Yeah, but Trump often refers fo cards with the effect he means, but adds a new cost. Like for example: "so, it's like a 3 mana Gang Up" which was in this video was well
@@louisng114 I said it was interesting. You get the choice of using rush at the cost of health in addition to everything else, without excessive wording.
0:36 For those that don't know... spirit of the dragon was apart of a competition on the subreddit. The theme? card that combines 2 class specific "effects" from Rastakhan Rumble and Rise of Shadows. The card combined the idea of spirits and heal from RR and dragons from RoS for Paladin.
That was my card! Because the winner of each weekly competition is on the top list I think Trump should know the theme of the competition to make a fair review.
So poisoned chalice... If you had 2 in your hand and cast 1 the other goes to your opponents deck? Meaning if they draw it and they have spells you get the spells they had no?
And if you're facing the mirror, you could end up getting a copy of Poison Chalice that casts itself when you draw it, which could shuffle a copy of your Poison Chalice that you're still holding into their deck, which could then cast itself when your opponent draws it to shuffle a copy of their.... You get where I'm going with this. XD
Not to mention, I think you could do some really disgusting things with Wargear or SNIP-SNAP/Disassemble on a Mechano-Egg. Also, Kangor's Endless Army.
Actually one mana is fine, I mean druid have one mana destroy a minion your opponent draw 2 and usually you have the big mech magnetized on smaller ones so for me it seems ok while there is not a lot of big mecs in the rotation.
Dadessemble is op trump You summon mechano egg next turn you magnetize wargear to it and trade. Your mechno edd is low health so you disassemble it the. You get the 8,8 form the mechno egg and wargear back. 12 mana crystals for 18,23 stats Also it’s a tech card against other mech decks op
The desperate recruit seem like a super low impact card compared to lets say, a 6 mana 6-6 with the same text.. (Which would be way better imo because I dont even see the 2-2 being played at all in standard)
Nope. Trump often makes this mistake, but Hearthstone often leaves a lot of things implicit for the sake of shorter card text. Also, having "only activates once" on the card would make it extremely confusion in the context of Dungeon Run, where you fight multiple battles, meaning the passive could, in fact, proc more than once. Unless you mean it should ACTUALLY only activate once during the run, in which case the card becomes rather worthless.
Why is that "woah" worthy? 99% of customhearthstone art is "borrowed" from other sources. The art is the least important part of the card......or at least it should be.
you can use it in a friendly dying minion and you get more value of the magnetized mechs. you put easilly 3 full life mechs in your board wich you can magnetize to repeat the process.
OMG my card (Cannon Master Ulrik) actually made it in. Was wondering if I'd ever get a feature. I also mostly agree with Trump's opinion. I did make the card a bit pushed and there is a lot going on for a Healthstone card, but I feel like there is a lot more design space to play around with when it comes to things like Combo that I'd love to see.
I dont like this because I feel forced to use the effect.Lets say I have 10 mana.I wanna use something like vanish and THEN play a minion.Guess what, your card is now 6 mana...
Desperate Recruit should have the simple text 'Rush. If you have 20 or less Health gain Charge.' It is not so complicated like the text right now especially for new players.
For the Dark Artifice (10:30) I think an elegant way to word it would be, "Once per game, when your hero is destroyed, destroy all minions and become Lord Jaraxxus"
But the point of Copy Cup is to push you to choose cheap minions, as that doesn't usually work in the Heist atm. Maybe "minions that cost between (1) and (3)".
I think a good way to balance Desperate Recruit would be "If you have 20 or less health, gain +1 health and *Rush* . If you have 10 or less health, gain +1 attack and *Charge* instead." Maybe even put a "If your hero isn't damaged, gain *Taunt* ." for more flavor.
Disassemble doesn’t have the “friendly” qualifier and doesn’t summon minions for the owner of the destroyed minion, so it’s very situationally insane. 2 mana to destroy an enemy mech and summon potentially several minions is wild.
The review of "Bring to Life" seems a bit off. "The problem is they'll be testing with a 0, 1 or 2 mana card" isn't that what happens with Mirror Entity as well? I don't see the problem.
Disassemble:2 mana, destroy a mech and possibly keep the magnetized minions. Sacrificial pact:0 mana, destroy a demon , heal 5, and possibly the opponents hero.
