You'll never ruin my market niche: night pegasi whistles from the palace of the dead. (I sold 2 at 10 mil each over the course of getting my necromancer title, which took about 6 months.......)
Pro tip: if you ever decide to craft something even semi-niche for yourself, gather the materials yourself + a ton extra. Then craft multiple of the thing you wanted and sell the excess.
@@Runefrag if you're BUYING the materials, yes. But the comment was about gathering them, so the assumption is not spending gil to make them. If there's no gil spent, there's really no risk other than time-sink. But yes I also agree that there are some of those niche items that are just not in demand, so not worth putting in extra effort to make a bunch of those.
Bingo. If you're making one for yourself anyway, make at least 2-3 more and put them on the board. If YOU needed it, odds are good someone else will need it too.
A friendly tip: Gatherers can make gil with little time investment because nobody wants to farm lower lvl items. It doesn't give you good EXP, doesn't sell for much, but the way FF14's crafting loop is such that lower tier unprocessed goods are required for every other higher tier a crafter goes up. Meaning that through all cycles of crafter grind there is a marginal & consistent demand for even the lowest level 'trash'.
This is true, and was a fantastic source of money. But on any populated server honestly there’s competition across pretty much the entire market board now, or at least was back in 5.1 when I last played. You can go to old empty SB areas, farm all day, make a little bit of money and then suddenly someone shows up to undercut, then someone else. I think most of the markets have bots and theres always another 5 or so players thinking the same thing you are. I’d say gathering not really worth the time anymore.
Furniture of all levels is constantly being made too. So, a level 43 craft chair will use level 43 and lower mats. It's especially easy now since we can right click and search for recipes using the mat.
This mans a genius. Out of any gil making video I've seen over what, 8 years since ARR's release, no one has said the word convenience. It makes perfect sense. Bravo
Here’s some more hints, items required for completion of quests. Mats needed for crafting levelling grinds, often people couldn’t be bothered to stop crafting to gather. If your selling food or pots break them up into smaller stacks, I’ve noticed that they sell faster because people don’t have to shell out as much money.
I'd rather spend 4000 gil on 4 items, than spend 80k on 99 items. Yeah maybe per item I'm getting "ripped off" when choosing the lower amount, but like so what? That's the whole point of convenience. You shouldn't expect to sell entire stacks because "I need space in my retainer." Shit's just gonna sit there until you break it up or sell it so low you might as well have vendored it.
This is what I do. I don't spend gil on any mats and when I craft them I just usually break it down by 10 pcs. Sells faster than the 99 stacks undercutters. I wish the devs would make it possible to have some denomination on the number of items you want to sell.
@@alexmaganda5827 I understand the feeling. It's frustrating when you just want a few pieces but all that's on sale are 99 bundles. These crafters just don't understand how they can help those who are just new to the game.
I think the same way because I am not usually looking for 99 of something maybe 5 or 10. or just 1. So I end up looking really at the total price of the stack, and end up buying that item that is like 10 below from the top because that person sold 5, I only wanted 3 and everyone else above him were like 99. I can tell when I want something is not worth it. I don't gathering, but if priced right and the quanity is close to what I need, then I like saving time also. Everything I try to sell is broken up into 5, 10, 15, or 20, but never 99
This is probably best gil making video online. He even makes a great point at the end explaining how to wealthy gillionaires play this game almost exclusively to craft and amass money. And they’ve been doing it for expansions. Very well done video.
@@Jolsn also desynthesis on really cheap items can net some good profit too. i did that to level up using 540 and 560 ilvl furniture, buying for 2-3k and then getting like 5-10k in mats back
When 6.1 came out, they added 3 new orchestrion scrolls in old dungeons. I was raiding them unsychned solo all the time. Depends on dungeons, I needed 2-3 tries to get a song, that later I was selling for 500-800k, and month after, for 300-500k. Overall I managed to get around 60-70 mil gil that time and buy all mounts/minions I didn't had before, except vivre. Those were the good times for me :D After 6.2 it was not so smooth anymore, as prices were around 100-200k per scroll from "old dungeons", so not so friutful anymore.
I remember I used to make crazy gil growing and selling the fruits that color change chocobos for awhile cuz there was zero competition. But that changed VERY quickly and soon everybody was doing the same thing.
This method is great but I didn't grow them. I just went to a different server; bought the fruit cheap and sold it for 3-4x profit. Worked grear for about a Week
Storytime? Storytime! When gardening was released, our LS was the first one to find the fastest way to grow nuts and cycle the garden patch to their highest efficiency where you could make 10-18(don't quote me, it's been way too long) nuts per week per patch. We never counted how much we made as a LS in total, but let's just say, the three weeks before the first guide on the forum was released and competition showed up our two man FC made roughly 400 Mil. Nuts were selling for 800k to 1.2Mil at the release of housing, thanks to everyone in the LS agreeing to never undercut a retainer on the list we shared. Financially best two month in XIV for myself and my buddy. It gave us enough money to start controlling certain parts of the marketboard every single patch up to the point where money became a meaningless number on the screen. We kept raising it for fun and I personally wanted to figure out the money cap myself and see it on my own screen. Let's just say, I succeeded somewhere around 3.1 or 3.2, a whole patchcircle after we had nothing to our names after buying our first house.
During the "Gold Rush", Levi Strauss made a ton of cash. Not from gold but from crafting and supplying the necessary equipment for others to participate in the event. Jeans, picks, shovels, etc. Know your market!
One the ways I've made my money over the years is selling crafting materia to the hardcore crafters. They burn through them so fast, they always need more!
Supplying materials to crafters is smart since it's one of the few areas you are almost guaranteed to make consistent sales, since crafters always engage in the marketboard. Everything else is either hyper competitive or flooded, with most players simply not using the marketboard aside from a side activity.
Yup when firmament ranking was a thing, selling mats outside of Diedm was a good f source. It really depends what new things are gonna be needed for next pacth. Anyway that ship has sailed rn I still make a good decent consistent source via retainer mats
This is a great video! Also another point that you mentioned briefly but it's very understated: your time is valuable, so don't spend it grinding very hard to make or gather items. Use it to find a niche and then save time doing things that are fun for you. Many people burnout really hard trying to "grind" the market thinking they'll make millions.
It really is important. I was making 6.4 raid food for a while because it would sell instantly. But then I did the math on how long it took to get the mats, make the intermediates, gather the aethersands and then actually craft stacks of 99 HQs and it simply didn't add up
@@EvaHoshizora Oh I love crafting food normally. But raid food is just sooo time consuming compared to other foods. The rotations are very long due to the high requirements on it, you have to keep your aethersands stocked which is time consuming, you need to make HQ mats, etc. It just felt like such a pit of my time that making 2 stacks per day to sell was quickly taking up my entire playtime each day. It may have been more fulfilling if I was actually making it for a static that I was running with and I knew people were appreciating the effort I was putting in. But it just wasn't worth it for the gil, even if they did sell fast.
The point of convenience is legit: in Limsa there's a dye merchant literally next to the market board, I just buy dye off the NPC and flip it on MB for roughly 5x what I paid. And people are always buying dye.
bro i used to do the same and my friends never understood how i wasnt ever scrapped for cash. i think i accidentally gaslight them into thinking the fish market was alot bigger than it is xD
If you look up the fashion report every week you can pick the best dyes to use. It's still very slim pickings though. I didn't find it anywhere near consistent or efficient enough compared to most other things. All vendor items work. Even basic weapons and armor. It's just the profit is intermittent and bad.
trying not to beat a dead horse here, but i used to sell gysahl greens on the mb for 200gil per piece. worked for exactly one week before people caught on and undercut me. its the same all the time, i find something that sells well, i gather or buy from vendors, am happy for a few days and then the wave of other people catching on floods in. tho most of those competitive items outcompete themselves in a few weeks, so i tend to store my excess for a while and wait for people to move on so i can go back and sell my greens and logs^^ (but then again i am always broke because i am an on-off player and everytime i catch myself buying the latest crafted gear for my classes ;_;)
Exactly, and it's not only just convenience, but also traveling costs. If the traveling cost to get to the NPC, or gathering spot, costs more than what the item is on market board, I'm going to buy it off market board for sure.
To add to this... Do the ARR and Heavensward hunts and use the currency you gain from those to buy aetheryte tickets, then go to your teleport window and use the gear to change your teleport settings. You can set a hard price cap on teleports, say, 300 gil, so that anything over that will ask if you want to use a teleport ticket. This method alone will save you loads and loads of gil on getting around in the world, and hunts can be cashed in daily and weekly with not a lot of time spent to do them. I have easily made a couple million gil just on my savings.
If you teleported on average (unlikely) 1,000 gil a location, to save 2 million gil means you'd have to have teleported 2,000 times with tickets. And that's a GENEROUS estimate. On average you teleport.. maybe ten times a day, MORE than generously estimating again unless youre one of those spambots who teleport to every single city in every single server /shouting about your rp event with totally hot single miqo babes near my location. That'd make you 2 million gil over 200 days? Convenient sure but definitely not saving any banks. It would probably take you 3 years to save 2 mil in teleportation fees.
My teleport fee estimate was that only sharlayan, radz at han, and the first really reach over 1000, and there's about 50 locations under 1000. My teleport amount estimate being generous was me recalling the most teleporting I did on a normal day. Wake up in limsa. Tele to radz to turn in tomestones. Tele to sharlayan (actually I returned but let's say you didn't do that). Teled to ul dah (GC seal flame ticket but let's not count that either). World hopped. Teled to my friends fc. Teled to gridania for the wedding. Teled to Gridnaia. Went to Home World Server. Teled to sharlayan (returned). Teled to radz again (actually talked to Kitte northwest of shrine to free teleport to thavnair then teled for 200 gil) to turn in collectibles and scrips. Teled to uldah (flame ticket) then went to bed.
This is like the first proper video I've seen explaining gil making /market board as a proper concept and not just a "Hurr durr this is the flavor of the week lets murder the entire market while we undercut each other to floor in 2 days". like yeah you can't really get away from using something as the example but honestly good job on this.
thank you so much for this video as it confirmed my confusion about the popular gil making videos. I had an inkling that there should be more focus on the convenient factor rather than rushing to only make the end product, much appreciated ^^
Honestly, for casual players or if you only play a little per day, doing one or two hunts a week is a very good way to make gil, not only do you cap on tomestones super fast but the money you can get from selling Heaven's Eye Materia X and IX (Or whichever is selling the best at the moment) will be more than enough to get by, and as a bonus you can get nuts to get some cool things like a couple mounts, glams and minions on the side. Highly reccomended.
I found that dungeon grinding when I'm leveling my jobs makes a decent amount. Not anything huge but I noticed that I went from 40k to just over 100k ( been spending a lot on mats I can't gather cause I'm leveling my crafters). I was also told to just sell everything I get that can be sold on the MB. If I don't want it. It doesn't make you rich over night but it does make some gil passively.
one thing I strongly recommend doing is spending hunt currencies from HW and Stormblood on aetheryte tickets in foundation from the hunt vendor there, that will eliminate the cost of teleporting outright if you aren't teleporting without a reason for the destination
ShB and EW hunts are also worth it! Nuts can be used to buy ronkan rings in Eulmore/Cristarium and will get you around 1600 GC seals per 25 nuts, that you can use to buy dark matter for free repairs!
100% agree with this video. I made about 10 mil gil in a couple of months or so selling different furniture (which can actually be frustrating because sometimes it would take weeks to find a buyer for some items) and about 5 mil gil in a month or so crafting and selling potions that raise stats. Not exactly the maddest of stonks, but I don't have to worry about pulling the trigger on shiny stuff that costs ~100k in the MB anymore, so that suits me just fine :D
Thank you so much for this video. These are some really great tips to help with making gil. While I tend to not carry more than 10 mil gil around with me at any given moment, I found joy in selling things like flowers and outside furniture which then led to my ultimate goal of owning a house/shop in the game
For me the most effective method is to look up items that should sell but have 0 items listed or are sold at an absurdly high price. After a couple of days people pick up on it and start undercutting you and that's when you move to the next item.
I've spent lots of time just making low level beginner type foods for fun since I can HQ them, even though you can buy it from npcs... somewhere (yeah, you can buy it, but who's going to hunt down that cheap food to help with your crafting / gathering when the MB is nearby?) Its nice when the ingredients cost very little, but you can toss it up on the MB for so much more.
I had a nice market in level 50 WHM canes for 100k each. Usually sold 1-2 a day. Logged on one day to find the price had been cratered to like 5k-10k. Was rather annoyed.
@@jovenc4508 I remember those days back during ARR with relic weapons! You had to make the HQ if the item and meld 2 specific materia onto them to make crazy amounts of money (if you can do it consistently), but fast forward to current era and... yep... 5k-10k for those things now.
I just want to chime in and confirm that the whole inconvenience versus cost part really is a big part of how people make a lot of gil; a good rule of thumb that i personally go by: "If it's a pain in the ass to get or craft- zone in on it and try to market it" The daily grand company turn-ins for example; the level 40/50/60 crafts for those turn-ins can be quite lucrative depending on the server, but it requires a bit of legwork, but again, it's a super pain in the ass, which is why they can be so valuable.
probably the best "gil making" video out there. I always was of the impression that slow and steady is the way to go about this, I don't really want hundreds of millions, but I barely started in EW and I'm almost at 50mil which is honestly enough if I also want a house eventually + the furnishing expenses... Even just doing roulettes and desynth from dungeon brings a decent bag and that's enough for me.
There's also FATES. Need to level BLU? Fates. Max out your fates? Bi-color gemstone vouchers. It's not a ton of money, but it's not a small amount either. IT amounts to like 25,000 gil per fate completed. You can easily just zone out and RB/UV-Primal spam fates and turn those in for vouchers that sell for like, 150,000 to 250,000 per voucher. And they *sell fast.* Like, Extremely fast.
I'm far from rich. But I always make up for financial sink holes with mining Mythril. Works very much in the same vein you said. Convenience. Armorer, Blacksmith and Goldsmith all use Mythril to level up and mining Mythril is a time sink. Really appreciate videos like this. It's very honest, insightful and encouraging. It's nice to see a "how to make gil" video that also emphasizes "don't stress over it".
