Skyward Sword Retrospective

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  • เผยแพร่เมื่อ 12 มี.ค. 2017
  • Analyzing perhaps the most divisive Zelda game since Zelda 2! I wonder if this will get me in trouble?
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    Footage Used:
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    The rest of the footage was all gathered by me.
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    Zelda. Skyward Sword. Skyward Sword Review. Review. Critique. Analysis. KingK. Wii. Nintendo.
  • เกม

ความคิดเห็น • 3.8K

  • @zeldamaster52
    @zeldamaster52 7 ปีที่แล้ว +3280

    Who's ready for the comment wars, boys and girls?

    • @NintodoMan64
      @NintodoMan64 7 ปีที่แล้ว +122

      Uh....you forgot ppl who are attack helicopters? Ugh so rude 😒...

    • @Marcara081
      @Marcara081 7 ปีที่แล้ว +14

      I've gotten things started.

    • @macgeek2004
      @macgeek2004 7 ปีที่แล้ว +6

      +NintodoMan64 LOL!!!
      Hey now, don't forget battle droids! ;~P

    • @amari17
      @amari17 7 ปีที่แล้ว +5

      Shield UP! Sword unsheathed!

    • @pyrobison2002
      @pyrobison2002 7 ปีที่แล้ว

      +Wark 129 people are at least

  • @pearsareawful9006
    @pearsareawful9006 5 ปีที่แล้ว +3664

    Midna is also the only companion that basically tells you to shut-up if you ask for hints too often

    • @charlespascual7518
      @charlespascual7518 4 ปีที่แล้ว +333

      Ezlo basically tells you to shut up if you ask him for hints immediately after finding him.

    • @AC-ze1nh
      @AC-ze1nh 4 ปีที่แล้ว +189

      Midna and Ezlo are fantastic!

    • @saricubra2867
      @saricubra2867 4 ปีที่แล้ว +244

      Fi has bad writting.
      *Spoilers*.
      Sadly, the end scene with her learning emotion, feels out of place because we never see her grow through the adventure unlike Tatl or Midna.

    • @seirbhiseach
      @seirbhiseach 4 ปีที่แล้ว +72

      Navi: *L* *I* *S* *T* *E* *N*

    • @jaedenbaker4611
      @jaedenbaker4611 4 ปีที่แล้ว +51

      @@seirbhiseach HEY HEY HEY HEY HEY HEY HEY

  • @benjaminbradshaw3995
    @benjaminbradshaw3995 4 ปีที่แล้ว +2294

    Master, the batteries in your Wii Remote are nearly depleted

    • @GODDAMNLETMEJOIN
      @GODDAMNLETMEJOIN 4 ปีที่แล้ว +76

      I'm sorry I'm using low voltage rechargables Fi, but I swear I'll be fine!

    • @laggianput
      @laggianput 4 ปีที่แล้ว +36

      Brandon Jacobson
      I played through the entirety of twilight princess on wii up until temple of time with that warning before they died.

    • @TheQuashingoftheTub
      @TheQuashingoftheTub 4 ปีที่แล้ว +31

      *two days later*
      "Master, the batteries in your remote are still nearly depleted."
      Link: "Are you sure about that?"

    • @MrZangetsu468
      @MrZangetsu468 4 ปีที่แล้ว +11

      “How about I recharge my Master Blade by sliding it into your sheath....?”

    • @eliaskessler430
      @eliaskessler430 4 ปีที่แล้ว +11

      Because I played this game with an emulator, it oddly detected my wiimote as always being low battery, and sometimes Fi would blink in a fight and I'd be like "ooh, whats new" and then realize she was just reminding me my wiimote was low on battery, again....

  • @kylehehl808
    @kylehehl808 3 ปีที่แล้ว +1128

    As a father of two, my save file was Daddy...
    It was impossible to take this game seriously when Fi keeps calling me "Master Daddy"...

    • @verindictus3639
      @verindictus3639 3 ปีที่แล้ว +101

      LOL! That's YOUR fault, though!

    • @xxKrazyKxx
      @xxKrazyKxx 3 ปีที่แล้ว +87

      I usually go with Dad, but I'm definitely making my save file "Daddy" for SSHD. Thank you for that.

    • @psuedonym9999
      @psuedonym9999 3 ปีที่แล้ว +78

      Does Ghirahim ever refer to Link by name? If so, the opportunity to get him to call you "Daddy" is golden.

    • @heroofthewinds7765
      @heroofthewinds7765 3 ปีที่แล้ว +45

      Try it when Fi's calling Link "Master, My dude..."

    • @mattmas6628
      @mattmas6628 2 ปีที่แล้ว +1

      HAHA

  • @Prince_Sidon
    @Prince_Sidon 3 ปีที่แล้ว +671

    “Master, theres a 95% chance that your joycons will start to drift”
    -Fi, 2021.

    • @notimeforcreativenamesjust3034
      @notimeforcreativenamesjust3034 3 ปีที่แล้ว

      LOL

    • @mzywica
      @mzywica 2 ปีที่แล้ว

      LOl

    • @turtleanton6539
      @turtleanton6539 2 ปีที่แล้ว

      Lol

    • @edya8100
      @edya8100 2 ปีที่แล้ว +4

      Nintendo need to make a generation joke about joycons and Wiimotion+

    • @petebagwell6666
      @petebagwell6666 2 ปีที่แล้ว +7

      @@edya8100 they need to fix them before doing that, otherwise its like them saying haha we screwed our loyal fans

  • @tomn8932
    @tomn8932 4 ปีที่แล้ว +1962

    What if Fi was actually a test from the goddess to test Link's patience?

    • @theinimitablejora522
      @theinimitablejora522 4 ปีที่แล้ว +87

      Then Hylia is my favorite Zelda character.

    • @JetpackGamer456
      @JetpackGamer456 4 ปีที่แล้ว +103

      Tom N “A major test of patience”

    • @theidiotbehindtheslaughter
      @theidiotbehindtheslaughter 4 ปีที่แล้ว +15

      Lmao, that makes so much sense! (That and Navi too)

    • @MrZangetsu468
      @MrZangetsu468 4 ปีที่แล้ว +10

      Yes, if you kill her then Link can never withdraw the Master Sword again until ALTTP.... Hello Downfall timeline ;)

    • @bucket9144
      @bucket9144 4 ปีที่แล้ว +8

      That makes too much sense.

  • @MrLockfree
    @MrLockfree 6 ปีที่แล้ว +316

    "Demise is much easier"
    Said on one heart

    • @hassen8tr649
      @hassen8tr649 4 ปีที่แล้ว

      My thought exactly

    • @danielbailey211
      @danielbailey211 3 ปีที่แล้ว +8

      Demise will always get hit by a 3 hit combo and a dodge. A regular bokoblin requires a timed, directional input. Demise is a fun boss because it dosen't test the mechanics of the game, its an actual swordfight with almost no gimmicks, which means its really easy since you no longer have the shackles of the motion controls weighing you down

  • @ChompGod
    @ChompGod 4 ปีที่แล้ว +160

    The silent realm terrified me lol. The sound of the guardian "sharpening" its blades terrified me.

    • @pebblepebble8206
      @pebblepebble8206 3 ปีที่แล้ว +11

      the timer going down as you lose the last petals of time before you gather a new tear was also one of the most terrifying sounds!!

    • @ChompGod
      @ChompGod 3 ปีที่แล้ว +8

      @@pebblepebble8206 oH GOD YEAH- the amount of hyperventilating i did over that mission was unreal LMFAO

    • @Weedmate420
      @Weedmate420 2 ปีที่แล้ว +11

      the music playing when they chase you feels like they will delete your savefile and break your console forever if they get you XD

  • @addictivetangerines9707
    @addictivetangerines9707 3 ปีที่แล้ว +129

    Best addition to Skyward Sword: being able to put bomb flowers into your bomb bag.

    • @turtleanton6539
      @turtleanton6539 2 ปีที่แล้ว +3

      Wow

    • @itshalo3220
      @itshalo3220 2 ปีที่แล้ว +5

      Never bought a single bomb. Great feature

    • @Dank-Knight_Gaming
      @Dank-Knight_Gaming 2 หลายเดือนก่อน

      It isn’t logical, as you’re basically putting a live bomb in your pocket. How does it not explode and kill you? Does putting it in your pouch magically put the fuse out? Absolutely ridiculous if you ask me.

  • @ocarinaplaya
    @ocarinaplaya 4 ปีที่แล้ว +819

    There's a 95% chance that the removal of Fi's constant interruptions to repeat what you just read would have been a huge improvement. The gossip stone was enough hand-holding for the game.

    • @niccilus7758
      @niccilus7758 3 ปีที่แล้ว +32

      I agree. But my retarded 8 year old brain wouldn’t have cuz it’s probably the only reason I beat it lol

    • @andrews5997
      @andrews5997 3 ปีที่แล้ว +3

      @@niccilus7758 lol same

    • @nobodyhereisnamedalized
      @nobodyhereisnamedalized 3 ปีที่แล้ว +2

      There was a gossip stone?

    • @abl9643
      @abl9643 3 ปีที่แล้ว +2

      @@nobodyhereisnamedalized next to the academy in skyloft

    • @nobodyhereisnamedalized
      @nobodyhereisnamedalized 3 ปีที่แล้ว +5

      @@abl9643 Oh yeah that thing,totally forgot about it since I never really checked there until the near the end of the game when I was getting gratitude crystals

  • @DANNY__JK
    @DANNY__JK 6 ปีที่แล้ว +1311

    SOMEONE HELP IVE BEEN WATCHING THIS DUDES ZELDA VIDEOS AND IM LOSING YEARS OFF MY LIFE WHY DOES HIS VOICE HAVE TO BE SO INVITING WHAT THE FUUUUlove your vids bud

    • @rapbigze
      @rapbigze 6 ปีที่แล้ว +25

      Lol I'm impressed by how many quality reviewers are on TH-cam right now. Literally lots of them, all with 200K+ views

    • @jakeskehan6735
      @jakeskehan6735 5 ปีที่แล้ว +4

      SAME

    • @mathiasthewise
      @mathiasthewise 5 ปีที่แล้ว +9

      I know. Between him and Vaati, if either started doing books on tape I don't know which I would listen to first.

