The movement freaks, tiny maps and shipment 24/7 people , TTV sweats are the people who killed cod and are why cod feels hollow now. Golden age cod was never a movement shooter
@@Tdawgsmitty the sprint speed was much slower and TTK was super quick.Just look at how fast you can move on the og mw2 maps on MWIII compared to back then. Sonic the hedgehog speed with a slow TTK doesn’t feel good
Call of Duty killed themselves when they started to cater to the Timmies and Jimmies that can’t play a shooter and need a weapons meta and movement meta to play a game. Being back the OG style
@@OpticHamster69 mhm... what's the point of having us "unlock" it....since we still have to pay for it. We never even get enough of the free tokens for anything either.
@Kirasfox I mean if they had a system like BO4 where you spend your supply drops and get an item that you don't have would be perfect as it'd give you something to grind for.
I quit playing CoD regularly because they did not value the single player campaign. I bought CoD back in the day to experience the story they had to tell. Then they figured Zombies and Multiplayer was the most important feature of their IP.
COD isn’t dead by any means, but it’s no longer what it used to be. The developers are trying to appease multiple sections of the fan base at once and it doesn’t always work. From the OGs to the new age gamers, Sweats and casuals. Then you have Activision calling the shots and they are doing anything possible to make more money through thick SBMM and store bundle spam. The OG CODs were amazing because they had passion and originality. The community was also a lot better then. It was mostly casual and people enjoyed talking trash, joking and making friends in lobbies that stuck together for hours. The new age of monetized gaming has a ton of the player base sweating their brains out every game hoping they will get popular on YT, Twitch or Tik Tok. Most don’t even use their mics so they can focus. The comms bans have made this even worse. CODs popularity seems to always come in waves. COD4-BO2 was the golden era. Then you had Ghosts-BO4 where the only bright spots were the Black Ops games. The rest were mediocre trash. MW19 (including Warzone) and CW revived the franchise for OGs. They had great campaigns. Fun MPs even though both were flawed in certain ways then you had WZ and zombies. Vanguard-MWIII has been another mediocre era where SBMM and constant recycled content has made it a boring experience
Sliding is almost as broken as snaking was. You're making yourself a fast-moving small target with no real downsides vs. a dropshotter has to give up movement to make themselves smaller.
I'm just going to lay out exactly how I feel about COD. 1. I have nothing against flashy and/or licensed skins or Bundles. What I have an issue with is how much focus is on them and how much they costs. If they dialed back on them, and chopped the prices by at least half, I'd have zero complaints. 2. I have nothing against there being a skill gap created by movement. What I take issue with is when it's unintended, and unfair. AW, BO3, and IW all had the TTK, and Map Design to go with the faster, more advanced movement. MW(2019) had fast movement speed sure, but you were not intended to be able to Slide Cancel to the degree people pushed it. It was an exploit that IW decided to leave in because they knew people would jump ship from Warzone 1 if they lost their glitchy movement(hence why it was pretty much removed from MWII/Warzone 2 until it reverted back into just Warzone and MWIII released). The Slide Cancelling wasn't why I quit MW(2019)(I quit way before Slide Canceling was discovered/popularized because I didn't like any of the maps, or how the game felt), but I might have if I stuck around long enough, and was constantly getting 1 Tapped by people sliding everywhere. Again, I have nothing against Movement when it fits into the games design philosophy. Sliding around in BO3 Zombies is something I always do, because it's fun, but it's also a PvE Mode where I won't ruin anyone else's enjoyment by playing in an unfair manner. 3. The Playerbase. I guess I could call this section SBMM, but I'm not on the side of the playerbase that blames everything on it. You can still do good, and have a good even if everyone in the lobby is relatively the same skill level(hence why Esports Players have fun at competitions, and why people enjoy Ranked Play)the issue with SBMM is that it's always on. So no, it's not SBMM that a have a major grip with(even though it is an issue). My main issue is with the playerbase itself. I enjoy winning as much as the next guy, but people have taken it way too far, and seriously. All people do anymore is use whatever weapon is currently "The Meta", and will use every possible tool in their arsenal to have the most kills on the leaderboard. Again, there's nothing inherently wrong wanting to win/do good, but it boarders on toxicity and griefing, because these people ruin Objective Modes. Domination is my favorite Objective Mode, but it is boarderline unplayable in any Modern COD, because the lobby is split between 3 types of players. Those that want to actually participate. Those that want as many kills as possible so they avoid the objective(besides maybe occasionally stepping on it for 3 seconds in order for enemies to move in that direction). Those that are just there to grind out camos(these people are split into 2 Sub Categories. Those that will leave once their camo challenge is done, and those that will actually stick the game out and maybe turn into participants). I fall into the 1st and 3rd Category. I usually try to go for the objective, but even if I'm trying to go for a camo, I'll still play the objective(just not as much as usual)because I'm not a dick. 4. Map Design. I will give Sledgehammer Credit for the post launch maps in MWIII, they are actually good(from what little I've played and seen of them), and I mostly enjoys Treyarch's Map Design as well(except for the occasional stinker they put out), but I absolutely can't stand Infinity Wards Map Design. I didn't like any Base MW(2019) Map(maybe the DLC Season was better, but I didn't stick around). I barely liked any MWII Maps(towards the end of the games life Stockholm Syndrome kicked in and I started to enjoy some of the ones I despised a bit more). I maybe enjoy 50% of the MW2 maps that were Remade for MWIII(even back in the day I wasn't a huge fan). I liked most of Cold Wars maps(the ones that were universally disliked were removed because Treyarch are the goat). I didn't like any Vanguard Maps(even the classic maps that returned weren't great in it). The biggest problem with map design in Modern COD is that they are trying to make them work for every playstyle, and be realistic at the same time. 5. The COD Community. They just don't know what they want, and it gets tiring listening to them complain constantly(I am partially part of the problem as well, but I just had an extreme love/hate relationship with MWII). When the gameplay is fun they'll complain that its not realistic enough(mostly the MW(2019) crowd which is ironic because they like to slide cancel constantly which is extremely unrealistic), or that there's not enough maps so the fun gameplay is apparently irrelevant. When there are a shit ton of maps they'll complain that too many of them are Remakes, but if they are in a content drought they'll beg for literally anything(then there's a 50/50 shot they'll bitch that its a Remake even thought they begged for it). They'll complain about Shipment, but never stop playing the Shipment Playlist and complain if it goes out of rotation. They'll beg for a Weapon Balance Update, but then bitch and moan that the META changed. etc. I am a certified COD lover(mostly on the Zombies Side, but over the years I've started playing a lot more MP, and I've always been hyped when we get a good Campaign), but the state of the game and community is just rough. It wouldn't be so bad if the the "COD haters"(the people that constantly talk shit but are the same people always in line to get the new game)would just play a different game every now an then, and I don't mean play another Online FPS, I mean a completely different genre.
If I’m not going for a skin I will play the objective. But if I don’t see anyone else playing the objective, I won’t. Laying on “B” by yourself with no help gets kinda crazy eventually 😅😅
@PBTexasBoy Definitely, if no one else is going for the Objective, then there's no point in you going for it(unless the enemy isn't going for theirs either).
