That’s because it was less organized and most the fun came from the players, which wasn’t a bad thing, but for a long term game like deep it wouldn’t rlly work out. Rogue was like an Open cc game while deep is an actual rpg.
exactly what I have said before, It had a special feel to it that deep just didn't have and like many I just quit because its the same thing over and over.
just think about it, rogue had barely any menus, everything you did and your interactions with the world were organic, no spamming your training tools, no power levels, no actual stats + a lot of hidden lore and mysteries that deepwoken still doesn't have yet. Here's hoping the devs will finally get done with the PvP balancing and focus on the lore more.
Bro how is it possible for a game to have so much deleted/limited content, imagine how much more stuff there would be if all the dev specs were actually normal abilities
honestly deepwoken was not as great as the release of rogue, we knew way too much due to the testers, rogue had testers too, but they didnt leak much, making the game more explorable instead of just watching 1 video and know basically most of the information that you need to get to power 30 at least, but rogue had more stuff to explore before ultras were common, people were just using super classes until people actually explored tundra enough, instead of testers just giving the people guides, the unknown in rogue is way better in my opinion.
yeah exactly, the feeling of not knowing what to do and being on edge due to the permadeath mechanic made it feel so thrilling, and the game had this replayability to it that deepwoken doesn't really have. the game was magical
I agree because even for those who arrived later it is magical the game doesn't explain much to you and just with a video you can't understand much and to learn you'll have to play a lot
this is actually factual playing rogue for 1st 3 WAS SO INTERESTING AND MAGICAL. after 1 week of deepwoken and 3 starter guides it got boring and now its already reached make max build repeat
you can blame the lesser unknown feeling on the fact that death is way less significant as it can be gained back easily. In rogue there was something to lose, so why venture too far out and lose a life?
@@henry.08216 the death system being like rogue ISN'T the fix just make the trial more scary/harder rogue death system was very flawed it was especially harder for people who couldn't clip and the only way tpo get a life back was by getting a RARE artifact which isn't a problem for people with big houses or exploiting bank alts. also rogue feeels and IS more unbalanced like faceless macro, deepwoken isn't balanced but there isn't faceless macro, even corrupted crypr wind up u can dodge or parry it
I know it would be better to let the game rest in peace, but I would really like it to be worked on. Rag or Arch don't even have to be doing it either. There still is some unfinished stuff in the game
i wish i could go back in time not only to experience the initial release of rogue, but maybe if i could get tester i could go and investigate all of these mysteries. its unrealistic but all of this is so interesting and its sad that unless the devs do some kind of infodump itll remain unknown forever
Been playing rogue since it first went into paid access. It's raised my expectations for roblox games by a lot and has caused me to meet friends I never woulda made without the game. I remember most of everything in this video except for wave 0 stuff cause i wasn't in wave 0 and only watched videos on it. But this video was awesome and an amazing nostalgia trip.
i think the most fun i had in this video was hearing you pronounce certain khei words (which are lithuanian) since its somewhat of a ancient language and i understand it, good video!
and after three years of the game being out forlara's blood recipe has been found, 5 of every scroom type except snowscroom man it took a while for ppl to find out lmao
Rewatching this, I always got kind of annoyed that so much content got removed for seemingly no reason. I understand that at the time that most of this happened, rogue was an amateur developer side project but seriously, so much of this is really interesting to hear about. From poison respirare, to scroom gate, to almost every unobtainable thing in the game, it's a shame that so much was scrapped when so much time had been put into it.
My only experience of Rogue Lineage was playing as a Mushroom and running into a group of humans they gangbanged me and I asked why they said because I was a Mushroom and continued to spawn trap me till I rage quite the game never touched it since.
