly why some things need to be buffed and some things need to be nerfed. If everything is balanced better than it currently is, it increases diversity and enjoyability which in turn lengthens the lifespan of the game and playerbase retention/growth. While i know a direct flamer could never compete with sticky flames builds in terms of efficiency, the divide right now is just too wide. Far wider than it should be. Half of your comment doesn't even seem to be responding to mine?

    • @Meloncholiac
      @Meloncholiac 10 หลายเดือนก่อน +6

      I've seen a lot of people complain about toxic comments, so I went through literally every single one. All 427. For some reason I only saw ~4 that were toxic. So literally less than 1% of all comments on a niche video about a niche topic in an even more niche game. There is literally more people talking about toxicity, than there even is.
      So yeah, the drg community IS one of the best. Even if you're toxic, you can still admit that. You can be the world's worst cook and still admire a damn good steak.

    • @pvewaste
      @pvewaste  9 หลายเดือนก่อน +1

      I think we probably have different toxicity tolerance and it's also worth noting that one of the most liked comments on the video (which has since been deleted by the poster) was toxic

  • @LegoGoblin
    @LegoGoblin 10 หลายเดือนก่อน +2

    all is valid criticism, but I will say that mini shells (as my 1st ever overclock) helped me with starting out drg, as I had awful aim it allowed me to miss more. now as i'm nearing 800 hours, I cant really bother to bring it into haz 5

  • @CI45T3K
    @CI45T3K 10 หลายเดือนก่อน +2

    Yo waste is back, love your content, keep up the good work

  • @Raviness.
    @Raviness. 10 หลายเดือนก่อน +4

    I personally like heat pipe overclock for the epc just primarily because i find it useful when im using my fire goo build (disperser sludge pump + heat pipe epc)
    i can shoot a sludge puddle, shoot with the epc, move on. And i can shoot into crowds with that epc built for fire since that t5 mod that gives fire effect to the shots, now is also paired with that one mod from before that makes your shots be able to phase through targets.
    Otherwise i dont rly see a point in using heat pipe either.

    • @TrungNguyen-is6lq
      @TrungNguyen-is6lq 10 หลายเดือนก่อน +2

      If you compare heat pipe with energy rerouting, you'll see that heat pipe has a bunch of worse stats. The only thing being better is charged ammo consumption

    • @Raviness.
      @Raviness. 10 หลายเดือนก่อน +1

      @@TrungNguyen-is6lq stats are unimportant for me on the fire goo build. Ammo consumption is what i care about in it

    • @TrungNguyen-is6lq
      @TrungNguyen-is6lq 10 หลายเดือนก่อน +2

      @@Raviness. To me I'd also care about the versatility of it. The extra ammo offsets the charge shot efficiency by a little bit, and I can deal with a lot more situations

  • @ariamae2034
    @ariamae2034 10 หลายเดือนก่อน +6

    Hey, I’m not nearly as good at the game, but I’m confused why if, as stated, Thin Containment Field is what the Experimental Plasma Charger plays for (something I agree with), why is Heavy Hitter not on the list as well if it (presumably) does not actually increase the TCF pop damage similarly to Overcharger?

    • @elrondxiloscient
      @elrondxiloscient 10 หลายเดือนก่อน

      heavy hitter is a good substitute overclock for people (like me) who can't proc tcf frequently. it provides driller with reasonably consistent long range single target, something he massively lacks, and pairs well with burning nightmare when using sludge pump, providing an incredible DoT option. that being said, tcf is better overall if you know what youre doing

    • @That_Goddamn_Scout
      @That_Goddamn_Scout 10 หลายเดือนก่อน +2

      TCF damage and range are fixed, nothing you do can change it.
      Which is why Persistent Plasma is the best pairing for it, as the penalty doesn't apply to the implosion, and you get bonus damage and slow out of the Plasma field

    • @pvewaste
      @pvewaste  10 หลายเดือนก่อน +8

      Great question! Heavy hitter is actually quite good for single target (and dealing with spitters) if you're running cryo. It's one of those weird cases where the tradeoff is good enough that you're willing to sacrifice the ammo in exchange for the single target. You still take TCF, of course, but you end up with a weapon that actually feels like a weapon that can burst down frozen tanks while still having some TCF if you need it.

  • @thewrong1306
    @thewrong1306 8 หลายเดือนก่อน +5

    ive done the math and tested in sandbox and in combat alot of weapon and overclocks so here the thruth:
    -micro flechette has the most overall dmg and acc but low dps. build it RoF and dmg and its real good.
    -mini shells is really good with RoF and turret whip spam. utilize it as much as you can and its good (you have to get the 2 sentry and ammo upgrade on them)
    -heat pipe is really just the best at mining that's all.
    -i do admit face melter isn't the best statistically. but is the most fun and isn't bad at all. does enough damage just a bit low on ammo. also you AREN'T supposes to use it against tanky enemies.
    -goo bomber special gives more more terrain covering than any other builds so is A GOOD ONE but recommend to have something that can burn the slime to make it worth and do actual dmg. its just weird to use.
    -fat boy. im sorry but it is true. the only good ability of fat boy is the radiation which does only a minor up. it is better to use normal grenades because it does as much of a good job and gives so much more ammo BUT IT DOES NOT SUCK. (the massif area and dmg upgrade can kill massif wave with ease. recommend lure grenades to make use of the radiation more)
    -bodkin bolt is a crowd overclock. so you use the m1000 against big enemies so this is the most confusing overclock that shouldn't be in this video
    all of these tier list\trash overclocks explained videos opinions are always based on the difficulty they play which changes everything. an haz 3 player will have deferent opinion than haz 5 player because haz 5 need more dps than haz 3 is mostly for fun
    R&S

    • @aquamarinerose5405
      @aquamarinerose5405 5 หลายเดือนก่อน

      Admittedly I'm not greybeard enough to discuss the overall balance of the game, BUT... I think there's something weird about it.
      One of the big advantages of Toxic Sludge over the CRISPR is that it's significantly better for single target damage and shutting down high value targets. But then Goo Bomber Special basically gives up on that bonus to instead get better at AoE again?