    • @KeN-tH
      @KeN-tH 5 ปีที่แล้ว +11

      Crazy how he sounds like he's 40 years old but is only 20 years old

    • @FlourishPorridge
      @FlourishPorridge 5 ปีที่แล้ว +5

      use 2x speed

  • @amateur3verything338
    @amateur3verything338 3 ปีที่แล้ว +496

    Fi was annoying as hell but ya know, when she left I cried. She was like an annoying little sister that was just trying to help, and I missed her when she left

    • @ellamolloy6079
      @ellamolloy6079 3 ปีที่แล้ว +39

      haven't played the game in years but i remember SOBBING when she left. felt oddly attached as well lol

    • @amateur3verything338
      @amateur3verything338 3 ปีที่แล้ว +3

      @@ellamolloy6079 them feels 😢

    • @dreworyan5652
      @dreworyan5652 3 ปีที่แล้ว

      I’ve never played this all the way through cause the controls are clunky for me. But in BOTW she’s still in the sword?

    • @ellamolloy6079
      @ellamolloy6079 3 ปีที่แล้ว +15

      @@dreworyan5652 yes its a sort of origins story for fi as well. she lives within the master sword and is awaken with each new hero cycle etc. that's the 'voice' zelda hears within the sword in botw

    • @TheKiddtic
      @TheKiddtic 3 ปีที่แล้ว +5

      me too. I also cried. Her loss was really felt

  • @melontinii
    @melontinii 4 ปีที่แล้ว +137

    This is one of my favourite games ever, and I could listen to the soundtrack and replay it over and over again ... but the swimming mechanics drive me insane

    • @dragonbornexpress5650
      @dragonbornexpress5650 4 ปีที่แล้ว +4

      The swimming in this game is like a nerfed version of the swimming from Twilight Princess. It's just...so....basic and boring...

    • @melontinii
      @melontinii 4 ปีที่แล้ว

      @@dragonbornexpress5650 its so unnecessarily difficult

    • @Littleton3513
      @Littleton3513 3 ปีที่แล้ว +4

      Lol. I loved the swimming. I just liked it.

    • @jaydenc367
      @jaydenc367 ปีที่แล้ว

      @@dragonbornexpress5650 It ain't that bad, how is it nerfed? You have more control then ever over swimming.

    • @JohnSmith-gi2oy
      @JohnSmith-gi2oy ปีที่แล้ว

      Best game ever

  • @nicholasrinella740
    @nicholasrinella740 5 ปีที่แล้ว +763

    Ezlo is the best companion character. He is a hat. and a bird. Need I say more.

    • @Quetzaluki
      @Quetzaluki 5 ปีที่แล้ว +101

      Ezlo was Cappy before Cappy was Cappy.

    • @TheQuashingoftheTub
      @TheQuashingoftheTub 5 ปีที่แล้ว +73

      He's almost sassier than Midna. Sassy old man will always be funnier than Sassy cool lady.

    • @ashra8281
      @ashra8281 5 ปีที่แล้ว +21

      Nah uh midna for life

    • @tsukinesis9797
      @tsukinesis9797 4 ปีที่แล้ว +9

      hes also pretty bitchy, which i love

    • @wokeupinapanic
      @wokeupinapanic 4 ปีที่แล้ว +23

      Ezlo is definitely up there for me. Minish Cap doesn’t get the love it deserves.

  • @ro_the_lion
    @ro_the_lion 6 ปีที่แล้ว +155

    The Silent Realm was the most emotional and coolest mechanic in this game. I can't think of anything as stressful in the entire game that wasn't just the basic rush of fighting a boss. The Silent Realms being themed along Power, Wisdom and Courage was a really nice touch, and man does one need courage just to keep going on the very first one of these!

    • @princessfaust
      @princessfaust 4 ปีที่แล้ว +1

      it felt very repetitive. Especially if you had already played the game before.

    • @ceciliamarieingledue807
      @ceciliamarieingledue807 4 ปีที่แล้ว +18

      Yeah but you cant deny the mood that they created. I love these sections because they really show how great Nintendo is at creating mood whilst still making the world of Skyward Swordbriming with different moods and themes. The Silent realms are probably my favorite portions.

    • @kirbking8074
      @kirbking8074 4 ปีที่แล้ว +6

      Fricken loved those silent realms.

    • @seretith3513
      @seretith3513 4 ปีที่แล้ว +1

      I literally stopped my playthrough out of fear when i first entered them

    • @Atilla33
      @Atilla33 ปีที่แล้ว

      @@princessfaust wtf haha

  • @harbinger9231
    @harbinger9231 3 ปีที่แล้ว +50

    30:20 I beg to differ about Ganondorf popping up in TP. Zant CONSTANTLY reminds Link that his power was given to him by a "god" and it gradually becomes so much clearer then who that person is. Ganondorf already appeared after the 4th dungeon. We know who he is. His shit-eating grin while he's sitting on the castle throne is so satisfying to see, like seeing an evil mastermind reveal himself after diddling with the protagonist through a puppet.

    • @UmbreonMoonlight
      @UmbreonMoonlight 3 ปีที่แล้ว +5

      This thank you and if you know zelda lore you pretty much already j rw what hod zant was talking about

  • @stephensetcoski7171
    @stephensetcoski7171 4 ปีที่แล้ว +375

    I came to the conclusion recently that Skyward Sword is my favorite Zelda game. In my opinion, it has the best art style, best musical score and composition, best collection of temples, and best version of Princess Zelda. I rarely had issues with the motion controls. Fi, while obtrusive, is not as bad as her reputation would suggest. I played the game in 2011 when it released and again summer 2018. Loved every minute of it both times and will play it again in the future.
    P.S. I have been playing Legend of Zelda games since the 1990s

    • @valeya
      @valeya 4 ปีที่แล้ว +36

      Stephen Setcoski YES, I agree with you! I can't bring myself to say that it's my favorite Zelda because others have a special place in my heart for many reasons, but it might be true though... I enjoyed Skyward Sword so much. It was honestly an amazing and magical experience.

    • @ceciliamarieingledue807
      @ceciliamarieingledue807 4 ปีที่แล้ว +25

      The game does get way too much shit because KingK is right if there were problems with controls it's easy to blame it on the controls as opposed to you not paying attention to what you are doing.

    • @MrZangetsu468
      @MrZangetsu468 4 ปีที่แล้ว +9

      It’s the best Zelda game, I’ve been playing Zelda since 1990. I’ve poured so many hours into BotW, being my second favourite(exploration-wise, it’s second to none) but I’m so looking forward to playing SS on Hero Mode, which I’ve never had time to do.

    • @ScootaReader
      @ScootaReader 4 ปีที่แล้ว +6

      Skyward Sword is my favourite Zelda game as well, though I agree with much of the criticism that surrounds it. It would benefit immensely from a proper remake on the Switch.

    • @Kaempfdog
      @Kaempfdog 4 ปีที่แล้ว +17

      Sorry for the novel comment but people need an open mind with this game. And too much is overlooked in both the pro and con department. There is a HUGE problem with Fi people often fail to notice. But when you notice it, Fi is far more enjoyable. And that is Fi is 2 characters. Fi the tutorial, and Fi the actual character. When Fi is being a tutorial, she repeats things that don't need repeating, which is probably already one of the biggest complaints of the game. However, Fi the character is amazing. She starts off super robotic and only does things as she commands. But as the game goes on, she shows irritation, happiness, and relief. Not a wide spectrum but for an ACTUAL robot, pretty good.
      It angers me people treat systems with the same mindset when they are clearly meant to show either progression (N64 to Gamecube) or an entirely different experience. (Wii and WiiU even if its the same experience) I mastered the motion controls quickly because I was not going in of the mindset of "I'll spaz press buttons which worked well in ocarina of time" which is a mindset that SURPRISE exhausts people when playing skyward sword. I am referring to those impatient people that fight Stalfos in Ocarina. You've seen them don't lie. And to those playing in condensed spaces, I played in one too, and the realignment works just fine, and over the top motions are not required. That being said I think buttons would be better for flight and swimming. And flight could have upgrades to be WAY faster along with night flight.
      The story is great and I found myself genuinely caring for even the sidequest characters. They may be fetch quests but yeah, at least it leads to legit character development, and you can choose how to complete it as an asshole or a good Samaritan. (Or in the case of Peatrice technically both) And I love that. Heck there could even be an option for MORE than that. If remade, the life medals and extra heart pieces could be removed for more sidequests.
      I see the flaws of the 3rds and more challenges could arrive with workshopping. Imprisoned, there should only be 2 fights. Introduction, and a combo of the other 2 for difficulty. And for the love of god don't go for the toes, do the bomb stun and get him up top. Some other bosses need work. Scaldera, Tentalus, and Moldarach. Ghirahim is amazing though and I love all 3 fights front to back along with Demise. Levias should not be the only sky boss. There should be several. If the cloud barrier loosened every temple beat making more monsters appear up in skyloft, that would provide stakes. People other than Groose should settle on the surface overtime. And BOY does the game need a day/night cycle which would be beautiful. Stamina I can manage no problem, but should also be able to be upgraded to show how much more endurance Link has gotten other than health.
      Temples are GORGEOUS and don't need appearance change, but mechanics could be improved on. Other than Sky Keep and the sacred flame temples. Those were all spectacular. The 1st 3 temples need a bit of work.
      In the long run, if Skyward Sword and Breath of the Wild combined strengths, that's the perfect video game. Great combat, open world with constant stuff to do, making you care for the most remote characters, and just great variety across the whole game. Zelda has all the lessons it needs to remain the best that Nintendo has to offer.

  • @nessyno-name3855
    @nessyno-name3855 5 ปีที่แล้ว +142

    30:50 Yes, good, this is the appropriate response to Ghirahim. Perfect. Lol.

