Dumb Things I Did During My Game Dev Journey

แชร์
ฝัง
  • เผยแพร่เมื่อ 11 ม.ค. 2025

ความคิดเห็น • 138

  • @nicknack125
    @nicknack125 2 ปีที่แล้ว +163

    Adding tiny "rockets" everywhere is hilarious and perfect. Definitely a good joke and something I would find funny no matter how old I was.

  • @roberine7241
    @roberine7241 2 ปีที่แล้ว +493

    the "rocket" part made me laugh. that is 100% something I'd do.

    • @MasT0
      @MasT0 2 ปีที่แล้ว +6

      i diidnt know if he was insane or joking but when he made the comment i knew it

    • @Makowako_
      @Makowako_ 2 ปีที่แล้ว

      Blessed with another mental checkpoint vid

    • @Favmir
      @Favmir 2 ปีที่แล้ว +2

      I feel like it's inevitably going to bite the creator's metaphorical ass by having their stuff pulled out from some censored market.
      Other than that, it's good fun.

    • @arfink
      @arfink 2 ปีที่แล้ว +1

      Love the rockets trick, I used to hide tiny dinosaurs in graphic design projects. Nobody ever found them, that I'm aware of.

    • @teh1archon
      @teh1archon 2 ปีที่แล้ว +1

      Me too

  • @Fabian-_-
    @Fabian-_- 2 ปีที่แล้ว +137

    3:09 thats a bloody good business card, hats off :D really really creative, love it

  • @flarfo348
    @flarfo348 2 ปีที่แล้ว +264

    and then theres the average indie dev who doesn't do any marketing and wonders why their game flopped
    i really hope other devs r watching your vids, they're great

    • @faer2766
      @faer2766 2 ปีที่แล้ว +2

      We are ! 👀

    • @KhangAJ
      @KhangAJ 2 ปีที่แล้ว +28

      still, not every indie dev have thousands of dollars lying around to marketing their game in those game conventions

    • @morganlak4337
      @morganlak4337 2 ปีที่แล้ว +23

      @@KhangAJ right, or the ability to travel to them or have them taking place in their home town, etc.
      As someone who's a few hours away from GDC, I feel incredibly lucky to be near a big convention like that, and other smaller ones.
      It's still like near impossible to attend and promote my game with any amount of regularity tho because money

    • @BusinessWolf1
      @BusinessWolf1 ปีที่แล้ว

      @@KhangAJ excuseeeeeeeeeeeeeeeeeeees marketing is easier than ever

    • @fallencyano9015
      @fallencyano9015 ปีที่แล้ว +2

      even like a twitter or handing out flyers or something would be ok for marketing too. not the best, but better than no marketing

  • @Cyranek
    @Cyranek 2 ปีที่แล้ว +85

    so cool to see how everything came together

  • @dudenarima2528
    @dudenarima2528 2 ปีที่แล้ว +40

    9:15
    bruh dude you are a genius
    laziness makes people do really cool things

  • @borivoje644
    @borivoje644 2 ปีที่แล้ว +39

    Watching this was both hilarious, and informative. Most people tend not to show their mistakes during their journeys in game development. It's good to know when, and how such scenarios can happen, and the thought process that goes for each one.

  • @totaltakeover
    @totaltakeover 2 ปีที่แล้ว +4

    Hindsight is 20/20. You never know if you are making the right move while actively making said move.
    But holy hell Xelu, your commitment to perfection makes you an 8th wonder of the world.
    I hope to have a fraction of your forsight and determination with any decision I make in the future.
    Seriously, keep being you :)

  • @slightlyuseless157
    @slightlyuseless157 2 ปีที่แล้ว +57

    It's a good day when mental checkpoint uploads

  • @benedictprove3937
    @benedictprove3937 2 ปีที่แล้ว +41

    I remember seeing one of your booths at a convention! I thought it was a really smart idea to have the treadmill that could detect when you got off and directed concentrated radiation into your hippocampus if you did haha. We had a good laugh. Hope to be able to try it myself next time!

  • @CoyoteDen
    @CoyoteDen 2 ปีที่แล้ว +8

    Man, I remember E3 2015 when I was able to play it, it was great seeing the game there

  • @wholelottaredd
    @wholelottaredd 2 ปีที่แล้ว +1

    Nice to know you’re Romanian, keep up the good work!

