INVASION Defence! - Space Engineers Dual Railgun Turret

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  • เผยแพร่เมื่อ 22 ธ.ค. 2024

ความคิดเห็น • 151

  • @siege9926
    @siege9926 ปีที่แล้ว +308

    Jack: what was that explosion
    Castle: oops, miss fire
    Jack: you hit my ship

    • @nukeman4048
      @nukeman4048 ปีที่แล้ว +15

      new salvage detected

    • @Yarnk7
      @Yarnk7 ปีที่แล้ว +3

      @@nukeman4048 💀💀

  • @freethinker9480
    @freethinker9480 ปีที่แล้ว +293

    Would be sick to see an invasion defence. Or a space defence that has to fall back so the big guns can support.

  • @SerialSnowmanKiller
    @SerialSnowmanKiller ปีที่แล้ว +64

    I've found that the main problem with creating railgun turrets is that they are EXTREMELY fragile. Because of the way Clang interacts with rotors and deformable blocks, even hitting a turret in an armored segment can pop the turret right off the hull. Which is a shame, because I REALLY wanted to make railgun turrets for battleships.

  • @13legomania
    @13legomania ปีที่แล้ว +193

    “Gunner, do you see that ship?”
    “Yes sir.”
    “I don’t want to see that ship.”
    “Understood sir.”

    • @genericuser984
      @genericuser984 ปีที่แล้ว +15

      *gunner proceeds to turn the cannon the other way*

    • @spudabrums
      @spudabrums ปีที่แล้ว

      Gunner proceeds to charge the cannons

    • @ßq0ßq0ßq0ßq0ßq0ß
      @ßq0ßq0ßq0ßq0ßq0ß 10 หลายเดือนก่อน +2

      "Oh look a civillian airliner"

  • @foxtrotunit1269
    @foxtrotunit1269 ปีที่แล้ว +54

    Planetary Railguns like the Laconian railguns from *The Expanse.* sound amazing. Super OP, high RPM, high dmg...
    *But* as balance they can only *point up,* and have a *100KM* beacon *warning* everybody off.
    That way the only way to take out the base is to land elsewhere, and perform a *ground assault* Tip of the Spear/Halo: Reach-style :)
    Unless somebody covered an entire planet - but maybe there's a *limit* of like 5 per planet, so there's always a *defensive gap* somewhere.
    Players would have to either *find* a defensive gap, or send a *fleet of garbage* at the railgun to overwhelm it like in *The Expanse* S06E06

    • @robopenguin5501
      @robopenguin5501 ปีที่แล้ว +4

      Such a good idea, making ground assaults actually viable would be amazing

    • @johngellare3507
      @johngellare3507 ปีที่แล้ว

      Why did you make a bunch of words bold?

    • @foxtrotunit1269
      @foxtrotunit1269 ปีที่แล้ว

      @@johngellare3507 *Don't know*🤣

  • @cantondean6541
    @cantondean6541 ปีที่แล้ว +36

    Some hanger doors on the turret would be helpful to protect the rail guns while charging

  • @timothypryor7952
    @timothypryor7952 ปีที่แล้ว +6

    The thing about planetary defense guns is that there really is no size or power limit as you have a near infinite amount of build area and resources.

  • @w.d.gasterreacts6224
    @w.d.gasterreacts6224 ปีที่แล้ว +4

    at 5:10 when jack shoots down the ship, you can see all the engines are still active that are still attached, im pretty sure he just shot a critcal part, which made the ship not be able to hover anymore, because the engines before the shot were still connected so a critical part was hit.

  • @wanjanechtangroeger
    @wanjanechtangroeger ปีที่แล้ว +3

    I designed a "revolver cannon" with 4 quickly rotating railguns and sensors that trigger the shots. So all 4 shots come in very quick succession and land on exactly the same spot. You just have to aim a little to the side because the rotation throws off the aim slightly. Haven't tested it in pvp or anything - just a nice "super weapon" in the front of one of my Wh40k ship designs, made to penetrate the massive prow armour of an enemy capital ship closing in.