For real man thank you, although rouge may have made me suicidal, I have spent so many boring math classes looking at rouge lineage lore on the wiki but not being able to decipher it fully. This is even cooler than lore this is some super hidden stuff, but do you think you could make a video explaining the lore sometime? That would be epic
@@dentedpear1337 its a perma death game (if you die 3 times you lose everything you gotten) so people can spent 100 or more hours and die 3 times and they loose all of their stuff
Bloodring didn't give fist classes lifesteal it just applied to any mana based moves. Fun trivia: Darkblood was a thing in Tales From The Valley and there was a "hunt" for it for a player to find it. It gave you 4x defense at night but during the day you'd be far more frail and take 2x damage. (The hunt was rigged and Raguza ((Ragoozer)) ended up getting it. Xamn you used my video for Jester's Ruse 😍😳 The old uber sigil moves were based off of specs that were going to be added into Tales and the ideas were already designed but since the Ilyria faction was removed the specs were never added.
@@babaloons4887 mystery couldve been prolonged if roblox had better anti exploit, and if the devs didnt allow for testers and youtubers to post guides day 0
@@tero5351 ye it was p dissapointing that we got a whole 40 minute guide from sagee and infernasu on release day it removed a lot of the mystery people would get
5:37 I joined Runemaster Eldin a month or two ago, before deepwoken. I became a literal shrieker, and for the previous, that happened, although that happened a year ago, and I had no idea how to play Rogue Lineage. I thought that was "the norm".. When I was a shrieker, the SECOND eldin left, I burned into a crispy white flame. Also we ate people lol
@@sharky3994 sure you can put points in to different things, but in reality the playstyles are still the same. at most theres like 5-10 unique playstyles in dw, and compared to rogue's classes, its pretty limited idk what nostalgia was on about though
me and my friends refused to watch any of the deep woken videos n guides and stuff and for the 1st month the game, and it felt like old rogue in the sense of we were discovering new islands finding new enemies. I wasn't actually there for old rogue (I joined right after they switched the Gui) because my family was struggling with money, but I remember going to my friend's house and watching them play. I even found my current best friend because I attacked him for grips. overall rogue was a truly special game that just doesn't hit the same anymore I wish I could have bought the game sooner so that I could have experienced it all firsthand instead of watching other play it.
I was there during the thanos event. If you had pickpocket you could steal peoples silver and they couldn’t do anything about. I made about 37k silver that day hopping on different alts n repeating. They still had trinket steal as well so if u got lucky u might’ve got something real nice
ive heard silver bullet before while playin rogue, and i was confused. it was at sentinel bridge, and i thought it was a part of the voice stone gamepass. i was a permafreshie back then, and now im boosted :)
One time while i was roaming around in scroomville as a freshie I picked up a ??? and heard a learning effect and got runes all over my body (I was Navaran)
Bell idea:Polymorph/Ben10 bell Description:”Transform into the horrors you’ve faced” How it works: You transform into the last monster you fought alone. The transformation lasts for 10 seconds, if you leave the game or die the bell resets and you have to kill a different monster to transform.(Kaido, Primadon, and Enforcer are excluded from the transformations)
9:42 Duddeeeee one time I gripped someone and I think I heard something like "ahhh your gripping me" It was weird but I shrugged it off at the time, sadly I didn't clip it.
Was around for a while. In my opinion, Rogue was better than Deepwoken by a landslide (in some aspects). The feeling of the game and everything. Such a fun game with so many memories
12:40 I remember buying hero mode as a rigan, I think I did the assassin route. My eyes turned from yellow to blue and I can't find any images of it anywhere. Definitely a cool system if it was like people would sell things cheaper, etc.
i know the jester edict method the method mentioned in the video is part of it, though partially incorrect; chances are the person who said that had unintentionally did some of the required tasks before wiping
Hey, the nerd here! Actually dinakeri was able to use tubes ever since it’s release in May I believe. The mirrors phase had only lasted one day I think too 😜 But I do remember being one of the firsts to get dinakeri and how super classes asked me to ko them and carry into the mirrors
I'd say selling/giving rogue to other devs for them to work on the game, would be amazing, there can be so much stuff added, it's kinda sad there is nothing done in terms of rogue rn.
Rouge ganking was way more chaotic and nerve wracking due to the lives system and just how unbalanced the game was. But it had that special feeling that I feel like deepwoken is missing.