  • @HugoBDesigner
    @HugoBDesigner 2 ปีที่แล้ว +6

    Gotta say, I'm still impressed that Move or Die was made using Love2D. Not only that, but at a version where it didn't have many of the useful features it has now :P
    Great video as always!

  • @the_kovic
    @the_kovic 2 ปีที่แล้ว +3

    You spent God knows how much money showcasing the game in at least 20 countries and yet I've never heard of the game until I found your TH-cam channel.

    • @Shriukan1
      @Shriukan1 2 ปีที่แล้ว

      Same, it was the video about not-as-easy-as-it-seems puzzle where I found out.
      Then about the lies, and it convinced me that the game had some thought and looked fun.
      Bought it on switch and it's a great party game, we have tons of fun on it ! My only regret is that there is no full random mode, like random game mode with random mutator until the end. No selection, permanent roulette.

  • @sebitcr
    @sebitcr 2 ปีที่แล้ว +8

    8:40
    As a Romanian, I can affirm that this is an usual habit for us to do =]

  • @necroseus
    @necroseus 2 ปีที่แล้ว +1

    I don't know if you're taking suggestions for video topics, but I would *love* to see a video about making games great for clipping and sharing said clips. A spectator sport, if you will!
    What comes to mind is Super Smash Bros Ultimate, with its super dynamic screen, and flashy displays when you land a (likely) fatal hit on an enemy. It creates a lot of the hype surrounding the clips that are shared, and it's a lovely reward for players who played really well!
    This video was incredibly insightful, thank you for letting us in behind the scenes and sharing this story! Love your channel, I've been here since your first video if I recall correctly! :)

  • @capsey_
    @capsey_ 2 ปีที่แล้ว +51

    I'm little bit confused, when you was saying that when people were asking you where they can find more about the game you just shrugged, since there was no such place, but in the photos I saw the URL to the Concerned Joe website, doesn't it counts as one?

    • @MentalCheckpoint
      @MentalCheckpoint  2 ปีที่แล้ว +65

      Traditionally, a "call to action" is a way for a person to get follow up news about the game, so like joining a newsletter or adding the game on their wishlist on steam. The website I had was simply a landing page explaining what the game was about, with none of those things that would be considered "call to action" :)) hence my stupidity...

    • @liamcrowley
      @liamcrowley 2 ปีที่แล้ว +9

      @@MentalCheckpoint Was this the type of thing you were asked and immediately thought "oh no I'm not ready" and fixed it shortly later, or did the younger you not think that was a problem? It's amazing what we can be missing, especially when it's not directly related to our discipline like marketing.

  • @legitayush
    @legitayush 2 ปีที่แล้ว +2

    Now that you have mentioned guess I'll have to revisit all your videos to find the spaceships! Some replay value lol.

  • @RebelPaws
    @RebelPaws ปีที่แล้ว

    I love how you just setup shop on a random table that was empty.
    I did kinda the same at the only anime convention I went to. *Uh oh rando story time*
    I happened to be in the middle of my 2nd year college project and the build I had pushed to GIT for my small team broke.
    So I found a table that was empty and pulled out my laptop to quickly fix it. I was and am a workaholic and always keep my laptop ready. But while I was fixing it and trying to use my mobile hotspot to push the new fixed build; people noticed me playing the game to test it. And were asking if I was showcasing it.
    I told them "Yeah! Wanna play" basically and got some feedback for the team.
    Gotta plug where you can plug

  • @klabence
    @klabence 2 ปีที่แล้ว +1

    This day and age people add this "amongus" character instead of "rockets", but I do find it funny as well.

  • @IgroSome
    @IgroSome 2 ปีที่แล้ว

    9:00 i don't think i would do this normally, but now that you've given me the idea, this is totally something i'm gonna do

  • @guiorgy
    @guiorgy ปีที่แล้ว

    The crowd reactions in the trailer was a great idea, bought the game as soon as I watched it

  • @dariamakesgames
    @dariamakesgames 2 ปีที่แล้ว +2

    Great video! Love to see glimpses into your gamedev journey! Looking forward to more of these!

  • @moneygrowslikegrass
    @moneygrowslikegrass 2 ปีที่แล้ว +1

    I really enjoy watching your videos man, it seems like you don't just know how to make games, you also know how to make interesting TH-cam content!