  • @bada8893
    @bada8893 10 หลายเดือนก่อน +11

    Good to say that your opinions all tune in with mine, I've used all those OC's myself once or more and thought "Uhhhh yeah ill rather take the green one"
    I'd love to see your opinions on gunner's revolver- base weapon and OCs, since it just feels too unforgiving on missed shots/armor shots and trying to control the weapon with reduced recoil/spread upgrades kills its flexibility of builds and general power of the weapon. It just never felt stronger than damage built BRT unless you go VB or MB to give it a whole new gimmick.
    BTW the Hipster background footage was brutal dammm xd

  • @dustscythe7702
    @dustscythe7702 10 หลายเดือนก่อน +9

    M1000 video when?

  • @quinbydahl9907
    @quinbydahl9907 10 หลายเดือนก่อน +7

    How are you able to throw impact axes that fast? Whenever I try it seems like there’s a cooldown between throws.

    • @bullet3417
      @bullet3417 10 หลายเดือนก่อน +8

      You need take out pickaxe to reset cooldowm

    • @doddleee
      @doddleee 10 หลายเดือนก่อน +2

      Hit grenade and laserpointer button and the same time and find a rythm

    • @w1q2e3r4t5
      @w1q2e3r4t5 10 หลายเดือนก่อน +6

      To add to this: if you're joining games, ping WILL impact how quickly you can spam out the impact axes.
      You want to hit grenade, laser pointer or pickaxe (either works), release both, then throw a grenade again once you've let go of both.

    • @brandon952
      @brandon952 10 หลายเดือนก่อน +5

      If you have old man wrists like me you can bind whatever your grenade button is to laser pointer as a secondary binding. It will say it's removing the grenade bind, but it doesn't and it does allow for faster throwing with my low APM hands 👴

  • @zeromythosver.
    @zeromythosver. 10 หลายเดือนก่อน +4

    I remember getting Hipster and loving it when I was relatively new to Scout, eager to get it because of how much YT hyped it up
    I came back for this season and absolutely hated my Hipster loadout and struggled to use it to good effect on Haz 4 and up difficulty content
    I think I organically came to the same understanding of Hipster this video has, but with one big caveat (and it is big)
    I found that it was actually fairly enjoyable but only if I sac my secondary slot for Cryo Minelets Zhukovs in order to alleviate grunt and other swarm pressures
    Doing this coupled with a good kite means I can more ammo efficiently (and without infuriating constant mid-combat reloads) kill grunts, slashers, and guards with Hipster, and the good ammo pool of max ammo minelets Zhukovs lets me just shoot swarmers and jellies with them
    It’s nowhere near as good as a Stability System or Minimal Clips focus shot build + any good Boomstick or Zhukovs setup, but it does work which is more than could be said for Hipster without secondary support

  • @cyan2982
    @cyan2982 10 หลายเดือนก่อน +1

    Now we need to see the best and underrated ones good video ❤

  • @w1q2e3r4t5
    @w1q2e3r4t5 10 หลายเดือนก่อน +39

    I will definitely agree with most these in context of advanced difficulties, though realistically you can get away with any decent build in haz 5.
    I will however respectfully disagree with the facemelter being worse than nothing on vanilla hazards, and would take it any day voer a no OC sticky flames build. But once you pop up to modded, yeaaahhh it falls off hard.
    People just make the mistake of shooting oppressors with it for some reason.

    • @thenirow5843
      @thenirow5843 10 หลายเดือนก่อน +12

      yeah but just because you can make everything work on haz 5 that doesn't make it better. And those weaker overclocks allow you to add some challenge and vary your playstyle on vanilla, which I think is nice even though the OC itself might be weak. It's just kinda annoying when people claim that an OC is best in slot when it clearly isn't.

    • @w1q2e3r4t5
      @w1q2e3r4t5 10 หลายเดือนก่อน +7

      @@thenirow5843 Oh, definitely. I'm not saying face melter is better than alternatives, (That's like saying big bertha's better than NTP or whatever) and overcharger sure as hell isn't.
      But for unmodded gameplay, facemelter is at least GOOD. It's not busted like sticky fuel is, but it's FAR from worse than no overclock at all. There are certainly better options if you are 100% focused on winning (eg you just REALLY want to get that matrix core from an EDD), but for some of them 'no OC' is not amongst the better options.

    • @kismet4918
      @kismet4918 10 หลายเดือนก่อน

      @@w1q2e3r4t5I mean you’re not wrong, but face melter is definitely worse than no oc, and to say sticky flames are only important on modded is pretty silly.
      A lot of ppl seem to have this mindset that things that are good on modded are only good on modded, but there’s a reason for that. Think abt it this way: sticky flames are so good in haz 5 that they can be put into difficulties beyond the base game and STILL carry. Face melter makes sticky flames, the best part of crispr, less efficient and more dangerous with that short range in exchange for mediocre damage. Seriously even vb subata laughs at facemelter, and other primaries still can get you way more dmg.

