7 ‘Live Service’ Games that Died Extremely Fast, RIP

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  • เผยแพร่เมื่อ 2 มิ.ย. 2024
  • These 'living games' games were supposed to be kept fresh for years with new seasons, battle passes and so much more, but it didn't turn out that way.
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ความคิดเห็น • 3.1K

  • @DMBLaan
    @DMBLaan ปีที่แล้ว +4083

    I'm pretty sure at this point Square Enix has shut down enough Live Service games in the last 12 months to fill it's own dedicated top 7 list

    • @Tangly
      @Tangly ปีที่แล้ว +220

      Good. Let's hope publishers get the message.

    • @Pseudowolf
      @Pseudowolf ปีที่แล้ว +68

      Jimquisition did an entire episode on that

    • @MidBoss666
      @MidBoss666 ปีที่แล้ว +57

      @@Tangly They just moved to Evolve-level day 1 DLC, hell, even better, when announcing Theatrhythm Final Bar Line, they proudly showed 3 season passes and 2 different digital deluxe versions in that very first reveal trailer...

    • @chrisjones5949
      @chrisjones5949 ปีที่แล้ว +107

      SquEnix has no idea what they're doing, and don't care to learn. You can tell, because they're STILL acting like investing heavily in NFTs is a good idea.

    • @BewareTheLilyOfTheValley
      @BewareTheLilyOfTheValley ปีที่แล้ว +65

      It's quite odd as when I think of Square Enix, I think of JRPG's and that seems to have served them well and filled a market that's not too crowded here in the west. I love my Kingdom Hearts, Final Fantasy (yes, even the ones others find "bad") and currently, Nier: Automata. They should just stick with that. And as the other person here said, keep their mitts away from the NFT's. That is an absolutely horrid idea and it equally hurts that they're trying to pull that crap with FF7, because of its popularity. It only speaks of greed when a cash cow like FF7 is milked like that.

  • @jacobs1834
    @jacobs1834 ปีที่แล้ว +3783

    Live service games are a plague.

    • @XescoPicas
      @XescoPicas ปีที่แล้ว +354

      They are an actual scam.
      When AAA developers promise 10 years of content and support, they know full well it's a lie.
      Sure, there are exceptions, but that's what they are. Exceptions.

    • @christophermartin1138
      @christophermartin1138 ปีที่แล้ว +11

      💯

    • @Pachitaro
      @Pachitaro ปีที่แล้ว +80

      Das crazy. Anyways I'm gonna play Fortnite

    • @Thollis1987
      @Thollis1987 ปีที่แล้ว +179

      Micro transactions, busted servers, and half complete games if you do not get the dlc 🙄 That is why I play older single player games with complete content.

    • @catlover7466
      @catlover7466 ปีที่แล้ว +72

      Play Warframe 😊

  • @lordhellstrande2763
    @lordhellstrande2763 ปีที่แล้ว +278

    I remember when EA said "No one plays single player games anymore" and sitting there thinking "Guess I'm no one, then." There are so many live service games that were successful and continue to at least be moderstely so, but it seems a lot of devs and publishers can't see what made games like Destiny so successful in the first place. It's also interesting to note that having a single player campaign/vs bots can go a long why to increasing an online games popularity and life

    • @Synnabelle
      @Synnabelle 11 หลายเดือนก่อน +8

      Me: replaying MGS, Sly, Ape Escape, Sotc, etc... Cause I've been over BR/Live service games for the last two years

    • @-8h-
      @-8h- 10 หลายเดือนก่อน +2

      Destiny wasn't successful in the first place, it disappointed everyone. It built up to success post-launch

    • @Levyathyn
      @Levyathyn 6 หลายเดือนก่อน +5

      Outside of FIFA and Madden, EA's arguable two best selling franchises, their top titles are almost always single player games. They don't put out too many, but when they do they sell well.

    • @GlawiousAldredMarci
      @GlawiousAldredMarci 6 หลายเดือนก่อน +3

      Big companies fail to see what's happening nowadays, other than a few most of them are literally putting out games that noone cares about and once they make one that people would care about, they make a crappy thing that I would not call a decent game, let alone a good one lol
      They just don't care about the games, nor the fans anymore which made them successfull. Only the money which is really bad. I'm surprised some of these companies are still around... Guess people buying crap just because it's a new game of the series can keep them up somehow...

    • @christopherh4891
      @christopherh4891 3 หลายเดือนก่อน +1

      What made destiny fun was it was a different take on how halo was and there was a slight rpg element thrown in there so it felt good.

  • @Tony73727
    @Tony73727 10 หลายเดือนก่อน +134

    I remember at E3 people were playing Evolve for the first time and kept dying to the nature before seeing the monster.

  • @maccaebus
    @maccaebus ปีที่แล้ว +1074

    Splitgate being on this list was a great example of this not always being a bad thing. Splitgate stopped development because the developers did *so well* that the game simply wasn't designed to accommodate their ambitions anymore, and they left to give us a full-fledged sequel instead! *And* they made sure to incorporate things like map creation tools before they stopped development to ensure that the game would continue to have life after official updates ended. Stroke of brilliance, that, and Splitgate is still great fun to play to this day as a result.

    • @exploertm8738
      @exploertm8738 ปีที่แล้ว +26

      Is it still alive?

    • @maccaebus
      @maccaebus ปีที่แล้ว +156

      It's quiet, but very much alive. Nowhere near as active as it once was, of course, but you can still find matches across gametypes.

    • @cesargonzalez6651
      @cesargonzalez6651 ปีที่แล้ว +27

      @@exploertm8738 It has more players than Destiny 1 (A game I still play, and I can almost always find matches quickly) and it's fun, it's not been forgotten, get some of your friends, install it, and you'll have a great time

    • @BlackKnight66600
      @BlackKnight66600 ปีที่แล้ว +12

      They definitely chose wrong though. Google offered them a $1 billion buy out and they didn’t take it and about 2 days later the game died.

    • @warlordishere5968
      @warlordishere5968 ปีที่แล้ว +4

      @@cesargonzalez6651 d1 is dead

  • @Ober_O
    @Ober_O ปีที่แล้ว +732

    I remember when Anthem had a brief 36 hr period where loot was "broken" because the amount of loot earned was like 3x the normal rate and the game was actually enjoyable.

    • @Sorain1
      @Sorain1 ปีที่แล้ว +126

      I saw that happen. Absolutely a stunning example of blundering onto a success, and then immediately recoiling, hissing at it like a vampire from a cross. If you make a mistake, and it makes your game better? KEEP IT.

    • @radefa1k
      @radefa1k ปีที่แล้ว +42

      they brought it back like 2 months later when they saw their player numbers decimated. to little to late

    • @asemov2707
      @asemov2707 ปีที่แล้ว +33

      The thought that actually giving players loot in a looter-shooter is absurd, how dare you.

    • @HansJoachimMaier
      @HansJoachimMaier ปีที่แล้ว +2

      That was a bit much for my taste. They should have toned it down just a bit. I still miss Anthem for it’s gameplay.

    • @fable3rules12
      @fable3rules12 ปีที่แล้ว +4

      ​@Hans-Joachim Maier yep you can still play it thought and there actual people playing it the game is still as beautiful as the last time I played it love that game

  • @iwanc8588
    @iwanc8588 ปีที่แล้ว +96

    My biggest gripe with Anthem was how it helped tank Andromeda (developers left ME:A to work on anthem) and how it has slowed DA4 to a crawl. We could be waiting for “Dragon Age 6: The Mages are At It Again!” Next year, not DA4.

    • @FerretsForever94
      @FerretsForever94 8 หลายเดือนก่อน +8

      Sucks extra for Andromeda, because, while it also had a LOT of problem, it at least showed more promise than Anthem. If they'd stuck with it more, cleaned it up a bit better, Andromeda could've been a lot better.

    • @fentina
      @fentina 7 หลายเดือนก่อน +3

      I mean, by now most developers working on DA4 were fired for being pro Union and similar reasons, so I doubt we'd be any closer to DA4 (or get any more quality in it)

    • @SLAMBORGHININOMERCY
      @SLAMBORGHININOMERCY 4 หลายเดือนก่อน

      good no more dragon age. i believe we can all agree, "inquisition" made itself the last one. sad it deserves to die :(

    • @pinnacleevolution1634
      @pinnacleevolution1634 2 หลายเดือนก่อน

      What slowed down Dragon Age 4 wasn't Andromeda it was EA wanting a live service game... again, game was rebooted like twice and it's already years out.

