Skyward Sword Review

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  • เผยแพร่เมื่อ 27 ส.ค. 2012
  • An in-depth review of The Legend of Zelda: Skyward Sword for the Wii. This video contains spoilers for the entire game.
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ความคิดเห็น • 2.5K

  • @VictorFr0st
    @VictorFr0st 10 ปีที่แล้ว +1372

    It's a testament to how well crafted your reviews are that I just sat through all five of the Zelda reviews back to back.
    And it's 2 am.
    And I've seen them before.

    • @Spartanjames170
      @Spartanjames170 10 ปีที่แล้ว +27

      I watched all five reviews, and I have never played a zelda game simply because I have never been a huge nintendo fan. These reviews have made me want to try them out though thank goodness for emulators xD

    • @doorcurtain8523
      @doorcurtain8523 9 ปีที่แล้ว +12

      That's me too. It's almost 4 in the morning over here, lol

    • @WaddleDee105
      @WaddleDee105 9 ปีที่แล้ว +26

      I've seen most of his reviews around 3 times. They are like movies in that they are genuinely entertaining and when re-watching them it let's it all sink in.

    • @ujjwalmishra8962
      @ujjwalmishra8962 5 ปีที่แล้ว +4

      i might wind up doing the same thing someday

    • @kauswekazilimani3736
      @kauswekazilimani3736 4 ปีที่แล้ว +4

      5 years later.... and i have fallen to the same fate.

  • @CrashDunning
    @CrashDunning 9 ปีที่แล้ว +323

    "I should have got you last time. I'd love to get you this time. But I'll get you next tiiiiiiime!"
    I died xD

    • @mistertagomago7974
      @mistertagomago7974 5 ปีที่แล้ว +15

      The fucking delivery on that was just too perfect.

    • @AnnNightNoxana
      @AnnNightNoxana 4 ปีที่แล้ว +27

      "I guess he has a hair appointment or something." Matthew's deadpan jokes are so hard-hitting, it's insane.

  • @SidneyBloom
    @SidneyBloom 7 ปีที่แล้ว +277

    "Controls should be an invisible part of the experience". Now I want to see a Star Fox Zero review in this channel.

    • @jackdaone6469
      @jackdaone6469 5 ปีที่แล้ว +9

      I wonder if that would be the first MM vid where he just plain gets pissed off. I mean, that game is a disgrace to the franchise, and on top of it, it’s a crappy remake of one of the most sublime games ever made.

    • @okagron
      @okagron 4 ปีที่แล้ว +2

      @@jackdaone6469 You mean MM3D? No, that remake fixes so much wrong with the original. Only thing legit bad is the Zora's fast swim being tied to magic. I literally can no longer play the original, because it means at least 20% of dead time where i'm waiting for things to happen, so that i can do sidequests.

    • @rpiano6477
      @rpiano6477 4 ปีที่แล้ว +11

      okagron No, he means MM as in Matthewmatosis.

    • @jaydenc367
      @jaydenc367 4 ปีที่แล้ว +2

      @@jackdaone6469it isn't a disgrace really or crappy but it is flawed oh boy

    • @bunsmasterbunny
      @bunsmasterbunny 4 ปีที่แล้ว +8

      @@okagron There was nothing wrong with the original though. It's literally an already perfect experience that does everything it set out to do perfectly.

  • @aaa1e2r3
    @aaa1e2r3 9 ปีที่แล้ว +489

    There is one mechanic that you didn't mention which I thought was actually quite clever, namely the implementation of how various shields' designs actually make them useful for different scenarios like how the wooden shield will burn in fire but will absorb electricity, and how the iron shield will be immune to flames but will conduct electricity and injure yourself. Likewise, because the shield is wood, it is able to catch arrows being fired at you so that you can then use it. I honestly thought that these small touches were actually really great.

    • @superheriber27
      @superheriber27 4 ปีที่แล้ว +5

      I know right?

    • @franjaff6919
      @franjaff6919 4 ปีที่แล้ว +41

      And these ideas returned in Breath of the Wild.

    • @sebsthexeno9460
      @sebsthexeno9460 4 ปีที่แล้ว +25

      I agree in part with this, it’s a nice way to try and make seemingly basic and useless equipment like the wooden shield actually have a purpose, but I also feel that the inclusion of the Goddess Shield and eventually the Hylian Shield later on kind of ruins these mechanics as well, seeing as they’re both impervious to all kinds of elements.

    • @johnnybensonitis7853
      @johnnybensonitis7853 3 ปีที่แล้ว +2

      @Dickgirl Nationalist Yup. Not to mention he did this 8 years ago, so in addition to possible inexperience in TH-cam I think that was around this time this game was making it's rounds in the gaming community where everyone was ripping into it hard.

    • @maxgarcia6231
      @maxgarcia6231 3 ปีที่แล้ว +2

      Honestly I couldn't bother with this, so I played the whole game without the shield.

  • @setteplays
    @setteplays 6 ปีที่แล้ว +275

    How...
    How the blacksmith need such items to do an upgrade if the Skyloft people never knew about the world below, where such items are found?

    • @Akispark
      @Akispark 5 ปีที่แล้ว +27

      7PLAYS WikiHow

    • @zaccampa4055
      @zaccampa4055 4 ปีที่แล้ว +6

      I don't think they expected people to think that hard about it haha

    • @jaydenc367
      @jaydenc367 4 ปีที่แล้ว +10

      or did he know?hard to say remember the blacksmith's grandpa seemed to have one of those robots from the surface world to

    • @4865alex
      @4865alex 4 ปีที่แล้ว +14

      Obviously it's the will of the goddess.

    • @laggianput
      @laggianput 4 ปีที่แล้ว

      Shush you

  • @Isntthisalreadytaken
    @Isntthisalreadytaken 9 ปีที่แล้ว +119

    25:00 "I spent the entire thing waiting for the game to start"
    Oh my god, this is EXACTLY how I felt.

    • @loveandwar007
      @loveandwar007 3 ปีที่แล้ว +17

      It’s so much worse than Twilight Princess’ opening. At least in TP I’m actually DOING things in the intro. Here I’m stuck watching a Disney Channel movie before I even set out questing.

    • @millerkarageanes1562
      @millerkarageanes1562 ปีที่แล้ว

      @@loveandwar007 twilight princess also allowed you to skip cutscenes

  • @thegooseinator9614
    @thegooseinator9614 7 ปีที่แล้ว +446

    Even though I don't think it's terrible, it is absolutely hilarious to me that this game got not only great but perfect or near perfect reviews across the board despite the fact that it has so many glaring, game-ruining issues. It's like the reviewers didn't even bother to play the game.

    • @Blazedvenom
      @Blazedvenom 7 ปีที่แล้ว +56

      well deserving of the reviews...You love it or hate it ...but it's a great zelda game...Nitpicking about controls is mostly all people got to say.Mainsterm views is always...i hate the controls .....I hate the sky...I hate the bird..I hate the beginning..I hate Fi...I hate it's cause it's not ocarina or major as mask...smfh people a trip lol

    • @Blazedvenom
      @Blazedvenom 7 ปีที่แล้ว +3

      I hate downsing lol people is hilarious

    • @thegooseinator9614
      @thegooseinator9614 7 ปีที่แล้ว +75

      +Taylor Edwards yes, I agree it's good. But it got BETTER reviews than any other 3D Zelda game, which is weird because I think it's probably the weakest of the bunch.

    • @someloser8957
      @someloser8957 7 ปีที่แล้ว +14

      +Taylor Edwards how is it a great game?

    • @SomeGuyWhoPlaysGames333
      @SomeGuyWhoPlaysGames333 7 ปีที่แล้ว +32

      +Blazedvenom So because those are "mainstream" reasons to hate the game, it doesn't make it ok to hate it for those reasons? And there was plenty more wrong with the game.

  • @doxasophosmoros
    @doxasophosmoros 10 ปีที่แล้ว +24

    i'm obsessed with this guy's zelda reviews. After watching it alot, it's basically my background noise while i work... dunno why, it's just nice to have clear sound and not have someone trying to be funny in a loud way, no stupid laughing, moronic conversations, dumb jokes or bad sound effects which jolt me and break my concentration or piss me off.
    The tone & speed is energizing yet it's also calming to hear his voice. Also love the information all packed in. No breaks so it flows well.

  • @andrewdetuncq3959
    @andrewdetuncq3959 4 ปีที่แล้ว +86

    This review aged well. Now with botw, Nintendo actually shook things up. Link doesn’t wear a hat!

    • @andirios333
      @andirios333 3 ปีที่แล้ว +3

      And his tunic is blueish

    • @isdel9474
      @isdel9474 3 ปีที่แล้ว +14

      @@andirios333 and they said "oh the green tunic? get it yourself you bastard"

    • @movezig5
      @movezig5 3 ปีที่แล้ว +4

      @@andirios333 And by blueish, you mean... blue?

    • @movezig5
      @movezig5 3 ปีที่แล้ว +1

      @@isdel9474 Unless you buy their artificially scarce figurines. (This is why it is entirely ethical to pirate amiibo NFCs.)

  • @Maximus_-qc3zt
    @Maximus_-qc3zt 3 ปีที่แล้ว +47

    8 years later and your series of reviews still hold up. Thank you for giving us such amazing content.

    • @bunsmasterbunny
      @bunsmasterbunny 3 ปีที่แล้ว +1

      Except the Twilight Princess one. He was dead wrong about that game and clearly didn't put that much effort into it compared to the other ones.

    • @basedchimera5859
      @basedchimera5859 3 ปีที่แล้ว +20

      @@bunsmasterbunny are you a twilight princess fan or something?

