The Diablo 3 Dumpster Fire
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- เผยแพร่เมื่อ 25 ส.ค. 2024
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An analysis of what went wrong with one of the most highly anticipated games of all time.
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Credits/References:
David Brevik Incgamers interview: • IncGamers interviews D...
Angband Gameplay by fizzixangband: • Dunadan Paladin Part 26
Diablo 1 gameplay by BoomerJP: • Diablo 1: Unique Find ...
Error37 footage by wowcrendor: • How to Win at Diablo 3...
Hardcore death by Shawn Jones: • Ulysses dying to a BS ...
Death footage by evanofbenandgerrys: • Diablo III 1.0.3 Infer...
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Music
Thing remix by AL9000: • AL9000 - The Thing The...
D3 New Tristram: • Diablo 3 Soundtrack - ...
Monkey Island mt32 cover by Pandakopanda74: • Monkey Island 1 Intro ...
BTDD Stage 01: • Video
Diablo 2 Wilderness: • Diablo 2 - Wilderness ...
Wii Shop Unused version: • Main Theme (Unused Ver...
Diablo 2 Tristram: • Diablo 2 - Tristram (HQ)
Factorio Turbine Dynamics by Daniel James Taylor: • Factorio OST #12 - Tur...
Hungarian Rhapsody
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Errors:
Brevik didn't join North, I meant to say his company, Condor, joined Blizzard and together they formed North
Dumpster Fire Episode #2 - Escape From Tarkov: th-cam.com/video/NiTCB2cX9KM/w-d-xo.html
I Love you, Mad Season ..but i cannot install that war thunder shite on my computer
@@Funkiam To be fair it's actually a great F2P game if you're into that genre.
Don't tempt me. Begone, satan@@NukE30
is there a code i should use in my forum posts on war thunder exposing state secrets to win arguments?
great video, i bought almost all games from blizzard with physical copies but after diablo 3 shenanigans, i only turned more skeptic always prefering getting spoiled in reviews or videos than jumping on the hype train again
i almost got hooked by overwatch when it launched, thank god i was spared the disappointment
Tune in a decade from now for the sequel, "The Diablo 4 Dumpster fire".
a decade? It's already a dumpster fire.
Lmao, blizzard is shitting out nothing but wet, gross, diarrhea quality games. Anything outside SoD is very poo
@@cm9334SoD is just diarrhea that doesn't burn quite as bad on the way out
They doubled it indeed
It took ten years because @MadSeason just got into the D3 servers.
Wrong on David Brevik.
He didn't "join blizzard north", his gaming company named Condor was bought by blizzard and renamed blizzard north... So in reality diablo wasn't a true blizzard product to begin with.
Correct. I don't understand how Mad Season didn't mention this.
Probably just an oversight. Mad is a very thorough guy I've found.
☝️🤓
@@CalTNCan also confirm @Noksivs, perhaps it got through the proof reading somehow, fairly beinign to miss I guess.
So, to shorten everything you just said one could say: "he joined Blizzard"
Nothing good ever comes when devs start making fun of fans. What comes after is always garbage
Tell that to the band Tool.
Except for Devil May Cry.
Helldivers dev would like a word
@@Gorpos theres a difference between these 2 as i think HD2 does it in good fun vs blizz who thinks theyre above the consumers and that theyll buy any slop
You guys have phones right?
To give an idea on just how badly balanced the Inferno difficulty was on release. My wife played a barbarian and could face-tank the Butcher while standing in the fire and would then go on to get instantly killed by those small flying bugs in act 2. Not even elite variants mind you, normal regular white named mobs would instantly kill her. There was just no way to progress through the game for some classes.
I had the same exact experience on launch. I played a lot of D3 solo and with friends, and Inferno balancing on release was absolutely laughable
The first act was pretty alright, you could do Butcher runs pretty smoothly but you had to work to get to that level
Act 2 though? An actual joke. I distinctly remember getting to the second area for the first time with friends and instantly dying in one hit to those stupid bees in the very first area. You could legit get off-screened by them, it was horrible
I ended up BARELY clearing Act 2 by doing a disgusting amount of Butcher runs, buying gear off of the Auction House, and corpse running through some of the harder parts of the Act. Just an absolutely awful experience
yep, I had a shit dps barb which could face-tank insta-gib. You had to use the cash-grab store to find gear drops because apparently Blizatard decided to $$$$$$$$ instead of not be short bus.
Yeah it was gear checks put in place so you'd use the auction house to get the items you needed to progress. Did it with a barb, lots of experience playing the auction house from WoW so it was fine for me. Some people even made $$$ off the thing, likely it was some effort blizzard implemented to curb 3rd party RMT
this was exactly my experience playing a barbarian at release. Act 1 was so easy it was boring, yet the bugs right outside the town in act 2 were instakilling me.
Yep I played barb in D3 at launch and once I hit Inferno I quickly realized the game sucked. Not just a little...a lot. I have zero interest in P2W so I just quit and never looked back. Certain elite packs could just root you in place, wall you in...and you died. There was no way to outplay the situation, and no way to gear up. Diablo 1 didn't even have something so messed up..though the acid spitters in D1 could shut down your warrior along with the succys esp in Hell mode. Still, it was nothing like what I experienced in D3 where your character was rooted, walled in, with zero chance to move or do anything.