  • @davidunderwood9728
    @davidunderwood9728 ปีที่แล้ว +150

    The concept of games that get updated over the years with new content is great. Its amazing how much game companies screwed that up.

    • @WeeWeeJumbo
      @WeeWeeJumbo ปีที่แล้ว +29

      Their optimization targets are engagement and monetization rather than entertainment and prestige, so

    • @forte609
      @forte609 11 หลายเดือนก่อน +2

      ​@@WeeWeeJumbo??? Dota 2, csgo, league of legends, runescape, WoW
      What are you on about lol?

    • @jumi9342
      @jumi9342 11 หลายเดือนก่อน +34

      ​@@forte609Stop cherrypicking. Most games as a service stuff is garbage

    • @dylannecros3636
      @dylannecros3636 11 หลายเดือนก่อน +22

      ​@@forte609wow, 5 examples.
      Meanwhile, this video has more examples of bad ones, and Square Enix has had to drop more in the past 2 years.

    • @NxFxKW
      @NxFxKW 11 หลายเดือนก่อน +3

      Games are expensive to make, if they don’t have people pumping more and more money into the game it doesn’t make sense to continue throwing resources at it. This is why we get so many half baked games.

  • @uhobme2028
    @uhobme2028 ปีที่แล้ว +175

    When a publisher talks up a full-priced game's longevity before launch, start the timer.

    • @akmal94ibrahim
      @akmal94ibrahim ปีที่แล้ว +31

      Any game that touts "live service" or "player choice" or "roadmap" gets an immediate cynical take from me.

    • @ggmann13
      @ggmann13 ปีที่แล้ว

      ​@@akmal94ibrahim I hope they all fail.

  • @minstrelofmoria
    @minstrelofmoria ปีที่แล้ว +580

    I remember this one person on Anthem who was in charge of the lighting for the cutscenes, and they told everyone else to make sure everything else in the cutscenes was finalized before they "baked" the lighting, because that was NOT getting redone after it was finished. Time and again, folks said everything was final, no changes, so they did the lighting, and time and again, it turned out there were changes. That's why the finished game has cutscenes that refer to things that didn't even happen in the story. They happened in previous story drafts, and then someone changed the plan.

    • @alaskanuni
      @alaskanuni ปีที่แล้ว +71

      Anthem always seemed like a great idea. Iron Man+ Destiny. I'm sad it never worked out.

    • @richardhockey8442
      @richardhockey8442 ปีที่แล้ว +45

      18 months to decide what to call the flying robots, 3 months to decide what colour the flying robots should be, 2 months to develop the game

    • @Fenrir152
      @Fenrir152 ปีที่แล้ว +9

      @@alaskanuni Me too. I play tested it back in the day... good in concept, poor in execution...

    • @solidmoon8266
      @solidmoon8266 ปีที่แล้ว +3

      I really did love Anthem and was really pissed they drop the ball and just left it to die instead of fixing it...

  • @andrewshandle
    @andrewshandle ปีที่แล้ว +67

    I remember in Anthem they did match making for some (or maybe all) of the story quests, so you'd jump in and if a player or two had already done it before they'd rush ahead and start doing everything and the game would warp/rubber band the players who were trying the quest for the first time to keep up. It was such a weird design decision.

  • @Farreg
    @Farreg ปีที่แล้ว +20

    One of my first experiences with a live service game being discontinued was ChromeHounds for Xbox 360. It had a persistent battlefield that changed.
    I played that game a lot online and was devastated when it was discontinued.

  • @ImNotSoLegit
    @ImNotSoLegit ปีที่แล้ว +845

    Once you realize Turtle Rock's solo achievements include Evolve AND Back 4 Blood you also start to realize how hard Valve carried their reputation for a decade.

    • @jakegray1723
      @jakegray1723 ปีที่แล้ว +101

      They really learned nothing from Evolves mistakes

    • @ChaosRune
      @ChaosRune ปีที่แล้ว +149

      @@jakegray1723 You could say they didnt "evolve" from their mistakesa *Ba dum tish*

    • @I_saw_that956
      @I_saw_that956 ปีที่แล้ว +20

      I can’t believe these are the same people that made L4D

    • @jakegray1723
      @jakegray1723 ปีที่แล้ว +1

      @@alucard2893 ☝️

    • @mota478
      @mota478 ปีที่แล้ว +31

      @@ChaosRune Now their game is "Left 4 Dead"

  • @acewmd.
    @acewmd. ปีที่แล้ว +563

    Splitgates fall was unfortunate, but it fell in such a graceful way that it can’t be called anything less than tragic.

    • @Gatorade69
      @Gatorade69 ปีที่แล้ว +61

      Right ? I loved that game, it also probably helps that I was somehow godlike at it and constantly accused of cheating.

    • @TheManWhoErasedHisNane
      @TheManWhoErasedHisNane ปีที่แล้ว +68

      I'm glad it was able to become successful and I will always see it as "the little game that could"

    • @TopSuperKicker
      @TopSuperKicker ปีที่แล้ว +28

      I feel like the long queue at the launch of Splitgate gave it that pizzaz that made it really fun to play with friends, as you all stayed on as long as you could, knowing the queue that awaited you.
      I mean that and it's general just fun gameplay made it something special, though only for a short while

    • @brickpuncher1429
      @brickpuncher1429 ปีที่แล้ว +21

      At least it wasn't shut down

    • @STRAKAZulu
      @STRAKAZulu ปีที่แล้ว +4

      Have had a blast on it.

  • @davidh8271
    @davidh8271 ปีที่แล้ว +25

    It's always a bit sad. Even if the games are predatory and bad, it's still thousands of hours of real people working hard.

    • @user-tr1ui4fx1g
      @user-tr1ui4fx1g 3 หลายเดือนก่อน +2

      Also there's something weird about never having access to something potentially fun.

    • @AndrewBarsky
      @AndrewBarsky 3 หลายเดือนก่อน

      Nope. Those people took a paycheck to contribute to the problem.

    • @mavelll8103
      @mavelll8103 2 หลายเดือนก่อน +1

      @@AndrewBarskynot every single programmer and coder is evil and predatory. Most of them surely just are passionate about code and we’re forced to do so or not be able to find work in their field

  • @Humpypants
    @Humpypants ปีที่แล้ว +12

    My live service game that taught me never to buy into online-only games was Blur. Had such a good time playing it and servers just went down. Copies can be still found online, but it simply cannot be played

    • @Helfirehydra
      @Helfirehydra 6 หลายเดือนก่อน

      Yeah, there was one game that I used to play that I wish I played more before it. Shut down was defiance. Because it was a life service MMO. And I think those are the only games that can justify being live service.

    • @Humpypants
      @Humpypants 6 หลายเดือนก่อน

      @@Helfirehydra I played that as well. The downside of putting money into microtransactions and online only games. Once the servers are taken down, so is everything that was paid for.

  • @Inlelendri
    @Inlelendri ปีที่แล้ว +50

    I don't know quite why, but the calm delivery and ott expression in that 'I'm sorry, what?' from Luke broke me.

  • @FCGroningen1987
    @FCGroningen1987 ปีที่แล้ว +394

    Can I suggest an opposite of 7 games that still keep adding content to old games in contrast? There's some real long term projects out there and most of them are awesome.
    Edit: Tons of suggestions and I agree with all of them honestly. I'd like to mention Lord of the Rings Online myself. The game will be 15 years old this year and it still gets additional content multiple times each year with festivals and community events. It's very similar to World of Warcraft, but I think it has more pleasant graphics, a better storyline and a very committed community that keeps the game alive.

  • @TheForever206
    @TheForever206 3 หลายเดือนก่อน +8

    Gonna need to make more room for S Squad: Kill the Justice League and Skull and Bones at this rate. 😂

  • @jadenosouvanh4202
    @jadenosouvanh4202 ปีที่แล้ว +9

    I must say it hurts seeing some games I thoroughly enjoyed are being/are shut down. They may not of been the best, but they were fun with friends. Especially Evolve. Nothing beats playing it till the servers shut down mid-match. (Tbh though, that last match was against a monster player on a 42 win streak.)

  • @bradenjuengel9104
    @bradenjuengel9104 ปีที่แล้ว +94

    This one felt like it was personal for Ellen.