    • @anzaia2164
      @anzaia2164 4 ปีที่แล้ว +6

      I need this sentence as a never ending loop because there is no more perfect way to describe him

  • @Highstar25
    @Highstar25 6 ปีที่แล้ว +110

    Ancient cistern is my favourite dungeon ever. The theming, the music, the boss, the colours, the iconography and it's hidden metaphorical spirituality. Amazing.

    • @misterturkturkle
      @misterturkturkle 4 ปีที่แล้ว

      No

    • @zacoman2225
      @zacoman2225 4 ปีที่แล้ว +1

      @@misterturkturkle Yes

    • @misterturkturkle
      @misterturkturkle 4 ปีที่แล้ว +1

      @@zacoman2225 you spelled no rongji

    • @zacoman2225
      @zacoman2225 4 ปีที่แล้ว +3

      Mister Turk Turkle I think It’s you that spelled yes wrong

    • @misterturkturkle
      @misterturkturkle 4 ปีที่แล้ว

      @@zacoman2225 hell naugh

  • @gorongamer7212
    @gorongamer7212 4 ปีที่แล้ว +85

    I remember when I played the spirit tear sections. My heart was pounding!

    • @SixString_J5
      @SixString_J5 3 ปีที่แล้ว +5

      Chase scenes and time sensitive tasks. Man it's probably the most intense part of the zelda franchise.

  • @DarshanBhambhani
    @DarshanBhambhani 3 ปีที่แล้ว +44

    Skyward Sword speedrun category - reach ”your will remote is low on battery” the fastest

  • @maroonless
    @maroonless 4 ปีที่แล้ว +264

    everything about this game was fav-worthy. my only complaint was definitely that it felt more restrictive in exploration. but the characters, music, style, story, origin ? everything blew me away

    • @aletanook
      @aletanook 4 ปีที่แล้ว +1

      You mean blew you away with anxiety to a fucking cell you're trapped in

    • @ceciliamarieingledue807
      @ceciliamarieingledue807 4 ปีที่แล้ว +21

      @@aletanook if that cell has answers for everything that any fan has ever wondered ever then yeah

    • @AnonymousFREEZEpOp1
      @AnonymousFREEZEpOp1 4 ปีที่แล้ว +18

      The whole back story aspect of this game setting up the Zelda, Link, and Ganon paradigm was extremely fun and interesting. The characters we feel emotionally invested in a bigger way than most other games. I agree it has pacing issues and is very linear but the game play itself was so dynamic and engaging for me I don't mind it. I did a regular play through and master mode to completion. I definitely enjoyed the game a lot, enjoyed the back tracking parts more than all of wolf link in twilight princess.

    • @AgentMorgan2010
      @AgentMorgan2010 3 ปีที่แล้ว

      It's _my_ favorite, by far.
      @@AnonymousFREEZEpOp1 I always hated playing as Wolf Link or Kid Link.

    • @coooolibri
      @coooolibri 3 ปีที่แล้ว

      what a Millennium comment lol

  • @boo5860
    @boo5860 6 ปีที่แล้ว +402

    Twilight Princess and Skyward Sword were probably my favourites. I liked a lot of the previous games and Breath of the Wild is a joy to play but I love linear stories and I think Twilight Princess and Skyward Sword really delivered something engaging in that regard.

    • @scribblezsplit6110
      @scribblezsplit6110 4 ปีที่แล้ว +10

      My personal favorites list goes by personal bias, as I grew up with these. Yet over time, I grew to appreciate them other than just because they were important to me as a child. However, my childhood bias still heavily influences my favorites list;
      Botw
      Twilight princess
      Skyward sword
      Spirit tracks
      And wind waker.
      (These are all the games I’ve actually played though)

    • @katalbinson6562
      @katalbinson6562 4 ปีที่แล้ว +4

      Scribblez Split
      All of the Zelda games I’ve played ranked, also with percent complete (until end credits).
      1. Breath of the Wild 100% (1st)
      2. Spirit Tracks 35% (4th)
      3. Link’s Awakening 20% (2nd)
      4. Ocarina of Time 5% (3rd)

    • @lilsavdabest
      @lilsavdabest 2 ปีที่แล้ว

      @@katalbinson6562 I have played The Legend of Zelda(original), A link to the Past, Links Awakening, Ocarina of time, Oracle of Seasons, Oracle of ages (the Oracle games even if they are non canon are some of my favorite Zelda games), Wind Waker(another fave), The Minish Cap, Twilight Princess, Breath of the Wild, and Links Awakening .. I am about to buy the Skyward Sword and I am super excited to finally play it lol

    • @fortyozsteak
      @fortyozsteak ปีที่แล้ว

      OOT and Majoras Mask are far superior

    • @saricubra2867
      @saricubra2867 ปีที่แล้ว +1

      @@katalbinson6562 Breath of The Wild 100%?
      I don't like that masochism. Twilight Princess is the only one i 100%ed, and 3 times without strategy guides. Just the Fortune Teller and Midna's help.

  • @MistaChedda
    @MistaChedda 3 ปีที่แล้ว +125

    Here after Skyward Sword HD was announced

    • @matthewmuir8884
      @matthewmuir8884 3 ปีที่แล้ว +9

      Let's hope that, this time, the game will have a left-handed mode for the motion controls so I can finally play the game without it being awkward.

    • @MistaChedda
      @MistaChedda 3 ปีที่แล้ว +3

      @@matthewmuir8884 me too

    • @heroofthewinds7765
      @heroofthewinds7765 3 ปีที่แล้ว +7

      I liked Skyward Sword, but even I have to admit there's definitely a few improvements they could make.

    • @LeopoldLitchenstein
      @LeopoldLitchenstein 3 ปีที่แล้ว +1

      @@matthewmuir8884 Lefty here, I feel like since the Joy-Cons are identical in size and aren't connected to each other it won't be as big an issue. It'd be a nice option but the new Zelda ones don't give me hope that they're planning on doing that

    • @matthewmuir8884
      @matthewmuir8884 3 ปีที่แล้ว

      @@LeopoldLitchenstein I'd argue that the joy-cons will actually make the issue worse: the wii remote and nunchuck could fit comfortably in either hand since they were both symmetrical in design; the joy-cons are asymmetrical, and cannot be comfortably placed in opposite hands, so the HD version, if it doesn't have a left-handed mode, will essentially force players to do the most precise motion-control actions in the game with their right-hand.

  • @MRFlackAttack1
    @MRFlackAttack1 4 ปีที่แล้ว +189

    I feel they could have made an intelligence attached to the master sword so much more interesting. It could have had a great character development as well. It’s a sword, a tool, created for the purpose of defeating evil. That is the only thing it would care about at the beginning, chastising Link when he takes time to help people with their troubles. As a tool it wants for use, purpose and nothing else. But as the story advances it would see and learn it has a use beyond the destruction of evil. It learns that it can be a tool for healing and renewal. Reuniting loved ones and restoring things to right. That’s completely in keeping with the themes of the Zelda series and may make the character more interesting when it pops up to say something, doing so in an impatient tone at the beginning and then becoming more compassionate as you progress. Any thoughts on that?

    • @fluffernutter6512
      @fluffernutter6512 3 ปีที่แล้ว +16

      This is good! they could have totally done better. They already did a really good job with Ghirahim's personality, so why not Fi? If they still wanted the type of personality she has, they could have made her a stoic soldier type. It fits the sword motif, and would probably make her less annoying. Honestly thought, if she just didn't show up as much, even that would have made her so much better. I love Fi, but I can totally agree with almost all the complaints about her.

    • @BlueisNotaWarmColour
      @BlueisNotaWarmColour 2 ปีที่แล้ว

      The game I'm working on has a similar idea

    • @kadenstimpson3167
      @kadenstimpson3167 2 ปีที่แล้ว +2

      I'm almost imagining Link and Fi behaving like Eddy and Venom, having back and forth banter. Except rather than Eddy being a regular guy and Venom representing primal urges and rage, Link is a regular dude and Fi is a robotic, emotionless being only focused on the mission

    • @__idfk__
      @__idfk__ 2 หลายเดือนก่อน

      I think it would've been cool if she was more of an opposite to Ghirahim in terms of personality. Ghirahim is flamboyant and over the top, so I think, as another commenter said, Fi should've been a stoic soldier type or maybe even just starting out robotic, then developing more of an actual personality throughout the game, but still being generally reserved and calculated as opposed to Ghirahim's big theatrical personality. The most personality she ever shows is at the end of the game where she tells you "Thank you," and even then, it's still very robotic in how she says it. While I wouldn't say that her robotic personality doesn't work, it's not as interesting as it could've been.

  • @Shikojen
    @Shikojen 5 ปีที่แล้ว +567

    God this is like the Absolute antihesis of Arin Hanson's thoughts on Skyward Sword.

    • @MrTreespace
      @MrTreespace 5 ปีที่แล้ว +256

      Oh bc it's not just a try hard edgy baby shitting his pants for 30 min?

    • @yoshithinksyourwrong6367
      @yoshithinksyourwrong6367 4 ปีที่แล้ว +281

      Honestly I just hate that people choose their favorite zelda games and proclaim that that's the way zelda is "supposed" to be.
      A link to the past is great because it's a refined 2d zelda game with an interesting world and secrets
      Ocarina of time is great because it has a great story,fun side quests,great dungeons,and useful items
      And botw is great because of the large interesting world and sheer level of freedom and creativity.
      Zelda isn't one style of game,its just zelda

    • @yoshithinksyourwrong6367
      @yoshithinksyourwrong6367 4 ปีที่แล้ว +54

      @@MrTreespace he whines a whole lot,but he does bring up valid points like the waiting and block pushing puzzles,but ocarina is way more then the sum of it's parts.In my opinion the only problem I have with ocarina is that the child section is so easy that it might as well not exist.

    • @scribblezsplit6110
      @scribblezsplit6110 4 ปีที่แล้ว +12

      Yeah, I make it a point not to compare the different titles to one another unless they are doing something right or interesting. As it stands though, I treat each Zelda game as it’s own thing, despite common patterns from game to game. It helps me put into perspective just how cool and interesting each game is in its own right, and really helps highlight not only the good, but also the bad and how it could be improved.

