Literally minutes ago i was hopping between planets for materials as i was thinking how neat it would be to have a list of favorited destinations. Would remove a lot of the tedium.
The metric system is a superior measurement system as a whole because its logic is consistent. Look at ft, why does it go up by one when it hits 12 inches, and why are there two different ways of measuring ft?
@@Adam-M-I think the US would be too stubborn to make such a change. Like it would seem that it was giving in to Britain or something. 'Merica don't wanna look weak! (Half Canadian/half American here BTW)
2:02 studios also like to use kilometers because about 397 million people worldwide live in a country where imperial is the correct measuring system. The other 7.75+ billion worldwide use metric. Not trying to roast, I just did the math in my head when thinking about this and decided to comment it for the fellow Americans who really don’t realize how we are the weird ones lol
Final Fantasy 7 Rebirth goes under the radar of so many people, probably due to it only being available on Ps5. But that map is massive and every last side quest in it is so fun and weird and unpredictable at times. I hope in the future more people realize how great it actually is even compared to remake which was already pretty good.
Starfield isn’t open world. You choose a name from a list and then load into a procedurally generated room with the occasional samey outpost. I wouldn’t even be mad it if it were actually fun to explore but alas
I felt the same way - at launch. It's all fixed up now - they got the broke brain decisions out of the way and now we are free to see that there is actually a full-on fun and good bethesda under there. Believe me I was trying to get a refund when it came out, was real mad about it all over the internet, so I recognize your perspective.
@@Yes2KingCobraTM That doesn't line up with my personal experience of why the main bethesda games are fun. There is a robust crafting and upgrade system for all gear and guns in SF, for sure. But personally I think the open-ended rhythm of doing quests over a wide range of places and solving problems for all the different groups and npc's is the essence of bethesda "fun". For a full crafting focus, probably other genres will do it for you better. Like the new trend of open world survival craft games (Enshrouded, etc.). Not super my thing, but also for sure SF doesn't provide what those provide.
The issue I have with the big open world driving games is they feel so empty with very limited traffic. I used to think limited cars was due to hardware limitations now I’m not sure that’s an actual excuse vs bad decisions
Something that came to mind. There is one (or more) MMORPGs, that before shutting down converted their game into single player. At least i saw something on Steam like that.
Horizon Forbidden West is a technological marvel….. It doesn’t get anywhere near the credit it deserves. The fact too that you can travel from one side of the map to the other while flying with no loading. Is absolutely insane! Especially since it was made initially for the base PS4.
I rarely ever use the mounts in Horizon Zero Dawn & HFW lol. I honestly just prefer sprinting on foot with Aloy, and there are like 100 fast travel spots so I find having mounts entirely redundant.
I've been playing some "on rails" games recently and it's really great just having smaller condensed experiences instead of padded bloated and often empty worlds.
@19:20 "Bigger than any open world game ever made" - Elite Dangerous would like to have a word with you. 400 BILLION stars, virtually all with planets and moons you can land on and FULLY explore, no 2k/sq limit. Even No Man's Sky would like to talk with you...
Borderline criminal to mention Starfield instead of No Man's Sky, a game with zero visible loading screen and a hell of a lot more planets which you can fly around, fully
@falcon the reason why it's in Km² (metric) is because large percent of the world use metric and not imperial. Even NASA uses metric its just more logical.
awful? That stinks. I haven’t bought it but I was maybe thinking about it for Christmas. I barely finish ubisoft games lately cause they get so repetitive after a while
@themanstan0785 Ubisoft pretty much admitted they released an incomplete game and promised to complete it with a large patch. There is no release date on the patch.
What about BG3 as an honorable mention, it's not the biggest at only about 100km, but it's one of the bigger of the last 3 years. And if Loading Screen Simulator (Stanfield) gets a pass, then I say BG3 should get one too.
I feel like Planet Crafter should get honorable mention. The map isn't enormous, but how it's presented, particularly in the early game, makes it feel insurmountable. For a while, at least. Then, jetpacks.