  • @Superstino
    @Superstino ปีที่แล้ว +152

    Splitgate is definitely the odd one out here. What a wonderful game to play, and we should commend the effort they put in to keep the game in operation after the service portion was shut down.

  • @Blur4strike
    @Blur4strike 2 หลายเดือนก่อน +6

    Get ready to add Suicide Squad: Kill the Justice League in a future episode.

  • @michaelmogensen5354
    @michaelmogensen5354 7 หลายเดือนก่อน +2

    Hellgate: London lasted about a year. It had a launch featuring different armor skins depending on the store from which it was purchased, spawned a trilogy of books, has had at least 2 attempted relaunches.

  • @emilianoizanagi2245
    @emilianoizanagi2245 ปีที่แล้ว +153

    Remember when you can get different outfits and clothes just by completing certain objectives or by 100% games and not having to spend money for it? What happen to that?

    • @ComissarYarrick
      @ComissarYarrick ปีที่แล้ว +22

      Corporate greed.

    • @chrismanuel9768
      @chrismanuel9768 ปีที่แล้ว +7

      Tales of Symphonia didn't even tell you about most of them, and some of them were VERY hidden. Getting them felt rewarding and cool. These days they'd be $5 each and that's it

    • @Srparisher
      @Srparisher ปีที่แล้ว +8

      Back in the day you used to put in cheat codes, now you put in a credit card number

    • @captainvimes6079
      @captainvimes6079 ปีที่แล้ว

      ​@@chrismanuel9768 omg that game slaps and there is a ton of missable/hidden stuff.
      Also, unlocking the girl in Viewtiful Joe. It was hard as nails, but at least I got to keep my money.

    • @noway9320
      @noway9320 ปีที่แล้ว +2

      capitalism

  • @rich_in_paradise
    @rich_in_paradise ปีที่แล้ว +228

    You didn't mention Babylon's Fall which shut down today and is surely a faster demise than any of these titles. I guess a lot of people have never heard of it, which is presumably a large part of why it's shutting down. But it was published by Square Enix, who seem to have dedicated themselves to the art of making bad live-service games over the past years.

    • @akmal94ibrahim
      @akmal94ibrahim ปีที่แล้ว +6

      Oof, that game. I only knew about it through AngryJoeShow and heard it was already going to get shutdown. It came out only last year. Good riddance

    • @bilateralrope8643
      @bilateralrope8643 ปีที่แล้ว +1

      They are probably saving Babylon's Fall for the third or forth video on quickly killed live service games.

    • @Airlord3670
      @Airlord3670 ปีที่แล้ว +3

      Thanks, I was just commenting this elsewhere and realised it was so generic I couldn’t actually remember the name!

    • @johnathynraymond1049
      @johnathynraymond1049 ปีที่แล้ว +4

      The Culling 2 didn't even last 2 weeks and is one of the fastest online closures that I have ever seen.

    • @kyubeycoobie3568
      @kyubeycoobie3568 ปีที่แล้ว +1

      Which is funny since they aldo struck it big with final fantasy 14 recently, a live service game

  • @sufianabuahmad7781
    @sufianabuahmad7781 11 หลายเดือนก่อน +3

    Glitching out of the map on Avengers was probably the greatest thing about it. An exploit I abused maliciously, still got the clips

  • @waffles5433
    @waffles5433 3 หลายเดือนก่อน +7

    SSKTJL: Hold my beer

  • @DougHolmes
    @DougHolmes ปีที่แล้ว +691

    Good grief, we need more sweary Ellen. She rocks.

    • @Leith_Crowther
      @Leith_Crowther ปีที่แล้ว +19

      F[bleep], yeah!

    • @IEatFoamFootballs
      @IEatFoamFootballs ปีที่แล้ว +4

      One of my favorite bits of the year

    • @typacsk
      @typacsk ปีที่แล้ว +2

      I think she showed up in the "7 Annoying Enemy Types" video... which kind of makes sense >_>

    • @BigPanda096
      @BigPanda096 ปีที่แล้ว +17

      It's also cute as fuck. But then again Ellen is the definition of adorable.

    • @freyjathehealer5559
      @freyjathehealer5559 ปีที่แล้ว +4

      That dejected sigh was so funny

  • @WooShell
    @WooShell ปีที่แล้ว +187

    Game publishers don't seem to learn that "live service" doesn't only mean "you keep paying us monthly and daily and at how many MTX we can shove into our game", but also "we will continue to provide you with exciting content additions". Weirdly enough, they always forget about the latter part, and then are surprised when players don't stick around.

    • @draconicfeline6177
      @draconicfeline6177 ปีที่แล้ว +20

      Its sad because the gam devs know this - its the execs who have no idea how games work who just see money and greedily go for live service and play-to-earn bs, and then flip off both consumer and the actual people working.

    • @A1stardan
      @A1stardan ปีที่แล้ว +6

      I wish they don't learn, and lose a lot of money, then and only then will they learn to respect us gamers. Sadly I don't see it happening as too many casual or even gamers keep Buying their shit

    • @keithpierce5686
      @keithpierce5686 ปีที่แล้ว +3

      Destiny 2 is the only one to really come up to plate and provide. Even if the community whines and complains they all still play regardless. Anthem had promise, but then again it also fell to the wayside. Outriders dashed on the rocks for the same reasons as Anthem. No Man's Sky has managed to stay, improve and go beyond from it's massive downfall and I can't really say for certain any of the past few years worth of other Live Service games have even managed to stay alive.

    • @CuppaLLX
      @CuppaLLX ปีที่แล้ว +1

      and sometimes they just kill a game because it doesnt fit their compoany theme. Look up city of heroes, predated WOW, devs were geartin up for the isue 27 FRE UPDATE when PlayNC rock up and say "48 hours, this doesnt fit our korean grider aestetic so you got 48 hours to get it off our servers"
      And that was it, game dead. Took litterally a decade for fans to reconstreuct it

    • @lucassatie
      @lucassatie ปีที่แล้ว +1

      @@CuppaLLX I'm not sure City of Heroes really fits this discussion. The game was publicly available to play for more than 7 years and it had pretty major content updates for at least 5 of those years. While City of Heroes shuttering was a travesty, I just don't think it really fits when we're talking about games that can't even make it into a 2nd year. City of Heroes was a success that met a sad end, whereas games like Anthem or Marvel's Avengers weren't successful and probably not even profitable.
      Plus, City of Heroes operated for like three months after their announcement of closure and there's some stories out there that it had more to do with NCSoft's launch of Guild Wars 2 than anything else.

  • @scrappydoohasbeenfounddead937
    @scrappydoohasbeenfounddead937 ปีที่แล้ว +2

    i’ve been watching you guys for like 10 years thank you for always being here for me

  • @dr.kineilwicks7002
    @dr.kineilwicks7002 ปีที่แล้ว +2

    I vaguely remember when some of these came out--Evolve especially.
    Also Gigantic was fun and colorful and gone too soon.

  • @Zoso14892
    @Zoso14892 ปีที่แล้ว +117

    In my experience, "Live service" is just code for "we didn't finish the game and want to fleece you for all we can," and if anything, I see this list cementing that outlook. I'm not really a fan of the games you mentioned at the start, but at least they did a lot to keep players interested.

    • @Unknwnwrrior
      @Unknwnwrrior ปีที่แล้ว +14

      It's honestly so bizarre, so many publishers just flat-out assume people will play (and continuously pay for) boring, unfinished games while the devs churn out patches and content updates several months later. Like not one of them had the insight to notice "hey, why would anyone play it if it's buggy and unrewarding?" Nah, just mention the roadmaps and people will be on-board, right? Just so many of them counting their chickens before they're hatched, you'd think they'd be savvier than this.

    • @Zoso14892
      @Zoso14892 ปีที่แล้ว +10

      @Unknwnwrrior the problem with a lot of publishers now is they aren't interested in games. They are business people, and that's it. So something you release and keep charging for sounds good. It's a shame because we suffer, but so do the poor devs left trying to fulfil unrealistic goals for someone else's pocket. I'd hoped we'd have come full circle again by now, but so far, no joy.