The mirror of D3 cancelling PvP after launch, and OW2 cancelling PvE after launch to a very similar timescale, is hilarious.
Just wanted to point out that the front end for the D2 remaster was done by a studio called Vicarious Visions. Just like D1/D2 was originally done by Brevik's studio named Condor. The people at Blizzard Irvine have no concept of what fundamentally makes for a good Diablo game.
Facts, and the actual talented people who had the potential to get it right are long gone, fired during layoffs so that the positions they occupied could be reopened again later for less money, and to fill diversity quotas. Not only is a 9000 people team for a game waaaay too overcrowded, the vast majority of them are laughably incompetent, and got the job because of their skin color, genitals and sexuality, not merit or talent.
@@TheUrionak Yeah because the people who made all the terrible predatory designs that scooped the guts out of D3 to make number go up weren't all super wealthy white men.
@@TheUrionak it was wild watching a live stream where two.... different looking girls only used basic attack for like half an hour.
VV made one of the most amazing remasters I've seen in my life. D2R is so faithfully executed it tricks the brain into feeling like nothing changed.
D2R is the only good thing to come out of Blizzard in a long time, and they're not even the ones responsible for it.
Imagine that.
My favourite thing about Diablo 3 is that Blizzard deleted the video where they talked about how proud they are of Leah's writing.
If Blizzard North was still making D3 I doubt they'd kill of Deckard Cain. He's like one of the most iconic characters in the series.
The only good writing involving Leah was that one comic by JaidenKaiba.
@@ryuno2097Deckard Cain dying in a cutscene to a previously unknown butterfly character. actual insanity
@@GoodnightMoon4A terrible quality in game cutscene, not even the glorious Blizzard CG polished cutscenes.
Is there any archived version I could get to watch?
All else aside, the Tristram theme is fucking amazing.
I really love it untill this day. It is truly magic... sometimes i just play it for hours casually while doing something completely else than gaming. A masterpiece by mr. Matt Uelman
They’ve never been accused of fucking up a score at least. Like bungie, they consistently deliver in that regard.
The whole thing with Matt Uelmen was a miracle it happened. They almost missed the demo he submitted, then he proceeded to show up at their doorstep and played them the theme we know live.
(According to GDC Classic Game Postmortem by Dave Breivik)
Everything Matt Uelman has had a hand in at Blizzard was awesome. Still get chills from the Tristram theme. The atmosphere that the music helped create in the first two games is unmatched by any ARPG. And the switch to a symphonic score for the Lord of Destruction soundtrack was an inspired success. It really heightens the sense of it being a grand final battle to save the world. As far as I'm concerned, that's where the story of Diablo ends, with a triumph.
The cowboy version from 3???
The main problem with Diablo and blizzard is I just don’t think blizzard ever has deserved the credit for D1 or D2. Blizzard north does. And blizzard stole that credit to sell d3 and 4.
Blizzard took credit from blizzard
@@professionalhater3929 The only thing Blizzard did was stamp their name on another more talented studio.
Hell yeah!
Exactly. Blizzard never had any idea how to develop a Diablo game and it shows.
Whoa what? Really?
You really nailed an often under reported reason there has been so much friction with Blizz from this until present day 2024. A lot of the games they are releasing are beloved classic titles we all know in and out and the current teams have inherited these titles from the old guard. So it feels extra insulting when they make stupid changes and then make fun of us fans for voicing our concerns.
It's not just Blizzard, these people are everywhere. It's the same thing when Marvel actors and writers mock people who have been buying the comics for decades. These current people had nothing to do with the original stories or even the original incarnation of Marvel Studios before it was bought by Disney yet they smugly deign to talk down to the people paying their bills. Throw your favorite franchise in, rinse and repeat.
@@dycedargselderbrother5353Best thing to do is detach yourself from it and move on. There's a reason I don't follow Halo anymore
I know this is a D3 video but man will I always love “dO yOu GuYs NoT HaVe PhOnEs”😂
yea this sucker with the spyware alrdy in line .... like the warden on our pcs that scan just all privacy data iguess ... blizz employees need new underage victims iguess
That moment has been immortalized in our collective minds.
It was one of the moments that saw Blizz tripping down stairs and smacking their head at the bottom.
Other studio made Diablo 1 & 2, both break out hits.
Response? Dissolve entire studio!
God I wonder why Diablo 3 was like that?
Diablo 3 was the best Diablo ever, until it came out.
That's why there will never be another new Half Life game.
@@mattm1823 I think they broke that with Alyx.
you know when i played diablo 3 i enjoyed it honestly it was fun to gear up and all that the story wasnt great but it was decent
DIablo 4 however was complete and utter trash
Once I found out it was always-online I just completely ignored its existence
@@kinsgaming8197 I'd rather play D3 than D4. Blizzard is just a name, it's not the Blizzard we loved. When they take their EULA to American and European courts, remember to petition for a full refund of every game you own, and then request to delete the account. F**k it, it's time to move on and stop being such a stupid customer base.
The original Act III on Inferno difficulty was a brick wall. I still have PTSD from it.
You did pretty well then. I barely killed butcher and couldn’t progress anymore.
