How big is basically everything?

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  • เผยแพร่เมื่อ 20 พ.ย. 2024

ความคิดเห็น • 779

  • @ZullietheWitch
    @ZullietheWitch  11 หลายเดือนก่อน +478

    Play War Thunder now with my link, and get a massive, free bonus pack including vehicles, boosters and more: playwt.link/zullie2023

    • @Zelod.
      @Zelod. 11 หลายเดือนก่อน +26

      Is there anything new about the DLC for Elden Ring? Or do we just have to wait for Fromsoftware to let us know?

    • @ZullietheWitch
      @ZullietheWitch  11 หลายเดือนก่อน +111

      ​@@Zelod. I'm not aware of any official news since the announcement, we're all just waiting.

    • @Ahrpigi
      @Ahrpigi 11 หลายเดือนก่อน +132

      I hate ads but I love seeing good creators get paid. Gotta keep the lights on somehow.

    • @TheCrewExpendable
      @TheCrewExpendable 11 หลายเดือนก่อน +60

      @@Ahrpigiyeah make that money, Zullie!

    • @Zelod.
      @Zelod. 11 หลายเดือนก่อน +6

      @@ZullietheWitch Right. Do you have any predictions for it? I'd love to hear it from someone who is always looking deep into all of the games.

  • @TheCrewExpendable
    @TheCrewExpendable 11 หลายเดือนก่อน +4494

    This is why you just leave Radahn alone and let him hold back the stars! Without him, all these corporation dorks show up with their spaceships and mechs and just crash the party.

    • @Epsonea_482
      @Epsonea_482 11 หลายเดือนก่อน +276

      Damn Corpos

    • @rainbowkrampus
      @rainbowkrampus 11 หลายเดือนก่อน

      Ah. So Marika initially started a socialist co-op but it devolved into a feudal state and now the corporations want in.
      Really Elden Ring is about the transition from feudal to mercantile to capitalist economies.
      I see, I see.

    • @colbyboucher6391
      @colbyboucher6391 11 หลายเดือนก่อน +420

      Lmao that'd be a fun interpretation of cosmic horror actually

    • @thelonelystankmuncher8879
      @thelonelystankmuncher8879 11 หลายเดือนก่อน +165

      ​@@Epsonea_482damn corpo dorks stealing our ocean plants!

    • @coolio6855
      @coolio6855 11 หลายเดือนก่อน +121

      They discovered runes as a source of strength and decided to take advantage of it

  • @thepope98
    @thepope98 11 หลายเดือนก่อน +1766

    Its actually super impressive how well the scaling lines up, like the Tarnished fits pretty cleanly on those stairs on that one robot

    • @Kosba2
      @Kosba2 11 หลายเดือนก่อน +48

      I know which one you mean, but really? "That one robot" was how you chose to identify it in this video?

    • @funnicat8038
      @funnicat8038 11 หลายเดือนก่อน +144

      @@Kosba2you mean that one?

    • @thepope98
      @thepope98 11 หลายเดือนก่อน +164

      @@Kosba2 it’s the only robot with stairs on it!

    • @_Jay_Maker_
      @_Jay_Maker_ 11 หลายเดือนก่อน +127

      @@Kosba2 I mean, there's only one robot with stairs on it where Zullie is literally standing next to them so, yeah, that one robot.

    • @nestorgamer9746
      @nestorgamer9746 11 หลายเดือนก่อน +33

      @@Kosba2 lost chance to write "you know how little that narrow it down here ?"

  • @ZullietheWitch
    @ZullietheWitch  11 หลายเดือนก่อน +1250

    Technically speaking, the various stationary cannons and turrets are NPCs, and even some of the small turrets that attach to larger NPCs like the Warships and the Strider are as well, but I didn't include them because there are over a dozen, so they'd have made for a big chunk of the video.

    • @Overqualification
      @Overqualification 11 หลายเดือนก่อน +20

      So would normal weaponry even on our own ACs, be NPCs?

    • @ZullietheWitch
      @ZullietheWitch  11 หลายเดือนก่อน +156

      @@Overqualification No, weapon are "Parts" models. Interestingly, Armored Core 6 lets enemies use Parts as well, so they technically equip weapons just like the player does, allowing multiple NPCs to share the same weapons.

    • @TheCrewExpendable
      @TheCrewExpendable 11 หลายเดือนก่อน +20

      Hey Zullie did you ever cover if things like leavers, treasure chests, bonfires, etc. count as "NPCs" in ER and DS1/3?
      I thought it was that basically anything interactive or that had a button prompt (so pretty much everything but terrain) technically used the NPC system, but I may be misremembering.

    • @ZullietheWitch
      @ZullietheWitch  11 หลายเดือนก่อน +95

      @@TheCrewExpendable Things like regular chests and levers aren't NPCs, bonfires were only NPCs because you essentially used the "Talk" menu for them, but simple object interactions don't need an NPC to handle them.

    • @TheCrewExpendable
      @TheCrewExpendable 11 หลายเดือนก่อน +16

      @@ZullietheWitch Thank you!

  • @skcasuality7472
    @skcasuality7472 11 หลายเดือนก่อน +656

    I think the coolest yet most terrifying thing about AC6 (and really this brand of mecha fiction in general) is that these things are allowed to be as big as they are yet absolutely do NOT move as fast as they would seem. Sure, the Enforcer looks like a 30 meters tall lumbering giant, but in the game the son of a bitch is dashing and skating all over the place, speed blitzing your ass like a redbull powered psychopath despite how heavy it should. Anything that big, packing that much mass that can still move that quickly must be exerting downright nightmarish levels of force. Place bosses like Balteus, Enforcer, The Calvary Units, the Ekdromois, the C-Weapons and Ibis series, any boss really, in a setting like The Lands Between, and they’d be rightfully considered Demigods at WORST.