Yes. That’s the point of the card. It has good stat for its cost, and a strong effect, but if you want to use the rush on top of that, you’ll have to pay a little more. And if it survives, you’ll recover on the next turn. You can deal 8 damage to a minion and 4 to the rest of the board with this and Circle of Healing, for only 3 mana, but it’ll cost you 4 hp as well. Or you can not attack and keep your life. It’s a nice balance.
Disassemble might be extremely useful if you have, say 3 minions magnetized to an egg, get it down to 1hp via trading, and then disassemble for 3 full hp minions and a 7/7
Combo: extra effect if another card was played this turn. Trump: costs three more shouldn't be in front of combo, its should just restate combo's definition explicitly for no reason
If you discard discard instead if discarding discard you kind of draw 2 cards since they are losing discard and it's extremely good for further discard. The reason why discard is balanced is because theres not very good discard in the format. The only meta discard lock worked was when Silverware Golem was in the meta. DIscard is a good card to print if you want to push discard Warlock.
I think you're WAY off on Disassemble. So you've magnetized several things to your Mechano-Egg, attacked and killed multiple creatures over multiple rounds and for 1 mana you completely restore the health points lost on those mechs, create board presence, have any rushers, (like Zilliax), ready to attack further and/or lifesteal, plus have more mechs you can then further magnetize? This might be balanced at 6 mana or 1 mana plus the entire cost of any mechs you are about to summon, (up to 9 additional).
@trump fun idea for a zoo type card. Neutral legendary, don’t have a name for it but the card effect is, “start of game: if all minions in your deck have 1 attack or less, give minions with 1 attack lifesteal.” Possibly even just “your minions with 1 attack have lifesteal.” Sounds pretty strange until you realize crystalizer now just has gain 5 armor, you could use secret keeper with paladin or hunter. I think it could give some use to priest spirit. Maybe it would be broken, but seeing as the minions only have lifesteal with 1 attack kind of balances it out in my opinion. Gives some survivability to the decks that don’t do great with a bunch of one drops but doesn’t super buff things like crystology paladin. I liked quest hunter when it was standard and I feel like this would be super helpful to a deck like it.
Disassemble: 1. destroys opponent mech(most people don't magnetize), given EMP op value the effect at about 2.5 mana, this is fair. Though could be a dead card if that is the only use you have.... but enough people run zillax it will probably be useful. 2. You gain value on using it on damaged friendly stacked minion. 3. You get 2x deathrattle on the magnetized stuff. Which while only little 1/1s for paladin, is still decent. (It would be broken if it was hunter card... how many spider bomb is too many spider bomb?) I'd say 2 mana is where it really should be.
I actually commented on Cannon Master Ulrik about how Ship's Cannon was already a card and it lead down the rabbit hole of Hearthstone inconsistenties.
7:06 I can imagine the warlock hand now. Picture 2 barons, 2 golems, clutchmother, warlock DK, 2 fist of jaraxxus, high priestess jeklik. You top deck soul fire and boom discard the DK.
After maybe like 10 of these videos, it would be really cool if you did like an all-star version with all trumps cards of the week compeeding against each other and then crowning like the summer champion or something.
9:00 Shuffling a chalice into the opponents deck, makes them shuffle their own spells into your deck, which could potentially - Be Very, Very, Very, FUN
Bring to life: At the end of your opp turn, summon a minion with the same cost as every spell your opponent played. I like this better, it's not so counterable.People usually check for counterspell so you might get a smaller spell and a bigger one in the same turn.You get to attack first which is great.What do you guys think?
Trump seriously underrates the fact that secrets are secret. Sure your opponent might test for it with a low cost spell, but it can be hard to judge which secret it is a lot of the time, and sometimes they don't have a low cost spell in hand
I think the designer of Spirit of the Dragon was well aware that he was picking an animal different than the loa. But what was he supposed to do, just name it Spirit of the Tiger 2? Can no one design any new Spirit cards, since there aren't any more loas to base them on?
Andy Spendlove just so you know theres dozens of greater loa in the lore, there’s more from the zandalari worship alone, Compy, devilsaur, direhorn, turtle, and thunder lizard. Two of which are reptiles associated with holy magic
Chalice in control mirror is insane, you just chalice a chalice to the opponent, he loses everything at some point in the late game, and you have tap to get your hand back up
Trump had awesome RNG that game and got exactly what he needed for that card to explode. Some cards are too powerful for heists. If one treasure is just "Oh. I pick this, I win" it's just too powerful and not fun. Even Robes of Gaudines have a drawback even though it's kinda broken as a card.