    • @tyler-xo3rb
      @tyler-xo3rb ปีที่แล้ว +9

      @@bunsmasterbunny i wonder what your favorite zelda is

    • @arsnova1321
      @arsnova1321 7 หลายเดือนก่อน +1

      @@bunsmasterbunnyOne day you will learn how to appreciate criticism of even your favorite game.

  • @Crichjo32
    @Crichjo32 9 ปีที่แล้ว +497

    These are the best reviews of Zelda I have seen. You are not blinded by obvious fanboy bias, but also not overly critical. You clearly state what is wrong with the game, whilst also stating what is great about it. I completely agree about Skyward Sword. It does some things really well, but there are so many issues with it, that makes it one of the worst Zelda games yet.

    • @blakeisthebeast
      @blakeisthebeast 9 ปีที่แล้ว +27

      A disappointment factor i think also compounds the negative aspects of the game. It was the first console zelda game in 5 years on a next gen console, so I think it adds to the unfulfilled expectations.

    • @dEllDIIb
      @dEllDIIb 9 ปีที่แล้ว +1

      blakeout Twilight Princess was also on the wii. Motionplus wasn't released then.

    • @ChessdumyTV
      @ChessdumyTV 9 ปีที่แล้ว +5

      Crichjo32 How dare you insult skyward sword by calling it 'one of the worst Zelda games yet'.. Thats subjective. >:( >:o
      I still like twilight princess better though

    • @ChadTheCreator
      @ChadTheCreator 9 ปีที่แล้ว

      Crichjo32 He may or may not have a bit of nostalgia for Majora's Mask. He speaks rather fondly of that game and I think he played it in his childhood, although I'm not too sure. He could just be genuinely appreciative of that game.

    • @carmena.gonzalezrios8372
      @carmena.gonzalezrios8372 8 ปีที่แล้ว

      notessimodude what do you think about majora mask? did you like it?

  • @triplebog
    @triplebog 8 ปีที่แล้ว +300

    minish cap was a little short.... heh... heh....

    • @videakias3000
      @videakias3000 8 ปีที่แล้ว +1

      +Tar Alacrin
      well,it only had 6 dungeons,but it was the 2d zelda ever.

    • @zushi3493
      @zushi3493 8 ปีที่แล้ว +10

      +videakias3000 The 2nd Zelda ever? Look at this kid.

    • @videakias3000
      @videakias3000 8 ปีที่แล้ว +17

      Hayden Long
      I meant the best 2 dimensional zelda ever made,I expressed my self wrong.

    • @zushi3493
      @zushi3493 8 ปีที่แล้ว +1

      +videakias3000 Oh, ok. You forgot the word "best", so I thought you mean "2nd".

    • @johnsmath62
      @johnsmath62 8 ปีที่แล้ว +5

      +Tar Alacrin bu dum tiss

  • @GlassMufasa
    @GlassMufasa 8 ปีที่แล้ว +62

    This review is fantastic. It really helps me articulate exactly why I didn't enjoy playing it.

  • @nealkelly9757
    @nealkelly9757 9 ปีที่แล้ว +34

    It's pretty bizarre how Nintendo forgets to add improvements from previous games in the series. This analysis is excellent, they should be taking notes from these criticisms, but of course they probably don't know about these videos.

    • @hubblebublumbubwub5215
      @hubblebublumbubwub5215 9 ปีที่แล้ว

      Neal Kelly They seem to have taken notes with the new Zelda and ALBW. It's a bit late though.

    • @uknownada
      @uknownada 8 ปีที่แล้ว +1

      Neal Kelly I think one big series that really shows Nintendo always forgets to add improvements is Pokemon. I remember how comfortable and easy the touch screen was in HeartGold and SoulSilver, but every game after seems to be trying to do some new useless gimmick.

    • @hubblebublumbubwub5215
      @hubblebublumbubwub5215 8 ปีที่แล้ว

      Nice combination of a My Bloody Valentine picture and a Company Flow background by the way

    • @nealkelly9757
      @nealkelly9757 8 ปีที่แล้ว

      Thanks dude! I used to have the Liquid Swords album art as my background until that album suddenly became ultra popular lol

    • @jaydenc367
      @jaydenc367 3 ปีที่แล้ว

      @@uknownada what do you mean? how was the touch screen any different from any other ds and 3ds pokemon game?

  • @JGold523
    @JGold523 9 ปีที่แล้ว +57

    This is maybe my favorite of your reviews. It articulates almost all of the frustrations I had with this game, including my frustrations in talking about these frustrations. A bad Zelda game is still better than most games, so it was strange how much I enjoyed SS while still feeling deeply disappointed about it.

    • @lordtullus9942
      @lordtullus9942 7 ปีที่แล้ว +1

      "Frusterations" Yeah... you suck at the game, bud. Sorry.

  • @MisterTTG
    @MisterTTG 3 ปีที่แล้ว +44

    Matthew: "Link can roll [bombs] along the ground, which is utilized pretty well."
    Arin: "Skyward Sword added bomb bowling. It added boooommmbb bowwllingg.... bommmbbb bowwwwllinnngggg.... itt addded.... bbooommmmb *eldritch shrieking*"

  • @GigaMan91
    @GigaMan91 7 ปีที่แล้ว +60

    I gotta say. This game has the best and worst boss fights in Zelda history. Koloktos (Ancient Cistern boss) is the best, and the Imprisoned fights are the worst.

  • @linkenski
    @linkenski 8 ปีที่แล้ว +190

    Thank you for pointing out how incredibly redundant the timeline is. It made sense in Wind Waker because it was really important to the story, and obviously OoT ties into MM and TP has vague references, but there's just not much consistency, and all the "logistics" aside, what's the point even?
    IMO the timeline limits the newer games more than it makes them benefit.

    • @GlassMufasa
      @GlassMufasa 8 ปีที่แล้ว +9

      +Linkenski I couldn't agree more. I'm kind of hoping they just throw the timeline out the window. They could just say they're continuing from ruined timeline and have free reign to do whatever they want with the story.

    • @linkenski
      @linkenski 8 ปีที่แล้ว +15

      +GlassMufasa I was thinking about this the other day, and I think really, what I dislike so much about the timeline or with prequels rather is, by telling us what specifically happens in past or future entries it specifies what used to be ambiguous and open to interpretation. For example, I would be pissed if a game came out that depicted the tragedy that spawned the great flood we hear a legend about in WW. I want to believe that Link was the guy from OoT who left his role as a hero after finding his friend post Majora's Mask and realizing the life of a destined hero is not the life he should have. Really, Wind Waker felt a bit like an ending to the series at the time for me, because it concludes by saying the destinies imposed by the gods are not the future anyone should succumb to. It deconstructed Zelda.

    • @7makosheva
      @7makosheva 8 ปีที่แล้ว +14

      +Linkenski They never should have made an official timeline in the first place. Limits creativity so much. Uggh curse you fans that absolutely needed a timeline.

    • @linkenski
      @linkenski 8 ปีที่แล้ว +1

      Glad to finally see someone else who agrees with me on this. Go to GameFAQs and get shot if you try to say this.

    • @tylerchristou2001
      @tylerchristou2001 8 ปีที่แล้ว +2

      +Linkenski The tragedy in wind waker was the fact that link wasn't there, so a game set during that wouldn't be likely. When Link went back in time as an adult he disappeared from that timeline completely, so Hyrule was open for Ganon to take over, thus the Gods flooded Hyrule.

  • @k-leb4671
    @k-leb4671 6 ปีที่แล้ว +12

    16:13
    "I really think Nintendo needs some kind of design document just containing all the tiny improvements they've made to the series over the years so they're not permanently lost."
    I just had to highlight this because it's such a good idea, and yet it seems like something video game developers would rarely follow.

  • @venomromulus
    @venomromulus 3 ปีที่แล้ว +10

    This is the most honest review for this game. Most people just fan boy it.

  • @wreathrappo4754
    @wreathrappo4754 7 ปีที่แล้ว +21

    The sword fighting in Wii Sports Resort was done slightly better than Skyward Sword. Attacks and blocks were only vertical or horizontal. This simplicity allowed for more accuracy and depth.

  • @aidanperry4077
    @aidanperry4077 9 ปีที่แล้ว +8

    I think this is the most fair review of this game I've ever seen. A lot of reviews are either non stop praising of the highs or just straight up bashing all of the low points and not acknowledging anything else. I like how you actually acknowledge both the highs and the low points, and don't over present this game as either the best or worst ever Zelda.
    And before I say anything else, I actually love this game and I think it's still my favorite game of all time, but that's mostly because I had a very different experience with it. I played it directly after I finished OOT 3d, so the way the story connects to the series was actually very surprising, and a lot of the characters like link, Zelda, groose, and especially ghirahim feel fleshed out and life-like. I love the combat because it made the encounters all feel somewhat unique in how enemies took some time to deal with, and felt like actual sword fighting. And I especially love all the dungeon and puzzle designs, and still feel as though they're the best in the series.
    That being said, everything wrong with this game listed here is still present, but it really all depends on experience. Most of these don't bother me as much as they do other people, and vice versa.
    The bottom line is that everyone will have a different experience with this game depending on their viewpoints and expectations, and for that reason I think that it's really hard to review this game: it's not entirely good or entirely bad, and it all depends on your experience with the game.

  • @Phantosification
    @Phantosification 9 ปีที่แล้ว +69

    This is why Nintendo shouldn't let their Mario Galaxy dev team design a Zelda game.

    • @nono9543
      @nono9543 9 ปีที่แล้ว +20

      Alex Hill It felt like I was playing a Mario game wearing Zelda skin.

    • @Yodagamer1
      @Yodagamer1 9 ปีที่แล้ว

      Alex Hill It is? the only thing i've found that was related between the two was the composer.