  • @SteinMakesGames
    @SteinMakesGames 2 ปีที่แล้ว

    This is a dream to aspire towards! Also I'm intrigued by the marketing strategy of "oh, you're interested in the game? Here, download this app, run away and please never return"

  • @lilyofluck371
    @lilyofluck371 2 ปีที่แล้ว +18

    Hey, I'm curious what made you turn your puzzle game into a party game. How did that decision come to be?

  • @titaniumgamer_10
    @titaniumgamer_10 2 ปีที่แล้ว

    Yo I never knew you were form Romania. That's so cool, I'm glad my country also has some amazing game developers.

  • @astrowoes
    @astrowoes 2 ปีที่แล้ว

    damnnnnn move or die is insane cant believe im just now finding ur channel

  • @lakemonstergames32
    @lakemonstergames32 2 ปีที่แล้ว +1

    To be honest, that move or die app seemed like a great idea for marketing, and I could see a lot of people having fun with it as well.

    • @Twisted_Code
      @Twisted_Code ปีที่แล้ว

      Yeah, it probably would've worked great if he had waited until AFTER the convention to publish it. And maybe have it disable itself during future conventions, at least for the people that are near the convention?

  • @Dominik-K
    @Dominik-K 2 ปีที่แล้ว

    I love these little stories, thanks for the video and the fun little app

  • @blahblah7156
    @blahblah7156 2 ปีที่แล้ว +3

    plot twist: he made this channel in order to promote his video game within his amazing videos

  • @Metaknigthbg2
    @Metaknigthbg2 2 ปีที่แล้ว

    I hope this turns into a series, with way more lessons and tips for things!
    Perhaps even beyond Move or Die related

  • @dimittrikovk2
    @dimittrikovk2 2 ปีที่แล้ว

    I think my favourite part out of the whole video was the 2 seconds at the end from I like IT at ProTv :)

  • @Twisted_Code
    @Twisted_Code ปีที่แล้ว

    While the "recording for reactions" idea was really smart, I hope you got there consent to be recorded. It would really suck it that came back to bite later.

  • @Twisted_Code
    @Twisted_Code ปีที่แล้ว

    The rocket thing is definitely something I would do, though I would definitely make sure the hidden object was relevant to the theme of either the game in question, or a related game. I'm not sure what a rocket has to do with Concerned Joe/Move or Die, but then again I've played neither of them.

  • @ЛешаТитов-ю7с
    @ЛешаТитов-ю7с 2 ปีที่แล้ว

    You are such a beautiful content maker! I bet you'll reach one million in a year at most

  • @louisssGR
    @louisssGR 2 ปีที่แล้ว +1

    If you put the same amount of dedication that you've put into marketing your game, into fixing the game's bugs, that would be great. It's got around 10 major bugs (maybe more) going on for years. For some of them I wouldn't be quick to blame you because they could be difficult fixes (e.g. Shuriken Parry always crashing), but for others I'm sure that they are easy fixes, speaking as a fellow programmer (e.g. wrong advertised available slots in game browser, and generating invisible red tiles over existing red tiles in speed run when playing with lethal leaps).
    You should really check on what your devs are doing. They add new items, and half a year later these items may still have wrong descriptions. Or they sloppily remove the game's chat, they introduce even more bugs by doing that, they don't even inform the customers who've already paid for that feature, and they leave unused options in the game's settings.
    In short, it seems that they don't even open the game after programming a change in it. You know - to check for results, problems and whatnot.

  • @Yolwoocle
    @Yolwoocle 2 ปีที่แล้ว

    You're an inspiration for me. Thank you for sharing your imperfections and mistakes too.

  • @ZahhibbDev
    @ZahhibbDev 2 ปีที่แล้ว

    Hiding the "rocket" ships is probably something I wouldn't do unless I had a whimsical and fun game, like yours, so I don't think there's anything wrong with that. Maybe I would've picked something closer to my heart than "rockets" though lol

  • @NoneNullAnd0
    @NoneNullAnd0 ปีที่แล้ว

    The lesson I've learned from watching this video is to sneak into as many places as possible.

  • @adv78
    @adv78 2 ปีที่แล้ว

    Great idea for a series, really hoping it takes off
    About the rockets. As funny as it was I still wouldn't have the balls to put it everywhere while marketing a party game.

  • @Mr.Electricc
    @Mr.Electricc 2 ปีที่แล้ว

    Woah a video about move or die. Amazing!