    • @xxwintermoonxx1528
      @xxwintermoonxx1528 4 ปีที่แล้ว +21

      He grinds my gears sometimes

  • @Lanosrep
    @Lanosrep 4 ปีที่แล้ว +332

    Fi could've been saved by
    1)Less of her
    2)Making her less of a robot and more of a Spock character, who's cold, calculated, insightful and struggling with human emotions

    • @niccilus7758
      @niccilus7758 4 ปีที่แล้ว +19

      I just want her to shut the fuck up whenever something obvious happens, I also hate the bit where u get a material from a chest, then it tells you what it is like its a brand new thing then throws you into the inventory, counts up 1 and then throws you out.

    • @notsocooldude7720
      @notsocooldude7720 4 ปีที่แล้ว +5

      13Vex It only does that once per item per session. Yea it’s annoying but really not that bad. The worst part is when she tells you exactly how to solve a puzzle in a dungeon which removes the satisfaction of solving it yourself

    • @percher4824
      @percher4824 3 ปีที่แล้ว +4

      ChuggaConroy mentioned it in his videos, but Fi does have some fun dialogue. Too bad that it's buried underneath a hundred hours of tutorial.

    • @brots3
      @brots3 3 ปีที่แล้ว

      I just watched those movies there pretty good

    • @esssss8415
      @esssss8415 3 ปีที่แล้ว

      A TH-cam Account What?

  • @__Ned_Flanders__
    @__Ned_Flanders__ 4 ปีที่แล้ว +36

    Welcome to G R O O S E L A N D

  • @Blockio1999
    @Blockio1999 3 ปีที่แล้ว +98

    The story might just be one of my favorite parts of Skyward Sword actually; I'll admit that it's far from perect, but something about it just _works_ for me

    • @psiangel
      @psiangel 2 ปีที่แล้ว +4

      The story was what made the game for me

    • @929er13
      @929er13 2 ปีที่แล้ว +3

      same

  • @meghanc1383
    @meghanc1383 5 ปีที่แล้ว +351

    Unpopular opinion: Skyward Sword is actually one of my favorite Zelda games of all time BECAUSE it's story-heavy. I love how this origin sets the stage for all the other games in explaining why everything is how it is in the Zelda games and delivers it through an emotional and deeply meaningful monomyth about a simple boy who becomes a hero not for glory's sake, but because he wants to save his best friend, whom he's grown to love. I loved how FINALLY Zelda and Link have a meaningful history together and relationship and that they actually play off of each other as characters rather than being just the Hero and the Princess/Goddess-chosen who just so happen to bump into each other on these adventures. The story and characters make this game when no other elements really do (except for the spirit realms, which while terrifying, are memorable and a breath of fresh air).
    With all that being said though, I definitely feel like Skyward Sword is a one-time-only game. It doesn't really work as a replayable game because it's not the game-play or mechanics that are fun or interesting, it's following the story and once you know what happens, a lot of the player's interest is lost. (I feel like the same thing could be said about Breath of the Wild since the mystery of the uncharted territory and amnesia are already solved after the first time playing through).

    • @yonatanbeer3475
      @yonatanbeer3475 4 ปีที่แล้ว +2

      I kinda hate how it's story is told pretty much all through cutscenes. I'd like some more interactive storytelling.

    • @celfloral
      @celfloral 4 ปีที่แล้ว +8

      I couldn't agree more with everything you said (except the last bit about breath of the wild, I'm so deep in botw with not much to do I keep considering replaying it just for all the adventure)

    • @AC-ze1nh
      @AC-ze1nh 4 ปีที่แล้ว +3

      I completely agree about the story. I love Skywards story for the most part. I feel like the opening could have been a bit tighter (they repeat themselves a bit too often) however, I love they tried something different.
      My problems lie with the terrible motion controls and the map design. The dungeons were cool and I enjoyed going up against someone who wasnt Gannon (even for just one game).
      I also cant deal with Fi. After Midna working so well in Twilight Princess, I was shocked by Fi's constant interruptions. It ruined what could have been a cool character.

    • @anthony77343
      @anthony77343 4 ปีที่แล้ว

      hey beautiful, we should talk and get to know each other.

    • @IamCanadian3333
      @IamCanadian3333 4 ปีที่แล้ว +5

      Imo it had some of the best dungeons and boss fights.

  • @MicahBuzanANIMATION
    @MicahBuzanANIMATION 7 ปีที่แล้ว +299

    I misread the length of this video as 10 minutes. Just saw that it's an hour. A pleasant surprise.

    • @minifridge8315
      @minifridge8315 5 ปีที่แล้ว +2

      Do you like Radiohead?

    • @childishmemebino6462
      @childishmemebino6462 5 ปีที่แล้ว +10

      A surprise to be sure, but a welcome one.

    • @ariesomega2487
      @ariesomega2487 5 ปีที่แล้ว

      @@childishmemebino6462 I just wanted to write this xD

    • @Martin-ob9cw
      @Martin-ob9cw 4 ปีที่แล้ว

      @@childishmemebino6462 yeah me to

    • @scribblezsplit6110
      @scribblezsplit6110 4 ปีที่แล้ว

      Micah Buzan gives me something to listen too as background noise as I draw~

  • @ianmachalek1073
    @ianmachalek1073 4 ปีที่แล้ว +295

    Oh my GOD the silent realms gave me panic attacks when I was a kid. I genuinely love the game but those parts can go to hell.

    • @caseydashtban9504
      @caseydashtban9504 3 ปีที่แล้ว +33

      i legitimately had nightmares, scariest shit of my life

    • @mirrynmcwilliams937
      @mirrynmcwilliams937 3 ปีที่แล้ว +12

      I had nightmares playing through them with my friend when I first played it, but I actually really like them now 😂😂

    • @megawarrior_101
      @megawarrior_101 3 ปีที่แล้ว +4

      Yes yes they can. I’m replaying the game and i hate those things

    • @Ami-Dutson
      @Ami-Dutson 3 ปีที่แล้ว +7

      It did for me too, and that’s part of why I love the game so much haha

    • @leftovernoise
      @leftovernoise 3 ปีที่แล้ว +5

      The second silent realm is where I quit when it came out. Freaked me out and I couldn't do it! Now that the HD version is coming out I'm stoked to finally kick that shits ass

  • @Shadowfolk369
    @Shadowfolk369 4 ปีที่แล้ว +38

    Scaldera hurt a lot more after being teased with a dragon throughout the whole dungeon

  • @YowLife
    @YowLife 4 ปีที่แล้ว +317

    Hey you didn't bring up Ezlo or Linebeck
    I like those guys.

    • @ThunderLord-fq7rk
      @ThunderLord-fq7rk 3 ปีที่แล้ว +9

      and what about Ciela and Zelda?

    • @yodersitsgrandmagood1416
      @yodersitsgrandmagood1416 3 ปีที่แล้ว +4

      Ezlo was pretty awful

    • @SamVarvodic
      @SamVarvodic 3 ปีที่แล้ว +9

      I read that as Ezio and I was like what the hell does Assassin's Creed have to do with anything?

    • @heroofthewinds7765
      @heroofthewinds7765 3 ปีที่แล้ว +13

      @@ThunderLord-fq7rk Screw Midna, Ghost Zelda is the best companion character in the entire series. I was so happy to see her take a more active role in the story

    • @protect_provide8031
      @protect_provide8031 2 ปีที่แล้ว

      Plus he does now in his minish cap review

  • @faalund
    @faalund 7 ปีที่แล้ว +381

    It would be cool to have a remake on the switch

    • @ChrisBlagdonIsABoss
      @ChrisBlagdonIsABoss 5 ปีที่แล้ว +38

      because it would actually work well with the joy-cons. they have much more advanced features and im sure Nintendo could make a lot of use from the new tech. Like making realistic feelings when you miss an opening and smack your sword into a bokoblin's sword, they could make a cool metallic smash feeling with the hd rumble. Very interesting ideas here

    • @JuanSinMiedo441
      @JuanSinMiedo441 5 ปีที่แล้ว +2

      finally confirmed for 2019. Cool

    • @KeN-tH
      @KeN-tH 5 ปีที่แล้ว +10

      *Remaster. A Remake would be recreating the game from scratch. I think what youre talking about is a remastered HD port for the switch

    • @kylemassie102
      @kylemassie102 5 ปีที่แล้ว +10

      K. eN dude. Fuck off

    • @kobaltsteel6418
      @kobaltsteel6418 5 ปีที่แล้ว +7

      It would be cool, except for one problem; people WILL expect the game to work in portable mode and it is unlikely people will want to move their arms around in a car... so there will have to be a non-motion control option in this Switch remake/remaster.

  • @artemis1993
    @artemis1993 3 ปีที่แล้ว +15

    I'm currently playing Skyward Sword for the first and i'm loving every second of it. I feel like i'm a 5-year-old kid again, discovering the bliss of gaming for the first time that i so dearly missed, all over again. In a time where most games feels more or less the same and are becoming less creative, Skyward Sword feels like a much welcome change that didn't realized i needed.

  • @allanrincon7200
    @allanrincon7200 3 ปีที่แล้ว +46

    Skyward Sword HD has been announced
    “Master, it seems that your Joy-Con controllers are beginning to drift”

  • @timg2727
    @timg2727 7 ปีที่แล้ว +305

    You have no idea how good it feels to FINALLY find someone who agrees with me that the controls in this game actually work really well if you know what you're doing. I understand the hate for motion controls (really, I do), but SS controls like a dream if you take the time to learn the system.

    • @Jabodie
      @Jabodie 6 ปีที่แล้ว +27

      I think the sword controls fine, but boy do I hate swimming in this game.