    • @w1q2e3r4t5
      @w1q2e3r4t5 9 หลายเดือนก่อน

      @@kismet4918 I'm going to hard disagree there. I'll take melter over no OC sticky flames on haz 5 any day.
      Thankfully, I DON'T have that mindset of things that are good on modded are only good on modded.
      I'm not saying sticky flames are only important on modded (dont think I ever said that), but from my personal experience, while it needs a big change in playstyle, face melter clears waves just as well as regular sticky flames, and faster.
      It just significantly changes up the playstyle, like icestorm does
      If you don't think it's good, that's fine, but my experience would say otherwise, melter makes things easy-peasy on unmodded difficulties
      (And let's be real, VB subata actually has REALLY high burst damage,, like lead storm minigun levels of burst. But it's sustained damage is just garbage that doesn't even come close.

  • @brandon952
    @brandon952 10 หลายเดือนก่อน +34

    I don't disagree that any of the OCs you've included are worse than nothing, but I have a few more personally.
    Not that the Stubby is a super relevant weapon, but I'd argue Turret Arc is not only outcompeted in it's niche, but that it's detrimental enough that you're better off with a no-OC electric DoT build. I guess it could be argued it shouldn't be included since it changes the purpose of the weapon, but in that case it's competing with EM discharge.
    The homebrew powder mod on the Bulldog messes with it's breakpoints, I hate it so much.
    Compact feed mechanism for the LS does give it more overall damage, but it murders your DPS to a point I think it's WAY worse than base, especially since lowering the firerate also slows down stun and hot bullet procs.

    • @elrondxiloscient
      @elrondxiloscient 10 หลายเดือนก่อน +3

      turret arc feels like fat boy in that its fun to mess with but not great in practice. getting a full team of engys and creating a web of electricity feels really great but youre really just wasting time and ammo constantly resetting the current

    • @LordTrashcanRulez
      @LordTrashcanRulez 8 หลายเดือนก่อน +1

      Homebrew powder is more consistent on the bulldog than any other weapon, the 5% larger min damage penalty is completely offset by the 60% max damage increase. On average, you'll deal more damage than without it, and the occasional low damage shot here and there is completely worth it.

    • @Corrodias
      @Corrodias 2 หลายเดือนก่อน

      With the recent changes to the stubby, have your feelings on turret arc changed?

  • @BleakNote
    @BleakNote 15 วันที่ผ่านมา +1

    Mini-Shells are my main shotgun overclock! I use it for anything that gets past my team or turrets. With turret whip and hyper-propellent, you basically have a railgun build. 25% of your ammo goes to whipping the shit out of your turret. But I wouldn't run that shit with anything else.

  • @silverwolf28
    @silverwolf28 10 หลายเดือนก่อน +6

    out of curiosity, you've mentioned a few times that even though AISE/etc GK2 is pretty good, it's still deeply outclassed by most m1k builds. mind giving a comparison as why? just out of curiosity more than anything

    • @pvewaste
      @pvewaste  10 หลายเดือนก่อน +8

      Mostly it's that M1K's charge shot functionality lets it "bank" damage, allowing you really nice, low attention cost kills with all your 1 shot breakpoints. You don't have to worry out extensive tracking or flicking since it's comparatively very easy to get "all" of the damage output of the M1K, and paired with the extremely powerful T5 stun/fear mods you end up getting utility and ease of use (and typically lower TTKs on most relevant targets) that AISE just doesn't provide.

  • @lactural
    @lactural 10 หลายเดือนก่อน +4

    So, say if you got 100% consistent with heat pipe, would it be viable?

    • @pvewaste
      @pvewaste  10 หลายเดือนก่อน +11

      yeah it's probably okay if you have a perfect sense of heat and become a god at it, but even then it's still probably not better than nothing (especially with equivalent skill)
      also i do want to make it clear, all the ocs in this vid are viable, they're just not very good

    • @mastersanada
      @mastersanada 10 หลายเดือนก่อน +3

      Iirc it does mess with your ability to charge shot back to back to back so even with consistency it does gimp the gun a little bit

    • @fxracer1860
      @fxracer1860 10 หลายเดือนก่อน +1

      Its sooooo much harder than he makes it look. When youre in the middle of the swarm the last thing you want to do is waste time by overheating your gun by accident.

  • @akkir6707
    @akkir6707 8 หลายเดือนก่อน +4

    how about a vid for overclocks that are game changerly good ik you have a 4hr overclock tierlist for that but would be nice to have a indepth explaination with scenarios and such

    • @pvewaste
      @pvewaste  8 หลายเดือนก่อน +2

      This actually sounds like a great idea!

  • @nickmclean4004
    @nickmclean4004 2 หลายเดือนก่อน +2

    Facemelter, as you mentioned, is primarily for Bots these days, where flow rate is important and dmg is better for Caretaker/BetC. Facemelter can also still use sticky flames to boost dmg vs resistant targets, while still being Bot-focussed. It should be considered worthwile in this regard imo.
    Goo Bomber excels in making V-shaped lanes and being set on fire. Tanky target? Get close and shoot up. Deletes most things this way, as all the fragments rain down for high dmg. It's weaknesses have to be worked around into a different playstyle. Main weakness is range imo.
    Fat Boy, imo, is meant to fully make use of FF perk to also run with Turret Whip and Prox Mines. All 3 together make zoning effective and fun.... Just have to be used to using PGL sparingly. But FB does wipe out and soften crowds- just don't use the fire mod.
    Bodkin Points need one dmg mod to be effective for grunts and more. I also use Magnetic Shafts, proc'd by Drak, enhanced with Pheromone Bolts. Keeps things more fluid than trying to proc Magnetic Shafts by its own special bolts