You are so right about the need for gil! There are rather few expensive items in the game: Rare mounts and minions (often price falls when content ages), housing plots (one-time expenses), latest crafted items gear/furnishing/etc (one-time expense again). Consumables can be bought from incidental income (dailies with tokens *and gil* rewards. So once you have the mounts, minions, glam and so - what will you spend gil on? Answer: There really isn't much to spend it on.
I'm surprised more people didn't realize this. When I got into crafting, I figured consumables were a great idea because, well, you always have to come back for more eventually. And usually they are.. but furniture is sooo easy to craft if you just invest a little bit of time into grabbing the mats. Red Brick Counters can be a really good source of money if the competition isn't too bad. I sometimes get undercut but I don't check often and I still sell between 5 to 10 every couple days. And selling at around 70k each while costing me essentially nothing (since most of the mats can just be bought from out of the way merchants) is a really nice ROI.
Furunite.. is a consumable in FF XIV, if a house came open - someone else lost the lot. We're used to thinking of it as a durable good, but it's not in FF 14.
Definitely one of the better explanations of this that I've seen! A lot of my gil really is from 1. furniture, and 2. finding a weird niche nobody's selling, with a side of 3. new items people want ASAP (which can also be furniture). I go back and forth between seeing a big-brained way to make money and being too lazy to keep up with selling things though, so sometimes it pays off a ton and sometimes I end up with way too many glam mats that aren't worth the price I paid anymore, but eh, that's on me. Anyway, one pro-tip for people willing to gamble a little: sometimes there are glam sets where the mat costs a lot and most of the glam pieces cost a lot, but there's one piece that nobody wants and it's actually cheap. And... you'd be surprised at how easy it is to desynth the mat from that.
Furniture is a big thing right there. I have a ton of places to decorate. My FC room, my apartment, my house, my second house that's on an alt in a completely different datacenter, and my best friend's house as well. So I am sinking TONS of money into decorating mine and my Best Friend's houses that I started leveling my Carpenter so that I can be able to craft the furniture by myself. Especially since I have all of my gatherers at max level now, it saves on money. I would only need to buy the mats for things that are a little hard to obtain, or if I'm just too lazy to get it myself at the moment. 😅
Thank you for telling people about this, hopefully it's also going to add more housing items to the market for us housing mains! Tips of other items people tend to need a load of during housing; wall planter, white rectangular partition, used banquet table (ppl use it as floors), (eastern) indoor pond, waterfall partition (high lvl craft) There's probs more out there!
The time honored tradition of buying items from in-game stores, and selling them en masse on the auction house will always be relevant. Convenience is king.
As for some of the things to consider on how you're cornering your market; another thing to consider isn't just convenience or time efficiency, but also whether or not you enjoy it. I have almost 900million gil, and I hate crafting. As my go to, I actually DO spend most of my own time in Bozja, Eureka, HoH, or PoTD, on occasion stopping by the Diadem as well. Sure it may have taken 20 hours to get that night pegasus to sell for 20mil, but I'm already on the hunt for earning my necromancer title so that extra change in my retainer is nice to see. Back in the day before the moogle event was selling shiver emotes and crashed that market, (salty not salty,) I used to sell 2 of those daily for nearly 3mil just spending my time in Pagos, which I had already intended to do because I had relics to complete. As for my current market, I'll keep that one a secret for now, but just consider whether or not you *like* what you're doing to make money. Remember, if you burn yourself out and stop playing, you're not making any money.
Super good advice. I’ve always been able to make some good money on and around patch days with new shiny weapons and materials/gear, but it definitely does require you to check retainers every few mins. And then there’s inevitably that one person who decides the price should be dropped by 50% and just destroys all that 😅
The dye thing is so good, especially if you find a popular colour and just dominate the market. Find the stack size for you as well, don't undercut someone selling stacks of 99 - sell 20 stacks of 3 or 5 for triple the price and people will buy it. The one I always remember was when the Bees Knees came out. I was into NPC dye sales at the time and I've never seen anything like the coral pink dye sales that weekend. Fashion report dyes aren't my personal go to because the market saturates fast and there's nothing new at the saucer atm, but if there's something hot and new, you can bet filling a retainer with the recommended items for an inflated price will disappear with barely any effort on your part. Even if you're undercut, if the demand is there for something like the Bees Knees, your retainer should empty daily.
I used to buy the stacks of 99 and resell them in stacks of 5 at a higher price. Helluva good money maker for only a few minutes of work. Black and white are always popular.
@@zephyr2130 Why would you buy the mb ones haha? Just grind out the ixal and you unlock the vendor. 216g per dye. Back when it used to sell for 450 on my server, that was a nice passive little earner.
Just don't sell full stacks of anything. Most people don't WANT 99 of anything. They might only need a handful and they might not have the 50,000 gil necessary to buy 99 McGuffins. Buying in bulk doesn't pay in FF14. Sell in smaller amounts. Like for example, I'll get glamour prisms from the grand company store and turn them over on the market in batches of 10 (enough to glam a full outfit, minus weapons). They go REAL fast. They aren't worth a ton, but if you need a couple thousand gil RIGHT NOW it's a reliable way to go.
Uhh... you know what. Sure, buddy. Keep selling those 99 stacks. :) There's definitely not a better way to sell faster and better than that, nope. ✌️ Have a great week.
I was doing this with wooded lofts for a little while, they would sell pretty easily and since i was gathering the entire craft i didnt have to worry about how much they sold for
The Patch Day Ouroboros still represents a lot of potential gil to be made each patch day, you just have to recognize that you don't need to be the HEAD of that Ouroboros by being a person that crafts high end raid gear. High end crafters need materials, and people need materials to get the resources they need to gather other materials. Friggin potatos can jump in price fivefold on patch day if it's in a useful enough recipie. If you need to get Old Thing 1 in order to get Old Thing 2 which is necessary to get the Brand New Thing(tm), you can make money off any one of those. Prices will jump on certain things on patch days so it's always important to keep those things in mind and prep for them. Making gil in FFXIV is definitely more than just "hey this one thing gets you all the money every day and this is the only thing you'll ever need to do and that's why I'm putting it in this video". That's a trap. FFXIV has all sorts of markets for all kinds of things. You can find a niche. You can diversify. It all comes down to experimenting and finding what works for you, what works in your server, what makes efficient use of your time, and what you enjoy. And of course it's worth pointing out that yeah, people pay for "convenience". You'll have more money if your pocket if you spend a little more time finding a cheaper way to obtain something than by just buying everything off the marketboard. Do you need 99 potatoes? Why not just gather them yourself rather than pay for them? This isn't really "making" gil, but it's being more efficient with the gil you already have which absolutely adds up over time.
along the same lines, a lot of times if i'm gathering stuff for my crafting, i'll gather more than i actually need for the recipes, and just sell the extra- as long as it's a normal node, the difference between grabbing what i need and grabbing an extra 50 or 99 or something to put up for sale is really minimal in terms of time and effort
I have 60m gil but not because I go out of my way to make gil. It's because I'm so stingy that the main reason I level crafters and gatherers is so I never have to pay for things lol. Materia? Why pay when scrips are free? Crafted gear? I'll just make it myself. If you spend as little as possible you'll just accumulate gil naturally. Going out with the intention of making gil I find is stressful because your expectations can be drastically curtailed by unlucky market trends. You might find a furniture item that's selling for 100k but by the time you've crafted a dozen of them, they've gone down in price by over 50%. If you buy the materials yourself hoping to turn a profit you can easily LOSE money.
I made like 20m on day 1 of this patch just making HQ ingots; they were flying off the shelves so pricecutting wasn't a concern. I did gather the timed mat myself but just bought the tome mats, and even buying the timed mat would be fine. It could cost like 20-40k to sell a 200k ingot, and much less effort than selling a crafted piece. (I probably would have gone into selling crafted gear once the prices crashed a bit, but I fell down the hole of selling the otter tokens instead.)
Oh, and people *really* don't look up how to get anything. Cannot be understated. The glowy Titania weapons use Kingcraft Demimateria. People would pay ~240k total for the 8 needed to make a weapon. Meanwhile, that costs... a single collectible's worth of white scrip? I saw it happen for the Hades ones too so I'm curious if it'll keep happening for the rest of the ShB sets or if people will figure it out. I also saw people pay 50-200k for chalicotherium leather for them and... that's like 30 poetics, I think, something around there.
It's not something that's available 100% of the time, but watching for shifts in treasure map pools is super worthwhile! when a new item's added to the 8-man maps, that typically comes at the cost of an older item being moved to solos. this makes the price shoot right through the ceiling, so looking at upcoming patch notes and buying up the right things can net you a suuuper good RoI, even without crafting them into outfits made about150m, split between indigo cloth, fireglass an shell leather ^^;
I think gathering is the best ROI for gil in the game because it's super easy to level and start to make gil, another option it's treasure maps or farming mats from extreme trials with friends
even the garuda/titan/etc extreme materials sell for a decent amount, and you get those just from spamming them for khloe’s book, which in turn gets you a treasure map to sell
@@spaghettitheft they used to be, but the market crashed, you can still do ok on less old ex mats. I made a brick ton off of mog Dems because they are super popular weapons.
Maps and Eureka are honestly my go-tos. You are guaranteed to get 200-400k in items if you clear Baldesion Arsenal, which isnt that hard these days, you just need bodies. You can also get cosmetics from the various lockboxes that can sell for any amount of money from a few thousand to a few million.
i only started playing ffxiv very recently and i definitely was shocked to see the market in elemental clusters. I started goldsmith just for the furniture recently and found myself selling the ingots i made and getting a pretty good profit. All in all i did it cause watching the market fluctuation is fun for me.
If you have the time and the friends to do it, treasure maps can be extremely lucrative in a short amount of time. I would say out of a 2 hour session with an 8 man party where everyone is contributing 2 or 3 maps (70, 80 or 90 is usually what I do) I can typically yield 500k+ gil depending on our luck, and that is JUST the gil. It doesnt count any mats or items that dropped that can be sold reliably. Plus, like that the investment for maps is very small. 2 days or 3 days of the week spent gathering your maps, or if you are lazy like me just buy them off the market board. Which is another topic, if you arent using your crafter each day to go get a map and sell it, you are missing out on easy gil (depending on map, server and current supply it can be anywhere from 10K to 30K) that takes only about 2 minutes of investment. Personally, I prefer to open my maps i gathered because as I said, in a party of 8 people where you will be opening something like 20 to 25 maps in a session, you will make tons of gil and items.
You can also keep an eye out for items that are still selling well (mostly glam items) that require an older map drop. People are almost always doing the most recent maps for the shiny newer stuff, so the older map drops can start to swell in price as their supply is much lower than the demand for what they make.
Another thing that goes along with "convenience" is also making crafts that are required for quests, turnins, or just any generally annoying craft (like the ones required for master recipes) since they will ALWAYS be in demand
I think you make a really strong point, glam and housing are things that not only you dont need max stats +meld, but they are always in demand, while pots, foods and gear eventually will be obsolete when a patch drop, furniture and fashion will stay the same forever.
Best advice I can give if you're not making full items is to see how many of an item it takes to make something and then sell the needed amount for higher than the lowest price. Putting a stack of 99 on the board when someone only needs 5 to make the item they want tends to make them either buy high or resell so they don't clog their inventory. If they pick the option to buy high, you make a profit. Levequests and GC Missions benefit the most from knowing what you're selling will eventually turn into but it can apply to everything.
if the *only* stacks on the MB are like, either singles or 50+, you can also easily get away with selling stacks of a couple more than what the crafts need. I'll happily buy stacks of 5 for a 3-material craft, for instance
Thank you for this. I was burned out from the game right before the patch release and came back 2 weeks later, it felt like a lost an oppertunity of the year, but this put it in perspective. I've done the same things you've shown in the video for a long time and I like it, the end statement helped me look at the game in a different light. It's supposed to be fun indeed, thanks ♥
Same dude. As a side note it's really tragic to get a crafting class to level 50 and then realize you need a specific materia for the level 50 quest... and that materia can only be guaranteed to drop from a quest you've already completed. Both my Armorer and Alchemist are tied up because I don't want to kill myself grinding spiritbond for the materia myself.
Be careful what you wish for. It unlocks the option of making much of the crafting and collection game trivial, as long as you have the gil for it. Playing without is like a Ironman experience, you are doing everything yourself and you learn and get to experience all the content along the way, instead of just buying the end product on MB.
Honestly, I am literally just getting into FFXIV today, and I always admire information like this, even if I can't always take advantage of it right away.
I've noticed that good housing stuff sells like hotcakes. I've been leveling crafters and I've made more money than I've spent doing that just from Verdant Partitions from my firmament grind lol
The fact that you literally can't HQ furnishings also means that even a novice crafter can churn them out easily. You don't need to pentameld, you don't need food, just a crafter at the right level and you can make any furnishing easily.
Verdants are my bane. I had 30 verdants in my bank back when they hit there all time low on my server of 19,999 each. Now they're 200-300k again and I've used them all or given them to friends. I have regrets I didn't buy 100.
Just..not the housing exterior stuff. I've been crafting one of everything in my logs for my own satisfaction, and Ugh, for the pure amount of mats you put into them, the walls and roofs just sell for nothing.
Firmament in general is great for making gil, especially if you have lots of time. The skybuilder's scrip rewards (glamours & housing items) sell for a lot and if you do fetes they're easily obtainable, plus selling diadem materials can get you quite a bit if you look at what's selling. Sometimes I'll spend hours in diadem while watching anime, taking breaks if fetes pop up, and it nets tons of gil each time for 0 effort.
Furniture is definitely good one, both for selling in bulk (I sold a lot of stairs/lofts/handrails/etc. at various points) and for obscure expensive things that aren't actually that bad to craft with a little effort. The problem I have with it currently is that they keep *immediately* dumping newly added furniture into quick ventures in the next patch, so if you don't stay on top of it you'll be selling leftovers for like 1k eventually.