    • @ulforcemegamon3094
      @ulforcemegamon3094 11 หลายเดือนก่อน +126

      The attack helicopter can move at mach 5 so yeah , you are right

    • @dontwannabeahero1570
      @dontwannabeahero1570 11 หลายเดือนก่อน +126

      Ya know when you mention it that she's explain the need for augmented humans
      Cause a normal person in an AC with even the weakest quick boost would probably pass out
      And hell that one institute qb engine that says it's not intended for human pilots would probably turn the person inside to paste

    • @muammarannafsuzzaki1550
      @muammarannafsuzzaki1550 11 หลายเดือนก่อน +99

      ​@@dontwannabeahero1570well either that or the cockpit its VERY tight like and Iron maiden but exclusively only can fit if anyone else they wont fit or human paste like you said. And Freud is supposed to be a non-augmented human that fights in AC with the very best augmented human... crazy

    • @notloopers1110
      @notloopers1110 11 หลายเดือนก่อน +48

      Even the gameplay is insanely fast, remeber how bloodborn was said to be like darksouls but way faster? You would think being in a bunch of giant mechs would make it way slower, but its like 20x faster then bloodborn combat, you need to CONSTANTLY be building ACS and keeping pressure, every arena fight ends in 1 and a half minute TOPS

    • @cabnbeeschurgr
      @cabnbeeschurgr 11 หลายเดือนก่อน +26

      According to the lore, cockpits of ACs and other piloted machines in the AC world have built-in inertia dampeners, which still wouldn't work for the speed and mass that the ACs move at but at least there's an explanation. Augmented pilots also get inertia dampening implants and gforce resistance tech.

  • @justsomejerseydevilwithint4606
    @justsomejerseydevilwithint4606 11 หลายเดือนก่อน +140

    5:52 That's one of my favorite details; they DID add giant crabs to the game, you're just BIGGER.

  • @honichi1
    @honichi1 11 หลายเดือนก่อน +800

    the craziest thing to me about AC6 has been the ammunition sizes, like some rockets are as big as school buses

    • @nerobernardino88
      @nerobernardino88 11 หลายเดือนก่อน +203

      "Your majesty, there's a second bus coming!"

    • @snakelady6708
      @snakelady6708 11 หลายเดือนก่อน +124

      "Seat belts, everyone!"

    • @ALLMINDmercenarysupportsystem
      @ALLMINDmercenarysupportsystem 11 หลายเดือนก่อน +98

      Don't mind me, just firing my laser that's as wide as a 3 story building is tall.

    • @67IronWhalE
      @67IronWhalE 11 หลายเดือนก่อน +44

      Those just straight up irl surface to air missiles and they are only a bicycle speed faster than your AC.

    • @jacobkern2060
      @jacobkern2060 11 หลายเดือนก่อน +40

      ​@@snakelady6708 "Please let this be a normal field trip"

  • @Sprech41
    @Sprech41 11 หลายเดือนก่อน +1406

    I still think its amazing that everything in armored core is to scale, despite the engine being designed for human-sized stuff

    • @vanjaarsic1616
      @vanjaarsic1616 11 หลายเดือนก่อน +37

      Wasn't armored core 4 first game in this engine? Could be wrong.

    • @iPanda115
      @iPanda115 11 หลายเดือนก่อน +57

      ​@vanjaarsic1616 I believe AC4 was the second game after Enchanted Arms.

    • @vieris9893
      @vieris9893 11 หลายเดือนก่อน +55

      That's not how it works. To a computer, 1 and 1 billion take up the same amount of space if they have the same data type. What's more taxing is the amount of values, or polygons in this case.

    • @haiperbus
      @haiperbus 11 หลายเดือนก่อน +7

      @@vieris9893but what about floating point errors? is that why th emaps are so cramped with invisible boundries?

    • @picklejho69
      @picklejho69 11 หลายเดือนก่อน +15

      That would actually make a very good explanation. While I certainly think that FromSofts engine is robust enough to allow for a larger roaming environment to explore, their focus on quality over quantity likely would go hand in hand with not wanting to introduce uneccesary extraneous calculations in a very fast paced game, especially one with such a tight design ethos. In all honesty, we probabyl got pretty clsoe to what they could afford to give us without having to deal with some weird bugs, like miscalculated placement and orientation of vertices.
      BTW, anyone who wants a better sense of what we're on about go look up the Far Lands of Minecraft, its a pretty good analogue for explaining how abstract things start to get at the far reaches fo virtual spaces.

  • @YourBestFriendTrent
    @YourBestFriendTrent 11 หลายเดือนก่อน +691

    Putting CEL 240 in Malenia's boss room is based.

    • @AdaM7m7a
      @AdaM7m7a 11 หลายเดือนก่อน +49

      Ayre and SOL 644 also have some references to Malenia. For example, the attack where she releases clones of energy that coming from the sides and atack with swords.

    • @Dark_Jaguar
      @Dark_Jaguar 11 หลายเดือนก่อน +2

      What's it based on? I've been wondering about CEL 240's origin.

    • @mrdeafter
      @mrdeafter 11 หลายเดือนก่อน +15

      @@Dark_Jaguar it's a phoenix that use flower to attack aka Malenia

    • @Dark_Jaguar
      @Dark_Jaguar 11 หลายเดือนก่อน

      @@mrdeafter Thank you!

    • @Rogsnutle
      @Rogsnutle 11 หลายเดือนก่อน +12

      @@AdaM7m7a Also Ayre will do the same slowly walking at you and then dodging when you shoot at her thing that Malenia does.

  • @SunStoffie
    @SunStoffie 11 หลายเดือนก่อน +535

    I like the little details in this video, the SOL being in Elden Beast's arena because they're final bosses, the giant mealworm in the Lake of Rot because of the weird gigantism Scarlet Rot can inflict, the Ibis cel 240 in Malenia's arena due to comparisons the community has made, the Enforcer in an underground area because, well, it's underground.
    Intentional or not, I enjoyed that, great video c:

    • @Stonezorz
      @Stonezorz 11 หลายเดือนก่อน +41

      The helicopter on top of the extended pad of the tower in the Volcano Manor outer grounds was a really nice touch too

    • @maxborchardt7563
      @maxborchardt7563 11 หลายเดือนก่อน +31

      And balteus + radahn cause they both got nerfed

    • @stevenboelke6661
      @stevenboelke6661 11 หลายเดือนก่อน +11

      ​@@maxborchardt7563Even though neither of them were that difficult when compared to other bosses

    • @buragi5441
      @buragi5441 11 หลายเดือนก่อน

      There's still always Snailteus to absolutely obliterate players.@@stevenboelke6661

    • @kevrock
      @kevrock 11 หลายเดือนก่อน +4

      Malenia and Ibis together as the deadly, agile, feminine bosses.