@@mr.paperbag771 Yeah but that passive effect card he said was too op also requires some pretty good RNG to make completely op. Like on its own its strong but not completely game breaking..
But you have to think that it is 1, maybe 2 cards in your opponent's deck, and you have to run 1-2 bad cards to make use of it (1-2 depending on the number of cataclysms you are willing to put in your deck). Unless you're running Mecha'thun, you are giving yourself 1-2 dead cards to potentially screw your opponent. Reminds me of Trump's idea last expansion of a Warlock deck specifically designed to burn the opponent's cards and deck.
@@nolanerckert4515 Ah, yes. Who would ever run 2-3 cards they can't really play outside of a single specific combo that basically wins them the game. Not like that's an entire gameplay archetype in its own right or anything. Plus considering said "combo" costs all of 2 mana...
The disassemble card would be a hard counter to decks that do use mechs like hunter and other paladins. It also just straight up allows you to kill mechs that weren't magnetized like a plain old Ziliax. I would think that might be a little OP at 1 mana, but I do agree that 2 mana is too much. You almost have to nerf its effect.
Samothran 1 holy smite kills a plain old ziliax for one mana, too, but I don’t hear people calling that OP. It’s only a 2 health minion. The card is fine.
@@born2hula325 yes my man, you are correct. But it takes holy smite and something else because it has divine shield. It's also a good trade either way, 2 mana to kill 5?
Samothran 1 Ziliax almost never has divine shield on the opponent’s turn though, unless your opponent played it on an empty board (which is usually pretty dumb). So 9/10 you’re just doing 2 damage to a 2 health minion. Backstab does the same for 0 mana!
Wait... For Corrupted Healer, is Lifesteal not considered a healing affect? Wouldn't it deal 4 damage to you if you use it the turn you play it to remove a minion?
That's the point. It's a strongly statted minion with good effects but, if you want to also utilise the rush along with it, you're losing health to pay for that extra. However, if it survives the rush, you can also use it to gain that health back on subsequent turns.
12:10 Small cost decks are too weak? Bish please. I just had a run with hunter and that 1 cost hero power... I immediately got the passive where my hero power costs 1 less and can be used twice. My god did I ever steamroll every match. I barely even took any damage. Add the quest in and my board AND hand were constantly full and just wrecking everything. They're strong with the right setup. Same as high cost decks.
The problem with low cost cards in Dalaran is that in the late game they are almost always dead cards. However, if when you draw a three cost minion and it copies itself it means these normally bad cards are good in the late game too. If you draw your Gilbin Stalker instead of having a 2 mana 2/3 on turn 8, you have a 4 mana 4/6 across two bodies, which is a much better top deck. This can of course be a lot of fun with some Battlecry minions too.
Corrupted Healer would instantly kill you the moment it attacks. Dealing 4 damage to you from the lifesteal effect activates his lifesteal effect again and again and again...
I would make the argument that a copy of a low-cost spell at 0-mana that you can cast anytime is better than a random low-cost minion. Plus, I would argue Mana Bind is kind of weak. Even if it is as powerful as Mana Bind, I think it can be buffed and still be fair. I liked someone in the comment's idea of getting a random 4 cost minion (like combining Cat Trick and Wandering Monster). The ceiling for the card is obviously lower, but the floor is SOOO much better and I think would result in a card that can see play.
Yes they do, that is the sort of balance in the card. Since a 3 cost 4/3 with rush and lifesteal is pretty strong, there needs to be some sort of drawback to it, this being the battlecry. In my opinion the trump card of this video, as I feel like it could be put into the game without any needed tweaking
Imagine shuffling in a copy of poison chalice into your opponent’s deck, who is also a warlock, who happens to auto cast more poison chalice’s into YOUR Deck.
5:01
Trump: The druid twinspell that gives all...
Jens: Yeyeye. But have you seen this card called the forest’s aid? It’s pretty cool!
"Shadow Bolt which also deals damage to you"
Hmm... If there only was a card similar to that
*Spirit Bomb in the corner*
Exactly what I thought till I realized that was referred to the mana cost
Yeah, but Trump often refers fo cards with the effect he means, but adds a new cost. Like for example: "so, it's like a 3 mana Gang Up" which was in this video was well
But spirit bomb is 1 mana? Shadow bolt is three like the corrupted healer.