  • @Lugmillord
    @Lugmillord 2 ปีที่แล้ว

    This is very entertaining. I'd watch more of this!

  • @KiLLeRBison1
    @KiLLeRBison1 2 ปีที่แล้ว +2

    +1 for the rocketships, if you're offended by that you probably won't like 95% of video games anyways

  • @cavemann_
    @cavemann_ 2 ปีที่แล้ว

    9:00 Youuu sick bastard, I love it!

  • @13Js0
    @13Js0 2 ปีที่แล้ว

    oohhh yes i love this series already!

  • @Kellan__they-them
    @Kellan__they-them 2 ปีที่แล้ว

    I would absolutely, without hesitation, hide "rocket ships" and laugh hysterically if I found one somewhere.

  • @Makowako_
    @Makowako_ 2 ปีที่แล้ว +1

    Wait now I have to research the video for all the rocket ships

  • @liamcrowley
    @liamcrowley 2 ปีที่แล้ว +1

    The process of game development is so delightfully weird and I really want to hear me.

  • @AcridDragoon
    @AcridDragoon 2 ปีที่แล้ว

    threw me off when there wasn’t a bi weekly video hope you’re back on your regular schedule now your videos are extremely helpful

  • @jenobarta9695
    @jenobarta9695 2 ปีที่แล้ว

    I'm really curious how creativity works in Your life? Like these cool ideas like the business card with the health bar, or the soundwave shortcut just naturally comes to You, or You inspire a lot, had a team to ideate with?

  • @maksiksq
    @maksiksq 2 ปีที่แล้ว

    I just watched a Juicemedia video and every sentence in this video feels like sarcasm, thanks...

  • @blacklight683
    @blacklight683 ปีที่แล้ว +1

    8:50HAH i would be laughing if i got a banner and noticed something like this, hope you still do them i want one (am from Saudi Arabia)

  • @lorenzomanini1017
    @lorenzomanini1017 2 ปีที่แล้ว

    Oh dear, we were at the GamesRome together and i didn't know 🙃 Super strange to see me in that 2 frames you showed 😅

  • @theguyinthechair
    @theguyinthechair 2 ปีที่แล้ว +1

    Fun idea, I'm excited

  • @Kinen098
    @Kinen098 2 ปีที่แล้ว

    Thanks, now I will have hard time focusing on video while looking for rocket

  • @kaihatkeinenaccount
    @kaihatkeinenaccount 2 ปีที่แล้ว +1

    This video was 11ish minutes long and it felt like 3.
    Good video.

  • @gawainthedane3314
    @gawainthedane3314 2 ปีที่แล้ว

    You should do an end card like you did in your previous videos, just so I can hear that jam at the end just a little more.

  • @Innocentzz
    @Innocentzz 2 ปีที่แล้ว

    Very cool "Rocket Ship"

  • @Sakar0Z
    @Sakar0Z 2 ปีที่แล้ว

    The rockets thingy is absolutely something I'll do tbh

  • @MGilbas
    @MGilbas 5 หลายเดือนก่อน

    One day we'll hear that story about that one time a Chinese company wanted to buy the Move or Die IP in order to make it into a loading screen for their FPS game 😔

  • @GoldenBeholden
    @GoldenBeholden 2 ปีที่แล้ว

    This is pretty much the antithesis to those indie post-mortems where they bemoan how no one ended up playing their game. Like, no shit, this is how you do it: market the shit out of your game and force people to see how good it is.

  • @glorytoarstotzka330
    @glorytoarstotzka330 2 ปีที่แล้ว

    7:57 hold up, what about this coffin

  • @SadeN_0
    @SadeN_0 ปีที่แล้ว

    I see you went to the Commentiquette School of Rocketship Design

  • @NeoShameMan
    @NeoShameMan 2 ปีที่แล้ว

    You spent more on that gdc that I earn in 6 month, for the last 10 years... Broke is such a relative terms.

  • @aaronspencermusic
    @aaronspencermusic 2 ปีที่แล้ว +1

    Hey man, good video :) Lil audio tip, put a plugin called a "de-esser" or "dynamic-eq" on your voice, it's super sibalent and grating in this video.

  • @JDsane
    @JDsane 2 ปีที่แล้ว

    Just played video and stopped everything i was doing when discord notification hit me....

  • @ramkumarchourey4620
    @ramkumarchourey4620 2 ปีที่แล้ว

    10:57 That looks like a greate exercising app.