  • @Nic-og2qq
    @Nic-og2qq 11 หลายเดือนก่อน +437

    I never even considered the MT being the same size as an AC. Really puts into perspective how horrifying it must be to see an AC boosting towards you

    • @mrdeafter
      @mrdeafter 11 หลายเดือนก่อน +46

      Now imagine NEXT zooming toward AC lol

    • @God-ch8lq
      @God-ch8lq 11 หลายเดือนก่อน +16

      ​@@mrdeaftertbh a NEXT is around the same size as an AC6 era AC

    • @mrdeafter
      @mrdeafter 11 หลายเดือนก่อน +43

      @@God-ch8lq yes, but they are pretty much 5 times faster than you. So in this context an AC is just a normal grunt that will crap it pant when they see NEXT overboosted towards you at mach 5.

    • @God-ch8lq
      @God-ch8lq 11 หลายเดือนก่อน +11

      @@mrdeafter i know, recently began playing for answer on an emulator
      hardest fromsoft game i have ever played

    • @PsychoSoldier01
      @PsychoSoldier01 11 หลายเดือนก่อน +5

      You going back to the oldies after 6 too? I'm working my way thru the series in order, currently finishing up Master of Arena and loving it.

  • @IronForce-ff2qx
    @IronForce-ff2qx 11 หลายเดือนก่อน +213

    4:48 It was quite a discovery for me when I realized these thing are NOT drones but choppers: which was kind of ironic considering the ACTUAL drones are slightly larger.

    • @eclipserepeater2466
      @eclipserepeater2466 11 หลายเดือนก่อน +32

      The lack of glass makes it look a bit more like a drone, though plenty of piloted vehicles here don't have glass cockpits. But the HC chopper does for some reason. :p

    • @jalpat2272
      @jalpat2272 11 หลายเดือนก่อน +11

      ​@@eclipserepeater2466HC helicopters reasonably need a bridge instead cockpit, and cores have cameras

  • @gabem3251
    @gabem3251 11 หลายเดือนก่อน +224

    The fact that these mechs are so maneuverable despite their size (especially the ghost mechs) would be horrifying for some normal human to see. Imagine you're an infantryman and then you see an enemy AC the size of a house dodging everything you throw at it.

    • @ulforcemegamon3094
      @ulforcemegamon3094 11 หลายเดือนก่อน +74

      I recall reading that soldiers must go trough a training to not freeze in fear when they see a tank going at full speed towards them , a AC could very easily give heart attacks to anyone that isn't trained enough , since you see that multi-story sized mecha dodging everything you throw at it and having more acceleration that the fastest cars in existence

    • @ericvash9960
      @ericvash9960 11 หลายเดือนก่อน +55

      ​@@ulforcemegamon3094those soldier from Last Raven must have balls of steel for fighting an AC nothing but rocket launcher.

    • @bunklypeppz
      @bunklypeppz 11 หลายเดือนก่อน +17

      Dodging would hardly be a factor; with the maneuverability of these things, by the time it came into sight for an infantryman on the ground to notice, it would either wipe them out or be gone from their sight before they could turn their attention to it long enough to take aim. I am not sure exactly how fast they fly, but it seems like at the very least they travel a kilometer in a matter of seconds-- let alone the speed of Ayre's mech or the Ibis CEL that at top speeds seem to move several times faster than even the player AC assault boost.

    • @kerbodynamicx472
      @kerbodynamicx472 11 หลายเดือนก่อน +27

      It’s even worse for ACFA, where the 10m-tall NEXTs moves too fast for a normal human eye to track them.

    • @gabem3251
      @gabem3251 11 หลายเดือนก่อน +27

      @@kerbodynamicx472 and those give everyone cancer due to the Kojima particles

  • @hangry3102
    @hangry3102 11 หลายเดือนก่อน +158

    5:09 The really crazy thing is how FAST those massive rotor blades would have to be spinning to move that immeasurable weight around so effortlessly let alone lift off the ground at all. The air pressure alone would realistically be enough to cause the clouds to change and might even cause tornadoes

    • @erihgioqe3798
      @erihgioqe3798 11 หลายเดือนก่อน +67

      According to all known laws of aviation, there is no way the HC Helicopter should be able to fly.

    • @RyanLBC
      @RyanLBC 11 หลายเดือนก่อน

      let alone reach up to mach 1 speed when it wisps away from you @@erihgioqe3798

    • @AtaraSakamichi
      @AtaraSakamichi 11 หลายเดือนก่อน +1

      @@erihgioqe3798 I need explaination!

    • @hakugen3479
      @hakugen3479 11 หลายเดือนก่อน +23

      ​@@erihgioqe3798well according to most laws of physics giant robots wouldn't even be able to exist nor function left alone zipping around at break neck speed but hey! It's a video game!

    • @erihgioqe3798
      @erihgioqe3798 11 หลายเดือนก่อน +18

      @@hakugen3479 no it was a copypasta joke

  • @irregularassassin6380
    @irregularassassin6380 11 หลายเดือนก่อน +338

    Great video, Zullie! I love the little "Zullie is here!" pins you had to use for some of the mechs.
    Even with them all ported it, the scale of these things is still hard to comprehend. They're just so huge!

    • @Kehy_ThisNameWasAlreadyTaken
      @Kehy_ThisNameWasAlreadyTaken 11 หลายเดือนก่อน +9

      I've gone to the Kennedy Space Center and even staring up at a Saturn V (the rocket that got us to space) is difficult to comprehend. This real thing is so huge and capable of so much, and you're just a tiny human. 10/10 would recommend

    • @irregularassassin6380
      @irregularassassin6380 11 หลายเดือนก่อน +2

      @@Kehy_ThisNameWasAlreadyTaken That sounds awesome!

  • @gengarisnotinsmash...
    @gengarisnotinsmash... 11 หลายเดือนก่อน +216

    Time to play a fun game called "spot the tarnished next to the massive war machine!"
    Jokes aside, it does make AC6 so much more impressive that everything is to scale. It's crazy to just be looking at these things and suddenly go "holy cow, if the juggernaut could literally run over volcano manor, how big must the wall be?" I also had the thought that you could fit multiple soulsborne areas in the strider and still have room to spare.

    • @quox3987
      @quox3987 11 หลายเดือนก่อน +36

      “Where’s Waldo” but using Fromsoft IPs, “Where’s Zullie”.