What I don't like about Forza is the unskippable cutscenes. It's a racing game I don't really care much for the reason I'm behind the wheel I just want to drive
Tbh. I love crew motorfest for the map being short still crisp and diverse and mannn hot take but I like it more than forza horizon 5 cuz it’s way more engaging
I’ve always wondered what the “wazoo” was, and I still don’t, but at least I now know how to find it: just look to wherever the Starfield loading screens are coming out of, and that must be it!
I was wondering if you could do a list of incomplete games that could've been good. One game I'd like to highlight is Bound by Flame. I know it was rushed and incomplete because of Spiders first time of shutting down. It had potential.
Bigger is not always better. It's about how you use the open world, not just the size of it. Some gamers don't even like it big - it's not a good fit for them.
been playing The Division 2 and I believe it to be the most detailed open world, both DC & NY are rich maps with lots to do in every corner of both maps. yes, they are not big like these but yeah. rich maps
No Man's Sky and Elite 2 are way bigger than all of these together. If you want an "on planet" game example then Arma 2 has very large maps. Chernorus map is about 225km squared. Not sure if that shooter counts though.
Witcher 3 is my favorite game and open world. Red Dead 2, also had a big map that i loved. But alot of it was just open areas with just trees or rocky areas.
Minor nit: 9 kilometers square is NOT the same as 9 square kilometers. The former is 9 kilometers on a side, for 81 square kilometers, and the latter is 3 kilometers on a side, making 9 square kilometers. It's also possible the two terms have merged in the 50 years since I took high school geometry.
I don't really care that much for the map size of games. The Yakuza games don't have the biggest maps but they are one of my favorites. The city streets in that game feel so much lived in! I just have fun walking around going to restaurants or playing mini games!
I really think after AC Odyssey and Valhalla players got burnt out on large scale open world games. Sometimes pointlessly huge for no reason. Maybe some studios and developers caught on to that and have made them smaller over the years since.
Here at gameranx we got to get in our weekly Elden ring reference, even if no one gives a flying f**k about the game anymore, and hasn’t mentioned it since the expansion pack came out, and even then it was mostly negative.
Regarding The Crew Motorfest, it was originally planned as an addon for The Crew 2 but they changed it to a standalone title. So it's more of a spin-off then sequel, which would explain the smaller map size. It's not like they could get away with selling essentially the same map again, after doing it twice between The Crew 1 and 2. Even for Ubisoft that would be a reuse too far.
hum.... studios don't use kilometers because it's bigger number, it's because it is what the entire world uses to measure distance. Just search who is using imperial system vs metric system and you will understand why kilometer is used. also, our entire phisics knolegde is based on international metric system because it makes sense.
I'm an open world gameplayer for life, but let me tell you this Tears of the Kingdom is too massive for me. Every time I thought I had a handle on the world there was another secret to uncover. I just don't have that kind of time or focus to play these days. If I were getting paid to do it, then it'd be a different story. It's a great game.
Instead of map size. Give us a list of open world with meaningful and well built world, I’m not talking about the lore of the world. I’m talking about its gameplay and how open world is used to make the game better. Deus ex machina is one I can think of. It’s a shame it will never get a sequel
just wanted to point out a slight error in your calculations on this vid. 10 km is roughly 6.2 miles. so 77 km would be nearer to 48 miles than 30.
3 ชั่วโมงที่ผ่านมา
Putting Starfield even as bonus is not only cheating, it's also somehow dismissing No Man's Sky that it's truly seamless (at least within a system) and did everything much better.
Ah yes studios prefer kilometers because they're bigger, not because they're a more internationally recognized standard unit of measurement. Real gigachads use freedom units like miles
I genuinely really loved Avatar on ps5..... First time in a long time where i really felt a sense of wonder whilst playing. I dont even like the avatar films that much but id recommend people at least try it. One of the most impressive games on the ps5 as far as im concerned
Thanks for always making such good content, Falcon and crew! Honestly, it helps me relax, which I need more now (am now in the military, and am speed running classes.) Keep having fun, and thank you for making us smile!