Hey, for that The Mysterious spell, those are the magic circles from an old game called Arcane Adventures. That's the only information I know about it, so yeah.
6:25 yo I seen that guy in game before since it was so long ago I thought it was prince pinky but no it was him he was like 2x the character size and he had like 19 scrooms with him teleporting around I fought with him and his scrooms but I think I died there were so many I was an ashin doe so I held out for a bit
Yoo, Sorrow Kisara the solans Druid, this character was so op but back when we had it as a navaran with snap snarvindur. Then for some reason the main owner changed it to construct, I think she actually wanted the hair😩
Epic video, hey I remember one old of you video whlith a rare spell called "raa" or something like that, in the picture it was a purple claw spell made by a deage azael why didn't u talked about it here? Was it a myth?
Nah, the progression was slow; you had to wait and do random things for an hour before continuing your progression most of the time for mana climb. You then had to train it for a good 20 min. Then, you had to trinket grind for 1-2 hours depending on how lucky you get. And then finally get to the fun part which is doing your class quest, unless it was a low orderly class which only req tespians. That was all for maybe super. This was for the average solo players. Maybe a good player could do this all in 2 hours alone, but yeah
it felt more like rust, everything was extremely rewarding and dying was extremely painful. for perspective, on the black markets, deepwoken's escape depths service is worth less than 1$, while rogue lineage's pheonix down (artifact that gave u 1 life back) was worth 5$, more than the game itself.
@@normalnamenormalname2083 there was a lot more to do in rogue, that's why the progression was slower. just adds to the experience for me since there's more content
my friend did the og azael method using 10 howler fangs nightstone and rift gem but got banned as they thought it was a bm account he was also top 10 in gaia ranked
i am a permafreshy since i never found a guild to fit in with and solo progression is impossible with never knowing what to do without the wiki, but i thought this game was so cool because nobody knew shit. deepwoken reignited that same spark when the luminants were split. me and my friend didnt know where anything was, it was all fresh and new. rogue is definitely doing overkill on solo players since they are pretty much fucked, but it was still so fun to hang around the rare friendlies with gates and thats how i was able to see the tundra for the first time.
@@w0omer As far as I know rouge came out 2019 (It was probably created earlier but the place was made at some point in 2019) Arcane Adventures came you 2015 so that game existed before rouge was even a thing.
So many great things about rogue and deepwoken that would mix together beautifully and I just wish they tried to take a bit more of what they perfected in rogue but I think they wanted to try reinventing the wheel too much in deepwoken that they kinda missed out on a few things that would have made the game far better.
@@rag-4036 that is an extremely broad question that I could write a whole essay about lol. The thing is that I feel like rogue has things that deepwoken doesn’t and vice versa. If you could combine them, you will have the closest thing to a perfect game. The two games are fundamentally different and so things would be adapted heavily but I think it can be done. Adding things from rogue to deepwoken would be just as nice as adding things from deepwoken to rogue at least in my opinion which shows that both games make up for each other’s flaws. Just so that I have given atleast 1 answer to the question I will say that fear in rogue was done much better than deepwoken for many reasons. Of course deepwoken does have the depths and amazing pve with scary places but the depths are very easy to leave and dying in the overworld doesn’t mean much whereas in rogue, I’m always on the verge of wetting myself. Deepwoken was great with how and why I died but what it missed which rogue had was the cost of my death. Dying in deepwoken made me feel anger whereas dying in rogue made me feel despair. For that reason a change in the life system of deepwoken would be nice. This is of course just a small point in a very broad topic but after all this is a yt comment section and I just wanna let something out at least even of nobody reads it.
@@Emari0 If you could, please write a small essay about everything you could be combined. I will probably be the only person to read it, but I would love to see your unique perspective of the ''perfect game''.
@@lulinhass927 no, but I meant perfect for what it tries to do. “perfect” means anyone can play and love it without complaining at all which can’t happen so it was a poor choice of words mb but it’s just a yt comment section so I’m not really going to be paying full attention to what I’m writing.
