this is unironically my favorite t-34, being able to reach out and touch people at a range where your armor is essentially impenetrable is so satisfying
I think this is most peoples favorite T-34, considering how often I see it being spammed. Sometimes half the team consists of this tank. It is just downright op due to the cannon being able to pen everything it sees at its BR, even when you get uptiered.
@@AremStefaniaK largely the same way you do with APDS, aim center mass and when possible aim at the flattest armor to you, the KVs are on your side so the only really heavy tanks you'll have to deal with are Churchills and maybe tigers, both of which are basically cubes and have plenty of juicy ammo racks to aim for
pro tip if ur struggling with arty placement like Tankenstein, use your squad marker then drop arty on it. Playing the guessing game with Gaijins awful mini map designs is not a good route for success
I have more than 700 games with the t34-57 premium , amazing tank i litterally grinded all the way to the t62 with this tank and made millions od SL. With a good crew you will have a 5s reload
It's definitely a shame that the matchmaker is so rough for 4.7. There's a lot of tanks that are pretty fun around that br. On the same note though could you check out some of the heavy tanks around the 6.3 - 7.0 range again? The br changes really made it to where your armor actually means something again
we got anything from 1.0 to 5.3 at 3.7 but i just call it ab life and my reason for not playing rb is that i want to have a life and not be snail fodder
@Tankenstein - Hey, I am writing this during the third match at 14:51. The german designations are... "Pzkpfw" - Panzerkampfwagen (Panzer (tank) Kampf (fighting) Wagen (vehicle)) - and Kpfpz Kampfpanzer as the Churchill has it in the third game. - I hope this helps :) btw I love your videos
I've been grinding the USSR, German and Swedish Tech trees. But I'm waiting for the tech-tree update before I start buying all the tanks I unlocked, seems more economical to me.
Have you done a video about training up crews? Other than spending a bunch of cash to do it. Should you progress a crew evenly, or emphasize the main skills (driving, gunnery, leadership, etc), vitality, repair, before worrying about eyesight and agility?
@@frostedbutts4340 That's interesting. I mostly play arcade, every time I play realistic I get my butt whipped. But I have been trying to emphasize on the training that seems to do the most good.
i wish there was a reward of selecting voices/female voices/hyper anime chick voices/fox/bear/wolf/cat noises for crew voiceovers when you finally hit the crew max cap
agility is important, you need to have new crew member reloaded quickly so you can drive away from the line of fire faster than the other guy reloads for the second time. But i maxed out free repair time cos i save 5 million SL a year if i never use autorepair. Actually, ive taken liking to calling the whole process "Reraping" instead of repairing becos of those pesky team members who ignore the mission of CAPPING by rushing to forcibly repair me against my will. And then they usually die instead of just me dying deservedly.
You get mroe points the higher your crew is already, so pretty much just level everything up sort of evenly, honestly. Emphasize driving, reloading, and traverse a BIT more than others. If you play AB, then radio communication is like 10x more important than anything else. Do not avoid keen vision, it is very important even in RB. If you never put points in it and then do, you will find out that those invisible tanks stop being a problem.
I take mine up to 6.3 frequently and it still does well. You have to come to terms with the fact that most of your kills won't be one shots and you have to do track and barrel torture. Since it's almost always uptiered, even when it's in a 4.7 lineup, you have to play it like you have no armor and just be happy when the armor saves you.
So experimental, limited edition tank available via tech tree but actually mass prodused workhorse (1943 version) is a premium version? Shouldn't it be the other way around?
4.7 BR (US and Soviet) made me abadon the game for a while, starting from 0. No matter what my heavies had always 100 spawning points. 120 in a good day. Then when not one-shot I had my gun breech damaged. It is the same feel I have in World of Warships when face 70-80% loss runs. Of course could be my fault but hurt when you see people with half your average damage and a Winning Rate 20% higher. Note: I shoot destroyers. Some people dont.
The only thing I dislike about this t-34 is the match making it gets, 4.7 is horrible to play since 5.7 sucks all the BRs above and below it towards it
Ummm, 7.4 m sl's 5.4k ge's, premiun and battle pass. Wish my crap looked like that. Got tons of stuff researched that I cant afford to buy, mods and vehicles. Hell I loose most of my vehicles to spawn campers. Cant make cash that way. LoL.
im sure that 45mm angled front plate isnt that effective anymore, not at least on me or in pve wave defense, becos M6A1's do osk me from 1200m. Yet here you stand, taking shit from point blank and acting like youve got God mode on
this is unironically my favorite t-34, being able to reach out and touch people at a range where your armor is essentially impenetrable is so satisfying
I think this is most peoples favorite T-34, considering how often I see it being spammed. Sometimes half the team consists of this tank. It is just downright op due to the cannon being able to pen everything it sees at its BR, even when you get uptiered.
Meh
how do you deal with its inaccuracy?