This video brings an amazing PoV to somehwat novice players that do not understand yet how the real market works and points out, in my opinion, two important aspects: the time you invest in the process of obtaining/selling the item and the fact you can manipulate the market itself (like it or not there will be always a no lifer than will undercut your crafts by a lot of gil, not your friendly 1 gil undercut). On top of that, now it is a crucial moment for the market as new plots have been added recently within this patch, so the demand will be even bigger for furnitures! As someone that has played this game since its release back in 2013, I'll bring in myself a couple of tips that always worked out for me and they are based in these two aspects i mentioned above. 1st tip: This only works in the same patch day, as soon as servers are up, for probably a couple hours. If you didnt notice, in every patch they tend to add a full glam plus other perks such as minions and scrolls within the new maps. Now, usually people tend to focus on the story and do these things later in the week, so instead try to duo maps (tank + healer, very doable plus i got an old video doing it in my channel) and farm them in order to get the new stuff. Since you will be the first person getting the glam items, you can pretty much set them up at ridiculous prices (think of it as an early acces, pay to win, I have sold multiple items by 30m gil per piece. Takes some gambling in this process, but works wonders. This latest patch a friend and I made 52'3m gil by just farming 2 hours of the newest maps! 2nd tip: Very similar to the dyes method. But instead orchestrion rolls, while the orchestrion sells for 5k, people usually do not know where to obtain them and the market is also very abandoned. You can put them to sell to high prices! From my experience I always sold the isghardian scrolls around 100k ish gil, i used to manage to sell a few 'Solid' scrolls for like 250k! And no, this isnt a scam, just a lack of knowledge! :p Hope this was also helpful to some extend! And don't forget why you're playing this game, it is your hobby and is supposed to bring some joy and fun, do not get burnt out because you hard tried to make gil and wasting time in the process!
And for those who do not wish to 'waste money' in the market board: Always check on the item description if it is available to buy from an npc vendor and at what price before just jumping into ores, dyes and scrolls!
In general if the stack is over 100k people think twice before buying. I find stacks between 20-50k sell much faster than stacks over 100k. If all of a stack is not used within a week people will likely look for a smaller stack. Stacks can exceed the desired amount by about 30% or round to the nearest 10.
@@maxsdad538 it is an example. If you sell 99 items for 1m selling them in stacks of 20 or 30 will sell faster and the price per unit can be higher. Additionally it slows down the market crash. If you sell 99 and the buyer only needed 15, they will use what they need then undercut you to clear their inventory and get some of their money back. Specialty items for 5m take 1-2 weeks to sell. The cost of making said item can be extremely high bring the profits down or time spent to get the rare drop can range between 1-3 weeks. I only made about 4mill yesterday off items I made or gathered yesterday. So maybe I'm not the best at giving advice. But the 60m I made in the last week selling in 1/5-1/3rd sized stacks while the 1-10m items are still sitting there on the market board speaks volumes. It is also part of the standard 99 cent policies of stores. If an item goes into another digit people are less likely to buy it. Reducing the number of digits increases that chance of a sale.
It's always worth seeing what's popular and selling well. Low level mats are also great for getting a drip-feed of gil, especially ingots. Quest items for people levelling crafters and gatherers (ESPECIALLY fisher), grand company hand-ins for gatherers will also net you a good bit but will be slower.
the best way, in my opinion (though I'm only sitting on 70 mil so maybe I'm wrong) is to farm rewards from dead content. I've been working on my Pteranodon from Diadem and I've made a few mil passively by selling the hairstyles and parasols when I capped on Skybuilders scrips
This is an old vid and probably no one will see this but if you do, I hope it helps. You can look through furniture on the Marketboard and see if it is sold by an npc. You can run over to the npc, buy the item and resell it onto the marketboard for really easy gil which plays into the convenience brought up in this video. An example would be the chocobo stables which can be bought at 150k and resold for 220k+. The main issue with selling on the marketboard is checking how often something actually sells before you invest time into it.
Here is something that will save you all some gill... Do heavensward, stormsblood, and ARR weekly hunts, and then use the Seals to buy aetherrite tickes! You can get 70 or so each week. never pay for another TP again.
This is one of the best videos I've seen about gil making. Most all the other ones talk about same sheet like mentioned in the video. I will add though, while there is def a market in dyes (and always will be), you still had to invest a fair bit of time unlocking those tribes - so don't discount that you did invest time.
I also just decided to level my gathering classes because I love gathering (I like watching the numbers go up) and make quite a bit of gil just on that, ESPECIALLY if they are high level items.
The fact you've pushed that people have made gil over years and years remains true even if gilmaking wasn't their actual goal. Don't forget the simple things. Don't let your tomes/seals/nuts overcap. Convert things in to better currencies or desynth. Extract your spiritbonds. Turn in some easy levequests if you're not using them for anything else (even if you just buy the items from the marketboard). Play the in-need role for roulettes if you feel like it. Gather a daily map if you remember. There are a whole bunch of these small things lying about on your account that aren't going to make you rich but they will certainly bolster your pockets. I made a few tens of millions over a couple of months just doing things like that. If you want to make some gil without really trying hard, I always suggest hunts over crafting. There are much better gil methods, but for a casual player it's chill and good enough to get you by most of the time.
I have made a lot of gil with quick ventures. But it is rng and takes time. On top of being best done on days you are playing the game for 4-5 hours and checking in fairly soon after they return. Somethings are utterly worthless too. But it can mostly be done while playing the game for your weekly tome cap, via roulettes. Do whatever roulettes, get the gear for grand company seals, use the seals to buy ventures, and use them on quick ventures. On days I work I do the 18 hour ventures too, which can bring back some materials.
I personally have around 38M atm and the large majority of that comes from selling random crap my retainers bring me and occasionally making random furniture when I'm in the mood to do some low effort crafting.
3:00 I will also say that when it comes to raid gear.... every group I've been in either doesn't care about the gear, because the gear you get from the normal modes of the raids up till that point is sufficient to proceed at the pace we need (though I've never been in a high end group that's making it to the second phase of the fourth floor in the first week or two) and we also have people on the team who have been willing to craft select items for team members if there's an item that we might want, and know it'll be a while before we can get the replacement. So at least from my own perspective, there's only a limited market for this raid gear, and that market very quickly dries up as the more hardcore raiders need that gear within just the first couple days, and anyone after that is more casual. They might not get it for a few weeks when prices drop if they buy it at all.
Eureka stuff also pays off pretty well. If you can find chest farmers in Pyros and Hydatos, you'll have a good source of income. Besides the rare and expensive items, and the logograms (which always sell like hotcakes), you'll also stack up a bunch of Platinum pieces which sell 10000 a piece at any npc vendor.
I used to be a pretty hardcore crafter on Gilgamesh; but I don't play anymore. I entered 3.0 with over 100 million gil and I could have gotten plenty more if I cared to invest the time in it. But at that point I had more gil than I ever knew what to do with. I don't know how much these tips apply in the current expansion; but, here's some thoughts to my process. - Consistency: The best advice I can give is to find specific markets and be very consistent with stocking them. I had a retainer for pots/food, 2 retainers for very basic leveling gear (people leveling alts will spend a lot on HQ crafted gear to make dungeon runs smoother), a retainer for furniture, and a retainer for random misc items. I would log on every day, check my retainers, and re-supply them with the listed items. I kept a spread sheet of each retainer's item list to keep track. Speaking of spreadsheets . . . - Spreadsheets: google sheets are your absolute best friend. Keep track of what items you like to craft, how well they sell, recipes/materials you frequent, etc. Spreadsheets are very fun and extremely helpful to track what is and isn't making gil - Market manipulation: This one is a little underhanded sometimes; but I was in a "crafter union" linkshell of the some of the high level crafters and we would work together to corner specific markets and share info. We would also agree on certain prices so we didn't enter an undercut war. If there was someone undercutting; you can list an item at extremely low prices; wait for the undercutter to undercut that price; then buy them out and re-list at your profit margin and save yourself crafting for that day. It's risky; but most undercutters don't look at stack sizes or prices, they just undercut whatever is at the top of the list. I've made millions tricking people to undercut stacks of food for half the normal market price. Speaking of linkshells. . . - Networking: Another important advice I can give is getting to know people. Join crafter linkshells and learn from other people. Most people want to share info and gloat, but they don't want to ruin their market by making a youtube video. I had many networks of friends and would frequently commission huge amounts of materials from specific gatherers. That way they get guaranteed gil and a specific gathering goal and I get a competitive market price at extreme convenience. - Brand Awareness, word of mouth, and PF: This one is mostly for fun; but I would always advertise on PF as the "Lucky Cat Omni-Crafter!" and would take commissions from anyone looking for items. This was particularly popular when specializations were important for raid gear. It's very fun to actually talk to a customer one on one and let them watch you craft; it breaks up the monotony of mindlessly crafting and they often tip very well and offer word of mouth advertising to their friends. I was lucky enough to be commissioned to craft day one gear for some of the top raiding guilds as well because of this. - Materia grind: Not sure if this is still a thing but I would often craft full sets of gear and spam T3 with my friends, using spiritbond potions etc, just to sell the materia. I would also always have a separate set of crafting gear whenever I crafted large amounts of food or pots for the spiritbond. - Selling content: This one isn't crafting related but being the degen I was I was also a very high level raider at the time and helped run a content selling linkshell. You can make disgusting amounts of gil if you have a group of very good raiders to pull from. We would set prices, advertise, and pull anyone available from our link shells. A lot of people will pay 50-100 million gil for extreme primals in hopes of getting a mount or clears for raids. Selling T13 with 7 people was probably some of the most difficult and satisfying experiences I had in FFXIV and I was lucky enough to meet and play with some of the players from the world first teams doing so. I'm not sure if the devs have made any changes about ToS in this regard though. Back then nobody I knew was punished for it; but I hear a lot has changed in terms of advertising on PF (like not being able to advertise parse runs). Hope some of that helped, good luck out there!
I'm a little late, but one thing I've found useful that's not ToS breaking is using the companion app. You can check the market board even while logged in. I've been using it when I find an npc selling something unique to see if I should buy some to flip.
The problem is, people have no self restraint. Everything is about instant gratification and no respect for the economy. If you go out and farm a stack of 999 of something, say, ore, don't stick 10 stacks of 99 on the AH. If you flood the market, others will come in and undercut you, which not only ruins the prices of items, but means yours won't sell. Which leads me to the second point: Undercutting. Guys, if you look at an item's history and see that it's selling quickly, just post your items for whatever the going rate is. IT WILL SELL. If 20 people want to post an item that is currently selling for 1,000g each, and everybody undercuts the previous person, suddenly that items is worth less than 500g. Undercutting is only beneficial on items that don't sell well.
Absolutely, I retainer farm shards and sit them on the market for however long it takes for them to sell, but it's always the same price. I could be 3 days or 3 minutes, they will sell
I actually never thought about this, when i just want a new crafting gear because to save food (and money) but what i got is wasting most of my time selling pots and food which always get undercut, thanks for the detail explanation i will do this especially when theres a new ward housing now
And for crafters too! scripts meant less availaible ressources, and since you needed to be a specialists to craft relevant things, less competition, then big money. I guess it was too much time consuming for the majority of the playerbase though, and so it got cut off :c
After finding this video over the holidays I've taken to doing what I like to do best: spreadsheets lol. I'm collecting data on what furniture and general materials I sell on the MB and see what sells the most consistently. So far the results have fuckin surprised me!
one big tip for making gil without even touching the market is just: treasure maps sure some days/runs are better than others, but you can bring in *so* much gil just by doing them, and that’s not even touching the mats you (can maybe) get from them
Yeah, I find that pretty insane that you can hit multiple "100 000gils" in an evening doing some treasures maps with your FC. It's small money but it add up so much.
I turn in gear in expert deliveries at my Grand Company, and spend the Company Seals on Glamour Prisms and sell them in small stacks on the MB. In my free time I mine shards and put those up in stacks no more than like 500. Mostly, you have to put things up on the MB for a higher price than ithers, and play the waiting game. It may take a while to sell, but you can make a good chunk just waiting for under cutters to sell out.
My #1 gil making tip: Keep your retainers stocked with something to sell, always! Full retainer sell spots give you the most opportunity to sell, because if they aren't full of items, there is nothing for folks to purchase.
The game simply doesn't have enough people that actually buy from the marketboard. Seems everyone is selling to a tiny proportion of players and has to put in enormous amounts of work undercutting other sellers to secure sales to the tiny customer base rather than actually playing the game or crafting more. Honestly I've just gone through the listings looking for items with 0 available and focused on those, let others tear their hair out as they are undercut by 1 gil by 100s of other sellers.
Best advice I would give, as an enthusiast of crafting and getting over 100 mil since I started, 50 mil of which I spent on a large (LUCK THAT ONE) house, craft furniture especially in the 1-50 level range, or things you think will be used often. Especially as those 1-50 furnishings will have easy mats to get, some from beasttribe vendors and if not the rest are easier to get too, basic things that are convenient to get, trash bin, partition screens, beds etc etc. look for what furnishings on the market in that level range isnt sold much, low supply, and you could take over somewhat. But dont put your eggs in one basket, find a couple furnishings to craft, say 5x of this, 5x of that, 4x of this, 4x of that.. and you can always craft more when you check your retainers
While I agree with some things you said, I also don't agree with others. Over the two years of playing this game, I've tried virtually every possible way of making gil: from crafting leves, to reselling vendor items, to crafting furniture, crafting consumables, latest gear, FC workshop etc. And one thing I can say with confidence is: there is not a single 'exploit' or 'hack' that will bring you large amounts of gil with low amount of effort. It all boils down to how much effort you are willing to put into making gil and if the outcome is worth the effort you are putting in. I don't mind talking about things I do to make gil because I know most of the people will not be willing to put in as much work as I did into it. I have made about 100mil from the patch day of 6.2 just because I was prepared and was the first to put up the new crafted gear on the market board. People bought several pieces of new gear for 10mil each, just because they wanted to get into the raid first and have the best gear as soon as possible. So yes, you can get lots of gil overnight. But what does it take to do that? Well, it takes lots of analyzing. What mats are going to be reused, what are going to be the new ones? Farming the mats you can farm before the patch. Midmaxing your stats so you make sure you can craft the new recipe without remelding. Being able to craft new recipes without macros. Being able to predict which nodes the new items will drop from. And so many others. It's very tedious and not at all easy. So why do I do it? Because I don't actually like crafting or gathering or manipulating the market. As I've said, I've tried so many methods, and sure they all bring gil to an extent, but nothing is as fast as patch day. So because I don't like crafting, I do the thing that requires the least time spent crafting. I pre-gather all the mats and then spend one or two days just crafting and earn millions of gil and then? Then I enjoy the game til the next patch day, never having to worry about making gil until then :)
Honestly, your reasoning is legit how I've been making my dough in this game without even bothering to look up any guides. If I run across an item that is slightly inconvenient to get, chances are, other people will think so too. And so I've been trying many things, from materials used for crafting in job quests, to commonly sought after furniture, from freaking flipping strom seals into gil by selling glamour prisms. All of those things give satisfying results. There's even passive income options such as the dyes from island sanctuary or if you're lucky enough to win the housing gacha, gardening goods like thavnairian onions (those will always sell well, since supply is limited to people with houses, and demand is pretty high among chocobo enjoyers)
one way of making gil people forget is just level a Healer or Tank and do your dailies on them and rake in the gil and just level a gather to at least level 60 to grab your daily maps for treasure hunts
I level my crafting/gathering jobs fairly passively with grand company turn-ins. I check the market board and if the items are pretty cheap, I buy them and turn them in. If they aren't cheap, I gather/make a few extra and put them on the market board. Pretty steadily increasing my job levels and gil without too much effort!