@@Emari0 the ONE thing deepwoken should be more like deepwoken on: Mistery. Deepwoken is plain and simple better than rogue lineage except on this, rogue feels so mysterious, even on this day there are secrets unexplored, specs and maybe even race variations not found like jester, the whole game felt like a puzzle, deepwoken is way more straightforward WHICH IS GOOD but it still makes the game less magical.
man rogue lineage had this special feel to it that deepwoken doesn't have; it just seemed magical in the early days of the game
fr
That’s because it was less organized and most the fun came from the players, which wasn’t a bad thing, but for a long term game like deep it wouldn’t rlly work out. Rogue was like an Open cc game while deep is an actual rpg.
Plus we still in the early stages of the game as more layers get added and we meet more lore figures the game will become magical
exactly what I have said before, It had a special feel to it that deep just didn't have and like many I just quit because its the same thing over and over.
just think about it, rogue had barely any menus, everything you did and your interactions with the world were organic, no spamming your training tools, no power levels, no actual stats + a lot of hidden lore and mysteries that deepwoken still doesn't have yet. Here's hoping the devs will finally get done with the PvP balancing and focus on the lore more.
its funny to me how old screenshots of rare things in rogue are the quality of bigfoot sightings
Bro how is it possible for a game to have so much deleted/limited content, imagine how much more stuff there would be if all the dev specs were actually normal abilities
Unbalance
man this mfer really said said if the dev specs were normal abilities :skull:
It’s because it used to be a closed community game
Never really got into Rogue but always found it fascinating
Rogue was great with friends
@@literally3991 No wonder I found it boring
@@haxking2 :skull:
@@haxking2 💀
@@haxking2 🤣😅
respect from all people from the stream stay on the grind aga
honestly deepwoken was not as great as the release of rogue, we knew way too much due to the testers, rogue had testers too, but they didnt leak much, making the game more explorable instead of just watching 1 video and know basically most of the information that you need to get to power 30 at least, but rogue had more stuff to explore before ultras were common, people were just using super classes until people actually explored tundra enough, instead of testers just giving the people guides, the unknown in rogue is way better in my opinion.
yeah exactly, the feeling of not knowing what to do and being on edge due to the permadeath mechanic made it feel so thrilling, and the game had this replayability to it that deepwoken doesn't really have. the game was magical
I agree because even for those who arrived later it is magical the game doesn't explain much to you and just with a video you can't understand much and to learn you'll have to play a lot
this is actually factual playing rogue for 1st 3 WAS SO INTERESTING AND MAGICAL. after 1 week of deepwoken and 3 starter guides it got boring and now its already reached make max build repeat
you can blame the lesser unknown feeling on the fact that death is way less significant as it can be gained back easily. In rogue there was something to lose, so why venture too far out and lose a life?
@@henry.08216 the death system being like rogue ISN'T the fix just make the trial more scary/harder rogue death system was very flawed it was especially harder for people who couldn't clip and the only way tpo get a life back was by getting a RARE artifact which isn't a problem for people with big houses or exploiting bank alts. also rogue feeels and IS more unbalanced like faceless macro, deepwoken isn't balanced but there isn't faceless macro, even corrupted crypr wind up u can dodge or parry it
Such a W rogue lineage video, watching these types of videos are so calming and satisfying to watch. Please make more rogue content like these 🙏
I know it would be better to let the game rest in peace, but I would really like it to be worked on. Rag or Arch don't even have to be doing it either. There still is some unfinished stuff in the game
rest in "piece" LOL
@@26jdaniels bro imagine actually correcting grammar on a roblox video's comment section that's how you know this mans 4'2
Piss
@@monkcheese6218 man is*
It’s got 1.1k players it isn’t dead
i wish i could go back in time not only to experience the initial release of rogue, but maybe if i could get tester i could go and investigate all of these mysteries. its unrealistic but all of this is so interesting and its sad that unless the devs do some kind of infodump itll remain unknown forever
That's the good part they don't tell you anything unlike deepwoken they just kinda spoon feed you the everything about.the game
Holy its Lucian ma man ive seen you respond to basically every rogue related vid in the past 3 years lol
Been playing rogue since it first went into paid access. It's raised my expectations for roblox games by a lot and has caused me to meet friends I never woulda made without the game. I remember most of everything in this video except for wave 0 stuff cause i wasn't in wave 0 and only watched videos on it. But this video was awesome and an amazing nostalgia trip.