Brevik : The team is new and inexperienced and is making mistakes that a new inexperienced team would make. This is what happens when you lose a lot of experienced devs. It's unfortunate, but they are doing their best.
Blizz : How fucking dare you!
This interaction sums up Blizzard for the last decade.
also, blizzard never contacted David about D3. the disrespect they showed to the creator of literally one of the best games of all time.
@@lightofscorpioThey don't care about anything other than the projected profit attached to any aquireable IP. They don't need a good game, just one that looks good enough to make a profit
What I remember about D3 is that after playing through the game on normal difficulty, I had zero interest in playing any more. Nothing about it hooked me.
I got that for Diablo 4 😂😂 played Alpha and Beta,and then like a week still at launch.. it's still a meh for me, I'd rather grind a bit on D3 🤷🤣
Sure i play D3 and D4 like 5mins and refund was committed 😂
I had the same experience with diablo 3. Idk why I was so uninterested in it.
"What the f*ck are the other 36 errors!?"
that dude saying "we created the fastest selling PC game, he created London Hellgate(or whatever its called)" is really short sighted because the biggest reason it was the fastest selling is because of Blizzard's reputation at the time and more importantly, Diablo 2 being the best ARPG, bro took credit for so many things he had nothing to do with
Its crazy how many Hellgate references I heard recently.
Last night, on a whim, I watched the Hellgate London intro.
Only to find hours later an article about a new Hellgate game.
Now your comment.
Say what you will about the game, it was fuckin sweet, lots of potential in a 3rd person, sci/fantasy hack n slash looter.
Hellgate london had so much potential. I remember watching a video somewhere that the publishers ruined that game by trying to get Brevick and his team to squeeze every dime out of the player. Brevick’s only flaw is relying on a publisher like so many other OG’s of the industry.
@@robertmurillo7153 It would be the best timeline to have Blizzard completely retcon D3 and D4 entirely, rehire Brevik and as much of the old team who want to join up, give Brevik full creative control over his Diablo 3.
Give him final say on all gameplay/story related decisions.
Chill the fuck out on MTX, $30 skins is retarded.
@@Gibblets411 Hellgate was terrible.
@@robertmurillo7153 it had potential to suck and did. The entire game was just a bullshit fest.
I remember finding D1 on the family computer by curiously clicking the little demon shortcut on the desktop
I say D1 at a friend of a friends house, that friend was playing it and I got amazed. I didn't have a strong PC at that time to run D1, so I always went to the internet cafe to play it. Good times indeed. Until finally my parents got us a new pc , I finally got to play it at home, I still remember the long loading times when you go down or up in levels.
To this day I still remember that the Diablo 1 demo installer was 52.5MB. Downloading that thing took nearly a week on the old dialup. It turned out that being stuck on dialup with four digit latency meant I could dupe like no one's business. XD Create a new character, get to level 6, create a new one, play again!
@@fishnutter5219your phone bill probably went through the roof to at month 😂
I still play D2. D2R was fun, but its lack of mod suppirt eventually drove me back to the OG version of the game with project D2 on top. It's been like 25 years and I can see myself still playing it in another 25 years. Mod support is so important to longevity.
Project Diablo 2 is great. I played Path of Diablo for years, too.
There is also Median XL
hell, i still play D1 lol
@@hazardeur d1 is such a pure experience. I never did play vanilla d1 all through normal - nightmare - hell back in the days but did it a couple of years ago. It was such a blast.
U can mod d2r its just single player through. Nexus has mods
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I was there 10.000 years ago. I waited in line for midnight sale open.... I got my car pulled by fucking cops. :D
Great video.
Three things that weren't mentioned that I think are really important to understanding why it was such a disaster:
1.) In the run up to the closed beta, with precious months left on dev time that should've been spent balancing and making sure servers were stable, etc. Jay Wilson decided that skill trees were bad ("everyone just looks up the best build anyway and if you don't you have a wrong build") and that the game had too much loot. This led to the removal of the skill system, and the removal of runes as items as well as the removal of the talisman. I believe he made some comment about "It feels bad to have to keep trying to juggle getting all these drops as you level up." So at effectively 2 minutes to midnight on their dev calendar, the Game Director got a bug up his butt to change core systems dramatically.
2.) Jay Wilson said he personally calculated the drop rate for uniques in Diablo 2 by "using a stopwatch while playing diablo 2 and marking down the time between drops." Which... is not how drop rates work! Time changes based on how effectively you play and whether /players 8 was on Jay!!!! I think to the last time I saw him do an interview he defended this methodology saying "The original d3 legendary drop rates were identical to Diablo 2 uniques." And that is just unequivocally not true. Not to mention the Legendaries at d3 release were awful as mentioned in the video.
3.) They only let non-blizzard testers test up to the Skeleton King because they "didn't want to spoil the story" which is why that part of the game was much more refined than the rest. Also the story was a hot mess.
It bears mentioning that they repeated a lot of the above mistakes with D4.
It's painfully obvious that Jay Wilson didn't play arpgs going into the job. Tear out the graphics, and it's a worse game than Angband.
tbf, he's not wrong when he says that everyone goes full meta and you're "wrong" in the eyes of the community for not playing the meta, and he was only proven to be more and more right as WoW continued to exist, but the answer to that isn't to just drop the system entirely.
