This seems like a pretty clean comparison (as far as possible anyway with those constellations and Fischl dealing no real damage here (0 arti/lvl1 weap)), exactly what I was looking for, thanks a lot! Counting exactly from the moment the bursts deal damage Clorinde took 5 seconds, Keqing 6 seconds and Raiden 7 seconds to kill it. The differences being between 1-2 seconds seems really within the margin of error, especially if you factor in slight variations in stats like crit rate. Clorinde having effectively around ~70%cr (thx to her passive adding +20% on top of her displayed ~50%) vs just ~60%cr on Keqing and ~50%cr on Raiden. On this boss their performance seems pretty much nearly identical. However one thing to keep in mind is that Clorinde would still have around 2.5 seconds of her skill infusion duration left over to possibly deal another ~2xN3S for more damage, whereas Raiden would probably also be able fit in maybe another ~N1C or a bit more with a tighter execution. Overall while all 3 seem very similar for real world purposes, Clorinde in this team seems to slightly edge out both Keqing and Raiden, probably due to her dealing faster but overall a bit weaker personal damage than Raiden (which will also help drive Fischl's A4 passive better for more procs, though more or less an excluded factor in this video with this Fischl having zero gear for easier direct comparison) and on average higher personal damage than Keqing. One last thing to keep in mind though for other less passive enemies is comfort/skill. Raiden features full interruption resistance compared to the other two, so unless you put some effort into positioning and timing your s (I heard Clorinde's skill lunge apparently is one) it could interrupt your combos and cost you a lot more dps in comparison. For people who like more skill based gameplay this could be fun, for others it could feel clunky or annoying and while adding a shielder is an option, it would also be a clear dps loss in this aggrevate team. In conclusion, if you already have either Raiden or Keqing built and like to play them then it might be better to save your primos/fates for another character from a pure efficiency perspective. However Clorinde's gameplay is quite fun indeed, not to mention her style and looks being quite awesome (like a mix of DMC gunslinger+Bloodborne!), so on that point it's also fair to rather play her instead and she seemingly will be slightly better for this aggrevate team on top of that (especially with a well build Fischl proccing a few more A4 shots). Thanks to her cr ascension stat, as well as cr passive she also seems far easier to properly build than Raiden for example, who needs to mainly focus on very high er% and then still get a ton of cr and cdmg just from artifacts alone. For people bothered by Clorinde's now 7.5 second infusion duration and long skill cooldown, using the 4x Thundering Fury set would pretty much solve that for aggrevate teams at least. Sorry for the wall of text 😅 but this helped me sort out my own thoughts on Clorinde as well, hopefully it'll also help someone out there who bothers to read this after watching this useful comparison video. Thanks again!
Umm guys its kinda terrifying that raiden didn't even had her best team and she probably did the run fastest like imagine cheveruse overload it will nus be one slash and done 💀
THE FISCHL BUILD???? LMAO
They did that so she doesn’t steal their damage thats why 😭
Fischl is the true aggravate queen
"What build?"
This seems like a pretty clean comparison (as far as possible anyway with those constellations and Fischl dealing no real damage here (0 arti/lvl1 weap)), exactly what I was looking for, thanks a lot!
Counting exactly from the moment the bursts deal damage Clorinde took 5 seconds, Keqing 6 seconds and Raiden 7 seconds to kill it.
The differences being between 1-2 seconds seems really within the margin of error, especially if you factor in slight variations in stats like crit rate.
Clorinde having effectively around ~70%cr (thx to her passive adding +20% on top of her displayed ~50%) vs just ~60%cr on Keqing and ~50%cr on Raiden.
On this boss their performance seems pretty much nearly identical. However one thing to keep in mind is that Clorinde would still have around 2.5 seconds of her skill infusion duration left over to possibly deal another ~2xN3S for more damage, whereas Raiden would probably also be able fit in maybe another ~N1C or a bit more with a tighter execution.
Overall while all 3 seem very similar for real world purposes, Clorinde in this team seems to slightly edge out both Keqing and Raiden, probably due to her dealing faster but overall a bit weaker personal damage than Raiden (which will also help drive Fischl's A4 passive better for more procs, though more or less an excluded factor in this video with this Fischl having zero gear for easier direct comparison) and on average higher personal damage than Keqing.
One last thing to keep in mind though for other less passive enemies is comfort/skill. Raiden features full interruption resistance compared to the other two, so unless you put some effort into positioning and timing your s (I heard Clorinde's skill lunge apparently is one) it could interrupt your combos and cost you a lot more dps in comparison. For people who like more skill based gameplay this could be fun, for others it could feel clunky or annoying and while adding a shielder is an option, it would also be a clear dps loss in this aggrevate team.
In conclusion, if you already have either Raiden or Keqing built and like to play them then it might be better to save your primos/fates for another character from a pure efficiency perspective. However Clorinde's gameplay is quite fun indeed, not to mention her style and looks being quite awesome (like a mix of DMC gunslinger+Bloodborne!), so on that point it's also fair to rather play her instead and she seemingly will be slightly better for this aggrevate team on top of that (especially with a well build Fischl proccing a few more A4 shots). Thanks to her cr ascension stat, as well as cr passive she also seems far easier to properly build than Raiden for example, who needs to mainly focus on very high er% and then still get a ton of cr and cdmg just from artifacts alone. For people bothered by Clorinde's now 7.5 second infusion duration and long skill cooldown, using the 4x Thundering Fury set would pretty much solve that for aggrevate teams at least.
Sorry for the wall of text 😅 but this helped me sort out my own thoughts on Clorinde as well, hopefully it'll also help someone out there who bothers to read this after watching this useful comparison video. Thanks again!
wow, thats long comment 👍, thx for the comment 🙏🏻.
btw i use 20% food buff.
Wouldn't keqing have +15% cr
Bro this wall is exactly what i needed! Thx for the systematic approach!🎉
If you used hyoercarry raiden it wouldnt even be close. Aggrevage isnt ideal for raiden
I means they were not comparing dps thier title says "on aggravate team"
Damn! I feel smart.
raiden at c0 is not a good hypercarry, so actually it would’ve been pretty close, maybe even beaten.
rational is the perfect team for her
If you have c6 Sara use her instead of fischel for that nice 60 or 70 free crit DMG and also just atk boost she's like the electro Bennett.
Imagínate que Raiden te empareje en tu propio equipo
V: (clorinde)
Umm guys its kinda terrifying that raiden didn't even had her best team and she probably did the run fastest like imagine cheveruse overload it will nus be one slash and done 💀
Keqing sigue siendo un muy buen carry
Is that a food buff and what does it buff i NEED to know
only use +20 CR food buff
@rizqulbintang oh alright that's like nothing so I'll just take it as no food buff was used
Keqing lu c3?
c1 bang