@@سعد-ب9ط They're essentially ran by two entirely different groups (not really but america group and japan group) who have little interaction. For example, we hit master peace instead of draco diagram, and limited dinomight knight instead of banning him(I think?) Because, while they both stopped the deck effectively, they hit different groups. It mostly goes down to people view it differently.
Gotta love how the only times they did use Mirage of Nightmare in the anime (I think it was only Joey vs Solomon in the tournament arc and Jaden vs Titan in early GX), both times it was effortlessly cheesed out with Emergency Provisions to cut the cost. Even the anime knew it was beyond easy to break a card like that.
Alfred Gomez Oh yeah, the graveyard set up potential means that a card like this can never exist in a playable state, but I just mean that even when it was considered a serious cost it was still easy to circumvent
Duel links is different though since its online and there isn't a market for cards ie; Konami has direct influence on the value of a card whereas in TCG/OCG cards can go for 100$/200$
Lol looks like no one sees that konami makes a ridiculously op archtype every year so everybody spend a lot of money and 6 months later they ban the powerful cards of the archtype and make the deck useless, like happened to dragon rulers, spellbooks, inzektors etc.
Jaden: I play Mirage of Nightmare! This lets me draw until I have 4 cards. Random: Grr. *plays turn* Haha, now you have to discard 4 cards! Jaden: Nah. Imma play Emergency Provisions.
@@soukenmarufwt5224 Also, Judai always has exact materials for fusion despite of him only running a single copy of any monster is his deck. Just imagine if he draws E. Hero Neos, E. Hero Bladeedge, Yubel, Polymerization, Cocoon Party, and Hero Signal in the opening hand lol. Dead hand. 🤣
@@Monicaa_ sometimes you just want to screw everyone arround you and make chaos, when that time comes you will want to be the +4 magnet and if the game drags out too much you will be the nightmare itself spaming +2 and +4 everytime someone close is with 3 or less cards, blocking the same player multiple times in a row and just giving the last fuck you in actually using a reverse card just after you used the last block
Sixth Sense was unbanned for one format to sell the pack it came it; it wasn't for testing or anything, it's not like Snatch Steal where it might be okay, "draw 5 or 6 cards 1/3 of the time" is not an effect that needs testing to see if it's too strong anymore. Mirage of Nightmare is cool because the main character of the GX anime used a combo with it and Emergency Provisions to draw a bunch of cards every single time he used it, it was obviously broken even in that environment. A similar thing happened with a main character in the original anime, Joey Wheeler of all people, who bounced Premature Burial back to his hand with Giant Trunade so he could reuse it.
Í think Sixth Sense wasn't unbanned. The Card wasn't released in the TCG until Legendary Collection: Joey's World came out and as you said that was Konami intentionally realeasing a broken card just to push their product sales an them inmediatelly banned the card.
Mirage of Nightmare is also banned because "Dark World" could masterfully utilize it. Now that it evolved into "Danger Dark World" this card will never see the light of the day again.
There's is a difference between the ocg and tcg decks builds. The ocg cares more about being versatile and flexible in their decks builds. So these suppose staple cards aren't used much in their decks.
I've read that the main difference is that in TCG tournaments the decks and strategies are predictable, people simply use the most popular decks and archetypes at the time (Dragon Rulers, Blue Eyes, Spyral) so in the TCG people have a good idea of what their opponents will try to do, and they'll have cards in their deck to counter their strategies. So, draw power and searching becomes important because you need to get to those counter cards or your combo cards as soon as possible to win the game. In the OCG, as far as I know, draw power cards aren't much help. They don't want a 37-card deck so that they can get to their specific cards quickly to begin their combos or counter their opponent's combos. They would rather have their 3 Upstart Goblins replaced with cards that actually affect the game state. It's about using a variety of different play styles rogue deck strategies to fake out your opponent so that they don't know how to counter your cards, or might not have any counter options at all. It isn't about playing the "Who can get to their win condition on their third turn," game.
Gerald Weir Really? They still want their win conditions ASAP, they just put a lot of rouge elements and tech into their deck, which doesn’t leave much space for draw power
How is this an argument? "OCG players would prefer to run cards that affect the gamestate" and what kind of cards do you think you're drawing into when you use draw cards? Exactly! Cards that affect the gamestate! That or more draw cards which is the same thing!
Lol the real reason they allow draw cards.. It's a card game so most eveything is already decided by luck. Why not leave it up to chance who gets the draw card as well?
unlike what most people think, Maxx "C" is a staple card in the OCG, in the Asia championship each of the Semi-Finalists had 3 copies of Maxx "C" in their Main Deck
It's a card game, everything is already based around chance and being able to bait out effects. Why not leave it up to chance to see who gets the first draw card as well?
OCG players I think have a full power turbo draw exodia, which if you don't get droll and lock'd, you win. I ran it in the TCG when you could do the chicken game/pseudospace/ terra forming thing. Deck list was... 5x exodia pieces 3x into the void 1x upstart 1x one day of peace 1x pot of duality 3x chicken game 3x pseudospace 3x terraforming 3x toon table 1x toon world 3x magical mallet 3x royal magical library 3x golden bamboo 2x-3x broken bamboo 3x cup of ace 1-2x reload or Dark world dealings Was incredibly consistent at winning turn 1. With all the +1 cards here, you didn't even need royal magical library
Archmage MC Ocg has had terraforming at 1 for years already , into the void is at 2 and I could go on your list is in fact an imagination of your own because you never actually looked up the ocg banlist
Pot of Greed was just a plot device to speed up the episodes in Yugioh. Those idiots over at Konami didn't get that and actually made it into a card. They did this with a lot of cards. Same with Change of Heart which was meant as a metaphor for Bakura's dual nature.
I'm pretty sure that most everyone remembers Jaden using Mirage of Nightmare to draw cards and using emergency provisions to destroy it before it makes him have to discard, plus get a life point boost. I don't care what anyone says, it may seem like a situational strategy, it does help out provided you have the cards to set it up.
It was never seen again Because mirage of nightmare got ban So they won't promote a card thats ban And that they can't sell You see We still saw emergency provisions From time to time tho
@Zero123 Alpha jaden's deck in term of gameplay actually suck Atleast in the anime His vanilla elemental heroes being bricks He rely heavily on polymerisation He has a few good traps(mirror force,Draining shield) And spells And his neo spacians solve the polymerisation problem but again The basic fusions stays on the field for only 1 turn except if we have neo space on the field But Elemental heroes got style tho I always prefered destiny hero when i was a child tho I preferred the obscure heroes And it was easier to trade cards for them The kids at that time were mostly drooling over E heroes
I remember as a kid, learning to play YGO, and I always thought Graceful Charity was a bad card because, "Why would I want to discard 2 cards!". All these years later, I really see why discarding cards isn't really so bad, because drawing cards is always good... then of course the newer YGO cards don't mind being in the Graveyard anyway, to the point your GY is basically just a second deck.