Good video is pretty onpoint, also another thing to consider is most of those people that have a ton of gil that earned it honestly, more than likely made their fortune during heavensward, back when crafting was at it's highest point of annoyance, and sometimes people would spend up to 200k for one vial of holy water. So that's another thing to remember, a lot of the people that are gilcap are old money. Only reason I point this out is cause that chunk level of gil making is not possible anymore and some people daydream thinking it is, is kinda really not, so another point I would have added is be realistic about your own exepectations.
You are really right in whole video. I am just a newbie in FFXIV, yet I came from Star Wars The Old Republic. Good thing in SWTOR you make your companions do the gathering and crafting. The part where you say no one wants to go to vendor or know it can be bought from it is exactly true. As I don't play SWTOR now I can ruin it, I found it out myself and idk how, a vendor sells a house item which is a must have, an inventory server wide, across your characters, swtor doesn't have a job change, to buy the Legacy Bank you need another item which is crafted, you buy the crafted item, go to vendor, buy the Legacy Bank and put it on sale. The crafted item was at most cost you a million, I even sold the end item like 20M. Bad thing is not everyday it sells but it sells eventually. You need to lower the price sometimes but it does not matter as the effort is too little. You just walk a bit. My best recommendation would be a bit research of your own in market or the vendors and a bit money to spend for nothing, if the item does not sell well. Eventually you will find a convenient way to yourself that probably less people know or do it. Best way would be an item that you can buy that needs 2 actions. The Legacy Bank I said can be purchased from a vendor but not with money, so an ordinary person, probably has more chunks of money that makes your price nothing major, will not choose crafting the item, going to vendor, and buy it or buying the payment item, going to vendor and buy the end product. He is just going to search the end item in the market as probably he she has better things to spend the time. Just like in the video he found "windows" that sell well. As it seems it is his own way of find. So you need your own way. If you find your way yourself probably the fight over it on the market will be less. So you may find the right prize it sells well. Be the boss of your own.
I love it! Telling it like it is. I do make a couple hundred mil on map content when new map dungeons drop, but besides that, I make all my money from conventience
This video speaks to me quite a bit. About a year or so ago, I was doing decently well (I think, I have no idea if I would have been considered rich). Had about 72m gil. I had lost a small house a few years ago because Valheim came out and I was playing it nonstop and 45 days passed, I hadn't gone into my house (or maybe even logged on I think, I forget), and I lost the property. Fast forward to last year and I saw a medium house in Shirogane on the market. I had quite a few things in my inventory that I wanted to put in my small house, but thanks to the size, was unable to. It was in a spot that was up in a corner away from most others and was dirt cheap at like 30m gil. I somehow managed to win it with ticket FIFTY-SEVEN. So, not only was I floored at my luck, but I was also out 30m gil, which was fine. I love the way it looks. How I recouped the giant dip in money was pretty ridiculous though and it took me a little while to realize it at first. Some time before that, I had purchased a couple 'ostensibly special maps' from the moogle vendor using the at-the-time current tomestones. I didn't know what they were, but I figured I'd pick them up and see what happened. I saw they were the kind that required 8 people after I bought them, so, oops! I did eventually end up in a treasure map party and I asked if we could do those too. Sure, no problem. One of the maps opened a portal. Sweet! It led to a Shifting Oubliettes of Lyhe Ghiah, the 'spin the wheel' dungeon. We lucked out and went the distance. Sweet! Well, I happened to win something, but I wasn't paying attention when it popped into my bag. It was a golden beaver. =O When I finally noticed it in my bag, I had no idea where it came from. I looked it up, had a laugh since I apparently missed looting it, and checked what it was selling for on MB and nearly died. After a few weeks, eventually I sold it for 23.5m gil. I'm surprised the neighbors didn't submit a noise complaint when I saw the notice pop up on my screen. Over time, I saved up some more because I desperately wanted to buy the Refulgence orchestrion roll, which I got cheap for 4m gil. I also ran a bunch of dungeons all the time for easy bits of gil here and there since I have no queue time thanks to healing, but I'd occasionally slow down and craft a bunch of food or potions and such. When my tomestones of casualties would max out, I'd buy some of the crafting materials and sell them. Since it was the middle of the expansion, they'd fly out the door and the investment cost was next to nothing. I also didn't mind running the dungeons to get the tomestones since I'd get a decent amount of greens to turn into company seals and do stuff with those, usually try for some minions or mounts with the 3.0 and 4.0 loot boxes. I occasionally get something that sells well, but that's more for fun. I also managed to get a little lucky and found some 'cheap' fine alumen to make a bearskin rug. I happened upon the other couple mats a while back and wanted to have one in my house, but thought it'd be put to better use sold. I have one up now for 693k (the alumen was a 'steal' at 160k each). I originally saw a few weeks ago that the cheapest rug was at like 425k, so that little profit to me wasn't really worth it. Now, the cheapest is about 680k, which works. I know they don't sell often, but they do sell. Just have to be patient with that one as few people are going to just drop nearly 700k on a rug, but someone eventually will. At the beginning of May, I saw that I had acquired about 90m gil. I also knew Dawntrail was right around the corner, so I set myself a goal to try and get 100m before launch. So I followed some of your advice here and just looked at some things that had a high time to profit margin. I was stunned when several flooring and wallpaper items fell into that. One in particular - that I have in my basement, which looks like a strip club lol - was on that list. It looks gorgeous and the highest level area I need to go to to collect any mats was like, level 30. I can take about 15 minutes and gather enough to make, like, 20 of these floorings in about 3 minutes. They sell between 50-60k and sell constantly. About a week ago, I did manage to hit my goal, and that's on top of spending the first 3 weeks of May exclusively doing the quests needed to upgrade all the gathering and crafting tools from their 620 ilevels to 640. I missed the spot in the patch notes each time that the next upgrade quests were implemented since I typically wanted to know what the next part of the story quests and such were supposed to be and go and to see if there were any major changes of note to WHM. Oops. The stream of income has been steady steady steady and I usually made 600k-1m on a good day. Even on a slower day, it's not surprising for me to make between 300k-500k. Also doesn't hurt getting a pair of pure white and jet black dyes during the last few weeks, haha! The black dyes were what actually put me over. The cheapest was 500k each, so that made me super happy seeing that. Right now, I'm at 103m and still steadily climbing. Still make a lot of walls and floorings and occasionally foods, which is kind of odd that the food still sells well since Endwalker's consumables will soon be kind of obsolete, but hey, if people want to continuing buying, I'm not going to say no.
Started playing back in 2014, I can say this is a lot of good advice. People really do pay for convenience, that's why when I started playing, I made gil by buying stuff from vendors and reselling them at a higher price in the market. (I've overpaid for convenience too). I used to use a lot of these methods; I leveled my gatherers at the same time as my crafters, so I didn't have to spend money on materials. You can just sell whatever you gather and don't need. Crafting housing items was a really good way to make money too, I would just find whatever was lacking in the market that I could make (most times it was stuff I ended up not using while trying to decorate my houses). Decorating houses for players or crafting items for a slightly cheaper price. You can figure out how you want to price things. if you have gatherers leveled, you can gather the materials needed instead of purchasing them in the market and keep the difference. I'd have enough gil coming in consistently and stacks of materials, so i would just inspect people near me and give them gear they needed or pets and stuff that I had crafted extras of. A friend of mine reached gil cap twice by the time I met him and all he did was craft. However, back then the markets weren't so messed up. The game has changed so much since then, but I do like the changes.
yeah i craft dyes for myself and started trying to sell them recently, and the ones thatve been selling the best are the ones that're good for furniture, like Loam Brown and Kobold Brown
Another thing that works for me is saving those Item boxes that give you HQ crafted equip from doing the quests, since I'm dps I don't really even use them so I swap over to a tank or healer job and open them and sell them on the MB. I made a cool million from the ones from the MSQ in Endwalker alone. Didn't do any sidequests that didn't unlock aether currents either so, theres a lot to get from there too and basically gear doesn't really matter until you get to end game anyway, I wore my armor from level 80 till like 88-89 and only replaced them from dungeon drops.
This is very reasonable. I don't have the time to do a lot of stuff in-game (very busy irl) so when I want to switch it up and decorate I can't go and look for materials myself. So the board it is
Big True. I made my fortune off furniture and house walls. Back when Shirogane released Large castle walls where selling for 20-25m each. Over time items like ponds, bridges, small/medium house walls add up. I stopped making large walls since the potential customers for them are very few and focused on making way more small/medium walls. Each patch with more wards added, I stock up on resources to make furniture and house walls.
I'm an item hoarder, so I have 5 retainers. Just from sending them out on the long ventures every day, I get 40ish (about 20k gil worth) Allegan Silver Coins a day, doubling that once a week selling them to Doman Enclave. That's JUST the vendor trash. The items they bring back often sell pretty quickly too. Another good way of making gil is either by checking which Timeworn Treasure Map is selling for the most and grabbing one to sell, the lvl 50 Leather Treasure Map if you get lucky with the loot, and also just running the full party recommended maps with friends can get you a lot of raw gil just from opening the chests. Another market I'd suggest is the items that you can turn in for Grand Company Deliveries, especially the Gatherer ones. Like the video said, people pay for the convenience. I've even been able to upcharge and make money by selling them specifically in stacks of 10 (20 for Endwalker) because people just want the 10 they need for the turn in, not 22, or 15, or 7. Adding on to the dyes, another market I've noticed is the specific colors you need for the weekly Fashion Report. People upcharge on those big time and they still sell because people don't wanna hunt down the correct NPC vendors. ie right now you need Halatali Yellow for the Easy 80pts outfit. It's 40gil at the vendor, the CHEAPEST small stack (you only need 1, not 20) on the MB on Primal is 400+.
I basically yoinked a bunch of small market niches for GC turn-ins on my World, just a few items here and there that sell off in varying levels of consistency from people just wanting to level crafters with less effort. Passively selling dyes has earned me a decent chunk of gil, can go doubly hard on weekends for fashion reports for the couple Kaiyoko recommends. I don't make crazy gil and haven't hit 7 digits yet but it's all about simple stuff that can be put up and forgotten until it sells for me.
After gridning resources to have crafting spree, I'll sell everything and usually much less than basicially 1 gil per piece, so usually over night my 20/20 retainer is around 8/20 if the stuff ive put on has been useful :D And sometimes as a fisher, I google what fish does what and check if its a quest item or delivery and keep selling those if I have been fishing lately :D
Sorry if I just ruined your market-niche ¯\_(ツ)_/¯
You did...oh well.
You'll never ruin my market niche: night pegasi whistles from the palace of the dead. (I sold 2 at 10 mil each over the course of getting my necromancer title, which took about 6 months.......)
go damn it
@@PaulineRagny I would argue that the opportunity cost of getting that item is too high. You should only keep doing that if you enjoy PoTD.
@@Quickloaded I hate potd… I leveled all my jobs to 61 on 3 characters now in there.
And yet I still come back, also planning to go for Necromancer.
"I've been pulling in half a million gil selling windows"
This guy is the Bill Gates of FFXIV
man if only apple supports windows.
A Gil Gates
Ah so thats why mine didnt sell anymore, the market for the windows has absolutely crashed on my server and you get one for 7k now.
The windows require a rare lumber that only spawns ever 12 hours. You can craft maybe 4 windows out of one spawn and the scarlet urushi costs poetics.
500k a day was lazy numbers selling windows. Before these monkeys crashed the price 750k-1mil was possible
Pro tip: if you ever decide to craft something even semi-niche for yourself, gather the materials yourself + a ton extra. Then craft multiple of the thing you wanted and sell the excess.
I try to do this with about everything I craft. Since I’m spending my time gathering anyways nights as well get enough to craft a few
That is extremely risky and downright counterproductive. You buy small amounts of materials, make a few and observe the market demand first.
@@Runefrag if you're BUYING the materials, yes. But the comment was about gathering them, so the assumption is not spending gil to make them. If there's no gil spent, there's really no risk other than time-sink. But yes I also agree that there are some of those niche items that are just not in demand, so not worth putting in extra effort to make a bunch of those.
Bingo. If you're making one for yourself anyway, make at least 2-3 more and put them on the board. If YOU needed it, odds are good someone else will need it too.
@@whatareyoudoingyouidiot342 I did this with level 60 necklaces and sold quite a few before folks caught on and start undercutting me.
This isn’t just good advice for FFXIV, it is good business advice. Nicely done.
A friendly tip: Gatherers can make gil with little time investment because nobody wants to farm lower lvl items. It doesn't give you good EXP, doesn't sell for much, but the way FF14's crafting loop is such that lower tier unprocessed goods are required for every other higher tier a crafter goes up. Meaning that through all cycles of crafter grind there is a marginal & consistent demand for even the lowest level 'trash'.
This is true, and was a fantastic source of money. But on any populated server honestly there’s competition across pretty much the entire market board now, or at least was back in 5.1 when I last played. You can go to old empty SB areas, farm all day, make a little bit of money and then suddenly someone shows up to undercut, then someone else. I think most of the markets have bots and theres always another 5 or so players thinking the same thing you are. I’d say gathering not really worth the time anymore.