@@AremStefaniaK largely the same way you do with APDS, aim center mass and when possible aim at the flattest armor to you, the KVs are on your side so the only really heavy tanks you'll have to deal with are Churchills and maybe tigers, both of which are basically cubes and have plenty of juicy ammo racks to aim for
@@AremStefaniaKfor me it‘s accuracy is totally fine but rather it‘s lack of tnt is frustrated sometimes.
pro tip if ur struggling with arty placement like Tankenstein, use your squad marker then drop arty on it. Playing the guessing game with Gaijins awful mini map designs is not a good route for success
I have more than 700 games with the t34-57 premium , amazing tank i litterally grinded all the way to the t62 with this tank and made millions od SL. With a good crew you will have a 5s reload
10:53 how did you drive right past him 😂
To comment on the ranch line, it might be hard for some places to get their hands on ranch at all
It's definitely a shame that the matchmaker is so rough for 4.7. There's a lot of tanks that are pretty fun around that br. On the same note though could you check out some of the heavy tanks around the 6.3 - 7.0 range again? The br changes really made it to where your armor actually means something again
we got anything from 1.0 to 5.3 at 3.7 but i just call it ab life and my reason for not playing rb is that i want to have a life and not be snail fodder
@Tankenstein - Hey, I am writing this during the third match at 14:51. The german designations are... "Pzkpfw" - Panzerkampfwagen (Panzer (tank) Kampf (fighting) Wagen (vehicle)) - and Kpfpz Kampfpanzer as the Churchill has it in the third game. - I hope this helps :) btw I love your videos
ps I love it when you say the german designations
I've been grinding the USSR, German and Swedish Tech trees. But I'm waiting for the tech-tree update before I start buying all the tanks I unlocked, seems more economical to me.
u are probably one of my favorite warthuder creators..i dont like spawn camping either ..keep the code
There were shortages of this 57 mm gun, preventing production from really kicking off
plus the 85mm HE is way better
Which is pretty vital, US tanks fired something like 10 times more HE than AP.@@user-jc2in3cp3g
in Crossout, the radiator is an actual part that cools down your machineguns faster or allows you to shoot it for longer
t34-57 and t34-85(br 5.3) is the most fun tanks to play in soviet tech tree
all soviet shit good, especially if you have taste of kvass in mouth and pootis man is your spirit animal and soviet anthem is bassboosted
"has that guy been there the whole time?!" You saw him and dropped arty on him like 10 seconds earlier lol
Have you done a video about training up crews? Other than spending a bunch of cash to do it. Should you progress a crew evenly, or emphasize the main skills (driving, gunnery, leadership, etc), vitality, repair, before worrying about eyesight and agility?
Arcade gets triple crew RP if you're desperate.
I'd put the gunnery / loading skills first then slowly build up the others.
@@frostedbutts4340 That's interesting. I mostly play arcade, every time I play realistic I get my butt whipped. But I have been trying to emphasize on the training that seems to do the most good.
i wish there was a reward of selecting voices/female voices/hyper anime chick voices/fox/bear/wolf/cat noises for crew voiceovers when you finally hit the crew max cap
agility is important, you need to have new crew member reloaded quickly so you can drive away from the line of fire faster than the other guy reloads for the second time. But i maxed out free repair time cos i save 5 million SL a year if i never use autorepair. Actually, ive taken liking to calling the whole process "Reraping" instead of repairing becos of those pesky team members who ignore the mission of CAPPING by rushing to forcibly repair me against my will. And then they usually die instead of just me dying deservedly.
You get mroe points the higher your crew is already, so pretty much just level everything up sort of evenly, honestly. Emphasize driving, reloading, and traverse a BIT more than others. If you play AB, then radio communication is like 10x more important than anything else. Do not avoid keen vision, it is very important even in RB. If you never put points in it and then do, you will find out that those invisible tanks stop being a problem.
My favorite tank! When I want to have fun ill take it out with the Tu-2
I love Pizza with ranch.
One of my favorite tanks and ussr at this BR is very good, and the premium is very nice to grind and SL making
This is one of those tanks that looks great on paper, but for some reason I just suck with it lol
I take mine up to 6.3 frequently and it still does well. You have to come to terms with the fact that most of your kills won't be one shots and you have to do track and barrel torture. Since it's almost always uptiered, even when it's in a 4.7 lineup, you have to play it like you have no armor and just be happy when the armor saves you.
My nemesis tank(s). Oh how this thing ruins matches for me.
So experimental, limited edition tank available via tech tree but actually mass prodused workhorse (1943 version) is a premium version?
Shouldn't it be the other way around?
Yeah but the 1940, 41 and 42 are all tech tree. We don't need a fourth, generic, 76mm equipped t34 in the tree.
Yes that 2000 meters means so much at low br 😂
4.7 BR (US and Soviet) made me abadon the game for a while, starting from 0. No matter what my heavies had always 100 spawning points. 120 in a good day. Then when not one-shot I had my gun breech damaged.
It is the same feel I have in World of Warships when face 70-80% loss runs. Of course could be my fault but hurt when you see people with half your average damage and a Winning Rate 20% higher. Note: I shoot destroyers. Some people dont.
Is my favorite on 5.7 but i can play on 7.3 and no problem, and i get 3 times nuclear nukes on 5.7 up tier 6.7.
What about 350A vs 350B which is better?
The only thing I dislike about this t-34 is the match making it gets, 4.7 is horrible to play since 5.7 sucks all the BRs above and below it towards it
Use HE ammunition for light vehicles.
Ummm, 7.4 m sl's 5.4k ge's, premiun and battle pass. Wish my crap looked like that. Got tons of stuff researched that I cant afford to buy, mods and vehicles. Hell I loose most of my vehicles to spawn campers. Cant make cash that way. LoL.
im sure that 45mm angled front plate isnt that effective anymore, not at least on me or in pve wave defense, becos M6A1's do osk me from 1200m. Yet here you stand, taking shit from point blank and acting like youve got God mode on
the t-34-57 is lacking in the gun department the 57mm gun can't pen anything even when aimming for weak spots
First
Who even cares
@@maskvicius5644 no one but me
@@nileshrughani710 yea well your opinion dont count
@@maskvicius5644 so does your
@@maskvicius5644 me i do now,out of pure spite