  • @R3LOADlikesgames
    @R3LOADlikesgames ปีที่แล้ว +11

    I definitely love large turret installations. They are pretty fun.

  • @thearkofcovenant7536
    @thearkofcovenant7536 ปีที่แล้ว +34

    That sounds sounds very powerful where is my colony salvage 😢

  • @luzfire7523
    @luzfire7523 ปีที่แล้ว +93

    Hi Jack, can you show us these Defense systems in Action, as in you try to land an Invasion while the AI tries to kill you.
    Because from what i've seen, anything smaller than the Langley can just pass through after sending in a mini-drone. Feels like this defense-grid is missing Artillery and Autocannon defenses to actually do critical damage with it's reload speed

    • @Epin-Ephrine
      @Epin-Ephrine ปีที่แล้ว +4

      Or.. you know.. just sit above its firing arc. It's dumb it even has a firing arc given it's an "AA" cannon..

    • @zeph6182
      @zeph6182 ปีที่แล้ว +2

      @@Epin-Ephrine Well if you were really setting these up to defend a base you'd probably have some other sort of AA sprinkled in with it, and even if you didn't you could easily position them in such a way that even if you're over the firing arc for some of them the rest would be shooting at you. They have a pretty long range too, so all you have to do is essentially put them in a large enough box or circle shape to where they can fire at anything in the center that's also almost close enough to the ground to fire on the base or the turrets.
      That being said, you could just also modify these to be able to shoot straight up so not really defending it as a great design or anything, I just don't think it's a dealbreaker

    • @Epin-Ephrine
      @Epin-Ephrine ปีที่แล้ว +1

      @@zeph6182 All I'm saying is since it's Space Engineers and not IRL, there's really no reason to add limitations, such as the firing arc when they could easily be adjusted for any angle. That way, you can place them anywhere and not worry about placement too much.

  • @barkingbarker8291
    @barkingbarker8291 ปีที่แล้ว +5

    I've wanted to make one of these for ages. I might have to steal this for my own personal uses now

  • @Lans32485
    @Lans32485 ปีที่แล้ว +2

    Of course if a ship were to give a good shot profile like that, I'd just cap the bridge.

  • @voin5371
    @voin5371 ปีที่แล้ว +5

    Looks very good though the only issue I see with it is its poor elevation, with something that looks like it would be best for defence against Large Ships, a serious flaw of the design would be enemy coming directly above unless those being attacked can afford multiple emplacements in a wide enough range to cover atop of each other at best.

  • @cldus7442
    @cldus7442 ปีที่แล้ว +2

    firing the railguns independently would yield much better results

  • @TigerWing141
    @TigerWing141 ปีที่แล้ว +4

    UNSA, “We need that gun type as our AATIS.”

    • @gameknight0130
      @gameknight0130 ปีที่แล้ว +3

      "Ethan: Admiral, sir."
      Raines: What is it Ethan?"
      Ethan: "The AATIS guns. They appear to be tracking our fleet."

    • @TigerWing141
      @TigerWing141 ปีที่แล้ว +3

      @@gameknight0130 Nora, “Wait what?!!….”
      AATIS firing

    • @gameknight0130
      @gameknight0130 ปีที่แล้ว +1

      @The Alpha Collector a man of culture as well

  • @ekardmada6244
    @ekardmada6244 ปีที่แล้ว +5

    Venom: *BETTY! NO! JACK, HOW COULD YOU?!*
    Jack: ...who's Betty?
    Venom: Well, she *WAS* a perfectly flight-capable carrier, Jac- *AHHHHHH, I'M OUT OF HYDROGEN!!!!*
    Jack: Venom, this is creative mode.
    Venom: *I'LL ALWAYS FIND A WAY!!!*

  • @Epin-Ephrine
    @Epin-Ephrine ปีที่แล้ว +3

    I had to stop at 2:53. The reason being.. why would you make an Anti-Air/Space gun if it can't point all the way up?.. That's not an AA gun then and renders these completely obsolete. Such a bummer too as these could be useful. At the end of the day though, it would be much more resource friendly if you just mounted a railgun on two rotors and called it a day.