    • @KickyFut
      @KickyFut 5 ปีที่แล้ว +23

      As a leftie, I believe I'm in a special situation. Link had been a Southpaw from the beginning thru T.P. On GameCube. I was stoked to finally have 1-to-1 controls, then found out they... just made him right-handed... After 20 years...😢
      Well I struggled, and it's super awkward. I'm really good at blocking!😁 I know it would have taken quite a bit, but I wish they had an original leftie control scheme! That's ignoring *over* 12% of us! (prolly higher, as I'm sure other lefties like Link as well!) I would have beaten it, if there was, as the awkwardness has been my reason for not wanting to play it.

    • @horse14t
      @horse14t 5 ปีที่แล้ว +17

      KickyFut
      Agreed. Same thing for Twilight Princess Wii. Instead of flipping the entire game around they should've just put in an option to make Link right or left handed. Especially in Skyward Sword.

    • @KickyFut
      @KickyFut 5 ปีที่แล้ว +6

      horse14t,
      Actually I really liked the GameCube controls for T.P. They were like the other previous control schemes, and he stayed leftie. S.S. on the other hand, (😆) was direct control, which needed the hand choice!
      Phill, I heard there was this new console called the SNES, has tons of games, the controller needs *no* batteries, the cable is a little short... 😜

    • @horse14t
      @horse14t 5 ปีที่แล้ว +5

      I'm not talking about the Gamecube version (which was the version I played first) I'm talking about the Wii version.
      For the Wii version they literally flipped the entire game to make Link right handed to fit the motion controls with no option to flip it back to the original left handedness.
      i.ytimg.com/vi/cHWoLggVQTA/hqdefault.jpg
      i67.tinypic.com/6zlpv6.png
      Gamecube:
      gamefaqs.gamespot.com/gamecube/920769-the-legend-of-zelda-twilight-princess/faqs/46444?raw=1
      Wii:
      gamefaqs.gamespot.com/wii/928519-the-legend-of-zelda-twilight-princess/faqs/46445?raw=1
      It was also the first time Link was right handed, before Skyward Sword.

  • @PrincessPetch24
    @PrincessPetch24 6 ปีที่แล้ว +32

    I honestly fell in love with Fi throughout the adventure and cried a little when she went into the master sword for her eternal slumber. Plus I love her theme😍

  • @brandonbaggaley2317
    @brandonbaggaley2317 4 ปีที่แล้ว +165

    Big problem with Skyward Sword, leaving people that are left handed with a less immersive experience than those who are right handed by making Link automatically right handed without the option to change it with dexterity options like Wii Sports or flipping the map like what they did for the Wii version of Twilight Princess.

    • @jpin514
      @jpin514 3 ปีที่แล้ว +3

      Good Point Brandon.. I think This is the Only Zelda game that Link is right handed....

    • @brandonbaggaley2317
      @brandonbaggaley2317 3 ปีที่แล้ว +16

      There is also Breath of the Wild. That game didn’t need to have Link be right handed, with the motion controls being gyroscope aiming for the bow and some shrine puzzles. And with in terms as being a character in Smash Bros Ultimate, they replaced the Hero of Twilight with the Hero of the Wild. I view any new incarnation of Link and Zelda as separate characters, making the Hero of the Wild a newcomer to Smash in my point of view. They brought back the Hero of Time with Young Link, but replacing the Hero of Twilight makes the ‘Everyone is Here!’ tagline to be a LIE!

    • @AgentMorgan2010
      @AgentMorgan2010 3 ปีที่แล้ว +11

      I'm left-handed. Never bothered me one bit... I think it would be more awkward controlling analog movement with my right hand.

    • @jacklightyear5869
      @jacklightyear5869 3 ปีที่แล้ว +12

      This one has been my favorite since 2012 and I’m left handed. I even play it with my left hand with little issue. This game is definitely that good. That said it definitely should have had the option to switch which hand like they did with the interface in the DS games or with Wii sports.

    • @narwhal3638
      @narwhal3638 3 ปีที่แล้ว +1

      I've seen this complaint a lot but there wasn't much the could do... I mean they could add an option to switch hands but do you really want to move around with the analog in your right hand?

  • @bread2374
    @bread2374 ปีที่แล้ว +6

    Finally someone brings up Demise being easy if you know the controls being a good thing. Maybe it’s just me, but the fight against him being more of a showing of how far Link has come, having him brutally take down the King of all Evil in mere seconds is way cooler than a long drawn out fight would’ve been

  • @steverempel8584
    @steverempel8584 5 ปีที่แล้ว +235

    I Loved Skyward Sword when I first played it, but was bored while replaying it.
    Meanwhile I thought Twilight Princess was ok when I first played it, but have a whole new respect for it after replaying it.

    • @ygsr
      @ygsr 4 ปีที่แล้ว +24

      I really need to replay Twilight Princess then. I've only played it once because I didn't like it as much Skyward Sword which I love. I've finished Skyward Sword three times and loved it every single time.

    • @ohsweatbret
      @ohsweatbret 4 ปีที่แล้ว +4

      This was me. I did all the side quests, chests, upgrades whatever the first time I went through. By the end of the game, I was getting tired of the game after having to go back to the forest and jam it’s butt plug in for the umpteenth time. The game had some fun areas and implemented some cool ideas. I enjoyed it, but I would never go back and play it again

    • @heroslippy6666
      @heroslippy6666 4 ปีที่แล้ว +2

      For skyward sword, it did not have much replay value. Even with hero mode I didn't feel like finishing.

    • @ceciliamarieingledue807
      @ceciliamarieingledue807 4 ปีที่แล้ว +2

      @Lanturn thank you finally someone who I can relate to

    • @notsocooldude7720
      @notsocooldude7720 4 ปีที่แล้ว +1

      A Person You’re acting like you go back to the exact same areas of the forest. The only time you do that is when you go back to the sky view temple. Every other time you’re either exploring new areas of the forest or doing the part where the whole forest is flooded which is a completely different experience of the area. The backtracking complaint is completely blown out of proportion

  • @suprshin
    @suprshin 4 ปีที่แล้ว +92

    I forget this game was released on the Wii, it still looks pretty good.

    • @nexongn
      @nexongn 4 ปีที่แล้ว +10

      suprshin cartoony art styles are the best

    • @dizerelj5678
      @dizerelj5678 4 ปีที่แล้ว +22

      Cel shading usually ages pretty well. If Wind Waker and SS arent proof enough for you, look at TF2. The game is 12 years old and still looks pretty great. something about that art style just doesnt age that much.

    • @zeroattentiongaming820
      @zeroattentiongaming820 4 ปีที่แล้ว +12

      @@nexongn I think it's the balance between cartoony and realism that work so well here. TP didn't age as well and SS doesn't go full on cartoony like WW, helping it retain more of a traditional style. With how much better WWHD looks I can only imagine what this would look like remastered.

    • @heroslippy6666
      @heroslippy6666 4 ปีที่แล้ว +4

      @@zeroattentiongaming820
      TP didn't age the best with graphics, but the HD version of TP was aged the day it launched. In my opinion TPHD aged worse than TP.

  • @kalvus5270
    @kalvus5270 4 ปีที่แล้ว +40

    Fun fact: when I first played this game and was fighting the scorpion boss I was eating food when I started choking and almost died.

    • @mallisagillespie7836
      @mallisagillespie7836 4 ปีที่แล้ว +6

      RIP in peace

    • @BlueisNotaWarmColour
      @BlueisNotaWarmColour 2 ปีที่แล้ว +1

      It's a good thing you survived

    • @abonny
      @abonny ปีที่แล้ว

      That IS a fun fact. 😐

    • @phoenix9531
      @phoenix9531 11 หลายเดือนก่อน

      It's a good idea to take the like 5 mins to read the different things you can do to yourself if you're choking and alone. Might save you one day!

    • @kalvus5270
      @kalvus5270 11 หลายเดือนก่อน

      @@phoenix9531 Since then I’ve learned a lot as an EMT! This event happened when I was really young

  • @finghinmccarthy5021
    @finghinmccarthy5021 4 ปีที่แล้ว +148

    I loved skyward sword, but the imprisoned makes me never want to play it again

    • @megastarwarsrocks99
      @megastarwarsrocks99 3 ปีที่แล้ว +12

      It's not that bad get over yourself

    • @Beos_Valrah
      @Beos_Valrah 3 ปีที่แล้ว +8

      Well imo they made you fight him once too often, so I can see why.

    • @weregretohio7728
      @weregretohio7728 3 ปีที่แล้ว +16

      @@megastarwarsrocks99 It's so bad that it tainted Hyrule Warriors, too. It is that fucking bad. It's one of the worst things in the series as a whole. Horrible design choice. It is never fun.

    • @haydenprince2060
      @haydenprince2060 3 ปีที่แล้ว +4

      You probably tried to get all of its toes 😐, just go one level higher and jump onto its head

    • @HenrikMyrhaug
      @HenrikMyrhaug 3 ปีที่แล้ว +17

      I used to feel the same until I realized you can just jump on his head from above rather than cut the toes. Made the fight much less tedious and a lot more satisfying for me.

  • @antoguino
    @antoguino 5 ปีที่แล้ว +139

    It's been a year and still nobody has mentioned he forgot Zelda as a companion character

    • @SeeMyDolphin
      @SeeMyDolphin 5 ปีที่แล้ว +31

      He only included companions from mothership titles. No Ezlo or Ciela either.

    • @misterturkturkle
      @misterturkturkle 4 ปีที่แล้ว +2

      No

    • @ceciliamarieingledue807
      @ceciliamarieingledue807 4 ปีที่แล้ว

      Either way he makes wonderful videos that makes sense as to why he has that particular opinion

    • @Gemnist98
      @Gemnist98 3 ปีที่แล้ว +3

      He was going for the companions of the main 3D Zelda games. Spirit Tracks is not one of those games.

  • @Jason-mg3fk
    @Jason-mg3fk 3 ปีที่แล้ว +22

    I absolutely love Skyward Sword, I grew up with it and I love the atmosphere and the story always touches me as a hardcore Zelda fan. I’m SOOO HYPED for the skyward sword HD coming out in the summer

    • @turtleanton6539
      @turtleanton6539 2 ปีที่แล้ว

      Metoo!