Agamatsu bringing all of us nostalgia
Yep
He brought me😎
fr
rogue is so much more interesting then deepwoken
Just got into the game and I’m having so much fun, wish I played it in the early days but it’s still enjoyable today.
i think the most fun i had in this video was hearing you pronounce certain khei words (which are lithuanian) since its somewhat of a ancient language and i understand it, good video!
being there when most of these things were in the game makes me feel special, good memories
and after three years of the game being out forlara's blood recipe has been found, 5 of every scroom type except snowscroom
man it took a while for ppl to find out lmao
Rewatching this, I always got kind of annoyed that so much content got removed for seemingly no reason. I understand that at the time that most of this happened, rogue was an amateur developer side project but seriously, so much of this is really interesting to hear about.
From poison respirare, to scroom gate, to almost every unobtainable thing in the game, it's a shame that so much was scrapped when so much time had been put into it.
I feel like the removed content made the game a you had to be there type of game
My only experience of Rogue Lineage was playing as a Mushroom and running into a group of humans they gangbanged me and I asked why they said because I was a Mushroom and continued to spawn trap me till I rage quite the game never touched it since.
Agamatsu always finds a way to make the best vids
For real man thank you, although rouge may have made me suicidal, I have spent so many boring math classes looking at rouge lineage lore on the wiki but not being able to decipher it fully. This is even cooler than lore this is some super hidden stuff, but do you think you could make a video explaining the lore sometime? That would be epic
You should check out vohxus if ur into rogue lore
WHY SUICIDAL
@@dentedpear1337 its a perma death game (if you die 3 times you lose everything you gotten) so people can spent 100 or more hours and die 3 times and they loose all of their stuff
Bloodring didn't give fist classes lifesteal it just applied to any mana based moves.
Fun trivia: Darkblood was a thing in Tales From The Valley and there was a "hunt" for it for a player to find it. It gave you 4x defense at night but during the day you'd be far more frail and take 2x damage. (The hunt was rigged and Raguza ((Ragoozer)) ended up getting it.
Xamn you used my video for Jester's Ruse 😍😳
The old uber sigil moves were based off of specs that were going to be added into Tales and the ideas were already designed but since the Ilyria faction was removed the specs were never added.
Deepwoken just doesn't have that mystery that rogue had, rogue took so long to get figured out, deepwoken too a month
Deepwoken had more people working trying to find its lore, but yes it will never be as intriguing as rogue
mystery cant really exist when your game have 30-40k players on release + exploiters that can look into the game files and look everywhere
@@babaloons4887 mystery couldve been prolonged if roblox had better anti exploit, and if the devs didnt allow for testers and youtubers to post guides day 0
@@tero5351 yeah, people were too hyped up that they didn't realize it was breaking the game
@@tero5351 ye it was p dissapointing that we got a whole 40 minute guide from sagee and infernasu on release day it removed a lot of the mystery people would get
I was getting elder vamp with a friend once and we almost shit our pants when the spaghet sound played
LOL FR
5:37 I joined Runemaster Eldin a month or two ago, before deepwoken. I became a literal shrieker, and for the previous, that happened, although that happened a year ago, and I had no idea how to play Rogue Lineage. I thought that was "the norm"..
When I was a shrieker, the SECOND eldin left, I burned into a crispy white flame. Also we ate people lol
Man I hope deepwoken will become like rogue lineage. Not like combat wise and community but the world building and trading.
it probably won’t
Btw you can't "build" unique build in deepwoken unlike rogue lineage
@@rnasterpiece4284 ???