    • @santiagovare
      @santiagovare 8 ปีที่แล้ว

      It's not the same team... If I'm not mistaken its from the team that made Minish Cap

    • @benlink202forever
      @benlink202forever 8 ปีที่แล้ว

      Didn't feel like that for me.

    • @santiagovare
      @santiagovare 8 ปีที่แล้ว

      ***** My bad. It's from the director of the Minish Cap and several other handheld Zelda games.

  • @MrFoxInc
    @MrFoxInc 8 ปีที่แล้ว +68

    Seriously though, am I the only one that was bewildered by the Skyward Strike in the fight against Demise? The entire game through, it's made painfully clear that anything with electricity harms you. There are a handful enemies that work with electricity, and any interaction with the electricity definitely harms you. That's fine and understandable, it's a core concept that any player will bring into the game in the first place, since it's a basic law of physics.
    So why then would the game assume that you'd think to copy Demise's technique in which he holds his sword upward and have it hit by lightning? Who would think "Better charge my sword with some electricity to thow at the dude" when that is the polar opposite of what they've been taught up to that point?
    I never saw that complaint before anywhere else. It might be nitpicking but I feel SOMEONE must have picked up on it.

    • @TheGameCapsule
      @TheGameCapsule 8 ปีที่แล้ว

      +misterfox I had mixed feelings about it as well. On one hand, I feel it was brilliant as raising your sword Skyward is the first thing you do when you get it, so it comes full circle in the final battle -- but as you said, I didn't think to do it during this fight in the beginning. I'm not embarrassed to say I died from Demise plenty of times at first because 1) I didn't think to use the Skyward Strike. 2) I didn't really master the use of the shield either as I didn't feel the game didn't train you on using your shield except for the one training area in Skyloft. It should have trained you to use it the whole game, maybe making it as important as the sword.

    • @aramugraciano3972
      @aramugraciano3972 8 ปีที่แล้ว +1

      +The Game Capsule I didn't have a problem at all with the shield. The game, as you said, teaches you how to use it on the training area. So, it punishes you if you don't master it by breaking your shield. To me it was a perfect evolution because it kept you active when being attacked, instead of waiting safely for the enemy to attack you like in past Zeldas.

    • @7makosheva
      @7makosheva 8 ปีที่แล้ว +1

      +misterfox its funny cus I didn't clue in to that either instead I thought you had to shield bash his every blow in order to get a hit in (made the fight SO much harder)

    • @Blittsplitt5
      @Blittsplitt5 8 ปีที่แล้ว +3

      that final fight gave me chills though I had to replay it

    • @MrFoxInc
      @MrFoxInc 8 ปีที่แล้ว

      *****
      Oh, it was cool, no doubt about it. It was just strange that, with all that build-up and the way the game taught you to stay away from electricity, it now expects you to figure out that you have to engage with this usually hazardous element. I'm thinking it would have been even cooler if the boss-fight led you to a leap of faith, like "Shit, I'm all out of options - it might be stupid, but the only thing left to use is the lightning, HERE I GO" or something, you know?

  • @Graphomite
    @Graphomite 8 ปีที่แล้ว +242

    _"The game gets worse as it goes on."_
    My sentiments exactly. Halfway through the game, I was playing just for the commitment of finishing. And out of curiosity as to how the story would end...namely, Ganondorf's aforementioned "backstory," which wound up being a wholly disappointing, underwhelming device. By the end of the game, the entire premise of the "prequel" storyline felt like a cheap sales pitch.

    • @jockkroser6755
      @jockkroser6755 8 ปีที่แล้ว +17

      +Superman13195 Jesus man, can you take an opinion?

    • @Graphomite
      @Graphomite 8 ปีที่แล้ว +23

      Superman13195
      Sorry, I just can't take anyone seriously who uses "retarded" as their go-to general insult. Please try to think of a better one.

    • @Graphomite
      @Graphomite 8 ปีที่แล้ว +17

      Superman13195
      That's better. That one was straight out of Calvin and Hobbes.

    • @Graphomite
      @Graphomite 8 ปีที่แล้ว +14

      +rikku362
      I recall feeling quite fed up at that particular point. Revisiting such areas might have been tolerable if they weren't purposefully cookie cut right out of Zelda's most conventional stage types. The game literally prided itself on being formulaic. Look, deserts! A Forest! This is a prequel, so this uninspired rehashing can be pawned off as foreshadowing, nostalgic symbolism while also providing a comfort zone to buffer the scary new motion controls!
      I honestly feel like this game is best defined as an experimental Zelda title. It dipped its toes into a lot of innovative ideas to gauge player interest, and I'm sure it provided a lot of helpful feedback, so I'm glad they made it. But that doesn't make it a good game.
      At the very least, it did make me hopeful about Zelda's future. The relevance of Rupees and collectibles was very promising. And I liked their _attempt_ toward the discouragement of handholding. If they must handhold _(and I know they must)_ I think the Sheika Stone was a rather ingenuous way to do so. It's clearly there for people willing to go out of their way to "cheat," so it's better to put the "cheats" in the game and punish the player for using it _(the punishment in this sense being the trip to and from the Stone)_ than have the players disillusion themselves entirely by looking up answers on the internet. I actually think it would be wise to expand on the idea.

    • @TheGameCapsule
      @TheGameCapsule 8 ปีที่แล้ว +6

      +BongaFish I was somewhat over it collecting all of the notes. I was sick of the fetch quests as I felt it was just to pad the game out longer.

  • @Bulzeeb15
    @Bulzeeb15 8 ปีที่แล้ว +72

    Every time I consider replaying SS thinking maybe the flaws weren't so bad, all I need to do is to watch this review again. I forget about some of the problems but once I remember them, it becomes clear I must have subconsciously blocked them out of my memory.
    The Lanayru desert sections were fantastic and the San sea is one of my favorite moments in the series, but I still had to trudge through them with imperfect motion controls and Fi's constant interruptions that hampered that whole game.
    Skyward Sword is a Zelda game I really want to like more, but all the flaws in story, gameplay, and design never stop drawing attention to themselves.

  • @thegameneededme5
    @thegameneededme5 3 ปีที่แล้ว +22

    It’s interesting to me to see how perception of this game has evolved over time. Even the reviewers who praised it as the best Zelda game ever got over that honeymoon phase fairly quickly, it seems.
    I’m glad BOTW finally trusted the player enough to explore and experience the world for themselves. I understand that Nintendo probably doesn’t wanna alienate new players, but constant tips from Fi really should have just been optional if the player got stuck. The backtracking needed to be more inspired, letting the player _decide_ to backtrack because they remembered a place they could use their new equipment, rather than a forced part of the main game. I expect BOTW2 to be a more restricted game than the first, but I hope they at least continue to have confidence that players will discover things on their own and only give guidance if the player seeks it out themselves.

    • @Majuular
      @Majuular 9 หลายเดือนก่อน +2

      I'm here from the future to tell you that BOTW2 is NOT more restrictive 😅

    • @quibquiberton4184
      @quibquiberton4184 4 หลายเดือนก่อน +1

      ​@@MajuularI honestly wish it was.

  • @AssailantLF
    @AssailantLF 4 ปีที่แล้ว +11

    Skyward Sword is like a huge tech demo for the wii motion plus where Nintendo tried to use it in as many ways as possible, but turned out that the motion controls weren't accurate enough (the sword and bow) and/or the motion-related mechanics they came up with weren't fun (flying a bird, swimming, rotating a key, etc)

  • @im_really_feeling_it4971
    @im_really_feeling_it4971 2 ปีที่แล้ว +6

    I never laughed out loud at an advertisement before, thanks nintendo for showing me an ad for Skyward Sword HD on a Skyward Sword review

  • @T3hChosenJuan
    @T3hChosenJuan 9 ปีที่แล้ว +23

    I really disliked the fact that it took 5 years to make Skyward Sword. It really pissed me off how horribly distributed the team was. So apparently as soon as they finished Twilight Princess, they developed Phantom Hourglass, then they started making this game. However, they needed to release Spirit Tracks in 2009, so the whole team was forced to work on Spirit Tracks, and once that game was finished, they finally started working again on Skyward Sword, so it's more of a 2 and a half year development. And don't get me started with the development of A Link Between Worlds, it only shows that Nintendo has no idea how to distribute a team.

    • @CrysisOwnsHalo
      @CrysisOwnsHalo 9 ปีที่แล้ว +3

      I think the problem is that Nintendo wants to release a Zelda game every year or every other year to keep the audience base satisfied until the next 3D game comes out, but I personally would rather wait out the years for a quality game than to get a bad quality game with a bunch of other mediocre games that were released in the years before it was released.

    • @Igamikun
      @Igamikun 9 ปีที่แล้ว +5

      No idea what you're talking about with Link Between Worlds. Growing up on Zelda and having Link to the Past be a wonderful childhood memory, it was great to revisit it that worlds with a different story. I felt like they handled it well, that the puzzles and everything used some wits to get down, and that they got the original view style in a 3D depiction was just awesome. I can see blasting this game because it looks like garbage, but Link Between Worlds was great.

    • @CrysisOwnsHalo
      @CrysisOwnsHalo 9 ปีที่แล้ว +2

      I just feel that they did the bare minimal with this game and could have done a lot more. I just didn't find its non-linearity impressive or all that interesting, I thought its story was lame, and the gameplay was mediocre. I want to see something really impressive and special, not just the bare minimum with a new gameplay mechanic.

    • @loveandwar007
      @loveandwar007 3 ปีที่แล้ว

      Apparently all the good people went to work on A Link Between Worlds because that game is awesome.
      There were a lot of factors as to why this game was rushed. They had to put something out for the 25th anniversary, plus the Wii was on its way out because Nintendo was shifting focus to the Wii U which didn’t have the Motion Plus remote you could swing around so AHHH gotta get it out now!
      None of this is an excuse of course, just an explanation.