    • @CaptainJack
      @CaptainJack  ปีที่แล้ว +1

      Design your own version then ;)

    • @Epin-Ephrine
      @Epin-Ephrine ปีที่แล้ว

      @@CaptainJack With all due respect, it's just a factor of extending its dimensions to accommodate any angle. Since it's a game, there's really no reason to limit it.

  • @RvnKnight
    @RvnKnight ปีที่แล้ว +1

    I'm pretty much new to SE do I may be way off, but is there a way to set the barrels themselves on a rotation that takes 10 seconds to rotate and then locks the current top and bottom barrels to a connector, loads the next round, fires, unloads the ammo from the barrels, unlocks the barrels, and then rotates yo the next barrel pair? It could give you two shots almost every 10 seconds with 4 pairs of barrels. It's definitely more expensive, but a fraction of the reload/recharge time and gives the platform a bit more survivability if the barrels are hit.

  • @safeish57
    @safeish57 ปีที่แล้ว +1

    Survivor, we see you!
    Man, I don't know how you held out down there.
    We've broken atmosphere and we're descending towards the landing site.
    Is that a building down there? What do you mean you can't identify it?
    Hold on, no turning back now
    Positions everyone, touching down in 10, 9, 8-
    It's coming from the building?! Change course, set thrusters to full-

  • @sordbrute2753
    @sordbrute2753 ปีที่แล้ว

    An idea is also set em up to fire either with timers so that by the time the last one fires the first railgun is ready to shoot again, or volley fire

  • @alistermanase2581
    @alistermanase2581 ปีที่แล้ว +2

    Hey Jack, got an idea for a warhead missile type. Since a ship targeted by one can only hit the front of them why not put some blocks of heavy armor on the front to protect the payload BUT the rest of it is made with easily destroyable blocks? Might be a good idea cuse it be very hard to hit them from the sides or back and the heavy front could give some penetration power so the payload can REALLY fuck up the target ship's vulnerable insides.

  • @Anonymous-Frenchman
    @Anonymous-Frenchman ปีที่แล้ว +1

    Imagine this mixed with some subnautica gun complex noises

  • @Kraken-jv5wr
    @Kraken-jv5wr ปีที่แล้ว +1

    I've got to use 18 railguns on a single ship to stand a chance on Keens North American Servers.

  • @Nick-bk7es
    @Nick-bk7es ปีที่แล้ว +1

    Space Engineers has such a big potential for battles and such. this looks just out of Halo where the infantry have to fall back so that their Siege cannons can support them.
    Shame we don't see more of this

    • @ShadeSlayer1911
      @ShadeSlayer1911 ปีที่แล้ว

      Too bad the game is so unoptimized that trying to do any sort of large scale battles taking advantage of the AI stuff is not all that practical for most people.

  • @CaptainPilipinas
    @CaptainPilipinas ปีที่แล้ว

    no (-ISA (Alpha Centauri A branch's)) SDP-like preferences instead?

  • @tomsonrk
    @tomsonrk 11 หลายเดือนก่อน

    now can you control serveral of these turrets from on controlstation? Would like to see a whole battary of these open fire.

  • @patrickbicking4933
    @patrickbicking4933 ปีที่แล้ว

    Captain, the Orks have massacred the forgeworld's forces, and they have taken the planetary defense weapons.

  • @catkook543
    @catkook543 ปีที่แล้ว +1

    seems good for bursts of dammage, but lacking in sustained damage
    So you'd probably want to pair it with some other defensive weapons to cover that lack of fire rate to continue on the pressure

    • @alistermanase2581
      @alistermanase2581 ปีที่แล้ว

      Like Auto Cannon Turrets. It already has some Gat Turrets for point defense.