Big open world map means sh*t if the world is empty or filled with boring, repetitive activities. If I had to choose I'd rather have a smaller world filled with quality content that is fun to discover. Just my 2 cents 🤷♂️
I like big maps not for more content but for more empty space, I play Skyrim survival mode just for the joy of traveling through beautiful open worlds, and space with nothing to do makes any rpg feel real in its setting(not starfield, it should be pre-designed and have points of interest to drive exploration)
I ain't surprised open worlds are getting smaller and smaller. I remember when Ubisoft how big their worlds were was always what sold. But I think Ubisoft hit a peak where it was fun until it became bloated. Ubisoft's Vhalla really sees when being a big open world is less fun. I don't mind open worlds but it needs to bring me into the world. If it is just large areas of travel, then it isn't fun. Games are definitely more focused on focusing on a given area and on doing it great rather than trying to offer countries into game worlds.
If you didn't already do it, I want to see a video of, games with fun secondary things to do. Like games with games inside them. Like FF 13 ,I believe it was, with the soccer like game in it. There are a few others I can think of but can't remember the games.
Hi Falcon... i would like to mention No man's sky area is even bigger than starfield (yes ik its launched before our limit of 3 yrs) but still its big .. so yea xD
On behalf of the whole world, let me yell you that they use kilometers because more people use the metric system. But again, if you don't get out of the US, you never know.
No bonus mention of no man’s sky??? I guess it was not released 3 years ago but i feel like almost everyone will agree no man’s sky actually became a game after 2020
How love the copium of the americans saying devs use km cause "higher number"... They use it cause almost everyone uses it, and it's far superior, easy to understand
All too often "Big" just means the same amount of content spread over a much larger area. There's no more to do, and if there is it's just repetitive, limited in numbers or like TES Online, future content requires either a subscription, more money, or both.
So.. Elden Ring expansion doesn’t count as part of the map because it’s not seamless. But starfield’s tiny boxes of land separated by loading screens count as one giant universe? Ok.
12:21 Grew up in Aberdeen, HK. The game's representation is pretty accurate, just way, WAY too clean.
HONG KONG MENTIONED 🗣️🗣️
the two people I know from Hong Kong prefer the Sleeping Dogs version as being more realistic.
starfield needs a search feature to find planets easier then clicking through to find where you went
Literally minutes ago i was hopping between planets for materials as i was thinking how neat it would be to have a list of favorited destinations.
Would remove a lot of the tedium.
Studios use Kilo metres because that is what used to measure distance everywhere except US
The metric system is a superior measurement system as a whole because its logic is consistent. Look at ft, why does it go up by one when it hits 12 inches, and why are there two different ways of measuring ft?
Km is used in whole world except USA . Here people don't know what mile is
I'm American and I agree. I hope we one day convert to metric. I think it could eventually happen.
We use miles in the UK.
@@Adam-M-I think the US would be too stubborn to make such a change. Like it would seem that it was giving in to Britain or something. 'Merica don't wanna look weak!
(Half Canadian/half American here BTW)
We Need fully destructible and accessable environments❤
YESSSS!
So...The Finals?
@michaelludlow626 They're probably talking about a single-player non competition based game
Hi Falcon! It’s the folks
Hey
@@gameranxTV Hallo! That means Hello in German
@@gameranxTVhey there
@@lgisop1704general kenobi \|😊|/
Folk here
"10 games where there are cool things to actually do"
Thank you for the timestamps
1:24 Superman 64 flashbacks:
2:02 studios also like to use kilometers because about 397 million people worldwide live in a country where imperial is the correct measuring system. The other 7.75+ billion worldwide use metric.
