87. Faceball 2000 - 1992 Super Nintendo - Unboxing/CIB Guide
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- เผยแพร่เมื่อ 28 ม.ค. 2025
- Genre: Shooter
Developed by: Xanth Software F/X
Published by: Bullet-Proof Software
Made in: Japan
Faceball 2000 is the first ever first-person shooter to be released for the Super Nintendo in North America. The game was developed by Xanth Software F/X and published by Bullet-Proof with a release in October of 1992. It was originally developed as MIDI Maze for the Atari ST in 1987 but was later ported under the name Faceball 2000 for various Nintendo systems including the SNES and Game Boy. The game introduced the concept of navigating a 3D maze from a first-person perspective which was a relatively new feature for the SNES hardware at the time. While its gameplay is much more simple compared to later, more advanced first-person shooters of today, Faceball 2000 laid the groundwork for the genre on home consoles and was notable for pushing the limits of what was possible on the SNES.
Unlike the later, more mature shooters, Faceball 2000 kept things light-hearted and non-violent, with its colorful, smiley characters and a focus on fun rather than realism. You can play the game in single player but the main focus is multiplayer gameplay, supporting up to two players in split-screen mode. On the Game Boy version, the game supported even more players via link cables but on the SNES it was limited to only two. The game praised for its ambition and unique concept but was criticized for its slow pace and technical shortcomings.
FORWARD
Enter the fantastic world of Faceball 2000 and experience the greatest Virtual Reality sport of the future. Players from all over the globe can enter the arena where participants can compete against the computer or each other in a contest of skill, bravery, and survival. Or test your skills to the limit by entering the CyberZone, the ultimate cybernetic obstacle course.
When you begin Faceball 2000, the "Inter-Face" assigns you a Holographically Assisted Physical Pattern Yielded For Active Computerized Embarkation (HAPPYFACE) represented in this cybernetic world as a smiling sphere. You may team up with another player or go at it alone in your quest for fame and fortune.
Standing in your way are the Smiloids, programmed to pursue you relentlessly. Luckily, they are without the cunning and instinct of human players. Despite this, they are unflinching in their prime directive: Delete the intruder.
So, either alone or with a friend, prepare for Faceball 2000!
INTRODUCTION
You are about the enter Faceball 2000 where you may compete with a friend one-on-one in the Arena, or tackle the ever more difficult challenges of the CyberZone.
In CyberZone, the object is quite simple: defeat the Master Smiloid and become the new CyberZone Champion. To do this, you must make your way through 41 challenging levels filled with Power-Ups and hostile Smiloids.
In the Arena, play a computerized version of tag. The first player to get ten "tags" is the winner, at least until the next match begins. You may also try
your hand (or face) against a selection of Smiloids. One or two players may play free-for-all or on a team.
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