Kirby 64: The Ruby Shards - Shopper Star

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  • เผยแพร่เมื่อ 24 ม.ค. 2024
  • Nothing says winter fun like chilling on a... post-apocalyptic version of... planet Earth...
    chuckles We're in danger!
    Of course, I chose the mall level to represent Shiver Star, it was the only sensible thing to do.
    Original title: Shiver Star
    Game: Kirby 64: The Crystal Shards
    Composer: Ishikawa Jun
    Date of morshification: 27-01-2022
    Midi obtained from vgmusic.com.
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ความคิดเห็น • 8

  • @CaptainPlayguy
    @CaptainPlayguy 4 หลายเดือนก่อน +3

    KIRBY 64?! Aw thats one of my absolute favorite games ever.
    I don't know how but you keep playing right to my heart.

  • @Skipsqueak
    @Skipsqueak 4 หลายเดือนก่อน +2

    The crowds gather and cheer at the return of Moshirby!

  • @MagnusFeirenbacher
    @MagnusFeirenbacher 4 หลายเดือนก่อน +2

    Ive noticed this with most of your uploads, but you seem to really like shifting the pitch about an octave or 2 too high. good job tho.

    • @mmm-morshusmadmelodies7859
      @mmm-morshusmadmelodies7859  4 หลายเดือนก่อน

      That might actually be caused by my soundfont and the way Musescore handles different instruments, the midi files I use are usually in the right pitch. I will try to pay more attention to the correct octave in the future.

    • @QJrocks
      @QJrocks 4 หลายเดือนก่อน

      @@mmm-morshusmadmelodies7859 It also might be caused by some games having instrument samples that are purposefully pitched up or down, meaning that the MIDI sounds fine in their respective soundfonts but odd when played in anything else. It's a far more common practice than you'd think!
      In those cases, the only real way around it is to manually adjust the notes. MuseScore does have a way to shift/transpose all notes in a track at once, so it's worth looking into.

    • @MagnusFeirenbacher
      @MagnusFeirenbacher 4 หลายเดือนก่อน +1

      @@mmm-morshusmadmelodies7859 very cool, hope to hear more in the future.

  • @gods_devourer8614
    @gods_devourer8614 4 หลายเดือนก่อน +1

    Did you actually mod Morshu kirby into the game

    • @mmm-morshusmadmelodies7859
      @mmm-morshusmadmelodies7859  4 หลายเดือนก่อน

      Modding him into the game would probably be more efficient, if I knew how to do it lmao.
      Nope, it's just normal game footage with painfully meticulous frame-by-frame editing in OpenToonz, just like in my Castlevania or Yoshi's Story morshificates. Kirby does other stuff while idling, like looking around, sitting down etc., but I did neither have the time nor the nerve to animate that, so I just created a loop of his regular wobbling and inserted it into the rest of the footage.