  • @sylveonresistthemetagame3222
    @sylveonresistthemetagame3222 4 หลายเดือนก่อน +1

    Nice video!
    I wish you had gone deeper into your opinion on tuned cooler. I go 12222. Cold radiance is great and important and awesome for close range freezing. Depending on if someone takes 3 for tier 1 or not, tuned gives them a 10% or 11% boost to ranged freeze power, and helps a bit less, but still helps close range freezing something big. Do you mean to say cold radiance is the only thing cryo has going for it and its main cold stream is to be dismissed? Do you not want us to freeze at range at all? Do you want us to use snowball instead for all ranged freeze and take one or both ammo upgrades? Whats the better alternative to tuned cooler?
    Ive tried out all of its overclocks and have spent immense amounts of time on the clean, icicle, and tuned cooler. Tuned cooler just seems to do cryo cannon better than those two. Tuned coolers stat downsides have not hindered my haz5 success in the slighest. Maybe snowball is the better alt, but youre saying tuned is worse than no ovrclock. It cant be because the downsides are non existant. I never find myself overheating, and im always reacting fast enough with the delayed turbine.
    Im going to revisit snowball and do 11132

  • @oriondezagrats4228
    @oriondezagrats4228 2 หลายเดือนก่อน +1

    I do have to say, sometimes it's worth stepping away from the practical elements of an overclock in the hands of a master, and worth turning your gaze towards the subjective elements of an overclock in the hands of someone who is not.
    Which is to say, sometimes, an overclock fills in a weakness in a playstyle. For example, my biggest weakness out of everything in DRG is swarms. It doesn't matter how small or weak, numerous little enemies mess me up. Bodkin Bolts in this case eliminates this issue rather handily - by giving myself the ability to panic-fire at one grunt and delete two others in the process, I'm giving my brain the room it needs to breathe and filter out the chaff and focus in on more troublesome enemies with other weapons, like my M1000 vs. Guards, Slashers, and anything more annoying than those.
    This sort of decision is consistently present in many of my builds. I use a MKII turret with Hawkeye on Engineer for example, because it reduces ambient pressure and covers my blind spots really effectively, because getting nipped in the ankles the moment I turn away is my #1 cause of death in this game. The number of times I've witnessed it taking out enemies I didn't even know exist, before they could become a problem, is really quite high, and the end result is that a lot of big issues become medium issues, and a lot of medium issues become small issues.
    Are decisions like these mathematically the best? Perhaps not. Do they make the game more fun for me because get to feel like I'm actually in control instead of panicking constantly? Yes, they absolutely do.

  • @FederalPandas
    @FederalPandas 10 หลายเดือนก่อน +7

    He's back! And with only 2k views and over 100 comments at the time of writing I knew I was for a spicy video 😂
    P.S. Where's that M1000 builds video your promised my guy?
    Still anxiously waiting on that one.

  • @kamel9715
    @kamel9715 3 หลายเดือนก่อน +1

    I will say this tho, micro flechettes with the stun is a god tier pause button

  • @Famelhaut
    @Famelhaut 10 หลายเดือนก่อน +3

    How does SCC compare to hipster for single target? I usually take it only for eliminations

    • @pvewaste
      @pvewaste  10 หลายเดือนก่อน +2

      Hipster has much higher single target DPS and is probably better for dreads - I like SCC on sabotage because it's easier to hit 1 shot on a weakpoint than track a bunch of recoiling shots.

  • @hzebruh1443
    @hzebruh1443 5 หลายเดือนก่อน

    i use the extra freezing with the cryo for a thermal shock build with the cooker, i am quickly able to freeze 1 enemy then use cooker to spread to everything else while dealing really good damage with thermal shock to bigger targets

  • @tysoncook5152
    @tysoncook5152 10 หลายเดือนก่อน +19

    I actually agree with everything on this list. I obsessively test builds and always ask myself if there are any weaknesses in them that need to be addressed. I have changed my opinions many times with various overclocks through testing and research. I also heavily factor in strategy into my builds too, so I tend to find these flaws that I people don’t see as well.

  • @rara3538
    @rara3538 10 หลายเดือนก่อน +2

    after the last update with the click input buffering hipster is rly shite. even before that update i was a bigger fan of using the extra ammo OC with a hipster-like build that can oneshot grunts in the face AND penetrate at the same time instead of having to choose one over the other