    • @jaydenc367
      @jaydenc367 3 ปีที่แล้ว

      well the first two years was more testing to get the motion controls to work according to miyamoto so it was more like three years really. I don't see the issue with how long it took to make the game really

  • @MattMikulich
    @MattMikulich 10 ปีที่แล้ว +65

    I'm surprised there is no mention about how even the origin story of the master sword contradicts what has been revealed in the previous titles. In Skyward Sword it is Link himself who crafts the sword with the three flames while in previous installments it was said that the sages crafted the sword. Not only did Skyward Sword attempt to undo the Minish Cap but it tried to undo Ocarina as well.

    • @bentheechidna
      @bentheechidna 10 ปีที่แล้ว +11

      To be fair those were always legends. Ocarina stated the gods created the sword. Technically speaking Hylia, a goddess, created the sword through Link.

    • @MattMikulich
      @MattMikulich 10 ปีที่แล้ว +31

      bentheechidna But goddess legends are no excuse for how the goddess flames made the goddess master sword. The goddess exposition through goddess Fi make the goddess Wii remote out of goddess batteries master goddess, help goddess my goddess brain is goddessing it bleeding goddesses but my goddess sword goddesses it goddessesing goddesssssssss

    • @Trinkedo02
      @Trinkedo02 9 ปีที่แล้ว +20

      Not only that but they totally ruined Ganon's WW character development.
      I really liked his motivation, speaking about the cruelty of the desert. And now he is just other dude's anger.

    • @bentheechidna
      @bentheechidna 9 ปีที่แล้ว +6

      Trinkedo02
      The thing is that Ganon was born evil. In fact I'd say that's less Skyward Sword's problem and more Wind Waker's, since Wind Waker is the only one that ever tried to say otherwise, and Ocarina shows what really happens when he gains control over the world.
      He rules with an iron fist, and causes suffering and destruction, because it pleases him. It was nice to have him have character development, but it was too late and it was Wind Waker that was contradicting all previous games.

    • @EyeoftheU
      @EyeoftheU 9 ปีที่แล้ว +7

      Trinkedo02
      It is actually quite interesting how Wind Waker handles the whole "born with a destiny" stuff that has been popping up more and more frequently in the latest installments of the series.
      On one hand we have Ganon actually gaining a bit of depth, and Link being a pretty regular kid before the whole adventure started. He is really only wearing the green outfit because his ganny wanted him to take part in Ocarina of Time cosplay.
      On the other hand, we have stuff like Zelda's personality completely changing once she finds out her true name, which raises some uncomfortable implications.
      Skyward Swords seems to lean pretty heavily in one direction though, and in some ways I think it makes the series' narrative a bit poorer in the process.

  • @Ironorchids
    @Ironorchids 2 ปีที่แล้ว +8

    This video aged well. After playing SS on the switch, the criticisms still hold true.

    • @chimanruler15
      @chimanruler15 2 ปีที่แล้ว

      Indeed. In fact, I'm going to rent the game on the Switch and play it for myself. I already know that the game isn't great, but I would like to give it a chance. It's the only 3D Zelda game that I haven't touched.

  • @Shosci
    @Shosci 3 ปีที่แล้ว +3

    What did I bingewatch this month:
    - The Office
    - Survivor
    - Matthewmatosis's Zelda Reviews

  • @TheSnelly101
    @TheSnelly101 8 ปีที่แล้ว +119

    My top 5 Zelda games:
    1. Wand of Gamelon
    2. Wand of Gamelon
    3. Wand of Gamelon
    4. Wand of Gamelon
    5. Skyward Sword

    • @brendanrisney2449
      @brendanrisney2449 8 ปีที่แล้ว +2

      TheSnelly101 You DARE call those Zelda games? They aren't even games, they are rage inducers!

    • @AntiRiku
      @AntiRiku 8 ปีที่แล้ว +9

      TheSnelly101 GOTY. Every year.

    • @CloisteredExplorer
      @CloisteredExplorer 8 ปีที่แล้ว +1

      +Brendan Risney best zelda games ever. dont question him 😤

    • @ethanwilliams8393
      @ethanwilliams8393 8 ปีที่แล้ว +10

      +TheSnelly101 THANK YOU! Wand of Gamelon had the best art-style, voice acting, and combat! So underrated!

    • @Isntthisalreadytaken
      @Isntthisalreadytaken 8 ปีที่แล้ว +19

      +TheSnelly101 where's faces of evil you pleb, god

  • @movezig5
    @movezig5 3 ปีที่แล้ว +6

    Thank you for taking such a balanced approach to this review. I actually enjoyed Skyward Sword for the most part, mainly because I have a higher tolerance for tutorials and walls of text than most players, and I'm glad you pointed out the well-executed parts of the game, like some of the bosses and story elements, even when you pointed out the obvious (and not-so-obvious) flaws.
    To me, this feels like the most fair criticism of the game I've seen on the internet, whereas other people seem to just love bashing the game, repeating the same criticisms over and over.
    Also, you made some surprisingly good predictions, since, four years later, the stamina meter was further refined and Link was not wearing a hat!

  • @MissAshley42
    @MissAshley42 9 ปีที่แล้ว +19

    Tadtones. They really summarize almost everything Skyward Sword got wrong. The rest involves how despite being billed as an explanatory prequel it only piles on more unexplained lore. Hylia, Demise, and the Goddess Sword only dodge the questions the game is supposed to answer.
    The grand origin of the Master Sword is that it was once some other mysterious sword? Give me a break!

    • @jaydenc367
      @jaydenc367 4 ปีที่แล้ว +2

      what's so mysterious about a sword that's explained as being made by hylia and used against demised and put away in skyloft?
      Also tadtones really weren't that bad. And they don't summarize almost everything the game got wrong. What unexplained lore is there? Hylia isn't really unexplained lore, other then why doesn't people talk about her much later but that's not so much lore about hylia herself. Demise? I mean....other then where he may have come from what else? The goddess sword? there really isn't any unexplained lore about the goddess sword

    • @loveandwar007
      @loveandwar007 3 ปีที่แล้ว +2

      And is anyone else bothered by the fact that Hylia supposedly is responsible for everything that’s ever happened in Zelda lore ever- and yet we’ve NEVER heard of her until this game???

    • @jackdaone6469
      @jackdaone6469 3 ปีที่แล้ว +2

      loveandwar007
      Indeed.
      And what’s this new goddess’ relationship to the three Goddesses that created Hyrule and forged the Triforce?

    • @boranates1320
      @boranates1320 3 ปีที่แล้ว +1

      @@jackdaone6469 That's not really a goddess, she is just called a goddess.

  • @BlindGardener
    @BlindGardener 4 ปีที่แล้ว +12

    18:47 the goddess Wii remote, I can't stop laughing!

  • @MagmarFire
    @MagmarFire 9 ปีที่แล้ว +196

    After watching Sequelitis, it's great to see a brutally-honest critique of Skyward Sword that isn't just mindless raging and bashing for the sake of desperately getting a few more laughs. Most of your points are completely justified and backed up by good reasons why you think they are what you think they are and by proposing a solution to rectify the problems you found.
    Well, most of them I find to be justified. I *strongly* disagree with the statement that story should just "be a nice little thing" to urge the player along in a Zelda game, as the narrative is, I find to be the main reason I love the series so much--which is also why I disagree with your point about the story points not having a great impact (Zelda being the goddess reborn I actually found to completely shake my foundation of what I thought of the entire series' lore in a good way). However, it's fueled by a matter of taste. Regardless of how much I love the game, there's no doubt you hit its faults squarely on the head.

    • @toma.7065
      @toma.7065 9 ปีที่แล้ว +17

      I really hate what Skyward Sword stands for but what you're saying is right. My hatred for the game reached a point at which I just wanted the game to be bashed. This is one of the only reviews which does the game justice (although imo the game is still fcing shit and backwards in every way possible).

    • @CrysisOwnsHalo
      @CrysisOwnsHalo 9 ปีที่แล้ว +13

      Like you, I find the narrative to be one of the driving forces of the game; however, I strongly disagree with you on SS having a compelling story. I think it was horrendously uninteresting, and the execution was even worse. I'm personally not a huge fan of the story-telling and its execution in the series on the whole, so I think that should be one of the main concerns going forward with the franchise, since I believe the story to be a very important part.

    • @Triforce75
      @Triforce75 9 ปีที่แล้ว +2

      You know he did say he is going to be talking more about Skyward Sword in other Sequelities. The one you're talking about is for Link to the Past and Ocarina of time.

    • @MagmarFire
      @MagmarFire 9 ปีที่แล้ว +3

      Triforce75
      I think I may have heard something like that along those lines, yes. In the Sequelitis in question, while the SS rant was, admittedly, amusing the first go around, it left a horrible aftertaste in my mouth, mainly due to that it felt tacked on and had little substance to it; he only said it was bad in a roundabout way, without giving any specific reason.

    • @Triforce75
      @Triforce75 9 ปีที่แล้ว +1

      MagmarFire Oh no I agree. I felt like his first comment about it was all he needed, and it would have served as a nice little hint towards the next Sequelitis. But he shouldn't have went on like he did.

  • @SmeagolTheBeagle
    @SmeagolTheBeagle 5 ปีที่แล้ว +11

    "The toes on this thing are enough to ruin its design completely and make it look incredibly goofy" - Im actually crying aloud with laughter

    • @NetConsole
      @NetConsole 4 ปีที่แล้ว

      Why?

    • @jackdaone6469
      @jackdaone6469 3 ปีที่แล้ว +2

      NetConsole
      Because it’s true.
      The Imprisoned boss fight has the big roar, the swell of the orchestra, and even this alien design that makes it look kinda scary.
      And then you see those bulbous, cartoony toes and all sense of intimidation is replaced with laughter. Unintentional bathos.