@@Astro_CG Read the other replies
Play Poisoned Chalice when you have another poisoned chalice in your hand, that seems pretty good to me
the memes would spiral out of control
Clown Fiesta
Lorewalker Cho, Poisoned Chalice, second Poisoned Chalice in hand.
Let the chaos commence.
@@OnEiNsAnEmOtHeRfUcKa never have we drawn so close to Yogging before until now
Unless your opponent is running a Poisoned Chalice deck.
1:35 The lifesteal actually hurts you on the turn it rushes. That is so interesting.
But you can also just not attack with it, which makes it better than Acolyte of Agony.
@@louisng114 Which is fine because that card kinda sucked
@@louisng114 I said it was interesting. You get the choice of using rush at the cost of health in addition to everything else, without excessive wording.
Wow you are so observant.
@@0IIIIII Thanks.
Wow corrupted healer has to be printed at some point. It's such a good desing.
0:36 For those that don't know... spirit of the dragon was apart of a competition on the subreddit. The theme? card that combines 2 class specific "effects" from Rastakhan Rumble and Rise of Shadows. The card combined the idea of spirits and heal from RR and dragons from RoS for Paladin.
i screamed at trump so hard, like, the card was designed FOR THAT CONTEST and loses flavor points for doing EXACTLY what the contest wanted?
That was my card! Because the winner of each weekly competition is on the top list I think Trump should know the theme of the competition to make a fair review.
I don’t think the forests aid gives all your minions +1/1 JENS
Wait it doesn't???????
1:01 Omg this is such an amazing card the creator is a freaking genius i love it
5:48 did you notice that the author name changes? Is it because there was more than one author or just a mistake?
If you had 2 poisoned chalice in your hand then you could get your opponent to give you all their *good* spells
So poisoned chalice... If you had 2 in your hand and cast 1 the other goes to your opponents deck? Meaning if they draw it and they have spells you get the spells they had no?
Correct.
How to ruin priest even more
And if you're facing the mirror, you could end up getting a copy of Poison Chalice that casts itself when you draw it, which could shuffle a copy of your Poison Chalice that you're still holding into their deck, which could then cast itself when your opponent draws it to shuffle a copy of their....
You get where I'm going with this. XD
With dissasembly you can just kill an enemy mech for 2 mana
Not to mention, I think you could do some really disgusting things with Wargear or SNIP-SNAP/Disassemble on a Mechano-Egg. Also, Kangor's Endless Army.
Yeah, I think Trump did not realize that it only summons minions magnetized onto it, rather than all of the mechs destroyed in the process.
Actually one mana is fine, I mean druid have one mana destroy a minion your opponent draw 2 and usually you have the big mech magnetized on smaller ones so for me it seems ok while there is not a lot of big mecs in the rotation.
This card this not good with mech paladin but it good to fight again all the mech deck especially mech paladin
Dadessemble is op trump
You summon mechano egg next turn you magnetize wargear to it and trade. Your mechno edd is low health so you disassemble it the. You get the 8,8 form the mechno egg and wargear back. 12 mana crystals for 18,23 stats
Also it’s a tech card against other mech decks op
The desperate recruit seem like a super low impact card compared to lets say, a 6 mana 6-6 with the same text.. (Which would be way better imo because I dont even see the 2-2 being played at all in standard)
Jaraxxus passive should have "only activates once" in it's text reminds me of items in roguelike games that revive you when you die
Nope. Trump often makes this mistake, but Hearthstone often leaves a lot of things implicit for the sake of shorter card text. Also, having "only activates once" on the card would make it extremely confusion in the context of Dungeon Run, where you fight multiple battles, meaning the passive could, in fact, proc more than once. Unless you mean it should ACTUALLY only activate once during the run, in which case the card becomes rather worthless.
Dexxus If that’s the case, a “Once per battle” at the beginning would fix this, wouldn’t it?
"The first time your hero dies..."
6:09 Woah isn't that the art for Scrap Golem evolved form of Shadowverse??
Why is that "woah" worthy? 99% of customhearthstone art is "borrowed" from other sources. The art is the least important part of the card......or at least it should be.