  • @hushpool3915
    @hushpool3915 6 หลายเดือนก่อน +4

    0:50
    Crowd killing overklock. It's made for weakspot shooting of crowd or armor breaking specifically, depending on upgrades of the gun. But BRT loses it's short-term on big targets. Usually I use it with Jet-Fuel Rocket Launcher Overklock.
    1:45
    Made for one specific playstyle - turret whiping and crowd killing. It's bad for big targets itselft, but good against low-armor targets.
    But people often forget that turrets exist at all (which can do damage like Gunner with minigun).
    3:15
    Thermal shock combo build. Next!
    3:45
    Big OOMPH! for large targets and armored crowd. Has it's uses, especially on Dreadnout Elimination and Sabotage missions.
    6:03
    It's for builds where Freezer used as main damage dealer, not just control instrument for crowd. That means, Cold Radiant is no sufficient with it. It's about "freeze until it breaks" mechanic.
    7:20
    It's a Overclock for "big boyz" and direct damage and weakspot damage builds (Elimination and Sabotage missions says hello again). For everything else - use napalm build with Sticky Flames.
    8:40
    For bunker users are must have. Dig one straight line, make a bunker with C4 - and bury the crowd with this puddles. Useless in missions where you need mobility (Liquid Morkite, Elimination, Sabotage boss fight etc).
    9:46
    Made for damaging big targets with direct damage TWICE per shot. Again, Elimination and Sabotage.
    10:56
    Remember, engie: "Jet Fuel" for single targets, "Fat Boy" for really big crowds (with Napalm addition). Also, "Fat Boy" at Radioactive biome is bugged. Also, pick ammo over one blast damage. It's strong side in radiation and radius damage, not direct hit. So 4 shots is your golden standart.
    14:04
    Again, made for crowd killing, not big targets. Also, it's pretty effective at boss fight in Sabotage and increases your ammo pull drastically. I use it pretty often, when I know there will be a lot of little targets shooting.
    Most crossbow Overklocks are trash as it is.

    • @aquamarinerose5405
      @aquamarinerose5405 5 หลายเดือนก่อน

      Yea, Bodkin seems less like it's bad and more just that it's WEIRD. It takes what normally seems like a Single Target Focused weapon and gives it a Grunt-Killer Niche.

    • @cadenmattern558
      @cadenmattern558 5 หลายเดือนก่อน

      May I ask how heat pipe can be used in regards to thermal shock? In addition, how is fat boy bugged in Radioactive exclusion zone?

    • @hushpool3915
      @hushpool3915 5 หลายเดือนก่อน

      @@cadenmattern558 Fat Boy in Radioactive zone does not affect anybody with flame in upgrades when you use this overclock. Except dwarves.

    • @hushpool3915
      @hushpool3915 5 หลายเดือนก่อน

      @@cadenmattern558 and you just need to use Heat Pipe with ignition projectile, which lights up everything with charged shot instead exploding or leaving plazma trail. Used with Cryo or Sludge to ignite puddles with bugs in it.

    • @cadenmattern558
      @cadenmattern558 5 หลายเดือนก่อน

      @@hushpool3915 Gotcha. I wouldn't label that as thermal shock, maybe just a fire build?

  • @teranyan
    @teranyan 10 หลายเดือนก่อน +4

    I was always shocked how people still think tuned cooler is somehow the best cryo OC.. Cold radiance makes it fucking useless, in no world is it worth giving up the instant firing for that worthless freeze boost.

    • @danshakuimo
      @danshakuimo 3 หลายเดือนก่อน +1

      Supposedly it was genuinely much more powerful before

  • @cycleoverload3798
    @cycleoverload3798 7 หลายเดือนก่อน +1

    As a die hard return to sender user, the thing that makes it good is high health targets, bosses, and most of all spread out swarms. Often the terrain isn't lined up in a straight line, and with proper movement and timing, you can kill just as many bugs on the second pass by drawing the ones you didn't hit into the line of fire. And though it takes away range from the cutter, that can be replaced with turret whip and Hawkeye system.

    • @simplyyunak3189
      @simplyyunak3189 7 หลายเดือนก่อน +1

      This! As a Greybeard which remembers times where every class had only 2 primaries and secondaries and only one type of dreadnought existed with no invulnerability window return to sender was meh for bosses. It was and is still really good for people lime me who suck at aiming and just ned the return shot to kil 4-8 more enemies

  • @endmyexistence
    @endmyexistence 10 หลายเดือนก่อน +3

    7:01 -2 charged shot ammo use?

  • @hedgesyay9650
    @hedgesyay9650 8 หลายเดือนก่อน

    My brother is deaf, thank you for supported captions:)

  • @pH-JPEG
    @pH-JPEG 10 หลายเดือนก่อน +62

    12:22
    Did you know grunts kill more players than any other enemy in DRG? I doubt it. It's a fact proven by in-game data and shown to players by the devs. You can look up the recent infographic if you want.
    Grunts are the most important enemy in the game. Please try to learn this if you plan to get better.

    • @brandon952
      @brandon952 10 หลายเดือนก่อน +50

      Smh my head man's forgot gravity that's why Hoverclock is the only viable option

    • @joeballoon
      @joeballoon 10 หลายเดือนก่อน +11

      grunts can only kill players because the special enemies enable them to.

    • @crasyfox5054
      @crasyfox5054 10 หลายเดือนก่อน +15

      Official statistics by Ghostship Games show however that height and subsequent fall damage is the biggest enemy in the game

    • @_-candy-_
      @_-candy-_ 10 หลายเดือนก่อน +4

      I’m pretty sure he was talking about specifically scout, as scout is better at taking out high value targets and kiting everything else with grapple.

    • @n4k3d51
      @n4k3d51 10 หลายเดือนก่อน

      you must be a troll or a total moron

  • @p_serdiuk
    @p_serdiuk 10 หลายเดือนก่อน +12

    About the only time I take Hipster is on Elimination in pubs, because obviously Dreads are the most dangerous enemy to pub players and I want to contribute to killing them ASAP.
    Otherwise, tried it for a long while, got annoyed by its inability to two shot grunts at Haz 4, switched back to other OCs, now I am enjoying popping grunts with every focused shot in between hunting HVTs. It's like bubblewrap. Relaxing.

    • @skinscalp222
      @skinscalp222 10 หลายเดือนก่อน +1

      Dreadnoughts are not the most dangerous enemies at all otherwise Elimination would have low success rate.

