My Summer Car - Massacre playthrough

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  • เผยแพร่เมื่อ 3 ม.ค. 2025

ความคิดเห็น •

  • @localan-94gamer97
    @localan-94gamer97 6 ปีที่แล้ว +9

    Massacre, 1987 Mikropekka Corporation, All rights reserved.

  • @우주늘보
    @우주늘보 ปีที่แล้ว +3

    I hope my winter car will have a sequel to this game.

  • @antongirdeux4148
    @antongirdeux4148 6 ปีที่แล้ว +7

    Top 10 anime betrayals

  • @bananagun6598
    @bananagun6598 2 ปีที่แล้ว +4

    better than cod vanguard

  • @JadeyFreakinM
    @JadeyFreakinM 5 ปีที่แล้ว +4

    2 random finnish dudes are responsible for making this....not toplessgun, yes

  • @Stickfish877
    @Stickfish877 ปีที่แล้ว +1

    Please make a joulupukin joulustressi playthrough

  • @thomaswyly342
    @thomaswyly342 6 ปีที่แล้ว +3

    When will this be added? the experimental update came out a few days ago and this wasn't featured... Is this official or just your own mod?

    • @bomboopro2864
      @bomboopro2864  6 ปีที่แล้ว

      The computer is official and can be found inside the asset files, it just isn't enabled by default. It should be released at some point later this year.

    • @thomaswyly342
      @thomaswyly342 6 ปีที่แล้ว

      Thanks, how do you enable it?

    • @bomboopro2864
      @bomboopro2864  6 ปีที่แล้ว

      You'll need to edit the 386_GAMES monoscript file inside the level2 asset with a hex editor (it's set to self-destruct by default), as well as change the gameobject's IsActive property to 'true'.

    • @thomaswyly342
      @thomaswyly342 6 ปีที่แล้ว

      Thanks for the reply, I've got a hex editor and opened the level2 file and found 386_GAMES, what do I need to do to it?

    • @bomboopro2864
      @bomboopro2864  6 ปีที่แล้ว

      I checked what the offset values are inside the level2 file, and thought it'd be easier this way (this is for the stable branch): change the NUL control character at offset 32803082 (decimal) to a SOH control character (the 00 value to a 01), then copy the 448 byte block 67473936-67474383 and paste it as the 67473488-67473935 block. HxD automatically creates a backup of the modified file when saving (if that's what you're using), but it might still be a good idea to do a manual backup of the level2 file.