I went back to BO3 for a few days out of curiosity and realized what killed COD to me wasn't the wacky bundles or the warzone stuff, but the engine change in MW2019 that changed the way your character's move, the way guns sway, the way visual recoil and strafing making your gun bounce around, the implementation of tactical sprint which made normal movement get sluggish to compensate, the modernization of the UI in game and in menus making it lack personality, and their attempts to take the gimmicks of other games and trying to push them into the newer titles and failing at it like field upgrades from the hero shooters and doors like the tactical rainbow six seige style games. The perfect example of them doing it right was when dual render scopes were introduced in Ghosts for snipers and it stuck around with little complaints since it wasn't drastic enough to impact the entirety of the game like 2019 did.
I think nostalgia is a massive cod killer as people always compare newer games to older ones and the memories they had. Also Cold War is over hated. Nothing will change my mind
Yes T DAWG. Slide canceling and bunny hopping is the reason I quit. Like this guy said it broke the immersion . I have a 1.2 resurgence KD so I’m a slightly above average player and it ruined the game . I’m 30 and I have been playing since 2007 the first cod modern warfare 4 . Stop thinking the only skill gap is movement. That’s extremely irritating and disrespectful to all the top players that were good at cod before all the movement nonsense. The skill gap was, thinking, positioning, and aiming . Simple real life tactics real life seals and marines use to accomplish missions . That feeling of playing cod and feeling like a marine or a navy seal is absolutely gone and movement DESTROYED that call of duty fan base . If you get the time to read this please lmk what you think . Would love to hear your feedback
I can see why SHG keep wanting to do AW… with Black ops & Modern Warfare we would have past, present & future title in rotation every 3 years. I would be alright with that
Every time i shoot someone they becomes invisible in my screen, 99percent players killing me before i can even react and mean while when i tried to shot someone they take full magzine to go down every player got somehow god aim in this every time someone rushing to me they always end up killing me from behind some people movement feels like ghost I can't even see him they become blurry no audio no clue where is my enemy no clue where im getting shot from no servers for Asia nothing i uninstalled it now
The sweats, meta slaves and people trying to be the big next streamer/pro killed not only CoD's identity but other games as well. CoD was never meant to be an E-sports but rather a fun arcade shooter. The competitive side of the community is small but obnoxiously loud, always asking for changes that benefit them at the cost and detriment of the core experience. MWII limited movement and made the game more enjoyable for the more casual players (the majority) but, the sweats (the loud minority) started complaining making it out as if MWII lack of 'movement' was killing the game when in reality it really wasn't. MWII underperformed mainly due to the influence of content creators and streamers bashing it for stuff that wasn't even an issue. Everyone wanted to be and play like their favorite content creator and because of that MWII nearly killed CoDs. Instead of adapting like the sweats tell us now in MWIII they bitched about it. With movement and slide cancelling returning to MWIII it made the game unplayable for your average joe. We want to have fun and enjoy the game but with EOMM being so aggravating and sweats being everywhere now rather then encountering your occasional tryhard made the game unenjoyable. These same sweats will also conplain about issues they themselves caused such as rats and rat loadouts, people 'stacking' whenever they solo queue into a quads match, bashing players who don't play the 'right and only way' to play something else if they don't or don't perform to their 'standards'. The big content creators not calling out Activision because of monetary incentives. They won't talk or say anything too negative about Activision since it makes them money. Why throw it all away? It's better for them to acknowledge the issues, talk about it once or twice and sweep it under the radar after awhile to protect their interests. XclusiveAce is someone who knows his stuff when it comes to game mechanics but did minimal research when the SBMM blog post (we know it's EOMM and not SBMM since the newer CoDs don't have SBMM) came out. The entire blog post was written with the help from lawyers and it explains why it took them nearly 3 months after their initial post acknowledging the awful Matchmaking that's in place. PrimePete made multiple videos talking about the blog post and I encourage you to watch it as it explains the issue better than I ever will as he has a deep understanding of the matchmaking system that's in place in CoD. With the game being being in the state it's in right now it leads people to cheating in order to try and make it big and framing themselves to be better than they actually are with many of these small creators in Twitter getting outed or exposing themselves for using scripts and cheat menus almost daily. In order to keep up content creators specially the bigger ones resorting to cheating (this includes VPNing and reverse boosting) as well to stay relevant and make a profit through TH-cam or twitch donations. The reason it hard to catch them in the act is because their extremely knowledgeable of CoD and know the ins and outs of how the game works and as such know how to hide perfectly. The ones that got caught was because of slip ups, their lobbies or gameplay seemed off or having oddities, their aim behaving ways strangely and an awful bunch of coincidences. If it happens once it's that grabs outmr attention, if it happens twice it's a coincidence, if it happens thrice it's a pattern and if it happens a fourth time than something is really off. As for players counts Activision claims it's had an increase in players. If so why hide their player numbers on PSN and XBOX? CoD used to pride itself by showing player numbers in the menus but removed it as showing a decline might further exacerbate said decline. And for current player numbers it's only on PC and it's abysmal. Activision doesn't just take the player counts of only WZ but of all gamemodes combined meaning the player count we see is a combination of MWII MP, MWIII MP, WZ, MWZ, MWII Co-op, DMZ and (possibly) the MWII and MWIII campaigns if you're not in offline mode. When you combine all of these and consistently have less than 100K (86K as of writing this) players on a franchise as big as CoD it's bad and this only PC. If I were to include PSN and XBOX at best there are 250K active players (bot accounts included) and at worst less than a 130K players. Remember this is if we combine players from all the gamemodes in the CoD HQ. If I only include MWIII and WZ (all platforms combined) I estimate it having around 40K-60K which isn't good. Artificially inflating numbers is a new low even for Activision. TF2 a 17 year old game has at times more concurrent players than CoD which is embarrassing. EDIT: Feel free to disagree with me or give me constructive criticism about my comment.
The only call of duty to get jet packs right was infinite warfare. The game also had the most customisation content for you classes and killstreaks. No other cod has attempted to have the same customisation since. The game was also bundled with call of duty mw4 remastered, so you got a huge package for the standard modern day price. That game just doesn't get enough love. They also tried something different and exciting with the zombies, unlike the other call of duty games. That game was the last time the developers were truly creative and wanted to make something different.
I was too young to live the glory days of cod. I’m 18 so i’m part of the warzone generation of players. but somehow i was able to get my hands on the mw trilogy box set and im playing through cod4 rn and it’s actually awesome
I bought all cods on xbox 360 and xbox one from ebay cheap last year, I'm the opposite I was out enjoying my life before playing these games, the old cods are way better mechanics that the newer ones
My only problem with the current movement is the slide, With dropshotting in older games, the downside is you became a still target, with the slide its just so jarring and fast with almost no downside, Advanced warfare's boosting didn't even feel that fast. Jetpack Cod's in general also never felt like movement could overpower gun skill in the way that it can now.
The yetpack era was not my thing but I wood not mind I think sledge hammer is the best futuristic cod Trarg ad historical End infinity ward is shitty to me they got complacent
Yooo I remember that I was having trouble doing prone on that mission and I got spotted multiple times Then when I finally got it then I was crushed by the tank and sometimes spotted by the one soldier Also I always tried to get the shotgun in the mission because of some reason This vid brought them memories back to life of the age of 8year old me Thanks for that
@7:00 i feel you bro. you know what's up. My final trigger was SBMM after a 2 week break. I was still warming up but already felt like I needed to sweat. I am looking for reasons to reinstall though.