The make it more balanced, they should add: _You can use those effects of "Chicken Game" once per turn_ so that players won't just replace one Chicken Game with another copy of itself to use its effect again.
@@devonhilt9389 Well, there are 2 way of a 2 once per turn": the one that doesn't mention the card name, which means that you can use the effect of the individual cards once per turn, and thus you can use multiple copies of it in that very turn, and the one that does mention the card name, which means that you cannot use the effect of multiple cpois. Unless the "hard" part in "hard once per turn" is specifically referring to the 2nd case, which I honestly didn't know.
@@succubastard1019 Yes there are two kinds of once per turn. A soft once per turn just says "once per turn," but a hard once per turn says "you can only use this effect of [card name] once per turn."
I think it says something about Graceful Charity that even in the anime there haven't been any cards that explicitly say, "draw three" even with some sort of crazy trade-off. There's been at least one kind of "draw two cards" with some sort of restriction in every series, but no "draw 3".
@@darkdjinniumbrage7798 Yes, as once it's activated, you're not allowed to use ANY spells/traps for the rest of the duel. Activating Pendulum cards act as spells, so they can't be activated. This restriction goes into effect the second you activate Sekka's Light.
It's terrible, actually. Shuts down the scales, but moreso, they have a lot of SHS Soul monsters, which are functionally better Unions, that get played as Equip spells. And that's where a lot of their protection comes from
“Can’t see [Super Rejuvenation] coming off the ban list anytime soon.” Welp, that October 2019 update made that line obsolete. From zero to three in decks.
Well, I only can say "depend on your deck" If you love mill deck (ex. Vampires or Zombies), then Graceful Charity win If you love quick SS or Tribute deck (ex. Trickstars or Monarchs), then Pot Of Greed win Also I kinda feel (and agree) Super Rejuvenation and Spellbook Of Judgement is on same spot, since both work almost same Anyway, another nice video 😉
I'd put Orcustrated return into the list as honorable mention simply because the Orcust and World Legacy cards can abuse three copies to extend and link climb for days, it mixes Graceful Charity and Pot of Greed, discarding two specific archetypes as a card cost to draw two, and engine that runs it is really decent.
from some of the ocg duels that I have watched, draw power isn't as important a lot of these cards that are unlimited, are also not really used as much, I'm still trying to find out why though
To me it sounds like a case of "A Gentleman's Agreement" in which just like in cases with fighting games, they will not use something that is seen as broken.
In the anime, there was a monster in the Performapal archetype that appeared once, called Performapal Dropgallop. Its effect made it so that if it was Pendulum Summoned, then you could draw cards equal to the number of Performapals pendulum Summoned. It also was level 5 and had an effect where if you controlled a Performapal monster then you could change its level to between 1 and 4, but nobody would ever use the card for that if it existed in real life. I’m curious how good the card would be or if it would place on this list if it was real.
"U gaiiiizzzzz, ban lists are for losers who can't counter!" -Someone with 3 Pot of Greed, 3 Graceful Charity, 3 Upstart Goblin, 3 Deliquent Duo in his deck
I remenber I once heard the reason that OCG players tend avoid draw cards is that they tend value having a card that does something instead of something that draws something that can potentially be good
Let’s just say... you run against a dragon link player. Would you rather want to see handtraps or some draw cards that you probably won’t be able to use ? To be fair, the only two popular draw spell cards in ocg are Extravagance ( for subterror, altergeist ) or Desires. Also they have maxx C
@@KitoAkari1612 But that the same for TCG minus the Maxx-C, the only draw power card get use more often in TCG is Sekka Light and that because OCG has no Danger!
I'm not sure where the myth that the OCG doesn't care about Maxx C comes from. It's a hugely popular staple card there that's a 3 of in tons of topping decks.
Sekkas light is OP in my Adamancipators deck in Master Duel. Being able to put a card I need in my deck to get another plus the 2 before that is insane.
Pot of Avarice isn't banned because removing 5 momsters from your GY is slow. It doesn't net you immediate advantage like Pot of Desires doess, which you can activate immediately.
@@some_gaming think you're missing the point. Pot of Avarice isn't immediately activatable, Pot of Desires is. Desires then offers immediate advantage to start your plays or bait a hand trap. Whereas Avarice is a dead card until you fulfill its activation condition.
@@some_gaming look, every single person brings up Pot of Desires banishing one-off cards like it's the end of the world. Most decks aren't so dependent on those cards to win the duel, and those that do are usually able to fetch the card immediately so they can do so before they activate Desires. Yes, Desires has some risk in its cost, but it's quite easy to mitigate with good deckbuilding and strategy. Besides that, banishing cards from your Deck, where they are not in play, or reachable to you, is often going to be preferable to removing virtual advantage from your Graveyard.
@@sigurdvickery3523 D-Rulers and Nekroz were never T-0. And 2 of those would be considered the same deck in a list. This is why I dont do top 10s about decks, because people could argue TeleDAD and ReturnDAD are separate/same deck. I only do them on single cards.
I‘m an OCG player, just want to say MaxxC is very good to counter engine decks, and OCG banned most of the FTK finisher so that they allowed Chicken game and upstart goblin and pot allowed in the meta. I think TCG needs MaxxC, you just cannot counter engine decks with those once per turn handtraps.
Long story short, the Japanese players think of YGO in a different way and so their banlists are very different, such as having more draw cards available since drawing cards isn't seen as broken over there.
I never got the drawing cards is op, like if my opponent has 1 pot of greed it would not be a big deal.. it’s only a big deal nowadays cuz u can summon lvl 10 monsters in 1 turn which ruins this game..
Graceful Charity is an ambiguous hand neutral. Depending on the actions after the card results it's really more of a hand +/? where AT WORST you're neutral. and at best is dependent on 7 cards in your hand before the discard. Tbf Pot of Greed works in every deck. Not every deck wants to discard but the max benefit of Charity is infinitely better than the max benefit of Pot of Greed.
A note about Sixth Sense: The format it was at 1 in the TCG was also the first time it was released in the TCG - before then, it was OCG exclusive, and Konami wasn't about to release a card banned right out of the gate, and they also weren't gonna let us use it at 2 or 3.
@Charmiskit I didn't think about it. Let's say I meant "archetypes that are good but where overshadowed by something definitely broken that came out around the same time"
Not only does the OCG have Pot of Avarice, Maxx C and Chicken Game legally, but all of these cards, as well as upstart goblin, are unlimited. The reason for this, at least from what I have read, is that tournaments in the OCG go by quicker than the ones in the TCG, so their decks are built to priorize raw power instead of consitency.