@@SeruraRenge11 that is WoW. A game with 40 man raids and job applications just to do end game content. That is not diablo. Yes, a small small percentage of diablo players are hardcore and go meta every season.
That is not the majority of diablo (ARPG) players. Most people just do what seems fun.
MMORPG fun rot does not apply to a game you can play completely solo.
@@ZombieApocalypse09 >MMORPG fun rot does not apply to a game you can play completely solo.
You have never seen Pathfinder players, Wrath of the Righteous is 100% a single-player game and the amount of people who minmax every aspect of it is insane.
@@SeruraRenge11 Im not saying no one will minmax. Im saying nobody has to. So it doesn't become a thing like in MMORPGs. You can do a "wrong" build and have fun. Look at Last Epoch. I would wager most people just wing their builds.
One of the pluses of being old: I can watch historical programs about events that took place during my adult life and laaaaugh! 😆 Oh, those were good times.
Had to pause the video to write a post-it note and stick it to my monitor to search Monkey Island later on, that theme hit me so hard in the nostalgia lmao.
The triple A conglomerate Blizzard experience never stops hurting, does it?
Imagine making D3 and calling the dude who made D1 and D2 a fucking loser.... A clear preview of blizzard failings to come
only smart thing WIlson did was to hide, how pitiful
That clip of David's response is perfect now that I hear him say it in hindsight. And your point that they emphasized ACTION over RPG really explains why arpgs just aren't as good today. ARPGs at their core, are more roguelike than action imo.
It also explains why i'm moving more towards roguelikes today over arpgs despite arpgs being my fave genre.
Honestly you aren’t wrong, the mist interesting part of last epoch for me has been finding items… for other characters.
Which at that point it’s more a rogue-lite where everytime I play a different character class I’m finding goodies to buff up my next character.
That's why I moved from Diablo to Path of Exile
Honestly? Good action RPG's exist
It's called Kenshi.
Is it the clip at 31:00? Because all I hear is classical music 😭
Tristram was never in more danger than after Diablo 2.
Honestly, playing Diablo 3 years after release on console with reaper of souls and a friend on split screen was a great time for me. But I know the initial release was a hot mess
For sure, im grateful i only picked it up well after launch
It's ironic that D3 launched with some of the same mistakes as D IV. For example, stupid itemization - having to look at hundreds of yellow items just not to miss the perfect roll is something I do not miss. It was just a stupid lottery designed to justify the auction house, and I am kinda pissed they did the same thing again, only to realize now it's a mistake.
I quit D3 rather quickly and only gave it another shot well after RoS was released - and loved it ever since.
Anyone can like or dislike anything, but D3 has been an excellent game for a long time now. I think I put more time in D3 than in D2 + D2R. Being 40 years of age and a D2 player of the first hour, man do I think the D2 community glorifies their game beyond all measure, not realizing how few people really still play the game. It's a brilliant game and aged very well, sure - but D3 also owes me at least a thousand hours. It's by far the more accessible game, and seasons just work objectively better there. I never could take angry nerds seriously, who shit on D3 players for running rifts all day - while at the same time farming Mephisto or Lower Kurast 1000 times in a row or watching some regular schmuck (ha!) identify a bunch of Nagelrings (not that I deny doing all of that).
The one thing D2 definitely does great though, is coop play. It scales so much nicer than D3, D IV and even Last Epoch. You're not constantly a multiplicator behind or ahead of your team mates just because someone got a better weapon or set bonus. But on the other hand it also means once the game becomes easy for you, it stays that way. And D2 is really not a hard game to begin with - hell you don't even need any equipment for normal for some classes. In the end, both D2 and D3 are stupid, monotonous time sinks. And they both are great at how they do that. I just personally feel in D3 you spend just a bit more time actually fighting monsters, rather than teleporting around or opening chests.
All stuff I am still not convinced D IV can do for me. But I am sure giving it another try in a year or so and see.
initial release? surely you mean the first 2.5 years of release (at least)
D3's great flaw at launch was nightmare & hell difficulty being a mindless faceroll straight into a brick wall (inferno). If the 2nd campaign run was legitimately challenging D3 would go down as another blizzard classic warts & all, instead of a game in need of a complete system overhaul...though the useless legendary items were rather absurd.
They dismissed the substantial pvp crowd who would migrate to mobas. I bet they gave up on pvp when they realized that wizard was OP and they didn't feel like addressing it. Incidentally wiz/dh dominated pve as well and who could have guessed there would be such an overlap 🤔
@@LikelyForgiven not even close. The itemisation was fucked to promote use of the real money ah. It had nothing to do with difficulty being logarithmic.
This video really makes me wanna play Factorio...
gotta get 3k/spm somehow. Just not spaghetti
The Factory must grow.
The factory must grow.
Tell us you play factorio without saying you play factorio
*background music*
If you haven't played the Planetary Exploration mod, worth checking it out.
@@lewesc When I noticed the background music, I initially assumed I opened Factorio somehow.
An they didn’t learn anything for D4. They instead chose to reinvent the wheel which wasn’t needed. Just like with the Destiny game.
At the very least, they did learn that the art style in D3 was bad for the series.