@@CptnCardboard I mean I would love to see my 1/0/2 golem boi becomes a 9/9/9 golem lord. It's pretty woah-worthy.
7:54 - There is also the possibility that Disassemble could target an enemy mech minion which, in a mech meta, is pretty darn strong!
you can use it in a friendly dying minion and you get more value of the magnetized mechs. you put easilly 3 full life mechs in your board wich you can magnetize to repeat the process.
for me it's a 5/5 in design and balance.
OMG my card (Cannon Master Ulrik) actually made it in. Was wondering if I'd ever get a feature. I also mostly agree with Trump's opinion. I did make the card a bit pushed and there is a lot going on for a Healthstone card, but I feel like there is a lot more design space to play around with when it comes to things like Combo that I'd love to see.
Instead of wording it "costs (x) more." just word it at set cost, so it can be part of the combo... like "Combo: Costs 6 instead."
Alex 5432 this would override discounts which is not too nice with shadow step for example
@@praisethesun871 I think it would still fair, since it could be used to prevent insane combos, and Blizzard never liked those anyways...
Alex 5432 -cough mechathun cough-
I dont like this because I feel forced to use the effect.Lets say I have 10 mana.I wanna use something like vanish and THEN play a minion.Guess what, your card is now 6 mana...
Cast Poisoned Chalice with another copy of Poisoned Chalice in hand, and cause your opponent to shuffle their spells into your deck
Also just a whole ton of draw spells use as late game otk.
So if you play Poisoned Chalice with another Poisoned Chalice in your hand, itll wreck your opponents hand when its drawn? Yikes
Desperate Recruit should have the simple text 'Rush. If you have 20 or less Health gain Charge.' It is not so complicated like the text right now especially for new players.
8:10 This card is literally the spell version of another custom warlock card in the last video. They have the EXACT SAME effect.
For the Dark Artifice (10:30) I think an elegant way to word it would be,
"Once per game, when your hero is destroyed, destroy all minions and become Lord Jaraxxus"
Copy cup could be really interesting if it was "Your minions that cost (3) or *more* have Echo" + it wouldn't have the 0 mana minion problem
But the point of Copy Cup is to push you to choose cheap minions, as that doesn't usually work in the Heist atm. Maybe "minions that cost between (1) and (3)".
Prof 1 But at least it would still be pushing a midrange deck.
Being able to flood your board with (0)-(2) cost minions isn't even that big of a deal in Heist tbh.
There's much, MUCH crazier synergies out there.
In a run TODAY I had skaterbot + expedite to make a 0 mana magnetize.
I think a good way to balance Desperate Recruit would be "If you have 20 or less health, gain +1 health and *Rush* . If you have 10 or less health, gain +1 attack and *Charge* instead." Maybe even put a "If your hero isn't damaged, gain *Taunt* ." for more flavor.
Trump would definitely lower the design rating if you did this, because "too hard to remember". Especially for a common card.
Can't have disassemble at 1 mana. It can often enough function as "destroy and enemy mech." . Periode. That would simply be too strong.
Disassemble doesn’t have the “friendly” qualifier and doesn’t summon minions for the owner of the destroyed minion, so it’s very situationally insane. 2 mana to destroy an enemy mech and summon potentially several minions is wild.
The review of "Bring to Life" seems a bit off. "The problem is they'll be testing with a 0, 1 or 2 mana card" isn't that what happens with Mirror Entity as well? I don't see the problem.
I would make the Trump card a 3/2 because I think both Rush and Charge focuses on attack and not health
Image internal servitude or lesser spellstone mass Resurrection or just any resurrect with corrupted healer free 4/3 rush
silverware golem is a karazhan card
why does trump not get that cards don't just appear in the most recent set?
The silverware baron was also made to be a karazhan card.
Someone should really tell annoy-o-tron that. Back to Goblins vs Gnomes with you.
@@MrDanish6066 sir annoyo is not valid
Ed_Insert_Here Insert_AnythingElse_Here No, but giggling inventor is...
Spirit of the Dragon could be the spirit for Nozari.
The first card's name could also really easily be confused with Spirit of the Dragonhawk
Disassemble:2 mana, destroy a mech and possibly keep the magnetized minions. Sacrificial pact:0 mana, destroy a demon , heal 5, and possibly the opponents hero.
2 mana 3/2 would be awesome. I really want to see some face-warriors in standard. SMOrc them down! Rawrr.
