Realms (1991 DOS) - Opening, Loading different scenarios and one match with single large battle

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  • เผยแพร่เมื่อ 14 พ.ค. 2024
  • More Realms: • Realms (1991 DOS) Play...
    An interesting title from 1991, an old DOS game with both a strategic and tactical layer. I want to say it's the great grandfather of Total War. Economy is based on tax routes. Simple units with options for various equipment. Different cities of different races produce the same units but their proficiency in equipment differs (Elves are better with long swords, Dwarves are better with axes, etc.). Town expansion and trying to keep populations healthy....10 different scenarios (maps) with a naval portion (transports and apparently if I read this correctly automatic battles at sea).
    Honestly I'm quite amazed at the level of detail for a game under 700 kb. I never played it back in the 90s (with Dune 2 coming out the year after that was my foray into real-time strategy/tactical gaming). I can only imagine the joy in seeing something as novel as this during 1991. Very interesting and subdued colour palette. Nice battle music.
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ความคิดเห็น • 17

  • @frilansspion
    @frilansspion 18 วันที่ผ่านมา +4

    This looks bloody awesome. A mashup of Populous and Lord of the Rings... Id never even heard of it I think

  • @Clarkaraoke
    @Clarkaraoke 21 วันที่ผ่านมา +11

    I absolutely adore Dos Pixel Art

  • @nicholasjoannette2254
    @nicholasjoannette2254 21 วันที่ผ่านมา +11

    The good old days of clicking 10000 buttons to figure out how to play as repetitive 16 bit music played in your ears

    • @blackboxsda7853
      @blackboxsda7853 21 วันที่ผ่านมา

      At least some people had the sound card. All I had back then was the internal PC speaker :)

    • @madzen112
      @madzen112 20 วันที่ผ่านมา

      'Real men don't read manuals'

    • @OdinRu1es
      @OdinRu1es 17 วันที่ผ่านมา

      Just read the manual. Sure better than infinite in game tutorial where you discover what You can do in endgame.

  • @mariuszkowalski118
    @mariuszkowalski118 18 วันที่ผ่านมา +1

    Reminds me of Powermonger. That was an awesome game, still have my box and disks from 1991! Will check this out.

  • @Veylon
    @Veylon 22 วันที่ผ่านมา +8

    Ah, the good old days when the UI took up three-quarters of the screen and was made of incomprehensible symbols framing an elaborate painting. Games were so...diagetic...back then. Definitely reminds me of Populous.
    I do have to admire those multi-directional "next town" arrows on the city screen, though. I've never seen them in any other game when so many would've benefited from them.

    • @TactDB
      @TactDB  22 วันที่ผ่านมา +1

      I do appreciate the presentation they were going for but I imagine technological limits played a larger role than design. You only have to refresh 1/3 of the screen all the time compared to the rest.

    • @mariuszkowalski118
      @mariuszkowalski118 18 วันที่ผ่านมา

      Yeah, you can really tell the specific time period a game was done in through the 'hieroglyphs'. They tended to get even more intrusive and indecipherable when mice started to become a common thing and developers would make a clickable icon for everything. Many of the games at the time became basically icons for half the screen, and with just weird symbols on them that defeated the purpose when you had to have the manual on your lap open all the time to figure them out! Keyboard shortcuts were still a far more efficient method at the time!

  • @Epicname333
    @Epicname333 17 วันที่ผ่านมา

    Remember playing this as a kid never having a clue what I was doing lol

  • @cristhianferreyra1563
    @cristhianferreyra1563 17 วันที่ผ่านมา +1

    Is a weird mix between heroes might and magic, age of empires, populous, civilizations and maybe total war.
    Interesting. I liked the idea of custom your warriors.

  • @user-qk7no6rr4d
    @user-qk7no6rr4d 18 วันที่ผ่านมา

    wow love that intro song

  • @francoiscamy5066
    @francoiscamy5066 17 วันที่ผ่านมา

    It seems to be very interesting.
    The only problem that I think I would have if I play it : being forced to manually check on the whole maps what are the enemy movements. And the parhfindings.

  • @nicholasjoannette2254
    @nicholasjoannette2254 21 วันที่ผ่านมา

    Memories man ty

  • @MrAmerilias
    @MrAmerilias 21 วันที่ผ่านมา

    I remember that at the end my cities and economy crumbled- no income, why?

    • @TactDB
      @TactDB  21 วันที่ผ่านมา +1

      Cities under siege have tax routes cut off. This game doesn't provide the time to stabilize towns/cities. You just have to keep them barely alive to recruit troops to push onto the enemy. But I'm no expert, I only beat one game (my newest video) and all my towns and cities were in ruins by the end.