Main reasons why I quit cod is Activision’s scammy business practices, sbmm, and no one to play with because none of my friends play anymore. I’ve played every cod from the OG modern warfare to the new mw2 (2007- 2022) and I finally gave up after mw2 remake.
Streaming virgins ruined cod. Complaining about slower movement and fast TTK was Cod. If you got shot you died. Instead these streaming weirdos want enough time and health to run away and slide about
Honestly, when it comes to the jet pack era of call of duty, I don’t think it necessarily was bad. I think it’s split the community in half. One side loved the new Jetpack movement and the other hated it and like the old school style boots on the ground.
@@austin_firebird pay to win is the idea of locking statistically altering equipment behind paywalls. Black ops 2 locked a full gun behind a DLC pay wall. Weather the gear is meta defining or non cosmetics that function differently to there equipment of the same nature is irrelevant. The fact of the matter is Treyarch locked The PEACEKEEPER SMG behind a paywall that I did not want to buy. It was bullshit and it opened up the flood gates telling all future cod devs that it’s ok to lock statistically changing gear behind paywalls. Black ops 2 campaign was fun. Zombies was fun. MP was gimmicky but still pretty fun. I’m not hating on BO2 I just despise that people especially the treyarch shills can’t see this simple fact.
I still play DmZ on MW2 with two mates. Its so fun and competive, despite the amount of out of region hackers. So now you know one guy who played/plays MW2 for its entire life time ;). Didn't pick up MW3 because I didn't felt like I was given something new. Hope CoD 2024 brings something new to the table.
10:39 because they went to far in the opposing direction, they should’ve just removed advanced movement and called it a day, that’s all we needed and mw2 would’ve been great
My Tdawg. In a world where people like BT make random rambling as content, it’s fun to see someone putting slightly more effort. By that I mean not screaming and making my ears bleed.
I think that we need a new and improved SBMM for Warzone. Even for multiplayer but I don’t play multiplayer anymore so not to sure if the same SBMM we had for the past 10+ years still works fine on multiplayer but BR is not multiplayer so you can’t keep using this 10 y/o matchmaking system on a game mode that you don’t respawn every 5 seconds. I think and this is my humble opinion is that BR needs a matchmaking system similar to FIFA PvP online multiplayer. Where you start at division 9 and the point is to get to division 1. You have 10 games to try to wins enough matches to accumulate enough points to get promoted. Fail to earn those points and win those matches and you get relegated back to w.e division you just got promoted from. Players on division 1 would never get matched with a player that’s not on division 2 or 1. Right now in COD you got players with levels 450+ and a 2.0 KD being paired up with new players and accounts they stated last week. Why?? I’ve even play random quads/trios or duos sometimes just to switch it up when my friends are not online and I get paired up with levels 30-40-50s when I’m a level 450+ and a KD of 1.55. Supper sweaty lobbies but I get the worst player of that lobby. Why? I would like to know What criteria is being used to land me with this new players?. Bottom line is we need new and improved game modes & SBMM… way less bundles and skins and all this BS that is a waist of time for devs and players…
Cod WW3 is shaping up to be ultra realistic with amazing blood and bullet physics and customizable driveable drones. Gen z is going to hate it but they will play it in record numbers all the same.
Am I the only one who thought MW2 2022 wasn’t as bad as everyone makes it out to be? Literally enjoyed it way more than this year’s entry. I’m sick of movement sweats that claim “skill gap” was lacking. I don’t think it takes much skill to break lines of sight sliding around. Last year was the closest thing to a Mil-sim that we have had.
I didn’t have an issue with it besides the garbage maps. but that was also my first cod I’ve played, so obviously It’s going to be different but felt fine
I stopped playing call of duty as much when the jet packs came in and when the MW19 came out I loved it until slide canceling became widespread and since have not been able to play any CODs for just fun
I think it’s esports that killed CoD for some players thanks to how fast the gameplay is now and honestly I think it’s the sprinting that makes slide canceling the way it is. Though players want it to be super fast so it’ll be like crawling on the ground with no legs for them like MWII was apparently even though it looks just as fast as the other 4 to me.
@@Tdawgsmittyit’s because E sports is making everybody sweaty , all these “meta” loadouts and cracked guns just make it massively sweaty. Most e sport channels are just pure slop but I understand your bread and butter is Boston Breach so you have a NDA so you can’t break code or trash e sports but you know all these bozos are making cod corny
@@Tdawgsmitty I just say Esports due to the fact that players seem to play like there’s a cash prize or something on the line all the time and I see it this way thanks to gameplay from players who play the campaign like they play multiplayer. Thanks to most of that it most likely fed into my bias towards CoDs players, CoD itself and other things with this age of CoD. Including MWIII being a $70 DLC.
I live in the boonies so I never got to play multiplayer until a year ago when we got starlink. So it aches me to see these newer campaigns. But the multiplayer is amazing if there’s no hackers in your lobby.
I started playing COD bc of the movement and the competitive nature of it all. The amount of skill it takes to be just decent at the game is intriguing to me and makes me want to be even better. No different IMO then a basketball player playing with his friends and then he learns he’s really good at it and go pro. I never liked sports, but I can get into this bc I understand it. I want to see the esports grow and let other ppl like me have something to be apart of. The discord communities and the tournaments are all great and if you can’t get into that then maybe it wasn’t meant for ppl like you, no it was meant for ppl like me. Y’all go watch your football and we’ll be over here cheering for optic and faze.
I wouldn’t be upset if they took slide canceling out. But the biggest problem especially with mw3 is it feels goofy now. The skins. The speed. The camping. The guns don’t even feel or sound realistic. Battle passes and nonstop advertising for skins and bundles. Ducks and rabbits running around. 21 savage is running around shirtless in a war.
Honestly, I just don’t have the time to play anymore. Got a regular 9-5 type job, have a family and friends we see all the time. I have other game franchises I also want to play. Frankly, what I don’t like about newer CODS is the grind required. Back in the day, I could hop on BO2, or whatever game, use a gun for a few games and unlock QuickDraw, a sight and a few other decent attachments. Now, I gotta use the same game for hours and hours it seems to unlock the 70 levels of the attachments. In Cold War I would just grind a gun in zombies to unlock all the attachments I wanted for multiplayer. I also hate the randomness of SBMM. And frankly, it seems like players have become more campy. I’ve gone back and played OG MW2, BO2, BO3, BO1, etc, and people are moving around and making matches dynamic. In the newer games, I can play a team death match game on a medium or even small size map, and we won’t hit the score limit. That hardly ever happened back then. Heck, in MW2 2022, I would play TDM, and since dead silence isn’t a regular perk, I’d get killed by people sitting in a corner three rooms away waiting for me to walk into a room, strictly because they sat there and just listened. I also dislike the whole meta thing. It feels like with older games, every gun was viable in some way and you could have fun with any gun. Now it seems people just spam the same guns more often, and they introduce OP guns through the battle pass which you either have to grind or pay for, both of which I don’t have time or the desire to do. Idk when this changed. Like yeah, the old games had their best guns, but they didn’t seem to be nearly as spammed in regular pub games as they are now.
It's just the game now I will buy the next cod but I just want something fun like black ops 1 or 2. But the real reason that I don't play anymore is just because it's not fun because when I would get on the game I would feel like I'm bored and nothing really stuck out to me. Nothing about the game was fun to me anymore.