Fast forward to today with the release of Master Duel, which follows the ocg ruling, it seems Maxx C is easy to play around. You just gotta weigh the worth of the monsters you are special summoning against the cards your opponent draws. The biggest threat is them drawing their hand traps.
Even in the time Charity was not banned, *every deck* somehow benefitted from it. Spellcasters could pull the Dark Magician from the grave with Skilled, Dark Paladín same thing; zombies always wanted their stuff in the grave as well as they had no issue bringing them back and combining with safe return to always have an advantage; Dark world decks wanted to discard by effect to fill the field... This is 2006 by the way. Edit: oh right, and fiends could easily summon Necrofear by using Charity to drop fiends to banish. Damn... that takes me back.
There should be a new rule in Advanced Format where every player can choose any one card in the Forbidden List and use it. Just to make things interesting.
You way overrate spellbook of judgement. It was too strong for sure, but in comparison to cards like soul charge and sixth sense that were meta defining and mandatory in almost every deck? I could deal with judgement at 1 or 2 if jowgen was banned. There will never be a time where soul charge or sixth sense will even be alright at 1.
spellbook of judgement was what held back dragon rulers from being tier 0. If a 1 spell card can hold back an archetype like dragon rulers, its real good.
@@FrostySnow1000 one card that held back dragon rulers, but it wasnt that one card. it was also a matter of deck popularity. Spellbooks were insanely popular before dragon rulers existed (people seem to really like the "magician" themed archetypes), staying relevant with mermails, evilswarm, etc during their popular streaks. So an already popular deck getting a strong new card like that is bound to keep people playing the deck. But get rid of jowgen the spiritualist and spellbooks weren't going toe-to-toe with a deck like dragon rulers. And if you banned jowgen then with all the existing cards today, spellbook of judgement would be easy enough to deal with. My original comment didn't say spellbook of judgement was bad or anything. But to call it the most broken card when it was strong in one or two formats and cards like sixth sense and soul charge defined formats on their own and made every deck that used it op... doesn't seem right
Rewatching this after ages, just realized Appropriate isn't on this list... If you build your deck around Appropriate with cards like Dark Bribe (to activate Appropriate) and Bistro Butcher/Chainsaw Insect, you can literally draw your entire deck in one turn if running multiple copies of Approrpiate and Dark Bribe gives you great negates! Not to mention you can then use Card Destructions or Trickstar Reincarnation to completely mill your opponent at any point you wish!
Can u run Sekka's Light in Super Heavy Samurai, since they don't really run Spell's or Traps, as well you can use the effect to remove it from the graveyard which still allows your Sams to Attack.
Ages ago, when I played in tournaments. Friend of a friend was talking big and setting up a tournament in their town. Inviting us and talking smack. Daring him, his brother and myself to enter a traditional tournament. I was a collector of the ban list(all rarities) so it was easy to build my friend a cookie cutter chaos-yata deck. I put each of the draw cards banned at the time(COSR, PoG, GC and MoN) along with generic revival. This was into my gemini deck that still managed to average 4-1 when I entered with it. It was fun to watch these players realize their mistake as my friend slammed everyone in his path. I heard cheers during the only time I took damage from one of them, Ookasi was the only way they pulled it off...once. I was able to get my graveyard set up by turn two and only once couldn't make a full board. Needless to say, getting the old draw cards made my deck from rogue but good enough to broken as hell at the time. I've always been a Graceful Charity player, enjoying the extra card while thriving under tough choices at the time. Oh, my friend Yata-Locked me on turn one in the finals. WotBF, Sangan, Breaker, Magician of Faith and DMOC. Gave him DMOC and saw Monster Reborn with a smirk as I uttered "No fcking way". Monster Reborn, Painful Choice and CED opening hand. I sat back and played it out, so the players could see how broken traditional used to be(it got way worse). Yes, was me just sitting there with NOTHING to do. TLDR: Put traditional format players in their place by playing gemini and overwhelm them, taking only 800 from ookasi during the whole tourney(save winner I built deck for who brought me along).
Btw a tip for your costume card reviews: please put the effect of the monster or card on the screen with yellow text like you do on the top 10 list so we can read them with you, bc zooming in sometimes is tiring
Years ago me and my friends spiced things up by mixing it with magic, to play a monster you needed "maná" equal to the monster level, i don't remember the spells and traps cost we used, but it was preetty interesting to play Yugi that way
Its very complicated, try to follow me, first you have to put this card from your hand to one of your spell zone, after that tou have to place two cards from your deck into your hand, then when all of that is finished, you have to put the card from your spell and trap zone into your graveyard, its complicated i know but you will get used to it
If I recall right, Mirage of Nightmare and Card of Safe Return was apart of the Zombie World Structure Deck mainly because they had great synergies with the Zombie types and could lead you to bring out so many Zombies while always recycling your hand which was pretty good combined with Zombie World on the field
It _was_ meta for switcheroo vampires back in the earlier metas. Now it's not even used, for favor of LP Boost a and Desperado Barrel Dragon, Tie of the Binds or Beatdown for Six Sams, etc.
i would like a list of this topic but with cards that aren't in the forbbiden list, you know, to use it. also a thing is that i never could get number 1 spot ever, but a lot of number 2.
Exactly. I’ve heard from another yugituber that OCG players don’t care about draw power at all so draw power cards are whatever to them. Thus draw power *is not* the most powerful effect in yugioh when OCG shrugs at that.
It's not that they dont care about drawing lol. Finalists both ran 3x maxx c. The reason it's allowed is because the entire premise of a card game is chance and baiting people. Why not leave it up to chance to see who gets the first draw card as well?
Actually Pot of Avarice saw play almost immediately when it came out because Pot of Greed had been banned and the top deck of the game at the time were Monarchs who more than anything wanted to re-use their resources like crazy. It was really Synchro Plant where this card got it's "recycle everything in the extra deck" mentality though. Since it could also enable shooting star dragons OTK by recycling tuners as well.
People seem to forgot that Tethys, Goddess of Light is also a (very good) gamble card that can potentially let you draw infinite amount of cards for negligible cost. I run all-fairy Herald deck and Tethys could potentially, automatically, get me card advantage every turn. And if she doesn't, I can easily re-use her effect again with Fairy Cheer Girl with Power Angel Valkyria as a backup.
"Konami doesn't want all Decks too look exactly the same" but all decks do look exactly the same in Yu Gi Oh. Every archetype deck is pretty much 98% the same every other deck playing that archetype.
Maxx 'C' is an interesting card. It seems like a counter to current meta strategies to stop swarming. This has been a thing for years now. BUT, i think there is something wrong with the game state were 1. they decide, no we are to lazy to allow counter-play to this playstyle. It's all we know now. And worse, 2. You can counter-play the counter-play by special summoning MORE THAN 30+ TIMES IN A SINGLE TURN! HOLY SHIT WHAT A BROKEN ASS GAME!