    • @JohnSmith-gi2oy
      @JohnSmith-gi2oy ปีที่แล้ว

      When i got this game for Christmas at age 5 i played the hell out of it!! The music is the best in any zelda, the story is great, link is a badass, and the dungeons are legendary

  • @skydonkey9515
    @skydonkey9515 3 ปีที่แล้ว +5

    I'm glad you talked about Groose's character arc and development, It was really wholesome and dynamic.

  • @VijoPlays
    @VijoPlays 5 ปีที่แล้ว +97

    "You can shield bash Demise."
    ...
    ...
    ...
    GOD DAMN IT. I spent 5 hours on that fight, dying and dying over and over. Oh well, on my next playthrough I'll make use of it!

    • @heroslippy6666
      @heroslippy6666 4 ปีที่แล้ว

      u wOt m8?

    • @tommygeorge2840
      @tommygeorge2840 4 ปีที่แล้ว

      VijoPlays bruh, five hours? That’s whole other level. It takes me like 20 minutes to kill him at most

    • @dovahkiinhowey
      @dovahkiinhowey 4 ปีที่แล้ว +7

      I actually never figured out where to get the Hylian shield so I had to beat him when my shield broke. You could say I'm pretty epic gamer.

    • @tysimmons8694
      @tysimmons8694 4 ปีที่แล้ว

      next playthrough...respec

    • @notsocooldude7720
      @notsocooldude7720 4 ปีที่แล้ว

      BBHowey Doesn’t the thunder dragon specifically tell you that if you beat the boss rush he’ll reward you with a very strong shield? Or something to that effect

  • @Violetlsdoingokay
    @Violetlsdoingokay 7 ปีที่แล้ว +494

    I actually really like this game.

    • @jacobhunter6891
      @jacobhunter6891 7 ปีที่แล้ว +19

      You not alone :)

    • @Ouromia
      @Ouromia 7 ปีที่แล้ว +28

      It is a good game. Objectively speaking, all 3d-Zeldas are good, compared to the most games out there. I think Zelda games are at times unfairly compared to other Zelda games only, even though there are tens of thousands games in the market for comparison. I would say the metascore 93 is quite on spot for this game.

    • @BDaMonkey
      @BDaMonkey 7 ปีที่แล้ว +19

      The Hidden Link So do I. There's some filler stuff in it, but I really enjoyed it. Excellent dungeons, sweet story, best version of Zelda herself. Great game, if a flawed one.

    • @Ouromia
      @Ouromia 7 ปีที่แล้ว +13

      Zelda games always have awesome endings. Argh, can't wait to get my Switch and Breath of the Wild o_o

    • @troysuza4356
      @troysuza4356 7 ปีที่แล้ว +7

      this game was pretty garbage, and I'm a huge fan, since the first game back in the 80's, the only Zelda I couldn't find myself to finish. Too repetitive, nothing really new, and the controls were ok, at best. But the most terrible flaw.....it was just boring....and that's unforgivable.

  • @RamixTheRed
    @RamixTheRed 3 ปีที่แล้ว +29

    "You can't have a situation where you think you're pressing a button and you're not actually pressing that button."
    Sounds like someone hasn't played many fighting games.

    • @Gemnist98
      @Gemnist98 3 ปีที่แล้ว +2

      You only get that kind of feedback after pressing several buttons in a specific order though.

  • @thespiralgoeson
    @thespiralgoeson 4 ปีที่แล้ว +10

    I absolutely love Skyward Sword. I've heard all of the complaints and criticisms, and while some points are valid, none of them have ever diminished my love for this game. It's my second favorite Zelda game behind Ocarina of Time.

  • @MadokaTokisaki
    @MadokaTokisaki 6 ปีที่แล้ว +7

    Okay, I definitely get the "Loftwing/Swimming Controls hurt my wrist" angle but
    Get this
    Holding the remote like a paper airplane or similarly
    Makes those sections 1000% easier to control and less painful

  • @danshen3827
    @danshen3827 6 ปีที่แล้ว +127

    I hate how everytime I load up a save file and collect something it always has to give me the same exact description and then showing the counter or amount that I've already collected go up by just only 1 of those items. I think that it's kind of a waste of time actually.

    • @AlexRN
      @AlexRN 5 ปีที่แล้ว +7

      Dan Shen how about Fi? You have the low heart meter you can see, you also have the low heart meter flashing red, you also have a beeping sound telling you you’re low on Hearts, but that’s not enough you get a SECOND beeping that you need to call Fi so she can tell you you’re low on hearts. Same thing everytime you’re running low on batteries and by the time she starts telling me I’m low I could still squeeze at least 3 hours more of battery.
      Fuck this game

    • @seretith3513
      @seretith3513 4 ปีที่แล้ว +1

      TP had that Problem with Rupees worth more then five

    • @icecreamjunkie6790
      @icecreamjunkie6790 4 ปีที่แล้ว

      If you play it in Dolphin you can download a cheat code where you can turn that off.

  • @HispanicAlucard
    @HispanicAlucard 3 ปีที่แล้ว +6

    In my opinion, Skyward Sword set the groundwork for alot of systems that were appreciated and even loved in Breath of the Wild such as the stamina mechanic and to some people the weapon durability and crafting systems.

    • @Bunnibunnibunni
      @Bunnibunnibunni ปีที่แล้ว

      Both the stamina and durability were pretty pointless timewasters in SS. I drank one of the stamina potion+s once and it just felt like how it should have been. Botw greatly expanded upon the upgrading system, stamina and durability mechanics, but they still made botw a worse game and just waste your time. Honestly it's sad that the only things that carried over from that great game were all the bad mechanics

  • @frm1234
    @frm1234 3 ปีที่แล้ว +7

    Fun Fact: If you click newest comments first, 90% of the new comments are “Who’s here after they announced the HD version”

  • @JadeStone860
    @JadeStone860 4 ปีที่แล้ว +19

    Steering the beetle with that damn wii-mote was the bane of my existence. That's the reason I hate those frigging motion controls.

  • @insertwittyname5649
    @insertwittyname5649 5 ปีที่แล้ว +172

    I actually loved this game. I loved the characters, the story, the dungeons... The soundtrack was amazing too.
    ...Dont kill me please. ;_;

    • @kingozelda2784
      @kingozelda2784 5 ปีที่แล้ว +3

      I agree

    • @xxwintermoonxx1528
      @xxwintermoonxx1528 4 ปีที่แล้ว +7

      Same i cry when i think about it. That's how much i love it

    • @misterturkturkle
      @misterturkturkle 4 ปีที่แล้ว

      No

    • @noblechief4023
      @noblechief4023 4 ปีที่แล้ว +3

      This game is good but the controls and the glitches were shitty if this was on a DS or On the Wii U this would be a way more cool feeling.

    • @Nurix09
      @Nurix09 4 ปีที่แล้ว +7

      The game is great.

  • @TatoISR
    @TatoISR 3 ปีที่แล้ว +5

    Hey! I’m a Skyward Sword speedrunner and can indeed confirm that motion controls *do not* suck. Thank you for coming to my TED talk

  • @zenotoxic3761
    @zenotoxic3761 4 ปีที่แล้ว +32

    See, skyward sword is like wind waker. It just needs time to age like fine wine.

    • @YourAverageLink
      @YourAverageLink 3 ปีที่แล้ว +5

      after BotW you can really see its fair share in the Zelda Cycle, how it does dungeon/boss design and story way better than BotW did

    • @EsoiTheGrumpyMawile
      @EsoiTheGrumpyMawile 3 ปีที่แล้ว +1

      the game could age like fine wine but the console and its wii motes likely wont, motion control technology is likely to degrade worse than any controller would

  • @mache4748
    @mache4748 7 ปีที่แล้ว +557

    seriously, how fast can you write scripts??

    • @KingKlonoa
      @KingKlonoa  7 ปีที่แล้ว +149

      I had them all written ahead of time.

    • @mordinsolis6133
      @mordinsolis6133 7 ปีที่แล้ว +5

      So will there be a extendet time till you do BOTW you couldnt have written the script for that till last week right?

    • @mache4748
      @mache4748 7 ปีที่แล้ว +4

      KingK ah. Btw, for some reason I feel like you aren't going to like breath of the wild. I'm looking forward to that review.

    • @schmity007
      @schmity007 7 ปีที่แล้ว +3

      pk mach I'm inclined to agree. I think it's because Breath goes full force in the opposite direction that Skyward Sword did.

    • @Polored1066
      @Polored1066 7 ปีที่แล้ว +7

      +KingK the true Hero of Time here boys

  • @jenswesslen8014
    @jenswesslen8014 7 ปีที่แล้ว +7

    I definitely enjoyed all three Imprisoned fights. True, the objective is the same every time, but by making him progressively faster/more difficult while adding the Groose features, I stayed interested. Besides, even from the first encounter I felt there were a number of ways to combat him, my favourite being to use the whirlwinds to launch Link into the air, then diving onto the Imprisoned's head in real time. Doing this is a very effective way of taking him down, but if you miss the landing once or twice you're likely to lose the fight. Since this was my preferred tactic the later fights seemed to offer me more variation, seeing as he would usually knock you off his head and force you to stun him from the ground instead, while working together with Groose. Very immersive, cinematic and quite tense encounters!

  • @timvigneau867
    @timvigneau867 2 ปีที่แล้ว +2

    When I played this on the Wii when it first came out, I turned it off when I got the slide puzzle and never turned it back on. I just finished a full play through of the HD remake and I remember why. After getting the master sword, there is a ton of content that feels pretty pointless and tedious. I remember feeling so exhausted at that point, that I just didn’t have it in me, and I had grown so tired and disinterested that I wasn’t drawn to turn it back on. This time around I stuck it through.
    I’m glad I came back to watch this because you reminded me of the things I liked - overall great dungeons, great items, and some fun boss fights. But the last half of the game makes it difficult to remember some of its best moments in the first half…

  • @thecianinator
    @thecianinator 3 ปีที่แล้ว +29

    Am I the only person in the universe who literally never had a problem with the motion controls, they always just worked for me

    • @matthewmuir8884
      @matthewmuir8884 3 ปีที่แล้ว +2

      You never had a problem with the motion controls? Then congratulations on being right-handed.