  • @fairq6063
    @fairq6063 10 หลายเดือนก่อน +1

    Makes me wanna play the game and attempt to learn things from scratch heh

  • @thebrotherhoodoutcasts4284
    @thebrotherhoodoutcasts4284 ปีที่แล้ว

    That gun plus 4 artillery, and 8 autocanons turrets, it would be. Almost the best defense agasnt large fleets

  • @mw___pictures7691
    @mw___pictures7691 6 หลายเดือนก่อน

    how did you build that hinge? i try to build a turret like this large but i dont get the hinge in cover

  • @commanderz9848
    @commanderz9848 ปีที่แล้ว

    I think this large railgun turrets are perfect when combined with Gatling and cannon static defenses. While AI uses gatlings to soften enemy ships, players can aim these railgun on critical points of vessels to cripple them. I would love to see a simulation of small invasion fleet vs static defense grid protecting a key objective.

    • @CASA-dy4vs
      @CASA-dy4vs 9 หลายเดือนก่อน

      But rails have a range of 2km while Gatling have 800m so the roles would be reversed by showing the railgun soften up the ship maybe explode some tanks and if it gets close Gatlings can pick off the weapons and rail guns if recharged already

  • @mikkel066h
    @mikkel066h ปีที่แล้ว

    Can this be put on largeships without the rotors breaking?

  • @clockulis
    @clockulis ปีที่แล้ว +1

    I would make the main gun out of heavy armor so it wouldn’t be destroyed easily

  • @areseverhart
    @areseverhart ปีที่แล้ว

    "Swift end" is a bit of a stretch, with the 40 something second reload time it seems as if you need to throw more of a punch in for each shot.

  • @congareel
    @congareel 7 หลายเดือนก่อน

    What servers would this be useful on? Maybe even show it in action perhaps?

    • @CaptainJack
      @CaptainJack  7 หลายเดือนก่อน

      PvP servers? Your choice really :D

  • @Littledog0808
    @Littledog0808 ปีที่แล้ว

    That must hit like a hammer against matchsticks

  • @MrBlackdragon1230
    @MrBlackdragon1230 ปีที่แล้ว

    I don't usually use the large rails as their recharge time makes them terrible....... Unless you build one of those railgun revolvers.

  • @whocaresreallly5886
    @whocaresreallly5886 ปีที่แล้ว

    Carrier landed successfully it just can't leave

  • @paulsim7589
    @paulsim7589 ปีที่แล้ว

    OMG - Put a bunch along the canyon and you need to fly below it to avoid the gunz :)

  • @OddAlexanderDellaRobbia
    @OddAlexanderDellaRobbia ปีที่แล้ว

    do you have that ship blueprint as well?

  • @kamilbialo4549
    @kamilbialo4549 ปีที่แล้ว

    Usually invasion comes from 90 degrees up above base 😊
    But idea is good 😉

  • @Gravedigger933
    @Gravedigger933 ปีที่แล้ว +1

    Have several and stager the shots. No ship will last long.

  • @brennanlangless8912
    @brennanlangless8912 ปีที่แล้ว +1

    The space engineer from space engineers is a human sized commander from total annihilation the reason why is that you have the ability to plunk a resource extractor (the space engineers ore refinery) and then use the factory ( the assembly machine) to build your ships anywhere you want

    • @Nestmind
      @Nestmind ปีที่แล้ว

      that is a sick reference

    • @brennanlangless8912
      @brennanlangless8912 ปีที่แล้ว +1

      @@Nestmind it’s even more poignant when you automate your resource extraction process with a mobile drilling rig that has a factory built in to it

  • @bd2739
    @bd2739 ปีที่แล้ว

    I wish the videos were longer with more destruction of ships of different types. (Good video tho)

  • @Pen_Slinger
    @Pen_Slinger ปีที่แล้ว

    that looks badass looking

  • @CubeAtlantic
    @CubeAtlantic ปีที่แล้ว +1

    That is so interesting & high-speed some of those guns & et-cetra are kinda A1 on some ships in my POV but i haven't been on Space Engineers in a minute idk if they're slower now.

  • @kaminofox6853
    @kaminofox6853 5 หลายเดือนก่อน

    makes me want to rebuild those giant planetary defense weapons from Call Of Duty: Infinite Warfare

  • @rileylupo7607
    @rileylupo7607 ปีที่แล้ว

    Much better design aesthetically then mine, but lacks secondary defenses, might build smaller version with heavy cannon and autocannon maybe 100 m away to ward off fast strikers?