I’m quit because I miss advanced warfare. I’ve tried to come back for mw 2019 mwII and Cold War. I’m kind of back for mwz. My big hope is that sledge is allowed to make the game they want to make with out having to do clean up for another studio.
bo3 is my fav cod bc: - i got my xbox on my bday in 2015 and got it shortly after - was the first multiplayer game i seriously got into - most of my friends had it so we played it a lot - it got updates even when its “time in the spotlight” was up - made the most memories w the boys on it - kickass zombies
I did not quit COD due to Slide Cancel. I quit due to stagnation and your Fortnite players happier video made me go play that and I am having way more fun. SO thanks!
To be honest kinda, cod must make a game every year and when they do fans complain and force cod to introduce new-er thinges and the fans will hate, and its a loop until cod dies, and fans (the majority of them) are just blinded by nostalgia, short answer yes we are killing cod
People are still buying the original cod games for zombie maps. Zombies is still a top played mode , and as new players start playing they go back and play them.
The reason I quit cod was because not enough meaningful content was added. MW2019 changed that with all the modes, content and innovation. MW22 ruined all that, gave us little to no personalization, no movement, boring gameplay.
The reason mw3 and BO1 sold so many is bc A they both came off of good games mw2 and WAW, B back then we had many more consoles players buying the game. Consoles were the new all around “entertainment system”. More people owned them and as a result more bought games,especially
Call of Duty no longer has a soul. It's an animal Carcass that goes through taxidermy once a year. We used to get three main game modes (warzone, multiplayer, campaign) that were all near the same development quality. Ever since the creation of battle royale, resources have been rationed to create the infrastructure to support it. On top employee turnover from dissatisfaction from within, all that is left are the executives and investors who more focused on replicating instead of innovating.
The developers got spoiled with micro transactions, instead of them focusing on how to make a great game they just focus on how to get our money with skins. Skins is key. That’s all they care about.
The reasons COD died: no innovation in their rebranding and just copy and paste maps with little tweaks to make it "new", sweats killing the fact it was suppose to be an easy to pick up shooter like the original MW trilogy, every lobby being SBMM instead of having a seperate competitive playlist to keep the casuals, just throwing zombies in everything making the gamemode stale and boring, no good plots to the campaign and just giving up on it entirely in MW3, heavy focus on BR which was a temporary fad that is on the way out, copying ideas from other companies over originality that brought it its fanbase, stealing fan artwork without credit, treating the devs horribly to push content thats out of line with the games, Activision being sued for workplace issues and harassment, aaaaand then we get to microtransactions being jammed into every little corner of the game, cant even load the game without "buy the battle pass"
Honestly I quit for awhile because of the slide cancel and sbmm. But also because i got tired of micro transactions and having these games feel soulless. I always played back in the golden era and was hooked. Every game was cod but felt different every year. Now that cod games have to fit in the warzone box with the same ui and gunsmith and movement, it feels all the same and gets boring fast.
Im sure cod as a franchise is by no mean dying and i believe it will get more popular on consoles and pcs in the future. Many people forget how massive COD Mobile is with millions active users at the same time which have one of the most wild skins in it. Of course you may say that mobile players are a separate bubble that shouldnt have been taken into consideration, but look at it this way: popularity of wild skins in COD Mobile (that makes the game colorful) directly impact warzone as its getting wild skins too (now they are usable in warzone mobile too) and it wouldnt work out if people would boycott it. Now i believe we see a shift in playerbase as even though i see that OG cod players are leaving the game due to monetisation, we get some of those mobile cod players that just got consoles and such as a replacement. And if warzone mobile suceeds we will may see it happening a little bit faster (not rapid but it will slowly build back playerbase) as people will be motivated by the fact that progress they made on phones will be also seen on consoles. I dont mean that 100% of the playerbase will move but like 1% is the minimal value. Will the cod get better, nah. But it will still be alive and popular, so thats something
The movement freaks, tiny maps and shipment 24/7 people , TTV sweats are the people who killed cod and are why cod feels hollow now. Golden age cod was never a movement shooter
Facts, been telling people this and they don’t believe me😂.
@sunshot444 i believe you
i semi disagree, in mw2 and black ops 2 there were plenty of movement folks dropshotting and dolphin diving lol
@@Tdawgsmitty the sprint speed was much slower and TTK was super quick.Just look at how fast you can move on the og mw2 maps on MWIII compared to back then. Sonic the hedgehog speed with a slow TTK doesn’t feel good
@@Tdawgsmittysame with bo3 but people don't really movement sweat in the game even though the movement can easily be abused which is a good thing
Call of Duty killed themselves when they started to cater to the Timmies and Jimmies that can’t play a shooter and need a weapons meta and movement meta to play a game. Being back the OG style
I agree but there was always a weapons meta haha
"If you please everyone, you please no one" is pretty much where the franchise is at this point.
I miss the military style of the games
I miss when stuff wasn't behind a pay wall....when we had zero microtransactions
@@Kirasfox I miss when you could actually earn content in the game that looked half decent compared to the shit they give out for free now.
@@OpticHamster69 mhm... what's the point of having us "unlock" it....since we still have to pay for it. We never even get enough of the free tokens for anything either.
@Kirasfox I mean if they had a system like BO4 where you spend your supply drops and get an item that you don't have would be perfect as it'd give you something to grind for.
@@KirasfoxWhat free tokens and who is we? It is easy to unlock stuff in the new cods like mw3 it's a good system
I quit playing CoD regularly because they did not value the single player campaign. I bought CoD back in the day to experience the story they had to tell. Then they figured Zombies and Multiplayer was the most important feature of their IP.
COD isn’t dead by any means, but it’s no longer what it used to be. The developers are trying to appease multiple sections of the fan base at once and it doesn’t always work. From the OGs to the new age gamers, Sweats and casuals. Then you have Activision calling the shots and they are doing anything possible to make more money through thick SBMM and store bundle spam.
The OG CODs were amazing because they had passion and originality. The community was also a lot better then. It was mostly casual and people enjoyed talking trash, joking and making friends in lobbies that stuck together for hours. The new age of monetized gaming has a ton of the player base sweating their brains out every game hoping they will get popular on YT, Twitch or Tik Tok. Most don’t even use their mics so they can focus. The comms bans have made this even worse.
CODs popularity seems to always come in waves. COD4-BO2 was the golden era. Then you had Ghosts-BO4 where the only bright spots were the Black Ops games. The rest were mediocre trash. MW19 (including Warzone) and CW revived the franchise for OGs. They had great campaigns. Fun MPs even though both were flawed in certain ways then you had WZ and zombies. Vanguard-MWIII has been another mediocre era where SBMM and constant recycled content has made it a boring experience
I liked the vanguard campaign and some of the MP stuff.
@@kwhp1507of all the campaigns how do you like vangaurd
MODERN SAFE SPACE WINDOWDOORFARE DID NOT REVIVE COD COD IS DEAD BC MODERN SBMM LOBBY DISBANDING 2019
cold snore the worst treyarch cod ever did not revive cod for ogs all the ogs are GONE
@@wrongdoings2934 just give up grumpy old man
Sliding is almost as broken as snaking was. You're making yourself a fast-moving small target with no real downsides vs. a dropshotter has to give up movement to make themselves smaller.
I'm just going to lay out exactly how I feel about COD.