Not trying to roast, I just did the math in my head when thinking about this and decided to comment it for the fellow Americans who really don’t realize how we are the weird ones lol
thank you
Final Fantasy 7 Rebirth goes under the radar of so many people, probably due to it only being available on Ps5. But that map is massive and every last side quest in it is so fun and weird and unpredictable at times. I hope in the future more people realize how great it actually is even compared to remake which was already pretty good.
Starfield isn’t open world. You choose a name from a list and then load into a procedurally generated room with the occasional samey outpost. I wouldn’t even be mad it if it were actually fun to explore but alas
I felt the same way - at launch. It's all fixed up now - they got the broke brain decisions out of the way and now we are free to see that there is actually a full-on fun and good bethesda under there. Believe me I was trying to get a refund when it came out, was real mad about it all over the internet, so I recognize your perspective.
@@billydupris6748 is it fun, like to explore and find items for craft or fusion, type of fun?
@@Yes2KingCobraTM all I can say its no where near the level of qaulity fo4 or skyrim exploration.
@@Yes2KingCobraTM That doesn't line up with my personal experience of why the main bethesda games are fun. There is a robust crafting and upgrade system for all gear and guns in SF, for sure. But personally I think the open-ended rhythm of doing quests over a wide range of places and solving problems for all the different groups and npc's is the essence of bethesda "fun". For a full crafting focus, probably other genres will do it for you better. Like the new trend of open world survival craft games (Enshrouded, etc.). Not super my thing, but also for sure SF doesn't provide what those provide.
Nice
I forgot Ubisoft made that avatar game. Lol yeah that probably set them back a bit. Literally no one talks about it
It was fun as hell. 😂
Decent coop
Sucks too, cause from everything I've seen, its one of there better games
I actually enjoyed avatar. I don’t know if I would play it again but the 80 hours I spent in it I did enjoy it.
It was really good, genuinely one of my favourite experiences on the ps5
The issue I have with the big open world driving games is they feel so empty with very limited traffic. I used to think limited cars was due to hardware limitations now I’m not sure that’s an actual excuse vs bad decisions
Thanks for listing them in the timeline.
Glad you like them!
@@gameranxTV Yes. Thank you. We appreciate it.
@@gameranxTV
You guys are absolute legends for adding them!
Something that came to mind. There is one (or more) MMORPGs, that before shutting down converted their game into single player. At least i saw something on Steam like that.
I still need to beat Horizon Zero Dawn... Forbidden West looks AMAZING!!
"If the Dragons got a Dogma then an Elden needs a Ring." -Falcon Philosopher Bird. ❤
how about best vs biggest?
What's the point of it?
Keep in mind this says BIGGEST...not BEST. Test Drive Solar Crown is a shit show of a release and needs to be shelved for another year or two.
and the crew motorfest isn't even trying to hide the fact its forza horizon but worse
Horizon Forbidden West is a technological marvel…..
It doesn’t get anywhere near the credit it deserves.
The fact too that you can travel from one side of the map to the other while flying with no loading. Is absolutely insane! Especially since it was made initially for the base PS4.
Motorfest is also one of the best modern arcadey racers out there. Very overlooked imo, it deserves a much larger playerbase.
No man's sky still has the biggest map of all time and probably will be for some time too!!!
I don’t see it ever being beaten. No mans sky has 18,446,744,073,709,551,616 planets which are all massive and fully explorable. It’s mind boggling.
I rarely ever use the mounts in Horizon Zero Dawn & HFW lol. I honestly just prefer sprinting on foot with Aloy, and there are like 100 fast travel spots so I find having mounts entirely redundant.
Yeah I'm playing it now and the only reason I got any mounts was for the trophy. Other than that I just run everywhere
It's really nice to fly around too, there are some amazing views of the landscape.
I've been playing some "on rails" games recently and it's really great just having smaller condensed experiences instead of padded bloated and often empty worlds.
Captain Falcon is back, baby!🎉
@19:20 "Bigger than any open world game ever made" - Elite Dangerous would like to have a word with you. 400 BILLION stars, virtually all with planets and moons you can land on and FULLY explore, no 2k/sq limit. Even No Man's Sky would like to talk with you...