Man you aren't kidding about everyone's deck being half staples back in the day. I can remember playing in tournaments right as Invasion of Chaos came out before the creation of the forbidden list. Everyone ran the list: Pot of Greed Graceful Charity Monster Reborn Raigeki Etc...
There is a card called squib draw and what it does is destroy a rokket monster on your field to draw 2 cards. The broken thing is that it's a quick play spell so you can set it on your turn, then activate it on your opponents turn to draw 2 cards and the rokket monsters have an effect when their destroyed, they can summon different rokkets from the deck during the end phase of the turn they were sent their
Man you should make a list of differences between the OCG and the TCG
Only if you want the video to be over an hour long 😂
Ninja Boy James if that will make me understand that mess then I'm fine with it
Empor ! And why ?
@@سعد-ب9ط They're essentially ran by two entirely different groups (not really but america group and japan group) who have little interaction. For example, we hit master peace instead of draco diagram, and limited dinomight knight instead of banning him(I think?) Because, while they both stopped the deck effectively, they hit different groups. It mostly goes down to people view it differently.
Well that would require so much time. I have done that once with only limited cards and it had so many differences 😁
Gotta love how the only times they did use Mirage of Nightmare in the anime (I think it was only Joey vs Solomon in the tournament arc and Jaden vs Titan in early GX), both times it was effortlessly cheesed out with Emergency Provisions to cut the cost. Even the anime knew it was beyond easy to break a card like that.
I remember Jaden using thay combo a lot of times
Thar was when discard advantage was just beginning. Now we're fine dumping cards.
Alfred Gomez Oh yeah, the graveyard set up potential means that a card like this can never exist in a playable state, but I just mean that even when it was considered a serious cost it was still easy to circumvent
I don't think that the discard effect ever went off. I remember Jaden using Emergency Provisions before his turn came up every time he played it.
@@MasterArchfiend yes he did always pulled Emergency Previsions every single time. Also he did it in his duel with Bastion among others not just Titan
"Konami doesn't want everyone's deck to be the same."
Cries in Duel Links.
CyberAMES exactly metaslave game
Duel links is different though since its online and there isn't a market for cards ie; Konami has direct influence on the value of a card whereas in TCG/OCG cards can go for 100$/200$
I try to be different and love playing six samurai
Well i made a Lunalight Thor custom deck :v
Lol looks like no one sees that konami makes a ridiculously op archtype every year so everybody spend a lot of money and 6 months later they ban the powerful cards of the archtype and make the deck useless, like happened to dragon rulers, spellbooks, inzektors etc.
Jaden: I play Mirage of Nightmare! This lets me draw until I have 4 cards.
Random: Grr. *plays turn* Haha, now you have to discard 4 cards!
Jaden: Nah. Imma play Emergency Provisions.
And everybody was impressed by this move 😹
This also happen on Joey vs Solomon duel
and thats why its banned folks... at least until it gets a nerf lol
@@bryanhung1309 Jaden is broken
Chad play tbh
I activate Emergency Provisions! Now by sending Mirage of Nightmare to the Graveyard, I don’t have to discard any more cards!
GRANDPA DID THE BROKWN COMBO
Lol Jaden always somehow always manages to pull of that combo. Anime ass pulls xD.
Ah Jaden never change xD
@@soukenmarufwt5224 Also, Judai always has exact materials for fusion despite of him only running a single copy of any monster is his deck.
Just imagine if he draws E. Hero Neos, E. Hero Bladeedge, Yubel, Polymerization, Cocoon Party, and Hero Signal in the opening hand lol. Dead hand. 🤣
Ridwan Setiadi He can fusion summon Neos Wiseman, as it’s a fusion in the anime
Jaden is a true duelist with real broken combos. He have demonstrated how draw two or more cards is really advantageous.
"Hah! I draw 4 cards!" "Uhm...we are playing UNO not Yu-Gi-Oh!"
uh someone has a similar animation of yugi playing poker
Drawing in uno can be good sometimes
@@Monicaa_ sometimes you just want to screw everyone arround you and make chaos, when that time comes you will want to be the +4 magnet and if the game drags out too much you will be the nightmare itself spaming +2 and +4 everytime someone close is with 3 or less cards, blocking the same player multiple times in a row and just giving the last fuck you in actually using a reverse card just after you used the last block
Too many pluses..konami ban please
You activated my trap card! I activate Reverse! Now, the 4 cards you were supposed to draw.....are now MY 4 cards.
*shocked anime gasping noises*
You know a card is that old when it says 'Magic Card'
you know that a card that is a "magic card" its or super shit or fuckin' broken
@@eitanhiram403 or really old card that been banned and never return
OG's remember
14:04 "Could be the poster boy for what a staple is"
Silly duellogs, that's clearly a jar not a staple. It would make a horrible staple!
Probably a good paperweight.
Your profile pic is how I imagine your face writing that comment
*god dang pun*
Sixth Sense was unbanned for one format to sell the pack it came it; it wasn't for testing or anything, it's not like Snatch Steal where it might be okay, "draw 5 or 6 cards 1/3 of the time" is not an effect that needs testing to see if it's too strong anymore.
Mirage of Nightmare is cool because the main character of the GX anime used a combo with it and Emergency Provisions to draw a bunch of cards every single time he used it, it was obviously broken even in that environment. A similar thing happened with a main character in the original anime, Joey Wheeler of all people, who bounced Premature Burial back to his hand with Giant Trunade so he could reuse it.
@Uni BlackSister Still proves the point. Cards can be used and explained even in non-canon duels.
Í think Sixth Sense wasn't unbanned. The Card wasn't released in the TCG until Legendary Collection: Joey's World came out and as you said that was Konami intentionally realeasing a broken card just to push their product sales an them inmediatelly banned the card.
Mirage of Nightmare is also banned because "Dark World" could masterfully utilize it.
Now that it evolved into "Danger Dark World" this card will never see the light of the day again.
Digiking1992 maybe if they made it you have to shuffle the cards into the deck
Also Graceful Charity was wonderful for DW too.
Mirage of nightmares + cards of safe return makes dark world so fucking fun and broken. Especially when combined with virus cards and Grapha.
There's is a difference between the ocg and tcg decks builds. The ocg cares more about being versatile and flexible in their decks builds. So these suppose staple cards aren't used much in their decks.
I've read that the main difference is that in TCG tournaments the decks and strategies are predictable, people simply use the most popular decks and archetypes at the time (Dragon Rulers, Blue Eyes, Spyral) so in the TCG people have a good idea of what their opponents will try to do, and they'll have cards in their deck to counter their strategies. So, draw power and searching becomes important because you need to get to those counter cards or your combo cards as soon as possible to win the game.