    • @RedbeardMaximus
      @RedbeardMaximus ปีที่แล้ว +1

      I feel like that's often true for the ones that failed, but not so much for the ones that succeeded. Hell I played both Destiny games just for the single player campaign and never even bothered with the live service side and whilst the first one was a little bit meh I don't feel like I was ripped off by either of them and really quite enjoyed the sequels story.

    • @calvinwilson3617
      @calvinwilson3617 ปีที่แล้ว +1

      Its not just that they aren't finished on release, its that they by design will never be done until they are canceled. It's not about providing a good game. it's about prolonging engagement to maximize cash shop sales.

    • @AdderTude
      @AdderTude ปีที่แล้ว

      Dude, me and many other players felt like we got cheated by Epic when we all bought a Fortnite Founder's Pack to play the game early, expecting a fun tower defense-like game with an intriguing story with its cel-shaded art style. And then...they decided to capitalize on Bluehole's success with Plunkbat (i.e. PUBG) and they abandoned pretty much most other projects. The original game they marketed was now titled "Save the World" and it got shunted off to the side. Epic even put Unreal Tournament on indefinite hiatus because the entire dev team was pulled to work on Fortnite Battle Royale. The game that was originally pitched looked like it was hastily scraped together and it was ultimately left behind.
      Epic even did a real-time survival mode and despite what I call "True Fortnight" mode taking over three hours to complete (ten-minute daytime cycle followed by a five-minute nighttime cycle fourteen times), a lot of people I played with loved the mode since it took a lot of teamwork and coordination to funnel the zombies into carefully crafted corridors of death. The _only_ change that we agreed they could've done was shorten the timers so an actual in-game fortnight didn't take hours to do in one sitting. Epic scrapped it when they focused on Battle Royale and they've never looked back which is a real pity because what they've done with Battle Royale, they easily could've done for Save the World to begin with.

  • @jmacosta
    @jmacosta ปีที่แล้ว +282

    It's great to see this trend dying.
    It goes to all those who decided to invest in NFTs and live services instead of proper stories and fully developed gameplay.

    • @Joe90h
      @Joe90h ปีที่แล้ว +34

      Sadly, I think there are quite a few more live services in development that didn't get the memo. Suicide Squad: Kill The Justice League, for example. I have fears the next Mortal Kombat game might have attempted to go the live service route and hope they're pivoting behind the scenes, as somebody in an investors meeting recently leaked without fanfare that Mortal Kombat 12 was imminent.

    • @youtube-kit9450
      @youtube-kit9450 ปีที่แล้ว +21

      I'm so glad I mostly stick to single player games, because yes, a few huge duds aside, the lineup just seems to be a huge line of banger after banger, especially with indies included.
      At least I personally don't think I've bought a single game in the last 5 years that disappointed me.
      Meanwhile, jesus fuck the multiplayer-based/only gamespace is an absolute disaster.

    • @healsallwounds
      @healsallwounds ปีที่แล้ว +9

      It’ll never completely die because the prospect of an endless well of money is just too tantalizing for publishers.
      And there are a bunch of live service games still going strong, so the model isn’t unworkable.

    • @akmal94ibrahim
      @akmal94ibrahim ปีที่แล้ว +3

      ​@@Joe90hIt will get it in due course. People are already mass disliking the gameplay trailer.

    • @DeepPlane
      @DeepPlane ปีที่แล้ว +8

      It's not that a live service game can't be good, it's that in a majority of cases, the devs or managers get blinded by greed. And that's not to say the entire dev team is greedy either. There could still be someone in the dev team who wants to make good games and tries to slip in some features for the community.

  • @kempolar9768
    @kempolar9768 ปีที่แล้ว +3

    As someone who used to be super into splitgate even after most of the population had left, it was really difficult to get an actual match due to the fact that most of the people in a match were bots. Particularly in the more fun and unique gamemodes. Seriously well over half of the other team were consistently bots and I'm going to assume that my team must have been that way too. Oh a match with 10 players? Nah 2-3 players and 7-8 bots.

  • @IamKnucks
    @IamKnucks 3 หลายเดือนก่อน +2

    I really enjoyed the avengers game. The parts of it I hated were all the live service bits. The interrupt the flow of the main stories to cram in a mission that is clearly just prepping you for live service missions. If they left it a solo campaign or co-op story am I would have been a pretty decent game.

  • @randomaccountmadeyup
    @randomaccountmadeyup ปีที่แล้ว +77

    There was one made by Rooster Teeth a few years ago that failed on launch. It was called Vicious Circle. They did no promotion for it other than one day where all the channels under the RT brand played it. That was also the only day they had enough people playing at once to get a game started.

    • @callumdonington2227
      @callumdonington2227 ปีที่แล้ว +9

      Rip RT

    • @IkeFanBoy64
      @IkeFanBoy64 ปีที่แล้ว +4

      It was talked about quite a bit on the Off Topic podcast. Even then, it was still a swing and a miss due to them mostly marketing to their own fans.
      No matter, I still love RT (even if their community can be a cesspool)

    • @MABfan11
      @MABfan11 ปีที่แล้ว +5

      Rooster Teeth really sucks at marketing, for example: did you know RWBY Volume 9 is airing right now
      always marketing to their own fans prevents them from branching out and create a solid fandom within another medium or crosspollinate with another fandom

    • @sakuretsu1152
      @sakuretsu1152 ปีที่แล้ว +2

      ​@@MABfan11 Thank you for informing me of RWBY V9. I've been out of the loop and have been foolishly waiting on info for volume 8 to start dropping. Doesn't help that the only way (at least, as far as I know, when they stopped uploading to YT) to watch was on their own terrible player.

    • @EJ_Red
      @EJ_Red ปีที่แล้ว +2

      @@MABfan11 TBH I am genuinely surprised RWBY 9 is airing at all, and not because of lack of marketing. The last RWBY news me and my friends heard beforehand was that RT was going through *serious* trouble with their studio(s) ie artists leaving/quitting, etc.

  • @dallydaydream
    @dallydaydream ปีที่แล้ว +200

    Some wonderful line reads and expressions from Ellen and Luke today. Especially Ellen's "cut down on swearing" bit. Very f***ing proud of you, Ellen ; )

    • @oldvlognewtricks
      @oldvlognewtricks ปีที่แล้ว +2

      I’m still chuckling 😂 Very much agree

    •  ปีที่แล้ว +3

      You mean Ellen "Grid of -bullshit- *beep* " Rose? ;-)

  • @KismetBP
    @KismetBP ปีที่แล้ว +1

    “Baffling Grid of BS” @ 3:57 sums it up for me. 😂

  • @Dante.-
    @Dante.- ปีที่แล้ว +2

    I remember buying evolve and within a few hours returning it to the same game stop I bought it from
    I think the cashier even said something along of line of “yeah most are doing that”

  • @williamhigham4009
    @williamhigham4009 ปีที่แล้ว +455

    Evolve was such a shame, the concept was really cool, and the actual visual aesthetic was kinda super interesting for a lot of the monsters and characters. If it hadn't been for the pricing issues killing enthusiasm for the game, I think it really could have stuck around and kept people long enough for gameplay tweaks to give it more longevity.

    • @davidbarnett342
      @davidbarnett342 ปีที่แล้ว +16

      Agree with that 100%

    • @ZSTE
      @ZSTE ปีที่แล้ว +31

      Funny how charging for skins in a $60 game isn't unheard of now. I always thought it was the case of a niche game getting way more funding than it could get back. At least we can still play with friends and bots.

    • @RoastedPheasant
      @RoastedPheasant ปีที่แล้ว +14

      Bit of a weird thing but I just realized how slick the logo design is. "EVOL" is in four separate small boxes for the hunters, "V" in the center represents versus, and the last "E" is in a giant box by itself. That's brilliant!
      Too bad the game itself wasn't good enough to back that up.

    • @chieftain9
      @chieftain9 ปีที่แล้ว +16

      I genuinely liked the game, but it had its problems - especially with bad players when every role is critical.

    • @RekkaZaal
      @RekkaZaal ปีที่แล้ว +9

      It seems like such a shame, because those monsters are GORGEOUS.

  • @knightshadow112
    @knightshadow112 ปีที่แล้ว +109

    Thing about Evolve is it had the POTENTIAL to be great. It's how they utilized it and released it, and then continued to not fix the problems that caused it to die before it could be a half way decent game. If it had a single player story mode, perhaps, where you, the player, are a Hunter in Training who gets dropped on these alien worlds in a "safe zone" only for one of the big monsters to attack, kill everyone else there, and leave you on your own to defend yourself against the monsters there while waiting for a rescue and/or building and constructing a stronger safe haven to hole up in during the more dangerous hours. They could have had a whole thing where even at night the big monsters you hunt don't do anything because there's one VERY big monster on the planet that feeds on the monsters you hunt and if you're out at night, it will find you and eat you.