    • @GameDevYal
      @GameDevYal 11 หลายเดือนก่อน +28

      I'm thinking that designing everything to scale is more of a developer self-defense mechanism. As in, it's easy to lose track of the scale of these things if you compare them to each other, so they probably used little T-posing reference characters while modelling to make sure they didn't go too wild.

    • @neatnoot214
      @neatnoot214 11 หลายเดือนก่อน +4

      Ngl I kinda wish you could go inside the strider as part of the fight. I know in AC4A they 'planned' to have it so you would need to travel inside Spirit of Motherwill to destroy it, but I guess it was just considered too cramped to work out, however with the size of the Strider it would've totally been possible.

    • @notloopers1110
      @notloopers1110 11 หลายเดือนก่อน +6

      I think other then a potential hangar bay, the inside of the mining rig would actually be closer to human size, as the internals would actually be being manned by humans (even if the scale means its practically a continent in there), i doubt a AC could fit inside the thing

    • @neatnoot214
      @neatnoot214 11 หลายเดือนก่อน

      @@notloopers1110 if its a mining ship, ores gotta be stored somewhere, right?

  • @LautrecOfCarim
    @LautrecOfCarim 11 หลายเดือนก่อน +240

    I know it's very unlikely, but having a random mealworm show up as the boss of a minor dungeon in Shadow of the Erdtree would be a welcome surprise.
    Heh.

    • @TheCrewExpendable
      @TheCrewExpendable 11 หลายเดือนก่อน +79

      Before ER came out, I was hoping that there would be an AC mech buried in the sand of Radahn's arena, or that you would get the Sword of Moonlight from Radahn, but it would literally be an AC beam saber that Radahn picked up while traveling the stars.

    • @RashFever26
      @RashFever26 11 หลายเดือนก่อน +11

      That would be cute

    • @tony_h_ddd3151
      @tony_h_ddd3151 11 หลายเดือนก่อน +9

      Don't give Miyazaki and Tanimura these ideas...

    • @dontwannabeahero1570
      @dontwannabeahero1570 11 หลายเดือนก่อน +13

      the idea of a fromsoft verse is kinda cool
      I'd love it if AC was actually the past and after coral release people started adapting powers because of it
      Makes like 0 sense but damn is it fun

    • @snimon5824
      @snimon5824 11 หลายเดือนก่อน +17

      ​@@dontwannabeahero1570it kinda worked for Drakengard/Nier but I personally would want them to be separate.
      Having Easter eggs or homage here and there is nice but let them do their own thing.

  • @zxzq1956
    @zxzq1956 11 หลายเดือนก่อน +230

    Zullie Got tired and said “WHY not EVERYTHING??” 😂

  • @screenshot8388
    @screenshot8388 11 หลายเดือนก่อน +66

    I think the one that surprised me the most is the small MT reverse joint biped shown at the very start. Although of comparable size to your AC, the drawn back camera and massive weapons you can wield make these units look almost minuscule, serving as near-harmless cannon fodder to mow down. Compared to the tarnished, though, it looks almost identical to an AT-ST from star wars, maybe even larger. This harmless little ant looks more like a towering titan when compared to a human. Armored Core wouldn't be what it is without the power fantasy, but it's a shame we never really get to see what the combined-arms element looks like from outside the cockpit of an AC (I haven't consumed any of the media outside of the game, though, so perhaps it is shown in that way. Regardless, it would be cool to see it in game). Imagine the relief a pinned-down squad of troops might feel when being reinforced with one of these mechs, or the sheer terror of seeing one looming over the building you're huddled in.

    • @henlostinky273
      @henlostinky273 11 หลายเดือนก่อน +22

      they kind of did that in verdict day, one of the bosses is a NEXT from AC4 and you get an idea of how absolutely huge they are compared to the lightweight 5m urban ACs you pilot in that game

    • @NguyenHuuTrung_
      @NguyenHuuTrung_ 11 หลายเดือนก่อน +7

      @@henlostinky273 sorry for nitpicking, but it's 7m, not 5. 5 meters is WAAAY too small for anyone to fit in there.

    • @RyanLBC
      @RyanLBC 11 หลายเดือนก่อน

      yeah one of the artists of the game drew how the cockpit looked like. the pilot was sitting down as if he was in a jet fighter cockpit. but looked like it was a really tight fit. @@NguyenHuuTrung_

  • @alcoyot
    @alcoyot 11 หลายเดือนก่อน +69

    Really cool to also be able to see the details now. Never realized how cool the RAD units are. They put so much effort into designing those details of enemies that the player is just gonna blast by in a few levels.

  • @henlostinky273
    @henlostinky273 11 หลายเดือนก่อน +34

    a speed comparison would be pretty interesting because that's another way all the vehicles in AC6 are bananas. you think of the HC helicopter as pretty fast when you're fighting it, but at its size it's actually zooming around at almost mach 2, and some bosses are quite a lot faster.

  • @Goose683
    @Goose683 11 หลายเดือนก่อน +43

    Theres something so funny about seeing the giant crab and the robot crab side by side.

    • @YexprilesteR
      @YexprilesteR 11 หลายเดือนก่อน +5

      Yeah the way it just fades and they are chilling 5:40

    • @Graknorke
      @Graknorke 10 หลายเดือนก่อน +2

      They're friends :)

  • @michealtommer8623
    @michealtommer8623 11 หลายเดือนก่อน +17

    Also, another fact is that being able to traverse the terrain very rapidly with your AC somewhat helps in making everything seem much more diminished from your perspective

  • @realkingofantarctica
    @realkingofantarctica 11 หลายเดือนก่อน +92

    "It was this big bruv, larger than my hand."
    "Oh stop it mate, my everything isn't that huge."

  • @scowellmusic3632
    @scowellmusic3632 11 หลายเดือนก่อน +98

    seeing this combination of ac machines with elden ring's setting really makes me want a steampunk/sci-fi-fantasy fromsoft game.

    • @henrypaleveda7760
      @henrypaleveda7760 11 หลายเดือนก่อน +11

      Formsoftware looks at lies of P: I think we can do that too.

    • @Mordalon
      @Mordalon 11 หลายเดือนก่อน +18

      Bloodborne does somewhat fit into that niche, as gothic horror turned cosmic horror does tend to sit on the border between magic and pre-victorian era technology.