    • @michaelmartinez9042
      @michaelmartinez9042 ปีที่แล้ว

      @@matthewmuir8884 Most people are right handed than left. Idk what to tell you

    • @michaelmartinez9042
      @michaelmartinez9042 ปีที่แล้ว +1

      Same, though it’s probably because at the time I spent a lot of time playing Wii games so I was pretty much used to it.

    • @hyperfixatedd
      @hyperfixatedd 11 หลายเดือนก่อน

      People are dumb. Like, really really dumb. They generally really can't grasp new concepts, that's why motion control was so hard for so many people
      (there's the left handed and disabled people problem tho but that's another topic)

    • @danielkuhn4360
      @danielkuhn4360 11 หลายเดือนก่อน +1

      @@matthewmuir8884 I'm left handed and never had any problems. The motion controls just arent complicated enough for that to be an issue if you have any amount of dexterity. The issue is probably your tv or where you had the sensor bar, or something.

  • @gabepike4026
    @gabepike4026 7 ปีที่แล้ว +36

    Ive been binge watching all of you're videos. clicked this immediately

    • @gabepike4026
      @gabepike4026 7 ปีที่แล้ว +3

      your*

    • @Carcosahead
      @Carcosahead 7 ปีที่แล้ว +2

      NirvanaSucks Your comment it's funny cause you edited him.

  • @Rislear
    @Rislear 6 ปีที่แล้ว +126

    "It's refreshing coming off the very obtuse progression of Ocarina of Time which at one point requires you to bomb a goron in the goron city for a fire tunic, no one tells you to do this nor are you ever expected to bomb a goron before this point."
    While I may agree on most points made throughout the video, you are incorrect on that one because of two things:
    1-You are never required to bomb the son of Darunia to get the goron tunic, you are able to purchase it from the goron shop for 200 rupees.
    2-A sign in the goron city tells you that you able to stop the rolling goron to receive a prize "If you can stop my wild rolling, you might get something great. -Hot Rodder Goron" This however, refers to when you are a child, stopping this rolling goron gives you the upgraded bomb bag.
    Seeing this as child Link, might make the player think of a few things. With their limited inventory they might try standing in its way or shooting it with the slingshot, or using one of the bombs that are scattered through the city. Nobody tells you to "bomb" it but a creative player should be reasonably expected to be able to figure it out.
    So thinking of a creative player that explored the world reading and interacting with the signs and npcs, it should be reasonable to expect that they will be able to remember bombing that bigger goron and receiving the bomb bag to now bomb the smaller one for another prize.

    • @JXKyrian
      @JXKyrian 5 ปีที่แล้ว +5

      Well said

    • @JXKyrian
      @JXKyrian 5 ปีที่แล้ว +5

      Well said

    • @jacobmonks3722
      @jacobmonks3722 4 ปีที่แล้ว +9

      1. While the first point is technically true, the Goron shop is not open in the future until you talk to this goron, so a new player who didn't get the hint to use bombs to stop him would be forced into walking all the way back to the Temple of Time, change back into a child, walk all the way back to Death Mountain, get the rupees necessary, buy the thing, then walk to the Temple of Time AGAIN, change into an adult, and walk back to Death Mountain AGAIN. That sounds like a beyond tedious and painful thing to do in a Zelda game (or any game for that matter). This also doesn't even account for the fact that they would have had to figure out how to get the wallet upgrade.
      2. You said a "creative" player should reasonably be expected to figure it out, and I suppose that's fair. As someone with quite a bit of experience playing games, especially from the 90s, Ocarina of Time does hint at the solution quite well, albeit in a sign that is easy to miss for people who are impatient. But what about the "non-creative" player? The six year old who's playing his first ever video game and has little bearing on how videogames even work? I know a lot of people who gave their kids some older games, and their kids are absolutely terrible at basic critical thinking. Hell, even some of my older friends who I gave Ocarina of Time to had little idea as to where they were supposed to be at times until I gave them hints myself. You could say we're spoiled nowadays and that makes it our fault that we expect too much hand-holding, but I don't think that accounts for all of it. At least some of the blame has to be put on how the game itself handled these things and how they didn't age well compared to modern standards. Breath of the Wild tells you next to nothing about puzzle solving, yet all of its puzzles feel organic and can be solved rather simply if you just contemplate your options or pay attention to the environment. Most of Ocarina's puzzle solutions are hidden in text boxes that take minimal effort to find, and very infrequently can you ever get a solution by paying attention to your surroundings or context clues.

    • @chuggaa100
      @chuggaa100 4 ปีที่แล้ว +2

      @@skellsskells OOT definitely has stupidly obtuse things you have to do for progression.

    • @chuggaa100
      @chuggaa100 4 ปีที่แล้ว +1

      The shop isn't open until you bomb him.

  • @rob9472
    @rob9472 4 ปีที่แล้ว +23

    Just had this recommended, I enjoyed Koloktos I must admit I really got into the whole using the sword thing I was shouting at him through the tv that's how immersed I was, It's embarrassing really.

  • @teneesh3376
    @teneesh3376 3 ปีที่แล้ว +2

    To be honest, I barely keep the information you say in the videos . But that goes with nearly rvrty video to me at least. But your silky smooth voice gets me entranced

  • @TheQuashingoftheTub
    @TheQuashingoftheTub 5 ปีที่แล้ว +22

    35:35 I don't remember Midna having the ability to give you enemy details. I remember trying to learn the names of many enemies but not finding any ingame info...

    • @moon12299
      @moon12299 4 ปีที่แล้ว +1

      It is a pretty easy thing to miss because if memory serves she never giggled

    • @jvillaroro5008
      @jvillaroro5008 4 ปีที่แล้ว +4

      @@moon12299 she actually did, at times she would give a little chuckle through the wii remote speaker. But i really only remeber her giggling when she was promoting you do a "super jump" when you were a wolf.

  • @TheTallestGiraffe
    @TheTallestGiraffe 7 ปีที่แล้ว +40

    I found this channel by accident.. I saw the length of your Wind Waker Video, watched it and instantly fell in love with this series and your channel! Please do not change!

  • @icecreamjunkie6790
    @icecreamjunkie6790 3 ปีที่แล้ว +10

    I love Skyward Sword. I honestly never found the motion controls to be problematic. The story is the best in the series and I love how we get to see the origins of so many things in the series. It’s my third favorite game in the series. Here’s the ranking of what I’ve played so far:
    1. Twilight Princess
    2. Ocarina of Time
    3. Skyward Sword
    4. The Wind Waker

    • @MrMarinus18
      @MrMarinus18 3 ปีที่แล้ว

      The motion controls themselves work very well but the set-up can be hard at times. It uses the gyroscope mainly but that makes many people forget about the pointer functionality which while not used directly serves a very important secondary role. The Wii remote plus doesn't really have any way to center itself and relies on the pointer bar to do it. So you need to have the pointer bar well set up otherwise the center of the motion controls can drift. Which makes it less responsive and less accurate.

  • @jimmytheslav3351
    @jimmytheslav3351 3 ปีที่แล้ว +3

    is it ok to say that "the vibes" are the reason this is my favourite Zelda game?

  • @PurpleSquirrelPie
    @PurpleSquirrelPie 7 ปีที่แล้ว +6

    I honestly can't believe how quickly you upload these high quality analysis videos. I rarely ever comment on videos, but this has to be the exception. The videos you've uploaded so far have been stellar and I look forward to watching all the content you produce in the future. Keep up the good work :)!

  • @ThoroughlyBaked
    @ThoroughlyBaked 6 ปีที่แล้ว +52

    The motion controls felt really great.... when they worked. In my experience it seemed like every few minutes or so I would get that error msg and have to resync my wiimote.
    It was annoying enough that I didn't finish the game out of frustration. In fact, this and Zelda 2 are the only main line Zelda games I haven't played through.

    • @danielbailey211
      @danielbailey211 6 ปีที่แล้ว +4

      For the longest time I wasnt able to stab. I could do everything else but not actually stab. this wasnt a problem until the mining facility where i wasnt able to beat the boss through no fault of my own. I quit at this point

    • @bensjammin9
      @bensjammin9 5 ปีที่แล้ว +1

      Same sort of thing happened with me in Spirit Tracks because I couldn’t play the Spirit Flute well enough to get past the last/next to last section of the game. Just couldn’t get it to work. I really hate that too because the rest of the game was pretty ok.

    • @thesquishedelf1301
      @thesquishedelf1301 5 ปีที่แล้ว +1

      Daniel Bailey I had the same damn problem. I can’t remember if I somehow ended up beating Moldarach with 3 hearts in the 20 minutes before the error occurred again or if I went out and bought as many health potions as I could just to get it over with.

    • @XWingToast
      @XWingToast 5 ปีที่แล้ว +1

      Personally, I never got an error message. I did have one problem (probably due to the fact a liked to play relatively far from the screen), the cursor seem to go slower than my movements when dowsing or going through menus.

    • @XWingToast
      @XWingToast 5 ปีที่แล้ว +1

      @@bensjammin9 I can say the spirit flute is near impossible on the wii u. Took me upwards of 10-20 minutes on each.

  • @TheGoDoT96
    @TheGoDoT96 2 ปีที่แล้ว +9

    Really hyped about the Switch remaster after re-watching this!

    • @earthfireinfinity
      @earthfireinfinity 2 ปีที่แล้ว

      wasnt planning on buying it but after this idk

  • @matthewmuir8884
    @matthewmuir8884 3 ปีที่แล้ว +3

    My biggest problem with the Zant twist was that there was no buildup for it; it came in out-of-nowhere at the last-minute (and that's because it *was* put in the game at the last-minute). Ghirahim, interestingly, solves that as well: there is a lot of buildup to the reveal that he's the Spirit of Demise's Sword much like Fi is the Spirit of the Goddess Sword: his clothes have a diamond pattern like Fi, he has zero mention or appearance in the opening narration despite being Demise's second-in-command (but Demise's sword makes an appearance), and before the last battle with him, he refers to himself as, "A demon- nay, a *weapon,* without mercy!" as he briefly turns into a sword and back again.

