I know this is all a game and so forth, but if you want to go full larp/milsim, then Tip for room clearing. Closed doors are not a priority. Clear the open doors, and dead space while you leave one man pulling security on the closed doors. Once open doors and dead space is cleared, one guy stays pulling security on the stairs and then you start clearing the closed doors. Breaking a structure down makes it easier, less overwhelming, more efficient and safe. Also when you took first contact on the harbour as you were walking up, you pushed that first contact while giving your back to windows and doorways, instead you should've had a teammate clearing the yellow structure while you hold and place intermittent fire onto the corner the enemy popped out of. Once your guy visiually clears the yellow structure from across the street, he holds security on that yellow building door while you walk up (the same way you did in the video now but with cover) to take out the known threat at that corner
Yeah we're aware. We have a milsim server for that thats currently conducting training. This conflict server is relaxed or semi milsim for a bit of fun and just action 👍
i came from squad to this game and absolutely felt in love with the freedom they give us to choose your gear, weapons drive tf u want, also the mods and the way u can walk around the map.. Only thing i felt that was missing was a more realistic movimentation, jeesus the caracters feel so weird peeking...
left Control + Middle Mouse button while ADS will dim and brighten the reticle on your eotec. Trust me, it's easier to track the target with a dimmer reticle on your eotec. When clearing with a gun light, you can brighten it back up with the same control. I do this all the time. In fact, I turn it down immediately, even in broad daylight. It's just too bright to properly track the movement of the target with it at long range. Give it a try. good video man.
Arma is a game that all players of Arma are addicted to. Judging by all these videos you would think there is a massive Arma community. But there isn’t. I played Arma 3 Prairie fire for about a week or so. And I dabbled in some of the different dlc’s. My experience is that there are in reality just a small group of “addicted” players (80 or so) that seem to do nothing else but play this game. They’re so obsessed it’s weird and they frequently get in childish arguments and that is why I won’t play this game or similar games. It’s just weird when grown a** adults are fighting over a game. Ruined it for me.
That is because you're playing an 11 year old game and one of the least popular dlc's imo. Also, arma 3 works differently. As in it's not as much about multiplayer servers but rather about milsim units which is still massive! Even after 11 years. Some units have 100s of members active every week.
Its always been that way, people forget not only was DayZ born in Arma 2 but PUBG was once just a server in Arma 3 called Player Unknowns Battle Royale. It's esoteric but is the birthplace of many successful projects, it's like a skull and bones secret society of gaming.
Odd that you only have 2.95k subs considering your quality. I always help out channels starting out so I just subbed, shared, and liked.
That's very kind mate thank you so much! Air venom just started out also so if you feel like doing more please go swing by his channel.
I know this is all a game and so forth, but if you want to go full larp/milsim, then
Tip for room clearing. Closed doors are not a priority.
Clear the open doors, and dead space while you leave one man pulling security on the closed doors. Once open doors and dead space is cleared, one guy stays pulling security on the stairs and then you start clearing the closed doors. Breaking a structure down makes it easier, less overwhelming, more efficient and safe.
Also when you took first contact on the harbour as you were walking up, you pushed that first contact while giving your back to windows and doorways, instead you should've had a teammate clearing the yellow structure while you hold and place intermittent fire onto the corner the enemy popped out of. Once your guy visiually clears the yellow structure from across the street, he holds security on that yellow building door while you walk up (the same way you did in the video now but with cover) to take out the known threat at that corner
Yeah we're aware. We have a milsim server for that thats currently conducting training. This conflict server is relaxed or semi milsim for a bit of fun and just action 👍
i came from squad to this game and absolutely felt in love with the freedom they give us to choose your gear, weapons drive tf u want, also the mods and the way u can walk around the map.. Only thing i felt that was missing was a more realistic movimentation, jeesus the caracters feel so weird peeking...
I don't mind it tbh but it does take some getting used to
When this come out on PS5 and later mod support. I'll be a fresh boot on the ground ready be deploy. THIS game is BADASS!