I send retainers out for low level stuff they get 20+ in an hour
Furniture of all levels is constantly being made too. So, a level 43 craft chair will use level 43 and lower mats. It's especially easy now since we can right click and search for recipes using the mat.
Make gil yes, slow....yes
Thank you!
downvoting for invisibility.
I love the realistic expectations and straightforward explanations in your videos. You do this better than anyone else.
This mans a genius. Out of any gil making video I've seen over what, 8 years since ARR's release, no one has said the word convenience. It makes perfect sense. Bravo
Here’s some more hints, items required for completion of quests. Mats needed for crafting levelling grinds, often people couldn’t be bothered to stop crafting to gather. If your selling food or pots break them up into smaller stacks, I’ve noticed that they sell faster because people don’t have to shell out as much money.
I'd rather spend 4000 gil on 4 items, than spend 80k on 99 items. Yeah maybe per item I'm getting "ripped off" when choosing the lower amount, but like so what? That's the whole point of convenience.
You shouldn't expect to sell entire stacks because "I need space in my retainer." Shit's just gonna sit there until you break it up or sell it so low you might as well have vendored it.
This is what I do. I don't spend gil on any mats and when I craft them I just usually break it down by 10 pcs. Sells faster than the 99 stacks undercutters. I wish the devs would make it possible to have some denomination on the number of items you want to sell.
yep this is so true i usually prefer buying smaller stacks myself cus i aint rich
@@alexmaganda5827 I understand the feeling. It's frustrating when you just want a few pieces but all that's on sale are 99 bundles. These crafters just don't understand how they can help those who are just new to the game.
I think the same way because I am not usually looking for 99 of something maybe 5 or 10. or just 1. So I end up looking really at the total price of the stack, and end up buying that item that is like 10 below from the top because that person sold 5, I only wanted 3 and everyone else above him were like 99. I can tell when I want something is not worth it. I don't gathering, but if priced right and the quanity is close to what I need, then I like saving time also. Everything I try to sell is broken up into 5, 10, 15, or 20, but never 99
This is probably best gil making video online. He even makes a great point at the end explaining how to wealthy gillionaires play this game almost exclusively to craft and amass money. And they’ve been doing it for expansions. Very well done video.
orchestrion scrolls are my jam in making gil. cheap to buy, easy to make and usually a good net profit anywhere from 50k-100k on certain songs
See...I never even thought about that!
@@Jolsn also desynthesis on really cheap items can net some good profit too. i did that to level up using 540 and 560 ilvl furniture, buying for 2-3k and then getting like 5-10k in mats back
When 6.1 came out, they added 3 new orchestrion scrolls in old dungeons. I was raiding them unsychned solo all the time. Depends on dungeons, I needed 2-3 tries to get a song, that later I was selling for 500-800k, and month after, for 300-500k. Overall I managed to get around 60-70 mil gil that time and buy all mounts/minions I didn't had before, except vivre. Those were the good times for me :D
After 6.2 it was not so smooth anymore, as prices were around 100-200k per scroll from "old dungeons", so not so friutful anymore.
not a surprised i raised my own alchemist to make my own scrolls but then its extremely annoying to buy the material alone server hoping
They take too long to sell to make a decent profit though.
I remember I used to make crazy gil growing and selling the fruits that color change chocobos for awhile cuz there was zero competition. But that changed VERY quickly and soon everybody was doing the same thing.
This method is great but I didn't grow them. I just went to a different server; bought the fruit cheap and sold it for 3-4x profit. Worked grear for about a Week
Storytime? Storytime!
When gardening was released, our LS was the first one to find the fastest way to grow nuts and cycle the garden patch to their highest efficiency where you could make 10-18(don't quote me, it's been way too long) nuts per week per patch.
We never counted how much we made as a LS in total, but let's just say, the three weeks before the first guide on the forum was released and competition showed up our two man FC made roughly 400 Mil.
Nuts were selling for 800k to 1.2Mil at the release of housing, thanks to everyone in the LS agreeing to never undercut a retainer on the list we shared. Financially best two month in XIV for myself and my buddy. It gave us enough money to start controlling certain parts of the marketboard every single patch up to the point where money became a meaningless number on the screen. We kept raising it for fun and I personally wanted to figure out the money cap myself and see it on my own screen.
Let's just say, I succeeded somewhere around 3.1 or 3.2, a whole patchcircle after we had nothing to our names after buying our first house.
During the "Gold Rush", Levi Strauss made a ton of cash. Not from gold but from crafting and supplying the necessary equipment for others to participate in the event. Jeans, picks, shovels, etc. Know your market!
One the ways I've made my money over the years is selling crafting materia to the hardcore crafters. They burn through them so fast, they always need more!
Supplying materials to crafters is smart since it's one of the few areas you are almost guaranteed to make consistent sales, since crafters always engage in the marketboard. Everything else is either hyper competitive or flooded, with most players simply not using the marketboard aside from a side activity.
Yup when firmament ranking was a thing, selling mats outside of Diedm was a good f source. It really depends what new things are gonna be needed for next pacth. Anyway that ship has sailed rn I still make a good decent consistent source via retainer mats
Tier one or two processed items are great too
This is a great video! Also another point that you mentioned briefly but it's very understated: your time is valuable, so don't spend it grinding very hard to make or gather items. Use it to find a niche and then save time doing things that are fun for you. Many people burnout really hard trying to "grind" the market thinking they'll make millions.
It really is important. I was making 6.4 raid food for a while because it would sell instantly. But then I did the math on how long it took to get the mats, make the intermediates, gather the aethersands and then actually craft stacks of 99 HQs and it simply didn't add up
@@dacypher22 for me it's really fun to craft food for my carbuncle cafe, haha!
It depends on the person really xD
@@EvaHoshizora Oh I love crafting food normally. But raid food is just sooo time consuming compared to other foods. The rotations are very long due to the high requirements on it, you have to keep your aethersands stocked which is time consuming, you need to make HQ mats, etc. It just felt like such a pit of my time that making 2 stacks per day to sell was quickly taking up my entire playtime each day. It may have been more fulfilling if I was actually making it for a static that I was running with and I knew people were appreciating the effort I was putting in. But it just wasn't worth it for the gil, even if they did sell fast.
The point of convenience is legit: in Limsa there's a dye merchant literally next to the market board, I just buy dye off the NPC and flip it on MB for roughly 5x what I paid. And people are always buying dye.
bro i used to do the same and my friends never understood how i wasnt ever scrapped for cash. i think i accidentally gaslight them into thinking the fish market was alot bigger than it is xD
If you look up the fashion report every week you can pick the best dyes to use.
It's still very slim pickings though. I didn't find it anywhere near consistent or efficient enough compared to most other things.
All vendor items work. Even basic weapons and armor. It's just the profit is intermittent and bad.
SIR don't spread it! Please!
trying not to beat a dead horse here, but i used to sell gysahl greens on the mb for 200gil per piece. worked for exactly one week before people caught on and undercut me. its the same all the time, i find something that sells well, i gather or buy from vendors, am happy for a few days and then the wave of other people catching on floods in. tho most of those competitive items outcompete themselves in a few weeks, so i tend to store my excess for a while and wait for people to move on so i can go back and sell my greens and logs^^ (but then again i am always broke because i am an on-off player and everytime i catch myself buying the latest crafted gear for my classes ;_;)
Exactly, and it's not only just convenience, but also traveling costs. If the traveling cost to get to the NPC, or gathering spot, costs more than what the item is on market board, I'm going to buy it off market board for sure.
To add to this... Do the ARR and Heavensward hunts and use the currency you gain from those to buy aetheryte tickets, then go to your teleport window and use the gear to change your teleport settings. You can set a hard price cap on teleports, say, 300 gil, so that anything over that will ask if you want to use a teleport ticket. This method alone will save you loads and loads of gil on getting around in the world, and hunts can be cashed in daily and weekly with not a lot of time spent to do them. I have easily made a couple million gil just on my savings.
If you teleported on average (unlikely) 1,000 gil a location, to save 2 million gil means you'd have to have teleported 2,000 times with tickets. And that's a GENEROUS estimate. On average you teleport.. maybe ten times a day, MORE than generously estimating again unless youre one of those spambots who teleport to every single city in every single server /shouting about your rp event with totally hot single miqo babes near my location. That'd make you 2 million gil over 200 days? Convenient sure but definitely not saving any banks. It would probably take you 3 years to save 2 mil in teleportation fees.
My teleport fee estimate was that only sharlayan, radz at han, and the first really reach over 1000, and there's about 50 locations under 1000. My teleport amount estimate being generous was me recalling the most teleporting I did on a normal day. Wake up in limsa. Tele to radz to turn in tomestones. Tele to sharlayan (actually I returned but let's say you didn't do that). Teled to ul dah (GC seal flame ticket but let's not count that either). World hopped. Teled to my friends fc. Teled to gridania for the wedding. Teled to Gridnaia. Went to Home World Server. Teled to sharlayan (returned). Teled to radz again (actually talked to Kitte northwest of shrine to free teleport to thavnair then teled for 200 gil) to turn in collectibles and scrips. Teled to uldah (flame ticket) then went to bed.
Weird just doing the msq haven't even fully finished hw yet I've got over 500k never ran out of money from teleports since maybe level 40?
This is like the first proper video I've seen explaining gil making /market board as a proper concept and not just a "Hurr durr this is the flavor of the week lets murder the entire market while we undercut each other to floor in 2 days". like yeah you can't really get away from using something as the example but honestly good job on this.
thank you so much for this video as it confirmed my confusion about the popular gil making videos. I had an inkling that there should be more focus on the convenient factor rather than rushing to only make the end product, much appreciated ^^
Honestly, for casual players or if you only play a little per day, doing one or two hunts a week is a very good way to make gil, not only do you cap on tomestones super fast but the money you can get from selling Heaven's Eye Materia X and IX (Or whichever is selling the best at the moment) will be more than enough to get by, and as a bonus you can get nuts to get some cool things like a couple mounts, glams and minions on the side. Highly reccomended.
I found that dungeon grinding when I'm leveling my jobs makes a decent amount. Not anything huge but I noticed that I went from 40k to just over 100k ( been spending a lot on mats I can't gather cause I'm leveling my crafters). I was also told to just sell everything I get that can be sold on the MB. If I don't want it. It doesn't make you rich over night but it does make some gil passively.
one thing I strongly recommend doing is spending hunt currencies from HW and Stormblood on aetheryte tickets in foundation from the hunt vendor there, that will eliminate the cost of teleporting outright if you aren't teleporting without a reason for the destination
ShB and EW hunts are also worth it!
Nuts can be used to buy ronkan rings in Eulmore/Cristarium and will get you around 1600 GC seals per 25 nuts, that you can use to buy dark matter for free repairs!
Blue mage is even better
I love how you didn't ruin any market and gave actual tips
It is pretty selfless of him that the only market he potentially tanked was his own
100% agree with this video. I made about 10 mil gil in a couple of months or so selling different furniture (which can actually be frustrating because sometimes it would take weeks to find a buyer for some items) and about 5 mil gil in a month or so crafting and selling potions that raise stats. Not exactly the maddest of stonks, but I don't have to worry about pulling the trigger on shiny stuff that costs ~100k in the MB anymore, so that suits me just fine :D
I made 5 million gil dancing half-naked in a club.
I am a male Roegadyn.
how many hours did you dance for?
true erp actually makes alot of money
@@BeckyScottFairley About thirty minutes.
I'm genuinely surprised at that price lol the club owners must be smoking something. I know RPers that'd dance for free just for exposure.
I'm a Male Roegadyn also brother, pray tell, which establishment did you work for?
Thank you so much for this video. These are some really great tips to help with making gil. While I tend to not carry more than 10 mil gil around with me at any given moment, I found joy in selling things like flowers and outside furniture which then led to my ultimate goal of owning a house/shop in the game
For me the most effective method is to look up items that should sell but have 0 items listed or are sold at an absurdly high price. After a couple of days people pick up on it and start undercutting you and that's when you move to the next item.
I've spent lots of time just making low level beginner type foods for fun since I can HQ them, even though you can buy it from npcs... somewhere (yeah, you can buy it, but who's going to hunt down that cheap food to help with your crafting / gathering when the MB is nearby?)
Its nice when the ingredients cost very little, but you can toss it up on the MB for so much more.
I had a nice market in level 50 WHM canes for 100k each. Usually sold 1-2 a day. Logged on one day to find the price had been cratered to like 5k-10k. Was rather annoyed.
@@jovenc4508 I remember those days back during ARR with relic weapons! You had to make the HQ if the item and meld 2 specific materia onto them to make crazy amounts of money (if you can do it consistently), but fast forward to current era and... yep... 5k-10k for those things now.
I just want to chime in and confirm that the whole inconvenience versus cost part really is a big part of how people make a lot of gil; a good rule of thumb that i personally go by: "If it's a pain in the ass to get or craft- zone in on it and try to market it" The daily grand company turn-ins for example; the level 40/50/60 crafts for those turn-ins can be quite lucrative depending on the server, but it requires a bit of legwork, but again, it's a super pain in the ass, which is why they can be so valuable.
probably the best "gil making" video out there. I always was of the impression that slow and steady is the way to go about this, I don't really want hundreds of millions, but I barely started in EW and I'm almost at 50mil which is honestly enough if I also want a house eventually + the furnishing expenses... Even just doing roulettes and desynth from dungeon brings a decent bag and that's enough for me.
There's also FATES. Need to level BLU? Fates. Max out your fates? Bi-color gemstone vouchers. It's not a ton of money, but it's not a small amount either. IT amounts to like 25,000 gil per fate completed. You can easily just zone out and RB/UV-Primal spam fates and turn those in for vouchers that sell for like, 150,000 to 250,000 per voucher. And they *sell fast.* Like, Extremely fast.
I'm far from rich. But I always make up for financial sink holes with mining Mythril. Works very much in the same vein you said. Convenience. Armorer, Blacksmith and Goldsmith all use Mythril to level up and mining Mythril is a time sink.
Really appreciate videos like this. It's very honest, insightful and encouraging. It's nice to see a "how to make gil" video that also emphasizes "don't stress over it".