    • @Darkside-origin
      @Darkside-origin ปีที่แล้ว

      Evolve to me looked boring at launch

    • @SniperRed0092
      @SniperRed0092 ปีที่แล้ว

      I love the Angry Joe review 😂

    • @jakegray1723
      @jakegray1723 ปีที่แล้ว

      This is a verrryyy different game

    • @kiddhkane
      @kiddhkane ปีที่แล้ว

      Thing is, every game has POTENTIAL. potential means nothing, I don't pay for potential, I'm not getting paid for potential.

  • @sicklyaura
    @sicklyaura ปีที่แล้ว +2

    I was expecting Spellbreak on this list. Was one of my favorite battle royale, almost solely focusing on magic and mages. It was soo much fun

    • @Igarappappa
      @Igarappappa ปีที่แล้ว

      From what I looked up it getting bought out ended it.

  • @AriaLavinde
    @AriaLavinde 3 หลายเดือนก่อน +1

    The irony of *live* service games is they have the ability to know a worse *death* scenario than the other games, when it comes to online ecosystem, preservation over time, and sometiimes... just... offline playability.

  • @paranoidpixie95
    @paranoidpixie95 ปีที่แล้ว +68

    Around the time of this video's release (give or take a few hours), we lost Rumbleverse, which was only released last August. That means it lasted only around ~200 days before Epic Games pulled the plug, a little over six months since it launched.

    • @chrismanuel9768
      @chrismanuel9768 ปีที่แล้ว +5

      Shame, because it's a fun concept that just needs a little tlc... but why improve a game when you can cancel it, take the profits, and flip off the consumer?

    • @nousername2942
      @nousername2942 ปีที่แล้ว +8

      $60 is more like a price of admission than it is the cost of ownership, anymore.

    • @hraesvelgr_va4607
      @hraesvelgr_va4607 ปีที่แล้ว +2

      Went the way of paragon

    • @kenamada5451
      @kenamada5451 ปีที่แล้ว

      ​@@hraesvelgr_va4607 Paragon never even got to release, haha. I'm loving Predecessor atm though and its backed by epic money.

  • @Brascus
    @Brascus ปีที่แล้ว +159

    Y'know the really sad thing for me with Anthem was that it FELT incredible to play. I loved the way the movement and combat worked, the guns felt visceral and satisfying to fire, and I loved the power that running around in that javelin shield bashing anything that dared to come too close gave me. It just couldn't stand on it's own though without something to do in the endgame.

    • @NottherealLucifer
      @NottherealLucifer ปีที่แล้ว +11

      If they had pumped up the flight speed and increased the time between needing to cool down I think it would have been perfect. It was super fun to dash around meleeing everything in sight, though. Really it wouldn't have taken that much work to fix the bugs and adjust the post game, they were just looking for a way out.

    • @fakjbf3129
      @fakjbf3129 ปีที่แล้ว +14

      They actually were planning on cutting out the flight entirely until someone from EA told them it was the only thing he liked about the demo.

    • @m41or4l
      @m41or4l ปีที่แล้ว +4

      I was so sure Battleborn and Starhawk would make the list.

    • @Christian-rn1ur
      @Christian-rn1ur ปีที่แล้ว +2

      Yeah, there's already a game that feels great to play but has no viable endgame, and that one's free.

    • @VeraTheTabbynx
      @VeraTheTabbynx ปีที่แล้ว +4

      I certainly can't agree about the combat. I personally found that ranged combat felt weightless and the weaponry ineffectual, and the melee combat was just single-button mashing monotony, both with a pathetic attempt to hold it up with flashy visual effects. The flight however did feel good, but it was held back by the strange insistence on an overheat mechanic that feels horrible and essentially ties you to the ground outside of scripted scenarios when what they really should have done is made more vertical gameplay, give the enemies the ability to fly and such rather than forcing you to meet them on the ground. There are very few things about anthem I would call anything more than a complete mistake.

  • @gellister
    @gellister ปีที่แล้ว +2

    You couldn't expand the list to 8 to include the travesty of Babylon's fall? That one was the most disastrous of all so far.

  • @kylesmith9573
    @kylesmith9573 ปีที่แล้ว +1

    I played hyperscape. Never had any of those issues. The issues I had were that the maps where giant empty glitchy messes. The only difficulty was not falling through the map

  • @revolver265
    @revolver265 ปีที่แล้ว +47

    I had a friend who played Rumbleverse for weeks on end and dealt with their odd hit priority and networking issues just because the game was ending and it was genuinely fun to play. Shame they can't just run a few servers in places around the world to accommodate the few hundred people that will pick it up and play it as a legacy product every now and again.

    • @DeathnoteBB
      @DeathnoteBB ปีที่แล้ว +1

      I guess it’s expensive because they still have to pay someone to maintain the servers

  • @NoobityBoobity
    @NoobityBoobity ปีที่แล้ว +108

    You missed Battleborn. I loved that game. It had an fun and interesting PVP mechanics and a solid story. Idk who was in charge of marketing but they obviously never marketed anything before.
    Edit to add. Pendles had one of the most interesting character mechanics ever. The match was changed when a Pendles was in an enemy team.

    • @redrix1787
      @redrix1787 ปีที่แล้ว +6

      Battleborn was fun...

    • @travisreid9530
      @travisreid9530 ปีที่แล้ว +10

      Grey Mane or Battleborn?

    • @venomlightYT
      @venomlightYT ปีที่แล้ว +12

      A whole single player campaign you can never run again because it's not offline but instead tied to the servers.

    • @partypantz7546
      @partypantz7546 ปีที่แล้ว +1

      This ^

    • @SkunkyBoi
      @SkunkyBoi ปีที่แล้ว +6

      Not to mention they had the unfortunate timing of releasing around the same time as Overwatch... yeah this game was done so absolutely dirty

  • @sirennightshade4977
    @sirennightshade4977 ปีที่แล้ว

    I vaguely recall a game called Hellgate London that might fall under this category, but I can't remember it clearly enough to be certain. I remember playing my friend's copy of it totally solo because there were NO other online players even though it was supposed to be an MMO.

  • @r6slover505
    @r6slover505 ปีที่แล้ว

    Hey I know it's not much but I wanted to say that yals content is always a fun watch! Thanks for taking up my time lol

  • @iamsatire2883
    @iamsatire2883 ปีที่แล้ว +77

    I miss the days when games released at full price with all the content and the DLC was just separate (usually bonus story) stuff

    • @Darkkfated
      @Darkkfated ปีที่แล้ว +7

      I'd happily wait a year for a $40 expansion pack for big blockbuster titles versus all this live service/glorified gambling/"$10,000 worth of MTX on the game's store" nonsense we're seeing lately.

    • @FaceFish9
      @FaceFish9 ปีที่แล้ว

      @@Darkkfated look no further than From software

    • @Darkkfated
      @Darkkfated ปีที่แล้ว

      @@FaceFish9 Sure, but games like Elden Ring or Monster Hunter are the rare, once-a-year-if-you're-lucky *exception* now, rather than being the norm like it was in the 90s/early 2000s.

    • @frozenvoltz6739
      @frozenvoltz6739 ปีที่แล้ว

      @@Darkkfated Those games aren't the exception and never will be you know?

    • @Darkkfated
      @Darkkfated ปีที่แล้ว

      @@frozenvoltz6739 No actually, I have no idea what you're talking about.

  • @SkunkyBoi
    @SkunkyBoi ปีที่แล้ว +19

    If you make a commenter's edition of this episode, definitely mention Battleborn. So many things went wrong during development, between trying to compete with the launch of Overwatch, confusing advertising that didn't really explain what the game was like, slow and tiny content updates, and player counts that struggled to get above double digits... rip.

  • @PrimeDirective91
    @PrimeDirective91 2 หลายเดือนก่อน

    Of these I appreciate the fact that Split gate didn’t give the middle finger to their fan base. While I can see the appeal of having surprises behind a new season, there is something to be said for showing players you have their backs for many years to come.