@@sharky3994 sure you can put points in to different things, but in reality the playstyles are still the same. at most theres like 5-10 unique playstyles in dw, and compared to rogue's classes, its pretty limited
idk what nostalgia was on about though
if they added a media ban to deepwoken like they did to rogue, it'd have the same feeling as well
Agamatsu coming up with another banger🔥🔥🔥
Thank you for this my guy 🙏
"make sure to comment like and subscribe" - agamatsu on stream
this aint a lover letter this the LOVE BIBLE of rogue lineage
Who else thinks rogue lineage still has Hella potential and that they shoundt have discontinued it
me
me
me and my friends refused to watch any of the deep woken videos n guides and stuff and for the 1st month the game, and it felt like old rogue in the sense of we were discovering new islands finding new enemies. I wasn't actually there for old rogue (I joined right after they switched the Gui) because my family was struggling with money, but I remember going to my friend's house and watching them play. I even found my current best friend because I attacked him for grips. overall rogue was a truly special game that just doesn't hit the same anymore I wish I could have bought the game sooner so that I could have experienced it all firsthand instead of watching other play it.
Bro the old rogue icebergs and shit, with the music.. Oooooohh man it was creamy.
btw about snap mori you can’t snap it without a spec and there’s one guy in khei who has it still but it lowers his hp everytime he uses it
I was there during the thanos event. If you had pickpocket you could steal peoples silver and they couldn’t do anything about. I made about 37k silver that day hopping on different alts n repeating. They still had trinket steal as well so if u got lucky u might’ve got something real nice
Dying to go to purg would void all your items, making that impossible.
Such a throwback to the rarity tierlist videos
Was watching the streams of you making this vid came out perfectly imo
ive heard silver bullet before while playin rogue, and i was confused. it was at sentinel bridge, and i thought it was a part of the voice stone gamepass. i was a permafreshie back then, and now im boosted :)
7:04 just realised the new deepwoken shadow mantra is just a copy of ragoozer's shadow tendrils
there is nothing like tundra istg in deepwoken we need that survival type of aspect
they removed all the survival mechanics
This video makes me wants to play rogue again
You should play it, my friends roleplayed as scrooms and went around the map looking for artifacts
ayeee i was in the stream while you were working on this good work aga
Weird that i was there for literally everything. really been 3 years man
Rogue still feels mysterious even today
Ikr I wish I was there when scroom kingdom existed 😔
@@ezekieljustin112 i was there when scroomville wasnt destroyed, game was mysterious af back then
@@okbozo4086 I hope they bring it back as a different game, you know, to explore old rogue and maybe add some npcs that were supposed to be there
8:28
God.... please don't remind me
Holyshit the vid is out! Great work, put it on a premier the next time you make a near 20 min video (maybe like 1 - 2 hour premier) :D
One time while i was roaming around in scroomville as a freshie I picked up a ??? and heard a learning effect and got runes all over my body (I was Navaran)
Bell idea:Polymorph/Ben10 bell
Description:”Transform into the horrors you’ve faced”
How it works: You transform into the last monster you fought alone. The transformation lasts for 10 seconds, if you leave the game or die the bell resets and you have to kill a different monster to transform.(Kaido, Primadon, and Enforcer are excluded from the transformations)
i legit went to sleep after 10 mins after he started work stream and i wake up 8 hours later and he still at it
7:05 so that's where the new shadow mantra got the inspiration
9:42 Duddeeeee one time I gripped someone and I think I heard something like "ahhh your gripping me" It was weird but I shrugged it off at the time, sadly I didn't clip it.
if you type /e gripped while getting gripped it plays a special sound "im getting gripped"
good video good content good information 10/10 have a nice day
Was around for a while. In my opinion, Rogue was better than Deepwoken by a landslide (in some aspects). The feeling of the game and everything. Such a fun game with so many memories
About rare sounds, i remember hearing magician red before. I dont know what spell or skill caused it, though.