    • @p_serdiuk
      @p_serdiuk 10 หลายเดือนก่อน +5

      @@skinscalp222 I remarked "to pub players" because most team wipes on Elimination happen because of the presence of a Dread.

  • @digivagrant
    @digivagrant หลายเดือนก่อน +1

    Calling Hipster worse than nothing then me using it at Haz 5 pretty well makes it sound like it's a Skill Issue.
    Good to know.

  • @Moroznoedelo
    @Moroznoedelo 10 หลายเดือนก่อน +5

    Tuned cooler + cold radiance = SHENANIGANS

  • @bubbasoup5793
    @bubbasoup5793 10 หลายเดือนก่อน +15

    My biggest outtake on this vid is this: It helps cement my feelings about hipster and that I hate it. For most haz 5 weakpoint hipster builds, to kill grunts, you need to hit their wp, which for me is awful to do. It requires so much flick aiming, that it makes me feel sick. And when you wanna take down HVT's, the bloom without t2b can make you miss or hit body, which feels pretty dang bad. Sure you can say most of this is a skill issue, but still doesn't make the thing feel better. My brain and playstyle doesn't do hipster well. The whole hype around hip firing made me think that focus shots were worthless, which made me not want to use the m1 at all, but since swapping to a more focus shoot build with efs, it really breathed life back to me for the gun and scout in general. The only times now I bring hipster is elim since there you never need to flick aim and the hipster dps for big targets makes sense. If you like hipster and its playstyle, more power to you. You can do things I could never do.
    For the rest of the oc's, he's pretty much right on the money for each. The only one I feel bad about is facemelter, cuz I use it. But honestly it's just dumb fun, so who cares. I could add my own 2-cents on each, but that's not worth as a yt comment. The game is balanced around haz 4 anyways, so there's not much to think about on what's good really here, since they're all technical viable. I think gsg is fine with how most of em perform (though I would like some buffs to some of em mostly bodkin reload speed and micro Fletchettes being useful). If you like a gun and oc, use it. As all things say, play how you want and have fun doing it. Noone should stop you from doing your own thing.

    • @Appletank8
      @Appletank8 3 หลายเดือนก่อน +1

      I think more than half of my shots in Hipster are focus shots anyways, and I have the ammo to do it. Mising the WP on a grunt feels bad man.

    • @Corrodias
      @Corrodias 2 หลายเดือนก่อน

      Same, when I single click, there's a decent chance I'm missing. I don't care for M1000 normal shots. Unfortunately, the weapon kind of requires you to use them if you're going to engage with waves of grunts, because secondaries don't have the ammo to handle them alone. But focus shot gameplay is pretty fun. A coordinated team that handled the grunts and mostly left the tougher targets to me might pretty enjoyable!
      I struggle to find a use for the boltshark, too, and I readily admit this is a skill issue. If you, or anyone, have some advice on how to use it, I'd love to hear it. It seems like such an interesting weapon, yet I am miserable when I use it.
      The normal bolts don't hit hard enough to justify how few you get and how long it takes to reload them. (Although my favorite is the shotgun, which is just the same thing except with blowthrough.) The fire bolts are arguably handy in solo, but you're probably better off setting up the primary for wave clears when solo, and they just feel underpowered and redundant in a group. Bodkin bolts are just meh, for all the reasons stated in the video. Tri-fork volley is *okay*, but you only get 8 shots; if I'm specializing the secondary that much on single-target damage, I'd rather have explosive detonators on the zhukovs.
      Now, I figure the real draw of the boltshark is probably combining it as a mediocre shotgun with the special bolts. Pheromones are alright; they affect only one enemy, and you only get 9, but I can see the appeal. Electrical bolts have an extremely short range to connect to each other. You can cover more ground using 3 bolts, but then you only get 4 uses, the reload time makes the setup slow, they still don't last too long (even with the duration upgrade, especially since the setup loses you a few seconds), and overall I'd must rather just shotgun things in the face. Haven't tried the explosive ones. And regardless of which one you use, switching ammo types always feels too slow, especially if you just switched to the weapon to take advantage of an opportunity but realize that the wrong ammo is loaded.
      I suppose my favorite setup with it is trifork + pheromones, which allows it to do 2 things that simply holding down the button for 1 second on the drak can't do, but I feel like I must really be missing something, because surely the rest of its kit must also be just as useful, right?

    • @Appletank8
      @Appletank8 2 หลายเดือนก่อน +1

      @@Corrodias You're right in that speccing the Bolt for damage pales in comparison to the Boomstick, or even the Zhukov. The single target burst may be comparable, and is indeed very funny if you combine with Magnetic shafts to one shot some things, but you don't really have the ammo to sustain it for long.
      Also, for the special arrows, Chemical shots are very finicky to use. If you want to explode a group of grunts, use Double Barrel. Same with Electric Arrows. I found the best use case is using Specialist to get more arrows, and two shots on any LST basically slows and kills them. Maybe you can use Drak for short range and the normal arrows to snipe things on the ceiling.
      However the real strength of the Boltshark is to combine the elemental arrows with Pheromones. Pheros are pretty much a free get out of jail for like 20 seconds for any swarm. Use 2C to get more 13 of them. Combined with Fire arrows, it becomes an extremely powerful Grunt clear, because they will all clump up and Heat each other to death. Cryo arrows lets you freeze the giant pile of enemies that got Pheromones on, leaving you with even more safety time, and makes taking down high HP targets very easy. 3 or so arrows can also quickly take down Breeders, or any other annoying flying enemy. Shooting either of them around your feet can also kill Swarmers.
      Admittedly, it's pretty useless against Dreadnoughts. Use Boomstick or Zhukovs for that, because you just need raw damage. Though the electric effect can help slow them down and make them easier to kite for your team.