    • @TriforceWisdom64
      @TriforceWisdom64 11 หลายเดือนก่อน +3

      Soulsblade Chronicles

    • @gabem3251
      @gabem3251 11 หลายเดือนก่อน +12

      Fromsoft making a 40k game would be interesting

    • @dsagent
      @dsagent 11 หลายเดือนก่อน +5

      Escaflowne

  • @dreadangel3752
    @dreadangel3752 11 หลายเดือนก่อน +54

    The fact IB-07: SOL 644 makes the Elden Beast look that fucking tiny is...terrifying

    • @pillarmenn1936
      @pillarmenn1936 11 หลายเดือนก่อน +15

      The Elden Beast is Ayre's pet lol

    • @kerbodynamicx472
      @kerbodynamicx472 3 หลายเดือนก่อน +1

      And considering how fast the SOL-644 is... It was dashing around so fast that sometimes we can only see a streak of light

  • @timur5219
    @timur5219 11 หลายเดือนก่อน +22

    Imagine being a normal human and observing two ACs fighting each other nearby... Or one AC taking on a squad of PCA machines
    Seriously though, a typical AC6 battle from Tarnished's perspective is a fun idea (though maybe not so plausible to recreate in-engine...)

  • @alastor8091
    @alastor8091 11 หลายเดือนก่อน +34

    Wouldnt it be cool to see a cutaway for the PCA craft? All of them are large enough to house a whole unit of soldiers. The Cataphract was described as a mobile fortress, but i always imagine one singular pilot. With the size comparison, it could easily have a barracks, cafateria, and command stations where other operators control the guns. That'd explain why its so good at shooting in all directions even if youre outside of the actual MT's visual range.
    Then the Heavy Attack Helicopter is MASSIVE. That's an airborne naval ship with enough power in its engines to outpace a much smaller craft. Easily houses a large amount of troops and other armored vehicles. Hell, im surprised they dont have AC's on board that deploy for combat.
    Lastly the Enforcer. I already figured the thing was an absolute unit just by extrapolating tarnished only coming up to the feet on an AC and an AC being dwarfed my it. What trips me out is how all that mass can accelerate and decelerate just as if not faster than our much smaller AC multiple times in a second if meed be. How much power do these engines pack to be able to shove a multi hundred ton slab of iron at such break neck speed? It glides and slides like its weightless.

    • @ulforcemegamon3094
      @ulforcemegamon3094 11 หลายเดือนก่อน +11

      The Helicopter is also crazy fast even relative to its size , someone Made some math and found out that the helicopter can move at a maximum speed of 5 mach, yeah , you see that helicopter the size of a naval ship ? It can go faster than fighters jets , seeing that thing casually pass by the fastest fighters jets in the world would be horrifying

    • @alastor8091
      @alastor8091 11 หลายเดือนก่อน +16

      @@ulforcemegamon3094 all these designs make me want to see the wider universe of AC6. The wars must be horrific. I wanna see the arms race that bred all these psycho machines and the people who use and face them.

    • @TheEyeWatching
      @TheEyeWatching 11 หลายเดือนก่อน +5

      tbh I'm almost convinced the Helicopter is piloted by a wired-in MT inside that cockpit just like the Cataphract.

    • @khiemnguyen7929
      @khiemnguyen7929 11 หลายเดือนก่อน

      Cataphract is basically a Baneblade with jets.

    • @Graknorke
      @Graknorke 10 หลายเดือนก่อน +2

      ​@@alastor8091
      Consider that Rubicon-3 is a backwater nowhere planet where the equipment is smuggled in, manufactured with what resources they've got, or else there's the PCA stuff that is the remnants of a blockade force now mostly handled autonomously by the satellites. It's almost certain that there would be much scarier machines out there if you could look at what's going on wherever Arquebus and Balam are headquartered.

  • @psiaura1
    @psiaura1 11 หลายเดือนก่อน +57

    Thank you for your service, Zullie! These videos are so cool to see even if the import times for all these models is even larger than the models themselves

    • @derekhettinger451
      @derekhettinger451 11 หลายเดือนก่อน +1

      ive briefly dabbled in 3d modeling with threejs (saw how large paid models are, they went nope low poly please)
      any idea how large even one of these might be? they look massive and incredibly detailed

  • @a_level_70_elite_raccoon
    @a_level_70_elite_raccoon 11 หลายเดือนก่อน +15

    I already had a lot of respect for From's design and modeling skills, but the fact that they didn't skimp on any of the details no matter how small the unit is crazy. That's amazing. Thanks, Zullie!

  • @Leafsw0rd
    @Leafsw0rd 11 หลายเดือนก่อน +16

    What I love about the scale being so accurate is that it implies at least one of two things;
    One, that there may have been humans planned to appear in the game itself.
    And two, whether it was to achieve implication 1 or just to get the scaling right, the devs probably did exactly what Zullie is doing, maybe in reverse, and used Elden ring’s characters to scale the Armored Core world.

    • @alalalus7692
      @alalalus7692 11 หลายเดือนก่อน +5

      I love to imagine that there are little humans on the majority of maps you fight on. Just then being so insignificant whether they get squashed, manage to get an rpg hit, or hide somewhere, that your AC sensors don't even bother showing you data on human meat bags.
      In the Prison Break mission it is implied that there is a human scale action happening in parallel to player's AC action. You have to wait for the escapees to board the helicopter, some of them even die outside of your view and you wouldn't even know if it weren't mentioned in the dialogue

    • @fortidogi8620
      @fortidogi8620 11 หลายเดือนก่อน

      TMK, theres never been modeled humans in Armored Core, right?

    • @khiemnguyen7929
      @khiemnguyen7929 11 หลายเดือนก่อน +4

      @@fortidogi8620 there are human infantry in Last Raven.

    • @DefiantYeast0426
      @DefiantYeast0426 3 หลายเดือนก่อน +1

      @@fortidogi8620 there is also a human NPC shown in Armored Core: Project Phantasma.

  • @Brown95P
    @Brown95P 11 หลายเดือนก่อน +36

    Pretty sure your average tarnished could have a boss entirely dedicated to one of these where the goal requires climbing it, like with the Cocoon fight in Metal Gear Solid Peace Walker.