1. I have nothing against flashy and/or licensed skins or Bundles.
What I have an issue with is how much focus is on them and how much they costs.
If they dialed back on them, and chopped the prices by at least half, I'd have zero complaints.
2. I have nothing against there being a skill gap created by movement.
What I take issue with is when it's unintended, and unfair.
AW, BO3, and IW all had the TTK, and Map Design to go with the faster, more advanced movement.
MW(2019) had fast movement speed sure, but you were not intended to be able to Slide Cancel to the degree people pushed it.
It was an exploit that IW decided to leave in because they knew people would jump ship from Warzone 1 if they lost their glitchy movement(hence why it was pretty much removed from MWII/Warzone 2 until it reverted back into just Warzone and MWIII released).
The Slide Cancelling wasn't why I quit MW(2019)(I quit way before Slide Canceling was discovered/popularized because I didn't like any of the maps, or how the game felt), but I might have if I stuck around long enough, and was constantly getting 1 Tapped by people sliding everywhere.
Again, I have nothing against Movement when it fits into the games design philosophy.
Sliding around in BO3 Zombies is something I always do, because it's fun, but it's also a PvE Mode where I won't ruin anyone else's enjoyment by playing in an unfair manner.
3. The Playerbase.
I guess I could call this section SBMM, but I'm not on the side of the playerbase that blames everything on it.
You can still do good, and have a good even if everyone in the lobby is relatively the same skill level(hence why Esports Players have fun at competitions, and why people enjoy Ranked Play)the issue with SBMM is that it's always on.
So no, it's not SBMM that a have a major grip with(even though it is an issue).
My main issue is with the playerbase itself.
I enjoy winning as much as the next guy, but people have taken it way too far, and seriously.
All people do anymore is use whatever weapon is currently "The Meta", and will use every possible tool in their arsenal to have the most kills on the leaderboard.
Again, there's nothing inherently wrong wanting to win/do good, but it boarders on toxicity and griefing, because these people ruin Objective Modes.
Domination is my favorite Objective Mode, but it is boarderline unplayable in any Modern COD, because the lobby is split between 3 types of players.
Those that want to actually participate.
Those that want as many kills as possible so they avoid the objective(besides maybe occasionally stepping on it for 3 seconds in order for enemies to move in that direction).
Those that are just there to grind out camos(these people are split into 2 Sub Categories. Those that will leave once their camo challenge is done, and those that will actually stick the game out and maybe turn into participants).
I fall into the 1st and 3rd Category.
I usually try to go for the objective, but even if I'm trying to go for a camo, I'll still play the objective(just not as much as usual)because I'm not a dick.
4. Map Design.
I will give Sledgehammer Credit for the post launch maps in MWIII, they are actually good(from what little I've played and seen of them), and I mostly enjoys Treyarch's Map Design as well(except for the occasional stinker they put out), but I absolutely can't stand Infinity Wards Map Design.
I didn't like any Base MW(2019) Map(maybe the DLC Season was better, but I didn't stick around).
I barely liked any MWII Maps(towards the end of the games life Stockholm Syndrome kicked in and I started to enjoy some of the ones I despised a bit more).
I maybe enjoy 50% of the MW2 maps that were Remade for MWIII(even back in the day I wasn't a huge fan).
I liked most of Cold Wars maps(the ones that were universally disliked were removed because Treyarch are the goat).
I didn't like any Vanguard Maps(even the classic maps that returned weren't great in it).
The biggest problem with map design in Modern COD is that they are trying to make them work for every playstyle, and be realistic at the same time.
5. The COD Community.
They just don't know what they want, and it gets tiring listening to them complain constantly(I am partially part of the problem as well, but I just had an extreme love/hate relationship with MWII).
When the gameplay is fun they'll complain that its not realistic enough(mostly the MW(2019) crowd which is ironic because they like to slide cancel constantly which is extremely unrealistic), or that there's not enough maps so the fun gameplay is apparently irrelevant.
When there are a shit ton of maps they'll complain that too many of them are Remakes, but if they are in a content drought they'll beg for literally anything(then there's a 50/50 shot they'll bitch that its a Remake even thought they begged for it).
They'll complain about Shipment, but never stop playing the Shipment Playlist and complain if it goes out of rotation.
They'll beg for a Weapon Balance Update, but then bitch and moan that the META changed.
etc.
I am a certified COD lover(mostly on the Zombies Side, but over the years I've started playing a lot more MP, and I've always been hyped when we get a good Campaign), but the state of the game and community is just rough.
It wouldn't be so bad if the the "COD haters"(the people that constantly talk shit but are the same people always in line to get the new game)would just play a different game every now an then, and I don't mean play another Online FPS, I mean a completely different genre.
SAME!
If I’m not going for a skin I will play the objective. But if I don’t see anyone else playing the objective, I won’t. Laying on “B” by yourself with no help gets kinda crazy eventually 😅😅
Nice breakdown on the type of players. Spot on.
@PBTexasBoy Definitely, if no one else is going for the Objective, then there's no point in you going for it(unless the enemy isn't going for theirs either).
i’m not readying all this but ima jus assume ur a modern safespace windowdoorfare fanboy and you love cold snore
"What are you going to do? You might dislike the video because I said that, but, but please don't do that." 😂😂😂
I went back to BO3 for a few days out of curiosity and realized what killed COD to me wasn't the wacky bundles or the warzone stuff, but the engine change in MW2019 that changed the way your character's move, the way guns sway, the way visual recoil and strafing making your gun bounce around, the implementation of tactical sprint which made normal movement get sluggish to compensate, the modernization of the UI in game and in menus making it lack personality, and their attempts to take the gimmicks of other games and trying to push them into the newer titles and failing at it like field upgrades from the hero shooters and doors like the tactical rainbow six seige style games.
The perfect example of them doing it right was when dual render scopes were introduced in Ghosts for snipers and it stuck around with little complaints since it wasn't drastic enough to impact the entirety of the game like 2019 did.
I think nostalgia is a massive cod killer as people always compare newer games to older ones and the memories they had. Also Cold War is over hated. Nothing will change my mind
all modern cods (except mwII) is overhated
Golden age cod had zero SBMM and a real prestige system. That alone makes them much better than modern cod
@@bosssoider1854mwII is the most hated bro are you restarted
@@CoffeeSA96womp womp
@@hawktuahstillwater look up the definition of “overhated” also learn how to spell
I quite call of duty, because of the season pass idea, the crossplay, the unbalanced lobbies, campers, sweats and hackers.
OG MW2/MW3 were the best cods
Nah bo2 the goat
@@Wildq83 thats my 3rd favorite
TBH it a little overrated
@@Duck_WorId WHAT you don’t know how it feels playing on your ps3 on a free day ordering pizza while playing campaign
@@Wildq83 not much, but i can see why people like it
@@Duck_WorId whats your favorite multiplayer then??
The advanced movement made you feel bad about yourself because if you can't slide cancel, you are bad.
The call of guilty 😂
W Video brother we need more of these! I watched the whole thing 🤗
love it!!