The only thing Jay Wilson successfully doubled was his chin
Tons of people will say Diablo 3 was good now, but I will NEVER forget how beyond disappointing it was playing D3 on release. Waiting over a decade just to get slapped in the face with an disrespectful story, awful itemization and absurdly unbalanced difficulty.
Sure, they might have improved it over time. Sure, Diablo 4 was so much worse it makes D3 look amazing. But the Diablo series well and truely died with 3. If only we had gotten Blizzard North's original vision for the game.
The D3 release was easily the most disappointing gaming experience I have ever had. It's not even close.
lol Diablo 4 was not worse than D3 release. D3 later seasons, yeah. They really turned it around. D3 was immediately bad. D4 initial impressions were pretty good, until we realized D4 bad. Good game for a single play through but most Diablo players (myself) want D2 grind ability.
He didn't even touch on how maddening the story was! Cain being killed by a goddam demon butterfly was so bad! Also the feminine diablo that didn't make a lot of sense...
@@Norrieification The story and writing were straight-up terrible. They were never my favorite part of Diablo games, but at least in previous games the writing upheld the atmosphere. D3's writing had nothing in it that evoked a feeling beyond "I am playing a video game". Cain died and I felt basically nothing. The writing was all so disjointed I just wanted to pretend like it didn't exist. Totally destroyed the atmosphere.
Speak for yourself, I hated D4 initial impression of very limited skills and builds, very MMO-tized gameplay and mechanics... and of course $30-40 cosmetic packs from the go.@@renatemcc
"This is your gold. Don't spend it all in one place."
And then every Inferno player did! (Or more accurately, had to.)
Who else created a glass cannon Demon Hunter during the "Pots Gold Farm" time and shot down the stairs to farm from range without getting aggro'ed?
God, Inferno (and the rubberbanding from lag) was so bad that you would load into a new area just to see your character's corpse surrounded by enemies upon load-in. Sometimes, you would watch your character die, and THEN see the animation from the attack that killed you. And basically everything was a one-shot. It was *bad*.
I can’t believe they had some weird butterfly kill Deckard Cain
Loool
@@k-ondoomer what's your story?
Maybe an unpopular opinion here. But the first few months of D3 launch, was some of the best times I’ve had gaming. Me and a mate farmed A2-3 inferno as Wizard and Barb. Was it difficult? Oh yes, was it always rewarding? No. But did it feel good to finally get a yellow rare 1H sword after beating a champion pack that took us 20 min of kiting - oh yes!
I remember killing Ghom for my friend on Inferno when I found out that "Double whirlwind" barbarian is able to faceroll him slowly but surely.
How funny I live next to MtDiablo and never knew it was the inspiration!
Blizzard has stayed alive on the coattails of its old, good games. Without WoW and D2 (and the games before) reboots, Blizzard wouldnt be a company as of more than 10 years ago.
OW and hearthstone were massive success
@@TDesko games are ded
@@NaturalAnimalKGNot dead enough to be shelved. Yet.
Madseason I love these long-form videos from you. So informative and to the point.
I'd love to know what the IP creator's vision was for D3 before he got fired.
More open world from what I understand. He hasn't talked too much about it and there isn't much material about it. Sadly we'll never know until he writes a memoire about it.
They really burnt Breviks ass. That man seems to hate Blizzard in his core now.
Shame we never got to see his vision. He got us 2 amazing timeless genre landmarks.
I dunno about D3 specifically, but Brevik did say they were actually working on a Diablo-based MMO as well.
How did they go even further backwards with Diablo 4...........
unforgivable nonsense
Sad to say that compared to the present, the Diablo 3 era was still "good Blizzard"
reminds me of the star wars trilogy that evryone was bashing till the newer movies came out 😂
I like both D2 and post-RoS D3. They are completely diff games. You're right, D3 is far better than anything modern blizz can produce. It's a much better game than 4.
Believe you mean Diablo 2. Diablo 3 was just bad
incorrect
2:31 The thing that I find fascinating is, that I recognized the music as being from "The secret of Monkey Island" even though that game was way before my time and I have never even played it to this day
It's one of those songs you hear just by watching videos on TH-cam about video games. It's iconic in the truest sense of the word.
D3 was the example of modern Blizzard: make money at the expense of games' quality. And yet, players continue to buy their games in droves, so they're just doing what players want!
*What idiots who blindly buy stuff without due dilligence in research first, making the game industry and hence most future games into cheaply shilled garbage for the rest of us, wanted.
Dont lump actual gamers into this.
@@pianoman7753Anyone who is playing D4 is an "actual gamer." This no true Scotsman argument just isn't good.
@laerbn no people who played Diablo 4 are suckers who got played lmfao. And all the bs influencers and crybabies who bent over for blizzard dicking telling us D4 wasn't a cash grab aren't real gamers either.
Well to be fair, d4 isn't the most grievous example of this. Just remember that despite their failing qualitty: CoD, NBA 2K and FIFA games top the charts, """""gamers""""" are real suckers for buying these every year without fail.
@@ianfarris9396 Agreed, people can be forgiven for buying the hype at D3s release. Anyone who was hyped for D4 is a slow learner and deserves what they got. Fortunately I learned my lesson the first time and haven't and won't be buying D4.