  • @patricklee8886
    @patricklee8886 6 ปีที่แล้ว +58

    MatthewMatosis said something that really summed up this game in 1 sentence: "Skyward Sword gets worse the longer you play it." Despite all the innovations it introduced with the stamina meter and unique motion controls, the fact that the game sends you off fighting the same bosses and exploring the same regions over and over again turns the adventure into an utter grind towards the end.

    • @Jabodie
      @Jabodie 6 ปีที่แล้ว +23

      Patrick Lee You know, I had the opposite experience. I found the control and beginning extremely annoying at first, but the game grew on me the more I played it. I feel as though any game you really don't like gets worse the longer you play it. I know I hated late game FF13 even though fans swore by the quality of the last ten hours.

    • @ygsr
      @ygsr 5 ปีที่แล้ว +7

      The opposite for me. I got better and better and I LOVE Skyward Sword and most of what it has to offer after 2 full playthroughs.

    • @reggielet9804
      @reggielet9804 4 ปีที่แล้ว

      This was my experience. Once I returned to the forest for a THIRD time to swim around to collect notes I got bored and never picked up the game again. I feel the game is the dictionary definition of repetitive. Repetitive environments, repetitive enemy tropes, repetitive story beats, literally reused boss fights. I thought some of the dungeons were interesting, but getting to the dungeon felt like a slog.
      This game had a few fun quirks. A few unique dungeons, and the Beetle is an interesting and dynamic mechanic. Unfortunately the downsides just outweigh the positives.

  • @michaelvandemark6377
    @michaelvandemark6377 6 ปีที่แล้ว +9

    My opinion on the controls of this game is that they are good, really good, but that they have a steep learning curve. It's much easier to master a tradition button mashing combat system than one that you have to actually move your entire arm/hand correctly. I have found that I thought I was moving the wiimote a certain way and then looked down and realized that I wasn't actually doing it the way I though I was, especially with the stab attack.
    Also, my auto-correct tried to correct "wiimote" to "Wikiquote". Just though that was funny.

  • @lambiepie6436
    @lambiepie6436 2 ปีที่แล้ว +2

    Here after SS HD to see how much it actually improved the game.

  • @denise6234
    @denise6234 4 ปีที่แล้ว +13

    I remember my motion plus disconnecting and Link would randomly run in a direction until I managed to make it work again. I tried everything to fix it but it happened so often, I stopped playing.

  • @GladiusTR
    @GladiusTR 4 ปีที่แล้ว +8

    My favorite game in the series, and I even loved Fi (though I was not in any rush to beat the game, so i guess that might be why)

  • @SamLoser2
    @SamLoser2 7 ปีที่แล้ว +57

    Even though I hate things in this game like Fi, endlessly repeating slow text boxes, and a barren sky, this is one of my top 3 Zelda games. The combat is just so much fun! Best combat since Zelda II. Also, Ghirahim is one of my favorite villains in the series as well.

    • @blenderpanzi
      @blenderpanzi 6 ปีที่แล้ว +4

      Well, I hate the same things you hate about it AND I hate the combat system and Ghirahim. I like the idea of the floating islands and the school, but they didn't do anything with it. But I'm happy for you to enjoy this game. It was a bit of a let down for me.

  • @Crypt1cmyst1c
    @Crypt1cmyst1c 4 ปีที่แล้ว +2

    Currently doing a skyward sword playthrough right now. biggest annoyance is directional slashes. i can slash in a particular direction easily. the problem is when you need to slash in one direction, say horizontally, when your sword is held up. moving it to the side to perform a horizontal slash needs to be quick enough that the enemy doesn't change it's defense orientation, but slow enough so as not to trigger a diagonal slash. this particular timing seems to vary a bit, making the controls feel out of sync with your movements. what they needed was a button to press during combat that would temporarily not register movements as slashes when held, so you could reposition the wiimote quickly while not triggering a slash, and giving you the ability to set up a slash in the correct direction quickly.

  • @Jason-mg3fk
    @Jason-mg3fk 3 ปีที่แล้ว +2

    Standout Music that was left out in this retrospective;
    Faron Woods Theme
    Skyloft Theme
    Knights Academy Theme
    Groose's Theme
    Fi Singing is also nice but don't tell nobody

  • @boo5860
    @boo5860 7 ปีที่แล้ว +77

    Ghirahim is best boy

    • @ashra8281
      @ashra8281 5 ปีที่แล้ว +1

      Ghirahim is male??!?!?!

    • @playaskirbyandwin267
      @playaskirbyandwin267 5 ปีที่แล้ว +2

      Ashra
      Yep, he is. Ghirahim is a dude.

    • @ashra8281
      @ashra8281 5 ปีที่แล้ว +1

      @@playaskirbyandwin267 technically he's neither right as he's a sword
      And I know I was joking

  • @ottoelectric4239
    @ottoelectric4239 5 ปีที่แล้ว +14

    I love these videos and I can't help to wonder how this guy's English teachers must've loved his essays because he does such a great job a structuring and presenting his analyses

  • @tommykazoo6188
    @tommykazoo6188 2 ปีที่แล้ว +2

    KingK: This is the only 3D Zelda on one console.
    Me: That sure aged well

  • @stevemp7
    @stevemp7 3 ปีที่แล้ว

    I revisit this video (and many others from KingK's line of retrospectives) in hopes of absorbing more than the previous time I watched it. I love this style of video essay and KingK's articulation is perfect for me as a viewer. On the off chance you see this, I thank you for putting so much time into scripting, recording, and editing these videos.

  • @KnuclesCp1
    @KnuclesCp1 7 ปีที่แล้ว +53

    To be honest, now that i'm re playing Skyward Sword after 3 years without playing (for the fact that my nunchucks went to the gutter) i can see a lot of what you're saying. Until i finish Breath of the Wild, Skyward Sword is my favorite game of the series to date of those that i have played.
    To be entirely honest, i wasn't really annoyed by the things that annyoed you, but it gave me a chance to see the game from another point of view.
    I loved the video and it was a fun ride. Glad to have found it at random.
    Keep making content like this! It was fucking amazing.

  • @seanbrennan5192
    @seanbrennan5192 4 ปีที่แล้ว +8

    The lava ball boss was one of my faves honestly.

  • @grimai3257
    @grimai3257 3 ปีที่แล้ว +4

    "Heh heh I didn't mean that!"
    *"But I really did"*

  • @ApparentlyChad
    @ApparentlyChad 2 ปีที่แล้ว +8

    So here I am, after having bought the game on the switch last night. I’m actually really intrigued on how they adapted the motion controls into analog. I never got to play the original and am looking forward giving it a try. I’m going to try and play through all the main games in the series before BOTW 2 releases.

  • @GermanPeter
    @GermanPeter 7 ปีที่แล้ว +8

    I am so freaking glad that this is one of the only few video game reviewers that actually points out the importance of music, and who also doesn't just go "The story is boring and the gameplay too and therefore it's a bad game" but who also looks at atmosphere, characters and the overall FEELING of the games.
    Too many reviewers harp on the same problems and then base their entire review on them. For example, I am sure a lot of people simply don't recommend the game because they didn't like the motion controls or because they thought Fi was annoying, when those are relatively small issues compared to what else the game has to offer. Those also seem to be the same people that don't want change in their video games and whenever a new Zelda title does introduce something controversial they seem to be immediately biased against it.
    I love how in Majora's Mask you said the game wasn't fun all the time, but it didn't NEED to be fun as it invokes other feelings. That's true, not every game has to be fun, some can make you angry, sad, frustrated, hopeful, thoughtful, etc.
    Overall, good job on producing a really good critique that covers all aspects of the game and is overall very fair to it. And of course, the same goes for all the other Zelda reviews I've watched so far. This is how it should be, keep on going like this!

  • @lamegamertime
    @lamegamertime 4 ปีที่แล้ว +17

    "Molderak feels like a miniboss" ...It IS a miniboss

    • @shanecorrigan8524
      @shanecorrigan8524 3 ปีที่แล้ว +3

      Isn’t it the dungeon boss?

    • @matthewmuir8884
      @matthewmuir8884 3 ปีที่แล้ว +2

      @@shanecorrigan8524 It's a dungeon boss that later gets re-used as a mini-boss, like the chuchu in Minish Cap.

    • @TRQDude
      @TRQDude 2 ปีที่แล้ว

      It's literally the 3rd dungeon's boss dumbass.

  • @jackerwin6234
    @jackerwin6234 3 ปีที่แล้ว +42

    Who’s here after HD was announced?

  • @Ty-yy7zr
    @Ty-yy7zr 3 ปีที่แล้ว +3

    I didn't mind Fi, the back tracking to each region, the imprisoned fights, and the sky at all. The game is also the game for Zelda's 25th anniversary. Thanks for the opinions on it anyway.

  • @EtrnL_Frost
    @EtrnL_Frost 5 ปีที่แล้ว +4

    Just stumbled upon your retrospectives, and been binging. Awesome work all around, really enjoyed the Dark Souls ones, and looking forward to Breath of the Wild.

  • @starukami7420
    @starukami7420 3 ปีที่แล้ว +4

    "This is the only 3D Zelda game that is only on one console"

  • @DarthTingleBinks
    @DarthTingleBinks 4 ปีที่แล้ว

    Automatically, 10 seconds in, it's my favorite of your Zelda videos....so far. The Ballad of The Goddess is hands down my favorite Zelda song. With Gerudo Valley coming in close second. But damn that intro at Max volume with headphones on.

  • @chikoSenpai
    @chikoSenpai 3 ปีที่แล้ว

    ngl ive been seeing these videos in my suggested for a while now and have been putting off watching them for some reason but i really like how he does these videos. like how in-depth he goes into everything is amazing