Yes T DAWG. Slide canceling and bunny hopping is the reason I quit. Like this guy said it broke the immersion . I have a 1.2 resurgence KD so I’m a slightly above average player and it ruined the game . I’m 30 and I have been playing since 2007 the first cod modern warfare 4 . Stop thinking the only skill gap is movement. That’s extremely irritating and disrespectful to all the top players that were good at cod before all the movement nonsense. The skill gap was, thinking, positioning, and aiming . Simple real life tactics real life seals and marines use to accomplish missions . That feeling of playing cod and feeling like a marine or a navy seal is absolutely gone and movement DESTROYED that call of duty fan base . If you get the time to read this please lmk what you think . Would love to hear your feedback
Advanced warfare was fire, especially trying to pull legendary blueprints out of packs 😂
I can see why SHG keep wanting to do AW… with Black ops & Modern Warfare we would have past, present & future title in rotation every 3 years.
I would be alright with that
Agreed.
Every time i shoot someone they becomes invisible in my screen, 99percent players killing me before i can even react and mean while when i tried to shot someone they take full magzine to go down every player got somehow god aim in this every time someone rushing to me they always end up killing me from behind some people movement feels like ghost I can't even see him they become blurry no audio no clue where is my enemy no clue where im getting shot from no servers for Asia nothing i uninstalled it now
Activision in a Darth Vader voice: you didn’t kill call of duty. I did
I spent over 1,300 hours on MW2, all for DMZ!
The sweats, meta slaves and people trying to be the big next streamer/pro killed not only CoD's identity but other games as well. CoD was never meant to be an E-sports but rather a fun arcade shooter. The competitive side of the community is small but obnoxiously loud, always asking for changes that benefit them at the cost and detriment of the core experience. MWII limited movement and made the game more enjoyable for the more casual players (the majority) but, the sweats (the loud minority) started complaining making it out as if MWII lack of 'movement' was killing the game when in reality it really wasn't. MWII underperformed mainly due to the influence of content creators and streamers bashing it for stuff that wasn't even an issue. Everyone wanted to be and play like their favorite content creator and because of that MWII nearly killed CoDs. Instead of adapting like the sweats tell us now in MWIII they bitched about it. With movement and slide cancelling returning to MWIII it made the game unplayable for your average joe. We want to have fun and enjoy the game but with EOMM being so aggravating and sweats being everywhere now rather then encountering your occasional tryhard made the game unenjoyable. These same sweats will also conplain about issues they themselves caused such as rats and rat loadouts, people 'stacking' whenever they solo queue into a quads match, bashing players who don't play the 'right and only way' to play something else if they don't or don't perform to their 'standards'. The big content creators not calling out Activision because of monetary incentives. They won't talk or say anything too negative about Activision since it makes them money. Why throw it all away? It's better for them to acknowledge the issues, talk about it once or twice and sweep it under the radar after awhile to protect their interests. XclusiveAce is someone who knows his stuff when it comes to game mechanics but did minimal research when the SBMM blog post (we know it's EOMM and not SBMM since the newer CoDs don't have SBMM) came out. The entire blog post was written with the help from lawyers and it explains why it took them nearly 3 months after their initial post acknowledging the awful Matchmaking that's in place. PrimePete made multiple videos talking about the blog post and I encourage you to watch it as it explains the issue better than I ever will as he has a deep understanding of the matchmaking system that's in place in CoD. With the game being being in the state it's in right now it leads people to cheating in order to try and make it big and framing themselves to be better than they actually are with many of these small creators in Twitter getting outed or exposing themselves for using scripts and cheat menus almost daily. In order to keep up content creators specially the bigger ones resorting to cheating (this includes VPNing and reverse boosting) as well to stay relevant and make a profit through TH-cam or twitch donations. The reason it hard to catch them in the act is because their extremely knowledgeable of CoD and know the ins and outs of how the game works and as such know how to hide perfectly. The ones that got caught was because of slip ups, their lobbies or gameplay seemed off or having oddities, their aim behaving ways strangely and an awful bunch of coincidences. If it happens once it's that grabs outmr attention, if it happens twice it's a coincidence, if it happens thrice it's a pattern and if it happens a fourth time than something is really off. As for players counts Activision claims it's had an increase in players. If so why hide their player numbers on PSN and XBOX? CoD used to pride itself by showing player numbers in the menus but removed it as showing a decline might further exacerbate said decline. And for current player numbers it's only on PC and it's abysmal. Activision doesn't just take the player counts of only WZ but of all gamemodes combined meaning the player count we see is a combination of MWII MP, MWIII MP, WZ, MWZ, MWII Co-op, DMZ and (possibly) the MWII and MWIII campaigns if you're not in offline mode. When you combine all of these and consistently have less than 100K (86K as of writing this) players on a franchise as big as CoD it's bad and this only PC. If I were to include PSN and XBOX at best there are 250K active players (bot accounts included) and at worst less than a 130K players. Remember this is if we combine players from all the gamemodes in the CoD HQ. If I only include MWIII and WZ (all platforms combined) I estimate it having around 40K-60K which isn't good. Artificially inflating numbers is a new low even for Activision. TF2 a 17 year old game has at times more concurrent players than CoD which is embarrassing.
EDIT: Feel free to disagree with me or give me constructive criticism about my comment.
The main problem is not users, is SBMM
Agreed. 👍
Eomm too
@@Kirasfox Indeed.
what does SBMM mean?
@@venom321 You seriously don't know? Go to Call of Duty website and find the blog. Find matchmaking update.
The only call of duty to get jet packs right was infinite warfare. The game also had the most customisation content for you classes and killstreaks. No other cod has attempted to have the same customisation since. The game was also bundled with call of duty mw4 remastered, so you got a huge package for the standard modern day price. That game just doesn't get enough love. They also tried something different and exciting with the zombies, unlike the other call of duty games. That game was the last time the developers were truly creative and wanted to make something different.
I was too young to live the glory days of cod. I’m 18 so i’m part of the warzone generation of players. but somehow i was able to get my hands on the mw trilogy box set and im playing through cod4 rn and it’s actually awesome
I bought all cods on xbox 360 and xbox one from ebay cheap last year, I'm the opposite I was out enjoying my life before playing these games, the old cods are way better mechanics that the newer ones
i still played cod 4 while i was like 6 or 7 it WAS FUCKING AWESOME (i'm now 15)
@@ballsdeep5336agree
his mcu/cod analogy is spot on. I think DP x Wolverine is the movie that's hyped to be a big one
My only problem with the current movement is the slide, With dropshotting in older games, the downside is you became a still target, with the slide its just so jarring and fast with almost no downside, Advanced warfare's boosting didn't even feel that fast. Jetpack Cod's in general also never felt like movement could overpower gun skill in the way that it can now.
Let’s not forget the biggest PlayStation dlc sale at the time of bo3 was Chronicles a full zombies dlc.
Cod4 was ok. But MW2-2009 is when the franchise really exploded.
OG Mw3 was and will probably always be the best time to be playing cod. I wish we could have these days back
BO2 greatest game of all time. I hope we have something like that again but really doubt it.
call of duty killed itself when it had an identity crisis trying to replicate old memories as a selling point is not going to last long
I played Call of Duty Black Ops 2 when I was a kid on The wii
The yetpack era was not my thing but I wood not mind
I think sledge hammer is the best futuristic cod
Trarg ad historical
End infinity ward is shitty to me they got complacent
Yooo I remember that I was having trouble doing prone on that mission and I got spotted multiple times
Then when I finally got it then I was crushed by the tank and sometimes spotted by the one soldier
Also I always tried to get the shotgun in the mission because of some reason
This vid brought them memories back to life of the age of 8year old me
Thanks for that
@7:00 i feel you bro. you know what's up. My final trigger was SBMM after a 2 week break. I was still warming up but already felt like I needed to sweat. I am looking for reasons to reinstall though.