In the OCG, as far as I know, draw power cards aren't much help. They don't want a 37-card deck so that they can get to their specific cards quickly to begin their combos or counter their opponent's combos. They would rather have their 3 Upstart Goblins replaced with cards that actually affect the game state. It's about using a variety of different play styles rogue deck strategies to fake out your opponent so that they don't know how to counter your cards, or might not have any counter options at all. It isn't about playing the "Who can get to their win condition on their third turn," game.
Gerald Weir Really? They still want their win conditions ASAP, they just put a lot of rouge elements and tech into their deck, which doesn’t leave much space for draw power
How is this an argument? "OCG players would prefer to run cards that affect the gamestate" and what kind of cards do you think you're drawing into when you use draw cards? Exactly! Cards that affect the gamestate! That or more draw cards which is the same thing!
Lol the real reason they allow draw cards.. It's a card game so most eveything is already decided by luck. Why not leave it up to chance who gets the draw card as well?
@@sethen132 have you even played yugioh? Victors are rarely, if ever, decided by randomness alone
OBLIGATORY POT OF GREED JOKE HAHA VERY FUNNY
BUT WHAT DOES IT DO?
Wtf does that do? We weren't told like 200 times in the anime or anything
That's the only legacy it'll have
@Wow. I wouldn't know
Jar Robber can counter "Pot of Greed."
unlike what most people think, Maxx "C" is a staple card in the OCG, in the Asia championship each of the Semi-Finalists had 3 copies of Maxx "C" in their Main Deck
Zero Two One it is. The whole format is about whether you can resolve Maxx C or not
It's a card game, everything is already based around chance and being able to bait out effects. Why not leave it up to chance to see who gets the first draw card as well?
TheDuelLogs: Everyone's favorite Top 10 Yu-Gi-Oh! Channel, but only 5th when it comes to Custom Card Reviews.
Christian Castillo a this point he's going to become our 10th favourite very quickly
TIL people care about ygo custom cards
The Maxx "C" Challenge was one of the most fun times I've had. When you drop Maxx "C" and the opponent goes in anyway with no fear.
Dropping Maxx was the real chicken game
OCG players don't actually care about draw power, they would rather play cards that do something in their minds
In OCG the players are not abusive. Must be nice.
How much healthier is the meta in the OCG?
I mean, they don't have Dangers yet. It's coming to them soon though.
OCG players I think have a full power turbo draw exodia, which if you don't get droll and lock'd, you win. I ran it in the TCG when you could do the chicken game/pseudospace/ terra forming thing. Deck list was...
5x exodia pieces
3x into the void
1x upstart
1x one day of peace
1x pot of duality
3x chicken game
3x pseudospace
3x terraforming
3x toon table
1x toon world
3x magical mallet
3x royal magical library
3x golden bamboo
2x-3x broken bamboo
3x cup of ace
1-2x reload or Dark world dealings
Was incredibly consistent at winning turn 1. With all the +1 cards here, you didn't even need royal magical library
Archmage MC
Ocg has had terraforming at 1 for years already , into the void is at 2 and I could go on your list is in fact an imagination of your own because you never actually looked up the ocg banlist
"I dont see this coming off the banned list any time soon".Watching video now- uhhhhhhhhhn ' starts sweating profusely at super rejuvenation'
Number 0: Card Of Sanctity/Anime Version
Now we both draw until we have 6 cards in our hand
Most famous anime card.
Pot of Greed was just a plot device to speed up the episodes in Yugioh.
Those idiots over at Konami didn't get that and actually made it into a card.
They did this with a lot of cards.
Same with Change of Heart which was meant as a metaphor for Bakura's dual nature.
damn.. sounds like the entier thing was an..Plot of greed ;o
Both Pot of Greed and Change of Heart were printed in 1999, long before they appeared in the anime.
*May 2022 banlist* has entered the chat
9:12
"And I can't see this card coming off the banlist anytime soon"
Oh boy... Its at 3, just 1 month later...
and its doing n o t h i n g
And no one uses it lol
Star Drawing is probably the best Drawing card :)
I agree
Ba dum tss.
I'm pretty sure that most everyone remembers Jaden using Mirage of Nightmare to draw cards and using emergency provisions to destroy it before it makes him have to discard, plus get a life point boost. I don't care what anyone says, it may seem like a situational strategy, it does help out provided you have the cards to set it up.
It is a great strategy for protagonists who always draw the card they need.
Schwarzer Ritter true. I mean, Jaden used that combo a lot...right up until he got the Neo-Spacian cards, and it was never used again as much.
It was never seen again
Because mirage of nightmare got ban
So they won't promote a card thats ban
And that they can't sell
You see
We still saw emergency provisions
From time to time tho
@@heroeus8173 sucks, because his neo-spacians were bad
@Zero123 Alpha jaden's deck in term of gameplay actually suck
Atleast in the anime
His vanilla elemental heroes being bricks
He rely heavily on polymerisation
He has a few good traps(mirror force,Draining shield)
And spells
And his neo spacians solve the polymerisation problem but again
The basic fusions stays on the field for only 1 turn except if we have neo space on the field
But Elemental heroes got style tho
I always prefered destiny hero when i was a child tho
I preferred the obscure heroes
And it was easier to trade cards for them
The kids at that time were mostly drooling over E heroes
I remember as a kid, learning to play YGO, and I always thought Graceful Charity was a bad card because, "Why would I want to discard 2 cards!". All these years later, I really see why discarding cards isn't really so bad, because drawing cards is always good... then of course the newer YGO cards don't mind being in the Graveyard anyway, to the point your GY is basically just a second deck.
Even back then though you could do stuff like discarding a blue-eyes and bringing it back with monster reborn
prediction: pot of greed, pot of extravagance, graceful charity, card of safe return
Well, you were mostly right.
joel7686 Graceful Charity isn’t banned. He said all cards but Sekkita were banned. Is GC not even in this list?
Swagster Pro99 No, graceful charity is banned. It’s been banned since the early format of YuGiOh.
@@lostliberty9913 oof!!
@@lostliberty9913 df do you mean with "not banned"
I wished they'd retrain chicken game to make it a hard once per turn, it is such a cool concept and i'd love to play with it.
The make it more balanced, they should add: _You can use those effects of "Chicken Game" once per turn_ so that players won't just replace one Chicken Game with another copy of itself to use its effect again.
@@succubastard1019 Yeah, that's called a hard once per turn.
@@devonhilt9389 Well, there are 2 way of a 2 once per turn": the one that doesn't mention the card name, which means that you can use the effect of the individual cards once per turn, and thus you can use multiple copies of it in that very turn, and the one that does mention the card name, which means that you cannot use the effect of multiple cpois.