I came here to say this. And it’s still 98% unexplored.
Borderline criminal to mention Starfield instead of No Man's Sky, a game with zero visible loading screen and a hell of a lot more planets which you can fly around, fully
The criteria of being released in the last 3 yrs is the reason for the omission
I didn't realize No Man's Sky is already 8 years old 😳
@falcon the reason why it's in Km² (metric) is because large percent of the world use metric and not imperial. Even NASA uses metric its just more logical.
ah yes, another excuse to make a video about Elden Ring and I am ALL for it!! ❤😂
Hope you enjoy it!
Star Wars Outlaws, though hollow and awful, was a big world
awful? That stinks. I haven’t bought it but I was maybe thinking about it for Christmas. I barely finish ubisoft games lately cause they get so repetitive after a while
@themanstan0785 Ubisoft pretty much admitted they released an incomplete game and promised to complete it with a large patch. There is no release date on the patch.
@@themanstan0785 It has great graphics also I am shocked Falcon would heart this comment since he is trying to get people to appreciate the game more?
What about BG3 as an honorable mention, it's not the biggest at only about 100km, but it's one of the bigger of the last 3 years. And if Loading Screen Simulator (Stanfield) gets a pass, then I say BG3 should get one too.
"Elden ring is big"
Shows a 1 minute clip of fighting demi-humans...doesn't really show the vastness of the map, does it?
They've always been terrible with the game clips, talk about a boss and show 20 seconds of fighting some early game mob....
I feel like Planet Crafter should get honorable mention. The map isn't enormous, but how it's presented, particularly in the early game, makes it feel insurmountable. For a while, at least. Then, jetpacks.
"bigger than any open world game ever made"? Eve Online and No Man's Sky would like to have some words.
What I don't like about Forza is the unskippable cutscenes. It's a racing game I don't really care much for the reason I'm behind the wheel I just want to drive
110hrs in Forbidden West and still exploring!
Me too and zero dawn
Its amazing, especially pnce you master the fombat, so many robos to fight
Studios use Kilometers because America's about the only country focused on Miles and the world is a bigger market
The Starfield mention, seen from the POW (EDIT: POV Point of View} of a No Man's Sky fan, is hilarious
Yeah and I suspect that's part of the reason they limited it to 3 years, so it wasn't a shoe in for number 1.
Pow?
@@clydefrog4959 Point Of View
@@Elwaves2925 yeah it's like, "a total map bigger than Earth? How quaint... Now hold my beer please..."
Uhh a POW is a prisoner of war, I think you're thinking about POV
I really appreciate that you included the full combat clip of elden ring, it was very satisfying lol
it's so TRUE that it matters more the density and detail rather than how big it is
Skyrim's Blackreach is why we don't have more underground levels. We've spent a good amount of time complaining about it.
Tbh. I love crew motorfest for the map being short still crisp and diverse and mannn hot take but I like it more than forza horizon 5 cuz it’s way more engaging
I’ve always wondered what the “wazoo” was, and I still don’t, but at least I now know how to find it: just look to wherever the Starfield loading screens are coming out of, and that must be it!
Studios don't use Metric system because it looks bigger, it's because it's more precise and the WHOLE WORLD uses it, except the US, cmon Falcon
Avatar (despite it's faults) has one of the most impressive open worlds I've ever seen and I love just being in it.
I was wondering if you could do a list of incomplete games that could've been good. One game I'd like to highlight is Bound by Flame. I know it was rushed and incomplete because of Spiders first time of shutting down. It had potential.
@gameranxTV
I bet money my/a PS4 Pro can still run 80% of these games perfectly fine. Let's see the video.
Bigger is not always better. It's about how you use the open world, not just the size of it. Some gamers don't even like it big - it's not a good fit for them.