Probably ignis lol
this is reallly nice, staying in that stream was worth it
ayo thanks for putting that solans on the beginning that character is my legacy :)
12:40 I remember buying hero mode as a rigan, I think I did the assassin route. My eyes turned from yellow to blue and I can't find any images of it anywhere. Definitely a cool system if it was like people would sell things cheaper, etc.
Took me so long to find out that Khei was another map in rogue lineage. I thought it was a class. Thats how mysterious rogue lineage was.
What
Good vid aga, lots of good info here
16:38 u forgot to include u could get no metal arm as a shinobi and u kept the iron body passive without having metal arm
U can still do that but u can’t have Gaian armor as a cons anynore
loved the stream Aga keep up the work brother
Fire video I learned a couple things
W video, I would love depths grinding live streams, keep growing💪🏿
i know the jester edict method
the method mentioned in the video is part of it, though partially incorrect; chances are the person who said that had unintentionally did some of the required tasks before wiping
9:57 that me that me!!!!!
Rest in piece rogue lineage gone but not forgotten
It’s not dead, it’s getting back it’s players slowly
@@beannibba same I'm gonna play it once I can too
Not dead, its at 2k players max rn
Hey, the nerd here! Actually dinakeri was able to use tubes ever since it’s release in May I believe. The mirrors phase had only lasted one day I think too 😜 But I do remember being one of the firsts to get dinakeri and how super classes asked me to ko them and carry into the mirrors
THANKS AGAMATSU
I LOVE ROGUE
"during rogue lineages time alive" didn't last long
i once met lebron james ingame, he used that giant viribus and he used a glock to shoot a whisperer azael nearby
bro lebron literally gave me a solans sword yesterday and I was a scroom freshie. even got a video of it
I'd say selling/giving rogue to other devs for them to work on the game, would be amazing, there can be so much stuff added, it's kinda sad there is nothing done in terms of rogue rn.
great video!!!
Rouge ganking was way more chaotic and nerve wracking due to the lives system and just how unbalanced the game was. But it had that special feeling that I feel like deepwoken is missing.
True
Ugh.. how dare deepwoken be more balanced then rogue.
@@saophhire no its just that deepwoken combat is so damn slow and losing a life does not matter
1:14 RIP ROY HARU
From the livestream
Tbh they should go work on rogue again deepwoken lately kinda mid
I've been missing this series bro
Hey, for that The Mysterious spell, those are the magic circles from an old game called Arcane Adventures. That's the only information I know about it, so yeah.
6:25 yo I seen that guy in game before since it was so long ago I thought it was prince pinky but no it was him he was like 2x the character size and he had like 19 scrooms with him teleporting around I fought with him and his scrooms but I think I died there were so many I was an ashin doe so I held out for a bit
2:17 oh my goodness gracious im featarued
Yoo, Sorrow Kisara the solans Druid, this character was so op but back when we had it as a navaran with snap snarvindur. Then for some reason the main owner changed it to construct, I think she actually wanted the hair😩
Epic video, hey I remember one old of you video whlith a rare spell called "raa" or something like that, in the picture it was a purple claw spell made by a deage azael why didn't u talked about it here? Was it a myth?
Lore nerd when I played rogue, finally, closure.
there is a dev called "lebron james" who would give u cool weapons if u chill like that
Man to think the unsolved series is like a year old now
rogue kinda sounded more fun than deepwoken tbh
Nah, the progression was slow; you had to wait and do random things for an hour before continuing your progression most of the time for mana climb. You then had to train it for a good 20 min. Then, you had to trinket grind for 1-2 hours depending on how lucky you get. And then finally get to the fun part which is doing your class quest, unless it was a low orderly class which only req tespians. That was all for maybe super. This was for the average solo players. Maybe a good player could do this all in 2 hours alone, but yeah
it felt more like rust, everything was extremely rewarding and dying was extremely painful. for perspective, on the black markets, deepwoken's escape depths service is worth less than 1$, while rogue lineage's pheonix down (artifact that gave u 1 life back) was worth 5$, more than the game itself.