  • @DJRaguindinGame
    @DJRaguindinGame ปีที่แล้ว +1

    I expected to see Bless online here somewhere but I'm surprised it didn't so I'm here to bring context
    Bless online used to be a free-to-play korea only MMORPG, the devs have tried to release the game to the west via trying out either mobile game publishers or just totally unknown publishers
    Few years later they announced they were gonna self publish it on steam but turn it into a pay-to-play, old players warned incoming players to not buy it cause "it's an obvious cashgrab", new players didn't listened and still bought the game, they complained about the horrendous bugs (which mind you have never been fixed since the game first released in korea) and the fps issues
    Due to the overwhelming negative comments steam themselves offered FULL refunds regardless if players passed the time limit
    Bless Is a Mess

  • @piralos1329
    @piralos1329 ปีที่แล้ว +79

    Spellbreak is one that happened relatively recently, and honestly made me super sad. It had super fun movement, and had fun stuff with mixing different styles of spells - you could launch poison, and then set it on fire, or use fire to turn ice into steam to help make it harder to see you! Unfortunately, continuous reworks to the movement and balance kept meaning that people lost interest, and it just kept bleeding money. There is a good end to this though! The developers put all of the codes for it online for free, to download, alongside ways of players hosting servers themselves!! This means that the community still gets to play it, even with the game since closed down. It really is a shame it died, because it really did feel like the closest to a magic battle royale anyone has ever made.

    • @AdderTude
      @AdderTude ปีที่แล้ว +3

      Spellbreak was still plagued by players abusing the aim assist that controllers got. PC players were using controller far more than MnK for that purpose. I've watched more than my fair share of streams with PC players on Spellbreak exclusively using controller because the aim assist made it incredibly easy to score kills with, especially the "sniper" gauntlet (lightning). Even after the developers toned down the aim assist in a patch, people could just tweak in-game settings to compensate.
      Rogue Company has this problem, too.

    • @secretlyaslug2325
      @secretlyaslug2325 ปีที่แล้ว +2

      Spellbreak's biggest problem was the lack of hitscan weapon types. The game was otherwise really enjoyable but virtually every game ending in a crapshoot of everyone spamming the air stalling abilities. You had to bring lighting to the end game or you were at a massive disadvantage.

    • @Extasei
      @Extasei ปีที่แล้ว +2

      I remeber downloading that game not that long ago from the free game on xbox, it looked interesting somehow but never played it. And it's already down?? damn...that was a short life.

    • @MJyoung35
      @MJyoung35 ปีที่แล้ว +3

      Spellbreak was an amazing game me and my fiance loved it. The devs really let a great game die

    • @uhstrology
      @uhstrology ปีที่แล้ว

      blink nerf ruined the game

  • @breakinggreens
    @breakinggreens ปีที่แล้ว +66

    Knockout City is the one that hurts for me, it was one of the few online games that I really enjoyed. But Rumbleverse (which lasted less than a year) confuses me since it was competing with Fortnite, but it was published by Epic, so it was effectively just sent out to perish for no good reason.

    • @mistformsquirrel
      @mistformsquirrel ปีที่แล้ว +8

      Aww, Rumbleverse is dead already? I played that a bit at launch and liked it quite a bit, but like with anything I needed a break after awhile... I guess "Arcadey Wrestleling Fortenite-ish-game" is sadly pretty niche.

    • @Joe90h
      @Joe90h ปีที่แล้ว +8

      @@mistformsquirrel I never played it, but I had heard it was reasonably well liked... Perhaps nobody bought into the microtransactions?

    • @mistformsquirrel
      @mistformsquirrel ปีที่แล้ว +4

      @@Joe90h Probably yeah... the live service microtransaction model is especially unsuited to wrestling games, which kinda thrive on customization imo. Even silly cartoony takes on it.

    • @EmperorPylades
      @EmperorPylades ปีที่แล้ว +2

      Rumbleverse's biggest problem was being an Epic Exclusive

    • @JimRaynorRaider
      @JimRaynorRaider ปีที่แล้ว

      @@Joe90h what I heard from fans
      1. It was epic only. If it had been on steam, it would had way more players
      2. Cosmetic pieces were sold only as a full outfit set than buying solo. So if you wanted a hat, it be 20 bucks or more bc you are forced to buy the set
      3. Was marketed during the beta but after release, there was nothing at all.

  • @Darknesssleeps
    @Darknesssleeps ปีที่แล้ว +1

    Don’t forget with the avengers the items that you grinded for to apply on your characters were not even visible. So they couldn’t even bother to let your equipment be seen

  • @Mandalor10
    @Mandalor10 ปีที่แล้ว +1

    Avengers will always be a mystery to me. Everything about the gameplay was great. The combat was smooth and fun. The campaign was pretty solid. Yet somehow, crystal dynamics took a game with all this great stuff and made it bad. Avengers had everything you needed to make a truly remarkable game and they screwed it up.

  • @Fertog1
    @Fertog1 ปีที่แล้ว +126

    Evolve was so damn good, mechanically by far the best asymetrical game. It felt good to play as both Hunter and Monster. But never before and after have I seen such a great game get destroyed by its publisher. Now the only real asymetrical game is Dead By Daylight, and that game is a hot mess since day one and I don't know how anyone can play that game.

    • @drewrobinson5562
      @drewrobinson5562 ปีที่แล้ว +12

      It didn't help the advertisements pushing for the cod crowd instead of people who'd love an asymmetric monster shooter.
      Hence the 90% player base drop after the first week.
      But seriously... Watch those commercials... It's all about being a one man army as the monster. A perfect game for the average cod players.
      I really loved this game. Was hella fun at LANs with a full room of friends. But seriously...of course everyone hated it... They went the people the game was meant for.

    • @WillTBear1
      @WillTBear1 ปีที่แล้ว +5

      It also didn't help that the Wraith was the absolute most broken boss ever to exist and be controlled by another human. Yeah, let's make a monster that can warp to your position, create an invincible clone of itself and buff itself AND the clone with a damage buff and a WHOPPING 1000% INCREASE IN ATTACK SPEED.

    • @Omega343666
      @Omega343666 ปีที่แล้ว

      I never got the hate campaign from all the "press" about 60 quid dlc or shops etc. There bloody skins fornite has far worse monetisation. Putting fomo into a games design. Yea the pre-order monster was daft but if you dont need it you didnt need to buy it. Not like your buying armour or gear from a shop to make you better.

    • @c97x
      @c97x ปีที่แล้ว

      The Cthulhu guy and behemoth were balanced then the wraith was imba, and then they did not release other monsters for 2 years unless you preordered the game then you would get a toxic or veiny version of the behemoth.

    • @wotwott2319
      @wotwott2319 ปีที่แล้ว +7

      One thing also worth mentioning about why Evolve failed is that on day one, as a $60 game, they locked the entire roster but 4 hunters and 1 boss.. behind a paywall..

  • @1986krazy
    @1986krazy ปีที่แล้ว +75

    Ellen's smile when she gets booed for a pun is hilarious

  • @son1c871
    @son1c871 11 หลายเดือนก่อน +2

    “The launch is only the beginning for this adventure”, what else would it be? 💀

  • @2placename
    @2placename 9 หลายเดือนก่อน +1

    I know y’all already did an EA game in this video but I have another one. Plants Vs Zombies Battle For Neighborville from EA with the developers being Pop Cap. The game released in 2019 around the time they killed support for PvZ Garden Warfare 2. The game was clearly unfinished when they released it, it was a buggy mess, anytime they tried to patch things then they broke something else. The game didn’t even last a year before support was pulled. And hardly had players afterwards while Garden warfare still has a good audience 7 years later.

  • @nono-ch8oy
    @nono-ch8oy ปีที่แล้ว +89

    My biggest issues with these games is the online aspect. I love single players games and never picked any of these up.

    • @Tob1Kadach1
      @Tob1Kadach1 ปีที่แล้ว +5

      Same here

    • @akmal94ibrahim
      @akmal94ibrahim ปีที่แล้ว +14

      I immediately get cynical when a publisher touts "live service" or "roadmap" or "player choice". Suicide Squad is gonna be another on to be on this list.

    • @lordhellstrande2763
      @lordhellstrande2763 ปีที่แล้ว

      I only play "online" with a specific group of friends to just dick around because I've had so many problems with randos and I'm primarily a single player, anyway

  • @sars910
    @sars910 ปีที่แล้ว +20

    A dead "live service" game is about the most ironic thing I've heard today.