Short answer. Yes
Did greed killed cod? Absolutly yes
@@fofizz hate killed the cod fandom
Hate comes from greed in this case
Dude got IW‘s identity with mw2 crying , they reverse it, he’s crying he want identity back.
COD isn’t dead but I think people are not liking how much they are adding/changing in the games.
It is truly depressing seeing what cod is nowadays knowing what it once was
Main reasons why I quit cod is Activision’s scammy business practices, sbmm, and no one to play with because none of my friends play anymore. I’ve played every cod from the OG modern warfare to the new mw2 (2007- 2022) and I finally gave up after mw2 remake.
6:47 heh well I got a *wild* story for you bud. Honestly I think out of all my friends I’m the only one to play mw2 (2022).
Streaming virgins ruined cod. Complaining about slower movement and fast TTK was Cod. If you got shot you died. Instead these streaming weirdos want enough time and health to run away and slide about
Honestly, when it comes to the jet pack era of call of duty, I don’t think it necessarily was bad. I think it’s split the community in half. One side loved the new Jetpack movement and the other hated it and like the old school style boots on the ground.
Black ops 2 started pay to win. I dare anyone to argue this fact.
I’m not trying to argue, I just wanna know why you think this
@@austin_firebird pay to win is the idea of locking statistically altering equipment behind paywalls.
Black ops 2 locked a full gun behind a DLC pay wall.
Weather the gear is meta defining or non cosmetics that function differently to there equipment of the same nature is irrelevant. The fact of the matter is Treyarch locked The PEACEKEEPER SMG behind a paywall that I did not want to buy. It was bullshit and it opened up the flood gates telling all future cod devs that it’s ok to lock statistically changing gear behind paywalls. Black ops 2 campaign was fun. Zombies was fun. MP was gimmicky but still pretty fun. I’m not hating on BO2 I just despise that people especially the treyarch shills can’t see this simple fact.
I still play DmZ on MW2 with two mates. Its so fun and competive, despite the amount of out of region hackers. So now you know one guy who played/plays MW2 for its entire life time ;). Didn't pick up MW3 because I didn't felt like I was given something new. Hope CoD 2024 brings something new to the table.
Whenever AW2 is allowed to be made, it will be the best advanced movement game hands down.
New mission: Make sure Activision loses the CoD ip.
12:36 same. every single one of them was so fun and unique. my personal favorite was AW
10:39 because they went to far in the opposing direction, they should’ve just removed advanced movement and called it a day, that’s all we needed and mw2 would’ve been great
I like the idea of the jet pack/ movement shooter COD. I just never played the MP because people got so sweaty
I liked Infinite Warfare’s Campaign. MP sucked and zombies was kinda off for me
I thought they were gonna continue the infinite warfare futuristic stuff. i was enjoying it. Then they went old school pissed me off.
The movement, the battle pass System and the focus on warzone is what’s killing CoD
My Tdawg. In a world where people like BT make random rambling as content, it’s fun to see someone putting slightly more effort. By that I mean not screaming and making my ears bleed.
Simple content creation like this one is the best man
I think that we need a new and improved SBMM for Warzone. Even for multiplayer but I don’t play multiplayer anymore so not to sure if the same SBMM we had for the past 10+ years still works fine on multiplayer but BR is not multiplayer so you can’t keep using this 10 y/o matchmaking system on a game mode that you don’t respawn every 5 seconds. I think and this is my humble opinion is that BR needs a matchmaking system similar to FIFA PvP online multiplayer. Where you start at division 9 and the point is to get to division 1. You have 10 games to try to wins enough matches to accumulate enough points to get promoted. Fail to earn those points and win those matches and you get relegated back to w.e division you just got promoted from. Players on division 1 would never get matched with a player that’s not on division 2 or 1. Right now in COD you got players with levels 450+ and a 2.0 KD being paired up with new players and accounts they stated last week. Why?? I’ve even play random quads/trios or duos sometimes just to switch it up when my friends are not online and I get paired up with levels 30-40-50s when I’m a level 450+ and a KD of 1.55. Supper sweaty lobbies but I get the worst player of that lobby. Why? I would like to know What criteria is being used to land me with this new players?. Bottom line is we need new and improved game modes & SBMM… way less bundles and skins and all this BS that is a waist of time for devs and players…
SHHHH... DON'T TELL THEM TO MAKE A NEW SBMM!
What he said stfu about sbmm that BS needs to go. Give me Christmas noobs like back in the day.
I loved B03. My first Call of Duty. My last COD I bought was MW2019, I don’t think I love the franchise like I used to.
Cod WW3 is shaping up to be ultra realistic with amazing blood and bullet physics and customizable driveable drones. Gen z is going to hate it but they will play it in record numbers all the same.
Am I the only one who thought MW2 2022 wasn’t as bad as everyone makes it out to be? Literally enjoyed it way more than this year’s entry. I’m sick of movement sweats that claim “skill gap” was lacking. I don’t think it takes much skill to break lines of sight sliding around. Last year was the closest thing to a Mil-sim that we have had.
I didn’t have an issue with it besides the garbage maps. but that was also my first cod I’ve played, so obviously It’s going to be different but felt fine
I stopped playing call of duty as much when the jet packs came in and when the MW19 came out I loved it until slide canceling became widespread and since have not been able to play any CODs for just fun
12:44 loved the exo suit games, they were super fun and had the good advanced movement that wasn’t excessive, but current movement is to much
I think it’s esports that killed CoD for some players thanks to how fast the gameplay is now and honestly I think it’s the sprinting that makes slide canceling the way it is.
Though players want it to be super fast so it’ll be like crawling on the ground with no legs for them like MWII was apparently even though it looks just as fast as the other 4 to me.
but cod doesnt even really care about the esports section
@@Tdawgsmittyit’s because E sports is making everybody sweaty , all these “meta” loadouts and cracked guns just make it massively sweaty.
Most e sport channels are just pure slop but I understand your bread and butter is Boston Breach so you have a NDA so you can’t break code or trash e sports but you know all these bozos are making cod corny
@@Tdawgsmitty I just say Esports due to the fact that players seem to play like there’s a cash prize or something on the line all the time and I see it this way thanks to gameplay from players who play the campaign like they play multiplayer. Thanks to most of that it most likely fed into my bias towards CoDs players, CoD itself and other things with this age of CoD.
Including MWIII being a $70 DLC.
@@breezywinter4646 lmao I noticed that. Folks be sweating and booty sliding in CAMPAIGN of all damn places
PC crossplay killed COD the games was way more popular on console
Call of Duty killed Call of Duty. Everything orbiting it from toxicity to Leave the Children Alone... Greed.
Bo2 was and will forever be the best Game I’ve ever played in my entire life
I can hear the SMG Sounds effects with the suppressor is burn in my brain
I live in the boonies so I never got to play multiplayer until a year ago when we got starlink. So it aches me to see these newer campaigns. But the multiplayer is amazing if there’s no hackers in your lobby.