    • @oke5403
      @oke5403 11 หลายเดือนก่อน +16

      shadow of the armored core

    • @oompalumpus699
      @oompalumpus699 10 หลายเดือนก่อน +6

      If only an AC walked slow and not you know, zoomed all over the place at supersonic speeds.

    • @rattled6732
      @rattled6732 หลายเดือนก่อน +4

      An Ac moves at Like 200 km/h at top speed and can change directions to anywhere in less than a second. Good luck climbing that. Also assault armor

  • @mastershake4145
    @mastershake4145 11 หลายเดือนก่อน +14

    All of this makes me want some kind of fantasy/sci-fi hybrid, like the first half of the game is starting as a tarnished then after beating a certain boss the sky collapses, PCA ships show up and the remaining demi-gods fire lightening and meteors at them... damn got carried away there...

  • @fillername7974
    @fillername7974 11 หลายเดือนก่อน +20

    The enemy placement and variety is incredible to see in this video. You could have lined them all up in a field, but you carefully placed them all in environments with interesting locations and enemies to compare them to. The attention to detail takes your videos up to the next level!

  • @valentinvas6454
    @valentinvas6454 11 หลายเดือนก่อน +76

    If something like Balteus was trying to hunt you down in Elden Ring's open world it would be terrifying. Also I appreciate putting Ibis next to Malenia since everyone agreed it's the Malenia of AC6.

    • @notloopers1110
      @notloopers1110 11 หลายเดือนก่อน +4

      She was the fourth boss i fought in the game, is she really the hardest? Explains why she kicked my ass over and over

    • @lescovar693
      @lescovar693 11 หลายเดือนก่อน +4

      Strangely, Enforcer is the one that really kicked my ass in the game. Took me 2 days and a few table smash. The rest are beaten in a more reasonable time frame.

    • @notloopers1110
      @notloopers1110 11 หลายเดือนก่อน +2

      @@lescovar693 ya know now that i think of it, i dont ever remeber fighting a "enforcer", my boss was big heli, then juggernaut, then lava roomba, then ice worm then ibis

    • @Rogsnutle
      @Rogsnutle 11 หลายเดือนก่อน

      @@notloopers1110 Enforcer is after Ibis

    • @boshwa20
      @boshwa20 11 หลายเดือนก่อน +1

      Except Ibis is a well designed boss with multiple things to make it hard and it doesn't need a ONE move to make it hard

  • @heibk-2019
    @heibk-2019 11 หลายเดือนก่อน +25

    Just wanna mention that the Ibis is probably influenced by the Qubeley, Haman Karns mobile suit from the Gundam series.

  • @rainbowkrampus
    @rainbowkrampus 11 หลายเดือนก่อน +18

    Glad to finally see the Enforcer. I really liked that design and remain disappointed that we don't at least get a similar head part.
    Wild that it's ~3x bigger than an AC. It's obviously huge in game, but like many of these things, it spends all of it's time with knees bent so you rarely if ever see their full height.

  • @stellataylor7436
    @stellataylor7436 11 หลายเดือนก่อน +10

    This is why Armored Core 6 captured my imagination when it came out. The pure scale is just breathtaking

  • @NotSoMelancholy
    @NotSoMelancholy 11 หลายเดือนก่อน +13

    I think the thing that really put it all into perspective for me was the maintenance crabs. I always remember how big crabs are in DS and they really stood out for how small they were in AC

  • @jmredor1
    @jmredor1 11 หลายเดือนก่อน +5

    God it’s like the world of Armored Core got ISOT into Elden Ring and now every AC character decides to settle there, building bases.
    And then some of the ER characters just go “WTF…” of what they’re seeing lol

  • @roidroid
    @roidroid 11 หลายเดือนก่อน +7

    I don't know the lore, but could the Muscle Tracers (MT) be so called because of how they are controlled by the pilot: it traces/tracks the intended movements of the pilot's muscles?
    If they were used primarily for construction, this explains how things got so huge. You can have groups of smaller MTs making bigger MTs which together make even bigger MTs and things. It's easy to construct colossal sized objects when your *labourers* aren't limited in size.

  • @magicianstuff
    @magicianstuff 11 หลายเดือนก่อน +5

    The Zullie marker when the player model is too tiny is cute

  • @stevenneiman1554
    @stevenneiman1554 11 หลายเดือนก่อน +8

    With her fondness for finding and sharing information about combat stats that aren't publicly available, it's very fitting for Zullie to get sponsorship from War Thunder.

  • @dragonorbminecraft
    @dragonorbminecraft 11 หลายเดือนก่อน +5

    There's something strangely satisfying about having Mechs in a fantasy world

  • @WittyUsername816
    @WittyUsername816 11 หลายเดือนก่อน +6

    I love the little Zullie Google Maps pin on the warship.

  • @Schregger
    @Schregger 11 หลายเดือนก่อน +9

    I still love the fact that "Tarnish" is a measurement for scale now.

  • @RobertTheSmall
    @RobertTheSmall 11 หลายเดือนก่อน +5

    My favorite thing about this video is the care that went into putting each model in each environment but also one that would fit the vibes of each area (the grubs being in Caelid, NEPENTHES at the haligtree and Ephemera in Nokron), very well done

  • @sirwinsalot
    @sirwinsalot 11 หลายเดือนก่อน +12

    It amazes me that it looks like the tarnished could easily pilot most of these by size alone meaning they most likely used the base dark souls player models for reference, It's kind of incredible the scale of things when you present them compared to something else.
    fromsoft is built different

  • @arsenicsulfide7549
    @arsenicsulfide7549 11 หลายเดือนก่อน +6

    I love IB-01's design, the Qubeley inspiration is evident.

  • @trademarkshelton
    @trademarkshelton 11 หลายเดือนก่อน +10

    This made for some really intriguing little art pieces. The sci fi tech stuff against the fantasy/nature backgrounds looked very satisfying to me. If this were a movie, I’d watch it.

  • @billveusay9423
    @billveusay9423 11 หลายเดือนก่อน +4

    Just realized I'd love to see a mod with AC6 assets scattered throughout the lands between, like they're remnants of a previous era. Destroyed canons and helicopters on the battlefield outside Leyndell, frozen ACs amongst the dead Fire Giants, the silhouette of the cleaner visible from the cliffs of Limgrave, half submerged in the ocean.