  • @JuanPerez-cs1gx
    @JuanPerez-cs1gx 3 หลายเดือนก่อน +3

    Apparently Rocksteady Studios is not subscribed to outsidexbox as of 2024

  • @TerrorLTZ
    @TerrorLTZ ปีที่แล้ว

    10:42 This reaction is soo perfect.
    Evolve was that short lived? i thought it was a 3 - 6 years difference between the original launch and Stage 2 launch... holy shit.

  • @stereoparade21
    @stereoparade21 ปีที่แล้ว +23

    Surprised when you mentioned Dead by Daylight that the game on the list wasn't Deathgarden - made by the same developer Behaviour Interactive - which was so unpopular it tanked within 2 years. It was honestly heartbreaking.

  • @mistersir2992
    @mistersir2992 ปีที่แล้ว +63

    RumbleVerse was also a live service game that got shut down half a year after it’s release. I feel it’s worth mentioning if you guys are going to do a future list.

    • @cylontoaster7660
      @cylontoaster7660 ปีที่แล้ว +5

      They definitely could make a part 2 to this. Scavengers and Spellbreak are another couple they could cover.

    • @e4rlygames
      @e4rlygames ปีที่แล้ว

      ​​@@cylontoaster7660 Oh yeah i remember spellbreak, what happend to that game?

    • @cylontoaster7660
      @cylontoaster7660 ปีที่แล้ว

      @@e4rlygames It got shut down after the dev house ended up getting purchased, I believe

    • @montecrisco-uh9uf
      @montecrisco-uh9uf ปีที่แล้ว

      They are claiming it was a beta and the full game is being worked on

    • @onoise1262
      @onoise1262 ปีที่แล้ว

      Rumbleverse hurts so damn much because it's been described to me as a mix of Battle Royale, Smash Bros and Mario Odyssey and I would have loved to play the hell out of it if I hadn't heard of it ONE MONTH AFTER SHUTDOWN

  • @KingNothing1118
    @KingNothing1118 ปีที่แล้ว

    I’ll never forget the fun I had playing any of 484 songs on a plastic guitar in 2017, 42 of which are still available, or the $6 spent to be able to choose the song for 24 hours.

  • @xKyaroraine
    @xKyaroraine ปีที่แล้ว +1

    I’m kind of surprised I didn’t see the culling in here, or SOS: The ultimate escape. They both had so much potential and even publicity when they first released, but mishandling from the devs killed the games.

  • @TheVoidWanderer
    @TheVoidWanderer ปีที่แล้ว +56

    To be fair with Breakpoint, they did change the game into more of what was wanted, without the gearscores, ai teammates, and such. It was actually was very enjoyable with some friends! (after the fixes lol)

    • @lazytanks4035
      @lazytanks4035 ปีที่แล้ว +5

      While I agree about the state of Breakpoint now, that's the biggest issue with a majority of live service games. Release now, fix later. Breakpoint was awful at launch and it took a while for them to get it to an acceptable state. For as long as the majority of consumers buy these games at launch, the publishers will continue practicing this philosophy. Live service can work, the catch is the release of a game has to be great with plenty to do.

  • @6bambolbi6
    @6bambolbi6 ปีที่แล้ว +226

    Remember when we had games that launched complete and all the cosmetics and other stuff were achieved by just playing it?
    I like to say that Elden Ring (and also the new GoW games) is a miracle in the AAA games industry.

    • @Nightweaver1
      @Nightweaver1 ปีที่แล้ว +38

      When I was a kid, you'd go to a physical store, buy a cartridge (there were no discs back then), take it home, pop it in your console, and there was your game. No online connections needed, and you owned the game forever. I miss those days.

    • @Boyzby
      @Boyzby ปีที่แล้ว +25

      I get so annoyed when I hear people talk about cool things they'd like to see in a sequel as DLC. Like...we can have unlockables in a game. We had them for like 20 years before DLC ruined everything.

    • @poro9084
      @poro9084 ปีที่แล้ว +12

      hi-fi Rush is also new example, game was released from nowhere, like nearly zero anticipation, and it is really liked game

    • @RiteshSingh-po7tm
      @RiteshSingh-po7tm ปีที่แล้ว +10

      @@poro9084 Also big example is Doom Eternal, idk how ID software convinced Bethesda not to fill the game with microtransactions

    • @draconicfeline6177
      @draconicfeline6177 ปีที่แล้ว +2

      I like expansions and DLC - I like being able to have a sequel story that I can move to with my same character, distinct from the original.
      I do miss the days when that original game launched complete and without massive amounts of unfinished bs... or abandonware.

  • @mckenziehyneman5372
    @mckenziehyneman5372 ปีที่แล้ว +1

    @Outside Extra, you guys forgot about a game that I honestly loved to play, it was called Fractured Space. It had a very short half life and now is completely unplayable.

  • @twistedknightmarestudio
    @twistedknightmarestudio ปีที่แล้ว +1

    the game cost 40£!
    “I’m sorry, what?” Had me dying.

  • @MatthewCSnow
    @MatthewCSnow ปีที่แล้ว +89

    The fact that the creative director of Marvel Avengers just formally apologized for the game speaks a lot

    • @Joe90h
      @Joe90h ปีที่แล้ว +31

      To be clear, the 'creative director' was some higher up in a studio that Cystal Dynamics outsourced to, and not the actual creative director of the project. The video games journalists all reported this detail incorrectly, and by the time the story gained traction not many people noticed the correction.

    • @NormanReaddis
      @NormanReaddis ปีที่แล้ว +1

      They should've just make a competitor of DCUO. DCUO is still alive today.

    • @NottherealLucifer
      @NottherealLucifer ปีที่แล้ว +4

      ​@@NormanReaddis "Marvel Online" was a planned MMO they cancelled years ago. Disney is too afraid to put money into a long haul game.

    • @NormanReaddis
      @NormanReaddis ปีที่แล้ว +6

      @@NottherealLucifer
      They rather prioritize "the message" than making what people want.
      I don't even called the game "Avengers" but Miss Marvel including the avengers. They literally do it on purpose because they need to prop up Khamala Khan.

    • @Joe90h
      @Joe90h ปีที่แล้ว +19

      @@NormanReaddis Khamala Khan being a focus in the single player was not why that game was bad. Don't be that sort of gamer.

  • @GayBearBro2
    @GayBearBro2 ปีที่แล้ว +20

    Chocobo GP was such a disappointment for me because I was a massive fan of Chocobo Racing for PSOne. I really enjoyed having individual power-ups unique to each character, being able to build up spells by collecting the same materia, and even just having a massive roster of characters to pick from.
    GP is just a cash grab that broke my heart to see since it both cost money and had MT up the wazoo.

    • @chrismanuel9768
      @chrismanuel9768 ปีที่แล้ว +2

      Same. ALSO, they charged? $40? But then made it have battle passes AND paid content?!

    • @GayBearBro2
      @GayBearBro2 ปีที่แล้ว +1

      @@chrismanuel9768 Yep. It was Square Enix's largest cash grab attempt as they moved into more Live Service games.

  • @coryacres8103
    @coryacres8103 3 หลายเดือนก่อน +3

    Thumbs up for Ellen's swears and puns. 👍🏼

  • @Nexus-2060
    @Nexus-2060 11 หลายเดือนก่อน +1

    I lost the thread of this video when I started thinking "who is the Clown main on DbD in the Oxboxtra team?"" during the Evolve section.

  • @zachgrill1753
    @zachgrill1753 ปีที่แล้ว +31

    Man they really did avengers dirty. Side note seeing Ellen always makes me smile. I love these kinds of videos

    • @scott8448
      @scott8448 6 หลายเดือนก่อน

      Why it was a shit game that wouldn’t have sold if it didn’t tack on the avengers name at the heights of the MCU

  • @michaelmanherz7918
    @michaelmanherz7918 ปีที่แล้ว +142

    It hurts seeing Evolve on this list, that’s one of my all time favorite games. I found it a ton of fun, but yes, even I can admit the dlc situation was horrendous.