Unless the "hard" part in "hard once per turn" is specifically referring to the 2nd case, which I honestly didn't know.
@@succubastard1019 Yes there are two kinds of once per turn. A soft once per turn just says "once per turn," but a hard once per turn says "you can only use this effect of [card name] once per turn."
@@devonhilt9389 Thanks, I didn't know the cummunity gave them different names.
Top10 cards on the ban list that should come off the list
This keeps changing over time. Whats op now might be powercrept in 2030
#1 would be Tribe-Infecting Virus.
Judgment should come back I dont think it really would even make spellbooks insane maybe a ok rogue deck
@@amphilol8579 it would make them very strong easily a teir 0 deck without fail especially with other "spellcaster" support
@@amphilol8579 what lol? no ahahaha
I think it says something about Graceful Charity that even in the anime there haven't been any cards that explicitly say, "draw three" even with some sort of crazy trade-off. There's been at least one kind of "draw two cards" with some sort of restriction in every series, but no "draw 3".
The beginning of the End
moray of greed
xyz treasaure
I am so glad you don't mention Jar of Avarice's mustache like so many other people, this video is an automatic like for me
Whats with the mustache?
@@AxisChurchDevoteeit has a hitler mustache lol
This video ages strangely...
Imagine a card saying: "Add 2 cards from your deck to your hand."
Pick your combo pieces and FTK with your degenerate hand
Congrats on 75k, it's well deserved as you're one of the best Yu-Gi-Oh channels 👏 Keep up the great content.
Pot of Avarice is no longer banned, yay!!!! As well as Super Rejuvenation...
Sekka's Light: Superheavy Samurai's best friend.
Yup, but that does restrict the use of General Jade and General Coral if you run them.
@@wingedbluj1674 even if you banish Sekka's Light from the GY?
@@darkdjinniumbrage7798 Yes, as once it's activated, you're not allowed to use ANY spells/traps for the rest of the duel. Activating Pendulum cards act as spells, so they can't be activated. This restriction goes into effect the second you activate Sekka's Light.
It's terrible, actually. Shuts down the scales, but moreso, they have a lot of SHS Soul monsters, which are functionally better Unions, that get played as Equip spells. And that's where a lot of their protection comes from
Lol
In OCG we value versatility than consistency
That's why TRAINS are the FLEX
Really? I find that intriguing. Mind explaining more?
Damn that sounds more my thing maybe I should play OCG
That sounds more fun :(
“Can’t see [Super Rejuvenation] coming off the ban list anytime soon.”
Welp, that October 2019 update made that line obsolete. From zero to three in decks.
Marik lmao I was just about to say too!
Parkour!
From what i understand, OCG decks usually prefer to have options for any situation over efficiency boosters
i think theres something wrong with your mic, i keep hearing a little bit of static every time you talk
i thought that i had broken my new headphones.
I though it was just my headphones
11:28 Even people in the YuGiOh Anime exploit that using Emergency Provisions. It's like they knew.
GX
And them Sekka's Light gets limited within a year. Yu-Gi-Oh just hates card draw.
Sekka's plus refpanel could make for a great lockdown on your opponent
Love your lists man. Idk why i got this obsession with yugioh. I dont even play link format
Well, I only can say "depend on your deck"
If you love mill deck (ex. Vampires or Zombies), then Graceful Charity win
If you love quick SS or Tribute deck (ex. Trickstars or Monarchs), then Pot Of Greed win
Also I kinda feel (and agree) Super Rejuvenation and Spellbook Of Judgement is on same spot, since both work almost same
Anyway, another nice video 😉
1. Pot (Skystriker) of (Mobile) Greed (Engage)
Yes
Pot of Greed < Sky Strikers Mobilize - Engage
I hate you
Ban engage, bring back max c or pot of greed
Sekka’s Light is definitely not a broken draw card. There is a reason why it’s the only card on the list that isn’t banned or even limited in any way.
That card of safe return abuse with manticore happened in GX Tag force, if I remember it correctly
I'd put Orcustrated return into the list as honorable mention simply because the Orcust and World Legacy cards can abuse three copies to extend and link climb for days, it mixes Graceful Charity and Pot of Greed, discarding two specific archetypes as a card cost to draw two, and engine that runs it is really decent.
from some of the ocg duels that I have watched, draw power isn't as important
a lot of these cards that are unlimited, are also not really used as much, I'm still trying to find out why though
From what I understand, Japanese OCG players are, for whatever reason, far less likely to abuse degenerate strategies that “draw-power” cards allow.
To me it sounds like a case of "A Gentleman's Agreement" in which just like in cases with fighting games, they will not use something that is seen as broken.
How many of these strategies die to Maxx C ?
10:40 AND AT NUMBER 4 we had the Go TO card that Jaden Yuki used all season 1 in his duels :D
Congrats on #6 being at three now!!!
In the anime, there was a monster in the Performapal archetype that appeared once, called Performapal Dropgallop. Its effect made it so that if it was Pendulum Summoned, then you could draw cards equal to the number of Performapals pendulum Summoned. It also was level 5 and had an effect where if you controlled a Performapal monster then you could change its level to between 1 and 4, but nobody would ever use the card for that if it existed in real life. I’m curious how good the card would be or if it would place on this list if it was real.
I am the only one surprised of the fact that saryuja is missing? (I think it would be #11 tho)
"U gaiiiizzzzz, ban lists are for losers who can't counter!"
-Someone with 3 Pot of Greed, 3 Graceful Charity, 3 Upstart Goblin, 3 Deliquent Duo in his deck
I remenber I once heard the reason that OCG players tend avoid draw cards is that they tend value
having a card that does something instead of something that draws something that can potentially be good
Dumb logic, drawing cards is by far the most powerful "something" you can do in yugioh soooooo
It actually because OCG tournament is alot smaller so they prefer Power over consistency more than TCG
Let’s just say... you run against a dragon link player. Would you rather want to see handtraps or some draw cards that you probably won’t be able to use ?
To be fair, the only two popular draw spell cards in ocg are Extravagance ( for subterror, altergeist ) or Desires. Also they have maxx C
@@NekoDalian When i said Draw Power i meant something like Upstart Goblin,Pot of Duality they typically prefer "power" in form of Extender and Utility
@@KitoAkari1612 But that the same for TCG minus the Maxx-C, the only draw power card get use more often in TCG is Sekka Light and that because OCG has no Danger!
I love the songs that you use in your videos.
I'm not sure where the myth that the OCG doesn't care about Maxx C comes from. It's a hugely popular staple card there that's a 3 of in tons of topping decks.