I started playing COD bc of the movement and the competitive nature of it all. The amount of skill it takes to be just decent at the game is intriguing to me and makes me want to be even better. No different IMO then a basketball player playing with his friends and then he learns he’s really good at it and go pro. I never liked sports, but I can get into this bc I understand it. I want to see the esports grow and let other ppl like me have something to be apart of. The discord communities and the tournaments are all great and if you can’t get into that then maybe it wasn’t meant for ppl like you, no it was meant for ppl like me. Y’all go watch your football and we’ll be over here cheering for optic and faze.
Playing world at war campaign on Wii sounds ridiculous: it was hella fun honestly
I love your videos
😊😊
idk if ppl were talking abt it, but guardians of the galaxy vol. 3 was a banger
I wouldn’t be upset if they took slide canceling out. But the biggest problem especially with mw3 is it feels goofy now. The skins. The speed. The camping. The guns don’t even feel or sound realistic. Battle passes and nonstop advertising for skins and bundles. Ducks and rabbits running around. 21 savage is running around shirtless in a war.
Honestly, I just don’t have the time to play anymore. Got a regular 9-5 type job, have a family and friends we see all the time. I have other game franchises I also want to play.
Frankly, what I don’t like about newer CODS is the grind required. Back in the day, I could hop on BO2, or whatever game, use a gun for a few games and unlock QuickDraw, a sight and a few other decent attachments. Now, I gotta use the same game for hours and hours it seems to unlock the 70 levels of the attachments. In Cold War I would just grind a gun in zombies to unlock all the attachments I wanted for multiplayer.
I also hate the randomness of SBMM. And frankly, it seems like players have become more campy. I’ve gone back and played OG MW2, BO2, BO3, BO1, etc, and people are moving around and making matches dynamic. In the newer games, I can play a team death match game on a medium or even small size map, and we won’t hit the score limit. That hardly ever happened back then. Heck, in MW2 2022, I would play TDM, and since dead silence isn’t a regular perk, I’d get killed by people sitting in a corner three rooms away waiting for me to walk into a room, strictly because they sat there and just listened.
I also dislike the whole meta thing. It feels like with older games, every gun was viable in some way and you could have fun with any gun. Now it seems people just spam the same guns more often, and they introduce OP guns through the battle pass which you either have to grind or pay for, both of which I don’t have time or the desire to do. Idk when this changed. Like yeah, the old games had their best guns, but they didn’t seem to be nearly as spammed in regular pub games as they are now.
There's literally a artic camo price in the shop rn
Skill based matchmaking is what killed cod
It's just the game now I will buy the next cod but I just want something fun like black ops 1 or 2. But the real reason that I don't play anymore is just because it's not fun because when I would get on the game I would feel like I'm bored and nothing really stuck out to me. Nothing about the game was fun to me anymore.
I’m quit because I miss advanced warfare. I’ve tried to come back for mw 2019 mwII and Cold War. I’m kind of back for mwz. My big hope is that sledge is allowed to make the game they want to make with out having to do clean up for another studio.
Another day another Tdwag video
The cdl player killed cod because weapons balance, now ever weapon is heavy if u use no stoke attachment the recoil is crazy
example R6 Siege is came about 37 seaason at this point when COD is about 6 season and done next time charge us 70$ for same game
bo3 is my fav cod bc:
- i got my xbox on my bday in 2015 and got it shortly after
- was the first multiplayer game i seriously got into
- most of my friends had it so we played it a lot
- it got updates even when its “time in the spotlight” was up
- made the most memories w the boys on it
- kickass zombies
Call of duty is going to make a come back
Hans Zimmer composed COD4 Modern Warfare soundtrack!!!
I still play cod iw in 2024, and I still love it, especially zombies
I did not quit COD due to Slide Cancel. I quit due to stagnation and your Fortnite players happier video made me go play that and I am having way more fun. SO thanks!
To be honest kinda, cod must make a game every year and when they do fans complain and force cod to introduce new-er thinges and the fans will hate, and its a loop until cod dies, and fans (the majority of them) are just blinded by nostalgia, short answer yes we are killing cod
Y’all are making activations hating y’all because they’re trying to make everything right and y’all ain’t satisfied
Why?
love the video, i just want every update to the remastered black ops 2 please
People are still buying the original cod games for zombie maps. Zombies is still a top played mode , and as new players start playing they go back and play them.
The reason I quit cod was because not enough meaningful content was added. MW2019 changed that with all the modes, content and innovation. MW22 ruined all that, gave us little to no personalization, no movement, boring gameplay.
The reason mw3 and BO1 sold so many is bc A they both came off of good games mw2 and WAW, B back then we had many more consoles players buying the game. Consoles were the new all around “entertainment system”. More people owned them and as a result more bought games,especially
20:15 there are better ways to do that, like USING PROPER CLASS BUILDS, USING GRENADES, MAP KNOWLEDGE, SPAWNS, ETC…
I actually played that mission pretty recently lol 😂
"we" as in all the influencers
Call of Duty no longer has a soul. It's an animal Carcass that goes through taxidermy once a year. We used to get three main game modes (warzone, multiplayer, campaign) that were all near the same development quality. Ever since the creation of battle royale, resources have been rationed to create the infrastructure to support it. On top employee turnover from dissatisfaction from within, all that is left are the executives and investors who more focused on replicating instead of innovating.
I Was Born In 2007. Never Got To Play Modern Warfare 2007 In It’s Prime. 😢
I miss the coin system in black ops 1
The developers got spoiled with micro transactions, instead of them focusing on how to make a great game they just focus on how to get our money with skins. Skins is key. That’s all they care about.
The reasons COD died: no innovation in their rebranding and just copy and paste maps with little tweaks to make it "new", sweats killing the fact it was suppose to be an easy to pick up shooter like the original MW trilogy, every lobby being SBMM instead of having a seperate competitive playlist to keep the casuals, just throwing zombies in everything making the gamemode stale and boring, no good plots to the campaign and just giving up on it entirely in MW3, heavy focus on BR which was a temporary fad that is on the way out, copying ideas from other companies over originality that brought it its fanbase, stealing fan artwork without credit, treating the devs horribly to push content thats out of line with the games, Activision being sued for workplace issues and harassment, aaaaand then we get to microtransactions being jammed into every little corner of the game, cant even load the game without "buy the battle pass"
Honestly I quit for awhile because of the slide cancel and sbmm. But also because i got tired of micro transactions and having these games feel soulless. I always played back in the golden era and was hooked. Every game was cod but felt different every year. Now that cod games have to fit in the warzone box with the same ui and gunsmith and movement, it feels all the same and gets boring fast.
Im sure cod as a franchise is by no mean dying and i believe it will get more popular on consoles and pcs in the future. Many people forget how massive COD Mobile is with millions active users at the same time which have one of the most wild skins in it. Of course you may say that mobile players are a separate bubble that shouldnt have been taken into consideration, but look at it this way: popularity of wild skins in COD Mobile (that makes the game colorful) directly impact warzone as its getting wild skins too (now they are usable in warzone mobile too) and it wouldnt work out if people would boycott it. Now i believe we see a shift in playerbase as even though i see that OG cod players are leaving the game due to monetisation, we get some of those mobile cod players that just got consoles and such as a replacement. And if warzone mobile suceeds we will may see it happening a little bit faster (not rapid but it will slowly build back playerbase) as people will be motivated by the fact that progress they made on phones will be also seen on consoles. I dont mean that 100% of the playerbase will move but like 1% is the minimal value. Will the cod get better, nah. But it will still be alive and popular, so thats something