At 4:34 you show a 500k outdoor furnishing. What is it called please?
You are so right about the need for gil! There are rather few expensive items in the game: Rare mounts and minions (often price falls when content ages), housing plots (one-time expenses), latest crafted items gear/furnishing/etc (one-time expense again). Consumables can be bought from incidental income (dailies with tokens *and gil* rewards. So once you have the mounts, minions, glam and so - what will you spend gil on? Answer: There really isn't much to spend it on.
I'm surprised more people didn't realize this. When I got into crafting, I figured consumables were a great idea because, well, you always have to come back for more eventually. And usually they are.. but furniture is sooo easy to craft if you just invest a little bit of time into grabbing the mats. Red Brick Counters can be a really good source of money if the competition isn't too bad. I sometimes get undercut but I don't check often and I still sell between 5 to 10 every couple days. And selling at around 70k each while costing me essentially nothing (since most of the mats can just be bought from out of the way merchants) is a really nice ROI.
Furunite.. is a consumable in FF XIV, if a house came open - someone else lost the lot. We're used to thinking of it as a durable good, but it's not in FF 14.
Definitely one of the better explanations of this that I've seen! A lot of my gil really is from 1. furniture, and 2. finding a weird niche nobody's selling, with a side of 3. new items people want ASAP (which can also be furniture). I go back and forth between seeing a big-brained way to make money and being too lazy to keep up with selling things though, so sometimes it pays off a ton and sometimes I end up with way too many glam mats that aren't worth the price I paid anymore, but eh, that's on me. Anyway, one pro-tip for people willing to gamble a little: sometimes there are glam sets where the mat costs a lot and most of the glam pieces cost a lot, but there's one piece that nobody wants and it's actually cheap. And... you'd be surprised at how easy it is to desynth the mat from that.
Furniture is a big thing right there. I have a ton of places to decorate. My FC room, my apartment, my house, my second house that's on an alt in a completely different datacenter, and my best friend's house as well. So I am sinking TONS of money into decorating mine and my Best Friend's houses that I started leveling my Carpenter so that I can be able to craft the furniture by myself. Especially since I have all of my gatherers at max level now, it saves on money. I would only need to buy the mats for things that are a little hard to obtain, or if I'm just too lazy to get it myself at the moment. 😅
I sell mats for furniture. Retainer gathering, bulk crafting, sell in bulk as well. Mats for food are also nice.
Thank you for telling people about this, hopefully it's also going to add more housing items to the market for us housing mains!
Tips of other items people tend to need a load of during housing; wall planter, white rectangular partition, used banquet table (ppl use it as floors), (eastern) indoor pond, waterfall partition (high lvl craft)
There's probs more out there!
I'm a very new player to FF but very old to mmos. This information is pretty universally useful. Thank you.
The time honored tradition of buying items from in-game stores, and selling them en masse on the auction house will always be relevant. Convenience is king.
As for some of the things to consider on how you're cornering your market; another thing to consider isn't just convenience or time efficiency, but also whether or not you enjoy it. I have almost 900million gil, and I hate crafting. As my go to, I actually DO spend most of my own time in Bozja, Eureka, HoH, or PoTD, on occasion stopping by the Diadem as well. Sure it may have taken 20 hours to get that night pegasus to sell for 20mil, but I'm already on the hunt for earning my necromancer title so that extra change in my retainer is nice to see. Back in the day before the moogle event was selling shiver emotes and crashed that market, (salty not salty,) I used to sell 2 of those daily for nearly 3mil just spending my time in Pagos, which I had already intended to do because I had relics to complete. As for my current market, I'll keep that one a secret for now, but just consider whether or not you *like* what you're doing to make money. Remember, if you burn yourself out and stop playing, you're not making any money.
Super good advice. I’ve always been able to make some good money on and around patch days with new shiny weapons and materials/gear, but it definitely does require you to check retainers every few mins. And then there’s inevitably that one person who decides the price should be dropped by 50% and just destroys all that 😅
Single handedly the best advice I have ever heard in my many years playing this game. A good set of guidelines going forward. Thanks man.
The dye thing is so good, especially if you find a popular colour and just dominate the market. Find the stack size for you as well, don't undercut someone selling stacks of 99 - sell 20 stacks of 3 or 5 for triple the price and people will buy it.
The one I always remember was when the Bees Knees came out. I was into NPC dye sales at the time and I've never seen anything like the coral pink dye sales that weekend. Fashion report dyes aren't my personal go to because the market saturates fast and there's nothing new at the saucer atm, but if there's something hot and new, you can bet filling a retainer with the recommended items for an inflated price will disappear with barely any effort on your part. Even if you're undercut, if the demand is there for something like the Bees Knees, your retainer should empty daily.
I used to buy the stacks of 99 and resell them in stacks of 5 at a higher price. Helluva good money maker for only a few minutes of work. Black and white are always popular.
@@zephyr2130 Why would you buy the mb ones haha? Just grind out the ixal and you unlock the vendor. 216g per dye. Back when it used to sell for 450 on my server, that was a nice passive little earner.
@Gabbycat because I'm terrible about beast tribe quests lol. I don't think I have a single one maxed out lol.
Just don't sell full stacks of anything. Most people don't WANT 99 of anything. They might only need a handful and they might not have the 50,000 gil necessary to buy 99 McGuffins. Buying in bulk doesn't pay in FF14. Sell in smaller amounts. Like for example, I'll get glamour prisms from the grand company store and turn them over on the market in batches of 10 (enough to glam a full outfit, minus weapons). They go REAL fast. They aren't worth a ton, but if you need a couple thousand gil RIGHT NOW it's a reliable way to go.
Uhh... you know what. Sure, buddy. Keep selling those 99 stacks. :) There's definitely not a better way to sell faster and better than that, nope. ✌️ Have a great week.
I was doing this with wooded lofts for a little while, they would sell pretty easily and since i was gathering the entire craft i didnt have to worry about how much they sold for
The Patch Day Ouroboros still represents a lot of potential gil to be made each patch day, you just have to recognize that you don't need to be the HEAD of that Ouroboros by being a person that crafts high end raid gear. High end crafters need materials, and people need materials to get the resources they need to gather other materials. Friggin potatos can jump in price fivefold on patch day if it's in a useful enough recipie. If you need to get Old Thing 1 in order to get Old Thing 2 which is necessary to get the Brand New Thing(tm), you can make money off any one of those. Prices will jump on certain things on patch days so it's always important to keep those things in mind and prep for them.
Making gil in FFXIV is definitely more than just "hey this one thing gets you all the money every day and this is the only thing you'll ever need to do and that's why I'm putting it in this video". That's a trap. FFXIV has all sorts of markets for all kinds of things. You can find a niche. You can diversify. It all comes down to experimenting and finding what works for you, what works in your server, what makes efficient use of your time, and what you enjoy.
And of course it's worth pointing out that yeah, people pay for "convenience". You'll have more money if your pocket if you spend a little more time finding a cheaper way to obtain something than by just buying everything off the marketboard. Do you need 99 potatoes? Why not just gather them yourself rather than pay for them? This isn't really "making" gil, but it's being more efficient with the gil you already have which absolutely adds up over time.
along the same lines, a lot of times if i'm gathering stuff for my crafting, i'll gather more than i actually need for the recipes, and just sell the extra- as long as it's a normal node, the difference between grabbing what i need and grabbing an extra 50 or 99 or something to put up for sale is really minimal in terms of time and effort
I have 60m gil but not because I go out of my way to make gil. It's because I'm so stingy that the main reason I level crafters and gatherers is so I never have to pay for things lol. Materia? Why pay when scrips are free? Crafted gear? I'll just make it myself. If you spend as little as possible you'll just accumulate gil naturally.
Going out with the intention of making gil I find is stressful because your expectations can be drastically curtailed by unlucky market trends. You might find a furniture item that's selling for 100k but by the time you've crafted a dozen of them, they've gone down in price by over 50%. If you buy the materials yourself hoping to turn a profit you can easily LOSE money.
I made like 20m on day 1 of this patch just making HQ ingots; they were flying off the shelves so pricecutting wasn't a concern. I did gather the timed mat myself but just bought the tome mats, and even buying the timed mat would be fine. It could cost like 20-40k to sell a 200k ingot, and much less effort than selling a crafted piece. (I probably would have gone into selling crafted gear once the prices crashed a bit, but I fell down the hole of selling the otter tokens instead.)
Oh, and people *really* don't look up how to get anything. Cannot be understated. The glowy Titania weapons use Kingcraft Demimateria. People would pay ~240k total for the 8 needed to make a weapon. Meanwhile, that costs... a single collectible's worth of white scrip? I saw it happen for the Hades ones too so I'm curious if it'll keep happening for the rest of the ShB sets or if people will figure it out. I also saw people pay 50-200k for chalicotherium leather for them and... that's like 30 poetics, I think, something around there.
@@jessem.4214 yeah. the items from radz at han at 20 red tomes per piece where selling 8-10k a pop in the market board in the first 2 weeks
It's not something that's available 100% of the time, but watching for shifts in treasure map pools is super worthwhile!
when a new item's added to the 8-man maps, that typically comes at the cost of an older item being moved to solos. this makes the price shoot right through the ceiling, so looking at upcoming patch notes and buying up the right things can net you a suuuper good RoI, even without crafting them into outfits
made about150m, split between indigo cloth, fireglass an shell leather ^^;
honestly just doing some map runs on the weekend with friends with some drink ends up adding a lot more Gil to your wallet then people realise
I think gathering is the best ROI for gil in the game because it's super easy to level and start to make gil, another option it's treasure maps or farming mats from extreme trials with friends
Treasure maps are really great for casual players because you can get an easy 50k a day with basically no effort
even the garuda/titan/etc extreme materials sell for a decent amount, and you get those just from spamming them for khloe’s book, which in turn gets you a treasure map to sell
@@spaghettitheft they used to be, but the market crashed, you can still do ok on less old ex mats. I made a brick ton off of mog Dems because they are super popular weapons.
@@ladwarcoffeeThe desynth rate for demimogs is also haaaawt garbage compared to the others lol
Maps and Eureka are honestly my go-tos. You are guaranteed to get 200-400k in items if you clear Baldesion Arsenal, which isnt that hard these days, you just need bodies. You can also get cosmetics from the various lockboxes that can sell for any amount of money from a few thousand to a few million.
i only started playing ffxiv very recently and i definitely was shocked to see the market in elemental clusters. I started goldsmith just for the furniture recently and found myself selling the ingots i made and getting a pretty good profit. All in all i did it cause watching the market fluctuation is fun for me.
If you have the time and the friends to do it, treasure maps can be extremely lucrative in a short amount of time. I would say out of a 2 hour session with an 8 man party where everyone is contributing 2 or 3 maps (70, 80 or 90 is usually what I do) I can typically yield 500k+ gil depending on our luck, and that is JUST the gil. It doesnt count any mats or items that dropped that can be sold reliably. Plus, like that the investment for maps is very small. 2 days or 3 days of the week spent gathering your maps, or if you are lazy like me just buy them off the market board.
Which is another topic, if you arent using your crafter each day to go get a map and sell it, you are missing out on easy gil (depending on map, server and current supply it can be anywhere from 10K to 30K) that takes only about 2 minutes of investment. Personally, I prefer to open my maps i gathered because as I said, in a party of 8 people where you will be opening something like 20 to 25 maps in a session, you will make tons of gil and items.
You can also keep an eye out for items that are still selling well (mostly glam items) that require an older map drop. People are almost always doing the most recent maps for the shiny newer stuff, so the older map drops can start to swell in price as their supply is much lower than the demand for what they make.
Another thing that goes along with "convenience" is also making crafts that are required for quests, turnins, or just any generally annoying craft (like the ones required for master recipes) since they will ALWAYS be in demand
I think you make a really strong point, glam and housing are things that not only you dont need max stats +meld, but they are always in demand, while pots, foods and gear eventually will be obsolete when a patch drop, furniture and fashion will stay the same forever.
There will new food and gear with new content though.
Best advice I can give if you're not making full items is to see how many of an item it takes to make something and then sell the needed amount for higher than the lowest price. Putting a stack of 99 on the board when someone only needs 5 to make the item they want tends to make them either buy high or resell so they don't clog their inventory. If they pick the option to buy high, you make a profit. Levequests and GC Missions benefit the most from knowing what you're selling will eventually turn into but it can apply to everything.
if the *only* stacks on the MB are like, either singles or 50+, you can also easily get away with selling stacks of a couple more than what the crafts need. I'll happily buy stacks of 5 for a 3-material craft, for instance
Thank you for this. I was burned out from the game right before the patch release and came back 2 weeks later, it felt like a lost an oppertunity of the year, but this put it in perspective. I've done the same things you've shown in the video for a long time and I like it, the end statement helped me look at the game in a different light. It's supposed to be fun indeed, thanks ♥
Wow, this was very insightful. I will keep all of this in mind if I decide to do another gil making guide in the future
Definitely a lesson I learned the hard way. Got burned pretty hard on crafting.
Honestly speaking this is probably one of the best gil guides for FFXIV lmao despite the fact that it isn't even really a gil making guide xD
True lol
As a free trialer maxing out crafters, I'm looking forward to the day I get access to Market Board.
Same dude. As a side note it's really tragic to get a crafting class to level 50 and then realize you need a specific materia for the level 50 quest... and that materia can only be guaranteed to drop from a quest you've already completed. Both my Armorer and Alchemist are tied up because I don't want to kill myself grinding spiritbond for the materia myself.
Be careful what you wish for. It unlocks the option of making much of the crafting and collection game trivial, as long as you have the gil for it. Playing without is like a Ironman experience, you are doing everything yourself and you learn and get to experience all the content along the way, instead of just buying the end product on MB.
Honestly, I am literally just getting into FFXIV today, and I always admire information like this, even if I can't always take advantage of it right away.
I've noticed that good housing stuff sells like hotcakes. I've been leveling crafters and I've made more money than I've spent doing that just from Verdant Partitions from my firmament grind lol
The fact that you literally can't HQ furnishings also means that even a novice crafter can churn them out easily. You don't need to pentameld, you don't need food, just a crafter at the right level and you can make any furnishing easily.