Sekkas light is OP in my Adamancipators deck in Master Duel. Being able to put a card I need in my deck to get another plus the 2 before that is insane.
Me: Haven't played Yu-Gi-Oh in like, 7 years
Also me: GREAT, ANOTHER DUEL LOGS VIDEO
Pot of Greed. I like that card more than I should lol.
Mirage of nightmare. Jaden uses that card slot in GX.
Pot of Avarice isn't banned because removing 5 momsters from your GY is slow. It doesn't net you immediate advantage like Pot of Desires doess, which you can activate immediately.
@@some_gaming think you're missing the point. Pot of Avarice isn't immediately activatable, Pot of Desires is. Desires then offers immediate advantage to start your plays or bait a hand trap. Whereas Avarice is a dead card until you fulfill its activation condition.
@@some_gaming just say that you think Pot of Desires is a -9, lol
@@some_gaming look, every single person brings up Pot of Desires banishing one-off cards like it's the end of the world. Most decks aren't so dependent on those cards to win the duel, and those that do are usually able to fetch the card immediately so they can do so before they activate Desires. Yes, Desires has some risk in its cost, but it's quite easy to mitigate with good deckbuilding and strategy.
Besides that, banishing cards from your Deck, where they are not in play, or reachable to you, is often going to be preferable to removing virtual advantage from your Graveyard.
You should make a Top Decks that have been tier 0 at some point in the game.
There are not 10 of them.
@@TheDuelLogs how about "top zero decks that have been tier ten"?
There aren't that many tbh. D-Rulers, TeleDAD, ReturnDAD, Nekroz, Zoo, Spyral, PePe. That's about it I think.
@@sigurdvickery3523 D-Rulers and Nekroz were never T-0. And 2 of those would be considered the same deck in a list. This is why I dont do top 10s about decks, because people could argue TeleDAD and ReturnDAD are separate/same deck. I only do them on single cards.
@@TheDuelLogs I wasn't advocating for a top 10 at all, just trying to reinforce your point by listing the decks considered by many to be "tier 0".
I‘m an OCG player, just want to say MaxxC is very good to counter engine decks, and OCG banned most of the FTK finisher so that they allowed Chicken game and upstart goblin and pot allowed in the meta.
I think TCG needs MaxxC, you just cannot counter engine decks with those once per turn handtraps.
I still don't understand the OCG and TCG differences myself. I want a video for that!
Long story short, the Japanese players think of YGO in a different way and so their banlists are very different, such as having more draw cards available since drawing cards isn't seen as broken over there.
@@SpectralSuperSonic Strange thinking. But thanks anyways.
@@Safersephiroth777 tcg have Danger!? Monsters which are broken
And ocg don t have it that why they have more drawing cards
I never got the drawing cards is op, like if my opponent has 1 pot of greed it would not be a big deal.. it’s only a big deal nowadays cuz u can summon lvl 10 monsters in 1 turn which ruins this game..
Graceful Charity is an ambiguous hand neutral. Depending on the actions after the card results it's really more of a hand +/? where AT WORST you're neutral. and at best is dependent on 7 cards in your hand before the discard.
Tbf Pot of Greed works in every deck. Not every deck wants to discard but the max benefit of Charity is infinitely better than the max benefit of Pot of Greed.
A note about Sixth Sense: The format it was at 1 in the TCG was also the first time it was released in the TCG - before then, it was OCG exclusive, and Konami wasn't about to release a card banned right out of the gate, and they also weren't gonna let us use it at 2 or 3.
Top 10 good lesser known archetypes, please
@Charmiskit I didn't think about it. Let's say I meant "archetypes that are good but where overshadowed by something definitely broken that came out around the same time"
That sounds cool.
Nue
Snakes
Not only does the OCG have Pot of Avarice, Maxx C and Chicken Game legally, but all of these cards, as well as upstart goblin, are unlimited. The reason for this, at least from what I have read, is that tournaments in the OCG go by quicker than the ones in the TCG, so their decks are built to priorize raw power instead of consitency.
Fast forward to today with the release of Master Duel, which follows the ocg ruling, it seems Maxx C is easy to play around. You just gotta weigh the worth of the monsters you are special summoning against the cards your opponent draws. The biggest threat is them drawing their hand traps.
A video on best legal draw cards would be cool
Man, DuelLogs would be screwed if Konami released a card called 'Sphere Library'
Even in the time Charity was not banned, *every deck* somehow benefitted from it.
Spellcasters could pull the Dark Magician from the grave with Skilled, Dark Paladín same thing; zombies always wanted their stuff in the grave as well as they had no issue bringing them back and combining with safe return to always have an advantage; Dark world decks wanted to discard by effect to fill the field...
This is 2006 by the way.
Edit: oh right, and fiends could easily summon Necrofear by using Charity to drop fiends to banish.
Damn... that takes me back.
There should be a new rule in Advanced Format where every player can choose any one card in the Forbidden List and use it. Just to make things interesting.
Well, there's the dead Traditional, which makes all forbidden cards limited instead.
5:43 I guess I was one of the few who saw pot of avarice as a straight upgrade to pot of greed when it first came out. I loved that card
was very useful if you didn't use gy a lot, more annoying if you did
You way overrate spellbook of judgement. It was too strong for sure, but in comparison to cards like soul charge and sixth sense that were meta defining and mandatory in almost every deck? I could deal with judgement at 1 or 2 if jowgen was banned. There will never be a time where soul charge or sixth sense will even be alright at 1.
spellbook of judgement was what held back dragon rulers from being tier 0. If a 1 spell card can hold back an archetype like dragon rulers, its real good.
@@FrostySnow1000 thing is, that was 9 years ago. the game has changed a lot and spellbooks aren't seeing play
@@FrostySnow1000 one card that held back dragon rulers, but it wasnt that one card. it was also a matter of deck popularity. Spellbooks were insanely popular before dragon rulers existed (people seem to really like the "magician" themed archetypes), staying relevant with mermails, evilswarm, etc during their popular streaks. So an already popular deck getting a strong new card like that is bound to keep people playing the deck. But get rid of jowgen the spiritualist and spellbooks weren't going toe-to-toe with a deck like dragon rulers. And if you banned jowgen then with all the existing cards today, spellbook of judgement would be easy enough to deal with.
My original comment didn't say spellbook of judgement was bad or anything. But to call it the most broken card when it was strong in one or two formats and cards like sixth sense and soul charge defined formats on their own and made every deck that used it op... doesn't seem right
Rewatching this after ages, just realized Appropriate isn't on this list... If you build your deck around Appropriate with cards like Dark Bribe (to activate Appropriate) and Bistro Butcher/Chainsaw Insect, you can literally draw your entire deck in one turn if running multiple copies of Approrpiate and Dark Bribe gives you great negates! Not to mention you can then use Card Destructions or Trickstar Reincarnation to completely mill your opponent at any point you wish!