Wouldn't Corrupted Healer lifesteal 4 damage hurt you for 4?
Yes. That’s the point of the card. It has good stat for its cost, and a strong effect, but if you want to use the rush on top of that, you’ll have to pay a little more. And if it survives, you’ll recover on the next turn.
You can deal 8 damage to a minion and 4 to the rest of the board with this and Circle of Healing, for only 3 mana, but it’ll cost you 4 hp as well. Or you can not attack and keep your life. It’s a nice balance.
Also, ressurecting it makes it a kind of zilliac
Bring to life: Secret: after your opponent casts a spell, summon a random minion of equal cost (imporved by spell damage)
Meh
I think you could even arguably give desperate recruit +1 attack when below 20 and +2 attack when below 10
Disassemble might be extremely useful if you have, say 3 minions magnetized to an egg, get it down to 1hp via trading, and then disassemble for 3 full hp minions and a 7/7
Combo: extra effect if another card was played this turn.
Trump: costs three more shouldn't be in front of combo, its should just restate combo's definition explicitly for no reason
I think desperate recruit is actually well balanced as a 2/2 as it is meant to be in the classic set
If you discard discard instead if discarding discard you kind of draw 2 cards since they are losing discard and it's extremely good for further discard. The reason why discard is balanced is because theres not very good discard in the format. The only meta discard lock worked was when Silverware Golem was in the meta. DIscard is a good card to print if you want to push discard Warlock.
At 7:50 someone is missing Mechathun
I think you're WAY off on Disassemble. So you've magnetized several things to your Mechano-Egg, attacked and killed multiple creatures over multiple rounds and for 1 mana you completely restore the health points lost on those mechs, create board presence, have any rushers, (like Zilliax), ready to attack further and/or lifesteal, plus have more mechs you can then further magnetize? This might be balanced at 6 mana or 1 mana plus the entire cost of any mechs you are about to summon, (up to 9 additional).
Corrupted healer will deal yourself dmg. in the turn it is played right?
Yeah
If you attack with it, yes
for canon master Ulrik cards that are outdated and brought back sometimes get remodelled.
@trump fun idea for a zoo type card. Neutral legendary, don’t have a name for it but the card effect is, “start of game: if all minions in your deck have 1 attack or less, give minions with 1 attack lifesteal.” Possibly even just “your minions with 1 attack have lifesteal.” Sounds pretty strange until you realize crystalizer now just has gain 5 armor, you could use secret keeper with paladin or hunter. I think it could give some use to priest spirit. Maybe it would be broken, but seeing as the minions only have lifesteal with 1 attack kind of balances it out in my opinion. Gives some survivability to the decks that don’t do great with a bunch of one drops but doesn’t super buff things like crystology paladin. I liked quest hunter when it was standard and I feel like this would be super helpful to a deck like it.
Disassemble into Kangors Endless Army would be pretty insane, right?
11:03 jaraxas counts as a minion not a hero
Disassemble:
1. destroys opponent mech(most people don't magnetize), given EMP op value the effect at about 2.5 mana, this is fair. Though could be a dead card if that is the only use you have.... but enough people run zillax it will probably be useful.
2. You gain value on using it on damaged friendly stacked minion.
3. You get 2x deathrattle on the magnetized stuff. Which while only little 1/1s for paladin, is still decent. (It would be broken if it was hunter card... how many spider bomb is too many spider bomb?)
I'd say 2 mana is where it really should be.
Doesn't corrupted healer kill you like the auchenai + mistress of pain combo?
They patched that when they made Lifesteal a keyword, thankfully.
I actually commented on Cannon Master Ulrik about how Ship's Cannon was already a card and it lead down the rabbit hole of Hearthstone inconsistenties.
The competition spirit of the dragon was in was to mix rastakhan’s rumble mechanics with Dalaran synergies
Did they mention if disassemble would trigger deathrattles or not?
"Priest needs good minions"
"GrEEtINgs fELow hUMaN"
Trump: This mage secret isn't worth its VALUE!
Effigy: Am I a joke to you?
7:06 I can imagine the warlock hand now. Picture 2 barons, 2 golems, clutchmother, warlock DK, 2 fist of jaraxxus, high priestess jeklik. You top deck soul fire and boom discard the DK.