To be fair the creator of Diablo made a new game by himself called It Lurks Below, it is on steam. The game is a lot more focused in the RPG aspect of the genre but frankly, it is a bit underwhelming. Maybe it is due to the limitations of doing a "one man band".
it would have been better if there was enough support for it for him to get multiplayer working.
Not many people talk about the impossible to beat elites that showed up in the first few months of the game's release. I ended up dragging one back to town from the north of the first town, it used to be a bridge that you could just cross, but the elites could as well, so they made it a teleport so only the player could use it.
Brevick's post-mortems are absolutely fascinating. Definitely worth a watch.
Loved the use of "The Thing" music at the beginning
People underestimate the sound design of D2. Every monster sounds unique and distinct when they attack, get hit and die. Every skill and item type too. You can just listen to D2 and know exactly who fights what, how, where and what items get dropped.
D3 and D4 are a mush of blending in grunts and generic hit sounds.
Not to mention the amazing sound tracks D2 has. (Featured in this video too)
True D1 and D2 has nothing in common with D3 and D4 trash...
I never realized how much controversy surrounded D3. I just remember error 37, invisible wasps, and the game being bright and boring. Then I remember it being somewhat okay in short bursts years later.
If this video came out before D4, I probably wouldn't have bought D4. :^)
it wasn't actually as bad as depicted in this video. don't get me wrong blizz can pretty much go eat a bag of dicks but not everything they do is terrible and diablo 3 was an enjoyable game even on launch (error 37 lasted around a week if that)
Diablo 2 is just a magical experience, i just had a run of 3 weeks of finding special loot drops, just special loot you can't obtain anymore and have to be obtained in old patches of the game, this is a list of items i found during that grind:
-2 Cathan Rings with extra 25%+ cold res
-2 Angelic Rings with extra 25%+ cold res
-2 Fortuitous Rings of Fortune with 38 and 40% magic find with added 30%+ cold res
-4 Rings with 28 - 36 mana per kill, 3 of them have extra suffixes for 4 and 6% life steal and faster cast rate
-1 overpowered Rare Ring with 100+ attack rating, 6% life steal, extra str, extra dex, all res and 32 to mana per kill
-1.07 Arkaine's Valor with insane health boosts
-1.07 Shako with 40% life
-1.07 Laying of Hands with 50% fire absorb instead of fire resist
-1.07 Mavina's Belt with 11% mana steal
-1.07 Vampire Gaze with 25% reduced damage
-1.07 Unique Defender shield with +2 necro skills and 80 hp instead of +1 sorc skills
-1.07 Wizardspike with 95 all res
-1.07 Valk Wings with completely bonkers stats and actually usable instead of todays trash
-1.10 beta patch unique Vampirefang Belt with 10% life steal
-2 1.10 beta patch Bul-Kathos rings with +2 all skills
Is there any game which allows you to easily go back to older patches and transfer items, is there any game out there which you ever would like to do this for, is there any game which after over 25 years people still want to play this much. I have like 20 year old save files which i have stored safely, constantly getting more loot, new loot, special loot, and entire library of every unique and set. There are games in which i have more hours played in but never have i made such an organized library just for the items you can find. I had my fun in Diablo 3, but i make a character and am done with it, completely geared up, in like 30 hours and feel like i just don't care anymore. It lacks that special D2 customization yet also lacks the simplicity of D1, it just feels like a mangled mess of nothing..... and then there is D4 which is just trash.
👍👌👏
David Brevik’s interview was very professional and even sympathetic to blizzard. How Jay Wilson responded I think indicates his own lack of confidence in Diablo 3. Ultimately, it was an okay game. But D1 and D2 were revolutionary games.
Yeah he couldn’t take the critism or point to where they were listening to fans/doing research into what made the last games so enjoyable and successful… all he had was the petty insults of an entitled child.
Depends on your definition of an okay game, but take out the graphics and there wasn't much there. It's shocking they could work on an arpg for that long, and not come up with any interesting systems.
it started with d3 and was at its peak with "you guys not have phones?" how the mighty have fallen.
Diablo immortal announcement was the death of the franchise and the blaring signal of Blizzards demise.
The good thing about this D3 debacle is that some D1/2 veteran players were so pissed, they went and created Path of Exile, one of the best ARPGs out there and the real successor of Diablo 2. Can't wait for PoE2.
Your videos are so fucking good man. You include so many details and go really in depth with your research but it's still easy to digest. You have this relaxing air about you that I love. You have this dry wit that you sprinkle throughout the video that makes it perfectly entertaining. You're just awesome. I wish you nothing but success.
I finished the entire diablo 3 story holding one button down (yes, whirlwind)
I tried playing Diablo III once, on the highest difficulty available before beating the story.
I played a Demon Hunter - allegedly, I was a high damage and fragile character.
When I reached The Butcher, which I remembered as being a boss that absolutely took effort in Diablo 1, I just... held right-click. And then held left-click when I was out of whatever the energy for the rapid-fire was.
My heal-on-hit was enough to completely overcome the bosses and the arena's damage. I didn't move, I didn't heal, I just stood and used two attacks.
I then stopped playing Diablo III.
Man i loved Diablo so much. We spent 6 months playing it everyday in the barracks. 2P playthroughs, getting harder and harder but easier and easier.
Diablo 2 is the superior game, but the original will always hold a place in my memories
It was already an older game when I was a kid but my older brothers had it in Swedish for playstation.