  • @HammerspaceCreature
    @HammerspaceCreature 11 หลายเดือนก่อน +2

    Even AC6 had giant crabs the whole time, they just looked small from our perspective. It's always Time for Crab.

  • @SuperiorPosterior
    @SuperiorPosterior 11 หลายเดือนก่อน +14

    Honestly, I'm surprised and impressed that they _actually_ made everything that big. I'd fully expect the Armored Core to be like, 8ft tall-barely bigger than a human-with all the enemies similarly scaled, and the only time they're actually huge is during pre-rendered cut scenes or the like.
    Once again, From Software prove that they're gods of game design.

  • @jacobh1833
    @jacobh1833 11 หลายเดือนก่อน +7

    I desperately wanted the PCA Ekdromoi parts, only to discover they aren't available. I loved the Stealth bomber look. The Flag from Gundam 00 is one of my favorite designs so maybe that's why.

    • @neogranzong
      @neogranzong 11 หลายเดือนก่อน +5

      They aren't ACs, unfortunately. Maybe if they make a DLC or an expansion, we could get PCA inspired Arquebus parts.

  • @TheSaladin777
    @TheSaladin777 11 หลายเดือนก่อน +5

    The ice worm is a reference to Dune, and the sand worms, which plays into the larger reference to rubicon representing Arrakis (politically, militarily contested resource planet, spice = coral, rubiconians = fremen, 621 = Paul = joining with the coral in the true ending = Paul becoming Shai Hulud, also the COAM currency in AC6 is a reference to CHOAM the dune Trade and economics entity etc

  • @metuos.3651
    @metuos.3651 11 หลายเดือนก่อน +4

    I could see an Elden Ring fan mod using some of these. Have the player fight the smaller, weaker enemies as "bosses," and the end is them coming out of wherever they are and seeing the true scale of the world they're in.

  • @corvus9359
    @corvus9359 11 หลายเดือนก่อน +6

    It's kinda funny how even though you know when you're looking at an MT, you don't really know what it looks like because they get destroyed so fast.

  • @bebo76338
    @bebo76338 5 หลายเดือนก่อน +2

    0:40 Zullie looking BADASS af sitting on top of her own Mech. 🤔
    Great video 😁⭐🏆

  • @benchtaken8915
    @benchtaken8915 11 หลายเดือนก่อน +10

    Having Zullie for scale should be the new standard

  • @ShadowNinjaMaster93
    @ShadowNinjaMaster93 11 หลายเดือนก่อน +2

    Literally the only complaint here is not including more ER enemies as references. That being said, I never would have guessed an LC (4:15) was the size of most Gundams, so that was insightful.

  • @mister_anomaly
    @mister_anomaly 11 หลายเดือนก่อน +4

    AC6 being both my first AC and mecha game in general I had no idea of the size of our model compared to humans, but it really struck me when I saw those little stairs on the walls on the way to the Enforcer boss fight

  • @Squeaky_Ben
    @Squeaky_Ben 11 หลายเดือนก่อน +3

    I don't know why, but I find it so adorable to have this "here is Zullie!" map marker on the larger crafts.

  • @albertstrauss8287
    @albertstrauss8287 11 หลายเดือนก่อน +6

    Man will always prosper against the gods because the gods gave man the metal and mind to make things such as the Armored Core.

  • @SilverSeraphym
    @SilverSeraphym 11 หลายเดือนก่อน +3

    The little "Zullie here" pin on distance shots is wonderful. Also, seeing some of those shots composed in fog and around ruins makes me want to see an AC-like game with a more horror/dark sci-fi bend. Fighting rusted hulks of zombie AI machines in creepy environments. Sounds a bit Zone of the Enders, actually.

  • @kaoru288
    @kaoru288 11 หลายเดือนก่อน +6

    I love how the mech designs in AC fits really well within the Elden ring universe. They really don't look out of place.

  • @Dovoline3
    @Dovoline3 11 หลายเดือนก่อน +5

    This was the last place I expected to see a War Thunder ad of all things. Clearly this means we need to somehow import a Bradley into Elden Ring so we can see if it's taller than an AC

  • @PurpleIsAmazin
    @PurpleIsAmazin 11 หลายเดือนก่อน +3

    Just wanted to say how amazing the AC6 score is, you use Hearing Things a lot in your videos and it's such an incredible track.

  • @riffydouglas9580
    @riffydouglas9580 11 หลายเดือนก่อน +3

    for some reason the toybox one surprised me the most standing next to loader 4, from my perspective in the game it always felt like they were around the same size but it's lke, double the size, thats crazy to me

  • @StrikeNoir105E
    @StrikeNoir105E 11 หลายเดือนก่อน +1

    Having an actual number on the machines makes it so much easier for me to visualize how large they are, and I'm kind of humbled to say the least how many people's observations about the LC's and HC's being "Gundam-sized" are actually spot on.

  • @Mene0
    @Mene0 11 หลายเดือนก่อน +5

    Amazing video. Quite amusing. Stuff like 5:21 feels so cool because it kinda feels like a real place you could walk on, when comparing with the Tarnished.

  • @nattheobald924
    @nattheobald924 11 หลายเดือนก่อน +14

    All of your videos are so interesting, thank you! I was wondering if the tarnished could fit into one of the cars, but it looks like they could definitely be piloting the vehicles. Really cool attention to detail.

  • @wolfiemuse
    @wolfiemuse 11 หลายเดือนก่อน +2

    No one else has been skipping these ads recently right? 😂 it’s still so funny to see a text-over ad and I love it, please never stop doing text. 😊 even if you ever do some stuff with your actual voice, I’ve really come to love your style haha

  • @roidroid
    @roidroid 11 หลายเดือนก่อน +2

    I watch your videos at 0.5x speed. You have a good eye for framing & aesthetics, your videos are very dense with good visuals & information. It's all so new & interesting to me though, so I want to understand ALL of what I'm seeing & not miss anything.
    Also, I just really enjoy your videos, I often watch them in bed while relaxing, so watching at 0.5x speed allows me to watch them very casually without any worry that I'll miss anything, and they are still great.
    It's like I am slowly paging through a coffee table art book, very relaxing 👍

  • @heretikal
    @heretikal 11 หลายเดือนก่อน +3

    Don't know why but whistling and a damn AC getting summoned was hilarious XD

  • @geekofnature2973
    @geekofnature2973 4 หลายเดือนก่อน +1

    What makes this scary is how fast these things move despite their size

  • @OtherMomo
    @OtherMomo 11 หลายเดือนก่อน +6

    I never noticed how much larger the LCs and HCs were compared to the player AC. No wonder they were so confident lmao.