Forspoken also had an unreasonable gigantic open world. Even after finishing the story you barely know half of the map.
been playing The Division 2 and I believe it to be the most detailed open world, both DC & NY are rich maps with lots to do in every corner of both maps. yes, they are not big like these but yeah. rich maps
I love the division 2 ps5 I agree with you
ubisoft used to cook well
No Man's Sky and Elite 2 are way bigger than all of these together. If you want an "on planet" game example then Arma 2 has very large maps. Chernorus map is about 225km squared. Not sure if that shooter counts though.
The title stated from last 3 years
Witcher 3 is my favorite game and open world. Red Dead 2, also had a big map that i loved. But alot of it was just open areas with just trees or rocky areas.
Minor nit: 9 kilometers square is NOT the same as 9 square kilometers. The former is 9 kilometers on a side, for 81 square kilometers, and the latter is 3 kilometers on a side, making 9 square kilometers.
It's also possible the two terms have merged in the 50 years since I took high school geometry.
I didn’t knew that TOTK had a loading screen while diving into the underground…
I don't really care that much for the map size of games. The Yakuza games don't have the biggest maps but they are one of my favorites. The city streets in that game feel so much lived in! I just have fun walking around going to restaurants or playing mini games!
I really think after AC Odyssey and Valhalla players got burnt out on large scale open world games. Sometimes pointlessly huge for no reason. Maybe some studios and developers caught on to that and have made them smaller over the years since.
"Square kilometers" and "kilometers square" are different. For example, 4 Kilometers square is four times the area of 4 square kilometers.
Uboat? If you put Starfield and driving games on this list, Uboat has the entire ocean.
From here on we'll be getting into square miles... immediately starts talking about square kilometers without a mention of square miles again 😂
love it when video has game names listed at each timestamp
Here at gameranx we got to get in our weekly Elden ring reference, even if no one gives a flying f**k about the game anymore, and hasn’t mentioned it since the expansion pack came out, and even then it was mostly negative.
Regarding The Crew Motorfest, it was originally planned as an addon for The Crew 2 but they changed it to a standalone title. So it's more of a spin-off then sequel, which would explain the smaller map size. It's not like they could get away with selling essentially the same map again, after doing it twice between The Crew 1 and 2. Even for Ubisoft that would be a reuse too far.
Well. Certainly after shutting the first and likely the second if the shareholders and people hadn’t spoke up, the ruese would have been on you.
@@porterde08 Huh? Your comment is making sense and my comment has nothing to do with The Crew being shut down.
hum.... studios don't use kilometers because it's bigger number, it's because it is what the entire world uses to measure distance. Just search who is using imperial system vs metric system and you will understand why kilometer is used.
also, our entire phisics knolegde is based on international metric system because it makes sense.
Can't really blame people in America cause that's what we've always been taught
@@darknesswave100 you're right but still your school system need to be updated.
Elden's Ring, if a Dragon owns the Dogma, than an Elden owns the Ring. 😆
I'm an open world gameplayer for life, but let me tell you this Tears of the Kingdom is too massive for me. Every time I thought I had a handle on the world there was another secret to uncover. I just don't have that kind of time or focus to play these days. If I were getting paid to do it, then it'd be a different story. It's a great game.
Instead of map size. Give us a list of open world with meaningful and well built world, I’m not talking about the lore of the world. I’m talking about its gameplay and how open world is used to make the game better. Deus ex machina is one I can think of. It’s a shame it will never get a sequel
just wanted to point out a slight error in your calculations on this vid. 10 km is roughly 6.2 miles. so 77 km would be nearer to 48 miles than 30.
Putting Starfield even as bonus is not only cheating, it's also somehow dismissing No Man's Sky that it's truly seamless (at least within a system) and did everything much better.
GAMES OF THE LAT THREE YEARS.
People don't even read the titles before they start complaining.
Ah yes studios prefer kilometers because they're bigger, not because they're a more internationally recognized standard unit of measurement. Real gigachads use freedom units like miles
I genuinely really loved Avatar on ps5..... First time in a long time where i really felt a sense of wonder whilst playing. I dont even like the avatar films that much but id recommend people at least try it. One of the most impressive games on the ps5 as far as im concerned
Thanks for always making such good content, Falcon and crew! Honestly, it helps me relax, which I need more now (am now in the military, and am speed running classes.) Keep having fun, and thank you for making us smile!