    • @matthewmuir8884
      @matthewmuir8884 3 ปีที่แล้ว +1

      Also, the rest of its design isn't that creepy; it looks like a rotten avocado.

  • @chosebine2169
    @chosebine2169 2 ปีที่แล้ว +11

    so in Twilight Princess you can move while swinging your Sword but stand still while aiming your Bow, and in Skyward Sword you stand still while swinging your Sword but can move while aiming your Bow.
    *edit*
    the Sword/Bow swap is even more baffling in Skyward Sword because with the stamina system, it could've added new running attacks and possibly more to the sword's potential

  • @gilopaolo
    @gilopaolo 9 ปีที่แล้ว +18

    No matter how much this game may be bad I will always love Groose. :P

    • @gilopaolo
      @gilopaolo 8 ปีที่แล้ว +1

      Whoa, looks like somebody doesn't understand what an, "opinion" is. Also, I don't think this game is as bad as people set it out to be, which is why I said "may be bad", but I still wouldn't place it as one of my favourites.

    • @gilopaolo
      @gilopaolo 8 ปีที่แล้ว +1

      Superman13195 Alright mate. I'll respect your opinion.

    • @gilopaolo
      @gilopaolo 8 ปีที่แล้ว +1

      Superman13195 Well, not necessarily them. Many TH-camrs dislike the game, some even would say that they think the game is trash. I don't really think it's THAT bad from the perspective of people on TH-cam. Yeah stuff like IGN and Metacritic have high ratings, but if you look at most reviews on Skyward Sword on TH-cam, the majority that you will see is people bashing on the game. At least that's the majority I've seen.

    • @TheTankbus
      @TheTankbus 7 ปีที่แล้ว

      I didn't like him at first, but his character development got me to care about him.

    • @gilopaolo
      @gilopaolo 7 ปีที่แล้ว

      Dr. Dhoom Damn son you commented immediately on something that happened like what, a year and 7 months ago? lmao.

  • @DrnMontemayor
    @DrnMontemayor 10 ปีที่แล้ว +38

    In all honesty, I'd love an Imprisoned plushie.

  • @Vsjdjdbajsnehevsjalfkghshakakd
    @Vsjdjdbajsnehevsjalfkghshakakd 2 ปีที่แล้ว +5

    16:34 is still one of my favorite moments on this entire website.
    "But I'll get ya NEXT TIIIIIIIIIIIIIIIIIIIIIME"

  • @water223
    @water223 3 ปีที่แล้ว +11

    Seeing how this and Breath of the Wild are polar opposites, it’s weird to think both those games are directed by the same person

    • @Pan_Z
      @Pan_Z 2 ปีที่แล้ว +4

      Coincidentally he (Hidemaro Fujibayashi) also directed The Minish Cap. He left Capcom to work at Nintendo. Guess they saw promise.

    • @javiercortes814
      @javiercortes814 ปีที่แล้ว

      lol I've wondered about this too. how does someone that directs this game also directs botw? like wtf

    • @malickfan7461
      @malickfan7461 ปีที่แล้ว

      @@javiercortes814 Perhaps he listened to feedback from the fans.

    • @arsnova1321
      @arsnova1321 7 หลายเดือนก่อน +1

      @@javiercortes814 There is a small army of employees and executives that influence a game's ultimate form. It's not all decided by one man, at least at a massive corporate studio like Nintendo.

  • @terraformthesun2896
    @terraformthesun2896 8 ปีที่แล้ว +37

    Skyward Sword is like The Phantom Menace of Zelda. There was way too much hype built up around it, and much like the CGI in Episode 1, the controls in Skyward Sword date it horribly.

    • @KazuyaMithra
      @KazuyaMithra 8 ปีที่แล้ว +4

      Tbh the ship and droid cgi in phantom menace hold up really well on the new blu rays. Attack of the clones looks worse imo.

    • @ineednochannelyoutube5384
      @ineednochannelyoutube5384 5 ปีที่แล้ว

      +KAZ Agreed.

    • @jaydenc367
      @jaydenc367 3 ปีที่แล้ว

      and later gets the love it deserves?

  • @noahdowns3017
    @noahdowns3017 8 ปีที่แล้ว +62

    To people who think this is a pure hate ride. This is a review on the game. While he may put his opinion on something, it's his opinion. You like it, you like it. This video is not about your opinion. Also, this is meant to observe what works and what doesn't. That's the point of reviewing, to go over the basic and advanced mechanics that go into gameplay, also the strengths and faults of a story. Critical analysis and praises are bound to happen. I don't mean to seem like a prick, but this apparently has to be said on every review video. Just keep in mind that if a reviewer is misinformed or there is some misinterpretation, then it is justified to complain. I love you guys, but please remember what just read.

    • @noahdowns3017
      @noahdowns3017 8 ปีที่แล้ว +7

      +DrTheKay look who's typing. All you shown is how you're a tool. Trying to be all big and aggressive. All I wanted to do is drop this shit all together. Can we just say that I said obvious shit, and you over reacted a lot.

    • @nerdude360
      @nerdude360 8 ปีที่แล้ว +1

      +Cody Orvik Yeah I totally agree. I feel like he disregards a lot of the great feel-good moments, and overreacts about several of his opinions

    • @dadoof2203
      @dadoof2203 7 ปีที่แล้ว +3

      No, it's extremely opinionated.

    • @tonyrigatoni766
      @tonyrigatoni766 6 ปีที่แล้ว +4

      I agree with you, but I also think that there is no reasonable way to justify the amount of babysitting Fi forces you to sit through. Whether you're new to the series or a Zelda veteran, Fi is insulting and overstays her welcome. If you have the opinion that her design isn't flawed, then, while I respect your right to that opinion, I also have the opinion that you need to get your head checked. Lol

  • @SokiHime
    @SokiHime 9 ปีที่แล้ว +2

    You're very attentive to detail, insightful, and express your sentiments very well.
    I love all your content

  • @jibbyjames
    @jibbyjames 9 ปีที่แล้ว

    Really fantastic series of reviews. You clearly put a lot of effort into your videos, and it shows. There's so much quality in them, I wish all game reviews were as thorough and informative as yours (if I didn't care about spoilers!) Keep up the great work, man.

  • @opnuul
    @opnuul 10 หลายเดือนก่อน +3

    "landing on an island that's just big enough to open a chest on it being absurd" just wait till this guy finds out about rauru's blessing

    • @Leee275
      @Leee275 หลายเดือนก่อน

      At least those are easy spots to find. If something requires more thought or the spot is harder to locate, the reward is typically something different.

  • @TwilightWolf032
    @TwilightWolf032 7 ปีที่แล้ว +11

    Thanks for the very well-thought and down to earth review! Really a well done job!
    After hearing what Egoraptor had to say about the game, I really wanted to see a much... calmer... and fair review of the title. Yes, the game had a lot of issues, namely the linearity coupled with the extreme hand holding nature of the game and Fi's character, the motion controls being forced into every single action even when the pointer would have been a much better choice and the necessity to link everything together in the timeline really came out as the most jarring aspects of the game.
    But it's not like the game doesn't have its good points: I really like the Metroidvania style of creating shortcuts as you explore deeper into the areas you revisit, the visual style is actually pretty good the more you look at it, and Lanayru Desert is one of the best areas in the franchise in my opinion.
    Thanks again for the review. I really wanted to hear what you said!

  • @Jefferflakes
    @Jefferflakes 9 ปีที่แล้ว +1

    ive watched all of these and you are so fair, in-depth, insightful and unbias in your criticisms that i want to cry. these reviews are art

  • @tuckerhanners7397
    @tuckerhanners7397 7 ปีที่แล้ว +1

    I genuinely believe you have the best reviews on all of TH-cam that I am aware of, man. your reviews are, though we may sometimes have a difference of opinion, fucking great.

  • @jjbutler18
    @jjbutler18 8 ปีที่แล้ว +6

    After watching all 5 reviews, I just wanted to commend you on making a very entertaining and informative series. You have created a list of ingredients that would make a near-flawless 3D Zelda game in my opinion. With the Zelda WiiU game somewhere far in the distance, I really hope Nintendo is paying as close attention to what makes a Zelda game great, as you have with these reviews.

    • @jjbutler18
      @jjbutler18 6 ปีที่แล้ว +2

      You didn't like it? Just now seeing your reply, ha.

  • @provideos98
    @provideos98 10 ปีที่แล้ว +192

    Zelda in a nutshell: Even when its bad, its still pretty good.

    • @reinforcedpenisstem
      @reinforcedpenisstem 6 ปีที่แล้ว +6

      provideos98 Good point

    • @mistertagomago7974
      @mistertagomago7974 5 ปีที่แล้ว +18

      Unless its on the CD i

    • @jp5394
      @jp5394 5 ปีที่แล้ว +16

      @@mistertagomago7974 That one doesn't count.

    • @OhayouEdboy
      @OhayouEdboy 4 ปีที่แล้ว +3

      @@mistertagomago7974 *especially when it's cdi

    • @aletanook
      @aletanook 4 ปีที่แล้ว +8

      Unless it's Skyward Sword.

  • @JeY_k
    @JeY_k 3 ปีที่แล้ว +2

    I've watched this when it first came out, but coming back... I'm still glad you enjoyed Koloktos as much as I did. I was actually up out of my couch and giving full swings of my arm instead of flicks of the wrist while sitting down as per usual during this, i was so excited. It was a really defining moment and I have a very vivid memory of it. One of the only other memories i have of everything around me (time of day, the room I'm in, etc) is when I was in the Forest temple in Ocarina for the first time.