Verdants are my bane. I had 30 verdants in my bank back when they hit there all time low on my server of 19,999 each. Now they're 200-300k again and I've used them all or given them to friends. I have regrets I didn't buy 100.
Just..not the housing exterior stuff. I've been crafting one of everything in my logs for my own satisfaction, and Ugh, for the pure amount of mats you put into them, the walls and roofs just sell for nothing.
Firmament in general is great for making gil, especially if you have lots of time. The skybuilder's scrip rewards (glamours & housing items) sell for a lot and if you do fetes they're easily obtainable, plus selling diadem materials can get you quite a bit if you look at what's selling. Sometimes I'll spend hours in diadem while watching anime, taking breaks if fetes pop up, and it nets tons of gil each time for 0 effort.
Furniture is definitely good one, both for selling in bulk (I sold a lot of stairs/lofts/handrails/etc. at various points) and for obscure expensive things that aren't actually that bad to craft with a little effort. The problem I have with it currently is that they keep *immediately* dumping newly added furniture into quick ventures in the next patch, so if you don't stay on top of it you'll be selling leftovers for like 1k eventually.
This video brings an amazing PoV to somehwat novice players that do not understand yet how the real market works and points out, in my opinion, two important aspects: the time you invest in the process of obtaining/selling the item and the fact you can manipulate the market itself (like it or not there will be always a no lifer than will undercut your crafts by a lot of gil, not your friendly 1 gil undercut). On top of that, now it is a crucial moment for the market as new plots have been added recently within this patch, so the demand will be even bigger for furnitures!
As someone that has played this game since its release back in 2013, I'll bring in myself a couple of tips that always worked out for me and they are based in these two aspects i mentioned above.
1st tip: This only works in the same patch day, as soon as servers are up, for probably a couple hours. If you didnt notice, in every patch they tend to add a full glam plus other perks such as minions and scrolls within the new maps. Now, usually people tend to focus on the story and do these things later in the week, so instead try to duo maps (tank + healer, very doable plus i got an old video doing it in my channel) and farm them in order to get the new stuff. Since you will be the first person getting the glam items, you can pretty much set them up at ridiculous prices (think of it as an early acces, pay to win, I have sold multiple items by 30m gil per piece. Takes some gambling in this process, but works wonders. This latest patch a friend and I made 52'3m gil by just farming 2 hours of the newest maps!
2nd tip: Very similar to the dyes method. But instead orchestrion rolls, while the orchestrion sells for 5k, people usually do not know where to obtain them and the market is also very abandoned. You can put them to sell to high prices! From my experience I always sold the isghardian scrolls around 100k ish gil, i used to manage to sell a few 'Solid' scrolls for like 250k! And no, this isnt a scam, just a lack of knowledge! :p
Hope this was also helpful to some extend! And don't forget why you're playing this game, it is your hobby and is supposed to bring some joy and fun, do not get burnt out because you hard tried to make gil and wasting time in the process!
And for those who do not wish to 'waste money' in the market board: Always check on the item description if it is available to buy from an npc vendor and at what price before just jumping into ores, dyes and scrolls!
In general if the stack is over 100k people think twice before buying. I find stacks between 20-50k sell much faster than stacks over 100k. If all of a stack is not used within a week people will likely look for a smaller stack. Stacks can exceed the desired amount by about 30% or round to the nearest 10.
Stacks of 20k won't make you rich. But stacks of high end or specialty items can easily be sold for 5m to OTHER high end crafters.
@@maxsdad538 it is an example. If you sell 99 items for 1m selling them in stacks of 20 or 30 will sell faster and the price per unit can be higher. Additionally it slows down the market crash. If you sell 99 and the buyer only needed 15, they will use what they need then undercut you to clear their inventory and get some of their money back.
Specialty items for 5m take 1-2 weeks to sell. The cost of making said item can be extremely high bring the profits down or time spent to get the rare drop can range between 1-3 weeks. I only made about 4mill yesterday off items I made or gathered yesterday. So maybe I'm not the best at giving advice. But the 60m I made in the last week selling in 1/5-1/3rd sized stacks while the 1-10m items are still sitting there on the market board speaks volumes.
It is also part of the standard 99 cent policies of stores. If an item goes into another digit people are less likely to buy it. Reducing the number of digits increases that chance of a sale.
It's always worth seeing what's popular and selling well. Low level mats are also great for getting a drip-feed of gil, especially ingots. Quest items for people levelling crafters and gatherers (ESPECIALLY fisher), grand company hand-ins for gatherers will also net you a good bit but will be slower.
the best way, in my opinion (though I'm only sitting on 70 mil so maybe I'm wrong) is to farm rewards from dead content. I've been working on my Pteranodon from Diadem and I've made a few mil passively by selling the hairstyles and parasols when I capped on Skybuilders scrips
"Only 70 mil"
That's still way more than most people will ever have
@@D0cSwiss because most people don’t care about making gil that much. Among people who do try 70 millions is indeed nothing
This is an old vid and probably no one will see this but if you do, I hope it helps. You can look through furniture on the Marketboard and see if it is sold by an npc. You can run over to the npc, buy the item and resell it onto the marketboard for really easy gil which plays into the convenience brought up in this video. An example would be the chocobo stables which can be bought at 150k and resold for 220k+. The main issue with selling on the marketboard is checking how often something actually sells before you invest time into it.
Here is something that will save you all some gill... Do heavensward, stormsblood, and ARR weekly hunts, and then use the Seals to buy aetherrite tickes! You can get 70 or so each week. never pay for another TP again.
Great video! Honestly, you put out good content! And when I see your thumb on homepage I trust info is good. Thanks so much!
This is one of the best videos I've seen about gil making. Most all the other ones talk about same sheet like mentioned in the video. I will add though, while there is def a market in dyes (and always will be), you still had to invest a fair bit of time unlocking those tribes - so don't discount that you did invest time.
I also just decided to level my gathering classes because I love gathering (I like watching the numbers go up) and make quite a bit of gil just on that, ESPECIALLY if they are high level items.
The fact you've pushed that people have made gil over years and years remains true even if gilmaking wasn't their actual goal. Don't forget the simple things. Don't let your tomes/seals/nuts overcap. Convert things in to better currencies or desynth. Extract your spiritbonds. Turn in some easy levequests if you're not using them for anything else (even if you just buy the items from the marketboard). Play the in-need role for roulettes if you feel like it. Gather a daily map if you remember. There are a whole bunch of these small things lying about on your account that aren't going to make you rich but they will certainly bolster your pockets. I made a few tens of millions over a couple of months just doing things like that.
If you want to make some gil without really trying hard, I always suggest hunts over crafting. There are much better gil methods, but for a casual player it's chill and good enough to get you by most of the time.
I have made a lot of gil with quick ventures. But it is rng and takes time. On top of being best done on days you are playing the game for 4-5 hours and checking in fairly soon after they return. Somethings are utterly worthless too.
But it can mostly be done while playing the game for your weekly tome cap, via roulettes. Do whatever roulettes, get the gear for grand company seals, use the seals to buy ventures, and use them on quick ventures. On days I work I do the 18 hour ventures too, which can bring back some materials.
I personally have around 38M atm and the large majority of that comes from selling random crap my retainers bring me and occasionally making random furniture when I'm in the mood to do some low effort crafting.
No joke! My retainer brought me this weird piece of furniture and I decided to sell it I saw that they were 300k! I was shocked
@@maverick803 I think the highest I've gotten furniture wise is around 600k and once got a glam chest that was around 900k
Pure white dye
3:00 I will also say that when it comes to raid gear.... every group I've been in either doesn't care about the gear, because the gear you get from the normal modes of the raids up till that point is sufficient to proceed at the pace we need (though I've never been in a high end group that's making it to the second phase of the fourth floor in the first week or two) and we also have people on the team who have been willing to craft select items for team members if there's an item that we might want, and know it'll be a while before we can get the replacement.
So at least from my own perspective, there's only a limited market for this raid gear, and that market very quickly dries up as the more hardcore raiders need that gear within just the first couple days, and anyone after that is more casual. They might not get it for a few weeks when prices drop if they buy it at all.
Just found your channel and as a new FFXIV player I'm so grateful for all these helpful vids! :3
Eureka stuff also pays off pretty well. If you can find chest farmers in Pyros and Hydatos, you'll have a good source of income. Besides the rare and expensive items, and the logograms (which always sell like hotcakes), you'll also stack up a bunch of Platinum pieces which sell 10000 a piece at any npc vendor.
I used to be a pretty hardcore crafter on Gilgamesh; but I don't play anymore. I entered 3.0 with over 100 million gil and I could have gotten plenty more if I cared to invest the time in it. But at that point I had more gil than I ever knew what to do with. I don't know how much these tips apply in the current expansion; but, here's some thoughts to my process.
- Consistency: The best advice I can give is to find specific markets and be very consistent with stocking them. I had a retainer for pots/food, 2 retainers for very basic leveling gear (people leveling alts will spend a lot on HQ crafted gear to make dungeon runs smoother), a retainer for furniture, and a retainer for random misc items. I would log on every day, check my retainers, and re-supply them with the listed items. I kept a spread sheet of each retainer's item list to keep track. Speaking of spreadsheets . . .
- Spreadsheets: google sheets are your absolute best friend. Keep track of what items you like to craft, how well they sell, recipes/materials you frequent, etc. Spreadsheets are very fun and extremely helpful to track what is and isn't making gil
- Market manipulation: This one is a little underhanded sometimes; but I was in a "crafter union" linkshell of the some of the high level crafters and we would work together to corner specific markets and share info. We would also agree on certain prices so we didn't enter an undercut war. If there was someone undercutting; you can list an item at extremely low prices; wait for the undercutter to undercut that price; then buy them out and re-list at your profit margin and save yourself crafting for that day. It's risky; but most undercutters don't look at stack sizes or prices, they just undercut whatever is at the top of the list. I've made millions tricking people to undercut stacks of food for half the normal market price. Speaking of linkshells. . .
- Networking: Another important advice I can give is getting to know people. Join crafter linkshells and learn from other people. Most people want to share info and gloat, but they don't want to ruin their market by making a youtube video. I had many networks of friends and would frequently commission huge amounts of materials from specific gatherers. That way they get guaranteed gil and a specific gathering goal and I get a competitive market price at extreme convenience.
- Brand Awareness, word of mouth, and PF: This one is mostly for fun; but I would always advertise on PF as the "Lucky Cat Omni-Crafter!" and would take commissions from anyone looking for items. This was particularly popular when specializations were important for raid gear. It's very fun to actually talk to a customer one on one and let them watch you craft; it breaks up the monotony of mindlessly crafting and they often tip very well and offer word of mouth advertising to their friends. I was lucky enough to be commissioned to craft day one gear for some of the top raiding guilds as well because of this.
- Materia grind: Not sure if this is still a thing but I would often craft full sets of gear and spam T3 with my friends, using spiritbond potions etc, just to sell the materia. I would also always have a separate set of crafting gear whenever I crafted large amounts of food or pots for the spiritbond.
- Selling content: This one isn't crafting related but being the degen I was I was also a very high level raider at the time and helped run a content selling linkshell. You can make disgusting amounts of gil if you have a group of very good raiders to pull from. We would set prices, advertise, and pull anyone available from our link shells. A lot of people will pay 50-100 million gil for extreme primals in hopes of getting a mount or clears for raids. Selling T13 with 7 people was probably some of the most difficult and satisfying experiences I had in FFXIV and I was lucky enough to meet and play with some of the players from the world first teams doing so. I'm not sure if the devs have made any changes about ToS in this regard though. Back then nobody I knew was punished for it; but I hear a lot has changed in terms of advertising on PF (like not being able to advertise parse runs).
Hope some of that helped, good luck out there!
I'm a little late, but one thing I've found useful that's not ToS breaking is using the companion app. You can check the market board even while logged in. I've been using it when I find an npc selling something unique to see if I should buy some to flip.
The problem is, people have no self restraint. Everything is about instant gratification and no respect for the economy. If you go out and farm a stack of 999 of something, say, ore, don't stick 10 stacks of 99 on the AH. If you flood the market, others will come in and undercut you, which not only ruins the prices of items, but means yours won't sell. Which leads me to the second point: Undercutting. Guys, if you look at an item's history and see that it's selling quickly, just post your items for whatever the going rate is. IT WILL SELL. If 20 people want to post an item that is currently selling for 1,000g each, and everybody undercuts the previous person, suddenly that items is worth less than 500g. Undercutting is only beneficial on items that don't sell well.
Absolutely, I retainer farm shards and sit them on the market for however long it takes for them to sell, but it's always the same price. I could be 3 days or 3 minutes, they will sell
I actually never thought about this, when i just want a new crafting gear because to save food (and money) but what i got is wasting most of my time selling pots and food which always get undercut, thanks for the detail explanation i will do this especially when theres a new ward housing now
The greatest gil making opportunity I ever had was when they had red scripts. I made so much every week. The golden age for gatherers. So nice.
And for crafters too! scripts meant less availaible ressources, and since you needed to be a specialists to craft relevant things, less competition, then big money.
I guess it was too much time consuming for the majority of the playerbase though, and so it got cut off :c
After finding this video over the holidays I've taken to doing what I like to do best: spreadsheets lol. I'm collecting data on what furniture and general materials I sell on the MB and see what sells the most consistently. So far the results have fuckin surprised me!
one big tip for making gil without even touching the market is just: treasure maps
sure some days/runs are better than others, but you can bring in *so* much gil just by doing them, and that’s not even touching the mats you (can maybe) get from them
Yeah, I find that pretty insane that you can hit multiple "100 000gils" in an evening doing some treasures maps with your FC. It's small money but it add up so much.
I turn in gear in expert deliveries at my Grand Company, and spend the Company Seals on Glamour Prisms and sell them in small stacks on the MB.
In my free time I mine shards and put those up in stacks no more than like 500.
Mostly, you have to put things up on the MB for a higher price than ithers, and play the waiting game. It may take a while to sell, but you can make a good chunk just waiting for under cutters to sell out.
My #1 gil making tip: Keep your retainers stocked with something to sell, always! Full retainer sell spots give you the most opportunity to sell, because if they aren't full of items, there is nothing for folks to purchase.