Hi I'm from future. Super Rejuvenation is unban now....
draw? thats too powerful! lets add 7 negate boards turn 1 seems less broken...
Can u run Sekka's Light in Super Heavy Samurai, since they don't really run Spell's or Traps, as well you can use the effect to remove it from the graveyard which still allows your Sams to Attack.
Yeah it's perfect for them
yes
I've seen so many superheavy decks with sekka's light for draw power
Nowadays, it's pretty bad since it locks you out of your scales and souls.
Ages ago, when I played in tournaments. Friend of a friend was talking big and setting up a tournament in their town. Inviting us and talking smack. Daring him, his brother and myself to enter a traditional tournament. I was a collector of the ban list(all rarities) so it was easy to build my friend a cookie cutter chaos-yata deck. I put each of the draw cards banned at the time(COSR, PoG, GC and MoN) along with generic revival. This was into my gemini deck that still managed to average 4-1 when I entered with it. It was fun to watch these players realize their mistake as my friend slammed everyone in his path. I heard cheers during the only time I took damage from one of them, Ookasi was the only way they pulled it off...once. I was able to get my graveyard set up by turn two and only once couldn't make a full board. Needless to say, getting the old draw cards made my deck from rogue but good enough to broken as hell at the time. I've always been a Graceful Charity player, enjoying the extra card while thriving under tough choices at the time. Oh, my friend Yata-Locked me on turn one in the finals. WotBF, Sangan, Breaker, Magician of Faith and DMOC. Gave him DMOC and saw Monster Reborn with a smirk as I uttered "No fcking way". Monster Reborn, Painful Choice and CED opening hand. I sat back and played it out, so the players could see how broken traditional used to be(it got way worse). Yes, was me just sitting there with NOTHING to do.
TLDR: Put traditional format players in their place by playing gemini and overwhelm them, taking only 800 from ookasi during the whole tourney(save winner I built deck for who brought me along).
Btw a tip for your costume card reviews: please put the effect of the monster or card on the screen with yellow text like you do on the top 10 list so we can read them with you, bc zooming in sometimes is tiring
I would also like for him to display his revision on the screen in case of bad typos and regulation issues.
Magnakay Violet yes
Years ago me and my friends spiced things up by mixing it with magic, to play a monster you needed "maná" equal to the monster level, i don't remember the spells and traps cost we used, but it was preetty interesting to play Yugi that way
2 months later and Super Rejuvenation goes from banned to 3 😂
“Sixth sense won’t win you the game if you get it wrong”
I dunno, that very well could happen if you use lightsworns
Granted lightsworns aren't seeing play competitively
@@UltimateRareBingler also fair. I just happen to like them XD
@@realrealwarpet Oh, alr
@@UltimateRareBingler hope they get more support. More synchro, xyz, and links.
WHAT DOES POT OF GREED DO!?!?? TELL ME!
@Ziming Wang you are
Oh, you'll find out. I'm about to summon it!
@Ziming Wang If it was really that easy, why do they have to explain it almost every episode?
Its very complicated, try to follow me, first you have to put this card from your hand to one of your spell zone, after that tou have to place two cards from your deck into your hand, then when all of that is finished, you have to put the card from your spell and trap zone into your graveyard, its complicated i know but you will get used to it
If I recall right, Mirage of Nightmare and Card of Safe Return was apart of the Zombie World Structure Deck mainly because they had great synergies with the Zombie types and could lead you to bring out so many Zombies while always recycling your hand which was pretty good combined with Zombie World on the field
bandit keith isn't even used that much let alone switcheroo being the most used skill. switcheroo is a 'meh' ability
It _was_ meta for switcheroo vampires back in the earlier metas.
Now it's not even used, for favor of LP Boost a and Desperado Barrel Dragon, Tie of the Binds or Beatdown for Six Sams, etc.
Sekka's light is actually better than pot of greed in superheavy samurai decks
i would like a list of this topic but with cards that aren't in the forbbiden list, you know, to use it.
also a thing is that i never could get number 1 spot ever, but a lot of number 2.
Damn man. I really appreciate you explaining Pot of Greed's effect. I havent played since the GC era and needed the refresher!
Exactly. I’ve heard from another yugituber that OCG players don’t care about draw power at all so draw power cards are whatever to them. Thus draw power *is not* the most powerful effect in yugioh when OCG shrugs at that.
It's not that they dont care about drawing lol. Finalists both ran 3x maxx c. The reason it's allowed is because the entire premise of a card game is chance and baiting people. Why not leave it up to chance to see who gets the first draw card as well?
Actually Pot of Avarice saw play almost immediately when it came out because Pot of Greed had been banned and the top deck of the game at the time were Monarchs who more than anything wanted to re-use their resources like crazy. It was really Synchro Plant where this card got it's "recycle everything in the extra deck" mentality though. Since it could also enable shooting star dragons OTK by recycling tuners as well.
You really went there with number 2 didn't you? Smh. I thought you had more class than that. Smh.
People seem to forgot that Tethys, Goddess of Light is also a (very good) gamble card that can potentially let you draw infinite amount of cards for negligible cost. I run all-fairy Herald deck and Tethys could potentially, automatically, get me card advantage every turn. And if she doesn't, I can easily re-use her effect again with Fairy Cheer Girl with Power Angel Valkyria as a backup.
"Konami doesn't want all Decks too look exactly the same" but all decks do look exactly the same in Yu Gi Oh. Every archetype deck is pretty much 98% the same every other deck playing that archetype.
Maxx 'C' is an interesting card. It seems like a counter to current meta strategies to stop swarming. This has been a thing for years now. BUT, i think there is something wrong with the game state were 1. they decide, no we are to lazy to allow counter-play to this playstyle. It's all we know now. And worse, 2. You can counter-play the counter-play by special summoning MORE THAN 30+ TIMES IN A SINGLE TURN! HOLY SHIT WHAT A BROKEN ASS GAME!
Draw 2 cards, win the match. The absolute state of yu-gay-oh
Man you aren't kidding about everyone's deck being half staples back in the day. I can remember playing in tournaments right as Invasion of Chaos came out before the creation of the forbidden list. Everyone ran the list:
Pot of Greed
Graceful Charity
Monster Reborn
Raigeki
Etc...
"This card is hit in the tcg but not in ocg???"
Its almost like its a completely different meta and format lol
There is a card called squib draw and what it does is destroy a rokket monster on your field to draw 2 cards. The broken thing is that it's a quick play spell so you can set it on your turn, then activate it on your opponents turn to draw 2 cards and the rokket monsters have an effect when their destroyed, they can summon different rokkets from the deck during the end phase of the turn they were sent their