    • @arxeha
      @arxeha ปีที่แล้ว +19

      you would think Turtle Rock Studio would learn from what happened to Evolve and Evolve 2, but somehow they made Back 4 Blood more or less the same😔

    • @steohara6353
      @steohara6353 ปีที่แล้ว

      @@arxehaevolve 2 was just the game going free to play not an actual sequel so that should have warned everyone off from that scummy dev

    • @brickpuncher1429
      @brickpuncher1429 ปีที่แล้ว +4

      Was it fun? Ye.
      Did the server shutdown suck? Ye )':

    • @kilyaded7332
      @kilyaded7332 ปีที่แล้ว +6

      It had the same problem as DbD. Nobody wants to play the bad guy and get trolled for an entire match

    • @LizzyThePirate
      @LizzyThePirate ปีที่แล้ว +7

      God, I loved playing as the monsters. It felt so good going after 4 others and actually feeling like you were a threat. But it wasn't like you were over powered. I remember the balance between monsters and hunters being pretty good.

  • @shamrock141
    @shamrock141 3 หลายเดือนก่อน +1

    Fortnite is one of the few live service games I go back to every now and then because they actually delivered on their promise.
    No upfront cost, consistent updates, new game modes, I feel like just enough changes between seasons to keep it interesting

  • @stonedferret
    @stonedferret ปีที่แล้ว +1

    Not Finkinit Through is the most accurate one I've heard yet 😂

  • @The_Rising_Ape
    @The_Rising_Ape ปีที่แล้ว +16

    By the time you do part two of this list you'll be able to add Blood Bowl 3... the microtransactions are utterly horrific with individual items on a player-by-player basis ranging from $0.75 to $7.50 and 6 slots per player it would take $49.50 to customize a single team roster of 11 players.. which is 50% more than the game costs in the first place. I don't see it lasting long tbh.
    Great content us usual folks, big love to you all ❤

    • @Karragh
      @Karragh ปีที่แล้ว

      At least we'll always have Fumbbl.

  • @herlequine417
    @herlequine417 ปีที่แล้ว +20

    It really is a shame how they didn't cover how Evolve had a weird reignition last year that was super popular. Despite the game's (many) pricing issues, the game itself was one of my favourites to play for pretty much its entire free-to-play run.

    • @Seven-Seeker
      @Seven-Seeker ปีที่แล้ว +1

      Before it died the full dlc pack with everything got released for free on Xbox live gold I was lucky to download it because now you can’t get any dlcs anymore

  • @pinkcloudsnightlightbell
    @pinkcloudsnightlightbell ปีที่แล้ว

    Best vid on the channel, or, one of. TY for the hard work + reporting

  • @MrScrawnjuan
    @MrScrawnjuan 11 หลายเดือนก่อน

    Played the betas for Anthem, Evolve, and Avengers.
    I'm glad I didn't go further than that.
    Didn't realize Split Gate shutdown. Thought it was pretty popular like you mentioned

  • @FaTerokiMenra
    @FaTerokiMenra ปีที่แล้ว +16

    This is definitely getting a sequel episode, lol. Probably could even limit it just to Battle Royales if you wanted with RumbleVerse, Radical Heights, etc

    • @nousername2942
      @nousername2942 ปีที่แล้ว

      Don't forget Tom Clancy's xDefiant

  • @SirAsdf
    @SirAsdf ปีที่แล้ว +103

    Man, this sure is timely given what we learned about the Suicide Squad game.

    • @orangeapples
      @orangeapples ปีที่แล้ว

      Dead before it got out of the gate.

    • @KuueenKumi
      @KuueenKumi ปีที่แล้ว +17

      The Suicide Squad IP can't catch a break, whether on film or in games, it seems. Harley Quinn doesn't deserve this shite

    • @nath9091
      @nath9091 ปีที่แล้ว +9

      @@KuueenKumi Peacemaker has done well having come out of TSS but I liked that one.

    • @thechevyferrari9559
      @thechevyferrari9559 ปีที่แล้ว +6

      Like, not only was I hyped about a Suicide Squad game from Rocksteady, when we haven’t had an Arkham game in near a decade, but they really had to make both Gotham Knights & Kill the Justice League live service games, didn’t they?

    • @user-br2dw8no4r
      @user-br2dw8no4r ปีที่แล้ว

      What happened? :(

  • @georgeashley6643
    @georgeashley6643 2 หลายเดือนก่อน

    You can still find “Evolve” pop vinyl figures in endless charity shops, B&Ms and second hand stores because they made so many that nobody wanted.

  • @AC-03
    @AC-03 ปีที่แล้ว +2

    Evolve was so fun even if you wanted the dlc you could still unlock the monster skins by playing regularly I think the wraith was the only thing I got kills with tbh

    • @tvdvd8661
      @tvdvd8661 10 หลายเดือนก่อน

      That's how Back 4 Blood was.
      Characters all unlockable through gameplay.
      Only thing you needed to buy was the Campaigns but you could play them if another team member had them

  • @TwoLeftThumbs
    @TwoLeftThumbs ปีที่แล้ว +47

    I’m wondering if the delay for Starfield is them frantically tearing out all the live service stuff they’d planned.

    • @DeathnoteBB
      @DeathnoteBB ปีที่แล้ว +16

      Bethesda? Make a sensible decision??

    • @NKGAMING-ri4qm
      @NKGAMING-ri4qm ปีที่แล้ว +1

      if so good job but its probably them realising the game just aint finished

    • @BP-dn9nv
      @BP-dn9nv ปีที่แล้ว +2

      I'll give Bethesda the benefit of the doubt on that one. They've only ever made one live service game and it was with an existing property.

  • @lilyjones8122
    @lilyjones8122 ปีที่แล้ว +38

    Hearing Ellen swear on the channel so hard is a rare treat. That was a genuine double-take from me!

  • @berniem9254
    @berniem9254 ปีที่แล้ว +2

    I love how Square Enix just gives all the previous players that bought content the middle finger by making it all free 😂

  • @efrenarevalo2025
    @efrenarevalo2025 ปีที่แล้ว

    9:07
    That smile melts my heart

  • @Formoka
    @Formoka ปีที่แล้ว +26

    Publishers need to start learning that live service games suck. There are a few that have managed, but mostly because those games had actual strengths from the beginning and didn’t rely on future potential. Players can tell when something is a cash grab and rightfully resent that.
    (Edit: I want to add that I don’t think Splitgates sucked. I think it was one of the exceptions that actually made a good game without relying on future updates to make it worth playing. And it’s publishers seemed like they actually did care about making a good game first and a live service last.)

  • @code_mouse
    @code_mouse ปีที่แล้ว +20

    Im REALLY sad Spellbreak wasnt on this list, I almost cried last night reminiscing over the unique gameplay and fun times had in its short life

    • @SendohJin
      @SendohJin ปีที่แล้ว +2

      wasn't that free to play?

    • @chrismanuel9768
      @chrismanuel9768 ปีที่แล้ว +3

      Yep. Loved it. Got the cool anniversary skin. Looked online for when the next update was planned since it was in SEASON TWO for like... over a year? Only to see "yeah hey sorry we're cancelling it"

    • @pippo17173
      @pippo17173 ปีที่แล้ว

      @Chris Manuel they up and ran because those developers did this before. Now they are probably working on overwatch now after being absorb by blizzard

  • @sheolcodemonkey4027
    @sheolcodemonkey4027 ปีที่แล้ว +2

    One that always bugged me was Nosgoth. The aesthetic seemed really cool, and I thought the gameplay mechanics were really fun, but I got about an hour of playtime in before it shut down completely. I still wish they'd make a single player version so I can really sink my teeth in (pun intended)

    • @taylorkennedy1428
      @taylorkennedy1428 8 หลายเดือนก่อน

      If you liked it then i suggest looking into the Legasy of Kane games that Nosgoth takes place in. If you didnt already know about them anyway.

  • @hathus5536
    @hathus5536 10 หลายเดือนก่อน +1

    Two more games I can think of that died extremely fast was Magic: Legends the Magic the Gathering MMO and the game Spellbreak which I thoroughly enjoyed for all of about 3 months

    • @-8h-
      @-8h- 10 หลายเดือนก่อน

      Did magic even get it's release? I was really looking forward to it, but I could have sworn they did a short public test period and then cancelled it.

    • @hathus5536
      @hathus5536 10 หลายเดือนก่อน

      @@-8h- in March 2021 is when the game went open beta, I played it during that time for a couple of months, in June of the same year, development on the game stopped and servers shut down in October.