  • @demonhuntercrow6159
    @demonhuntercrow6159 ปีที่แล้ว

    Hey capt can you review one of the mobile suits in the workshop

  • @darkrunnerbeam508
    @darkrunnerbeam508 ปีที่แล้ว

    Do you make this gun or did someone else because i was wondering if a like defense cannon could become smaller but still effective on like a rover and have like a whole squadron of them would be pretty cool and maybe even more effective than the staionary railgun cannon just because there could be more rovers with cannons on them for a type of constant fire im just wondering but it would be pretty nice to know you see this and it gives you a good idea as well.

  • @Dragonslayer55ful
    @Dragonslayer55ful 8 หลายเดือนก่อน

    i can only build the bottom half of the turret, is there a way to adjust the projector to show the top half or something. this looks really cool and id like to build it on my world. or if someone can just send me a video of how to build the top half that'd work too haha

  • @lattekahvi1298
    @lattekahvi1298 ปีที่แล้ว

    i would swapped those interior turrets with gatling turrets instead as these heavy static turrets can be easily taken out either by artillery launching warheads from long range or gps guided missiles so heavier point defense is needed

  • @BLACKFLAME4941
    @BLACKFLAME4941 ปีที่แล้ว

    instead of all these anti personal turrets you could put gattling or canon-/autocanonturrets or even missleturrets on there as a defense against incoming smallframe/ fastcrafts like fighters, bombers or drones

    • @CASA-dy4vs
      @CASA-dy4vs 9 หลายเดือนก่อน

      Blud interior turrets are well known smallgrid missile destroyers

  • @seang2012
    @seang2012 ปีที่แล้ว

    Has anyone else heard the rumor that Captain Jack has recently been knighted by King Charles for his Trek leadership and posh Brit accent?

  • @electricimpact9322
    @electricimpact9322 ปีที่แล้ว +2

    This does look very cool but it’s not very effective being that it takes a bit to reload and it takes so many resources when it has little to no armor I’d opt for the artillery cannons with a better fire rate and much cheaper

    • @rustyshackleford3053
      @rustyshackleford3053 ปีที่แล้ว

      You'd have four to six of these and target them using orbital early warning assets.

    • @electricimpact9322
      @electricimpact9322 ปีที่แล้ว +1

      @@rustyshackleford3053 that isn’t the only issue needing to be resolved I have many thoughts on why this weapon would be very ineffective tho it does “look cool”

  • @davidgray3061
    @davidgray3061 ปีที่แล้ว

    Two things: One I saw a mod where rail gun shots explode instead of over penetration.
    Two is venom dead in your series or someone else.

  • @NCR-TROOPER1
    @NCR-TROOPER1 ปีที่แล้ว

    this makes me think of BO3 RAIL GUN in at the start of the game would be cool if someone made that

  • @DarkReapers115
    @DarkReapers115 ปีที่แล้ว

    the sound of the gun made me think of the gun in Subnautica

  • @melotronv4
    @melotronv4 ปีที่แล้ว

    Hello everyone looking for some help, it seems that my random and counters and cargo ship encounters are not showing up on my dedicated world. It was working fine one day and the next day no NPC's anywhere. I noticed every time I select Random Encounters and cargo ships I load up the world nothing happens I exit the world both checkboxes are unchecked magically. So if anybody knows a way to fix this I'd very much appreciate it really looking forward to getting back into the game but it's boring when there's nothing going on

  • @lolspolant5383
    @lolspolant5383 ปีที่แล้ว

    I just imagined making a similar turret, but with modded cannons with bigger range😮

  • @Shotgun-Cat
    @Shotgun-Cat ปีที่แล้ว

    i need to turn this in to the subtonica lazer thing

  • @otter502
    @otter502 ปีที่แล้ว

    Funny little idea, a ai missile with a large grid railgun inside of it, to almost guarantee a hit

  • @In.the.mood.2
    @In.the.mood.2 ปีที่แล้ว

    This is neat but where is my colony salvage my friend?