Genshin impact deff deserved a spot on this list. 62 km² and rising, not mentioning multiple seemless layers aand it launches on xbox next month
You guys changed the thumbnail from a a Souls game and thought I wouldn’t notice. Smh. You shan’t escape me and my wrath
8:22 Elden Ring mention
I think a video on the best games to play with a non gamer would be incredible. I want to play games with my S/O but idrk what games to play with them
Why not ask your S/O instead of waiting for some youtube channel to tell you what to do....baaaaa
Big open world map means sh*t if the world is empty or filled with boring, repetitive activities.
If I had to choose I'd rather have a smaller world filled with quality content that is fun to discover.
Just my 2 cents 🤷♂️
What about the American/ European Truck Simulators? They have each had significant expansions added to their base maps.
This list is about games released in the last 3 years.
I like big maps not for more content but for more empty space, I play Skyrim survival mode just for the joy of traveling through beautiful open worlds, and space with nothing to do makes any rpg feel real in its setting(not starfield, it should be pre-designed and have points of interest to drive exploration)
Forza Horizon 5 also has DLC maps. You counted them for Horizon, so why not for Forza?
I ain't surprised open worlds are getting smaller and smaller. I remember when Ubisoft how big their worlds were was always what sold. But I think Ubisoft hit a peak where it was fun until it became bloated. Ubisoft's Vhalla really sees when being a big open world is less fun. I don't mind open worlds but it needs to bring me into the world. If it is just large areas of travel, then it isn't fun. Games are definitely more focused on focusing on a given area and on doing it great rather than trying to offer countries into game worlds.
Thanks for using the km^2, now I don't have to calculate again & again
If you didn't already do it, I want to see a video of, games with fun secondary things to do. Like games with games inside them. Like FF 13 ,I believe it was, with the soccer like game in it. There are a few others I can think of but can't remember the games.
Mean while still waiting for silksong
Hi Falcon... i would like to mention No man's sky area is even bigger than starfield (yes ik its launched before our limit of 3 yrs) but still its big .. so yea xD
Starfield is the only game in existence that feel massive and tiny at the same time.
Bigger doesnt mean its always better. Usually stuff is empty
Starfield isn't seamless though...
It's just endless tiles connected with more tiles.
Bro forgot no man’s sky 💀
On behalf of the whole world, let me yell you that they use kilometers because more people use the metric system. But again, if you don't get out of the US, you never know.
It's not about bigness, it's about worthwhile points of interest.
Hey Falcon, can you guys find out more about this game? Clair Obscur: Expedition 33
Guys what happened to Silksong 😢?
No bonus mention of no man’s sky??? I guess it was not released 3 years ago but i feel like almost everyone will agree no man’s sky actually became a game after 2020
How love the copium of the americans saying devs use km cause "higher number"... They use it cause almost everyone uses it, and it's far superior, easy to understand
When’s the Before You Buy Dragon Ball Sparking Zero video coming out??????????
love your voice , so calming at the end of a painful working day.
All too often "Big" just means the same amount of content spread over a much larger area. There's no more to do, and if there is it's just repetitive, limited in numbers or like TES Online, future content requires either a subscription, more money, or both.
So.. Elden Ring expansion doesn’t count as part of the map because it’s not seamless.
But starfield’s tiny boxes of land separated by loading screens count as one giant universe?
Ok.
Or the depths count as adding to tears of the kingdom when it's just the underground area 😂
Starfield is not on the list, it is just a bonus.
Honestly Starfield? Then you should had BG3 as a bonus instead.
No man’s sky laughing at all of these interloper open worlds in vy’keen
Spider Man 2's world is huge but feels boring and repeatative compared to most other open world games. Even with the additions of Queens and Brooklyn.