  • @lasshaley
    @lasshaley 8 ปีที่แล้ว +3

    I somehow COMPLETELY missed the twist that the old lady is actually Impa until now. That's actually pretty cool. But your analysis of this game was totally spot on. I really hope that Zelda U doesn't borrow much from this game.

  • @parkerdinhwilliams15
    @parkerdinhwilliams15 8 ปีที่แล้ว +39

    Totally agree with this review.
    I have a collection of every Zelda game I've ever played. Skyward Sword is the only one I decided to sell, because I know I'll never play it again. Dull, uninspired, slow, easy... I just didn't like it.

    • @LegendofLegaia929
      @LegendofLegaia929 7 ปีที่แล้ว +9

      "it has become popular to hate on." - Or maybe it just has several issues that are extremely difficult to overlook? It's not noobies that are hating on SS, it's people that have been playing Zelda games for a long time now.

    • @parkerdinhwilliams15
      @parkerdinhwilliams15 7 ปีที่แล้ว +11

      Taylor Edwards
      No, I hate on Skyward Sword because it was a bad Zelda game... IN MY OPINION.
      I couldnt care less how other people feel about the game. I am talking about my experience with it, and I did not find it fun.

    • @parkerdinhwilliams15
      @parkerdinhwilliams15 7 ปีที่แล้ว +6

      Taylor Edwards Because all Zelda fans are the same, right? Every Zelda fan is the same person, right?
      You don't have to like every Zelda game to be a Zelda fan, just fyi.

    • @LegendofLegaia929
      @LegendofLegaia929 7 ปีที่แล้ว +3

      Taylor Edwards I'm not trying to imply that only "true fans" dislike Skyward Sword or that you can't be a "true fan" if you like it, I'm simply pointing out that the vast majority of people that don't like SS are those who have been following the franchise for a long time now.
      I've read your posts in this video and it seems like you're desperately trying to proof that people who dislike this game are somehow "irrational" or just hate things for the sake of hating them. Tell me, why would someone who has loved the franchise for years WANT to dislike SS? I gave the game a fair chance and I didn't like it. That's the case with most people who didn't like it. The reason why people are vocal about SS's faults is because we want Nintendo to improve from its mistakes, and judging by BotW's entire concept, it seems like Nintendo is actually listening to us.

    • @LegendofLegaia929
      @LegendofLegaia929 7 ปีที่แล้ว +12

      Taylor Edwards No, if I pay for a product, I have every single right to complain about it if I didn't enjoy it, especially if I've been satisfied with previous entries in the series. If anything, you're the one being selfish for expecting people to stay quiet just so that you can be less insecure about which games you like. If Nintendo wants people to keep purchasing their products, then it's in their best interests to appeal to as many people as possible, especially their hardcore fanbase.
      If Nintendo wasn't listening, then they wouldn't have tried to break from the formula at all in the first place. The fact that BotW is going in the direction it is proves that, even if the game that comes after it is more linear. Why would they attempt to please people who want less hand holding and more exploration if they didn't care?
      And given the sales for SS compared to the previous entry, TP, it's pretty safe to say that a sizable amount of people were not happy with it.
      www.vgchartz.com/game/4573/the-legend-of-zelda-twilight-princess/
      www.vgchartz.com/game/45669/the-legend-of-zelda-skyward-sword/

  • @bostonsportsfan9670
    @bostonsportsfan9670 9 ปีที่แล้ว +17

    Regardless if you loved skyward sword, you can't deny that this guy is being completely honest here. I think people who dismiss this review just don't agree that the problems with this game interfere with their enjoyment.

  • @GareBearGamingGround
    @GareBearGamingGround 8 ปีที่แล้ว +2

    Man - fantastic review. Very well done, very thorough, and very objective. I personally enjoyed this game, even with its flaws but in all fairness I haven't played it since it came out so I think another play through is in order =) I will say - playing around with this game for a few minutes on the Dolphin Emulator makes the game look absolutely gorgeous!
    I am definitely subscribing and look forward to watching the rest of your reviews!

  • @Krelos1114
    @Krelos1114 5 ปีที่แล้ว +1

    There is nothing more satisfying than a consistently well argued and intellectually honest review. Too many people either hold this game up as an untouchable masterpiece, or throw the baby out with the bath water and say it's irredeemable garbage.

  • @AustinOnSugar
    @AustinOnSugar 8 ปีที่แล้ว +14

    Considering Fi, like Fludd, is a robotic companion whose humour comes from her logic-driven nature, I'd say it's fair to compare the two. The two serve the same basic purpose in-game - a tool that doubles as a support character and tutorial device - but most would say it's clear that Fludd is a great addition to its game, whereas Fi is a passable one at best in hers. Fludd obviously doesn't stop the action to inform Mario of something, but even in terms of character and development more comes from the water pump than from the origin story to the Master Sword. I for one really enjoyed Fi's dialogue (outside of tutorial stuff) for the same reason many Trekkies love Spock. But Fludd offered the same kind of charm (small things like the pet care tips and blunt observations) without ever getting in the way. When the final battle came and went, I was emotionally invested in the malfunctioning device, and there was a satisfying payoff to the care we placed in it throughout Sunshine. Here? I don't feel anything with Fi come the end, and I join Matthew in my sentiments about misfired sword-swings.

    • @jaydenc367
      @jaydenc367 4 ปีที่แล้ว +1

      I feel fi suddenly being sentimental is what makes me really feel it. considering it's like the first time she showed to really care. like it was sudden but I feel like that's what made it work as now that her purpose is complete she now is like expressing more emotion.

    • @jackdaone6469
      @jackdaone6469 3 ปีที่แล้ว +2

      Well, part of the reason Spock’s dialogue was so humorous was Leonard Nimoy’s deadpan, snarky sense of humor behind those lines. And when Fi’s vocal dialogue came from a set of recycled voice clips, any humor that could be gleaned was lost.
      Contrast Midna, whose unintelligible speech still had inflections in her lines that conveyed her spunky attitude and sense of humor, and that’s not even getting into her great body language even during rather static dialogue scenes. Fi lacks that, as she’ll mostly just stand around with no animation or personality during the same type of scene where Midna would be tilting her head or mischievously squinting or what-have-you(one of many reasons Midna is Best Companion).
      And even if Nintendo wanted to give Fi no body language whatsoever to make her more machine-like(though if they REALLY wanted to make her final scene more poignant, why not do something like her steadily developing more human mannerisms during the story as she grows and learns with Link? Boom, problem solved!), there are still ways to convey personality and humor without body language.
      See: EDI in Mass Effect 2.

    • @chimanruler15
      @chimanruler15 2 ปีที่แล้ว +2

      @@jackdaone6469 **And even if Nintendo wanted to give Fi no body language whatsoever to make her more machine-like(though if they REALLY wanted to make her final scene more poignant, why not do something like her steadily developing more human mannerisms during the story as she grows and learns with Link? Boom, problem solved!),**
      Exactly what I was thinking. Fi could have been a really interesting character, but the writing wasted her potential.

  • @GeorgeFistonich
    @GeorgeFistonich 3 ปีที่แล้ว +5

    Oh man I wish everyone watches this before Skyward Sword HD comes out in July.

    • @atomicsamurai9742
      @atomicsamurai9742 3 ปีที่แล้ว

      Why? Won't it spoil the game..
      I haven't played it but if Nintendo take out all the annoying hand holding parts out, the sidekick sword person being more annoying than navi and no motion controls, can play the game like ape escape now
      Won't it be a passable experience?

  • @Puppy_Puppington
    @Puppy_Puppington 2 ปีที่แล้ว +2

    *Falls into volcanic lava*
    Fi: I am picking up strong signals of heat.

  • @SFinerFACE
    @SFinerFACE 7 ปีที่แล้ว +14

    I love the bits of humor in these videos.

  • @mavil64
    @mavil64 4 ปีที่แล้ว +7

    I remember getting the game when it first came out when I was eleven. I was absolutely terrified of the silent realms. They were some of the most memorable experiences I've had in that time of my life.

  • @7makosheva
    @7makosheva 8 ปีที่แล้ว +11

    I applaud you for outlying legitimate and concise points against SS. You have changed my mind on the quality of the game. Although your critique on the story being hugely hampered by using an example of that one time travel inconsistency in the Sealed Temple seems quite pedantic. Even though you have shown me that the story isn't as good as I thought it was (as nothing new happens after you get the 3 "whatevers", only to get 3 more whatevers). Your observation of the Gate of Time not bringing anything new to the game was actually an immediate thought the first time after completing the game. I thought "wow they literally could have expanded a lot more in the past just like in OOT" Overall, even though it had the longest development cycle of any Zelda game, SS could have been SO much better given the setting and concept. It felt rushed (although it wasn't) and is literally, by the Wii's hardcore game reputation, "a Zelda Wii Game" Also I don't agree with you on the music part, but that's just opinion.

    • @Blittsplitt5
      @Blittsplitt5 8 ปีที่แล้ว +1

      you needed him to change your mind on a game..

    • @7makosheva
      @7makosheva 8 ปีที่แล้ว +1

      why are you asking a question that you already know the answer to?

    • @AceSimGaming
      @AceSimGaming 7 ปีที่แล้ว +1

      +Omar Lloyd what's the problem with that?

    • @dadoof2203
      @dadoof2203 7 ปีที่แล้ว

      How do you enjoy a game from start to finish, watch a video filled with dumb butthurt arguments against the game, and then decide it's actually not that good? MAKE THAT DECISION FOR YOURSELF!!! If you enjoyed a game, defend it to no end. Don't let dweebs, such as the twit that made this video, convince you that your good experiences with that game where just you being dumb.

    • @jaydenc367
      @jaydenc367 3 ปีที่แล้ว

      not sure if I really agree about skyward sword being or feeling rushed really...