  • @toastergaming7783
    @toastergaming7783 8 หลายเดือนก่อน

  • @ColinJordanVanDerMerwe-tr1kv
    @ColinJordanVanDerMerwe-tr1kv ปีที่แล้ว

    Hi can you please build a NX 01 Enterprise with no DLC and mode's

  • @floattank6415
    @floattank6415 ปีที่แล้ว

    Its the quarantine enforcement platform from subnatica

  • @T1T4N1UMDR4G0N
    @T1T4N1UMDR4G0N ปีที่แล้ว

    Well instead of two shots at once, one cannon every ~20s to make the weapon more efficient.
    Otherwise make it a quad gun where 2 fire every 20s or 1 every 13s.

  • @zomboidandstuff1093
    @zomboidandstuff1093 ปีที่แล้ว

    Might actually return to Space Engineers when developers actually will start do some stuff

    • @CrazyDutchguys
      @CrazyDutchguys ปีที่แล้ว

      Might as well wait for SE2 to come out tbh

  • @noize-yn9pb
    @noize-yn9pb 11 หลายเดือนก่อน

    Quarantine enforcement platform From Subnautica !!!!

  • @ET_CostaLotta
    @ET_CostaLotta ปีที่แล้ว

    This reminds me of the enforcement platform from subnautica

  • @reeceemms1643
    @reeceemms1643 ปีที่แล้ว +3

    I want to see this but on a ship

    • @DerpedGamer
      @DerpedGamer ปีที่แล้ว

      I think he used something similar on his bigger ships in Colony Lost. I believe ships like the Osiris and Apollo had similar weapons at the front

    • @reeceemms1643
      @reeceemms1643 ปีที่แล้ว +1

      @@DerpedGamer I feel like a dual railgun on to top and bottom of the ship as the primary weapons look good

    • @DerpedGamer
      @DerpedGamer ปีที่แล้ว

      @@reeceemms1643 I agree although you'd have to make sure they're protected with with either armor or turrets to keep it from being destroyed immediately

    • @reeceemms1643
      @reeceemms1643 ปีที่แล้ว

      @@DerpedGamer or an auto repair system even though they are expensive to build and expensive to maintain

  • @DerpFarms
    @DerpFarms 2 หลายเดือนก่อน

    Rail guns are basically useless as defense turrets unless you have a ton of them. Small grid Gatling's stacked on each other are better. you can accomplish this by putting a small head on your hinge. Alternatively if you want large grid weapons use 2 rotors and no hinge for better stability.

  • @G00sely
    @G00sely ปีที่แล้ว

    Don't let the SDF steel this form you.

  • @twogooddogs
    @twogooddogs ปีที่แล้ว

    Awesome!

  • @enclavegeneral2077
    @enclavegeneral2077 ปีที่แล้ว +2

    I enjoy burgers

  • @ssrocky4gaming
    @ssrocky4gaming ปีที่แล้ว

    Good and bad guns at the same time they can deal out good shots but at a very slow rate. Rockets and other turret guns are way better in my opinion but nice builds either way. Good video man 😊

  • @Mr.Brothybear
    @Mr.Brothybear ปีที่แล้ว

    Just like the Founding Fathers Intended

  • @odd_bobble9106
    @odd_bobble9106 ปีที่แล้ว

    My man...why would you even consider using a planetary defence gun that can only aim at a 45* angle?
    All it takes is assault shuttle with a warhead and the gun is toast.

  • @EngiRedbeard
    @EngiRedbeard ปีที่แล้ว +1

    Makes nice YT videos, but the turret would have been destroyed between the first and second shots by any turrets or fixed guns on the offensive ships.

    • @13g0man
      @13g0man ปีที่แล้ว

      It would need to be camouflaged to survive long enough to fire again unless it does critical damage on the first shot. An orbital escort would work for a distraction, if you had weapons like that deployed and ready to engage an invasion force you would have allies nearby.

    • @EngiRedbeard
      @EngiRedbeard ปีที่แล้ว

      @@13g0man "orbital escort" You know you can't just put a sciency word next to a military word and have it mean something right?

