Kari's 1v11 Spirit Yamato Build guide - the build of the 5th best Yamato player on deadlock

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  • เผยแพร่เมื่อ 6 ม.ค. 2025

ความคิดเห็น • 19

  • @kitcat5288
    @kitcat5288 4 หลายเดือนก่อน +6

    Thanks for the guide, after watching it I got as good as you. I kept running down the lane until people started dying (starting with me, then my teammates). I then also got ratio'd on twitter by someone called...shirt gal(???), had my headphones fall apart, my mic arm destroyed my desk and my cats no longer love me. However these are all just coincidences, not side effects.
    At least that's what my newly acquainted therapist told me after watching this.

    • @karitzu5319
      @karitzu5319  4 หลายเดือนก่อน

      Another happy customer.
      Wouldn't be able to make you almost have a catatonic breakdown every game without my impressive gaming skill.

    • @karitzu5319
      @karitzu5319  4 หลายเดือนก่อน

      I will go over how to effectively run it down mid in my 42 video series on how to optimally int in deadlock

  • @Banana_39
    @Banana_39 2 หลายเดือนก่อน +1

    Hey do you have any update on this build after new balance changes? I LOVED this build the most but been struggling a bit recently (I might just be trash)

    • @karitzu5319
      @karitzu5319  2 หลายเดือนก่อน

      Hi there I have updated the build in game (try refreshing if it hasn't updated). It now runs mystic reverb instead of escalating earlier, spirit life steal later and refresher later.
      It's also running spirit armour because of the lack of spirit resist last patch. And slowing bullets because I think the item is very oppressive for chasing kills.
      I have not updated it for this patch since it only came out this morning for me and Ive been at work.😂 But I will continue to update the build in game with the patches even if I never post about it again

    • @Banana_39
      @Banana_39 2 หลายเดือนก่อน

      @@karitzu5319 ahh I haven't refreshed it. Thank you, I hope you have a good day!

    • @Banana_39
      @Banana_39 2 หลายเดือนก่อน

      @@karitzu5319 yo gonna comment again, the mew build is SICK!! People are saying yamato sucks rn after nerfs but your build is so fun !

  • @brtzdollalexa
    @brtzdollalexa 3 หลายเดือนก่อน

    healbane not only gives you hp with kill but do so when enemy got killed with effect on him and it could be multiple enemies

  • @tedtran7855
    @tedtran7855 3 หลายเดือนก่อน

    What do you think about Sept 14th's changes on Yamato + spirit builds in general? Also, can you explain in detail about Yamato's typical rotations?

  • @panpan1985
    @panpan1985 3 หลายเดือนก่อน +3

    As someone who is new to Yamato but wants to play and learn her more, would you be able to make a guide that goes over how to play as her? Especially the jungle part. I want to improve upon that!

    • @karitzu5319
      @karitzu5319  3 หลายเดือนก่อน +1

      Working on that, and hopefully will be out this week. want to find some good matches to talk over but replay viewer has been a bit buggy as of late + ive been busy with work and being sick. looking at putting something together over the next couple of days.

    • @panpan1985
      @panpan1985 3 หลายเดือนก่อน

      @@karitzu5319 Sounds good, ty!

    • @panpan1985
      @panpan1985 3 หลายเดือนก่อน

      @@karitzu5319 Hope you feel better!

  • @karitzu5319
    @karitzu5319  3 หลายเดือนก่อน

    Build is now out of date with the changes. Probably swap around mystic reverb and escalating exposure and it should still work fine. Run ammo scav in lane instead of mystic burst and sell for improved burst

  • @camcantrun
    @camcantrun 3 หลายเดือนก่อน

    Austrillia REALLY REALLLY REALLLLLY likes Deadlock.

  • @sukhmannatsingh6634
    @sukhmannatsingh6634 3 หลายเดือนก่อน +1

    Its a great build but I think there's too many items in the core section. The build costs around 30k before the endgame section even starts by which time the game is already ending. Idk maybe less early game items or something to save up for the core?

    • @deftcg
      @deftcg 3 หลายเดือนก่อน +1

      30k is on the quick side imo, may be an elo difference in when games typically end

    • @karitzu5319
      @karitzu5319  3 หลายเดือนก่อน +3

      Thanks for the feedback. from my personal experience, my recent games I average closing the game out around 35-55k souls, so in most games i have at least completed the entire core section unless my team has inted a number of lanes / are so far behind that i cannot effectively jungle / roam to close out the build. i am using core in this build to denote the items in which i believe makes this build viable and gives you enough versatility to survive and deal damage. that being said the build is entirely playable and viable in team fights, 1v1's, and to close out the game without getting to refresher (so you could argue that core is also endgame) however the end game options in my build just give you more opportunities to make mistakes and live through it. it is likely just a problem with how i've laid out the build and will look at improving the layout in the future.
      also in my opinion the cost of the build is also likely a result of matches running alot longer than i think they will as people play the game longer and learn how to capitalize off leads better (even in pickup games ive played we didnt close the game out till everyone was at about a 30k soul average).
      if i had to rename the sections or seperate it further, i would probably put torment pulse, healbane, mv (maybe escalating exposure) and lifesteal as a seperate core section as i believe those items are far more important than some of the other ones. the rest would likely go more in a mid / endgame section. however i did want to minimise scrolling / clutter in the build viewer as much as possible. i will find a good balance in future for this :)

    • @sukhmannatsingh6634
      @sukhmannatsingh6634 3 หลายเดือนก่อน

      @@karitzu5319 Thanks for the clarification. I'll keep that in mind!