  • @adamfellenbaum2725
    @adamfellenbaum2725 12 วันที่ผ่านมา

    Not much to say about the topic of the video, but I wanted to applaud your choice of the Bastion OST for the video. I am also a fan.

  • @Barot8
    @Barot8 7 หลายเดือนก่อน

    A very good assessment of some overclocks that should be much better. Some are highly overpraised. Hopefully in the next season pass we'll get some fixes.

  • @theebo9101
    @theebo9101 10 หลายเดือนก่อน +1

    Epic darren korb moment, epic music selections, bastion is epic game, good video

  • @mastersanada
    @mastersanada 10 หลายเดือนก่อน +4

    Hipster is such a hot one isn’t it
    Think it’s the only one (well, I guess fat boy too, but fat boy is known to be bad for serious gameplay) in the list I disagree with. Though, it was noted that it might not fit the list because it does change the gun’s mechanics pretty significantly.
    Nevertheless, the reasons brought up are the exact reasons to not use hipster, and missing key thresholds is incredibly damning to the OC.
    I’ve just never liked focus shot builds though on the m1000. I just can’t stand them for some reason. Maybe my pea sized zooming brain just loves spamming LMB too much.

  • @ethansitton565
    @ethansitton565 9 หลายเดือนก่อน +1

    I will admit that I use face melter a lot since I just don't use the sticky flames much. The sludge pump is what I pick up if I'm feeling trap heavy on a mission so if I take the Crispr I want a flamerhrower to do flamethrower stuff. Shame it's just not that good but oh well.
    Also pretty good video and I like the takes here and was quite surprised at how potent the cold/heat radiance are for the driller, so that is a real eye opener.

    • @Corium1
      @Corium1 9 หลายเดือนก่อน +2

      I always use face melter with spontaneous combustion. it makes it really easy to take groups out.

  • @CrabOnABeach
    @CrabOnABeach 10 หลายเดือนก่อน

    bastion music?! you absolute man of culture

  • @jamie-cx5vr
    @jamie-cx5vr 9 หลายเดือนก่อน

    What about using hipster with cryo bolts? For some reason when i first saw hipster, i thought it would be good with that, and I've been running it ever since. Would it still be a worse version than other ocs?

  • @frontrider3240
    @frontrider3240 10 หลายเดือนก่อน +11

    I have a single use case for goo bomber special. It helped me learn to use the puddles, by specifically making it more predictable. But yes, it is not good.
    Fatboy is only ever good against giant swarms (very rare) and the caretaker (can effectively patch out the vent stage entirely).

    • @thatonecomment6893
      @thatonecomment6893 7 หลายเดือนก่อน

      THANK YOU, i use fatboy for trash swarm clear/area denial and caretaker. it speeds up the fight so much

    • @frontrider3240
      @frontrider3240 7 หลายเดือนก่อน +1

      @@thatonecomment6893 Go up high in that fight too, you can annihilate the vent phase without the caretaker being able to do anything whatsoever. Not like the case we have when we stand on something for the omen tower, that can still fight back.

    • @thatonecomment6893
      @thatonecomment6893 7 หลายเดือนก่อน

      @@frontrider3240 yeah i remember a driller having a full C4 build to do the same thing
      hover above the caretaker.
      Drop full damage and aoe c4
      nuke the vents
      i just find fatboy easier and more consistent to use with that

    • @frontrider3240
      @frontrider3240 7 หลายเดือนก่อน

      @@thatonecomment6893 people actually don't like when you point out that this is the one thing in the game that you can get to "not fighting back". Only weakness it has is called "being in a sandbox".

  • @TheDuckPerhaps
    @TheDuckPerhaps 9 หลายเดือนก่อน

    That Bastion music was a good touch

  • @jesusnavin5017
    @jesusnavin5017 10 หลายเดือนก่อน +5

    Altho i played with hipster A LOT, i still don't get why it's so talked about. It's mediocre, abusrd ammo economy is negated by the shots you miss when spamming.
    The things you've said about it in the vid are kinda the one of the reasons I'm using hoverclock over it. M1000 is good ENOUGH (for a scout job at least) on its own and missing out on free mobility is just well injust to me.
    If you need stupid amount of single target damage use the red oc(the one where you can't move while focused, forgot its name). I literally phase skip dreads(+crit weakness ofc) in solo with it kek

    • @Appletank8
      @Appletank8 10 หลายเดือนก่อน

      Ah, but you see, I still miss focus shots anyways.

    • @squeezyjibbs6643
      @squeezyjibbs6643 10 หลายเดือนก่อน

      critical weakness does not apply to dreadnoughts.