  • @MoodersInit
    @MoodersInit 7 ปีที่แล้ว +1

    absolutely loved this series, i havent been so engaged with youtube videos in a long time

  • @cazzy243
    @cazzy243 8 ปีที่แล้ว +1

    I like your reviews because you give fair and reasonable critiques and praises, not just completely biased judgements.

  • @Zeik188
    @Zeik188 10 ปีที่แล้ว +44

    Game looked good, I liked the story.
    The game's replayability is TRASHED by the imprisoned boss fight repeating itself, along with the controls that just refused to work for me. Backtracking did get annoying but it never bothered me enough to make me not want to play it again.

    • @OCMOOO
      @OCMOOO 10 ปีที่แล้ว +1

      I agree with you there, the only thing that kept pushing me forward was to see development of the characters and story.
      Going over a single area multiple times is draining not fun.

    • @jaydenc367
      @jaydenc367 4 ปีที่แล้ว

      Mildly appealing Valentine atleast with SS there is a reason your flying your bird unlike herding goats in twilight princess. Also I honestly really liekd the town sections

  • @laurifinlandia
    @laurifinlandia 5 ปีที่แล้ว +3

    i would love to see you continue your 3d zelda critique with breath of the wild, that, while by no means a perfect game, seemed to fix a lot of the problems you mention in this and the previous reviews for the series.

  • @greghuffman3061
    @greghuffman3061 9 ปีที่แล้ว +3

    35:45 Amen brotha. That's exactly where I did give up, despite playing and finishing every other Zelda.

  • @SergioSergio12345
    @SergioSergio12345 7 ปีที่แล้ว +7

    38:38 As somebody who loves Zelda: Minish Cap, and thinks it is the best Zelda games and in general one of the best games I have ever played, after having seen this part I just realized how redundant and non-sensical the simple little fact that Link has a hat is.
    And that's sad, really, because when I played Skyward Sword I thought it got a little bit of inspiration from the Minish Cap, both games have a Gust Jar and say that Zelda had been friends with Link since they've been kids.
    But if Nintendo ever actually got inspired from the Minish Cap, it seems they've skipped one seemingly small, but actually huge, detail.

    • @jackdaone6469
      @jackdaone6469 3 ปีที่แล้ว +4

      And MM’s quip about how not having a hat would have given Link’s model in SS more distinction clicked with me. Same with how Link should have been able to have his model swapped to accommodate left-handed players.
      I’m right-handed, myself, but I would have happily made myself play the game left-handed if the option were available just to keep with the tradition of Link being gaming’s only notable lefty protagonist.

    • @SergioSergio12345
      @SergioSergio12345 3 ปีที่แล้ว +2

      @@jackdaone6469 It's specially jarring because in Breath of the Wild unless you finish all shrines Link doesn't have his hat anymore, yet he's iconic as ever.

    • @matthewmuir8884
      @matthewmuir8884 2 ปีที่แล้ว

      @@jackdaone6469 Thank you. I am left-handed, and the lack of a left-handed mode for the game is the reason I haven't bought Skyward Sword (twice now thanks to the recent remaster). Link is the only notable lefty protagonist not just in gaming, but really all of fiction.

  • @Bulldozer4000
    @Bulldozer4000 10 ปีที่แล้ว +3

    Rewatched this, and I just wanna mention that Ezlo is in no way 'an origin story' to Link's hat. I'm pretty sure it's just a funny way to give Link his traditional outfit, like how in this game his outfit is the graduation uniform for that year of the school, or how in Spirit Tracks it's the uniform of the Hyrule Castle guards.

    • @rdavlets
      @rdavlets 10 ปีที่แล้ว

      well it's really a matter of opinion. I think what the reviewer was trying to say was that it would have made a great origin story, and by discounting it skyward sword makes that story irrelevant. it makes the idea of the timeline unimportant and shows how little the developers thought about it.

    • @RandomPerson21119
      @RandomPerson21119 9 ปีที่แล้ว

      rdavlets I must disagree with both of you. Before the timeline was set in stone, gamers had to theorize with which game came first. MC showed a past incarnation of a hero looking like Link, but without a hat, and all Links up to that point wore hats, so it was safe to believe MC came first. Because Link in MC ends with Link getting a cap, (whom originally didn't wear one but still had his signature tunic) it is heavily implied that every other Link was wearing a cap because of the events in MC. Zelda games are notorious for forgetting continuity, so its not a surprise that SS would completely ignore this concept.

  • @gizzly50
    @gizzly50 7 ปีที่แล้ว +10

    I was so disappointed that the pirates in the sand sea were no Gerudos, it was heart breaking.

    • @lordtullus9942
      @lordtullus9942 7 ปีที่แล้ว

      Boo hoo, you don't get what you want from a DIFFERENT game setting.

    • @gizzly50
      @gizzly50 7 ปีที่แล้ว +3

      I know, that's what I said.

  • @TheKSH991
    @TheKSH991 8 ปีที่แล้ว +1

    You spend a lot of time on these reviews , must be very hard work , thanks for the awesome content :)

  • @ageofthoughts
    @ageofthoughts 9 ปีที่แล้ว

    This was a very well thought out review, taking into consideration both the strengths and weaknesses of this game both on its own and in comparison to its predecessors. After looking over the comments it is quite clear that people who are fans of the series feel that this video is insulting, however I feel it is wrongfully so. When we look at these games we have a predisposition given to us by earlier entries of the series that I feel takes the nostalgic love of older games and simply projects them onto newer iterations. That inhibits peoples ability to first observe the game as a standalone piece, and critically think upon the execution of the elements as a whole. For example, you compared the flying in this game (being that it is the central mode of transportation that serves double as a 'hub') to the sailing in Wind Waker. You noted that the controls were weak, and the purpose of the hub itself was undermined by providing little reward in content for the exploration that they supposedly wanted to encourage as a staple feature in the series. I feel like those are the kinds of details people miss in their eagerness to simply "experience" the next Zelda game, which is detrimental to the series as a whole as we as fans will not call for improvement in these sections.
    My point is, you have made a very well thought out, finely presented review of one of the most beloved game franchises ever created, and every observation you have made is spot on. I hope you don't let comments that say "You're disrespecting the game" or "you're simply nitpicking" do not deter you from continuing to share your thoughts on video games as a whole.

  • @paxpacis2
    @paxpacis2 10 ปีที่แล้ว +11

    Are you gonna make a ALBW review too?

  • @IsaixLD7
    @IsaixLD7 3 ปีที่แล้ว +3

    I'm glad I'm not the only one who saw Minish Cap as the origins story for Link's hat and how SS ruined that

  • @EXHellfire
    @EXHellfire 7 ปีที่แล้ว +1

    Did you mention that in contrast with Twilight Princess, the item wheel in this game shows you how many items you'll get from the get go as you watch each slot be used? In Twilight Princess there still was a sense of wonder since each new item would shift the whole thing around so you'd never know when you got the last thing

  • @sir.mipmop2286
    @sir.mipmop2286 4 ปีที่แล้ว +1

    I like how the low battery icon was there for several hours of gameplay

  • @scoville6519
    @scoville6519 4 ปีที่แล้ว +3

    38:37-41:27 is the most well constructed rant I've ever heard

    • @loveandwar007
      @loveandwar007 3 ปีที่แล้ว +2

      Skyward Sword: “We’re gonna tell this big epic origin story that sets up the whole timeline that will be super important for all the games going forward!”
      Breath of the Wild: *takes the timeline, rips it up, and burns the pieces*

  • @lradmclovin9
    @lradmclovin9 7 ปีที่แล้ว +104

    Fi is quite simply the worst video game character of all time. She provides zero entertainment, zero emotional drive, and actively ruins the game with her incessant interjections that literally spoil the solution to many puzzles. This is already probably the worst Zelda game, with it's disjointed, linear, rehashed world that lacks any dynamism to it's time, weather or enemies, but Fi pounded it into the dirt.

    • @WarrenValion
      @WarrenValion 7 ปีที่แล้ว +2

      I had a profound connection to Fi and she is one of my favorite characters in any Zelda game to date.

    • @generictitle7942
      @generictitle7942 7 ปีที่แล้ว +16

      The thing that pisses me off about Fi is that she had potential. If she was given some actual development throughout the course of the game showing that she values Link as a friend rather than just a tool in Hylia's plan , I think she would have been close to Midna in terms of a good companion. This development would also mean that she would give less notifications as the game went on.

    • @LegendofLegaia929
      @LegendofLegaia929 7 ปีที่แล้ว +26

      Yeah, I had a great connection to Fi, too. That time she told me my batteries were low, even though there's already an icon in the corner of the screen that tells me that... That time when she made a percentage joke after the 100th fucking time she already made one...
      I cri eveytiem.

    • @WarrenValion
      @WarrenValion 7 ปีที่แล้ว

      +LegendofLegaia929
      I am serious though. I really did enjoy Fi as a character.

    • @generictitle7942
      @generictitle7942 7 ปีที่แล้ว

      I'm not trying to force my opinion on anyone. I'm just giving mine on Fi.

  • @cooloobahn112
    @cooloobahn112 5 ปีที่แล้ว +1

    Definitely worth while. I appreciated u taking apart the games from the best parts to the undertone and even the over all message. I liked twilight princes and skyward sword. Especially because I thought they set up the story so well. But hearing all the cons u mentioned about those two games in particular made me question my nostalgia and deconstruct my nostalgia and look back on them.

  • @MrWhygodwhy
    @MrWhygodwhy 2 ปีที่แล้ว +2

    Don't know if you'll read this, but what are your thoughts on the Skyward Sword remaster? It addresses a few of the issues presented in this video, mainly Fi and motion controls are now much more optional. I was wondering how you thought that might effect the overall game.