  • @kentzuh86
    @kentzuh86 ปีที่แล้ว

    Wish i had a pc. Been learning to play on ps4 but low pcu limit. Well 200k experimental is fine but performance is poor still and a lot of crashes. Mods would be nice on ps4. For now I'll continue enjoy these uploads here

  • @IronWarhorsesFun
    @IronWarhorsesFun ปีที่แล้ว

    STOP BLOWING HOLES IN MY SHIP!

  • @phoenix-qs5mc
    @phoenix-qs5mc ปีที่แล้ว

    Looks like the gun from subnatica

  • @jonahstirbis3408
    @jonahstirbis3408 ปีที่แล้ว

    I havent seen a cnl ship die in a bit.

  • @WhiskeyTuber
    @WhiskeyTuber ปีที่แล้ว

    Swift end? It took like 5mins to bring it down, this would be useless without numerous platforms

  • @arshianaji7755
    @arshianaji7755 ปีที่แล้ว

    i liked this video beause i like ships blowing up

  • @arcadealchemist
    @arcadealchemist ปีที่แล้ว

    i wait for the time when games use RTX to path trace audio effects

  • @ledfootfam99
    @ledfootfam99 ปีที่แล้ว +1

    It would we great if those things work, they nerfed a while ago the range for all weapons when not piloted. Means that if your offline and someone else is online they can take any crappy store bought ship and just sit a certain distance away and chew down anything you could possibly build. Base defense has been worthless for some time now. The only somewhat viable way to protect anything is a sheild, however there are plenty of exploits that are around to defeat that that they won't patch and with no cheat engine your not safe under any circumstances unless your online. People are crappy so most wait till your offline to attack. The ONLY way to stay safe is to literally fly way way way out in space which makes it a pita to play with anyone. You can find any "hidden" base by simply watching streaming lag as you fly by, it literally gives you a visual indicator for player bases no joke. Basically vanilla multiplayer is a joke now and it's only a matter of time before your greifed by some squealing kid. Don't even get me started on they allowing pc on console servers, many ways to crash a console players game mid fight so you can force offine them. Lastly with no warning they will delete all your stuff if you don't log in once a month because they are too lazy to fix multiplayer at all, example the servers often bog so when they added ps5 players instead of improving their servers they just added a bunch more underpowered low pop crappy public servers. Game is too lonely alone, but official multiplayer is a broken joke.

  • @fulconini
    @fulconini ปีที่แล้ว +1

    The turret looks great and its one of the better armoured ones I've seen but unfortunately stationary turrets really arent the most effective in actual combat. I know I'm a 🤓 sorry

  • @lettmien218
    @lettmien218 ปีที่แล้ว

    Just pray they dont drop directly on top of you

  • @Khumry
    @Khumry ปีที่แล้ว

    should have canons on top of it.

  • @badblinco
    @badblinco ปีที่แล้ว

    2 artillery turrets set to propulsion would down it faster

  • @Disagreeable1
    @Disagreeable1 ปีที่แล้ว

    Straight out of subnautica

  • @GregNTech
    @GregNTech ปีที่แล้ว

    When testing base defense weapons against a ship... Wouldn't it be a better or accurate demonstration to shoot it head on. It's coming at you, not passing by.

    • @scoomplers
      @scoomplers 4 หลายเดือนก่อน

      You would want to shoot bombers passing by, or ships going around to fire another volley at you.

  • @stayfrosty1758
    @stayfrosty1758 4 หลายเดือนก่อน

    While the turret looks good it looks terribly underpowered and the elevation limit is a major problem for turrets that are suposed to defend a base on the ground

  • @styxxanaxkolasi879
    @styxxanaxkolasi879 ปีที่แล้ว

    this type of weapon is completely impractical, the rate of fire is to slow and the damage to little. His target was a ship that was not moving, not attacking and handpicked. In a real situation it would be destroyed before it did anything.

  • @captaincael1308
    @captaincael1308 ปีที่แล้ว

    calling it SAR surface to air railgun

  • @lucaslevi5050
    @lucaslevi5050 ปีที่แล้ว

    Wey ogam canhão eletromagnético 🤓