  • @nancelcazalets3110
    @nancelcazalets3110 11 หลายเดือนก่อน +2

    I'm happy that you started finding sponsors! Take care of yourself!

  • @86fifty
    @86fifty 11 หลายเดือนก่อน +9

    Holy mackerel, this must have taken ages to make! And congrats on the sponsor, you deserve it for sure!

  • @BeanJones
    @BeanJones 11 หลายเดือนก่อน +2

    Not going to lie when the War Thunder sponsorship started I was worried I'd hear your voice for first time! Truly spectacular that you're enigmatic enough for a "voice reveal" to be a thing. Fantastic video as always 👍

  • @boredmagala5701
    @boredmagala5701 6 หลายเดือนก่อน +2

    I love how Walter calls the strider a rofject doomed to fail, because it’s so huge! I can only imagine how much of the RLF’s funding went into it, and how hard they crashed when it was destroyed

    • @Punishthefalse
      @Punishthefalse 4 หลายเดือนก่อน +2

      To be fair, it *is* very undergunned for its size due to most of the machinery being dedicated to mining and probably cannot be removed without compromising the rest of the machine. Not to mention they had to tack on the sub generators outside the main body just to power The Eye. The damage on the leg that can be exploited to stall The Strider and provide a platform for 621 to jump on also suggest that the RLF haven't been keeping up with maintenance on the machine, likely as they don't have the COAM or the resources to keep up with maintenance after blowing most of it just to attach a laser satellite cannon onto the chassis and making it work.

    • @boredmagala5701
      @boredmagala5701 4 หลายเดือนก่อน

      @@Punishthefalse oh good points

  • @butryniplz7247
    @butryniplz7247 11 หลายเดือนก่อน +9

    Make that deserved money Zullie \o/

  • @Disciple-
    @Disciple- 11 หลายเดือนก่อน +3

    Melina: The Erdtree is shrouded in a mysterious red aura, called Coral...
    Me af: 0:30

  • @Beepers559
    @Beepers559 11 หลายเดือนก่อน +4

    I said it once elsewhere and I’ll say it again here, some VS channel needs to have the HC helicopter fight the Elden ring bosses

  • @justsomejerseydevilwithint4606
    @justsomejerseydevilwithint4606 11 หลายเดือนก่อน +13

    Now that you've done the models; do any of the movement animations or weapon animations work in Elden Ring?
    If so, that would make a full port-over of AC's in Elden Ring theoretically possible.

  • @Chwiztid
    @Chwiztid 11 หลายเดือนก่อน +5

    I liked all the different settings that Zullie used.

  • @Spidamonk
    @Spidamonk 11 หลายเดือนก่อน +2

    Thanks for making this video Zullie. You’ve unintentionally answered all my questions

  • @andrewgonzalez6556
    @andrewgonzalez6556 11 หลายเดือนก่อน +2

    It's funny just how trivial an AC would make everything in Elden Ring. Not just because as an AC there'd be a much smaller size gap, but because of how damn fast, durable, and powerful these things are.
    Magic aint got nothing on a planetary economy worth of lead coming at it.

  • @BlazingGlaceon
    @BlazingGlaceon 11 หลายเดือนก่อน +2

    I love the little Zullie arrow lmao. "Hi, I'm down here!"

  • @darkside-original
    @darkside-original 11 หลายเดือนก่อน +4

    Im 40 years old and still well into my gaming, well chuffed Zullie has dropped another Epic comparision Video ❤❤

  • @Grimm_Flame
    @Grimm_Flame 5 หลายเดือนก่อน +2

    Arquebus and Balam after finding out there is CORAL in the lands between:

  • @cybertruckeralpha
    @cybertruckeralpha 11 หลายเดือนก่อน +2

    Those flights of stairs being able to perfectly accommodate a Dark Souls protagonist never ceases to amaze me.

  • @kylanrashid6002
    @kylanrashid6002 11 หลายเดือนก่อน +2

    Commenting for the algorithm because this video is excellent! Love the little pins to show where Zullie is, and your work importing everything and framing cool shots of the models all over the Lands Between is much appreciated.

  • @phoeniasaldwin6449
    @phoeniasaldwin6449 10 หลายเดือนก่อน +1

    I really appreciate that Zullie even managed to find a helicopter pad in the lands between, the little buzzer sits pretty neat on it.

  • @JMPDev
    @JMPDev 11 หลายเดือนก่อน +3

    Good job at showcasing all of these scale comparisons! No doubt this took a lot of work to put together :)

  • @koolkiwi36
    @koolkiwi36 11 หลายเดือนก่อน +1

    @ZullietheWitch I love every soundtrack you accompany your videos with. Huge nostalgia trips with the Zelda music. Clearly a Nintendo fan. Love it.

  • @KosOrSomeSayKosmo
    @KosOrSomeSayKosmo 11 หลายเดือนก่อน +2

    Great touch putting the Ghost stealth mechs in Sellia. Forever love to your channel! 🖤

  • @fly7045
    @fly7045 11 หลายเดือนก่อน +1

    Love how you put the enemies in corresponding areas according to game progress

  • @RCStormOrb
    @RCStormOrb 11 หลายเดือนก่อน +2

    Another awesome video, thanks for making these, I can imagine they take so long to import models and get just right!

  • @ReadySteadyVon
    @ReadySteadyVon 11 หลายเดือนก่อน +1

    Please do the opposite now. I want to see how the Tarnished measures up to the cities and the absolutely COLOSSAL megastructures, such as the two towers you pass by before the AC fight in the level where you meet Ayre, as well as Xylem as a whole, the hidden city that you discover in the late game, the boss fight arena and the grid.
    God, the grid especially. Such a cool design, that massive structure above the entire planet. I would love to see how a human looks in it and with the human as a point of reference from afar.

  • @eglewether5523
    @eglewether5523 11 หลายเดือนก่อน +3

    Its still amazing to me that you can just pluck stuff from AC and slap it into ER, all games should have compatibility like this :D