  • @web3marketing_
    @web3marketing_ ปีที่แล้ว

    I love this story. I am a digital marketeer myself and am wondering how digital marketing comes into play here. Since you talk alot about offline marketing.

  • @error17_
    @error17_ 2 ปีที่แล้ว

    Wow man you can GRIND!

  • @spottiestbeef7791
    @spottiestbeef7791 2 ปีที่แล้ว +1

    I love you zaddy

  • @h5e
    @h5e 2 ปีที่แล้ว

    i love you and your videos so much you desirve more subs!!

  • @OlBo98
    @OlBo98 2 ปีที่แล้ว

    Somehow i remember a small booth on the gamescom years ago and i am pretty sure that was it. Which year was it?

  • @jolozs
    @jolozs 2 ปีที่แล้ว

    Ayy, new vid!

  • @Roccondil
    @Roccondil 2 ปีที่แล้ว

    That app is IMO a really genius way to market a game!! It would have been interesting if you could have eventually expanded it so that via like Bluetooth or something it can sense if it is near another player, and when player 1 goes boom it could cause a reaction for player 2?
    Anyways, too bad it made potential players move away from your booth… XD

  • @5ngf_
    @5ngf_ ปีที่แล้ว

    wait, when you said ,, my home town you showed a photo from romania bucuresti'' salut tovarase! :))

  • @TheBrunoRM
    @TheBrunoRM 2 ปีที่แล้ว

    7:57 why are they all flipping off

  • @wheatbale6707
    @wheatbale6707 2 ปีที่แล้ว

    Nice Rocket there. I would totally do that

  • @FriskTemmieGoogle
    @FriskTemmieGoogle ปีที่แล้ว

    9:15 who else paused to search for "rockets" here?

  • @STANNco
    @STANNco 2 ปีที่แล้ว

    hiding dongs in artwork is funny, some people are just prudes

  • @EeizeMode
    @EeizeMode 2 ปีที่แล้ว

    Jönköping gogo!! Hometown of Dreamhack!

  • @Cancer38
    @Cancer38 2 ปีที่แล้ว

    yooo new video

  • @sephypantsu
    @sephypantsu 2 ปีที่แล้ว

    doesn't really know marketing => Does it better than 99% of indie devs

  • @danuvip
    @danuvip 2 ปีที่แล้ว

    man, i bet nick is actually living inside a rocket :P

  • @jasper265
    @jasper265 2 ปีที่แล้ว

    Correction: dollaridoos is obviously the unofficial official nickname for Australian Dollars.

  • @jenobarta9695
    @jenobarta9695 2 ปีที่แล้ว +1

    It's funny. And will be forever.

  • @themadartist1980
    @themadartist1980 2 ปีที่แล้ว

    Eyy, i didnt know the game was shared in my country, Pakistan. Wow.

  • @shade0636
    @shade0636 2 ปีที่แล้ว

    Inspiring.

  • @mrclean3088
    @mrclean3088 2 ปีที่แล้ว

    Nice new vid

  • @iustin4172
    @iustin4172 2 ปีที่แล้ว +2

    Wait. Are you from Romania? Are you ONE OF US?

  • @mathdev
    @mathdev 2 ปีที่แล้ว

    Argentina gave you fingers guess they didn't like the game 7:55

  • @plickered1182
    @plickered1182 2 ปีที่แล้ว

    RCE would approve

  • @relt_
    @relt_ 2 ปีที่แล้ว

    i would do that too dont worry, we are all children

  • @LucasStraub
    @LucasStraub 2 ปีที่แล้ว

    I want more!

  • @kuwuderetn3554
    @kuwuderetn3554 2 ปีที่แล้ว

    cand ai fost la protv?

  • @n8dev
    @n8dev 2 ปีที่แล้ว +1

    🤛

  • @kauanmossonzaianz3552
    @kauanmossonzaianz3552 2 ปีที่แล้ว

    Awesome

  • @programming3218
    @programming3218 2 ปีที่แล้ว

    Let's gooooooooo

  • @TH_5094
    @TH_5094 2 ปีที่แล้ว +1

    I like rockets

  • @bluesheep7777
    @bluesheep7777 2 ปีที่แล้ว +1

    This really puts your insane amount of work into perspective!
    I lost quite a bit of respect from the "rocket" thing tho...