I have made shops/vendors since the time of Ultima, and I agree 100% with this fantastic video, thanks, subscribed!👍🏼
The game simply doesn't have enough people that actually buy from the marketboard. Seems everyone is selling to a tiny proportion of players and has to put in enormous amounts of work undercutting other sellers to secure sales to the tiny customer base rather than actually playing the game or crafting more. Honestly I've just gone through the listings looking for items with 0 available and focused on those, let others tear their hair out as they are undercut by 1 gil by 100s of other sellers.
how do you find items with 0 available?
Best advice I would give, as an enthusiast of crafting and getting over 100 mil since I started, 50 mil of which I spent on a large (LUCK THAT ONE) house, craft furniture especially in the 1-50 level range, or things you think will be used often.
Especially as those 1-50 furnishings will have easy mats to get, some from beasttribe vendors and if not the rest are easier to get too, basic things that are convenient to get, trash bin, partition screens, beds etc etc. look for what furnishings on the market in that level range isnt sold much, low supply, and you could take over somewhat. But dont put your eggs in one basket, find a couple furnishings to craft, say 5x of this, 5x of that, 4x of this, 4x of that.. and you can always craft more when you check your retainers
While I agree with some things you said, I also don't agree with others. Over the two years of playing this game, I've tried virtually every possible way of making gil: from crafting leves, to reselling vendor items, to crafting furniture, crafting consumables, latest gear, FC workshop etc. And one thing I can say with confidence is: there is not a single 'exploit' or 'hack' that will bring you large amounts of gil with low amount of effort. It all boils down to how much effort you are willing to put into making gil and if the outcome is worth the effort you are putting in.
I don't mind talking about things I do to make gil because I know most of the people will not be willing to put in as much work as I did into it. I have made about 100mil from the patch day of 6.2 just because I was prepared and was the first to put up the new crafted gear on the market board. People bought several pieces of new gear for 10mil each, just because they wanted to get into the raid first and have the best gear as soon as possible. So yes, you can get lots of gil overnight. But what does it take to do that? Well, it takes lots of analyzing. What mats are going to be reused, what are going to be the new ones? Farming the mats you can farm before the patch. Midmaxing your stats so you make sure you can craft the new recipe without remelding. Being able to craft new recipes without macros. Being able to predict which nodes the new items will drop from. And so many others. It's very tedious and not at all easy.
So why do I do it? Because I don't actually like crafting or gathering or manipulating the market. As I've said, I've tried so many methods, and sure they all bring gil to an extent, but nothing is as fast as patch day. So because I don't like crafting, I do the thing that requires the least time spent crafting. I pre-gather all the mats and then spend one or two days just crafting and earn millions of gil and then? Then I enjoy the game til the next patch day, never having to worry about making gil until then :)
Honestly, your reasoning is legit how I've been making my dough in this game without even bothering to look up any guides. If I run across an item that is slightly inconvenient to get, chances are, other people will think so too. And so I've been trying many things, from materials used for crafting in job quests, to commonly sought after furniture, from freaking flipping strom seals into gil by selling glamour prisms. All of those things give satisfying results. There's even passive income options such as the dyes from island sanctuary or if you're lucky enough to win the housing gacha, gardening goods like thavnairian onions (those will always sell well, since supply is limited to people with houses, and demand is pretty high among chocobo enjoyers)
one way of making gil people forget is just level a Healer or Tank and do your dailies on them and rake in the gil and just level a gather to at least level 60 to grab your daily maps for treasure hunts
I level my crafting/gathering jobs fairly passively with grand company turn-ins. I check the market board and if the items are pretty cheap, I buy them and turn them in. If they aren't cheap, I gather/make a few extra and put them on the market board. Pretty steadily increasing my job levels and gil without too much effort!
Good video is pretty onpoint, also another thing to consider is most of those people that have a ton of gil that earned it honestly, more than likely made their fortune during heavensward, back when crafting was at it's highest point of annoyance, and sometimes people would spend up to 200k for one vial of holy water. So that's another thing to remember, a lot of the people that are gilcap are old money. Only reason I point this out is cause that chunk level of gil making is not possible anymore and some people daydream thinking it is, is kinda really not, so another point I would have added is be realistic about your own exepectations.
You are really right in whole video. I am just a newbie in FFXIV, yet I came from Star Wars The Old Republic. Good thing in SWTOR you make your companions do the gathering and crafting. The part where you say no one wants to go to vendor or know it can be bought from it is exactly true. As I don't play SWTOR now I can ruin it, I found it out myself and idk how, a vendor sells a house item which is a must have, an inventory server wide, across your characters, swtor doesn't have a job change, to buy the Legacy Bank you need another item which is crafted, you buy the crafted item, go to vendor, buy the Legacy Bank and put it on sale. The crafted item was at most cost you a million, I even sold the end item like 20M. Bad thing is not everyday it sells but it sells eventually. You need to lower the price sometimes but it does not matter as the effort is too little. You just walk a bit. My best recommendation would be a bit research of your own in market or the vendors and a bit money to spend for nothing, if the item does not sell well. Eventually you will find a convenient way to yourself that probably less people know or do it. Best way would be an item that you can buy that needs 2 actions. The Legacy Bank I said can be purchased from a vendor but not with money, so an ordinary person, probably has more chunks of money that makes your price nothing major, will not choose crafting the item, going to vendor, and buy it or buying the payment item, going to vendor and buy the end product. He is just going to search the end item in the market as probably he she has better things to spend the time. Just like in the video he found "windows" that sell well. As it seems it is his own way of find. So you need your own way. If you find your way yourself probably the fight over it on the market will be less. So you may find the right prize it sells well. Be the boss of your own.
I am pretty sure richest players actually bought gil from traders at least a few times, but nobody mentions or talk about it lol
Do you mean from those scams advertised in chats? I'm pretty sure many see that crap as a scam.
I love it! Telling it like it is. I do make a couple hundred mil on map content when new map dungeons drop, but besides that, I make all my money from conventience
Pvp is not in the wolf den, pvp is the market board 😂
This video speaks to me quite a bit. About a year or so ago, I was doing decently well (I think, I have no idea if I would have been considered rich). Had about 72m gil. I had lost a small house a few years ago because Valheim came out and I was playing it nonstop and 45 days passed, I hadn't gone into my house (or maybe even logged on I think, I forget), and I lost the property. Fast forward to last year and I saw a medium house in Shirogane on the market. I had quite a few things in my inventory that I wanted to put in my small house, but thanks to the size, was unable to. It was in a spot that was up in a corner away from most others and was dirt cheap at like 30m gil. I somehow managed to win it with ticket FIFTY-SEVEN. So, not only was I floored at my luck, but I was also out 30m gil, which was fine. I love the way it looks.
How I recouped the giant dip in money was pretty ridiculous though and it took me a little while to realize it at first. Some time before that, I had purchased a couple 'ostensibly special maps' from the moogle vendor using the at-the-time current tomestones. I didn't know what they were, but I figured I'd pick them up and see what happened. I saw they were the kind that required 8 people after I bought them, so, oops! I did eventually end up in a treasure map party and I asked if we could do those too. Sure, no problem. One of the maps opened a portal. Sweet! It led to a Shifting Oubliettes of Lyhe Ghiah, the 'spin the wheel' dungeon. We lucked out and went the distance. Sweet! Well, I happened to win something, but I wasn't paying attention when it popped into my bag.
It was a golden beaver. =O
When I finally noticed it in my bag, I had no idea where it came from. I looked it up, had a laugh since I apparently missed looting it, and checked what it was selling for on MB and nearly died. After a few weeks, eventually I sold it for 23.5m gil. I'm surprised the neighbors didn't submit a noise complaint when I saw the notice pop up on my screen. Over time, I saved up some more because I desperately wanted to buy the Refulgence orchestrion roll, which I got cheap for 4m gil. I also ran a bunch of dungeons all the time for easy bits of gil here and there since I have no queue time thanks to healing, but I'd occasionally slow down and craft a bunch of food or potions and such. When my tomestones of casualties would max out, I'd buy some of the crafting materials and sell them. Since it was the middle of the expansion, they'd fly out the door and the investment cost was next to nothing. I also didn't mind running the dungeons to get the tomestones since I'd get a decent amount of greens to turn into company seals and do stuff with those, usually try for some minions or mounts with the 3.0 and 4.0 loot boxes. I occasionally get something that sells well, but that's more for fun. I also managed to get a little lucky and found some 'cheap' fine alumen to make a bearskin rug. I happened upon the other couple mats a while back and wanted to have one in my house, but thought it'd be put to better use sold. I have one up now for 693k (the alumen was a 'steal' at 160k each). I originally saw a few weeks ago that the cheapest rug was at like 425k, so that little profit to me wasn't really worth it. Now, the cheapest is about 680k, which works. I know they don't sell often, but they do sell. Just have to be patient with that one as few people are going to just drop nearly 700k on a rug, but someone eventually will.
At the beginning of May, I saw that I had acquired about 90m gil. I also knew Dawntrail was right around the corner, so I set myself a goal to try and get 100m before launch. So I followed some of your advice here and just looked at some things that had a high time to profit margin. I was stunned when several flooring and wallpaper items fell into that. One in particular - that I have in my basement, which looks like a strip club lol - was on that list. It looks gorgeous and the highest level area I need to go to to collect any mats was like, level 30. I can take about 15 minutes and gather enough to make, like, 20 of these floorings in about 3 minutes. They sell between 50-60k and sell constantly. About a week ago, I did manage to hit my goal, and that's on top of spending the first 3 weeks of May exclusively doing the quests needed to upgrade all the gathering and crafting tools from their 620 ilevels to 640. I missed the spot in the patch notes each time that the next upgrade quests were implemented since I typically wanted to know what the next part of the story quests and such were supposed to be and go and to see if there were any major changes of note to WHM. Oops. The stream of income has been steady steady steady and I usually made 600k-1m on a good day. Even on a slower day, it's not surprising for me to make between 300k-500k. Also doesn't hurt getting a pair of pure white and jet black dyes during the last few weeks, haha! The black dyes were what actually put me over. The cheapest was 500k each, so that made me super happy seeing that.
Right now, I'm at 103m and still steadily climbing. Still make a lot of walls and floorings and occasionally foods, which is kind of odd that the food still sells well since Endwalker's consumables will soon be kind of obsolete, but hey, if people want to continuing buying, I'm not going to say no.
Started playing back in 2014, I can say this is a lot of good advice. People really do pay for convenience, that's why when I started playing, I made gil by buying stuff from vendors and reselling them at a higher price in the market. (I've overpaid for convenience too). I used to use a lot of these methods; I leveled my gatherers at the same time as my crafters, so I didn't have to spend money on materials. You can just sell whatever you gather and don't need. Crafting housing items was a really good way to make money too, I would just find whatever was lacking in the market that I could make (most times it was stuff I ended up not using while trying to decorate my houses). Decorating houses for players or crafting items for a slightly cheaper price. You can figure out how you want to price things. if you have gatherers leveled, you can gather the materials needed instead of purchasing them in the market and keep the difference.
I'd have enough gil coming in consistently and stacks of materials, so i would just inspect people near me and give them gear they needed or pets and stuff that I had crafted extras of. A friend of mine reached gil cap twice by the time I met him and all he did was craft. However, back then the markets weren't so messed up. The game has changed so much since then, but I do like the changes.
yeah i craft dyes for myself and started trying to sell them recently, and the ones thatve been selling the best are the ones that're good for furniture, like Loam Brown and Kobold Brown
Another thing that works for me is saving those Item boxes that give you HQ crafted equip from doing the quests, since I'm dps I don't really even use them so I swap over to a tank or healer job and open them and sell them on the MB. I made a cool million from the ones from the MSQ in Endwalker alone. Didn't do any sidequests that didn't unlock aether currents either so, theres a lot to get from there too and basically gear doesn't really matter until you get to end game anyway, I wore my armor from level 80 till like 88-89 and only replaced them from dungeon drops.
This is very reasonable. I don't have the time to do a lot of stuff in-game (very busy irl) so when I want to switch it up and decorate I can't go and look for materials myself. So the board it is
Big True. I made my fortune off furniture and house walls. Back when Shirogane released Large castle walls where selling for 20-25m each.
Over time items like ponds, bridges, small/medium house walls add up. I stopped making large walls since the potential customers for them are very few and focused on making way more small/medium walls.
Each patch with more wards added, I stock up on resources to make furniture and house walls.
I'm an item hoarder, so I have 5 retainers. Just from sending them out on the long ventures every day, I get 40ish (about 20k gil worth) Allegan Silver Coins a day, doubling that once a week selling them to Doman Enclave. That's JUST the vendor trash. The items they bring back often sell pretty quickly too. Another good way of making gil is either by checking which Timeworn Treasure Map is selling for the most and grabbing one to sell, the lvl 50 Leather Treasure Map if you get lucky with the loot, and also just running the full party recommended maps with friends can get you a lot of raw gil just from opening the chests. Another market I'd suggest is the items that you can turn in for Grand Company Deliveries, especially the Gatherer ones. Like the video said, people pay for the convenience. I've even been able to upcharge and make money by selling them specifically in stacks of 10 (20 for Endwalker) because people just want the 10 they need for the turn in, not 22, or 15, or 7. Adding on to the dyes, another market I've noticed is the specific colors you need for the weekly Fashion Report. People upcharge on those big time and they still sell because people don't wanna hunt down the correct NPC vendors. ie right now you need Halatali Yellow for the Easy 80pts outfit. It's 40gil at the vendor, the CHEAPEST small stack (you only need 1, not 20) on the MB on Primal is 400+.
I basically yoinked a bunch of small market niches for GC turn-ins on my World, just a few items here and there that sell off in varying levels of consistency from people just wanting to level crafters with less effort. Passively selling dyes has earned me a decent chunk of gil, can go doubly hard on weekends for fashion reports for the couple Kaiyoko recommends. I don't make crazy gil and haven't hit 7 digits yet but it's all about simple stuff that can be put up and forgotten until it sells for me.
After gridning resources to have crafting spree, I'll sell everything and usually much less than basicially 1 gil per piece, so usually over night my 20/20 retainer is around 8/20 if the stuff ive put on has been useful :D
And sometimes as a fisher, I google what fish does what and check if its a quest item or delivery and keep selling those if I have been fishing lately :D