Nacht Bogen PTSD intensifies
After maybe like 10 of these videos, it would be really cool if you did like an all-star version with all trumps cards of the week compeeding against each other and then crowning like the summer champion or something.
"Its like a shadow bolt that deals damage you"
Spirit Bomb: Am I a joke yo you?
CreativeRock16 Well.. that is for warlock, so I mean....
9:00
Shuffling a chalice into the opponents deck, makes them shuffle their own spells into your deck, which could potentially - Be Very, Very, Very, FUN
Bring to life:
At the end of your opp turn, summon a minion with the same cost as every spell your opponent played.
I like this better, it's not so counterable.People usually check for counterspell so you might get a smaller spell and a bigger one in the same turn.You get to attack first which is great.What do you guys think?
Wouldn’t corrupted healer, played from the hand, hurt your hero when he attacks as long as the battlecry goes off, the first turn?
Yes that's intended
i think what trump missed about disassemble is that in terms of zilliax its basicially doubling the tempo
Trump seriously underrates the fact that secrets are secret. Sure your opponent might test for it with a low cost spell, but it can be hard to judge which secret it is a lot of the time, and sometimes they don't have a low cost spell in hand
Your card of the week should definitely needs to be 3/2 otherwise Bluegill is almost always better
What if you poisoned chalice a poisoned chalice?🤔
You screw over mecha'thun warrior
I think the designer of Spirit of the Dragon was well aware that he was picking an animal different than the loa. But what was he supposed to do, just name it Spirit of the Tiger 2? Can no one design any new Spirit cards, since there aren't any more loas to base them on?
Andy Spendlove just so you know theres dozens of greater loa in the lore, there’s more from the zandalari worship alone, Compy, devilsaur, direhorn, turtle, and thunder lizard. Two of which are reptiles associated with holy magic
Chalice in control mirror is insane, you just chalice a chalice to the opponent, he loses everything at some point in the late game, and you have tap to get your hand back up
How can trump say anythiny is too powerful in the heisyt. Bare in mind he had a 1 mana card that started in his hand and waa lik a 600/600.
Trump had awesome RNG that game and got exactly what he needed for that card to explode.
Some cards are too powerful for heists. If one treasure is just "Oh. I pick this, I win" it's just too powerful and not fun. Even Robes of Gaudines have a drawback even though it's kinda broken as a card.
Imagine if that 1 mana 600/600 had echo every time it was played.
That's why we can't have it
@@zillanimu Gonna be honest at that point a 1 mana 600/600 wins the game instantly anyway so have 7 of them is not really any better.
@@mr.paperbag771 Yeah but that passive effect card he said was too op also requires some pretty good RNG to make completely op. Like on its own its strong but not completely game breaking..
Which video was this?
im from 2022 and i need to say something thank you trump they made a mr smite :( you opened the gateway
Would the corrupted healers lifesteal damage your hero? He might be much worse
Poisoned chalice is really interesting but I think it would be awful to play against.
Ah yes, the old "Pay 2 mana so your Opponent instantly loses when he draws the Cataclysm" - 5 star Balance.
But you have to think that it is 1, maybe 2 cards in your opponent's deck, and you have to run 1-2 bad cards to make use of it (1-2 depending on the number of cataclysms you are willing to put in your deck). Unless you're running Mecha'thun, you are giving yourself 1-2 dead cards to potentially screw your opponent. Reminds me of Trump's idea last expansion of a Warlock deck specifically designed to burn the opponent's cards and deck.
Nolan Erckert It’s a dead card in your hand versus a practically complete chance at a win every turn for the rest of the game. It’s fully busyed
Darkest hour warlock will be still better than combo warlock :p
@@nolanerckert4515 Ah, yes. Who would ever run 2-3 cards they can't really play outside of a single specific combo that basically wins them the game. Not like that's an entire gameplay archetype in its own right or anything. Plus considering said "combo" costs all of 2 mana...
But 4 mana 4/5 deal 10 damage it balanced
The disassemble card would be a hard counter to decks that do use mechs like hunter and other paladins. It also just straight up allows you to kill mechs that weren't magnetized like a plain old Ziliax. I would think that might be a little OP at 1 mana, but I do agree that 2 mana is too much. You almost have to nerf its effect.
Samothran 1 holy smite kills a plain old ziliax for one mana, too, but I don’t hear people calling that OP. It’s only a 2 health minion. The card is fine.
