How to Add a 3D Object with Shadow in DaVinci Resolve

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  • เผยแพร่เมื่อ 6 ต.ค. 2024

ความคิดเห็น • 27

  • @EchoTango
    @EchoTango 9 หลายเดือนก่อน

    This is the best tutorial i have found on dropp shadows for 3d objects ! thank you so much!

  • @andresosorno_filmmakercolorist
    @andresosorno_filmmakercolorist 4 หลายเดือนก่อน

    THANK YOU SIR...GRACIAS SEÑOR

  • @minarlya6518
    @minarlya6518 3 ปีที่แล้ว

    thanks for the instance trick cuz i deal with so many copies of the same thing. might save alotta time

  • @johnmong8063
    @johnmong8063 4 ปีที่แล้ว +1

    It look hard to pull of at first but the way you showed is so easy, have to try it

    • @EhsanMajd
      @EhsanMajd  4 ปีที่แล้ว

      Glad you find it helpful, share your results

  • @easenmir4099
    @easenmir4099 4 ปีที่แล้ว +1

    Thanks Ehsan for this, I needed it

    • @EhsanMajd
      @EhsanMajd  4 ปีที่แล้ว

      Your welcome my friend

  • @daveward8143
    @daveward8143 4 ปีที่แล้ว +2

    You can save a lot of time by opening up the blend mode drop down in the ground plane and selecting multiply under the software render settings. Make sure you have the final 3d render set to software and not open GL. Also, I find it works better if after setting the points for the ground plane and orientation I select Aligned again.

    • @EhsanMajd
      @EhsanMajd  4 ปีที่แล้ว

      Thanks Dave, I'll check it for sure, hope to see you here again

    • @EhsanMajd
      @EhsanMajd  4 ปีที่แล้ว +1

      I've just check it and it's doing exactly the same, thanks again for the tip, I will mention it in my next video

    • @daveward8143
      @daveward8143 4 ปีที่แล้ว +1

      @@EhsanMajd my pleasure. Also, if you choose only one point for your orientation position all objects, lights etc will use that as a default position when you add them. It becomes the new 0,0,0 in the scene.

    • @EhsanMajd
      @EhsanMajd  4 ปีที่แล้ว

      @@daveward8143 Thanks again man

  • @philoeduc3413
    @philoeduc3413 4 ปีที่แล้ว

    thanks ..very good work

  • @RealGaryGibson
    @RealGaryGibson 3 ปีที่แล้ว

    Very cool!

  • @mukhalledmajed8649
    @mukhalledmajed8649 ปีที่แล้ว

    wonderful

  • @shoaibgondal8973
    @shoaibgondal8973 3 ปีที่แล้ว

    good job

  • @intrinsiccinema7374
    @intrinsiccinema7374 3 ปีที่แล้ว

    great video

  • @simonanthonytrudeau7898
    @simonanthonytrudeau7898 3 ปีที่แล้ว

    You could change the color of your ground plane and then key it out. Instead of creating a copy of the model, which makes the scene heavy to process!
    Cheers!

  • @doubledark2
    @doubledark2 4 ปีที่แล้ว +1

    thanks for another great tut. A while back you mentioned doing a tutorial on multicam editing; is that something you are still considering to do?

    • @EhsanMajd
      @EhsanMajd  4 ปีที่แล้ว

      You’re welcome, yes, it should be out in the next 2 weeks

  • @mohsendastyari5941
    @mohsendastyari5941 3 ปีที่แล้ว

    Thanks to Ehsan, it is very useful. But I have a problem with the Persian type in the text. Is it possible to fix it or should I forget it?

  • @thugpics
    @thugpics 2 ปีที่แล้ว

    Each time I add a camera tracker a pop up comes telling me to buy some stuff . In simple terms I can't add a camera tracker node ..... Why help me

  • @GerardLambot
    @GerardLambot 2 ปีที่แล้ว

    Thanks for this tutorial.
    It works fine for me...until I exit the program and relaunch it.
    When I open it again my 3D object is doubled.
    The instance copy is shifted.
    I tried several times and I still have the same problem.
    Do you have any idea where my error could come from?

  • @MG-wt3di
    @MG-wt3di 3 ปีที่แล้ว

    Hi Ehsan! Which font did you use in the thumbnail to this video? Thank you!

  • @tiennadjino
    @tiennadjino 3 ปีที่แล้ว

    So hard