  • @Christopher-md7tf
    @Christopher-md7tf 3 ปีที่แล้ว +3

    "Back in the days of Ocarina and Majora, Nintendo clearly didn't care about crafting an overarching timeline for the Zelda series"
    Not necessarily correct. Zelda II was a direct sequel to the first Zelda. ALttP was clearly stated to be a prequel to Zelda I, as was OoT to ALttP. MM was a direct sequel to OoT, and Link's Awakening was heavily implied to take place directly after ALttP. Up until then, every game was accounted for pretty neatly. It was only with Wind Waker and Twilight Princess that things got complicated and that we were implicitly introduced to the concept of multiple timelines, since the backstory and events of one game negated those of others.

  • @Nigel222
    @Nigel222 ปีที่แล้ว +5

    I kinda changed my opinion on this game with the switch remaster. I hated the wii version and dropped it after 3 or 4 hours. But the switch version I actually enjoyed. Its still the worst of the main 3D console Zelda games (OOT,MM,WW,TP,SS,BOTW) but its not as terrible as I thought it was on the wii.

  • @mnmmcg3543
    @mnmmcg3543 3 ปีที่แล้ว +2

    Can't wait to see you revisit this game with the switch remaster. Hopefully it will fix a lot of the problems with the original like WWHD did.

  • @Jostingongwong
    @Jostingongwong 9 ปีที่แล้ว

    I saw all your reviews of zelda... and they were great!
    You´ve got a new subscriber
    Keep up the good work!

  • @agaifi
    @agaifi 2 ปีที่แล้ว +4

    0:31 I assume it's a quarter of a century?

  • @chrisokeeffe3895
    @chrisokeeffe3895 8 ปีที่แล้ว +43

    The only Zelda game i never finished. I dread this game, and it was mainly because of Fi.

    • @benlink202forever
      @benlink202forever 8 ปีที่แล้ว

      That's the reason why I might never replay this game.

    • @kingkill37
      @kingkill37 8 ปีที่แล้ว +1

      You didn't finish the game because of fi haha wtf

    • @chrisokeeffe3895
      @chrisokeeffe3895 8 ปีที่แล้ว +8

      kingkill37 There is a 95 percent chance you take a right turn. Thanks Fi im not a moron. That, the graphics, the boring skyword, terrible moton controls, linear paths, so on and so forth. This is the worst non CDI zelda game

    • @kingkill37
      @kingkill37 8 ปีที่แล้ว

      +Chris O'Keeffe if u can't finish the game with fi helping you like that then you must be a moron

    • @CloisteredExplorer
      @CloisteredExplorer 8 ปีที่แล้ว

      +Chris O'Keeffe motion controls worked very well for me....... am I just lucky?

  • @water223
    @water223 3 ปีที่แล้ว +2

    They listened to your hat complaint lol. You were 100% right though. Link still works without it. Pretty convinced they've watched your videos before making Breath of the Wild

  • @typhondst3363
    @typhondst3363 8 ปีที่แล้ว +2

    I agree with almost all of your points sir! The only one I can't agree with is that any previous water dungeon with Grappling Hooks would have been a disaster. *Cough* Lakebed *Cough*

  • @3RAXFTW
    @3RAXFTW 5 ปีที่แล้ว +4

    You can actually hear the distaste you have for this game lmao. Like you're full on sassy in places and I love it.

  • @ndr2q
    @ndr2q 3 ปีที่แล้ว +15

    Skyward Sword is easily the most divisive 3D Zelda game. I think it has a ton of heart, some great dungeons and bosses, and I think could have been a great Zelda entry if it had NOT come out on the Wii. I think the motion controls and casual audience of the Wii necessitated a ton of awful tutorializing. If this had come out on Wii U, using traditional controls, I think it would have made combat, flying, and aiming more reliable, and killed all the tedious dowsing stuff. And possibly been a much better game. Maybe even saved the Wii U console.
    I think whether you like Skyward Sword or not really depends on whether you can see past the rubbish Wii controls to the charming core underneath. I sometimes can, and I sometimes can’t. But I definitely understand why some people love it.

    • @funnyfacekong5308
      @funnyfacekong5308 3 ปีที่แล้ว

      I actually like some of the controls, and I say that as someone whose controller is barely working. Sometimes a single sword swing is enough to make the nunchuck stop working and I have to reconnect it. Its really annoying to play this game this way but I can imagine its pretty cool if your controller works. The motion controls are pretty cool in my opinion, at least when it comes to the sword.

    • @okagron
      @okagron 3 ปีที่แล้ว

      Skyward Sword has a lot more problems beyond the motion controls. Going through each area three times to do basically fetch quests got monotonous after a while and why it took me so long to beat it. Even if i was doing something different, i was still in fire world, or the sand world.
      So you have to contend with a lot more than just motion controls if you like the game or not.

    • @heyhonpuds
      @heyhonpuds 3 ปีที่แล้ว

      Ha! Saved the Wii U. It was almost DOA.

  • @Zivudemo
    @Zivudemo 4 ปีที่แล้ว

    Loved your delivery in the remark on the flight mechanics

  • @KirbyPhelpsPK
    @KirbyPhelpsPK 8 ปีที่แล้ว +1

    I think you explained yourself well and made some good points. I do remember being disappointed in the sky and how empty it was. I also wished Skyloft wasn't the only town in the game and they handled day and night better. But I dunno, aside from that, I rather enjoyed the game. I thought the motion controls worked well enough, and even though they messed up sometimes, it still felt more fun and interactive than the usual pressing a button to swing a sword. And I know the game was pretty linear, but that didn't really bother me either. When I play Zelda, exploration actually isn't the key element I expect. I just expect an adventure with cool dungeons, and I got that with Skyward Sword. As for the hand holding, yeah it's annoying, but I understand why it's there. Game developers are trying to have their games be more widely accessible so newcomers can enjoy the game too. I understood this, so I just kinda dealt with it and didn't let it bother me. SS isn't my favorite Zelda game or anything, and I do enjoy Zelda games with good exploration and choice more, but I still felt it was a really enjoyable experience and I don't quite get the hate.

  • @Shadowsmoke11
    @Shadowsmoke11 10 ปีที่แล้ว +85

    This the truth. IGN are total liars thinking Skyward Sword is the best Zelda game ever. You are way better than these so called "professional" reviewers. You're speaking the truth.

    • @OtakuNewsSource
      @OtakuNewsSource 10 ปีที่แล้ว +25

      Boyrobin
      "IGN are total liars thinking Skyward Sword is the best Zelda game ever."
      Opinions.

    • @GrandHighGamer
      @GrandHighGamer 10 ปีที่แล้ว +13

      OtakuNewsSource But I want an OBJECTIVE review of this highly subjective entertainment experience!

    • @thespunkster123
      @thespunkster123 10 ปีที่แล้ว +10

      So the reviewer at IGN lied about his/her opinion?

    • @SaikyoNoFyuujon
      @SaikyoNoFyuujon 10 ปีที่แล้ว +8

      Brandon N. I wouldn't be surprised to be honest. IGN is often paid to say nice things about the game. Sonic Lost World is what happens when a company refuses to pay IGN to say nice things about it. I can say this too because IGN played Lost World prior to their review and they loved it.

    • @OtakuNewsSource
      @OtakuNewsSource 10 ปีที่แล้ว +5

      ThePrinceOfSaiyajins
      You do realize that the person who wrote the positive article about Lost World, the person who did the actual Wii U review, and the person who did the 3DS review of Lost World were 3 different people, right? It's stupid to even use Sonic Lost World as an example because NOT everyone at IGN share the same opinion about the game.

  • @ebinsprolo7844
    @ebinsprolo7844 7 ปีที่แล้ว +23

    Wanna know something funny? The director, writer and planner of minish cap is the same guy that directed Skyward Sword, what dedication would bring a man to contradict his own stories in such a glaring fashon? haha.

    • @AlexRN
      @AlexRN 4 ปีที่แล้ว +1

      ebin sprolo it’s incredible how they went from making the worst Zelda ever to the best one ever. After SS I had lost all hope with this franchise ever feeling fresh again. SS was so bad that it made my wait for BotW incredibly easy since my anticipation was as low as possible.

    • @loveandwar007
      @loveandwar007 3 ปีที่แล้ว

      AND he did Breath of the Wild! Which had a far more engaging story because you had to seek it out yourself rather than the game forcing you to sit through it. Plus the fact that it reduces the entire timeline before it to just legends and fairy tales just tickles me pink, I frickin hate that timeline.

    • @jaydenc367
      @jaydenc367 3 ปีที่แล้ว

      SS isn't that bad really...overhated really...didn't contradict minish cap either.

    • @jaydenc367
      @jaydenc367 3 ปีที่แล้ว

      @@loveandwar007 skyward sword explained the legends though which was awesome...plus many would say skyward sword still had the better plot

    • @jackdaone6469
      @jackdaone6469 3 ปีที่แล้ว

      loveandwar007
      What’s funny is that BOTW could easily be the first in the Zelda timeline. That version of Link doesn’t have a mandatory hat, after all! Lol.

  • @michaelbronder9147
    @michaelbronder9147 4 ปีที่แล้ว +1

    I feel like the reason Link starts with 6 hearts is to throw the player right into the role of being a hero. With the extra health, enemies can do a large amount of damage right at the start. Players will need potions right out the gate with 6 hearts, when one-heart drops aren't enough. One of my favorite parts of the Zelda games is stocking up on potions, it helps to immerse me as an adventurer preparing for the journey ahead. And now with 6 hearts, the player can be immersed in that way right out the gate.

  • @arth529
    @arth529 7 ปีที่แล้ว +4

    I agree with this review...I just couldn't finish this game. I feel like a traitor not finishing a Zelda game, but, just can't bring myself to do it.