@@born2hula325 yes my man, you are correct. But it takes holy smite and something else because it has divine shield. It's also a good trade either way, 2 mana to kill 5?
Samothran 1 Ziliax almost never has divine shield on the opponent’s turn though, unless your opponent played it on an empty board (which is usually pretty dumb). So 9/10 you’re just doing 2 damage to a 2 health minion. Backstab does the same for 0 mana!
Wait... For Corrupted Healer, is Lifesteal not considered a healing affect? Wouldn't it deal 4 damage to you if you use it the turn you play it to remove a minion?
That's the point. It's a strongly statted minion with good effects but, if you want to also utilise the rush along with it, you're losing health to pay for that extra. However, if it survives the rush, you can also use it to gain that health back on subsequent turns.
@@bleepsy Ah, I see. Thanks for clarifying this.
The map man!
wait
3:30 brawlers guild there is a worgon pirate that uses connons(died to it 5 times)
That passive with a jade deck...Book of histories would break the game.
For the bring to life secret instead just lock the value of the minon to maybe a random 4 cost
You realise that is so weak right?No one will play a 3 mana card which may or may not give you a 4/4~
main reason i watch your videos now, your dance makes me smile everytime i watch it
the design of desperate recruit is utterly orgasmic.
There was a much better way to fix copy cup, simply remove the or less
12:10 Small cost decks are too weak? Bish please.
I just had a run with hunter and that 1 cost hero power... I immediately got the passive where my hero power costs 1 less and can be used twice. My god did I ever steamroll every match. I barely even took any damage. Add the quest in and my board AND hand were constantly full and just wrecking everything.
They're strong with the right setup. Same as high cost decks.
Seventeen Mana worth of stuff?
Emerald Goggles intensifies
Bring to life is basically mirror entity
Replacing Echo with "add a copy of this minion to your hand" does effectively nothing, though, right?
The problem with low cost cards in Dalaran is that in the late game they are almost always dead cards. However, if when you draw a three cost minion and it copies itself it means these normally bad cards are good in the late game too. If you draw your Gilbin Stalker instead of having a 2 mana 2/3 on turn 8, you have a 4 mana 4/6 across two bodies, which is a much better top deck. This can of course be a lot of fun with some Battlecry minions too.
Corrupted Healer would instantly kill you the moment it attacks. Dealing 4 damage to you from the lifesteal effect activates his lifesteal effect again and again and again...
He even said he thinks this would get patched out
0:42 loa refers to godlike being. The aspects count by troll standards lol
but theyre not recognized as loa, is the point
3:32 if you want a legendary pirate you gotta get captain cookie no one stands against him
Making a Captain Cookie card on r/customhearthstone is a cliche at this point. There's been dozens.
@@CptnCardboard yes but it's god damn captain cookie
5:00 I don't get it... What does "they recruit as man minions" mean ?
Isn't Bring to Life similar in power level to Mana Bind though?
I would make the argument that a copy of a low-cost spell at 0-mana that you can cast anytime is better than a random low-cost minion. Plus, I would argue Mana Bind is kind of weak. Even if it is as powerful as Mana Bind, I think it can be buffed and still be fair. I liked someone in the comment's idea of getting a random 4 cost minion (like combining Cat Trick and Wandering Monster). The ceiling for the card is obviously lower, but the floor is SOOO much better and I think would result in a card that can see play.
I hope he reviews custom coin cards you get while in the tavern with bob.
5:33 Looks like Trump forgot about Griftah :D.
Looks like you forgot Griftah gave a card to both players
Well that was an interesting interpretation of 'Top Trumps' :)
Dumb question about that Corrupted Healer: do Lifesteal effects do damage to you when an Auchenai-type effect is in play?
Yes. There are some funny clips of priests with auchenai on the board and a really big life steal and they accidentally kill themself.
Yes they do, that is the sort of balance in the card. Since a 3 cost 4/3 with rush and lifesteal is pretty strong, there needs to be some sort of drawback to it, this being the battlecry. In my opinion the trump card of this video, as I feel like it could be put into the game without any needed tweaking
Imagine shuffling in a copy of poison chalice into your opponent’s deck, who is also a warlock, who happens to auto cast more poison chalice’s into YOUR Deck.
Trump if you play counterspell before the secret, it will trigger first
Anyone know the name of the video that plays at the end?
Echos don't copy mana reduction.