    • @jesusnavin5017
      @jesusnavin5017 10 หลายเดือนก่อน

      @@squeezyjibbs6643 oh shi so it did 1.2k damage on its own daaamn.(ofc if the motd mod calculates damage correctly)

  • @s4neko419
    @s4neko419 7 หลายเดือนก่อน

    I would say nuke is actually save a lot of ammo to swarm because drg sometime make a lot of enemy spawn on one point, for instance, the moment you start drill the heart stone, there will be ton of enemy spawn on random point, if you nuke them, it greatly remove the swarm pressure from teammate, combine with rifle explosion, which easily clear out swarm. Tbh I often find it hard to run out ammo when i had explosive rifle

  • @Bonsai58
    @Bonsai58 3 หลายเดือนก่อน

    Having used both goo bomber special and bodkin points extensively I would disagree, not much else in the drillers arsenal can compare to the sheer coverage of GBS my solution to the accuracy was to build it mainly for charge shots and then just span said charge shots covering entire rooms/tunnels. Bodkin points is great at quickly dealing with targets and works great at getting fear (T5c) deep into swarms, and for anyone saying oh well fire bolts and pheromone bolts are the best for crowd clearing, I agree with the pheromone bolts but sometimes you haven’t got time to set up the fire bolts, enter bodkin points for a fast alternative

  • @bosstwind7010
    @bosstwind7010 10 หลายเดือนก่อน +6

    goo bomber special is awful mainly because it kills me fps harder then Ottoman empire in 1918

  • @BoTheJo
    @BoTheJo 9 หลายเดือนก่อน +1

    I love return to sender. Amazing for dreadnoughts. But it's my only overclock for breach atm

  • @anidiot4801
    @anidiot4801 2 หลายเดือนก่อน

    How does a direct flame playstyle take “enormous amounts of attention” with Face Melter? Maybe it’s because I play on haz 3 but I look at an enemy for like .3 seconds and they die.

  • @ianpartrick8347
    @ianpartrick8347 2 หลายเดือนก่อน

    Alright the song playing on the latter half of Facemelter and into Goo Bomber Special is driving me insane, I recognize it but not from where

  • @Devj530
    @Devj530 5 หลายเดือนก่อน +1

    Tbh i never understood the hate for facemelter. Driller isn't my main class but it's the only OC and weapon i use for driller. I just can't get into the other ones and spend more time waiting for revives than playing every time i switch it out.

    • @epecgaermmoment
      @epecgaermmoment 4 หลายเดือนก่อน

      it's ammo inefficient

  • @zoodsquad6036
    @zoodsquad6036 9 หลายเดือนก่อน

    what is your ideal scout build? im a scout main and curious how you do it

  • @anotherwanderer1999
    @anotherwanderer1999 8 หลายเดือนก่อน

    Your points are _rock solid_ when considering Haz 5+ runs, but sometimes its fun using some shittier OCs while running Haz 3 or lower to help some greenbeards or just chill out after failing a mission due to a Stingtail pulling you over a ledge :/

  • @Merc034
    @Merc034 7 หลายเดือนก่อน +1

    After using all the overstocks I can safely say (my opinion) that the are all valid. I like mini shells as a go to for deep dives, but don't have to. Hipster is great for armor breaks and bursting damage. They are all good. Tweaks change some things from the meta to balanced. I have some overstocks I lean to because they are fun not because they are the best choice. I've found uses for some overstocks that I did think were useless like cryo minelets. They are all good

  • @FreshPeanutz
    @FreshPeanutz 4 หลายเดือนก่อน +1

    I recommend to every new player not to listen to this video too much. Play what you like and try new things. This helps to keep the gameplay loop fresh and exciting. This isn't Warzone.
    The things mentioned here might apply to solo play but when you play with friends and/or online all of that does not matter. I actually run a alot of these so called "worse than nothing" overclocks on a regular and I find my success AND enjoy myself. I play Haz 5 only. Just make sure to not waste your teams ammo as this is in my opinion the biggest posibility for failure. Rock and Stone!

  • @RepugnantWorm
    @RepugnantWorm 5 หลายเดือนก่อน

    As someone who only uses clean overclocks, I see this as an absolute win

  • @Star-nl5id
    @Star-nl5id 6 หลายเดือนก่อน +1

    what makes total damage a meaningless metric?

  • @DrgnMastrim
    @DrgnMastrim 3 หลายเดือนก่อน

    I used to be a hipster mainstay, but now there's only one mission type that I use it on: Industrial Sabotage
    Since, as you said, hipster has some of the highest sustain single target DPS out of any scout primary, that makes it *pretty darn good* for the caretaker fight. I'm not sure if there's a better scout primary for dealing with the caretaker.
    You can put as much distance between yourself and the caretaker as the cave allows, and I've found that in most lobbies that dealing with the caretakers eye is primarily scout's job, as he's the one with the highest mobility and can get around the caretaker really really quickly. In large caves, you can very quickly grapple to a far away but safe location where you can take out the section of the eye, and then grapple towards the next area as soon as it's open, since M1000 is more than accurate enough to spam the eye with hipster.
    The fact that it has such insane sustain dps (for scout) as well as the range to shoot the caretaker from afar makes it, in my opinion, the one time that scout has a responsibility to do the DPS. I recommend trying it out sometime and making it your priority to shoot the caretakers eyes! Of course, if it opens facing towards the engi or gunner then it's no longer your business, but when it's facing the exact opposite way as your engi with overdrive/hyperprop? Hipster gets the job done for me
    Hilariously, I also run bodkin points + pheromone bolts as my secondary, since to me it just feels like a more flexible AOE option to get rid of grunts than the boomstick would be, and I also run the boomerang for shredders and a general AOE panic button for when things go a bit south. Overall, I quite like it lol, though it lacks *some* of the utility that scout can provide.
    (Another reason I like using hipster is because I'm bad at videogames and spamming shots makes me more consistently hit things rather than missing 50% of my focus shots on a web spitter, which yes, is a skill issue)

  • @qwertyq4073
    @qwertyq4073 9 หลายเดือนก่อน

    Face Melter is fun but that's it. I ran it on maybe 50 Haz 5 missions by now and I keep finding myself going back to Compact Feed Valves over it