Most hilarious thing I've played because of the "A" level voice acting.
Many good memories.
Even if I'm almost the same age as D2
And I thought I would stop hearing Factorio Music at 1 am since I put the game aside for now...
I played so much of Titan Quest back in the good days, that I got sick of these types of games, and I never played Diablo.
When Diablo 3 came out I had no idea any of this was happening, I had never played any diablo game so I had no expectations at all.
Once I got to play it, I just felt like it was kinda shitty, I played it for a while but I never saw the point of gearing up in one difficulty to go up to the next and do it all over with bigger numbers. There was simply nothing over the horizon, no content behind Nightmare that I hadn't experienced already, so I stopped playing it pretty quickly.
I thought the rainbow level was a funny perpetuation of the cow level, which was something I had only heard about from people in WoW, I had no idea it was meant as a massive middle finger to the fans.
The problem with Diablo 3 was that every design decision the team made was wrong. Enemies being strong, players being weak, locked boss rooms, items(tiers), attributes, portal timer, too much story.
It's interesting how almost all of the game was redone in RoS. They added adventure mode, so you don't have to do the story anymore. They added attributes back into the game via the paragon system. They added legendary affixes to make items stronger. They removed the auction house so you can equip your character with items you find. Jay Wilson's design had to be obliterated to make the game somewhat playable.
Now imagine if all of this was happening in Japan. The original creator criticizing you would make the newly appointed lead dev bend backwards to apologize, in shame and humiliation, asking for forgiveness and a second chance.
yeah but that's kinda fucked up? I don't think that's very healthy for any society to practice. They're game devs not government officials, no one died due to their decisions there's not really any need to ruin their lives over shit like this.
@@theolwinkledink hol up, who said anything about ruining lives? The ability too feel shame would hit the spot just fine.
I'll have you know I'm not in my depressing bedroom - I'm just in my depressing basement!
Love your videos. Video game history is so interesting!! I'm gonna high-five my plushie.
I remember being phenomenally hyped about Diablo 3 when it was announced. I was upset whenever it would get delayed, and I pre-ordered it. Even some red flags about how it was being designed, I willfully ignored. When it came out, I was overjoyed. Then I played it. I learned to dislike it on my own; it wasn't, and still is not Diablo.
Diablo 3 was, however, very important to me and many other players, as it was how I found, and fell in love with Path of Exile. The shores of Wraeclast were the last stop as I stayed aboard on the sinking ship that was Blizzard, and I eagerly jumped. I haven't looked back since, and I think that's kept my wallet, and some sense of dignity, relatively unscathed.
I loved the video, please keep making more. Feels like the perfect thing to sit down and drink a coffee with.
I despise D3 with a passion. they killed off my favorite Blizzard character, Deckard Cain, in the most laughable way imaginable. Death by butterfly magic.
"The difficulty/enemy power? Double it and give it to the next guy."
Thanks, but I will double it and give it to the next guy...
The Devs making Whimsyshire was such a trip man xD I can't believe I forgot about that! Even laughing I still thought D3 was too cartoony.
Man, you put ASMR artist to shame.
5 minute of listening to you and I fell asleep.
Sup Mad! Hope you're doing great.
A little heads up, the Mystic was added on Reaper of Souls Expansion, it was not Vanilla. Also, the Campaign from RoS was a lot darker and grittier, much closer to the felling a lot of Diablo's and Diablo II's original players expected. With the redesign to itens - Loot 2.0 - the renewed difficulty and adventure mode, RoS was a breath of fresh, darker, air. Of course, bounties and Greater Rifts can only carry you so much, but RoS was miles ahead of Vanilla. Also, the death of Cain was expected but I can't possibly describe how anticlimatic it was for fans.
Thank you a lot for the new vid, especially being about Diablo, one of my favorite franchises from Blizz, and keep them coming. It's always great to see you around. Farewell for now! But know that a lot of us here would love to stay a while and listen to you! Later.
It's almost like this team would go on to fuck up all other blizzard products with their hubris
31:44 the most annoying thing ever is that the d3 devs took credit for it being the fastest selling game, which had only had to do with d1 and d2 (and time), nothing to do with d3.
The monetization of anything and everything in gaming these days is the biggest reason as to why games will *never* be as aspiring or as innovative as Diablo or Half Life. It is gutwrenching to put your heart and soul in an artform and see it praised and beloved, only to have your studio shuttered because it did not generate a billion dollars via microtransactions.
if you spent time actually playing good games instead of dooming about them you'd know thats not true at all lol. the amount of exceedingly high quality passion-fueled games we have these days is overwhelming. Studios get shut down by not making massive profts through microtransactions because theyre making games expecting massive profits through microtransactions, then releasing them into a market that to call saturated would be a gross understatement. The kinds of high quality games youre talking about and the kinds of games that need massive profits through microtransactions to survive are very, very, very different things with very, very, very different business models. As far as studios being shut down by parent companies for not hitting sales goals or generally not being profitable, that has always happened and always will happen.
Again, many many many many incredibly innovative and high quality games out there and currently being released that dont even have microtransactions lol. Honestly the biggest studio killer is simple mismanagement of time and money. Making video games is complicated and expensive.
Luck that foser.