Me to man me to I had it on xbox series x but my xbox stopped working so I bought a ps5 cant wait for it
Its soooo good. Can’t wait for environmental damage and building damage. It’ll be so cool
@Bradd-o2z Sweet ....lol ARTILLERY the area and no target would be safe.
@@AkuJuo exactly.
They announced it last week 😉
glad you’re addicted to this game, because it’s hella fun to watch you lot play.
Haha thanks mate:)
left Control + Middle Mouse button while ADS will dim and brighten the reticle on your eotec. Trust me, it's easier to track the target with a dimmer reticle on your eotec. When clearing with a gun light, you can brighten it back up with the same control. I do this all the time. In fact, I turn it down immediately, even in broad daylight. It's just too bright to properly track the movement of the target with it at long range. Give it a try. good video man.
I did end up figuring this out a couple days later. Thanks though. So much to this game. Love it!
I’m so addicted to this game I love it ! Love the video buddy great work !
Thanks buddy, im excited for more runs with you
That was wild man! Awesome battle.
Thanks man, so much fun!
Love this game, been playing a lot of the 82nd Fallujah PvE server and having a blast.
Yeah been on there once or twice
I can’t stop playing it either
It is very good isn't it
P.S. I was thinking when you clear a house, room and so on mark it on map so you can keep track.
We do it on arma 3 but not so much here in conflict as ai can spawn again and move into or through it.
@@TacticalBootneck I hope that you guys branch OUT to PS5 OPERATIONS.
Can you be a part of a mil-sim group and just be a guy that just follows orders and does whatever is needed in that game/mission/moment?
Yes ofcourse you can
On what server do you play? i recently installed this aswell after watching your previous vid. thumbs up.
I play on my own community conflict server, join the discord if you want to get involved 👍 Also thanks for the support, much appreciated
yo how do i join in these types of servers?
This is my server, its open to the public now. Just behave 😉
@@TacticalBootneck ah dope, ah no worries
is it just me or weapon sway is smoother? is that a mod?
Might be the better weapon immersion mod
That game is realistic as f 👀
Tis very good
Arma is a game that all players of Arma are addicted to. Judging by all these videos you would think there is a massive Arma community. But there isn’t.
I played Arma 3 Prairie fire for about a week or so. And I dabbled in some of the different dlc’s. My experience is that there are in reality just a small group of “addicted” players (80 or so) that seem to do nothing else but play this game. They’re so obsessed it’s weird and they frequently get in childish arguments and that is why I won’t play this game or similar games. It’s just weird when grown a** adults are fighting over a game. Ruined it for me.
That is because you're playing an 11 year old game and one of the least popular dlc's imo. Also, arma 3 works differently. As in it's not as much about multiplayer servers but rather about milsim units which is still massive! Even after 11 years. Some units have 100s of members active every week.
Its always been that way, people forget not only was DayZ born in Arma 2 but PUBG was once just a server in Arma 3 called Player Unknowns Battle Royale. It's esoteric but is the birthplace of many successful projects, it's like a skull and bones secret society of gaming.
Nice video man! You and your boys should join our ops sometime. We are running a major campaign soon. Hit me up if ur interested.
Hey mate! Long time no see, well it's actually your videos that made me give it a go. Yes let's do it!
Arma 3 more real
To some degree yes, but not entirely
You're addicted to this game and we dont freaking care
Haha you cared enough to watch at least the start and comment 😂 thanks for the engagement for the YT algorithm 👍😂
@TacticalBootneck and gave you a dislike
@TacticalBootneck nah I didn't watch I just saw the thumbnail from there I read the title
is arma reforger not too heavy like Arma 3? i mean im running around 200-300 mods tho
It doesn't have to be. My server runs 30-50mods but most of them are really small
@TacticalBootneck thank you 👍
im sorry man but i cant listen to this, your verbal drone is insanely annoying
lol
Then don't 🤷♂️ but thanks for the engagement for the YT algorithm 👍