it was
@@normalnamenormalname2083 there was a lot more to do in rogue, that's why the progression was slower. just adds to the experience for me since there's more content
Rogue was very fun, but gaia dwellers just ruin the gameplay
Just by this video I wanna play rogue Again
my friend did the og azael method using 10 howler fangs nightstone and rift gem but got banned as they thought it was a bm account he was also top 10 in gaia ranked
i am a permafreshy since i never found a guild to fit in with and solo progression is impossible with never knowing what to do without the wiki, but i thought this game was so cool because nobody knew shit. deepwoken reignited that same spark when the luminants were split. me and my friend didnt know where anything was, it was all fresh and new. rogue is definitely doing overkill on solo players since they are pretty much fucked, but it was still so fun to hang around the rare friendlies with gates and thats how i was able to see the tundra for the first time.
“When rogue lineage was alive”
Pretty sure it’s still poppin
rogue had this aura to it i guess that deepwoken just doesn’t have.
15:37 Im pretty sure rip indra has solans sword druid ive seen it in a ps
7:51 thx for using my clip
the mysterious spell at 10:35 looks almost identical to the magic circles from arcane adventures
Rogue came out before that
@@w0omer it didnt wym??
@@w0omer As far as I know rouge came out 2019 (It was probably created earlier but the place was made at some point in 2019) Arcane Adventures came you 2015 so that game existed before rouge was even a thing.
@@i_isak1451 nvm i was thinking of the wrong game
Yo bro what pc is you using im finna start gaming and your stuff looks smooth
this game fills me up
I heared the mmm spaghet sound once in rogue, it was yesterday
At last , the king returns
now remake the MS solans 😈😈😈😈😈😈😈
I was in a game with someone named bug abuser the day this video came out
You forgot the old faces as well, watched Crucifixkai Path of the mage 1 and look at his face
So many great things about rogue and deepwoken that would mix together beautifully and I just wish they tried to take a bit more of what they perfected in rogue but I think they wanted to try reinventing the wheel too much in deepwoken that they kinda missed out on a few things that would have made the game far better.
What do you suggest be taken from Rogue
@@rag-4036 that is an extremely broad question that I could write a whole essay about lol. The thing is that I feel like rogue has things that deepwoken doesn’t and vice versa. If you could combine them, you will have the closest thing to a perfect game. The two games are fundamentally different and so things would be adapted heavily but I think it can be done. Adding things from rogue to deepwoken would be just as nice as adding things from deepwoken to rogue at least in my opinion which shows that both games make up for each other’s flaws. Just so that I have given atleast 1 answer to the question I will say that fear in rogue was done much better than deepwoken for many reasons. Of course deepwoken does have the depths and amazing pve with scary places but the depths are very easy to leave and dying in the overworld doesn’t mean much whereas in rogue, I’m always on the verge of wetting myself. Deepwoken was great with how and why I died but what it missed which rogue had was the cost of my death. Dying in deepwoken made me feel anger whereas dying in rogue made me feel despair. For that reason a change in the life system of deepwoken would be nice.
This is of course just a small point in a very broad topic but after all this is a yt comment section and I just wanna let something out at least even of nobody reads it.
@@Emari0 If you could, please write a small essay about everything you could be combined. I will probably be the only person to read it, but I would love to see your unique perspective of the ''perfect game''.
@@lulinhass927 no, but I meant perfect for what it tries to do. “perfect” means anyone can play and love it without complaining at all which can’t happen so it was a poor choice of words mb but it’s just a yt comment section so I’m not really going to be paying full attention to what I’m writing.
@@Emari0 the ONE thing deepwoken should be more like deepwoken on: Mistery.
Deepwoken is plain and simple better than rogue lineage except on this, rogue feels so mysterious, even on this day there are secrets unexplored, specs and maybe even race variations not found like jester, the whole game felt like a puzzle, deepwoken is way more straightforward WHICH IS GOOD but it still makes the game less magical.