The thing i always remember about D3 was reading "We removed stat point allocation because in the end there were only really very few actually viable builds so stat point allocation was only offering the illusion of choice" What absolute insanity.
Imma be real....i loved D3, never had any login issues on launch, never saw error 37, auction house didnt impact me and i had several hundreds of hours of fun. Im not denying the issues, they managed it so poorly, but I had a better experience with D3 than either D2 or D4.
Another banger. Keep making whatever your heart tells you. This came out great
As someone who has played Blizzard games since 1997, I’d argue that there really is no comparison between them and From software. From soft is mostly loved and appreciated today because they’re a rare example of a modern game studio actually prioritizing making traditional video games. Blizzard was a truly innovative studio, trailblazers of the highest degree. Not only were all Blizzard’s games smash hits, each of them changed the face of gaming. Warcraft became synonymous with RTS games moving forward. Diablo basically created the ARPG genre, and Diablo 2 perfected the formula. I don’t even need to mention the incalculable impact of WoW, which is arguably the game that normalized video games in Western society. Heck, even Overwatch, a game I never played or cared about, defined its genre. Furthermore, each of those games is entirely unique from all the others. There’s very little ground retread in Blizzard’s classic catalogue. From Software produced virtually nothing of note before Demons’ Souls (and no, I don’t mean their old games were terrible, just that they were subpar or unremarkable entries in existing genres), and afterward they’ve essentially just remade Demons’ Souls over and over again with slight variations. I like From Software. They make fun games, but they’re no Blizzard.
Saying From Soft made nothing of note until Demon's Souls is one of the most wrong statements I've ever seen in my entire life.
Does anyone remember during that time when Mike Morhaime actually had to write a letter to the player base apologizing about the game?
Incredible how Diablo III is a masterpiece compared to Diablo IV, that tells you how much Blizzard has decayed
Reaper of Souls made the game great. I genuinely loved the game after that came out. Much prefer it to d4.
I even prefer Solitaire to D4.
I found Reaper of Souls brought the game up to "mediocre", rather than simply "bad". DIV is also in the "mediocre" camp.
Last time I was this early, I woke up sticky.
☝️😮........✊️😐
When’s the last time you put an original thought to words?
Anecdotally, it is literally unimaginable to me that this game that I enjoyed so much, one of the first games I ever sank 100+ hours into, released in such a predatory and horrific state. I didn't get to play D3 at launch. Hell, I didn't even get to play it on CONSOLE launch. It wasn't until 2016 that I got with my now-fiance and we moved in with her best friend, who owned D3 on PS3 and was able to play it for the first time. I had a little experience with D2, having watched a friend of my brother's play it when we were kids, and then playing it myself when I was 19 or so. After I played D3 tho, it became one of those franchises that I would always hold above all others, in the same vein as Kingdom Hearts, Super Smash Bros., and Dark Souls. I was definitely lucky to have experienced D3 when I did rather than sooner.
Brevik is so modest in his explanation, could have said "we had passion and dedication and the ability to think about multiple things at once and how they affected one another they are just number crunching monkeys looking for a quick $." Blizzard lost the magic when they lost him.
I never played diablo 1 or 2. But I played diablo 3 throughout college from the launch to season 6. I still play it now on and off, and it's one of my favorite games. I wish they had done more with it than just seasons, but despite that I made some amazing memory's and friends playing it. The game feels just so smooth to play unlike diablo 4 where the game just feels awful to play.
Sayyyy what!? Lol
@MixMeister5000 I said what I said, and I meant what I said.
I remember buying a year's subscription to WoW for the Tyraels Charger mount and a copy of Diablo 3, but didn't really play until my mate, Jover bought me Reaper of Souls. We'd spend nearly every season trying to unlock everything until he passed away in 2017, miss ya big man
I dont really comment on videos but I feel the need to answer your question at the end of your video. I have watched almost all of your WOW videos... without ever playing a single second of WOW myself. You have a clear and relaxing voice, your presentation is top notch, the passion of the games you play and with which you make these videos shines through my screen and warms my heart. Im glad I ran into this video and I cant wait to see what you put out next! What ever its about, Ill see you there mate! Much love from Mexico ~❤
Its so funny to me how, despite the dumpster fire Diablo 3 started out as, its now by far the most enjoyable Diablo experience by a fucking country mile.
He is back 🤝
I think Diablo 3 is a good game (well, post-RoS anyway), it's just not a good Diablo game. Something I can't say about D4.
This was almost an out of season april fools joke. April is not far off and this sadly was never a joke. Lucky we can double on our love to your videos, great one!
Nooo....I actually love D3 but didn't play it till after the real money AH was gone because I hated the concept
Diablo 3? That's definitely one of the Blizzard games
i remember when blizz replied to people complaining about the repair cost, with basically "just dont die"
What hurts the most is that Diablo 3 the way it exists today would have been a better base to return development to. Add microtransactions if you will. As an incentive for Blizzard to see gains from the project. A new act, a shift in focus on new mechanics for power like poe has. An art overhaul to shift the look to be more grim and dark like it used to be in d2.
I wholeheartedly believe they should have taken what reaper of souls had already done and worked on it instead of redesigning everything for d4.
The only thing I'd fear is that they fuck it up again and ruin the state of d3 to be bad again.